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Account Type Migration
case 20000135074872. Support asked me to renew the Paid Applications agreement, which I did, and then sent the migration checklist. On August 20 I replied confirming every item was complete and that I was ready to begin. I followed up again on September 9, and opened a second case on September 15 (20000153338342), but I haven't received a response since. I have a finished app ready to launch, and this migration is the only thing holding it up. Could someone from Developer Support confirm whether the migration has started, let me know if anything else is needed from me, and link the two cases? Thank you.
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16m
Location Services stopped working across the system on macOS
MacBook Air (M4) Current build: macOS 27 Developer Beta (26A5368g) I have a system-wide Location Services failure affecting Apple Maps, Safari geolocation APIs, and any application requesting the current location. Symptoms: Apple Maps cannot determine current location. Safari and browser geolocation APIs fail. Websites report that location cannot be found. Location Services are enabled and permissions are granted. The issue has persisted across: macOS 26.5 beta macOS 26.6 beta macOS 26.6 beta 2 macOS 27 Developer Beta Troubleshooting already performed: Multiple Wi-Fi networks tested. iPhone hotspot tested. VPN enabled and disabled. Location Services reset. Permissions reset and reauthorized. New clean local user account created (no Apple ID, no third-party software). Issue reproduces identically in the clean account. Technical observations: locationd logs repeatedly show: knownCount = 0 AlsWifi = unknown while Wi-Fi scanning itself appears successful: queryMacAddresses.size = 57 The system sees dozens of nearby access points, but none appear to be recognized for Wi-Fi positioning. Additional findings: Wi-Fi hardware functions normally. Internet connectivity is normal. Bluetooth and Find My device presence work. GeoServices resources are present on disk. No successful location fix is ever produced. Has anyone seen similar CoreLocation / GeoServices behavior where Wi-Fi scans succeed but knownCount always remains 0 and no location fix is generated?
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1.3k
16m
MagicMatch stuck in "Waiting for Review" for 7+ days after 4.3(a) resubmission
Hello App Review Team, Our app MagicMatch has been in "Waiting for Review" status for 7+ days now (submitted Friday, September 18). We previously addressed a Guideline 4.3(a) rejection and resubmitted with substantial changes to the app's structure and design. Could you please confirm: • Is there a specific reason for this extended hold? • Is any action required from our side? • When can we expect the review to proceed? We have not withdrawn or resubmitted the build during this wait, to avoid resetting the queue. Any update would be greatly appreciated. Thank you.
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17m
Unable to enroll in the Apple Developer Program through the app or website
Title: Unable to enroll in the Apple Developer Program through the app or website Hi, I’m trying to enroll in the Apple Developer Program with my Apple Account, but I’m blocked on both the app and the website. I signed in to the Apple Developer app and completed the account profile questions. In the Account tab, “Enroll Now” is greyed out. Below it, I see: “Enrollment through the Apple Developer app is not available for this Apple Account. Visit https://developer.apple.com/programs/enroll/.” When I open the enrollment page in Safari and try to continue, I get: “We are unable to process your request. An unknown error occurred.” My Apple Account is set to Canada. Could that be related, or is there something else I need to check on my account? Has anyone encountered these two errors together and found a way to resolve them?
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3
17m
Divya Maarg stuck App stuck in Waiting for Review after resubmission
Hello Apple Developer Community, Our app Divya Maarg, version 1.0.8, has remained in “Waiting for Review” since September 22, 2026. The previous submission received feedback under Guideline 4.3(b). We addressed the feedback, updated the application, provided clarification to App Review, and submitted a new build. We have also contacted Developer Support and submitted an expedited review request. However, the current submission has not yet moved from “Waiting for Review” to “In Review.” We understand review times can vary. We would simply like to know whether an extended Waiting for Review period can occur following a previous 4.3(b) review, and whether we should continue waiting or take any further action. We do not want to withdraw and resubmit unnecessarily if the submission is already correctly queued. Has anyone experienced a similar delay after addressing 4.3(b) feedback? Thank you.
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5
17m
Almost one month with no substantive response from App Review, is this normal?
I am posting this because I genuinely do not know what else to do. My company is based in Nigeria, and we submitted our app, MyCove, for App Store review. The app was rejected under Guideline 5.6. We responded to the rejection and explained the application, its purpose, its users, and how the functionality works. We also provided the information and access required for Apple to review the app. We have since: Communicated with the App Review team through App Store Connect Raised support cases regarding the rejection Requested clarification about the specific reason for the rejection Escalated the matter Submitted an appeal to the App Review Board Followed up repeatedly And yet, almost one month later, we still have not received a substantive answer to our questions or a meaningful update on the appeal. This is not simply a delay in getting an app reviewed. This is a business that has been unable to move forward for almost a month because we cannot even get a clear answer about what Apple believes is wrong with the application or what we need to do to resolve it. Apple's own documentation states that 90% of submissions are reviewed in less than 24 hours, and Apple's App Review FAQ states that Resolution Center messages are generally answered within 24 hours. Apple also states that developers can appeal when they believe an app was misunderstood or that they were treated unfairly during review. So my question is: If this were a company based in the United States, would the same situation be considered acceptable, almost one month without a substantive response to an App Review dispute or appeal? I am not asking for preferential treatment because we are a Nigerian company. I am asking whether Nigerian developers and companies receive the same level of responsiveness and due process during App Review as developers and companies in the United States and other major markets. If the answer is yes, then I would genuinely like to understand what is happening with our case, because almost a month without a substantive response does not appear consistent with Apple's published App Review communication timelines. I am not looking for someone to approve the app without review. I want Apple to tell us clearly what the problem is, what evidence led to the rejection, and what we need to do to resolve it. Case references: 102953967427 Has anyone else experienced an App Review appeal or rejection being left without a substantive response for this long? And, if so, how was it eventually resolved?
2
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17m
Xcode 27 crashes when coding agent asks for permission
I am using Coding Intelligence, powered by Claude, in the first production release of Xcode 27.0 (in MacOS 26.7). Initially it was working ok. But after less than a day, it now crashes every time it needs to ask for permission for any shell command. And each time I restart things, it burns through a ton of tokens. ☹️ Any suggestions? (I'll file a bug report right now…)
7
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385
18m
Xcode 27 keeps crashing
Hi everyone, Is anyone else having problems with Xcode 27? It keeps crashing on me. And when I say ‘constantly’, I mean it shuts down about every minute. You can’t work like this... Am I the only one with this problem?
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1
18m
Developer ID provisioning profile missing Sensitive Content Analysis entitlement
I’m trying to distribute a macOS application outside the Mac App Store using Developer ID signing and notarization. The Sensitive Content Analysis capability is enabled for this App ID in Certificates, Identifiers & Profiles. My application requires the following entitlement: com.apple.developer.sensitivecontentanalysis.client However, when I create and download a new Developer ID provisioning profile for this App ID, the generated profile does not contain this entitlement. I have regenerated and downloaded the profile after confirming that Sensitive Content Analysis is enabled. I also decoded the newly generated .provisionprofile to inspect its entitlements. It contains the application identifier, team identifier, and keychain access groups, but does not contain com.apple.developer.sensitivecontentanalysis.client. As a result, Xcode will not export the Developer ID build because the application requests the Sensitive Content Analysis entitlement but the provisioning profile does not authorize it. Does anyone know the answers to these questions: Is com.apple.developer.sensitivecontentanalysis.client supported for macOS applications distributed outside the Mac App Store using Developer ID? If it is supported, why is the entitlement not being included in newly generated Developer ID provisioning profiles for this App ID? Is there an additional approval, agreement, or configuration required for this entitlement to be included in a Developer ID profile? Sensitive Content Analysis is a required feature of this application, so removing the entitlement is not an option for our distribution build.
3
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833
19m
macOS content filter: supported denial guarantee across provider failure for a bounded process tree
We are designing a bounded local macOS operation with a supervisor, controller and helper. All three must be unable to cause prohibited network effects, including attributable delegated requests, before admission and until quiescence. Unrelated applications must retain their normal network access. We are seeking an API contract clarification, not reporting a reproduced OS bug. No NetworkExtension provider has been activated for this design. Our reviewed SDK is MacOSX27.0.sdk; its presence is not a runtime qualification. Please identify the supported macOS versions for your answer. The design must tolerate provider crash, termination, disconnection and unresponsiveness, and operation lease expiry/revocation. Administrative filter disablement or privileged reconfiguration is a separate unresolved threat-model case, not something we assume ordinary failure handling covers. We reviewed content-filter deployment in TN3134 and the nullable/delegated audit tokens in NEFilterFlow. We understand that NEURLFilterManager.shouldFailClosed concerns URL-filter decisions, not an established guarantee for arbitrary content-filter traffic. EndpointSecurity AUTH deadlines are also a separate mechanism. The VPN routing article documents dropping during specific transitions, but has system exceptions; TN3120 excludes using a packet tunnel as a dropping content filter. We therefore have not adopted that workaround. For macOS NEFilterDataProvider / NEFilterPacketProvider, is there a supported configuration that keeps prohibited operation traffic denied when the provider crashes, is killed, disconnects, hangs or cannot deliver a decision? Please distinguish new flows, existing/previously permitted flows, queued data, restart intervals, and configuration disable/removal. What supported admission and teardown guarantees allow releasing the first protected process only after enforcement is effective, then retaining denial through lease revocation and shutdown? An enabled configuration alone would not demonstrate that barrier. How should this guarantee cover operation-caused DNS and delegated system-service traffic, including absent/ambiguous audit tokens, without denying unrelated host traffic? If content filters cannot meet that scope, can App Sandbox without network entitlements provide the independent denial boundary for these roles, and what documented exclusions or additional constraints apply? A reference to the supported contract, or a precise statement of the requirement that needs to change, would let us select an architecture before implementing and activating a native provider. We are not requesting private APIs or an unsupported packet-tunnel filter.
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4
20m
CloudKit Production sync fails with CKInternalErrorDomain 1011 and BAD_REQUEST on _pcs_data
Hi, I’m seeing a CloudKit Production sync failure in an iOS app using SwiftData/Core Data with private CloudKit mirroring. Sync worked correctly after release, then stopped working without any new app build being released. Device logs show: CKInternalErrorDomain Code=1011 and Core Data reports that CloudKit mirroring was never successfully initialized. CloudKit Production logs also show a native PRIVATE database request failing with: USER_ERROR / BAD_REQUEST involving the internal record type: _pcs_data The Production schema, private zone, and subscription are still present. I have not reset Production or deleted any zones/subscriptions. I have already filed a Feedback Assistant report with diagnostics. Has anyone seen this pattern before? Is there a safe developer-side remediation, or is this typically an Apple-side CloudKit/PCS issue? I want to avoid any destructive action that could risk existing user data.
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4
23m
Does an empty CollisionFilter prevent RealityKit input on macOS and iOS?
Apple's InputTargetComponent documentation shows this code for an entity that should receive input without participating in physics: // Create a collision component with an empty group and mask. var collision = CollisionComponent(shapes: [.generateSphere(radius: 0.1)]) collision.filter = CollisionFilter(group: [], mask: []) myEntity.components.set(collision) In my RealityKit scene, myEntity also has an enabled InputTargetComponent and a GestureComponent with a TapGesture callback. I use .trigger collision mode. With the empty group and mask, the callback runs on visionOS but does not run on macOS or iOS. Changing the filter to CollisionFilter.default makes the callback run on macOS and iOS. The entity and gesture setup are otherwise the same. Should the documented empty filter still allow input hit testing on macOS and iOS? Is this a RealityKit bug, or does input targeting on those platforms require a different collision filter or additional setup?
0
0
14
2h
Xcode is compiling all Swift files one at a time?
I have two apps; one is a subset of functionality of the other. The smaller app has about 170 Swift files. The larger app has these files plus about 120 more. So I would expect the larger app to take around twice as long to build. Instead, the smaller app takes less than a minute to build while the larger app takes over 13 minutes to build; to be exact, it takes 15.3 times longer. While reviewing the build report, I noticed that the smaller app compiles the Swift files in batches, with each batch taking around 10 seconds, but with up to 17 batches running at once. In contrast, the larger app compiles all 290 Swift files in one giant batch, so apparently there is no multithreading of the Swift compilation (see screen shots below). The difference in the number of batches the smaller app compiles at once roughly corresponds to the difference in overall build time. Is there a build setting I can change to make the larger app compile Swift files in multiple smaller batches as the smaller app is doing? I checked SWIFT_COMPILATION_MODE and it's the same in both apps (Incremental for debugging and Whole Module for release) but I don't know what other settings I should check.
3
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713
3h
App Still “Waiting for Review” After 60+ Hours Despite Expedited Review Request
Our app has been in “Waiting for Review” for more than 60 hours, and the review has not started yet. We are working against a critical delivery deadline, as the app is required for committed customer deployment. We have already submitted an expedited review request, but the status has not changed. Normally, our previous submissions have moved to review much faster, so we are concerned about the extended waiting time. Has anyone experienced a similar delay recently, particularly after submitting an expedited review request? If so, how long did it take before the status changed to “In Review”? We would appreciate any guidance from the App Review team, as the delay is now putting our scheduled delivery at risk. Thank you.
1
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3h
Apple Developer enrollment paid, but account now shows “Not Eligible”
Title: Apple Developer enrollment paid, but account now shows “Not Eligible” Hello, I recently enrolled in the Apple Developer Program using my Apple Account. I completed the enrollment process and paid the membership fee using Apple Pay. The payment was successfully charged, and during the enrollment process I was told that I would receive an email shortly regarding the enrollment. However, I never received that email. When I now log in to my Apple Developer account, it says that my account is not eligible for the Apple Developer Program. The membership fee has already been charged, so I would like to understand what happened to my enrollment and whether the payment can be associated with my application. Could someone please advise me on what I should do next or how I can have the enrollment and payment reviewed? Thank you.
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Account Type Migration
case 20000135074872. Support asked me to renew the Paid Applications agreement, which I did, and then sent the migration checklist. On August 20 I replied confirming every item was complete and that I was ready to begin. I followed up again on September 9, and opened a second case on September 15 (20000153338342), but I haven't received a response since. I have a finished app ready to launch, and this migration is the only thing holding it up. Could someone from Developer Support confirm whether the migration has started, let me know if anything else is needed from me, and link the two cases? Thank you.
Replies
0
Boosts
0
Views
2
Activity
16m
Location Services stopped working across the system on macOS
MacBook Air (M4) Current build: macOS 27 Developer Beta (26A5368g) I have a system-wide Location Services failure affecting Apple Maps, Safari geolocation APIs, and any application requesting the current location. Symptoms: Apple Maps cannot determine current location. Safari and browser geolocation APIs fail. Websites report that location cannot be found. Location Services are enabled and permissions are granted. The issue has persisted across: macOS 26.5 beta macOS 26.6 beta macOS 26.6 beta 2 macOS 27 Developer Beta Troubleshooting already performed: Multiple Wi-Fi networks tested. iPhone hotspot tested. VPN enabled and disabled. Location Services reset. Permissions reset and reauthorized. New clean local user account created (no Apple ID, no third-party software). Issue reproduces identically in the clean account. Technical observations: locationd logs repeatedly show: knownCount = 0 AlsWifi = unknown while Wi-Fi scanning itself appears successful: queryMacAddresses.size = 57 The system sees dozens of nearby access points, but none appear to be recognized for Wi-Fi positioning. Additional findings: Wi-Fi hardware functions normally. Internet connectivity is normal. Bluetooth and Find My device presence work. GeoServices resources are present on disk. No successful location fix is ever produced. Has anyone seen similar CoreLocation / GeoServices behavior where Wi-Fi scans succeed but knownCount always remains 0 and no location fix is generated?
Replies
5
Boosts
2
Views
1.3k
Activity
16m
MagicMatch stuck in "Waiting for Review" for 7+ days after 4.3(a) resubmission
Hello App Review Team, Our app MagicMatch has been in "Waiting for Review" status for 7+ days now (submitted Friday, September 18). We previously addressed a Guideline 4.3(a) rejection and resubmitted with substantial changes to the app's structure and design. Could you please confirm: • Is there a specific reason for this extended hold? • Is any action required from our side? • When can we expect the review to proceed? We have not withdrawn or resubmitted the build during this wait, to avoid resetting the queue. Any update would be greatly appreciated. Thank you.
Replies
0
Boosts
0
Views
1
Activity
17m
Unable to enroll in the Apple Developer Program through the app or website
Title: Unable to enroll in the Apple Developer Program through the app or website Hi, I’m trying to enroll in the Apple Developer Program with my Apple Account, but I’m blocked on both the app and the website. I signed in to the Apple Developer app and completed the account profile questions. In the Account tab, “Enroll Now” is greyed out. Below it, I see: “Enrollment through the Apple Developer app is not available for this Apple Account. Visit https://developer.apple.com/programs/enroll/.” When I open the enrollment page in Safari and try to continue, I get: “We are unable to process your request. An unknown error occurred.” My Apple Account is set to Canada. Could that be related, or is there something else I need to check on my account? Has anyone encountered these two errors together and found a way to resolve them?
Replies
0
Boosts
0
Views
3
Activity
17m
New Siri AI Stuck
I’ve tried every online recommendation but nothing works, someone helps me out , my WiFi is pretty good, 100GB storage space and I have left the phone plugged in for 5 consecutive days
Replies
0
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0
Views
1
Activity
17m
Divya Maarg stuck App stuck in Waiting for Review after resubmission
Hello Apple Developer Community, Our app Divya Maarg, version 1.0.8, has remained in “Waiting for Review” since September 22, 2026. The previous submission received feedback under Guideline 4.3(b). We addressed the feedback, updated the application, provided clarification to App Review, and submitted a new build. We have also contacted Developer Support and submitted an expedited review request. However, the current submission has not yet moved from “Waiting for Review” to “In Review.” We understand review times can vary. We would simply like to know whether an extended Waiting for Review period can occur following a previous 4.3(b) review, and whether we should continue waiting or take any further action. We do not want to withdraw and resubmit unnecessarily if the submission is already correctly queued. Has anyone experienced a similar delay after addressing 4.3(b) feedback? Thank you.
Replies
0
Boosts
0
Views
5
Activity
17m
Almost one month with no substantive response from App Review, is this normal?
I am posting this because I genuinely do not know what else to do. My company is based in Nigeria, and we submitted our app, MyCove, for App Store review. The app was rejected under Guideline 5.6. We responded to the rejection and explained the application, its purpose, its users, and how the functionality works. We also provided the information and access required for Apple to review the app. We have since: Communicated with the App Review team through App Store Connect Raised support cases regarding the rejection Requested clarification about the specific reason for the rejection Escalated the matter Submitted an appeal to the App Review Board Followed up repeatedly And yet, almost one month later, we still have not received a substantive answer to our questions or a meaningful update on the appeal. This is not simply a delay in getting an app reviewed. This is a business that has been unable to move forward for almost a month because we cannot even get a clear answer about what Apple believes is wrong with the application or what we need to do to resolve it. Apple's own documentation states that 90% of submissions are reviewed in less than 24 hours, and Apple's App Review FAQ states that Resolution Center messages are generally answered within 24 hours. Apple also states that developers can appeal when they believe an app was misunderstood or that they were treated unfairly during review. So my question is: If this were a company based in the United States, would the same situation be considered acceptable, almost one month without a substantive response to an App Review dispute or appeal? I am not asking for preferential treatment because we are a Nigerian company. I am asking whether Nigerian developers and companies receive the same level of responsiveness and due process during App Review as developers and companies in the United States and other major markets. If the answer is yes, then I would genuinely like to understand what is happening with our case, because almost a month without a substantive response does not appear consistent with Apple's published App Review communication timelines. I am not looking for someone to approve the app without review. I want Apple to tell us clearly what the problem is, what evidence led to the rejection, and what we need to do to resolve it. Case references: 102953967427 Has anyone else experienced an App Review appeal or rejection being left without a substantive response for this long? And, if so, how was it eventually resolved?
Replies
2
Boosts
0
Views
68
Activity
17m
Xcode 27 crashes when coding agent asks for permission
I am using Coding Intelligence, powered by Claude, in the first production release of Xcode 27.0 (in MacOS 26.7). Initially it was working ok. But after less than a day, it now crashes every time it needs to ask for permission for any shell command. And each time I restart things, it burns through a ton of tokens. ☹️ Any suggestions? (I'll file a bug report right now…)
Replies
7
Boosts
2
Views
385
Activity
18m
Xcode 27 keeps crashing
Hi everyone, Is anyone else having problems with Xcode 27? It keeps crashing on me. And when I say ‘constantly’, I mean it shuts down about every minute. You can’t work like this... Am I the only one with this problem?
Replies
0
Boosts
0
Views
1
Activity
18m
Developer ID provisioning profile missing Sensitive Content Analysis entitlement
I’m trying to distribute a macOS application outside the Mac App Store using Developer ID signing and notarization. The Sensitive Content Analysis capability is enabled for this App ID in Certificates, Identifiers & Profiles. My application requires the following entitlement: com.apple.developer.sensitivecontentanalysis.client However, when I create and download a new Developer ID provisioning profile for this App ID, the generated profile does not contain this entitlement. I have regenerated and downloaded the profile after confirming that Sensitive Content Analysis is enabled. I also decoded the newly generated .provisionprofile to inspect its entitlements. It contains the application identifier, team identifier, and keychain access groups, but does not contain com.apple.developer.sensitivecontentanalysis.client. As a result, Xcode will not export the Developer ID build because the application requests the Sensitive Content Analysis entitlement but the provisioning profile does not authorize it. Does anyone know the answers to these questions: Is com.apple.developer.sensitivecontentanalysis.client supported for macOS applications distributed outside the Mac App Store using Developer ID? If it is supported, why is the entitlement not being included in newly generated Developer ID provisioning profiles for this App ID? Is there an additional approval, agreement, or configuration required for this entitlement to be included in a Developer ID profile? Sensitive Content Analysis is a required feature of this application, so removing the entitlement is not an option for our distribution build.
Replies
3
Boosts
0
Views
833
Activity
19m
macOS content filter: supported denial guarantee across provider failure for a bounded process tree
We are designing a bounded local macOS operation with a supervisor, controller and helper. All three must be unable to cause prohibited network effects, including attributable delegated requests, before admission and until quiescence. Unrelated applications must retain their normal network access. We are seeking an API contract clarification, not reporting a reproduced OS bug. No NetworkExtension provider has been activated for this design. Our reviewed SDK is MacOSX27.0.sdk; its presence is not a runtime qualification. Please identify the supported macOS versions for your answer. The design must tolerate provider crash, termination, disconnection and unresponsiveness, and operation lease expiry/revocation. Administrative filter disablement or privileged reconfiguration is a separate unresolved threat-model case, not something we assume ordinary failure handling covers. We reviewed content-filter deployment in TN3134 and the nullable/delegated audit tokens in NEFilterFlow. We understand that NEURLFilterManager.shouldFailClosed concerns URL-filter decisions, not an established guarantee for arbitrary content-filter traffic. EndpointSecurity AUTH deadlines are also a separate mechanism. The VPN routing article documents dropping during specific transitions, but has system exceptions; TN3120 excludes using a packet tunnel as a dropping content filter. We therefore have not adopted that workaround. For macOS NEFilterDataProvider / NEFilterPacketProvider, is there a supported configuration that keeps prohibited operation traffic denied when the provider crashes, is killed, disconnects, hangs or cannot deliver a decision? Please distinguish new flows, existing/previously permitted flows, queued data, restart intervals, and configuration disable/removal. What supported admission and teardown guarantees allow releasing the first protected process only after enforcement is effective, then retaining denial through lease revocation and shutdown? An enabled configuration alone would not demonstrate that barrier. How should this guarantee cover operation-caused DNS and delegated system-service traffic, including absent/ambiguous audit tokens, without denying unrelated host traffic? If content filters cannot meet that scope, can App Sandbox without network entitlements provide the independent denial boundary for these roles, and what documented exclusions or additional constraints apply? A reference to the supported contract, or a precise statement of the requirement that needs to change, would let us select an architecture before implementing and activating a native provider. We are not requesting private APIs or an unsupported packet-tunnel filter.
Replies
0
Boosts
0
Views
4
Activity
20m
I paid for my Apple Developer membership and still nothing
2 days since I paid for my Apple Developer membership and still nothing 💀 Meanwhile, Google approved everything almost immediately Apple, you’re making it really hard not to say Google is better!
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0
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0
Views
4
Activity
23m
CloudKit Production sync fails with CKInternalErrorDomain 1011 and BAD_REQUEST on _pcs_data
Hi, I’m seeing a CloudKit Production sync failure in an iOS app using SwiftData/Core Data with private CloudKit mirroring. Sync worked correctly after release, then stopped working without any new app build being released. Device logs show: CKInternalErrorDomain Code=1011 and Core Data reports that CloudKit mirroring was never successfully initialized. CloudKit Production logs also show a native PRIVATE database request failing with: USER_ERROR / BAD_REQUEST involving the internal record type: _pcs_data The Production schema, private zone, and subscription are still present. I have not reset Production or deleted any zones/subscriptions. I have already filed a Feedback Assistant report with diagnostics. Has anyone seen this pattern before? Is there a safe developer-side remediation, or is this typically an Apple-side CloudKit/PCS issue? I want to avoid any destructive action that could risk existing user data.
Replies
0
Boosts
0
Views
4
Activity
23m
Does an empty CollisionFilter prevent RealityKit input on macOS and iOS?
Apple's InputTargetComponent documentation shows this code for an entity that should receive input without participating in physics: // Create a collision component with an empty group and mask. var collision = CollisionComponent(shapes: [.generateSphere(radius: 0.1)]) collision.filter = CollisionFilter(group: [], mask: []) myEntity.components.set(collision) In my RealityKit scene, myEntity also has an enabled InputTargetComponent and a GestureComponent with a TapGesture callback. I use .trigger collision mode. With the empty group and mask, the callback runs on visionOS but does not run on macOS or iOS. Changing the filter to CollisionFilter.default makes the callback run on macOS and iOS. The entity and gesture setup are otherwise the same. Should the documented empty filter still allow input hit testing on macOS and iOS? Is this a RealityKit bug, or does input targeting on those platforms require a different collision filter or additional setup?
Replies
0
Boosts
0
Views
14
Activity
2h
Xcode is compiling all Swift files one at a time?
I have two apps; one is a subset of functionality of the other. The smaller app has about 170 Swift files. The larger app has these files plus about 120 more. So I would expect the larger app to take around twice as long to build. Instead, the smaller app takes less than a minute to build while the larger app takes over 13 minutes to build; to be exact, it takes 15.3 times longer. While reviewing the build report, I noticed that the smaller app compiles the Swift files in batches, with each batch taking around 10 seconds, but with up to 17 batches running at once. In contrast, the larger app compiles all 290 Swift files in one giant batch, so apparently there is no multithreading of the Swift compilation (see screen shots below). The difference in the number of batches the smaller app compiles at once roughly corresponds to the difference in overall build time. Is there a build setting I can change to make the larger app compile Swift files in multiple smaller batches as the smaller app is doing? I checked SWIFT_COMPILATION_MODE and it's the same in both apps (Incremental for debugging and Whole Module for release) but I don't know what other settings I should check.
Replies
3
Boosts
0
Views
713
Activity
3h
App Still “Waiting for Review” After 60+ Hours Despite Expedited Review Request
Our app has been in “Waiting for Review” for more than 60 hours, and the review has not started yet. We are working against a critical delivery deadline, as the app is required for committed customer deployment. We have already submitted an expedited review request, but the status has not changed. Normally, our previous submissions have moved to review much faster, so we are concerned about the extended waiting time. Has anyone experienced a similar delay recently, particularly after submitting an expedited review request? If so, how long did it take before the status changed to “In Review”? We would appreciate any guidance from the App Review team, as the delay is now putting our scheduled delivery at risk. Thank you.
Replies
1
Boosts
0
Views
53
Activity
3h
Apple Developer enrollment paid, but account now shows “Not Eligible”
Title: Apple Developer enrollment paid, but account now shows “Not Eligible” Hello, I recently enrolled in the Apple Developer Program using my Apple Account. I completed the enrollment process and paid the membership fee using Apple Pay. The payment was successfully charged, and during the enrollment process I was told that I would receive an email shortly regarding the enrollment. However, I never received that email. When I now log in to my Apple Developer account, it says that my account is not eligible for the Apple Developer Program. The membership fee has already been charged, so I would like to understand what happened to my enrollment and whether the payment can be associated with my application. Could someone please advise me on what I should do next or how I can have the enrollment and payment reviewed? Thank you.
Replies
6
Boosts
2
Views
312
Activity
3h
Device Hub Screenshots are Sometimes Completely Black
A Mac reboot fixed it for a few images, but then it went black again.
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0
Boosts
0
Views
29
Activity
4h
Content Not using Available Space In UICollectionViewListCell in iPhone Duo
Instead of centering the content within the available cell space, the content is to the left of center in an iPhone Duo simulation. The content is fine in an iPhone Pro simulation.
Replies
1
Boosts
0
Views
72
Activity
4h
How to Keep Out a Tinted navigationbar from the Combined Status Bar Region in iPhone Duo using Swiftui
I think the title says it all.
Replies
1
Boosts
0
Views
58
Activity
4h