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iOS crash: EXC_BAD_ACCESS in iOS 26+ when mouting/dismounting WebView
I'm experiencing a native crash on iOS 26+ with WebKit with title: EXC_BAD_ACCESS (KERN_INVALID_ADDRESS). The stack trace points to UIKit/WebKit animation and context menu handling, and the crash occurs while a WebView is presented or dismissed. Crashed: com.apple.main-thread 0 WebKit 0x7bcfac <redacted> + 12 1 WebKit 0xaf5c34 <redacted> + 84 2 UIKitCore 0x34ebdc -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore 0x7f997c block_destroy_helper.72 + 1840 4 UIKitCore 0x7fb4b4 objectdestroy.36Tm + 88 5 UIKitCore 0x7ad354 objectdestroy.3Tm + 30500 6 UIKitCore 0x5c0e5c __swift_memcpy192_8 + 4352 7 UIKitCore 0x21944 block_copy_helper.374 + 40 8 UIKitCore 0x1dc174 -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore 0x35d0c4 -[_UIGravityWellEffectBody .cxx_destruct] + 180 10 UIKitCore 0x215018 -[UIScrollView _contentLayoutGuideIfExists] + 72 11 UIKitCore 0x943e4 NSStringFromUIEdgeInsets + 304 12 UIKitCore 0x94348 NSStringFromUIEdgeInsets + 148 13 UIKitCore 0x8f598 __UIVIEW_IS_EXECUTING_ANIMATION_COMPLETION_BLOCK__ + 36 14 UIKitCore 0x1995d8c -[UIViewAnimationBlockDelegate _sendDeferredCompletion:] + 92 15 libdispatch.dylib 0x1adc _dispatch_call_block_and_release + 32 16 libdispatch.dylib 0x1b7fc _dispatch_client_callout + 16 17 libdispatch.dylib 0x38b10 _dispatch_main_queue_drain.cold.5 + 812 18 libdispatch.dylib 0x10ec8 _dispatch_main_queue_drain + 180 19 libdispatch.dylib 0x10e04 _dispatch_main_queue_callback_4CF + 44 20 CoreFoundation 0x6a2b4 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 21 CoreFoundation 0x1db3c __CFRunLoopRun + 1944 22 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 23 GraphicsServices 0x1498 GSEventRunModal + 120 24 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 25 UIKitCore 0x46e54 UIApplicationMain + 336 26 - 0xedf88 main + 24 (AppDelegate.swift:24) 27 ??? 0x196686e28 (Missing)
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0
151
3w
Apple reviewer not seeing product pricing in paywall
Hello, I have a perplexing issue with apple reviewers not having the same experience as myself regarding the paywall. This is an Expo app and uses RevenueCat and SuperWall integrations. This app is going through its first review - it is not published yet. So the app and its subscriptions are being reviewed for the first time. I should also mention that this is my first time as an app developer, so please pardon my ignorance. When I install the app from TestFlight and launch it, I see the paywall with the product prices shown and I can complete a test purchase. Same for my friends who I've asked to test for me. But the apple reviewer does not see the product prices when the paywall is shown to them. Without being able to replicate the problem I am flying blind. I don't want to re-submit the app for review only to find the same problem exists. I also need to understand what is different between my testing environment and the apple testers. If anyone can point me in the right direction here I would really appreciate the help!
1
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118
3w
iOS 26.4: Receipt of previous transaction is returned
Hi, We are facing issue with purchases on iOS 26.4. The app store receipt received is from previous transaction leading to receipt validation failures. There are some purchase success observed for pending transactions but success rate for pending transactions is also very low. We are using Unity In-App Purchasing (IAP) 4.13.0. Let us know for any more details and any fix / workaround available. Thanks.
2
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281
3w
Smart card access is blocked in Safari and other WebKit browsers during passkey sign-in when the site offers the “Security Key” option
On macOS 26, when a passkey sign-in flow is started in Safari or another WebKit-based browser (for example, DuckDuckGo browser), smart cards become inaccessible as soon as the password manager selection UI is shown, but only if the website offers “Security Key” as one of the passkey storage/authentication options. At that moment, it appears the system starts polling connected smart cards and does not properly release the transaction/session. As a result, other applications and libraries can no longer communicate with the smart card until the passkey UI is dismissed, and in practice the card may remain unavailable until the passkey sign-in flow is fully completed. This does not happen in Chrome. This does not happen if the website does not offer the “Security Key” option. This does not happen during passkey registration; the issue affects sign-in only. From our investigation, Safari/WebKit appears to open communication with connected smart cards and keep the transaction/session active. Because of that: • our own smart card code blocks while waiting for a PC/SC transaction to begin; • the system pcsctest utility also hangs and does not continue until the passkey selection UI is closed; • a minimal sample using TKSmartCard also blocks on beginSession(). This suggests the smart card is locked not only at the PC/SC level, but also at the CryptoTokenKit level. This issue is critical for us. We are developing a password manager that supports storing keys on a smart card, and due to this behavior we cannot access our card while Safari/WebKit is showing the passkey flow. Is there any way to stop safari from accessing smartcards? Any terminal commands/settings/workarounds?
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579
3w
Is continuous background GPS tracing during device idle allowed?
We want to implement continuous GPS tracking in a React Native iOS app for security purposes. We need the tracing in the following case scenarios: App is Terminated App is minimised (Not killed) App is open and device is put to sleep mode #Locked App is in minimised and device is put to sleep mode #Locked (sleep mode) Currently it works in following 2 scenarios: Working when the app open in foreground Works when the app is killed (Traces in background) We would like to understand: Is continuous background location tracking during device idle allowed in iOS ? If allowed, what is the recommended approach to ensure reliable tracking? Are there any specific configurations, permissions, or limitations (battery optimization, system restrictions) we should be aware of? We are using React-Native by transistersoft with background location updates enabled and required permissions configured. This use case is specifically for user safety and security tracking. Any guidance on best practices and platform limitations would be helpful.
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276
3w
same passkey synced on 2 devices generate different prf outputs for the same salt
Steps to reproduce: register a passkey on device A authenticate on device A, using the prf extension and a constant salt. Note the prf output go to device B. wait for iCloud sync authenticate on device B using the prf extension and the same constant salt. Note the prf output The prf outputs are different. Note: Repeat the authentication on each device. The prf output is identical for a given device, which seems to point towards the inclusion of a device specific component in the prf derivation. In my scenario, I need the prf output to be the same regardless of the device since I use it as the recovery key for my app data. Could you confirm that this is the expected behavior or not? Thanks,
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297
4w
Cant update account information or switch to org membership
Hi everyone, I need to update the "Membership details" of my Apple Developer account and for some reason it won't let me. When I click on "Update your information" and select either "Change contact details" or "Switch to organization membership" I just get redirected to https://developer.apple.com/unauthorized This is an old account I'm trying to re-activate, my Apple Developer Program membership has expired. Will renewing the membership solve this? I want to "Switch to organization membership", Will I have to pay again for this? Thanks!
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42
3w
Cartões rejeitados / bancões usufruindo do desenvolvimento ——
Problemas com cartoes de crédito onde as operadoras rastreiam e com base …. O Brasil é um país onde organizacoes )) usam e abusam , acesso - cartões bloqueados - inadimplência - trabalho com órgão federal , minha conta , está sendo analisada por fiscais / alguma alternativa que possa colocar cartão de crédito pra não perder meu ( iCloud ) help entre em contato me ajudem como colocar um cartão fiel
5
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263
3w
No reply to my request to turn individual account to an organizational account
I've been trying for two weeks not to change my personal developer account to an organizational account, but I get zero replies from apple. I've tried through the developer site, I've tried through email, but I never get any response back. This is now blocking my app publishing, which is potentially hurting revenue... Anybody an idea how I can get a response?
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85
4w
Kleio – AI voice keyboard TestFlight beta for fast dictation and accessibility feedback
Hi everyone, I’m an indie iOS developer working on Kleio, an AI voice keyboard extension that lets you dictate text quickly anywhere you can type. I’m looking for a small group of beta testers who are willing to try it through TestFlight and share feedback about stability, UX, and accessibility. What Kleio does Adds a custom keyboard so you can press the mic button and dictate instead of typing. Uses AI to turn rough speech into cleaned‑up, properly punctuated text. Lets you pick different writing styles (e.g. more formal vs more casual) for how your dictation should read. Supports a personal dictionary for custom words and names. Keeps transcript history on‑device by default, with optional cloud sync and improvement sharing. Includes a “Privacy Mode” toggle when you don’t want anything uploaded. What I’d love feedback on Onboarding flow for first‑time setup and keyboard enabling. The dictation experience inside real apps (Messages, Notes, Mail, social apps, etc.). Latency, accuracy, and how well the edited text matches what you meant to say. Keyboard layout, button placement, and any confusing interactions. Accessibility and inclusion: How well it works with VoiceOver / Switch Control. Any issues with contrast, touch targets, or labels. Any specific needs for users who rely on voice input more than typing. TestFlight link You can join the beta here: https://testflight.apple.com/join/jGY1fZ7S External group: “Twitter” (currently around 9 testers). No login is required for basic dictation; some settings sync features use account sign‑in. How to send feedback Through TestFlight’s built‑in feedback / screenshots. If you run into crashes, unexpected latency, or accessibility problems, details like device model, iOS version, and what app you were dictating into are extremely helpful. Thanks in advance to anyone who’s willing to try Kleio and help me make the keyboard more reliable and accessible.
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196
3w
Xcode to play a Sound when a fault is logged
Hi I have an Xcode project in which I am logging (os log) some faults when an error occurs. While developing I would like to notice it when the fault occurs. Questions Are there are better approaches to be alerted (sound or other means) when a fault occurs? My attempts so far: Add fault log and filter for faults Add breakpoint and play sound when breakpoint encountered Disadvantages with fault filtering: Though I can filter for faults sometimes I often need to look at debug messages. Having a lot of debug messages I am lost, yes I can filter but might forget to do it during every build Disadvantages with breakpoints: Sometimes I tend to delete breakpoints and might accidentally delete this breakpoint to play a sound
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66
3w
Help: Wrong Apple Developer Program Choice While Enrollment Is Processing
Hi everyone, I’m looking for advice regarding an Apple Developer Program enrollment issue. I recently submitted an enrollment request, which is currently still “processing.” However, I realized afterward that I selected the wrong enrollment option for my intended use (internal distribution). I have not completed the payment yet, and I’ve already contacted Apple Developer Support requesting to update or cancel the enrollment so I can choose the correct program but I haven’t received a response yet. Has anyone experienced something similar? Can Apple modify the enrollment before payment? Or is it better to just wait and let it expire, then reapply? Any guidance or shared experiences would be really helpful. Thanks in advance!
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4w
iOS App Icon Stuck on Default Capacitor 'Blue X' Placeholder
Summary After replacing every PNG in AppIcon.appiconset with the correct branded heart icon, the installed iOS app on a real iPhone (built and deployed via Xcode, not TestFlight web clip) still displays the default Capacitor 'blue X' placeholder icon on the home screen. The icon files in the repo are confirmed to be the new artwork, but iOS shows the old placeholder. Environment App: ImpulseAlly (Capacitor wrapper around hosted TanStack Start web app) Bundle ID: com.impulseally.app Capacitor iOS, deployment target iOS 15.0 Xcode 17E202, iOS SDK 26.4 (per derived-data log) Install method: Xcode → Run on physical device (not Safari 'Add to Home Screen', not TestFlight) Web shell URL: https://impulseally.com (server.url in capacitor.config.ts) What the user sees On the iPhone home screen, the app icon is the default Capacitor placeholder — a stylized blue 'X' / Capacitor logo on a white background. The expected icon is a sage-green rounded square with a white heart. Please ask for more information if I have not provided what you need. I have a file that I can share with everything I've tried.
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Icon Composer app icon appears correctly in Xcode/Composer, but App Store shows it inside a square tile
Hello, I created my app icon with Icon Composer and use the .icon file directly in my Xcode project. The preview in Icon Composer looks as expected, but the icon on the App Store has a different appearance. For reference: .icon file is used directly no separate background image was added background was set with fill in Icon Composer the difference appears on the App Store side Has anyone seen this before? I’m trying to understand whether this is related to App Store processing, caching, or Icon Composer background setup. I’ve attached: Any guidance would be appreciated.
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WebKit.WebContent killed by jetsam (memorystatus ActiveHard 2048 MB limit) on iPhone 17 Pro with 12 GB RAM during heavy CSS animations — does NOT happen on iPad
com.apple.WebKit.WebContent process is being killed by the kernel’s memorystatus jetsam mechanism when it exceeds the ActiveHard 2048 MB limit, even though the iPhone has 12 GB physical RAM and hundreds of thousands of free pages available. This causes the exact same WebProcess → GPUProcess crash that was reported in thread 822200, but now the root cause is clearly visible in the kernel log. The crash only occurs on iPhones, never on iPads (even older ones). Environment Failing devices: iPhone 17 Pro (12 GB RAM) x 2 — iOS 26.3, 26.4, 26.4.1 Working devices (same page, same iOS): iPad Pro 2018 — iOS 26.1 (stable) iPad Pro 2025 — iOS 26.4 (completely stable) Reproduces in Safari and in WKWebView (Capacitor/Ionic app) Actual Logs (kernel + WebKit) `logApr 15 21:23:33 iPhone kernel[0] : memorystatus: com.apple.WebKit.WebContent [1596] exceeded mem limit: ActiveHard 2048 MB (fatal) Apr 15 21:23:33 iPhone kernel[0] : memorystatus: killing process 1596 [com.apple.WebKit.WebContent] in high band FOREGROUND (100) - memorystatus_available_pages: 196999 0x1110ec640 - [PID=4689] WebProcessProxy::didClose: (web process 0 crash) 0x1110ec640 - [PID=4689] WebProcessProxy::processDidTerminateOrFailedToLaunch: reason=Crash 0x117048018 - [pageProxyID=7, webPageID=8, PID=4689] WebPageProxy::processDidTerminate: (pid 4689), reason=Crash 0x1130e8640 - [PID=0] WebProcessProxy::gpuProcessExited: reason=IdleExit ... (multiple RBSRequestErrorDomain Code=4 "Target process has a higher termination resistance..." errors)` Expected Behavior With 12 GB RAM and ~197k free pages, the WebContent process should not be killed at only 2 GB. The same heavy animation page runs stably on iPad (which apparently has a higher ActiveHard limit for WebKit). Additional Notes This is not a leak in the web page itself — the crash happens even when total system memory is plentiful. The 2048 MB ActiveHard limit appears to be applied specifically to iPhone device class, while iPad gets a more generous budget. The issue has existed since at least iOS 26.3 and affects both Safari and embedded WKWebView. This seems like an overly aggressive jetsam policy for WebKit on iPhone compared to the available hardware. Could the WebContent process’s memory limit be increased for modern iPhones (12 GB+ models)? Increased Memory Limit not worked for com.apple.WebKit.WebContent. I can only add this to my app. Thank you!
Topic: Safari & Web SubTopic: General Tags:
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Unable to upload build – “No App Store Connect access for the team
Hello, I am experiencing an issue when trying to upload my app to App Store Connect via Xcode. I am the Account Holder and Admin of my Apple Developer account, and I can successfully log in to App Store Connect. My account appears correctly under “Users and Access” with full permissions. However, when attempting to distribute my app from Xcode (Product → Archive → Distribute App → App Store Connect), I consistently receive the following error: “App Store Connect access for ‘[my name]’ is required. Add an account in Accounts settings.” “No App Store Connect access for the team” I have already tried the following steps: Verified that my account has Account Holder / Admin role in App Store Connect Logged out and back into Xcode multiple times Removed and re-added my Apple ID in Xcode Restarted Xcode and my Mac Confirmed that my Apple Developer membership is active Checked that all Agreements, Tax, and Banking sections are completed Verified that Apple Distribution and Development certificates are created and valid Ensured the correct Team is selected in Signing & Capabilities Despite all this, the issue persists. It seems like Xcode is not correctly recognizing my App Store Connect access for the team. Could you please help investigate this issue or advise on how to resolve it? Thank you very much in advance.
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Unable to add new user
I've created a new user under "Users and Access". The first time, the email was sent to the intended user, however when they click the link, they only get spinning wheel. The second attempt was using their personal gmail account. The invitation was sent but has not been received by the team member. This has been tried twice now. Is there anything we can do to get this sorted? Thanks.
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iOS crash: EXC_BAD_ACCESS in iOS 26+ when mouting/dismounting WebView
I'm experiencing a native crash on iOS 26+ with WebKit with title: EXC_BAD_ACCESS (KERN_INVALID_ADDRESS). The stack trace points to UIKit/WebKit animation and context menu handling, and the crash occurs while a WebView is presented or dismissed. Crashed: com.apple.main-thread 0 WebKit 0x7bcfac <redacted> + 12 1 WebKit 0xaf5c34 <redacted> + 84 2 UIKitCore 0x34ebdc -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore 0x7f997c block_destroy_helper.72 + 1840 4 UIKitCore 0x7fb4b4 objectdestroy.36Tm + 88 5 UIKitCore 0x7ad354 objectdestroy.3Tm + 30500 6 UIKitCore 0x5c0e5c __swift_memcpy192_8 + 4352 7 UIKitCore 0x21944 block_copy_helper.374 + 40 8 UIKitCore 0x1dc174 -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore 0x35d0c4 -[_UIGravityWellEffectBody .cxx_destruct] + 180 10 UIKitCore 0x215018 -[UIScrollView _contentLayoutGuideIfExists] + 72 11 UIKitCore 0x943e4 NSStringFromUIEdgeInsets + 304 12 UIKitCore 0x94348 NSStringFromUIEdgeInsets + 148 13 UIKitCore 0x8f598 __UIVIEW_IS_EXECUTING_ANIMATION_COMPLETION_BLOCK__ + 36 14 UIKitCore 0x1995d8c -[UIViewAnimationBlockDelegate _sendDeferredCompletion:] + 92 15 libdispatch.dylib 0x1adc _dispatch_call_block_and_release + 32 16 libdispatch.dylib 0x1b7fc _dispatch_client_callout + 16 17 libdispatch.dylib 0x38b10 _dispatch_main_queue_drain.cold.5 + 812 18 libdispatch.dylib 0x10ec8 _dispatch_main_queue_drain + 180 19 libdispatch.dylib 0x10e04 _dispatch_main_queue_callback_4CF + 44 20 CoreFoundation 0x6a2b4 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 21 CoreFoundation 0x1db3c __CFRunLoopRun + 1944 22 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 23 GraphicsServices 0x1498 GSEventRunModal + 120 24 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 25 UIKitCore 0x46e54 UIApplicationMain + 336 26 - 0xedf88 main + 24 (AppDelegate.swift:24) 27 ??? 0x196686e28 (Missing)
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0
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0
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151
Activity
3w
Apple reviewer not seeing product pricing in paywall
Hello, I have a perplexing issue with apple reviewers not having the same experience as myself regarding the paywall. This is an Expo app and uses RevenueCat and SuperWall integrations. This app is going through its first review - it is not published yet. So the app and its subscriptions are being reviewed for the first time. I should also mention that this is my first time as an app developer, so please pardon my ignorance. When I install the app from TestFlight and launch it, I see the paywall with the product prices shown and I can complete a test purchase. Same for my friends who I've asked to test for me. But the apple reviewer does not see the product prices when the paywall is shown to them. Without being able to replicate the problem I am flying blind. I don't want to re-submit the app for review only to find the same problem exists. I also need to understand what is different between my testing environment and the apple testers. If anyone can point me in the right direction here I would really appreciate the help!
Replies
1
Boosts
0
Views
118
Activity
3w
iOS 26.4: Receipt of previous transaction is returned
Hi, We are facing issue with purchases on iOS 26.4. The app store receipt received is from previous transaction leading to receipt validation failures. There are some purchase success observed for pending transactions but success rate for pending transactions is also very low. We are using Unity In-App Purchasing (IAP) 4.13.0. Let us know for any more details and any fix / workaround available. Thanks.
Replies
2
Boosts
0
Views
281
Activity
3w
Smart card access is blocked in Safari and other WebKit browsers during passkey sign-in when the site offers the “Security Key” option
On macOS 26, when a passkey sign-in flow is started in Safari or another WebKit-based browser (for example, DuckDuckGo browser), smart cards become inaccessible as soon as the password manager selection UI is shown, but only if the website offers “Security Key” as one of the passkey storage/authentication options. At that moment, it appears the system starts polling connected smart cards and does not properly release the transaction/session. As a result, other applications and libraries can no longer communicate with the smart card until the passkey UI is dismissed, and in practice the card may remain unavailable until the passkey sign-in flow is fully completed. This does not happen in Chrome. This does not happen if the website does not offer the “Security Key” option. This does not happen during passkey registration; the issue affects sign-in only. From our investigation, Safari/WebKit appears to open communication with connected smart cards and keep the transaction/session active. Because of that: • our own smart card code blocks while waiting for a PC/SC transaction to begin; • the system pcsctest utility also hangs and does not continue until the passkey selection UI is closed; • a minimal sample using TKSmartCard also blocks on beginSession(). This suggests the smart card is locked not only at the PC/SC level, but also at the CryptoTokenKit level. This issue is critical for us. We are developing a password manager that supports storing keys on a smart card, and due to this behavior we cannot access our card while Safari/WebKit is showing the passkey flow. Is there any way to stop safari from accessing smartcards? Any terminal commands/settings/workarounds?
Replies
1
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0
Views
579
Activity
3w
Is continuous background GPS tracing during device idle allowed?
We want to implement continuous GPS tracking in a React Native iOS app for security purposes. We need the tracing in the following case scenarios: App is Terminated App is minimised (Not killed) App is open and device is put to sleep mode #Locked App is in minimised and device is put to sleep mode #Locked (sleep mode) Currently it works in following 2 scenarios: Working when the app open in foreground Works when the app is killed (Traces in background) We would like to understand: Is continuous background location tracking during device idle allowed in iOS ? If allowed, what is the recommended approach to ensure reliable tracking? Are there any specific configurations, permissions, or limitations (battery optimization, system restrictions) we should be aware of? We are using React-Native by transistersoft with background location updates enabled and required permissions configured. This use case is specifically for user safety and security tracking. Any guidance on best practices and platform limitations would be helpful.
Replies
1
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0
Views
276
Activity
3w
same passkey synced on 2 devices generate different prf outputs for the same salt
Steps to reproduce: register a passkey on device A authenticate on device A, using the prf extension and a constant salt. Note the prf output go to device B. wait for iCloud sync authenticate on device B using the prf extension and the same constant salt. Note the prf output The prf outputs are different. Note: Repeat the authentication on each device. The prf output is identical for a given device, which seems to point towards the inclusion of a device specific component in the prf derivation. In my scenario, I need the prf output to be the same regardless of the device since I use it as the recovery key for my app data. Could you confirm that this is the expected behavior or not? Thanks,
Replies
1
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0
Views
297
Activity
4w
Cant update account information or switch to org membership
Hi everyone, I need to update the "Membership details" of my Apple Developer account and for some reason it won't let me. When I click on "Update your information" and select either "Change contact details" or "Switch to organization membership" I just get redirected to https://developer.apple.com/unauthorized This is an old account I'm trying to re-activate, my Apple Developer Program membership has expired. Will renewing the membership solve this? I want to "Switch to organization membership", Will I have to pay again for this? Thanks!
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0
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42
Activity
3w
Cartões rejeitados / bancões usufruindo do desenvolvimento ——
Problemas com cartoes de crédito onde as operadoras rastreiam e com base …. O Brasil é um país onde organizacoes )) usam e abusam , acesso - cartões bloqueados - inadimplência - trabalho com órgão federal , minha conta , está sendo analisada por fiscais / alguma alternativa que possa colocar cartão de crédito pra não perder meu ( iCloud ) help entre em contato me ajudem como colocar um cartão fiel
Replies
5
Boosts
0
Views
263
Activity
3w
No reply to my request to turn individual account to an organizational account
I've been trying for two weeks not to change my personal developer account to an organizational account, but I get zero replies from apple. I've tried through the developer site, I've tried through email, but I never get any response back. This is now blocking my app publishing, which is potentially hurting revenue... Anybody an idea how I can get a response?
Replies
0
Boosts
0
Views
85
Activity
4w
Kleio – AI voice keyboard TestFlight beta for fast dictation and accessibility feedback
Hi everyone, I’m an indie iOS developer working on Kleio, an AI voice keyboard extension that lets you dictate text quickly anywhere you can type. I’m looking for a small group of beta testers who are willing to try it through TestFlight and share feedback about stability, UX, and accessibility. What Kleio does Adds a custom keyboard so you can press the mic button and dictate instead of typing. Uses AI to turn rough speech into cleaned‑up, properly punctuated text. Lets you pick different writing styles (e.g. more formal vs more casual) for how your dictation should read. Supports a personal dictionary for custom words and names. Keeps transcript history on‑device by default, with optional cloud sync and improvement sharing. Includes a “Privacy Mode” toggle when you don’t want anything uploaded. What I’d love feedback on Onboarding flow for first‑time setup and keyboard enabling. The dictation experience inside real apps (Messages, Notes, Mail, social apps, etc.). Latency, accuracy, and how well the edited text matches what you meant to say. Keyboard layout, button placement, and any confusing interactions. Accessibility and inclusion: How well it works with VoiceOver / Switch Control. Any issues with contrast, touch targets, or labels. Any specific needs for users who rely on voice input more than typing. TestFlight link You can join the beta here: https://testflight.apple.com/join/jGY1fZ7S External group: “Twitter” (currently around 9 testers). No login is required for basic dictation; some settings sync features use account sign‑in. How to send feedback Through TestFlight’s built‑in feedback / screenshots. If you run into crashes, unexpected latency, or accessibility problems, details like device model, iOS version, and what app you were dictating into are extremely helpful. Thanks in advance to anyone who’s willing to try Kleio and help me make the keyboard more reliable and accessible.
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0
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0
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196
Activity
3w
Xcode to play a Sound when a fault is logged
Hi I have an Xcode project in which I am logging (os log) some faults when an error occurs. While developing I would like to notice it when the fault occurs. Questions Are there are better approaches to be alerted (sound or other means) when a fault occurs? My attempts so far: Add fault log and filter for faults Add breakpoint and play sound when breakpoint encountered Disadvantages with fault filtering: Though I can filter for faults sometimes I often need to look at debug messages. Having a lot of debug messages I am lost, yes I can filter but might forget to do it during every build Disadvantages with breakpoints: Sometimes I tend to delete breakpoints and might accidentally delete this breakpoint to play a sound
Replies
0
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0
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66
Activity
3w
Help: Wrong Apple Developer Program Choice While Enrollment Is Processing
Hi everyone, I’m looking for advice regarding an Apple Developer Program enrollment issue. I recently submitted an enrollment request, which is currently still “processing.” However, I realized afterward that I selected the wrong enrollment option for my intended use (internal distribution). I have not completed the payment yet, and I’ve already contacted Apple Developer Support requesting to update or cancel the enrollment so I can choose the correct program but I haven’t received a response yet. Has anyone experienced something similar? Can Apple modify the enrollment before payment? Or is it better to just wait and let it expire, then reapply? Any guidance or shared experiences would be really helpful. Thanks in advance!
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51
Activity
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iOS App Icon Stuck on Default Capacitor 'Blue X' Placeholder
Summary After replacing every PNG in AppIcon.appiconset with the correct branded heart icon, the installed iOS app on a real iPhone (built and deployed via Xcode, not TestFlight web clip) still displays the default Capacitor 'blue X' placeholder icon on the home screen. The icon files in the repo are confirmed to be the new artwork, but iOS shows the old placeholder. Environment App: ImpulseAlly (Capacitor wrapper around hosted TanStack Start web app) Bundle ID: com.impulseally.app Capacitor iOS, deployment target iOS 15.0 Xcode 17E202, iOS SDK 26.4 (per derived-data log) Install method: Xcode → Run on physical device (not Safari 'Add to Home Screen', not TestFlight) Web shell URL: https://impulseally.com (server.url in capacitor.config.ts) What the user sees On the iPhone home screen, the app icon is the default Capacitor placeholder — a stylized blue 'X' / Capacitor logo on a white background. The expected icon is a sage-green rounded square with a white heart. Please ask for more information if I have not provided what you need. I have a file that I can share with everything I've tried.
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Icon Composer app icon appears correctly in Xcode/Composer, but App Store shows it inside a square tile
Hello, I created my app icon with Icon Composer and use the .icon file directly in my Xcode project. The preview in Icon Composer looks as expected, but the icon on the App Store has a different appearance. For reference: .icon file is used directly no separate background image was added background was set with fill in Icon Composer the difference appears on the App Store side Has anyone seen this before? I’m trying to understand whether this is related to App Store processing, caching, or Icon Composer background setup. I’ve attached: Any guidance would be appreciated.
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App Upload
Hello, so basically I’m trying to upload a build to App Store Connect but it gets flagged for a potential rejection thus unable to submit. The icon tells me there is a problem with tracking-related code in my app but I can’t seem to remove it. Need urgent support from a technical expert preferably.
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WebKit.WebContent killed by jetsam (memorystatus ActiveHard 2048 MB limit) on iPhone 17 Pro with 12 GB RAM during heavy CSS animations — does NOT happen on iPad
com.apple.WebKit.WebContent process is being killed by the kernel’s memorystatus jetsam mechanism when it exceeds the ActiveHard 2048 MB limit, even though the iPhone has 12 GB physical RAM and hundreds of thousands of free pages available. This causes the exact same WebProcess → GPUProcess crash that was reported in thread 822200, but now the root cause is clearly visible in the kernel log. The crash only occurs on iPhones, never on iPads (even older ones). Environment Failing devices: iPhone 17 Pro (12 GB RAM) x 2 — iOS 26.3, 26.4, 26.4.1 Working devices (same page, same iOS): iPad Pro 2018 — iOS 26.1 (stable) iPad Pro 2025 — iOS 26.4 (completely stable) Reproduces in Safari and in WKWebView (Capacitor/Ionic app) Actual Logs (kernel + WebKit) `logApr 15 21:23:33 iPhone kernel[0] : memorystatus: com.apple.WebKit.WebContent [1596] exceeded mem limit: ActiveHard 2048 MB (fatal) Apr 15 21:23:33 iPhone kernel[0] : memorystatus: killing process 1596 [com.apple.WebKit.WebContent] in high band FOREGROUND (100) - memorystatus_available_pages: 196999 0x1110ec640 - [PID=4689] WebProcessProxy::didClose: (web process 0 crash) 0x1110ec640 - [PID=4689] WebProcessProxy::processDidTerminateOrFailedToLaunch: reason=Crash 0x117048018 - [pageProxyID=7, webPageID=8, PID=4689] WebPageProxy::processDidTerminate: (pid 4689), reason=Crash 0x1130e8640 - [PID=0] WebProcessProxy::gpuProcessExited: reason=IdleExit ... (multiple RBSRequestErrorDomain Code=4 "Target process has a higher termination resistance..." errors)` Expected Behavior With 12 GB RAM and ~197k free pages, the WebContent process should not be killed at only 2 GB. The same heavy animation page runs stably on iPad (which apparently has a higher ActiveHard limit for WebKit). Additional Notes This is not a leak in the web page itself — the crash happens even when total system memory is plentiful. The 2048 MB ActiveHard limit appears to be applied specifically to iPhone device class, while iPad gets a more generous budget. The issue has existed since at least iOS 26.3 and affects both Safari and embedded WKWebView. This seems like an overly aggressive jetsam policy for WebKit on iPhone compared to the available hardware. Could the WebContent process’s memory limit be increased for modern iPhones (12 GB+ models)? Increased Memory Limit not worked for com.apple.WebKit.WebContent. I can only add this to my app. Thank you!
Topic: Safari & Web SubTopic: General Tags:
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Unable to upload build – “No App Store Connect access for the team
Hello, I am experiencing an issue when trying to upload my app to App Store Connect via Xcode. I am the Account Holder and Admin of my Apple Developer account, and I can successfully log in to App Store Connect. My account appears correctly under “Users and Access” with full permissions. However, when attempting to distribute my app from Xcode (Product → Archive → Distribute App → App Store Connect), I consistently receive the following error: “App Store Connect access for ‘[my name]’ is required. Add an account in Accounts settings.” “No App Store Connect access for the team” I have already tried the following steps: Verified that my account has Account Holder / Admin role in App Store Connect Logged out and back into Xcode multiple times Removed and re-added my Apple ID in Xcode Restarted Xcode and my Mac Confirmed that my Apple Developer membership is active Checked that all Agreements, Tax, and Banking sections are completed Verified that Apple Distribution and Development certificates are created and valid Ensured the correct Team is selected in Signing & Capabilities Despite all this, the issue persists. It seems like Xcode is not correctly recognizing my App Store Connect access for the team. Could you please help investigate this issue or advise on how to resolve it? Thank you very much in advance.
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Unable to add new user
I've created a new user under "Users and Access". The first time, the email was sent to the intended user, however when they click the link, they only get spinning wheel. The second attempt was using their personal gmail account. The invitation was sent but has not been received by the team member. This has been tried twice now. Is there anything we can do to get this sorted? Thanks.
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External Purchase in Japan
Environment: Xcode26.4 iOS26.4.1 Capabilities: StoreKit External Purchases or Offers Entitlements: com.apple.developer.storekit.custom-purchase-link.allowed-regions Value(Array of strings) is jp It's a Japanese Apple ID。 ExternalPurchaseCustomLink.isEligible is always returning false.
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Apple Watch companion app keeps uninstalling
Hello, I’m developing an Apple Watch companion app for my swimming application and the app keeps uninstalling/disappearing from Apple Watch. I have a specific Scheme to install it to my watches, it appears there, I can debug but after a while it disappears. It’s my first app for this device but it doesn’t seem normal to me. any idea?
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