TestFlight

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TestFlight within App Store Connect allows you to invite and manage testers who can install and beta test your iOS, iPadOS, tvOS, and watchOS apps using the TestFlight app on the App Store.

Posts under TestFlight tag

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TestFlight Public Links on the forums
TestFlight Public Links are a great way to share beta versions of your apps with other members of the Apple Developer Program. With this new channel, you can share your TestFlight Public Links with the developer community, to gather valuable feedback on crucial elements, like technical implementation, user experience, design, and more. To maximize the benefits of posting TestFlight Public Links in the Developer Forums, here are some best practices to keep in mind: Provide details: Give comprehensive information about your app, like new features and test cases, and note specific areas where you seek feedback. The more detailed your post is, the better equipped the community will be to provide insight. Select platforms: Select the platforms that your beta app supports. Enter categories: Enter the App category you’ve selected or plan to select for your app on the App Store. Categories are critical to ensuring your post can be easily found by interested users. Stay connected with notifications: Enable web and push notifications so you’ll know when you receive feedback on your post. Note: The TestFlight app is still the most comprehensive way to gather feedback. This space is meant as a helpful secondary channel.
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Aug ’23
App stuck in "Waiting for Review" for 10 days + History of extremely long review times (1-1.5 months)
Hello everyone, I am facing a severe issue with my app's review process and urgently need some guidance or advice on how to resolve this bottleneck. Current Situation: Our latest version has been stuck in the "Waiting for Review" status for the past 10 days. Yesterday, after reading some community advice, I used "Cancel Submission" and re-submitted the build to try and refresh the queue. Unfortunately, it is still completely stuck in the exact same "Waiting for Review" status with no progress. Past History: This seems to be an ongoing issue with our account. For our previous versions, the App Review team took an incredibly long time—between 1 to 1.5 months for each submission—only to ultimately issue a rejection. We have already tried sending 5-6 standard support requests and even requested an expedited review 3 times, but we have received absolutely zero response or feedback from Apple. It feels like our app or account is stuck in some sort of dead-end queue. Has anyone else experienced such extreme delays just waiting for the review to start? Is there any alternative way to escalate this to a human specialist at Apple who can check if there's an account-level glitch? App Store URL: https://apps.apple.com/uz/app/fonus-kids/id6742020368 Thank you in advance for any insights or help!
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App stuck In Review for 10+ days, TestFlight also Waiting for Review
Hi all, My first app submission appears to be stalled (16+ days) and I’m completely in the dark as to what is going on. Apple ID: 6776835006 Submission ID: 236039a0-1668-448a-aae6-486d52e6c5b9 Timeline: Ready for Review: Jun 10, 2026 at 3:22 AM Waiting for Review: Jun 10, 2026 at 3:23 AM In Review: Jun 15, 2026 at 5:05 PM Current status: still In Review as of Jun 26, 2026 I have also submitted 2 support cases that are past 48 hour SLA and an expedited review request, but I haven’t received a response yet. Our TestFlight external build has also been stuck in Waiting for Review for 5+ days now. There are no visible unresolved issues, App Review messages, or missing compliance warnings in App Store Connect. Review notes and demo/testing information are provided. Thank you.
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Silent Push background launch rejected with "pushDisallowed" and "AMNP" on TestFlight build
Hello, I am implementing background processing using Silent Push Notifications in an iOS application. The app needs to receive requests from a server and execute processing in the background. For this purpose, I am using Silent Push Notifications to wake up the application. However, the application is not being launched as expected when running the TestFlight version. I would appreciate any guidance regarding this behavior. Environment Xcode 26.3 iOS 18.6 TestFlight distribution Push Notifications capability enabled Background Modes enabled Remote notifications enabled APNs Authentication Key (.p8) APNs Production environment Background Previously, the application periodically connected to a server in the background and sent location information when requested by the server. Since that background processing no longer behaves as expected, I started implementing an alternative approach using Silent Push Notifications. When running the application directly from Xcode in Debug mode, Silent Push works correctly and the app is launched in the background. However, when using the TestFlight build on the same device, the behavior differs and the app is not launched in the background. Observed Behavior The APNs request appears to be successful: APNs response status is HTTP 200 Using the device token obtained from the TestFlight build Alert Push notifications are received successfully application:didReceiveRemoteNotification:fetchCompletionHandler: is called when the app is in the foreground The same method is not called when the app is in the background Silent Push payload: { "aps": { "content-available": 1 } } HTTP/2 headers: apns-push-type: background apns-priority: 5 Verified Items Production device token is being used APNs topic matches the application's bundle identifier Alert Push notifications work correctly Background App Refresh is enabled on the device The application has not been force-quit completionHandler is always called after processing completes Console Logs The following logs appear when the push is sent: Submitted: com.apple.pushLaunch.jp.co.comp.MyApp.ext.mdm Application Policy response: {100, 0.00, [{[pushDisallowed]: Required:0.00, Observed:1.00},]} Decision: AMNP I also see: Insufficient history window for deviceActivityLikelihood stream deviceActivityLikelihood returned a nil timeline Questions Under what conditions are pushDisallowed and Decision: AMNP generated? What factors can cause iOS to reject a background launch triggered by a Silent Push Notification? Since Alert Push notifications are received successfully, is it reasonable to conclude that APNs configuration, topic configuration, and device token usage are correct? Are there any specific settings, entitlements, or implementation details that should be reviewed to resolve the pushDisallowed condition? The behavior differs between the Debug build launched from Xcode and the TestFlight build running on the same device. Are there any restrictions, policies, or differences applied to TestFlight builds that could explain this behavior? If the observed behavior is expected by design, what would Apple recommend as the appropriate architecture or API for server-triggered background processing in this scenario? Thank you for your time and assistance.
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FB23259904 - com.musepianolab.piano3 Swift Playgrounds upload stuck
Bundle ID: com.musepianolab.piano3 Feedback Assistant: FB23259904 PROBLEM Cannot upload this app to App Store Connect from Swift Playgrounds on iPad Pro. Upload spinner runs 5+ minutes and never completes. "Upload succeeded" is never shown. Sometimes Swift Playgrounds shows: "Another upload is already in progress." Stopped and retried 5-6 times over 36+ hours. Changed build numbers. Restarted iPad, changed Wi-Fi, reinstalled Playgrounds. ISOLATION (important) Same iPad Pro, same Swift Playgrounds, same Apple Developer account: ANOTHER app uploads successfully Only com.musepianolab.piano3 fails App Store Connect state TestFlight shows only previously completed builds New upload attempts do NOT appear in TestFlight or Build Uploads No Processing builds visible Developer Support phone Told they can only see metadata, not upload queue status. Directed me to Feedback Assistant. REQUEST Please investigate and clear any stuck upload session for bundle ID com.musepianolab.piano3. Environment: Swift Playgrounds on iPad Pro (not Xcode). Small app bundle (~few MB).
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ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING - TestFlight Submission Failing
Hello, I am currently unable to submit builds for TestFlight testing. Whenever I attempt to process a build, I receive the following error: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING "Beta contract is missing for the app." I have verified my account details and compliance to ensure everything is correct on my end: I am the Account Holder. My Free Apps and Paid Apps agreements are both marked as Active in App Store Connect. All App Privacy, Age Rating, and Export Compliance forms are completed. I reached out to Apple Support via email a few days ago but have not yet received a response. My Support Case ID is: 102910951543. Because there are no pending agreements on my end, it appears the TestFlight Beta contract has become detached on Apple's backend. Could a DTS engineer or support representative please manually re-provision the beta contract for my account? Thank you for your time and assistance.
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TestFlight install fails: “The requested app is not available or doesn’t exist” (Internal testing)
Hi all, We can’t install our app from TestFlight. The app is visible in TestFlight for invited internal testers, but tapping Install fails immediately with: “The requested app is not available or doesn’t exist.” --Setup-- Distribution: TestFlight – Internal Testing Internal group created and testers added (invite accepted) Build processing status in App Store Connect: Complete TestFlight build status shows: Ready to Submit / Prepare for Submission Minimum iOS deployment target: iOS 15.0 Version/Build: 1.0.0 (1) What we tried Confirmed tester is signed into TestFlight with the same Apple ID email that was invited Removed/added testers to the internal group and resent invites Reinstalled TestFlight, signed out/in Verified build is assigned to the internal group Set and saved Monetization → Pricing and Availability → App Availability (All Countries/Regions) Question Has anyone resolved this issue? Is there a known TestFlight/App Store Connect stuck state that causes this error even for internal testing? Any recommended steps (new build number, group reset, availability/pricing settings, etc.)? Screenshots available (TestFlight error + App Store Connect build/group view). Thanks.
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TestFlight install fails with "app not available" + Beta Review returns BETA_CONTRACT_MISSING
I'm stuck on what looks like a backend / account-level TestFlight issue and want to ask if anyone has seen the same pattern. Symptoms (reproduced across three consecutive builds) App Store Connect ingests and processes each build successfully; it shows as "Testing" in TestFlight with no compliance warnings. Internal TestFlight install fails instantly on every tester device with: ▎ "The requested app is not available or does not exist." Device console (itunesstored) at install time: FAILED: TFBundleInstallation serverFailureReason="Error Downloading Install Data" userFailureReason="Requested app not available or does not exist" buildGroup=(null) phase=Failed previousPhaseDescription=ProcessingInstallInitiateResponse serverCode 200 Submitting the same build for external Beta App Review returns: 422 ENTITY_UNPROCESSABLE code: BETA_CONTRACT_MISSING buildGroup=(null) for builds that visibly show as "Testing", plus a persistent BETA_CONTRACT_MISSING, suggests the beta-contract / build-group record for the app is missing or corrupted on the backend. Already verified clean on the developer side Distribution certificate and provisioning profile valid; entitlements match the binary; codesign --verify --deep --strict passes. Free and Paid Apps Agreements both Active; no pending tasks (Banking, Tax complete). App Information, Pricing & Availability, Age Rating, Content Rights, Test Information all complete; build page shows no warnings. Reproduced with multiple testers on multiple iOS 17+ devices, in a fresh internal testing group, after device-side cleanup (sign-out / reinstall TestFlight). Re-uploading a fresh build does not clear it — so it is not bound to a specific binary. Questions Has anyone seen Error Downloading Install Data + buildGroup=(null) + BETA_CONTRACT_MISSING together on a single app? How did you resolve it? 2. Why does ProcessingInstallInitiateResponse return serverCode 200 while still failing with "app not available", for a build that shows as "Testing"? 3. Is there a documented path to request that engineering regenerate a corrupted beta-contract / build-group record, beyond a standard support case? Any pointers appreciated — happy to share device logs / sysdiagnose if useful.
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Sandboxed Mac app denied mach-lookup com.apple.cloudd when signed with Mac Team Store Provisioning Profile on macOS 26
A sandboxed Mac app with correct CloudKit entitlements fails to connect to com.apple.cloudd (the CloudKit daemon) when distributed via TestFlight (Mac Team Store Provisioning Profile). The identical binary works correctly when launched from Xcode (Mac Team Provisioning Profile also present). All entitlements are correctly embedded and the App ID is properly configured in Apple Developer Portal. Environment macOS 26.5.1 (25F80) Xcode 26.5 (17F42) SwiftData with NSPersistentCloudKitContainer / ModelConfiguration(cloudKitDatabase: .private(...)) Steps to Reproduce Create a sandboxed Mac app using SwiftData with CloudKit sync Enable iCloud + CloudKit in Signing & Capabilities Archive and distribute to TestFlight (Mac Team Store Provisioning Profile) Install via TestFlight on macOS 26 and launch Check Console for kernel sandbox messages Expected Result CloudKit connects to com.apple.cloudd and syncs data, matching behavior of the iOS version using the same container. Actual Result Console shows repeated kernel sandbox denials followed by CloudKit setup failure: kernel Sandbox: CheatSheet Mac(82347) deny(1) mach-lookup com.apple.cloudd kernel Sandbox: CheatSheet Mac(82347) deny(1) mach-lookup com.apple.duetactivityscheduler CheatSheet Mac CoreData+CloudKit: Failed to set up CloudKit integration for store Error Domain=CKErrorDomain Code=6 "Error connecting to CloudKit daemon." Key Diagnostic Finding When launched from Xcode, taskgated-helper validates both the Mac Team Store Provisioning Profile AND the Mac Team Provisioning Profile, and CloudKit succeeds: cloudd: TCC approved access for container containerID=iCloud.com.michaelendres.CheatSheet:Production When launched from TestFlight, only the Mac Team Store Provisioning Profile is present, and the sandbox denies com.apple.cloudd despite identical entitlements in the binary: codesign -d --entitlements shows: com.apple.developer.icloud-services: [CloudKit] com.apple.developer.icloud-container-identifiers: [iCloud.com.michaelendres.CheatSheet] com.apple.developer.icloud-container-environment: Production com.apple.security.app-sandbox: true Conclusion The Mac Team Store Provisioning Profile on macOS 26 does not appear to grant the sandbox exception for mach-lookup com.apple.cloudd, while the Mac Team Provisioning Profile (development) does. This prevents any Mac App Store / TestFlight app using CloudKit from syncing on macOS 26.
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MotoDealz App Shows White Screen After TestFlight Installation but Works in Simulator
We are experiencing an issue with our iOS application (MotoDealz) distributed through TestFlight. App Details: App Name: MotoDealz Version: 1.4.36 Builds: 48 and 49 Issue: The application installs successfully through TestFlight, but when launched on a physical iOS device it displays only a blank white screen and does not proceed further. Observations: The same build works correctly in the iOS Simulator. Build processing completed successfully in App Store Connect. No crash dialog or error message is displayed. The issue is consistently reproducible after reinstalling the TestFlight build. The application remains on a white screen indefinitely. Environment: Distribution Method: TestFlight Physical Device: iPhone Simulator: Working as expected Has anyone encountered a similar issue where the app works correctly in the simulator but shows only a white screen in TestFlight builds on physical devices? Any guidance regarding diagnostics, device logs, release-build configuration, or TestFlight-specific troubleshooting would be greatly appreciated. Thank you.
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Cannot submit to TestFlight Beta Review: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING (All agreements are Active)
Hi everyone, I am currently completely blocked from submitting my new app for TestFlight Beta Review (External Testing). The App Store Connect web interface fails to submit, and when I try to bypass the UI using the App Store Connect REST API to create a betaAppReviewSubmissions request, Apple's servers return the following 422 error: { "errors" : [ { "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } Here is what I have already checked and verified on my end: Agreements, Tax, and Banking: My "Paid Apps Agreement", "Free Apps Agreement", "U.S. Tax Forms", and "Bank Accounts" all clearly show as "Active" status. There are absolutely no pending banners or unaccepted agreements on developer.apple.com or appstoreconnect.apple.com. Apple Developer App: I logged into the official iOS Apple Developer app with the Account Holder ID, and there are no hidden agreements to accept there either. App Privacy: All data collection questions are answered, and the App Privacy section is fully Published. Test Information: All required Beta App Review details (Name, Email, Phone) are correctly filled. Export Compliance: My Info.plist includes <key>ITSAppUsesNonExemptEncryption</key><false/>, and the build attributes confirm it. It appears that my TestFlight beta contract has somehow become detached, bugged, or failed to provision on Apple's backend. Has anyone experienced this specific API error recently? Is there a way to force the system to re-provision the contract, or does this strictly require manual intervention from an Apple Engineer? Any guidance would be highly appreciated. Thanks!
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TestFlight "Waiting for Review"
Hi there, this is my first app, so please be gentle. I submitted it on 6/16 (3 days ago) and I saw somewhere that it took 24-48 hours to be reviewed, and I believe that's when the people I invited to test it would start getting their email invitations. It's still at "Waiting for Review" on the Test Flight tab. Is this the same as THE "app review"? Or is it some "mini-review" for Test Flight? Either way, when should I start following up?
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RevenueCat offerings returning empty (current: null, allKeys: []) despite correct setup — first-time auto-renewable subscription submission
Hi all, I'm launching my first iOS app (Capacitor/Next.js WebView wrapper) with two auto-renewable subscriptions via RevenueCat, and I'm stuck on a persistent issue across multiple App Store Review rejections. Setup: Bundle ID: no.skaren.app Two auto-renewable subscriptions: no.skaren.app.premium.monthly and no.skaren.app.premium.yearly, both in a single subscription group RevenueCat integrated via @revenuecat/purchases-capacitor App-Specific Shared Secret added to RevenueCat App Store Connect API key (with correct Key ID/Issuer ID) added to RevenueCat Paid Apps Agreement: Active Bundle ID in RevenueCat matches exactly RevenueCat API key in app code matches dashboard exactly The problem: On a physical device (TestFlight build, signed into Sandbox Apple ID), calling Purchases.getOfferings() always returns: {"current":null,"allKeys":[]} No errors are thrown — the offerings object is just empty. This happens consistently across multiple builds, after removing a conflicting limitsNavigationsToAppBoundDomains WebView restriction (which was separately causing a blank-screen bug, now fixed and confirmed working on-device). App Store Connect status: This is our first subscription submission ever. Both subscription products currently show "Developer Action Needed" status in App Store Connect (their localizations were rejected once for vague wording, fixed and resaved, but the products remain in this state). App Review's rejection message explicitly states: "Apple reviews In-App Purchase products in the sandbox and the In-App Purchase products do not need prior approval to function in review." However, our experience suggests otherwise — RevenueCat returns zero offerings, and App Review's own testers also report an "error message displayed on the subscription page" when attempting to test the IAP flow. Question: Is it actually true that subscriptions in "Developer Action Needed" / not-yet-approved status can still be fetched via StoreKit/RevenueCat during sandbox testing? Or does the first-ever subscription submission genuinely need to be approved (i.e., go through the review cycle once) before getOfferings() will return populated data? Has anyone encountered this exact "chicken-and-egg" situation, where the first IAP submission can't be tested until reviewed, but review fails because it can't be tested? Any insight into whether this is expected sandbox behavior for first-time subscription submissions, or whether there's a configuration issue I'm missing, would be hugely appreciated. Thanks!
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TestFlight Beta Contract Missing – ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING
Hello, I am unable to use TestFlight for any app (existing or new), while production uploads work normally. All TestFlight actions fail with: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING There are no pending agreements in App Store Connect. This is an older account that previously used TestFlight successfully. This appears to be a missing or detached TestFlight Beta contract on Apple’s backend. Could this be manually reattached or re-provisioned? This is time-sensitive, as I need a TestFlight external testers link to submit an app for an upcoming hackathon. Apple Support case ID (for reference): 102817552619 Thank you.
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Developer Program active but App Store Connect says my Apple Account isn't enabled
Hey everybody, I enrolled in the Apple Developer Program and my membership is active. Xcode recognizes my team, code signing works, and I can archive my app successfully. The problem is that App Store Connect itself says: “Your Apple Account isn't enabled for App Store Connect.” Xcode gives the same kind of issue when I try to upload through Organizer. It says it can't authenticate with App Store Connect and that I don't have App Store Connect access for my team. What's weird is that everything else seems to work. My developer account is active, the team shows up correctly in Xcode, and the archive builds without any issues. I've tried signing out and back into Xcode, removing and re-adding my Apple ID, restarting everything, and waiting more than 24 hours since my membership became active. I already contacted Apple Support and they escalated the case to their senior support team, but I wanted to ask if anyone here has seen this before. Has anyone had App Store Connect take a while to become enabled after joining the Developer Program? Or is there something else I should be checking? Thanks.
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Builds not appearing in Testflight
A few days ago I uploaded a build to Testflight successfully. Just now I made absolutely no changes whatsoever other than to increment the build number. This latest build doesn't appear in Testflight. Tell me this can't be anything other than a bug with Testflight, if a build from a few days was good enough to appear, then how come with no changes it no longer is.
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TestFlight external build stuck in "Waiting for Review" for 6+ days
Hi everyone, App Name: StAIle Build: 6 (Version 1.0.0) I submitted this build for TestFlight external testing on June 12, 2026. It has been stuck in "Waiting for Review" status ever since (6+ days now), well beyond the typical 24-48 hour window. What I've tried so far: Sent an email to App Store Connect support — no response after 2+ days Submitted an expedited review request via the official form — still waiting on that too No message in the Resolution Center, no compliance flag I'm a solo developer trying to run external beta tests before submitting the app for full App Store review, and this delay is blocking that step entirely. Has anyone else experienced something similar recently, or found a way to get this moving? Any advice appreciated. Thanks!
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TestFlight Public Links on the forums
TestFlight Public Links are a great way to share beta versions of your apps with other members of the Apple Developer Program. With this new channel, you can share your TestFlight Public Links with the developer community, to gather valuable feedback on crucial elements, like technical implementation, user experience, design, and more. To maximize the benefits of posting TestFlight Public Links in the Developer Forums, here are some best practices to keep in mind: Provide details: Give comprehensive information about your app, like new features and test cases, and note specific areas where you seek feedback. The more detailed your post is, the better equipped the community will be to provide insight. Select platforms: Select the platforms that your beta app supports. Enter categories: Enter the App category you’ve selected or plan to select for your app on the App Store. Categories are critical to ensuring your post can be easily found by interested users. Stay connected with notifications: Enable web and push notifications so you’ll know when you receive feedback on your post. Note: The TestFlight app is still the most comprehensive way to gather feedback. This space is meant as a helpful secondary channel.
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5k
Activity
Aug ’23
App stuck in "Waiting for Review" for 10 days + History of extremely long review times (1-1.5 months)
Hello everyone, I am facing a severe issue with my app's review process and urgently need some guidance or advice on how to resolve this bottleneck. Current Situation: Our latest version has been stuck in the "Waiting for Review" status for the past 10 days. Yesterday, after reading some community advice, I used "Cancel Submission" and re-submitted the build to try and refresh the queue. Unfortunately, it is still completely stuck in the exact same "Waiting for Review" status with no progress. Past History: This seems to be an ongoing issue with our account. For our previous versions, the App Review team took an incredibly long time—between 1 to 1.5 months for each submission—only to ultimately issue a rejection. We have already tried sending 5-6 standard support requests and even requested an expedited review 3 times, but we have received absolutely zero response or feedback from Apple. It feels like our app or account is stuck in some sort of dead-end queue. Has anyone else experienced such extreme delays just waiting for the review to start? Is there any alternative way to escalate this to a human specialist at Apple who can check if there's an account-level glitch? App Store URL: https://apps.apple.com/uz/app/fonus-kids/id6742020368 Thank you in advance for any insights or help!
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App stuck In Review for 10+ days, TestFlight also Waiting for Review
Hi all, My first app submission appears to be stalled (16+ days) and I’m completely in the dark as to what is going on. Apple ID: 6776835006 Submission ID: 236039a0-1668-448a-aae6-486d52e6c5b9 Timeline: Ready for Review: Jun 10, 2026 at 3:22 AM Waiting for Review: Jun 10, 2026 at 3:23 AM In Review: Jun 15, 2026 at 5:05 PM Current status: still In Review as of Jun 26, 2026 I have also submitted 2 support cases that are past 48 hour SLA and an expedited review request, but I haven’t received a response yet. Our TestFlight external build has also been stuck in Waiting for Review for 5+ days now. There are no visible unresolved issues, App Review messages, or missing compliance warnings in App Store Connect. Review notes and demo/testing information are provided. Thank you.
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Silent Push background launch rejected with "pushDisallowed" and "AMNP" on TestFlight build
Hello, I am implementing background processing using Silent Push Notifications in an iOS application. The app needs to receive requests from a server and execute processing in the background. For this purpose, I am using Silent Push Notifications to wake up the application. However, the application is not being launched as expected when running the TestFlight version. I would appreciate any guidance regarding this behavior. Environment Xcode 26.3 iOS 18.6 TestFlight distribution Push Notifications capability enabled Background Modes enabled Remote notifications enabled APNs Authentication Key (.p8) APNs Production environment Background Previously, the application periodically connected to a server in the background and sent location information when requested by the server. Since that background processing no longer behaves as expected, I started implementing an alternative approach using Silent Push Notifications. When running the application directly from Xcode in Debug mode, Silent Push works correctly and the app is launched in the background. However, when using the TestFlight build on the same device, the behavior differs and the app is not launched in the background. Observed Behavior The APNs request appears to be successful: APNs response status is HTTP 200 Using the device token obtained from the TestFlight build Alert Push notifications are received successfully application:didReceiveRemoteNotification:fetchCompletionHandler: is called when the app is in the foreground The same method is not called when the app is in the background Silent Push payload: { "aps": { "content-available": 1 } } HTTP/2 headers: apns-push-type: background apns-priority: 5 Verified Items Production device token is being used APNs topic matches the application's bundle identifier Alert Push notifications work correctly Background App Refresh is enabled on the device The application has not been force-quit completionHandler is always called after processing completes Console Logs The following logs appear when the push is sent: Submitted: com.apple.pushLaunch.jp.co.comp.MyApp.ext.mdm Application Policy response: {100, 0.00, [{[pushDisallowed]: Required:0.00, Observed:1.00},]} Decision: AMNP I also see: Insufficient history window for deviceActivityLikelihood stream deviceActivityLikelihood returned a nil timeline Questions Under what conditions are pushDisallowed and Decision: AMNP generated? What factors can cause iOS to reject a background launch triggered by a Silent Push Notification? Since Alert Push notifications are received successfully, is it reasonable to conclude that APNs configuration, topic configuration, and device token usage are correct? Are there any specific settings, entitlements, or implementation details that should be reviewed to resolve the pushDisallowed condition? The behavior differs between the Debug build launched from Xcode and the TestFlight build running on the same device. Are there any restrictions, policies, or differences applied to TestFlight builds that could explain this behavior? If the observed behavior is expected by design, what would Apple recommend as the appropriate architecture or API for server-triggered background processing in this scenario? Thank you for your time and assistance.
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App waiting for review
Hello App Review Team, My app, SUB PREMIUM TV (Apple ID: 6769972609, Version 1.0), has been in “Waiting for Review” status for several days. I would like to confirm whether there is any issue with my submission or if any additional information is needed from me. Thank you for your time and assistance. Best regards, Babucarr Ngum
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4d
FB23259904 - com.musepianolab.piano3 Swift Playgrounds upload stuck
Bundle ID: com.musepianolab.piano3 Feedback Assistant: FB23259904 PROBLEM Cannot upload this app to App Store Connect from Swift Playgrounds on iPad Pro. Upload spinner runs 5+ minutes and never completes. "Upload succeeded" is never shown. Sometimes Swift Playgrounds shows: "Another upload is already in progress." Stopped and retried 5-6 times over 36+ hours. Changed build numbers. Restarted iPad, changed Wi-Fi, reinstalled Playgrounds. ISOLATION (important) Same iPad Pro, same Swift Playgrounds, same Apple Developer account: ANOTHER app uploads successfully Only com.musepianolab.piano3 fails App Store Connect state TestFlight shows only previously completed builds New upload attempts do NOT appear in TestFlight or Build Uploads No Processing builds visible Developer Support phone Told they can only see metadata, not upload queue status. Directed me to Feedback Assistant. REQUEST Please investigate and clear any stuck upload session for bundle ID com.musepianolab.piano3. Environment: Swift Playgrounds on iPad Pro (not Xcode). Small app bundle (~few MB).
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ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING - TestFlight Submission Failing
Hello, I am currently unable to submit builds for TestFlight testing. Whenever I attempt to process a build, I receive the following error: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING "Beta contract is missing for the app." I have verified my account details and compliance to ensure everything is correct on my end: I am the Account Holder. My Free Apps and Paid Apps agreements are both marked as Active in App Store Connect. All App Privacy, Age Rating, and Export Compliance forms are completed. I reached out to Apple Support via email a few days ago but have not yet received a response. My Support Case ID is: 102910951543. Because there are no pending agreements on my end, it appears the TestFlight Beta contract has become detached on Apple's backend. Could a DTS engineer or support representative please manually re-provision the beta contract for my account? Thank you for your time and assistance.
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TestFlight install fails: “The requested app is not available or doesn’t exist” (Internal testing)
Hi all, We can’t install our app from TestFlight. The app is visible in TestFlight for invited internal testers, but tapping Install fails immediately with: “The requested app is not available or doesn’t exist.” --Setup-- Distribution: TestFlight – Internal Testing Internal group created and testers added (invite accepted) Build processing status in App Store Connect: Complete TestFlight build status shows: Ready to Submit / Prepare for Submission Minimum iOS deployment target: iOS 15.0 Version/Build: 1.0.0 (1) What we tried Confirmed tester is signed into TestFlight with the same Apple ID email that was invited Removed/added testers to the internal group and resent invites Reinstalled TestFlight, signed out/in Verified build is assigned to the internal group Set and saved Monetization → Pricing and Availability → App Availability (All Countries/Regions) Question Has anyone resolved this issue? Is there a known TestFlight/App Store Connect stuck state that causes this error even for internal testing? Any recommended steps (new build number, group reset, availability/pricing settings, etc.)? Screenshots available (TestFlight error + App Store Connect build/group view). Thanks.
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2
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4
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406
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App Build Stuck in TestFlight
my app build is stuck on preprocessing build from one hour
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0
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108
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TestFlight install fails with "app not available" + Beta Review returns BETA_CONTRACT_MISSING
I'm stuck on what looks like a backend / account-level TestFlight issue and want to ask if anyone has seen the same pattern. Symptoms (reproduced across three consecutive builds) App Store Connect ingests and processes each build successfully; it shows as "Testing" in TestFlight with no compliance warnings. Internal TestFlight install fails instantly on every tester device with: ▎ "The requested app is not available or does not exist." Device console (itunesstored) at install time: FAILED: TFBundleInstallation serverFailureReason="Error Downloading Install Data" userFailureReason="Requested app not available or does not exist" buildGroup=(null) phase=Failed previousPhaseDescription=ProcessingInstallInitiateResponse serverCode 200 Submitting the same build for external Beta App Review returns: 422 ENTITY_UNPROCESSABLE code: BETA_CONTRACT_MISSING buildGroup=(null) for builds that visibly show as "Testing", plus a persistent BETA_CONTRACT_MISSING, suggests the beta-contract / build-group record for the app is missing or corrupted on the backend. Already verified clean on the developer side Distribution certificate and provisioning profile valid; entitlements match the binary; codesign --verify --deep --strict passes. Free and Paid Apps Agreements both Active; no pending tasks (Banking, Tax complete). App Information, Pricing & Availability, Age Rating, Content Rights, Test Information all complete; build page shows no warnings. Reproduced with multiple testers on multiple iOS 17+ devices, in a fresh internal testing group, after device-side cleanup (sign-out / reinstall TestFlight). Re-uploading a fresh build does not clear it — so it is not bound to a specific binary. Questions Has anyone seen Error Downloading Install Data + buildGroup=(null) + BETA_CONTRACT_MISSING together on a single app? How did you resolve it? 2. Why does ProcessingInstallInitiateResponse return serverCode 200 while still failing with "app not available", for a build that shows as "Testing"? 3. Is there a documented path to request that engineering regenerate a corrupted beta-contract / build-group record, beyond a standard support case? Any pointers appreciated — happy to share device logs / sysdiagnose if useful.
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77
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Sandboxed Mac app denied mach-lookup com.apple.cloudd when signed with Mac Team Store Provisioning Profile on macOS 26
A sandboxed Mac app with correct CloudKit entitlements fails to connect to com.apple.cloudd (the CloudKit daemon) when distributed via TestFlight (Mac Team Store Provisioning Profile). The identical binary works correctly when launched from Xcode (Mac Team Provisioning Profile also present). All entitlements are correctly embedded and the App ID is properly configured in Apple Developer Portal. Environment macOS 26.5.1 (25F80) Xcode 26.5 (17F42) SwiftData with NSPersistentCloudKitContainer / ModelConfiguration(cloudKitDatabase: .private(...)) Steps to Reproduce Create a sandboxed Mac app using SwiftData with CloudKit sync Enable iCloud + CloudKit in Signing & Capabilities Archive and distribute to TestFlight (Mac Team Store Provisioning Profile) Install via TestFlight on macOS 26 and launch Check Console for kernel sandbox messages Expected Result CloudKit connects to com.apple.cloudd and syncs data, matching behavior of the iOS version using the same container. Actual Result Console shows repeated kernel sandbox denials followed by CloudKit setup failure: kernel Sandbox: CheatSheet Mac(82347) deny(1) mach-lookup com.apple.cloudd kernel Sandbox: CheatSheet Mac(82347) deny(1) mach-lookup com.apple.duetactivityscheduler CheatSheet Mac CoreData+CloudKit: Failed to set up CloudKit integration for store Error Domain=CKErrorDomain Code=6 "Error connecting to CloudKit daemon." Key Diagnostic Finding When launched from Xcode, taskgated-helper validates both the Mac Team Store Provisioning Profile AND the Mac Team Provisioning Profile, and CloudKit succeeds: cloudd: TCC approved access for container containerID=iCloud.com.michaelendres.CheatSheet:Production When launched from TestFlight, only the Mac Team Store Provisioning Profile is present, and the sandbox denies com.apple.cloudd despite identical entitlements in the binary: codesign -d --entitlements shows: com.apple.developer.icloud-services: [CloudKit] com.apple.developer.icloud-container-identifiers: [iCloud.com.michaelendres.CheatSheet] com.apple.developer.icloud-container-environment: Production com.apple.security.app-sandbox: true Conclusion The Mac Team Store Provisioning Profile on macOS 26 does not appear to grant the sandbox exception for mach-lookup com.apple.cloudd, while the Mac Team Provisioning Profile (development) does. This prevents any Mac App Store / TestFlight app using CloudKit from syncing on macOS 26.
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107
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MotoDealz App Shows White Screen After TestFlight Installation but Works in Simulator
We are experiencing an issue with our iOS application (MotoDealz) distributed through TestFlight. App Details: App Name: MotoDealz Version: 1.4.36 Builds: 48 and 49 Issue: The application installs successfully through TestFlight, but when launched on a physical iOS device it displays only a blank white screen and does not proceed further. Observations: The same build works correctly in the iOS Simulator. Build processing completed successfully in App Store Connect. No crash dialog or error message is displayed. The issue is consistently reproducible after reinstalling the TestFlight build. The application remains on a white screen indefinitely. Environment: Distribution Method: TestFlight Physical Device: iPhone Simulator: Working as expected Has anyone encountered a similar issue where the app works correctly in the simulator but shows only a white screen in TestFlight builds on physical devices? Any guidance regarding diagnostics, device logs, release-build configuration, or TestFlight-specific troubleshooting would be greatly appreciated. Thank you.
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79
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Cannot submit to TestFlight Beta Review: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING (All agreements are Active)
Hi everyone, I am currently completely blocked from submitting my new app for TestFlight Beta Review (External Testing). The App Store Connect web interface fails to submit, and when I try to bypass the UI using the App Store Connect REST API to create a betaAppReviewSubmissions request, Apple's servers return the following 422 error: { "errors" : [ { "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } Here is what I have already checked and verified on my end: Agreements, Tax, and Banking: My "Paid Apps Agreement", "Free Apps Agreement", "U.S. Tax Forms", and "Bank Accounts" all clearly show as "Active" status. There are absolutely no pending banners or unaccepted agreements on developer.apple.com or appstoreconnect.apple.com. Apple Developer App: I logged into the official iOS Apple Developer app with the Account Holder ID, and there are no hidden agreements to accept there either. App Privacy: All data collection questions are answered, and the App Privacy section is fully Published. Test Information: All required Beta App Review details (Name, Email, Phone) are correctly filled. Export Compliance: My Info.plist includes <key>ITSAppUsesNonExemptEncryption</key><false/>, and the build attributes confirm it. It appears that my TestFlight beta contract has somehow become detached, bugged, or failed to provision on Apple's backend. Has anyone experienced this specific API error recently? Is there a way to force the system to re-provision the contract, or does this strictly require manual intervention from an Apple Engineer? Any guidance would be highly appreciated. Thanks!
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242
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TestFlight "Waiting for Review"
Hi there, this is my first app, so please be gentle. I submitted it on 6/16 (3 days ago) and I saw somewhere that it took 24-48 hours to be reviewed, and I believe that's when the people I invited to test it would start getting their email invitations. It's still at "Waiting for Review" on the Test Flight tab. Is this the same as THE "app review"? Or is it some "mini-review" for Test Flight? Either way, when should I start following up?
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194
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RevenueCat offerings returning empty (current: null, allKeys: []) despite correct setup — first-time auto-renewable subscription submission
Hi all, I'm launching my first iOS app (Capacitor/Next.js WebView wrapper) with two auto-renewable subscriptions via RevenueCat, and I'm stuck on a persistent issue across multiple App Store Review rejections. Setup: Bundle ID: no.skaren.app Two auto-renewable subscriptions: no.skaren.app.premium.monthly and no.skaren.app.premium.yearly, both in a single subscription group RevenueCat integrated via @revenuecat/purchases-capacitor App-Specific Shared Secret added to RevenueCat App Store Connect API key (with correct Key ID/Issuer ID) added to RevenueCat Paid Apps Agreement: Active Bundle ID in RevenueCat matches exactly RevenueCat API key in app code matches dashboard exactly The problem: On a physical device (TestFlight build, signed into Sandbox Apple ID), calling Purchases.getOfferings() always returns: {"current":null,"allKeys":[]} No errors are thrown — the offerings object is just empty. This happens consistently across multiple builds, after removing a conflicting limitsNavigationsToAppBoundDomains WebView restriction (which was separately causing a blank-screen bug, now fixed and confirmed working on-device). App Store Connect status: This is our first subscription submission ever. Both subscription products currently show "Developer Action Needed" status in App Store Connect (their localizations were rejected once for vague wording, fixed and resaved, but the products remain in this state). App Review's rejection message explicitly states: "Apple reviews In-App Purchase products in the sandbox and the In-App Purchase products do not need prior approval to function in review." However, our experience suggests otherwise — RevenueCat returns zero offerings, and App Review's own testers also report an "error message displayed on the subscription page" when attempting to test the IAP flow. Question: Is it actually true that subscriptions in "Developer Action Needed" / not-yet-approved status can still be fetched via StoreKit/RevenueCat during sandbox testing? Or does the first-ever subscription submission genuinely need to be approved (i.e., go through the review cycle once) before getOfferings() will return populated data? Has anyone encountered this exact "chicken-and-egg" situation, where the first IAP submission can't be tested until reviewed, but review fails because it can't be tested? Any insight into whether this is expected sandbox behavior for first-time subscription submissions, or whether there's a configuration issue I'm missing, would be hugely appreciated. Thanks!
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TestFlight Beta Contract Missing – ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING
Hello, I am unable to use TestFlight for any app (existing or new), while production uploads work normally. All TestFlight actions fail with: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING There are no pending agreements in App Store Connect. This is an older account that previously used TestFlight successfully. This appears to be a missing or detached TestFlight Beta contract on Apple’s backend. Could this be manually reattached or re-provisioned? This is time-sensitive, as I need a TestFlight external testers link to submit an app for an upcoming hackathon. Apple Support case ID (for reference): 102817552619 Thank you.
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11
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979
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Developer Program active but App Store Connect says my Apple Account isn't enabled
Hey everybody, I enrolled in the Apple Developer Program and my membership is active. Xcode recognizes my team, code signing works, and I can archive my app successfully. The problem is that App Store Connect itself says: “Your Apple Account isn't enabled for App Store Connect.” Xcode gives the same kind of issue when I try to upload through Organizer. It says it can't authenticate with App Store Connect and that I don't have App Store Connect access for my team. What's weird is that everything else seems to work. My developer account is active, the team shows up correctly in Xcode, and the archive builds without any issues. I've tried signing out and back into Xcode, removing and re-adding my Apple ID, restarting everything, and waiting more than 24 hours since my membership became active. I already contacted Apple Support and they escalated the case to their senior support team, but I wanted to ask if anyone here has seen this before. Has anyone had App Store Connect take a while to become enabled after joining the Developer Program? Or is there something else I should be checking? Thanks.
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90
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Builds not showing under Testflight iOS Builds
Hi Have uploaded the build version and status now is approved, but this build is not showing under testflight previous builds, not able to install this version. Also when adding independent tester, error occured showing like bolow, retry not work. Anyone facing this problem ?
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8
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Builds not appearing in Testflight
A few days ago I uploaded a build to Testflight successfully. Just now I made absolutely no changes whatsoever other than to increment the build number. This latest build doesn't appear in Testflight. Tell me this can't be anything other than a bug with Testflight, if a build from a few days was good enough to appear, then how come with no changes it no longer is.
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3
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TestFlight external build stuck in "Waiting for Review" for 6+ days
Hi everyone, App Name: StAIle Build: 6 (Version 1.0.0) I submitted this build for TestFlight external testing on June 12, 2026. It has been stuck in "Waiting for Review" status ever since (6+ days now), well beyond the typical 24-48 hour window. What I've tried so far: Sent an email to App Store Connect support — no response after 2+ days Submitted an expedited review request via the official form — still waiting on that too No message in the Resolution Center, no compliance flag I'm a solo developer trying to run external beta tests before submitting the app for full App Store review, and this delay is blocking that step entirely. Has anyone else experienced something similar recently, or found a way to get this moving? Any advice appreciated. Thanks!
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159
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