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We had a work card attached to our developer's account. team ID 924RUYJZ34 dev ID 8771bf7b-31a9-4602-baae-02580fe5b6c4 Funds are debited from this card in other services, there are no problems with it, the amount in the account is sufficient. Our membership subscription did not renew automatically. The applications are blocked. We can't renew our subscription, there's no Renew button anywhere. There is no way to extend it on any device, web version, or anywhere else. We can't even cancel and re-arrange it, all the functions don't work. Please help us, how can we renew our subscription?!
2
0
471
Mar ’25
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
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2k
Mar ’25
Issues updating W-9 and bank
After my account was converted to an organizational account, I tried to submit a new W-9, but I get an error: "The Type of Beneficial Owner does not match the individual or company status you previously provided." I had selected "Individual/Sole proprietor", based on my understanding that this is what should be selected on the W-9 for a single-member LLC. My initial guess as to what's causing the error, is my single-member LLC may have been miscategorized in the migration to an organization account so the intended option doesn't work. As per the official W-9 instructions, a single-member LLC should be categorized as an "Individual/sole proprietor or single-member LLC" on the form for tax purposes, but when I select "Individual/Sole Proprietor" on the "Type of Beneficiary Owner" dropdown on the App Store Connect front-end form for the W-9, which I assume corresponds with the aforementioned option on the true W-9 form that includes "single-member LLC", I get the aforementioned error. I was alternatively informed by Developer Support that the above error may be occurring because I haven't signed the latest Apple Program License Agreement, which I haven't been able to access, which they claimed is because I hadn't provided banking information for my account. So I added my business bank account but a week later the top of the Business section still says "Your banking updates are processing, and you should see the changes in 24 hours. You won't be able to make any additional updates until then." I contacted Apple Developer Support about all of the above and am still waiting for a response. While I wait, I'd like to ask here whether anyone has any ideas as to why the W-9 error is occuring or how long banking changes actually take to process, in case either of these is something I can resolve in the meantime.
5
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226
Apr ’25
Core Data Multiple NSEntityDescriptions claim the NSManagedObject subclass
Hello everyone, I'm trying to adopt the new Staged Migrations for Core Data and I keep running into an error that I haven't been able to resolve. The error messages are as follows: warning: Multiple NSEntityDescriptions claim the NSManagedObject subclass 'Movie' so +entity is unable to disambiguate. warning: 'Movie' (0x60000350d6b0) from NSManagedObjectModel (0x60000213a8a0) claims 'Movie'. error: +[Movie entity] Failed to find a unique match for an NSEntityDescription to a managed object subclass This happens for all of my entities when they are added/fetched. Movie is an abstract entity subclass, and it has the error error: +[Movie entity] Failed to find which is unique to the subclass entities, but this occurs for all entities. The NSPersistentContainer is loaded only once, and I set the following option after it's loaded: storeDescription.setOption( [stages], forKey: NSPersistentStoreStagedMigrationManagerOptionKey ) The warnings and errors only appear after I fetch or save to context. It happens regardless of whether the database was migrated or not. In my test project, using the generic NSManagedObject with NSEntityDescription.insertNewObject(forEntityName: "MyEntity", into: context) does not cause the issue. However, using the generic NSManagedObject is not a viable option for my app. Setting the module to "Current Project Module" doesn't change anything, except that it now prints "claims 'MyModule.Show'" in the warnings. I have verified that there are no other entities with the same name or renameIdentifier. Has anyone else encountered this issue, or can offer any suggestions on how to resolve it? Thanks in advance for any help!
5
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248
Apr ’25
XPC connection consistently invalidated on app upgrade
Hi, Our project is a MacOS SwiftUI GUI application that bundles a System Network Extension, signed with a Developer ID certificate for distribution outside of the app store. The system network extension is used to write a packet tunnel provider. The signing of the app & network extension is handled by XCode (v16.0.0), we do not run codesign ourselves. We have no issues with XPC or the system network extension during normal usage, nor when the application is installed on a user's device for the first time. The problem only arises when the user upgrades the application. I have experienced this issue myself, as have our users. It's been reported on Apple Silicon macbooks running at least macOS 15.3.2. Much like the SimpleFirewall example (which we used as a reference), we use XPC for basic communication of state between the app and NE. These XPC connections stop working when the user installs a new version of the app, with OS logs from the process indicating that the connection is immediately invalidated. Subsequent connection attempts are also immediately invalidated. Toggling the VPN in system settings (or via the app) does not resolve the problem, nor does restarting the app, nor does deleting and reinstalling the app, nor does restarting the device. The only reliable workaround is to delete the system extension in Login Items & Extensions, under Network Extensions. No device restart is necessary to garbage collect the old extension - once the extension is reapproved by the user, the XPC issue resolves itself. This would be an acceptable workaround were it possible to automate the deleting of the system extension, but that appears deliberately not possible, and requiring our users to do this each time they update is unreasonable. When the upgraded app is opened for the first time, the OSSystemExtensionRequest request is sent, and the outcome is that the previously installed system network extension is replaced, as both the CFBundleVersion and CFBundleShortVersionString differ. When this issue is encountered, the output of systemextensionsctl list shows the later version is installed and activated. I've been able to reproduce this bug on my personal laptop, with SIP on and systemextensionsctl developer off, but on my work laptop with SIP off and systemextensionsctl developer on (where the network extension is replaced on each activation request, instead of only when the version strings differ), I do not encounter this issue, which leads me to believe it has something to do with the notarization process. We notarize the pkg using xcrun notarytool, and then staple to the pkg. This is actually the same issue described in: https://developer.apple.com/forums/thread/711713 https://developer.apple.com/forums/thread/667597 https://developer.apple.com/forums/thread/742992 https://developer.apple.com/forums/thread/728063 but it's been a while since any of these threads were updated, and we've made attempts to address it off the suggestions in the threads to no avail. Those suggestions are: Switching to a .pkg installer from a .dmg As part of the .pkg preinstall, doing all of the following: Stopping the VPN (scutil --nc stop), shutting down the app (using osascript 'quit app id'), and deleting the app (which claims to delete the network extension, but not the approval in Login Items & Extensions remains??), by running rm -rf on the bundle in /Applications As part of the .pkg postinstall: Forcing macOS to ingest the App bundle's notarization ticket using spctl --assess. Ensuring NSXPCListener.resume() is called after autoreleasepool { NEProvider.startSystemExtensionMode() } (mentioned in a forum thread above as a fix, did not help.) One thing I'm particularly interested in is the outcome of this feedback assistant ticket, as I can't view it: FB11086599. It was shared on this forum in the first thread above, and supposedly describes the same issue. I almost find it hard to believe that this issue has been around for this many years without a workaround (there's system network extension apps out there that appear to work fine when updating, are they not using XPC?), so I wonder if there's a fix described in that FB ticket. Since I can't view that above feedback ticket, I've created my own: FB17032197
6
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554
Apr ’25
NSTextView.shouldDrawInsertionPoint doesn't work with TextKit 2
The following code only ever causes shouldDrawInsertionPoint to be printed (no drawInsertionPoint), but even if that method returns false, the blinking insertion point is still drawn. On the other hand, with TextKit 1 it works as expected. Is there a way to hide the default insertion point in TextKit 2? My app draws its own. I've filed FB13684251. class TextView: NSTextView { override var shouldDrawInsertionPoint: Bool { print("shouldDrawInsertionPoint") return false } override func drawInsertionPoint(in rect: NSRect, color: NSColor, turnedOn flag: Bool) { print("drawInsertionPoint", flag) } } ``
Topic: UI Frameworks SubTopic: AppKit Tags:
10
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317
Apr ’25
Business Tab is Completely Blank
I've tried different browsers, clearing cache and history, restarting and using different networks, but I still have no access to the business page. I have the account holder and admin roles and I have F2A on my Apple ID. I need to access the business section to submit my new build because it has a subscription. Any help, recommendations or guidance would be greatly appreciated.
3
1
236
Apr ’25
NSLocalizedDescription = \"Peer removed pairing information\";
After hardware and mobile phone hid mode pairing, the first connection is successful, after a while disconnect and reconnect,APP monitoring Bluetooth error NSLocalizedDescription = "Peer removed pairing information"; Failed to connect Hardware engineers detect the pairing information and find that the local pairing information of the iPhone has changed, which is a non-mandatory phenomenon
3
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336
Apr ’25
WatchOS HealthKit HKObserverQuery crashes in background
I have a watchOS app with a connected iOS app using Swift and SwiftUI. The watchOS app should read heart rate date in the background using HKOberserQuery and enableBackgroundDelivery(), send the data to the iPhone app via WCSession. The iPhone app then sends the data to a Firebase project. The issue I am facing now it that the app with the HKObserverQuery works fine when the app is in the foreground, but when the app runs in the background, the observer query gets triggered for the first time (after one hour), but then always get terminated from the watchdog timeout with the following error message: CSLHandleBackgroundHealthKitQueryAction scene-create watchdog transgression: app<app.nanacare.nanacare.nanaCareHealthSync.watchkitapp((null))>:14451 exhausted real (wall clock) time allowance of 15.00 seconds I am using Xcode 16.3 on MacOS 15.4 The App is running on iOS 18.4 and watchOS 11.4 What is the reason for this this issue? I only do a simple SampleQuery to fetch the latest heart rate data inside the HKObserverQuery and then call the completionHandler. The query itself takes less than one second. Or is there a better approach to read continuously heart rate data from healthKit in the background on watchOS? I don't have an active workout session, and I don't need all heart rate data. Once every 15 minutes or so would be enough.
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1k
Apr ’25
-applicationDockMenu: method on NSApplicationDelegate doesn't work when attached to debugger
When I add a simple menu to the dock via the NSApplicationDelegate method -applicationDockMenu: and run the app from Xcode it doesn't work. -(NSMenu*)applicationDockMenu:(NSApplication*)sender { NSMenu *dockMenu = [self buildDockMenu]; if (dockMenu != nil) { NSLog(@"Returning dock menu."); return dockMenu; } else { NSLog(@"Not ready to build dock menu"); return nil; } } When I run the app, my main app window shows up but nothing logs out in -applicationDockMenu: until I click outside my app's window (so if I click the desktop background, or a Finder window, or whatever). Then after I click outside my app's main window this logs out: Returning dock menu. The "Not ready to build dock menu" message does not log out. But...when I right click on the dock icon, the menu doesn't show up. But if I stop the app from Xcode and just run it not attached to the debugger, the dock menu does show up. But this makes the debugging/testing situation not ideal.
4
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289
May ’25
Windows 11 Support in macOS Virtualization Framework
Hello, According to the official documentation, the macOS Virtualization Framework currently supports only macOS and Linux guest operating systems. I would like to know if there is any way—officially or through a supported workaround—to run Windows 11 as a guest using this framework. Additionally, is there any indication or roadmap suggesting that support for Windows guests might be introduced in a future release, such as in macOS 16? Any insights or official clarification would be greatly appreciated. Thank you.
5
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283
May ’25
Calling SFContentBlockerManager.reloadContentBlocker from related App extension intermittently fails
I have an app which has at least two extensions: A Content Blocker extension with a request handler that returns an appropriate NSExtensionItem as part of beginRequest. A different file URL is returned depending upon if the content blocking is on or off by a user setting A Safari Web Extension that includes a toolbar button and popover that enables users to enable or disable the ad blocking of the content blocker extension All three targets (App, Content Blocker appex and Web Extension appex) use an App Group default to read and set the on or off status of the content blocking. When the user changes the content blocking status, the app group default is updated and SFContentBlockerManager.reloadContentBlocker(...) is called. The Content Blocker extension reads the default and then returns the appropriate file URL. The issue is, I have noticed that whenever SFContentBlockerManager.reloadContentBlocker(...) is called from the app, Safari always applies the correct rules from the returned file URL. However sometimes when SFContentBlockerManager.reloadContentBlocker(...) is called from the Safari Web Extension using native messaging, Safari does NOT apply the correct rules from the returned file URL. Using logging I have confirmed that the Content Blocker extension always returns the appropriate file URL irrespective if called as a result of the app or the web extension. Despite this, Safari does not seem to always apply the returned file URL rules when it is called from the Safari Web Extension appex. In these cases, quitting Safari and relaunching it seems to make it apply the rules correctly (obviously this is applying it due to its launch state, not due to the Web extension appex asking it to do so at that point). All targets have access to the App Group location where the active content blocking file URL belongs and the inactive content blocking file URL is within the Safari content blocker target as a resource. I don't think this is a memory status issue as I cannot see the Content Blocker extension being killed when it returns complex rules --- the fact it always works when called via the app also seems to rule this possibility out. This brings up a number of questions: Is calling SFContentBlockerManager.reloadContentBlocker(...) from a different appex, of the same app target and app group supported? (it seems to work sometimes and did work in previous versions of the app). Is there an issue that the Content Blocker extension sometimes returns a file URL that perhaps the calling Web Extension appex may not have access to (even though Safari should via the Content Blocker extension)? Any other ideas of why this may not be working correctly? Has anyone else experienced this? It seems to happen on both iOS and macOS Safari using the same codebase.
2
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567
May ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
5
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805
May ’25
“In-App Purchases and Subscriptions” section on the version page not showing
I’m trying to submit my app for review, but I’m currently blocked due to a recurring issue with in-app subscriptions. Both of my auto-renewable subscriptions (premium_monthly and premium_yearly) are marked as “Waiting for Review”. However, I am still seeing the blue box stating that “your first subscription must be submitted with a new app version.” Despite creating a new version (1.0.1) and uploading/selecting a new build , I am not seeing the “In-App Purchases and Subscriptions” section on the version page, and I therefore cannot link the subscriptions before submitting. This issue is blocking my ability to submit the app for review. Any help to resolve this would be greatly appreciated.
7
1
332
Jun ’25
RealityView camera feed not shown
I have two RealityView: ParentView and When click the button in ParentView, ChildView will be shown as full screen cover, but the camera feed in ChildView will not be shown, only black screen. If I show ChildView directly, it works with camera feed. Please help me on this issue? Thanks. import RealityKit import SwiftUI struct ParentView: View{ @State private var showIt = false var body: some View{ ZStack{ RealityView{content in content.camera = .virtual let box = ModelEntity(mesh: MeshResource.generateSphere(radius: 0.2),materials: [createSimpleMaterial(color: .red)]) content.add(box) } Button("Click here"){ showIt = true } } .fullScreenCover(isPresented: $showIt){ ChildView() .overlay( Button("Close"){ showIt = false }.padding(20), alignment: .bottomLeading ) } .ignoresSafeArea(.all) } } import ARKit import RealityKit import SwiftUI struct ChildView: View{ var body: some View{ RealityView{content in content.camera = .spatialTracking } } }
5
1
2.1k
Jun ’25
SCNTechnique clearColor Always Shows sceneBackground When Passes Share Depth Buffer
Problem Description I'm encountering an issue with SCNTechnique where the clearColor setting is being ignored when multiple passes share the same depth buffer. The clear color always appears as the scene background, regardless of what value I set. The minimal project for reproducing the issue: https://www.dropbox.com/scl/fi/30mx06xunh75wgl3t4sbd/SCNTechniqueCustomSymbols.zip?rlkey=yuehjtk7xh2pmdbetv2r8t2lx&st=b9uobpkp&dl=0 Problem Details In my SCNTechnique configuration, I have two passes that need to share the same depth buffer for proper occlusion handling: "passes": [ "box1_pass": [ "draw": "DRAW_SCENE", "includeCategoryMask": 1, "colorStates": [ "clear": true, "clearColor": "0 0 0 0" // Expecting transparent black ], "depthStates": [ "clear": true, "enableWrite": true ], "outputs": [ "depth": "box1_depth", "color": "box1_color" ], ], "box2_pass": [ "draw": "DRAW_SCENE", "includeCategoryMask": 2, "colorStates": [ "clear": true, "clearColor": "0 0 0 0" // Also expecting transparent black ], "depthStates": [ "clear": false, "enableWrite": false ], "outputs": [ "depth": "box1_depth", // Sharing the same depth buffer "color": "box2_color", ], ], "final_quad": [ "draw": "DRAW_QUAD", "metalVertexShader": "myVertexShader", "metalFragmentShader": "myFragmentShader", "inputs": [ "box1_color": "box1_color", "box2_color": "box2_color", ], "outputs": [ "color": "COLOR" ] ] ] And the metal shader used to display box1_color and box2_color with splitting: fragment half4 myFragmentShader(VertexOut in [[stage_in]], texture2d<half, access::sample> box1_color [[texture(0)]], texture2d<half, access::sample> box2_color [[texture(1)]]) { half4 color1 = box1_color.sample(s, in.texcoord); half4 color2 = box2_color.sample(s, in.texcoord); if (in.texcoord.x < 0.5) { return color1; } return color2; }; Expected Behavior Both passes should clear their color targets to transparent black (0, 0, 0, 0) The depth buffer should be shared between passes for proper occlusion Actual Behavior Both box1_color and box2_color targets contain the scene background instead of being cleared to transparent (see attached image) This happens even when I explicitly set clearColor: "0 0 0 0" for both passes Setting scene.background.contents = UIColor.clear makes the clearColor work as expected, but I need to keep the scene background for other purposes What I've Tried Setting different clearColor values - all are ignored when sharing depth buffer Using DRAW_NODE instead of DRAW_SCENE - didn't solve the issue Creating a separate pass to capture the background - the background still appears in the other passes Various combinations of clear flags and render orders Environment iOS/macOS, running with "My Mac (Designed for iPad)" Xcode 16.2 Question Is this a known limitation of SceneKit when passes share a depth buffer? Is there a workaround to achieve truly transparent clear colors while maintaining a shared depth buffer for occlusion testing? The core issue seems to be that SceneKit automatically renders the scene background in every DRAW_SCENE pass when a shared depth buffer is detected, overriding any clearColor settings. Any insights or workarounds would be greatly appreciated. Thank you!
1
0
796
Jun ’25
MIDI Drag-and-drop to Logic Pro via NSItemProvider
Logic Pro recently changed the way it accepts drag and drop. If the ItemProvider contains UTType.midi, then Logic Pro shows visual feedback for the drop operation, but when the item is dropped, nothing happens. In the past, drag-and-drop used to work. With today's version (Logic Pro 11.2), the only way I was able to successfully drop MIDI was to provide UTType.fileURL and no other data types. But that's not a viable solution; I need other data types to be included too. As a side note, I tested with Ableton Live 12 and it works with no issue. Is this a bug in Logic Pro? What ItemProvider structure does Logic Pro expect to correctly receive the MIDI data?
5
0
387
Jun ’25
Building macOS apps with Xcode 26 on macOS 26 VM
I'm trying to setup a macOS 26 build environment in a VM (using UTM and the virtualization framework Apple provides). I have Xcode 26 installed and have logged into my Apple ID and verified that the team and other configuration looks fine in Xcode settings. When trying to build the macOS app, I see errors saying the VM's device ID has not been registered. I have confirmed that the device ID is registered both in the Provisioning portal AND the downloaded .provisionprofiles (in Library > Developer > Xcode > UserData). This problem appears on multiple targets (e.g. the main app and extensions). If I try to manually provision the app, using the Provisioning portal, I can build the product, but it will not launch because of Gatekeeper issues. Finally, signing to run locally doesn't work either. As the app launches, frameworks refuse to load because Team IDs don't match. With ad hoc provisioning, there are no Team IDs. I've come to the conclusion that this just isn't possible. Which is a shame because I need to support products with a build environment on macOS 15 and cannot move over to macOS 26 yet. I suspect many developers outside of Apple are in a similar position.
47
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9.7k
Jun ’25
FSKit module mount fails with permission error on physical disks
I'm trying to make an FSKit module for NTFS read-write filesystem and at the stage where everything is more or less working fine as long as I mount the volume via mount -F and that volume is a RAM disk. However, since the default NTFS read-only driver is already present in macOS, this introduces an additional challenge. Judging by the DiskArbitration sources, it looks like all FSKit modules are allowed to probe anything only after all kext modules. So, in this situation, any third-party NTFS FSKit module is effectively blocked from using DiskArbitration mechanisms at all because it's always masked during the probing by the system's read-only kext. This leaves mount -F as the only means to mount the NTFS volume via FSKit. However, even that doesn't work for volumes on real (non-RAM) disks due to permission issues. The logs in Console.app hint that the FSKit extension is running; however, it looks like the fskitd itself doesn't have permissions to access real disks if it's initiated from the mount utility? default 16:42:41.939498+0200 fskitd New module list <private> default 16:42:41.939531+0200 fskitd Old modules (null) default 16:42:41.939578+0200 fskitd Added 2 identifiers: <private> default 16:42:41.939651+0200 fskitd [0x7fc58020bf00] activating connection: mach=true listener=true peer=false name=com.apple.filesystems.fskitd debug 16:42:41.939768+0200 fskitd main:RunLoopRun debug 16:42:41.939811+0200 fskitd -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: start default 16:42:41.939870+0200 fskitd Incomming connection, entitled 0 debug 16:42:41.940021+0200 fskitd -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: accepting connection default 16:42:41.940048+0200 fskitd [0x7fc580006120] activating connection: mach=false listener=false peer=true name=com.apple.filesystems.fskitd.peer[1816].0x7fc580006120 default 16:42:41.940325+0200 fskitd Hello FSClient! entitlement no default 16:42:41.940977+0200 fskitd About to get current agent for 503 default 16:42:41.941104+0200 fskitd [0x7fc580015480] activating connection: mach=true listener=false peer=false name=com.apple.fskit.fskit_agent info 16:42:41.941227+0200 fskitd About to call to fskit_agent debug 16:42:42.004630+0200 fskitd -[fskitdAgentManager currentExtensionForShortName:auditToken:replyHandler:]_block_invoke: Found extension for fsShortName (<private>) info 16:42:42.005409+0200 fskitd Probe starting on <private> debug 16:42:42.005480+0200 fskitd -[FSResourceManager getResourceState:]:not_found:<private> debug 16:42:42.005528+0200 fskitd -[FSResourceManager addTaskUUID:resource:]:<private>: Adding task (<private>) debug 16:42:42.005583+0200 fskitd applyResource starting with resource <private> kind 1 default 16:42:42.005609+0200 fskitd About to get current agent for 503 info 16:42:42.005629+0200 fskitd About to call to fskit_agent debug 16:42:42.006700+0200 fskitd -[fskitdXPCServer getExtensionModuleFromID:forToken:]_block_invoke: Found extension <private>, attrs <private> default 16:42:42.006829+0200 fskitd About to get current agent for 503 info 16:42:42.006858+0200 fskitd About to call to fskit_agent, bundle ID <private>, instanceUUID <private> default 16:42:42.070923+0200 fskitd About to grab assertion on pid 1820 default 16:42:42.071058+0200 fskitd Initializing connection default 16:42:42.071141+0200 fskitd Removing all cached process handles default 16:42:42.071185+0200 fskitd Sending handshake request attempt #1 to server default 16:42:42.071223+0200 fskitd Creating connection to com.apple.runningboard info 16:42:42.071224+0200 fskitd Acquiring assertion: <RBSAssertionDescriptor| "com.apple.extension.session" ID:(null) target:1820> default 16:42:42.071258+0200 fskitd [0x7fc58001cdc0] activating connection: mach=true listener=false peer=false name=com.apple.runningboard default 16:42:42.075617+0200 fskitd Handshake succeeded default 16:42:42.075660+0200 fskitd Identity resolved as osservice<com.apple.filesystems.fskitd> debug 16:42:42.076337+0200 fskitd Adding assertion 183-1817-1669 to dictionary debug 16:42:42.076385+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]:bsdName:<private> default 16:42:42.076457+0200 fskitd [0x7fc5801092e0] activating connection: mach=true listener=false peer=false name=com.apple.fskit.fskit_helper default 16:42:42.077706+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]_block_invoke: Open device returned error Error Domain=NSPOSIXErrorDomain Code=13 info 16:42:42.077760+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]: failed to open device <private>, Error Domain=NSPOSIXErrorDomain Code=13 default 16:42:42.077805+0200 fskitd [0x7fc5801092e0] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() debug 16:42:42.077830+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]:end info 16:42:42.078459+0200 fskitd openWith returned err Error Domain=NSPOSIXErrorDomain Code=13 dev (null) error 16:42:42.078501+0200 fskitd -[fskitdXPCServer getRealResource:auditToken:reply:]: Unable to convert proxy FSBlockDeviceResource into open resource error 16:42:42.078538+0200 fskitd -[fskitdXPCServer applyResource:targetBundle:instanceID:initiatorAuditToken:authorizingAuditToken:isProbe:usingBlock:]: Can't get the real resource of <private> default 16:42:42.105443+0200 fskitd [0x7fc580006120] invalidated because the client process (pid 1816) either cancelled the connection or exited The mount utility call I use is the same for RAM and real disks with the only difference being the device argument and this permission error is only relevant for real disks case. So, the proper solution (using DiskArbitration) seems to be blocked architecturally in this use case due to FSKit modules being relegated to the fallback role. Is this subject to change in the future? The remaining workaround with using the mount directly doesn't work for unclear reasons. Is that permission error a bug? Or am I missing something?
7
0
616
Jun ’25
AlarmKit - Custom Sounds?
Could someone please explain how to use a custom sound when setting up an alarm using AlarmKit? It keeps playing a default sound. Also, I keep having an issue where the alarm sound plays but doesn’t show the alarm interface buttons unless the screen is locked.
13
6
622
Jun ’25
No Renew button (membership)!
We had a work card attached to our developer's account. team ID 924RUYJZ34 dev ID 8771bf7b-31a9-4602-baae-02580fe5b6c4 Funds are debited from this card in other services, there are no problems with it, the amount in the account is sufficient. Our membership subscription did not renew automatically. The applications are blocked. We can't renew our subscription, there's no Renew button anywhere. There is no way to extend it on any device, web version, or anywhere else. We can't even cancel and re-arrange it, all the functions don't work. Please help us, how can we renew our subscription?!
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2
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471
Activity
Mar ’25
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
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21
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11
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2k
Activity
Mar ’25
Issues updating W-9 and bank
After my account was converted to an organizational account, I tried to submit a new W-9, but I get an error: "The Type of Beneficial Owner does not match the individual or company status you previously provided." I had selected "Individual/Sole proprietor", based on my understanding that this is what should be selected on the W-9 for a single-member LLC. My initial guess as to what's causing the error, is my single-member LLC may have been miscategorized in the migration to an organization account so the intended option doesn't work. As per the official W-9 instructions, a single-member LLC should be categorized as an "Individual/sole proprietor or single-member LLC" on the form for tax purposes, but when I select "Individual/Sole Proprietor" on the "Type of Beneficiary Owner" dropdown on the App Store Connect front-end form for the W-9, which I assume corresponds with the aforementioned option on the true W-9 form that includes "single-member LLC", I get the aforementioned error. I was alternatively informed by Developer Support that the above error may be occurring because I haven't signed the latest Apple Program License Agreement, which I haven't been able to access, which they claimed is because I hadn't provided banking information for my account. So I added my business bank account but a week later the top of the Business section still says "Your banking updates are processing, and you should see the changes in 24 hours. You won't be able to make any additional updates until then." I contacted Apple Developer Support about all of the above and am still waiting for a response. While I wait, I'd like to ask here whether anyone has any ideas as to why the W-9 error is occuring or how long banking changes actually take to process, in case either of these is something I can resolve in the meantime.
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5
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226
Activity
Apr ’25
Core Data Multiple NSEntityDescriptions claim the NSManagedObject subclass
Hello everyone, I'm trying to adopt the new Staged Migrations for Core Data and I keep running into an error that I haven't been able to resolve. The error messages are as follows: warning: Multiple NSEntityDescriptions claim the NSManagedObject subclass 'Movie' so +entity is unable to disambiguate. warning: 'Movie' (0x60000350d6b0) from NSManagedObjectModel (0x60000213a8a0) claims 'Movie'. error: +[Movie entity] Failed to find a unique match for an NSEntityDescription to a managed object subclass This happens for all of my entities when they are added/fetched. Movie is an abstract entity subclass, and it has the error error: +[Movie entity] Failed to find which is unique to the subclass entities, but this occurs for all entities. The NSPersistentContainer is loaded only once, and I set the following option after it's loaded: storeDescription.setOption( [stages], forKey: NSPersistentStoreStagedMigrationManagerOptionKey ) The warnings and errors only appear after I fetch or save to context. It happens regardless of whether the database was migrated or not. In my test project, using the generic NSManagedObject with NSEntityDescription.insertNewObject(forEntityName: "MyEntity", into: context) does not cause the issue. However, using the generic NSManagedObject is not a viable option for my app. Setting the module to "Current Project Module" doesn't change anything, except that it now prints "claims 'MyModule.Show'" in the warnings. I have verified that there are no other entities with the same name or renameIdentifier. Has anyone else encountered this issue, or can offer any suggestions on how to resolve it? Thanks in advance for any help!
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5
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248
Activity
Apr ’25
XPC connection consistently invalidated on app upgrade
Hi, Our project is a MacOS SwiftUI GUI application that bundles a System Network Extension, signed with a Developer ID certificate for distribution outside of the app store. The system network extension is used to write a packet tunnel provider. The signing of the app & network extension is handled by XCode (v16.0.0), we do not run codesign ourselves. We have no issues with XPC or the system network extension during normal usage, nor when the application is installed on a user's device for the first time. The problem only arises when the user upgrades the application. I have experienced this issue myself, as have our users. It's been reported on Apple Silicon macbooks running at least macOS 15.3.2. Much like the SimpleFirewall example (which we used as a reference), we use XPC for basic communication of state between the app and NE. These XPC connections stop working when the user installs a new version of the app, with OS logs from the process indicating that the connection is immediately invalidated. Subsequent connection attempts are also immediately invalidated. Toggling the VPN in system settings (or via the app) does not resolve the problem, nor does restarting the app, nor does deleting and reinstalling the app, nor does restarting the device. The only reliable workaround is to delete the system extension in Login Items & Extensions, under Network Extensions. No device restart is necessary to garbage collect the old extension - once the extension is reapproved by the user, the XPC issue resolves itself. This would be an acceptable workaround were it possible to automate the deleting of the system extension, but that appears deliberately not possible, and requiring our users to do this each time they update is unreasonable. When the upgraded app is opened for the first time, the OSSystemExtensionRequest request is sent, and the outcome is that the previously installed system network extension is replaced, as both the CFBundleVersion and CFBundleShortVersionString differ. When this issue is encountered, the output of systemextensionsctl list shows the later version is installed and activated. I've been able to reproduce this bug on my personal laptop, with SIP on and systemextensionsctl developer off, but on my work laptop with SIP off and systemextensionsctl developer on (where the network extension is replaced on each activation request, instead of only when the version strings differ), I do not encounter this issue, which leads me to believe it has something to do with the notarization process. We notarize the pkg using xcrun notarytool, and then staple to the pkg. This is actually the same issue described in: https://developer.apple.com/forums/thread/711713 https://developer.apple.com/forums/thread/667597 https://developer.apple.com/forums/thread/742992 https://developer.apple.com/forums/thread/728063 but it's been a while since any of these threads were updated, and we've made attempts to address it off the suggestions in the threads to no avail. Those suggestions are: Switching to a .pkg installer from a .dmg As part of the .pkg preinstall, doing all of the following: Stopping the VPN (scutil --nc stop), shutting down the app (using osascript 'quit app id'), and deleting the app (which claims to delete the network extension, but not the approval in Login Items & Extensions remains??), by running rm -rf on the bundle in /Applications As part of the .pkg postinstall: Forcing macOS to ingest the App bundle's notarization ticket using spctl --assess. Ensuring NSXPCListener.resume() is called after autoreleasepool { NEProvider.startSystemExtensionMode() } (mentioned in a forum thread above as a fix, did not help.) One thing I'm particularly interested in is the outcome of this feedback assistant ticket, as I can't view it: FB11086599. It was shared on this forum in the first thread above, and supposedly describes the same issue. I almost find it hard to believe that this issue has been around for this many years without a workaround (there's system network extension apps out there that appear to work fine when updating, are they not using XPC?), so I wonder if there's a fix described in that FB ticket. Since I can't view that above feedback ticket, I've created my own: FB17032197
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6
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554
Activity
Apr ’25
NSTextView.shouldDrawInsertionPoint doesn't work with TextKit 2
The following code only ever causes shouldDrawInsertionPoint to be printed (no drawInsertionPoint), but even if that method returns false, the blinking insertion point is still drawn. On the other hand, with TextKit 1 it works as expected. Is there a way to hide the default insertion point in TextKit 2? My app draws its own. I've filed FB13684251. class TextView: NSTextView { override var shouldDrawInsertionPoint: Bool { print("shouldDrawInsertionPoint") return false } override func drawInsertionPoint(in rect: NSRect, color: NSColor, turnedOn flag: Bool) { print("drawInsertionPoint", flag) } } ``
Topic: UI Frameworks SubTopic: AppKit Tags:
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10
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317
Activity
Apr ’25
Business Tab is Completely Blank
I've tried different browsers, clearing cache and history, restarting and using different networks, but I still have no access to the business page. I have the account holder and admin roles and I have F2A on my Apple ID. I need to access the business section to submit my new build because it has a subscription. Any help, recommendations or guidance would be greatly appreciated.
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3
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1
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236
Activity
Apr ’25
NSLocalizedDescription = \"Peer removed pairing information\";
After hardware and mobile phone hid mode pairing, the first connection is successful, after a while disconnect and reconnect,APP monitoring Bluetooth error NSLocalizedDescription = "Peer removed pairing information"; Failed to connect Hardware engineers detect the pairing information and find that the local pairing information of the iPhone has changed, which is a non-mandatory phenomenon
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3
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336
Activity
Apr ’25
WatchOS HealthKit HKObserverQuery crashes in background
I have a watchOS app with a connected iOS app using Swift and SwiftUI. The watchOS app should read heart rate date in the background using HKOberserQuery and enableBackgroundDelivery(), send the data to the iPhone app via WCSession. The iPhone app then sends the data to a Firebase project. The issue I am facing now it that the app with the HKObserverQuery works fine when the app is in the foreground, but when the app runs in the background, the observer query gets triggered for the first time (after one hour), but then always get terminated from the watchdog timeout with the following error message: CSLHandleBackgroundHealthKitQueryAction scene-create watchdog transgression: app<app.nanacare.nanacare.nanaCareHealthSync.watchkitapp((null))>:14451 exhausted real (wall clock) time allowance of 15.00 seconds I am using Xcode 16.3 on MacOS 15.4 The App is running on iOS 18.4 and watchOS 11.4 What is the reason for this this issue? I only do a simple SampleQuery to fetch the latest heart rate data inside the HKObserverQuery and then call the completionHandler. The query itself takes less than one second. Or is there a better approach to read continuously heart rate data from healthKit in the background on watchOS? I don't have an active workout session, and I don't need all heart rate data. Once every 15 minutes or so would be enough.
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11
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1
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1k
Activity
Apr ’25
-applicationDockMenu: method on NSApplicationDelegate doesn't work when attached to debugger
When I add a simple menu to the dock via the NSApplicationDelegate method -applicationDockMenu: and run the app from Xcode it doesn't work. -(NSMenu*)applicationDockMenu:(NSApplication*)sender { NSMenu *dockMenu = [self buildDockMenu]; if (dockMenu != nil) { NSLog(@"Returning dock menu."); return dockMenu; } else { NSLog(@"Not ready to build dock menu"); return nil; } } When I run the app, my main app window shows up but nothing logs out in -applicationDockMenu: until I click outside my app's window (so if I click the desktop background, or a Finder window, or whatever). Then after I click outside my app's main window this logs out: Returning dock menu. The "Not ready to build dock menu" message does not log out. But...when I right click on the dock icon, the menu doesn't show up. But if I stop the app from Xcode and just run it not attached to the debugger, the dock menu does show up. But this makes the debugging/testing situation not ideal.
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4
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289
Activity
May ’25
Windows 11 Support in macOS Virtualization Framework
Hello, According to the official documentation, the macOS Virtualization Framework currently supports only macOS and Linux guest operating systems. I would like to know if there is any way—officially or through a supported workaround—to run Windows 11 as a guest using this framework. Additionally, is there any indication or roadmap suggesting that support for Windows guests might be introduced in a future release, such as in macOS 16? Any insights or official clarification would be greatly appreciated. Thank you.
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5
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283
Activity
May ’25
Calling SFContentBlockerManager.reloadContentBlocker from related App extension intermittently fails
I have an app which has at least two extensions: A Content Blocker extension with a request handler that returns an appropriate NSExtensionItem as part of beginRequest. A different file URL is returned depending upon if the content blocking is on or off by a user setting A Safari Web Extension that includes a toolbar button and popover that enables users to enable or disable the ad blocking of the content blocker extension All three targets (App, Content Blocker appex and Web Extension appex) use an App Group default to read and set the on or off status of the content blocking. When the user changes the content blocking status, the app group default is updated and SFContentBlockerManager.reloadContentBlocker(...) is called. The Content Blocker extension reads the default and then returns the appropriate file URL. The issue is, I have noticed that whenever SFContentBlockerManager.reloadContentBlocker(...) is called from the app, Safari always applies the correct rules from the returned file URL. However sometimes when SFContentBlockerManager.reloadContentBlocker(...) is called from the Safari Web Extension using native messaging, Safari does NOT apply the correct rules from the returned file URL. Using logging I have confirmed that the Content Blocker extension always returns the appropriate file URL irrespective if called as a result of the app or the web extension. Despite this, Safari does not seem to always apply the returned file URL rules when it is called from the Safari Web Extension appex. In these cases, quitting Safari and relaunching it seems to make it apply the rules correctly (obviously this is applying it due to its launch state, not due to the Web extension appex asking it to do so at that point). All targets have access to the App Group location where the active content blocking file URL belongs and the inactive content blocking file URL is within the Safari content blocker target as a resource. I don't think this is a memory status issue as I cannot see the Content Blocker extension being killed when it returns complex rules --- the fact it always works when called via the app also seems to rule this possibility out. This brings up a number of questions: Is calling SFContentBlockerManager.reloadContentBlocker(...) from a different appex, of the same app target and app group supported? (it seems to work sometimes and did work in previous versions of the app). Is there an issue that the Content Blocker extension sometimes returns a file URL that perhaps the calling Web Extension appex may not have access to (even though Safari should via the Content Blocker extension)? Any other ideas of why this may not be working correctly? Has anyone else experienced this? It seems to happen on both iOS and macOS Safari using the same codebase.
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2
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1
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567
Activity
May ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
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5
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805
Activity
May ’25
“In-App Purchases and Subscriptions” section on the version page not showing
I’m trying to submit my app for review, but I’m currently blocked due to a recurring issue with in-app subscriptions. Both of my auto-renewable subscriptions (premium_monthly and premium_yearly) are marked as “Waiting for Review”. However, I am still seeing the blue box stating that “your first subscription must be submitted with a new app version.” Despite creating a new version (1.0.1) and uploading/selecting a new build , I am not seeing the “In-App Purchases and Subscriptions” section on the version page, and I therefore cannot link the subscriptions before submitting. This issue is blocking my ability to submit the app for review. Any help to resolve this would be greatly appreciated.
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7
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1
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332
Activity
Jun ’25
RealityView camera feed not shown
I have two RealityView: ParentView and When click the button in ParentView, ChildView will be shown as full screen cover, but the camera feed in ChildView will not be shown, only black screen. If I show ChildView directly, it works with camera feed. Please help me on this issue? Thanks. import RealityKit import SwiftUI struct ParentView: View{ @State private var showIt = false var body: some View{ ZStack{ RealityView{content in content.camera = .virtual let box = ModelEntity(mesh: MeshResource.generateSphere(radius: 0.2),materials: [createSimpleMaterial(color: .red)]) content.add(box) } Button("Click here"){ showIt = true } } .fullScreenCover(isPresented: $showIt){ ChildView() .overlay( Button("Close"){ showIt = false }.padding(20), alignment: .bottomLeading ) } .ignoresSafeArea(.all) } } import ARKit import RealityKit import SwiftUI struct ChildView: View{ var body: some View{ RealityView{content in content.camera = .spatialTracking } } }
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5
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1
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2.1k
Activity
Jun ’25
SCNTechnique clearColor Always Shows sceneBackground When Passes Share Depth Buffer
Problem Description I'm encountering an issue with SCNTechnique where the clearColor setting is being ignored when multiple passes share the same depth buffer. The clear color always appears as the scene background, regardless of what value I set. The minimal project for reproducing the issue: https://www.dropbox.com/scl/fi/30mx06xunh75wgl3t4sbd/SCNTechniqueCustomSymbols.zip?rlkey=yuehjtk7xh2pmdbetv2r8t2lx&st=b9uobpkp&dl=0 Problem Details In my SCNTechnique configuration, I have two passes that need to share the same depth buffer for proper occlusion handling: "passes": [ "box1_pass": [ "draw": "DRAW_SCENE", "includeCategoryMask": 1, "colorStates": [ "clear": true, "clearColor": "0 0 0 0" // Expecting transparent black ], "depthStates": [ "clear": true, "enableWrite": true ], "outputs": [ "depth": "box1_depth", "color": "box1_color" ], ], "box2_pass": [ "draw": "DRAW_SCENE", "includeCategoryMask": 2, "colorStates": [ "clear": true, "clearColor": "0 0 0 0" // Also expecting transparent black ], "depthStates": [ "clear": false, "enableWrite": false ], "outputs": [ "depth": "box1_depth", // Sharing the same depth buffer "color": "box2_color", ], ], "final_quad": [ "draw": "DRAW_QUAD", "metalVertexShader": "myVertexShader", "metalFragmentShader": "myFragmentShader", "inputs": [ "box1_color": "box1_color", "box2_color": "box2_color", ], "outputs": [ "color": "COLOR" ] ] ] And the metal shader used to display box1_color and box2_color with splitting: fragment half4 myFragmentShader(VertexOut in [[stage_in]], texture2d<half, access::sample> box1_color [[texture(0)]], texture2d<half, access::sample> box2_color [[texture(1)]]) { half4 color1 = box1_color.sample(s, in.texcoord); half4 color2 = box2_color.sample(s, in.texcoord); if (in.texcoord.x < 0.5) { return color1; } return color2; }; Expected Behavior Both passes should clear their color targets to transparent black (0, 0, 0, 0) The depth buffer should be shared between passes for proper occlusion Actual Behavior Both box1_color and box2_color targets contain the scene background instead of being cleared to transparent (see attached image) This happens even when I explicitly set clearColor: "0 0 0 0" for both passes Setting scene.background.contents = UIColor.clear makes the clearColor work as expected, but I need to keep the scene background for other purposes What I've Tried Setting different clearColor values - all are ignored when sharing depth buffer Using DRAW_NODE instead of DRAW_SCENE - didn't solve the issue Creating a separate pass to capture the background - the background still appears in the other passes Various combinations of clear flags and render orders Environment iOS/macOS, running with "My Mac (Designed for iPad)" Xcode 16.2 Question Is this a known limitation of SceneKit when passes share a depth buffer? Is there a workaround to achieve truly transparent clear colors while maintaining a shared depth buffer for occlusion testing? The core issue seems to be that SceneKit automatically renders the scene background in every DRAW_SCENE pass when a shared depth buffer is detected, overriding any clearColor settings. Any insights or workarounds would be greatly appreciated. Thank you!
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1
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796
Activity
Jun ’25
MIDI Drag-and-drop to Logic Pro via NSItemProvider
Logic Pro recently changed the way it accepts drag and drop. If the ItemProvider contains UTType.midi, then Logic Pro shows visual feedback for the drop operation, but when the item is dropped, nothing happens. In the past, drag-and-drop used to work. With today's version (Logic Pro 11.2), the only way I was able to successfully drop MIDI was to provide UTType.fileURL and no other data types. But that's not a viable solution; I need other data types to be included too. As a side note, I tested with Ableton Live 12 and it works with no issue. Is this a bug in Logic Pro? What ItemProvider structure does Logic Pro expect to correctly receive the MIDI data?
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5
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387
Activity
Jun ’25
Building macOS apps with Xcode 26 on macOS 26 VM
I'm trying to setup a macOS 26 build environment in a VM (using UTM and the virtualization framework Apple provides). I have Xcode 26 installed and have logged into my Apple ID and verified that the team and other configuration looks fine in Xcode settings. When trying to build the macOS app, I see errors saying the VM's device ID has not been registered. I have confirmed that the device ID is registered both in the Provisioning portal AND the downloaded .provisionprofiles (in Library > Developer > Xcode > UserData). This problem appears on multiple targets (e.g. the main app and extensions). If I try to manually provision the app, using the Provisioning portal, I can build the product, but it will not launch because of Gatekeeper issues. Finally, signing to run locally doesn't work either. As the app launches, frameworks refuse to load because Team IDs don't match. With ad hoc provisioning, there are no Team IDs. I've come to the conclusion that this just isn't possible. Which is a shame because I need to support products with a build environment on macOS 15 and cannot move over to macOS 26 yet. I suspect many developers outside of Apple are in a similar position.
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47
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11
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9.7k
Activity
Jun ’25
FSKit module mount fails with permission error on physical disks
I'm trying to make an FSKit module for NTFS read-write filesystem and at the stage where everything is more or less working fine as long as I mount the volume via mount -F and that volume is a RAM disk. However, since the default NTFS read-only driver is already present in macOS, this introduces an additional challenge. Judging by the DiskArbitration sources, it looks like all FSKit modules are allowed to probe anything only after all kext modules. So, in this situation, any third-party NTFS FSKit module is effectively blocked from using DiskArbitration mechanisms at all because it's always masked during the probing by the system's read-only kext. This leaves mount -F as the only means to mount the NTFS volume via FSKit. However, even that doesn't work for volumes on real (non-RAM) disks due to permission issues. The logs in Console.app hint that the FSKit extension is running; however, it looks like the fskitd itself doesn't have permissions to access real disks if it's initiated from the mount utility? default 16:42:41.939498+0200 fskitd New module list <private> default 16:42:41.939531+0200 fskitd Old modules (null) default 16:42:41.939578+0200 fskitd Added 2 identifiers: <private> default 16:42:41.939651+0200 fskitd [0x7fc58020bf00] activating connection: mach=true listener=true peer=false name=com.apple.filesystems.fskitd debug 16:42:41.939768+0200 fskitd main:RunLoopRun debug 16:42:41.939811+0200 fskitd -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: start default 16:42:41.939870+0200 fskitd Incomming connection, entitled 0 debug 16:42:41.940021+0200 fskitd -[liveFilesMountServiceDelegate listener:shouldAcceptNewConnection:]: accepting connection default 16:42:41.940048+0200 fskitd [0x7fc580006120] activating connection: mach=false listener=false peer=true name=com.apple.filesystems.fskitd.peer[1816].0x7fc580006120 default 16:42:41.940325+0200 fskitd Hello FSClient! entitlement no default 16:42:41.940977+0200 fskitd About to get current agent for 503 default 16:42:41.941104+0200 fskitd [0x7fc580015480] activating connection: mach=true listener=false peer=false name=com.apple.fskit.fskit_agent info 16:42:41.941227+0200 fskitd About to call to fskit_agent debug 16:42:42.004630+0200 fskitd -[fskitdAgentManager currentExtensionForShortName:auditToken:replyHandler:]_block_invoke: Found extension for fsShortName (<private>) info 16:42:42.005409+0200 fskitd Probe starting on <private> debug 16:42:42.005480+0200 fskitd -[FSResourceManager getResourceState:]:not_found:<private> debug 16:42:42.005528+0200 fskitd -[FSResourceManager addTaskUUID:resource:]:<private>: Adding task (<private>) debug 16:42:42.005583+0200 fskitd applyResource starting with resource <private> kind 1 default 16:42:42.005609+0200 fskitd About to get current agent for 503 info 16:42:42.005629+0200 fskitd About to call to fskit_agent debug 16:42:42.006700+0200 fskitd -[fskitdXPCServer getExtensionModuleFromID:forToken:]_block_invoke: Found extension <private>, attrs <private> default 16:42:42.006829+0200 fskitd About to get current agent for 503 info 16:42:42.006858+0200 fskitd About to call to fskit_agent, bundle ID <private>, instanceUUID <private> default 16:42:42.070923+0200 fskitd About to grab assertion on pid 1820 default 16:42:42.071058+0200 fskitd Initializing connection default 16:42:42.071141+0200 fskitd Removing all cached process handles default 16:42:42.071185+0200 fskitd Sending handshake request attempt #1 to server default 16:42:42.071223+0200 fskitd Creating connection to com.apple.runningboard info 16:42:42.071224+0200 fskitd Acquiring assertion: <RBSAssertionDescriptor| "com.apple.extension.session" ID:(null) target:1820> default 16:42:42.071258+0200 fskitd [0x7fc58001cdc0] activating connection: mach=true listener=false peer=false name=com.apple.runningboard default 16:42:42.075617+0200 fskitd Handshake succeeded default 16:42:42.075660+0200 fskitd Identity resolved as osservice<com.apple.filesystems.fskitd> debug 16:42:42.076337+0200 fskitd Adding assertion 183-1817-1669 to dictionary debug 16:42:42.076385+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]:bsdName:<private> default 16:42:42.076457+0200 fskitd [0x7fc5801092e0] activating connection: mach=true listener=false peer=false name=com.apple.fskit.fskit_helper default 16:42:42.077706+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]_block_invoke: Open device returned error Error Domain=NSPOSIXErrorDomain Code=13 info 16:42:42.077760+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]: failed to open device <private>, Error Domain=NSPOSIXErrorDomain Code=13 default 16:42:42.077805+0200 fskitd [0x7fc5801092e0] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() debug 16:42:42.077830+0200 fskitd +[FSBlockDeviceResource(Project) openWithBSDName:writable:auditToken:replyHandler:]:end info 16:42:42.078459+0200 fskitd openWith returned err Error Domain=NSPOSIXErrorDomain Code=13 dev (null) error 16:42:42.078501+0200 fskitd -[fskitdXPCServer getRealResource:auditToken:reply:]: Unable to convert proxy FSBlockDeviceResource into open resource error 16:42:42.078538+0200 fskitd -[fskitdXPCServer applyResource:targetBundle:instanceID:initiatorAuditToken:authorizingAuditToken:isProbe:usingBlock:]: Can't get the real resource of <private> default 16:42:42.105443+0200 fskitd [0x7fc580006120] invalidated because the client process (pid 1816) either cancelled the connection or exited The mount utility call I use is the same for RAM and real disks with the only difference being the device argument and this permission error is only relevant for real disks case. So, the proper solution (using DiskArbitration) seems to be blocked architecturally in this use case due to FSKit modules being relegated to the fallback role. Is this subject to change in the future? The remaining workaround with using the mount directly doesn't work for unclear reasons. Is that permission error a bug? Or am I missing something?
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