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cannot run app on external iPhone
I changed something with Bundle Identifier... since then I cannot trust the certificate anymore on iPhone. It just won't show up. I reinstalled new profile, new bundle id, completely reinstalled iPhone... created new certificates, downloaded... nothing... I thinks it needs internet connection, but connection works just fine Unable to Verify App An internet connection is required to verify trust of the developer "Apple Development: My Name (22YBQVQJZK). This app will not be available until verified. this makes me crazy.. I lost like 5 hours on this.. still it does not work... Apple Intelligence tried like everything .. didn't help
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How can I use private AI agents in Xcode 26.3?
I work on some proprietary codebases and can only use private AI services with them (currently MiniMax M2.1 and GLM 4.7). It all works great with both Claude Code and OpenCode agents, and I'd like to leverage the new agentic capabilities that are now in Xcode 26.3. I'm not seeing any option to connect to OpenCode, and both the Anthropic and OpenAI providers require an enterprise account (which I don't have access to). Are there any options that I'm missing here?
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Verify App Process Never Verifies
I have an iOS app that I want to run on my device via Xcode and the USB-C cable. Once I run it through Xcode with my device as the target the app builds on device. But then I get an error message stating I need to Verify App via the Settings section "VPN & Device Management" I click on my account under "Developer App" and I trust my developer account. Then I am asked to "Verify App" And when I do so I can a spinning icon that spins for a minute. Spinning Icon stops and I still cant use the app. I have tried a couple of different things in particular Here is the Xcode error output : Domain: IDELaunchCoreDevice Code: 0 Recovery Suggestion: Verify that the Developer App certificate for your account is trusted on your device. Open Settings on the device and navigate to General -> VPN & Device Management, then select your Developer App certificate to trust it. User Info: { DVTErrorCreationDateKey = "2026-03-10 21:02:06 +0000"; IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker; } -- The application failed to launch. Domain: com.apple.dt.CoreDeviceError Code: 10002 User Info: { BundleIdentifier = "com.clawfighter2.ios"; } -- The request to open "com.clawfighter2.ios" failed. Domain: FBSOpenApplicationServiceErrorDomain Code: 1 Failure Reason: The request was denied by service delegate (SBMainWorkspace) for reason: Security ("Unable to launch com.clawfighter2.ios because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user"). User Info: { BSErrorCodeDescription = RequestDenied; FBSOpenApplicationRequestID = 0xa301; } -- The operation couldn’t be completed. Unable to launch com.clawfighter2.ios because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. Domain: FBSOpenApplicationErrorDomain Code: 3 Failure Reason: Unable to launch com.clawfighter2.ios because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. User Info: { BSErrorCodeDescription = Security; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008140-001A04E02193001C"; "device_isCoreDevice" = 1; "device_model" = "iPhone17,1"; "device_osBuild" = "26.3.1 (23D8133)"; "device_osBuild_monotonic" = 2303813300; "device_os_variant" = 1; "device_platform" = "com.apple.platform.iphoneos"; "device_platform_family" = 2; "device_reality" = 1; "device_thinningType" = "iPhone17,1"; "device_transport" = 1; "launchSession_schemeCommand" = Run; "launchSession_schemeCommand_enum" = 1; "launchSession_targetArch" = arm64; "launchSession_targetArch_enum" = 6; "operation_duration_ms" = 12563; "operation_errorCode" = 0; "operation_errorDomain" = IDELaunchCoreDevice; "operation_errorWorker" = IDELaunchCoreDeviceWorker; "operation_error_reportable" = 0; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 1; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_MTE_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_mtc_enable" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_lldbVersion_component_idx_1" = 0; "param_lldbVersion_monotonic" = 170302360103; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos26.2"; "sdk_osVersion" = "26.2"; "sdk_platformID" = 2; "sdk_variant" = iphoneos; "sdk_version_monotonic" = 2302005700; } -- System Information macOS Version 26.3 (Build 25D125) Xcode 26.3 (24587) (Build 17C529) Timestamp: 2026-03-10T16:02:06-05:00
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Request: Option to Position Coding Assistant on the Right Side in Xcode
Dear Xcode Team, Please consider adding an option to position the Coding Assistant on the right side of the editor. Currently, when the assistant panel is open, it makes it difficult to access the Project Navigator at the same time. Having the ability to move the Coding Assistant to the right side would allow developers to keep the Project Navigator visible while interacting with the assistant, improving workflow and efficiency. Thank you
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The xcode 26.3 project fails to compile after updating
0 0x10109152c __assert_rtn + 252 1 0x101006054 void std::__1::__introsort<std::__1::_ClassicAlgPolicy, ld::AliasAddressOrderer&, ld::Atom const**, false>(ld::Atom const**, ld::Atom const**, ld::AliasAddressOrderer&, std::__1::iterator_traits<ld::Atom const**>::difference_type, bool) + 0 2 0x1010059a4 ld::LayoutLinkedImage::assignAtomOffsetsInSection(ld::SectionLayout&, unsigned int, bool) + 680 3 0x10100a724 void dispatchForEach<ld::SectionLayout*, ld::LayoutLinkedImage::sortAtomsWithinSections()::$_0>(std::__1::span<ld::SectionLayout*, 18446744073709551615ul>, unsigned long, ld::LayoutLinkedImage::sortAtomsWithinSections()::$_0)::'lambda'(unsigned long)::operator()(unsigned long) const + 7852 4 0x180818aec _dispatch_client_callout2 + 16 5 0x1808137f8 _dispatch_apply_invoke3 + 336 6 0x180818ad4 _dispatch_client_callout + 16 7 0x180801a60 _dispatch_once_callout + 32 8 0x180812938 _dispatch_apply_invoke + 252 9 0x180818ad4 _dispatch_client_callout + 16 10 0x1808359dc _dispatch_channel_invoke.cold.5 + 32 11 0x18081113c _dispatch_root_queue_drain + 736 12 0x180811784 _dispatch_worker_thread2 + 180 13 0x1809b7e10 _pthread_wqthread + 232 ld snapshot written at /tmp/AIChatDoctor-2026-03-10-150254.ld-snapshot ld: Assertion failed: (aliasSectionNum == sectionNum && "alias and its target must be located in the same section"), function assignAliasAtomOffsetInSection, file Layout.cpp, line 4805. clang: error: linker command failed with exit code 1 (use -v to see invocation)
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Edit Legal Entity
**To offer apps or other in-app purchases, you must update your legal entity information prior to signing the Paid Apps Agreement. Edit Legal entity ** Hello everyone, i have for days and weeks tried to change this so i can update my address, but i cannot change it by my own. And all i see is message above Does anyone know exactly how long it takes to be updated by apple support? what other alternatives there to sign up for business agreements so i can not loose much time ? Thanks
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Linker trying to link Metal toolchain for every object file on Catalyst
When building our project for Mac Catalyst with Xcode 26.2, we get this warning almost a hundred times, once for every object file: directory not found for option '-L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' Somehow, every Link <FileName>.o build step got the following parameter, regardless if the target contained Metal files or not: -L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst The toolchain is mounted at this point, but the directory usr/lib/swift/maccatalyst doesn't exist. When building the project for iOS, the option doesn't exist and the warning is not shown. We already check the build settings, but we couldn't find a reason why the linker is trying to link against the toolchain here. Even for targets that do contain Metal files, we get the following linker warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Is this a known issue? Is there a way to get rid of these warnings?
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Apple Developer Program membership still pending after 7 days (payment completed)
Hello, I enrolled in the Apple Developer Program as an individual through the developer.apple.com website. The payment was successfully charged from my credit card and I also received the official Apple invoice. However, my membership status is still showing as "Pending" in my developer account and I cannot access App Store Connect. It has now been more than 7 days since the purchase. Order Number: W1568033429 I also contacted Apple Developer Support but have not received any response yet. Has anyone experienced a similar issue or delay? Is there anything else I should do to resolve this? Thank you.
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No identity found: Command CodeSign failed with a nonzero exit code
Hello! I'm new to xcode and am developing an iOS app. I hit the following error when build my app: MY_SHA no identity found Command CodeSign failed with a nonzero exit code I have generated my certificate through xcode. I can see the Certificate and the private key in Keychain -> login. But it's not that private key is under the Certificate. They are listed in parallel. The certificate appears in Certificate tab but not in My Certificate Tab. Would that matter? security find-certificate -a -Z | grep -A1 "Apple Development" Gives me the certificate. But security find-identity -v -p codesigning give 0 valid identity found. Could you help me figure out what could be the reason for this? I've been stuck for several days now. Thank you so much!
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Active Membership but Xcode shows "Red X" at Certificates, Identifiers & Profiles
Hi everyone, I am struggling with a persistent issue regarding my Developer Program membership and Xcode syncing. Even though the Apple Developer Portal shows that my developer license is active and I have full access to App Store Connect, it is unfortunately not possible to sign applications with this account. It behaves as if the license wasn't active. The Symptoms: -Portal status: Active (Account Holder/Admin), -Xcode Settings: When I navigate to Settings > Accounts and select my team, there is a Red X displayed next to "Certificates, Identifiers & Profiles.", Xcode suggests there is an issue accessing these resources and I cannot sign any binaries. Confirmed the membership is active in the web portal. Everything seems configured correctly on the web side, but the account simply doesn't work locally in Xcode. Has anyone faced this specific "Red X" issue despite a valid membership? Is there a specific cache I need to clear or a way to force Xcode to re-fetch the correct status? Any advice on how to resolve this loop would be greatly appreciated. Thanks! :)
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Xcode hangs on git network operations
In Xcode 26.3 and 26.4, when I use Xcode's built-in git functionality to do a "pull" or "fetch", Xcode presents a dialog saying it's performing the operation, but it never completes. The dialog remains on screen with a spinner. My remote repos are stored on a Mac mini on my local network and I access them via SSH. The git command line works fine, as does the tool Git Tower. I've filed this as FB22091014. Has anyone else seen this, and if so, found a solution?
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Every Unity project with ARKit doesn't open in Testflight
Even when making a completely fresh Unity project, if I include ARKit and upload it to testflight, when I open it on my ipad it says 'Couldn't Load App'. If I don't include testflight the app opens fine. If I build the app directly to my ipad the app works fine. It opens if I set ARKit to 'optional' but then the AR doesn't work. I have included a camera and location usage description so it's not that. Really not sure what's going on, any help would be massively appreciated!
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Lock Screen shows skip buttons instead of next/previous when using MPRemoteCommandCenter with AVPlayer playlist
Hello, I’m building an iOS video player using AVPlayer and a custom playback queue. I implemented remote controls using MPRemoteCommandCenter and enabled: nextTrackCommand previousTrackCommand playCommand pauseCommand I disabled: skipForwardCommand skipBackwardCommand seekForwardCommand seekBackwardCommand I also set queue metadata in MPNowPlayingInfoCenter: MPNowPlayingInfoPropertyPlaybackQueueIndex MPNowPlayingInfoPropertyPlaybackQueueCount Even with these commands enabled and the queue count greater than 1, the iOS lock screen continues to display the 10-second skip buttons instead of the previous/next track buttons. The commands themselves work correctly when triggered externally (Control Center, headphones, etc.), but the UI still shows the skip controls. Is there a way to force the lock screen UI to display previous / next track buttons for a video playlist? Or is this behavior expected when using AVPlayer with video content? Thanks.
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Individual to Organisation migration stuck — escalated in February, still no update
I started the process of migrating my developer account from Individual to Organisation back in December. I've signed all the required agreements and provided everything that was asked of me. The account is now stuck mid-migration and I can't do anything with it in the meantime. On 20th February I was told my request had been escalated to a senior advisor. That was three weeks ago. I've heard nothing since. I'm paying for a developer membership that I currently can't use. I can't ship, I can't manage my account, I can't do anything, I'm just waiting on a process that seems to have stalled completely with no visibility on when or if it'll move. I'm not posting here to vent. I'm posting because I don't know what else to do. The escalation path I was given has gone quiet, and there's no way for me to chase it or get a status update. Is there anyone at Apple who can look into this, or at least confirm the request is still active? A case number, a timeline, anything. I just need to know it hasn't fallen through the cracks.
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Apple Developer Program – Payment Already Made but Still Prompted to Pay
Hello, I recently paid for the Apple Developer Program membership, but I am still being prompted to complete payment as if my subscription has not been processed. I have already been charged, and the payment appears to have gone through on my end. However, my account still shows an unpaid or inactive status, and I continue to receive payment prompts. Could you please investigate this issue and confirm that my membership is active? If there is a duplicate charge or a processing error, I would appreciate your assistance in resolving it. Thank you for your help.
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cannot run app on external iPhone
I changed something with Bundle Identifier... since then I cannot trust the certificate anymore on iPhone. It just won't show up. I reinstalled new profile, new bundle id, completely reinstalled iPhone... created new certificates, downloaded... nothing... I thinks it needs internet connection, but connection works just fine Unable to Verify App An internet connection is required to verify trust of the developer "Apple Development: My Name (22YBQVQJZK). This app will not be available until verified. this makes me crazy.. I lost like 5 hours on this.. still it does not work... Apple Intelligence tried like everything .. didn't help
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1
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0
Views
54
Activity
1w
How can I use private AI agents in Xcode 26.3?
I work on some proprietary codebases and can only use private AI services with them (currently MiniMax M2.1 and GLM 4.7). It all works great with both Claude Code and OpenCode agents, and I'd like to leverage the new agentic capabilities that are now in Xcode 26.3. I'm not seeing any option to connect to OpenCode, and both the Anthropic and OpenAI providers require an enterprise account (which I don't have access to). Are there any options that I'm missing here?
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5
Views
1.2k
Activity
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Verify App Process Never Verifies
I have an iOS app that I want to run on my device via Xcode and the USB-C cable. Once I run it through Xcode with my device as the target the app builds on device. But then I get an error message stating I need to Verify App via the Settings section "VPN & Device Management" I click on my account under "Developer App" and I trust my developer account. Then I am asked to "Verify App" And when I do so I can a spinning icon that spins for a minute. Spinning Icon stops and I still cant use the app. I have tried a couple of different things in particular Here is the Xcode error output : Domain: IDELaunchCoreDevice Code: 0 Recovery Suggestion: Verify that the Developer App certificate for your account is trusted on your device. Open Settings on the device and navigate to General -> VPN & Device Management, then select your Developer App certificate to trust it. User Info: { DVTErrorCreationDateKey = "2026-03-10 21:02:06 +0000"; IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker; } -- The application failed to launch. Domain: com.apple.dt.CoreDeviceError Code: 10002 User Info: { BundleIdentifier = "com.clawfighter2.ios"; } -- The request to open "com.clawfighter2.ios" failed. Domain: FBSOpenApplicationServiceErrorDomain Code: 1 Failure Reason: The request was denied by service delegate (SBMainWorkspace) for reason: Security ("Unable to launch com.clawfighter2.ios because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user"). User Info: { BSErrorCodeDescription = RequestDenied; FBSOpenApplicationRequestID = 0xa301; } -- The operation couldn’t be completed. Unable to launch com.clawfighter2.ios because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. Domain: FBSOpenApplicationErrorDomain Code: 3 Failure Reason: Unable to launch com.clawfighter2.ios because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. User Info: { BSErrorCodeDescription = Security; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008140-001A04E02193001C"; "device_isCoreDevice" = 1; "device_model" = "iPhone17,1"; "device_osBuild" = "26.3.1 (23D8133)"; "device_osBuild_monotonic" = 2303813300; "device_os_variant" = 1; "device_platform" = "com.apple.platform.iphoneos"; "device_platform_family" = 2; "device_reality" = 1; "device_thinningType" = "iPhone17,1"; "device_transport" = 1; "launchSession_schemeCommand" = Run; "launchSession_schemeCommand_enum" = 1; "launchSession_targetArch" = arm64; "launchSession_targetArch_enum" = 6; "operation_duration_ms" = 12563; "operation_errorCode" = 0; "operation_errorDomain" = IDELaunchCoreDevice; "operation_errorWorker" = IDELaunchCoreDeviceWorker; "operation_error_reportable" = 0; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 1; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_MTE_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_mtc_enable" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_lldbVersion_component_idx_1" = 0; "param_lldbVersion_monotonic" = 170302360103; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos26.2"; "sdk_osVersion" = "26.2"; "sdk_platformID" = 2; "sdk_variant" = iphoneos; "sdk_version_monotonic" = 2302005700; } -- System Information macOS Version 26.3 (Build 25D125) Xcode 26.3 (24587) (Build 17C529) Timestamp: 2026-03-10T16:02:06-05:00
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60
Activity
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Request: Option to Position Coding Assistant on the Right Side in Xcode
Dear Xcode Team, Please consider adding an option to position the Coding Assistant on the right side of the editor. Currently, when the assistant panel is open, it makes it difficult to access the Project Navigator at the same time. Having the ability to move the Coding Assistant to the right side would allow developers to keep the Project Navigator visible while interacting with the assistant, improving workflow and efficiency. Thank you
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1
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3
Views
72
Activity
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Using iOS App on iPhone 5s with iOS 12.5.8
Objective: Downloading and running an old Swift iOS App on iPhone 5s with iOS 12.5.8. Development System and Tools: Apple macBook, M4 Pro, running macOS Tahoe 26.3.1 (25D2128). Xcode Version 26.3 (17C529)
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Activity
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The xcode 26.3 project fails to compile after updating
0 0x10109152c __assert_rtn + 252 1 0x101006054 void std::__1::__introsort<std::__1::_ClassicAlgPolicy, ld::AliasAddressOrderer&, ld::Atom const**, false>(ld::Atom const**, ld::Atom const**, ld::AliasAddressOrderer&, std::__1::iterator_traits<ld::Atom const**>::difference_type, bool) + 0 2 0x1010059a4 ld::LayoutLinkedImage::assignAtomOffsetsInSection(ld::SectionLayout&, unsigned int, bool) + 680 3 0x10100a724 void dispatchForEach<ld::SectionLayout*, ld::LayoutLinkedImage::sortAtomsWithinSections()::$_0>(std::__1::span<ld::SectionLayout*, 18446744073709551615ul>, unsigned long, ld::LayoutLinkedImage::sortAtomsWithinSections()::$_0)::'lambda'(unsigned long)::operator()(unsigned long) const + 7852 4 0x180818aec _dispatch_client_callout2 + 16 5 0x1808137f8 _dispatch_apply_invoke3 + 336 6 0x180818ad4 _dispatch_client_callout + 16 7 0x180801a60 _dispatch_once_callout + 32 8 0x180812938 _dispatch_apply_invoke + 252 9 0x180818ad4 _dispatch_client_callout + 16 10 0x1808359dc _dispatch_channel_invoke.cold.5 + 32 11 0x18081113c _dispatch_root_queue_drain + 736 12 0x180811784 _dispatch_worker_thread2 + 180 13 0x1809b7e10 _pthread_wqthread + 232 ld snapshot written at /tmp/AIChatDoctor-2026-03-10-150254.ld-snapshot ld: Assertion failed: (aliasSectionNum == sectionNum && "alias and its target must be located in the same section"), function assignAliasAtomOffsetInSection, file Layout.cpp, line 4805. clang: error: linker command failed with exit code 1 (use -v to see invocation)
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72
Activity
1w
I'm having trouble activating my Developer Account program.
I signed up for the Developer Account Program, but I keep getting a message that my registration is under review. Obviously, I haven't paid yet because I couldn't find a link to pay the $99 when I signed up. I've sent two emails for support, but I haven't received a response. Has anyone else had the same problem? Thanks.
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35
Activity
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Edit Legal Entity
**To offer apps or other in-app purchases, you must update your legal entity information prior to signing the Paid Apps Agreement. Edit Legal entity ** Hello everyone, i have for days and weeks tried to change this so i can update my address, but i cannot change it by my own. And all i see is message above Does anyone know exactly how long it takes to be updated by apple support? what other alternatives there to sign up for business agreements so i can not loose much time ? Thanks
Replies
0
Boosts
0
Views
36
Activity
1w
Linker trying to link Metal toolchain for every object file on Catalyst
When building our project for Mac Catalyst with Xcode 26.2, we get this warning almost a hundred times, once for every object file: directory not found for option '-L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' Somehow, every Link <FileName>.o build step got the following parameter, regardless if the target contained Metal files or not: -L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst The toolchain is mounted at this point, but the directory usr/lib/swift/maccatalyst doesn't exist. When building the project for iOS, the option doesn't exist and the warning is not shown. We already check the build settings, but we couldn't find a reason why the linker is trying to link against the toolchain here. Even for targets that do contain Metal files, we get the following linker warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Is this a known issue? Is there a way to get rid of these warnings?
Replies
2
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3
Views
460
Activity
1w
enrollment could not be completed
I want to publish an app, but my developer account is under Bashir Sons Group. When I visit developer.apple.com/account and go to Enroll, it shows my personal name instead of the company name, and I get this error: 'Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time.'
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79
Activity
1w
Apple Developer Program membership still pending after 7 days (payment completed)
Hello, I enrolled in the Apple Developer Program as an individual through the developer.apple.com website. The payment was successfully charged from my credit card and I also received the official Apple invoice. However, my membership status is still showing as "Pending" in my developer account and I cannot access App Store Connect. It has now been more than 7 days since the purchase. Order Number: W1568033429 I also contacted Apple Developer Support but have not received any response yet. Has anyone experienced a similar issue or delay? Is there anything else I should do to resolve this? Thank you.
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0
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0
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62
Activity
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No identity found: Command CodeSign failed with a nonzero exit code
Hello! I'm new to xcode and am developing an iOS app. I hit the following error when build my app: MY_SHA no identity found Command CodeSign failed with a nonzero exit code I have generated my certificate through xcode. I can see the Certificate and the private key in Keychain -> login. But it's not that private key is under the Certificate. They are listed in parallel. The certificate appears in Certificate tab but not in My Certificate Tab. Would that matter? security find-certificate -a -Z | grep -A1 "Apple Development" Gives me the certificate. But security find-identity -v -p codesigning give 0 valid identity found. Could you help me figure out what could be the reason for this? I've been stuck for several days now. Thank you so much!
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47
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Active Membership but Xcode shows "Red X" at Certificates, Identifiers & Profiles
Hi everyone, I am struggling with a persistent issue regarding my Developer Program membership and Xcode syncing. Even though the Apple Developer Portal shows that my developer license is active and I have full access to App Store Connect, it is unfortunately not possible to sign applications with this account. It behaves as if the license wasn't active. The Symptoms: -Portal status: Active (Account Holder/Admin), -Xcode Settings: When I navigate to Settings > Accounts and select my team, there is a Red X displayed next to "Certificates, Identifiers & Profiles.", Xcode suggests there is an issue accessing these resources and I cannot sign any binaries. Confirmed the membership is active in the web portal. Everything seems configured correctly on the web side, but the account simply doesn't work locally in Xcode. Has anyone faced this specific "Red X" issue despite a valid membership? Is there a specific cache I need to clear or a way to force Xcode to re-fetch the correct status? Any advice on how to resolve this loop would be greatly appreciated. Thanks! :)
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274
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libclang_rt.fuzzer_osx.a not found
I tried to build my project with -fsanitize=fuzzer. This failed to link with libclang_rt.fuzzer_osx.a not found when attempting to link the code. I mean really!! Why on earth would you exclude this from the version of clang that ships with XCode!
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79
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Xcode hangs on git network operations
In Xcode 26.3 and 26.4, when I use Xcode's built-in git functionality to do a "pull" or "fetch", Xcode presents a dialog saying it's performing the operation, but it never completes. The dialog remains on screen with a spinner. My remote repos are stored on a Mac mini on my local network and I access them via SSH. The git command line works fine, as does the tool Git Tower. I've filed this as FB22091014. Has anyone else seen this, and if so, found a solution?
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Every Unity project with ARKit doesn't open in Testflight
Even when making a completely fresh Unity project, if I include ARKit and upload it to testflight, when I open it on my ipad it says 'Couldn't Load App'. If I don't include testflight the app opens fine. If I build the app directly to my ipad the app works fine. It opens if I set ARKit to 'optional' but then the AR doesn't work. I have included a camera and location usage description so it's not that. Really not sure what's going on, any help would be massively appreciated!
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84
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Lock Screen shows skip buttons instead of next/previous when using MPRemoteCommandCenter with AVPlayer playlist
Hello, I’m building an iOS video player using AVPlayer and a custom playback queue. I implemented remote controls using MPRemoteCommandCenter and enabled: nextTrackCommand previousTrackCommand playCommand pauseCommand I disabled: skipForwardCommand skipBackwardCommand seekForwardCommand seekBackwardCommand I also set queue metadata in MPNowPlayingInfoCenter: MPNowPlayingInfoPropertyPlaybackQueueIndex MPNowPlayingInfoPropertyPlaybackQueueCount Even with these commands enabled and the queue count greater than 1, the iOS lock screen continues to display the 10-second skip buttons instead of the previous/next track buttons. The commands themselves work correctly when triggered externally (Control Center, headphones, etc.), but the UI still shows the skip controls. Is there a way to force the lock screen UI to display previous / next track buttons for a video playlist? Or is this behavior expected when using AVPlayer with video content? Thanks.
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31
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Individual to Organisation migration stuck — escalated in February, still no update
I started the process of migrating my developer account from Individual to Organisation back in December. I've signed all the required agreements and provided everything that was asked of me. The account is now stuck mid-migration and I can't do anything with it in the meantime. On 20th February I was told my request had been escalated to a senior advisor. That was three weeks ago. I've heard nothing since. I'm paying for a developer membership that I currently can't use. I can't ship, I can't manage my account, I can't do anything, I'm just waiting on a process that seems to have stalled completely with no visibility on when or if it'll move. I'm not posting here to vent. I'm posting because I don't know what else to do. The escalation path I was given has gone quiet, and there's no way for me to chase it or get a status update. Is there anyone at Apple who can look into this, or at least confirm the request is still active? A case number, a timeline, anything. I just need to know it hasn't fallen through the cracks.
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Developer account has been pending for 5 day
my apple develop account has been pending for 5 days and i contacted 2 days ago and they also havent gotten back to me I'm working on an app and would like to publish it but i cant even get a developer account does anyone know how to get this fixed or do i just have to keep waiting i heard 5 days is rare so am i just unlucky or is this never gonna get aproved
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Apple Developer Program – Payment Already Made but Still Prompted to Pay
Hello, I recently paid for the Apple Developer Program membership, but I am still being prompted to complete payment as if my subscription has not been processed. I have already been charged, and the payment appears to have gone through on my end. However, my account still shows an unpaid or inactive status, and I continue to receive payment prompts. Could you please investigate this issue and confirm that my membership is active? If there is a duplicate charge or a processing error, I would appreciate your assistance in resolving it. Thank you for your help.
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