Dive into the vast array of tools and services available to developers.

Posts under General subtopic

Post

Replies

Boosts

Views

Activity

The future of Rosetta
Hello, From what I have heard, macOS will soon phase out Rosetta. I was wondering if Rosetta will still be available to install separately (instead of being preinstalled). I don't use Rosetta to run applications, because all the applications I use are ARM. However, for my YouTube channel, I often use the -arch x86_64 flag with clang. I do this so I can show the result from objdump and teach x86_64 Assembly, while also running the program through Rosetta. This may be a very niche use case, however I was still curious. Thank you!
2
0
310
Mar ’26
Xcode 26 Beta Simulator Bug: Issue with Fast Account Creation Using Passkeys
Hi everyone, We’re testing the new iOS 26 capability, Performing Fast Account Creation with Passkeys, using the sample project provided here: Performing Fast Account Creation with Passkeys. When running the project on the iOS 26 simulator and tapping the "Sign Up" button, we encounter the following error: The operation couldn’t be completed. (com.apple.AuthenticationServices.AuthorizationError error 1010.) From the header file, this error is described as: /// ASAuthorizationError.h /// This error signals that the device is not currently set up to create passkeys. ASAuthorizationErrorDeviceNotConfiguredForPasskeyCreation AS_API_AVAILABLE(ios(19.0), macos(16.0), visionos(3.0)) = 1010, We’ve tested this on both Xcode 26 Beta 1 and Beta 2, and the error persists on the simulator in both versions. However, when testing on a physical iOS 26 device, everything works as expected, just like in the WWDC demo. Could this issue be related to missing simulator settings? Or is it a potential bug in the simulator? Any advice would be greatly appreciated. Thanks in advance!
5
0
576
Nov ’25
symbolicate crashlog using .symbols files instead of dSYMs
Hi, Some crashes downloaded from TestFlight aren't symbolicated by Xcode and I don't know why, here's an example: Although all uploaded builds contain debug symbols (Symbols directory with .symbols files) and other crashlogs in the same version are symbolicated just fine (also visible on the above SS). I have access only to the .symbols files but not to the original dSYMs and I wonder how to perform symbolication manually. I tried pointing atos and symbolicatecrash utilities to respective .symbols file, but they are unable to work with it. I'm sure it's possible as TestFlight symbolicates crashlogs using only .symbols files somehow. Could you give a hint?
2
0
425
Mar ’26
🔥 Xcode 26 RC – visionOS App Icon Created with Icon Composer Appears Empty
App Icon created with Icon Composer is empty for visionOS app We are developing a universal app, and the app’s icon was created using Icon Composer. Xcode 26, RC visionOS 26 and visionOS 2.5 App Icons on macOS, iOS, and iPadOS are correct We have archived the app for macOS and iOS and successfully uploaded it to the App Store. This strongly suggests that the App Icon configuration in our project settings is correct for these platforms. App Icon issue on visionOS However, the visionOS app icon is not working as expected: When testing on the Vision Pro simulator (versions 2.x and 26.0), the app icon appears empty. When archiving and submitting to the App Store, the process fails with the following error: The app’s Info.plist file is missing the CFBundleIcons.CFBundlePrimaryIcon key for the visionOS App Icon. This suggests that the project’s App Icon settings may not be correctly applied for visionOS builds. Request for assistance We are preparing to release our app, one of the first to support Liquid Glass, and would greatly appreciate guidance on how to resolve this issue with the visionOS app icon. FB20184218
1
0
479
Sep ’25
Check whether app is built in debug or release mode
Currently, if as a library author you are shipping dependencies as code, you can use the #if DEBUG preprocessor check to execute logic based on whether app is being built for Debug or Release. My concern is more about the approach that should be taken when distributing frameworks/xcframeworks. One approach I am thinking of using is checking the presence of {CFBundleName}.debug.dylib in the main bundle. Is this approach reliable? Do you suggest any other approach?
7
0
581
Dec ’25
Testing Family Controls & Multicast Networking APIs - Educational Use Without Paid Developer Account?
Hi Apple Engineers and fellow developers, I'm a student developer working on an educational focus management app that helps users hide distracting apps during study sessions. The app consists of: macOS app: Simple "Hide apps" button that triggers app hidding sessions iOS app: Uses Screen Time API to temporarily hide selected apps from home screen Communication: Bonjour networking between Mac and iPhone for session coordination The Challenge My app requires two entitlements that aren't available with Personal Developer Teams: com.apple.developer.family-controls (for Screen Time API) com.apple.developer.networking.multicast (for Bonjour device discovery) Current Error Messages text Cannot create a iOS App Development provisioning profile for "focuser.focuser-app". Personal development teams, including "My Name", do not support the Family Controls (Development) capability. Provisioning profile doesn't include the com.apple.developer.family-controls and com.apple.developer.networking.multicast entitlements. My Question for Apple Engineers Is there any legitimate way to test these privacy-sensitive APIs on my own devices for educational/learning purposes without purchasing the $99/year Apple Developer Program membership? I understand the security reasons behind these restrictions, but as a student just learning iOS development, it creates a significant barrier to experimenting with these technologies.
1
0
364
Oct ’25
How to get Publishing errors in Visual Studio 2026
I have my 2 apps written in .NET MAUI on the PC. I have had success deploying them to the Apple App Store from within Visual Studio. https://apps.apple.com/ie/app/the-club-referee/id6752123189 https://apps.apple.com/ie/app/the-club-fan/id6751670297 However sometimes when I go through the Compile - Publish - Distribute process I get no errors but still the app does not appear in TestFlight. Is there anyway I can see where it's failing? Is there an extension for Visual Studio that will show the errors? Can I look on my MacMini and find the deployment errors there?
1
0
81
1w
SF Symbols 7: Hundreds of SF Symbols missing 'Availability' info
In SF Symbols 7 (115), there are 458 symbols missing Availability info. I only discovered this after using one that didn’t appear in iOS 18 but does in iOS 26. Questions: Are there plans to add Availability info for all symbols? If the field is blank, is there a safe latest-OS version we can assume? I realize managing 7,000+ icons is tough, but missing info like this makes development frustrating. It doesn't help that there's no build warning when a named image isn't found, it just defaults to the text label. Screenshot Screenshot of SF Symbols 7 showing three symbols missing Availability info. The symbol ellipsis.circle.badge is selected and its properties pane also shows no Availability info.
2
0
277
Oct ’25
Developer Mode without PC
My phone's charging port is fried. It only charges wirelessly. Fixing it costs the same as the phone. I currently am having a lot of issues enrolling for apple developer program as well, so I can't use test flight right now. I want to enable developer mode on my phone, but it's never been connected to xcode before, so the option is not available. How do I enable developer mode without being able to connect it to a pc? I have a mac, and both my mac and iphone are on the same apple id. thank you
2
0
358
Feb ’26
How to install self signed certificate to iPhone simulator running iOS 18.5?
I am trying to communicate with the backend of my project. So I need to install the certificate into the simulator. I have the .pem file but when I drag-dropped it into the simulator, I got the error "Simulator device failed to complete the requested operation.". The simulator is an iPhone 16 Pro running iOS 18.5. Is there any way to install the cert to my simulator? PS: I can't use Apple Configurator or MDM because I am using the office's Mac. And I can't install anything there. So I can only do it manually.
3
0
443
Nov ’25
Xcode Command Line Tools update not wanted, but persists
I am running Tahoe 26.4.1 on a MacBook Air, M4, 2025. In System Settings, I have an item heading of Software Update Available. Clicking on that brings up "Command Line Tools for Xcode 26.4". The only available choices are to Update Now or Cancel. In the past, I was developing a game, but have quit working on that, and deleted Xcode and Command Line Tools. Wanting the "Command Line Tools ..." line to disappear from System Settings, I called Apple Support, and at their request have followed the steps in "https://developer.apple.com/documentation/xcode/installing-the-command-line-tools" to delete this entry in System Settings, namely the 2 sudo's in that article under the section "Uninstall the command line tools". This did not cause the "Command Line Tools for Xcode 26.4" line in System Settings to disappear (as I was told by Apple support that it would, because I would be deleting the receipt). In Terminal, I did indeed receive a response of "No receipt for 'com.apple.dt.commandlinetools' found at '/'.". I have called developer support, but the individual I spoke with had no useful guidance on how to finish this issue, except to post to the Forum. I would appreciate any guidance on how to delete the "Command Line Tools ..." entry from System Settings.
12
0
291
2w
"Show API Changes" no longer available on Apple Developer Documentation website?
There was a time that Apple Developer Documentation provides a filter to show the changes across versions, at https://developer.apple.com/documentation/technologies , with purple (modified), green (added), and red (deprecated) annotations. I wonder if this feature is completely removed, or is it still hiding somewhere? It is helpful to diff the API changes among versions. Thanks. edit: as pointed out by Rick, here is an archive link to what it used to look like
2
0
287
Jul ’25
iOS 26 Download Link is Broken
I'm trying to download the iOS 26 restore image for my iPhone 14 Pro Max, which is my test device. However, when I attempted to install it directly via the over-the-air (OTA) update, the iPhone rebooted to the iOS 26 "Welcome" screen, but with no touch functionality—the screen was completely unresponsive. I restored the device back to iOS 18.5 and tried the OTA update again, but once more, the touch screen stopped working upon completion. Now, I am trying to download the iOS 26 restore image from the official developer page (https://developer.apple.com/download/#ios-restore-images-ipad-new) to install it manually using my Mac. However, I've run into a problem with the download links: The link for the iPhone 14 Pro Max (iOS 26) restore image actually downloads the iPhone 14 Pro (iOS 18.5) image. Conversely, the link for the iPhone 14 Pro seems to provide the correct iPhone 14 Pro Max (iOS 26) image. The issue is that when I try to restore my iPhone using this seemingly correct file, I receive an error that the firmware file is not valid or compatible. I suspect it's not being properly signed by Apple for my device during the restore process. Does anyone have the correct, official download link for the iOS 26 restore image for the iPhone 14 Pro Max? How can I fix these errors?
5
1
322
Jun ’25
Will Icon Composer support development of tvOS and visionOS icons?
In the beta of Icon Composer, I see macOS, iOS, and watchOS icons, but there is nothing about visionOS and tvOS. Those icons are particularly hard and it would be great if this app worked for developing icons for all Apple platforms. I tried asking this in a WWDC group lab, but they didn't get to it and suggested posting to the forum.
2
1
218
Oct ’25
The future of Rosetta
Hello, From what I have heard, macOS will soon phase out Rosetta. I was wondering if Rosetta will still be available to install separately (instead of being preinstalled). I don't use Rosetta to run applications, because all the applications I use are ARM. However, for my YouTube channel, I often use the -arch x86_64 flag with clang. I do this so I can show the result from objdump and teach x86_64 Assembly, while also running the program through Rosetta. This may be a very niche use case, however I was still curious. Thank you!
Replies
2
Boosts
0
Views
310
Activity
Mar ’26
iOS26 API Diffs
Does anyone know where I can get to the API diffs for iOS 18 -> iOS 26?
Replies
1
Boosts
2
Views
355
Activity
Jul ’25
Xcode 26 Beta Simulator Bug: Issue with Fast Account Creation Using Passkeys
Hi everyone, We’re testing the new iOS 26 capability, Performing Fast Account Creation with Passkeys, using the sample project provided here: Performing Fast Account Creation with Passkeys. When running the project on the iOS 26 simulator and tapping the "Sign Up" button, we encounter the following error: The operation couldn’t be completed. (com.apple.AuthenticationServices.AuthorizationError error 1010.) From the header file, this error is described as: /// ASAuthorizationError.h /// This error signals that the device is not currently set up to create passkeys. ASAuthorizationErrorDeviceNotConfiguredForPasskeyCreation AS_API_AVAILABLE(ios(19.0), macos(16.0), visionos(3.0)) = 1010, We’ve tested this on both Xcode 26 Beta 1 and Beta 2, and the error persists on the simulator in both versions. However, when testing on a physical iOS 26 device, everything works as expected, just like in the WWDC demo. Could this issue be related to missing simulator settings? Or is it a potential bug in the simulator? Any advice would be greatly appreciated. Thanks in advance!
Replies
5
Boosts
0
Views
576
Activity
Nov ’25
symbolicate crashlog using .symbols files instead of dSYMs
Hi, Some crashes downloaded from TestFlight aren't symbolicated by Xcode and I don't know why, here's an example: Although all uploaded builds contain debug symbols (Symbols directory with .symbols files) and other crashlogs in the same version are symbolicated just fine (also visible on the above SS). I have access only to the .symbols files but not to the original dSYMs and I wonder how to perform symbolication manually. I tried pointing atos and symbolicatecrash utilities to respective .symbols file, but they are unable to work with it. I'm sure it's possible as TestFlight symbolicates crashlogs using only .symbols files somehow. Could you give a hint?
Replies
2
Boosts
0
Views
425
Activity
Mar ’26
🔥 Xcode 26 RC – visionOS App Icon Created with Icon Composer Appears Empty
App Icon created with Icon Composer is empty for visionOS app We are developing a universal app, and the app’s icon was created using Icon Composer. Xcode 26, RC visionOS 26 and visionOS 2.5 App Icons on macOS, iOS, and iPadOS are correct We have archived the app for macOS and iOS and successfully uploaded it to the App Store. This strongly suggests that the App Icon configuration in our project settings is correct for these platforms. App Icon issue on visionOS However, the visionOS app icon is not working as expected: When testing on the Vision Pro simulator (versions 2.x and 26.0), the app icon appears empty. When archiving and submitting to the App Store, the process fails with the following error: The app’s Info.plist file is missing the CFBundleIcons.CFBundlePrimaryIcon key for the visionOS App Icon. This suggests that the project’s App Icon settings may not be correctly applied for visionOS builds. Request for assistance We are preparing to release our app, one of the first to support Liquid Glass, and would greatly appreciate guidance on how to resolve this issue with the visionOS app icon. FB20184218
Replies
1
Boosts
0
Views
479
Activity
Sep ’25
The size of the asset has increased more than three time in the assets.car file after signing the ios app
The assets in the Asset.xcasset lesser than the asset in the Assets.car file. Because of this the iPA file size increased three times as Assets.car file inside the iPA increased. Why do the asset file size increased enormously. How do we prevent this ? I used Version 26.2 (17C52).
Replies
1
Boosts
1
Views
376
Activity
3w
Check whether app is built in debug or release mode
Currently, if as a library author you are shipping dependencies as code, you can use the #if DEBUG preprocessor check to execute logic based on whether app is being built for Debug or Release. My concern is more about the approach that should be taken when distributing frameworks/xcframeworks. One approach I am thinking of using is checking the presence of {CFBundleName}.debug.dylib in the main bundle. Is this approach reliable? Do you suggest any other approach?
Replies
7
Boosts
0
Views
581
Activity
Dec ’25
Forbidden request when using API in Codemagic
Failed to fetch certificates: This request is forbidden for security reasons - Unable to find a team with the given Content Provider ID '72df6041-c291-4d95-b690-2a3b75ff72f6' to which you belong. Please contact Apple Developer Program Support. https://developer.apple.com/support
Replies
1
Boosts
0
Views
204
Activity
Sep ’25
Testing Family Controls & Multicast Networking APIs - Educational Use Without Paid Developer Account?
Hi Apple Engineers and fellow developers, I'm a student developer working on an educational focus management app that helps users hide distracting apps during study sessions. The app consists of: macOS app: Simple "Hide apps" button that triggers app hidding sessions iOS app: Uses Screen Time API to temporarily hide selected apps from home screen Communication: Bonjour networking between Mac and iPhone for session coordination The Challenge My app requires two entitlements that aren't available with Personal Developer Teams: com.apple.developer.family-controls (for Screen Time API) com.apple.developer.networking.multicast (for Bonjour device discovery) Current Error Messages text Cannot create a iOS App Development provisioning profile for "focuser.focuser-app". Personal development teams, including "My Name", do not support the Family Controls (Development) capability. Provisioning profile doesn't include the com.apple.developer.family-controls and com.apple.developer.networking.multicast entitlements. My Question for Apple Engineers Is there any legitimate way to test these privacy-sensitive APIs on my own devices for educational/learning purposes without purchasing the $99/year Apple Developer Program membership? I understand the security reasons behind these restrictions, but as a student just learning iOS development, it creates a significant barrier to experimenting with these technologies.
Replies
1
Boosts
0
Views
364
Activity
Oct ’25
How to get Publishing errors in Visual Studio 2026
I have my 2 apps written in .NET MAUI on the PC. I have had success deploying them to the Apple App Store from within Visual Studio. https://apps.apple.com/ie/app/the-club-referee/id6752123189 https://apps.apple.com/ie/app/the-club-fan/id6751670297 However sometimes when I go through the Compile - Publish - Distribute process I get no errors but still the app does not appear in TestFlight. Is there anyway I can see where it's failing? Is there an extension for Visual Studio that will show the errors? Can I look on my MacMini and find the deployment errors there?
Replies
1
Boosts
0
Views
81
Activity
1w
How to test equality with a tolerance in Swift Testing
So I can see from the documentation that XCTAssertEqual(x, y) becomes #expect(x == y), but what about XCTAssertEqual(x, y, accuracy: 0.2)? Does something already exist or do we need to write a more involved statement to see if x is less than y plus z and more than y minus z?
Replies
1
Boosts
1
Views
588
Activity
May ’25
SF Symbols 7: Hundreds of SF Symbols missing 'Availability' info
In SF Symbols 7 (115), there are 458 symbols missing Availability info. I only discovered this after using one that didn’t appear in iOS 18 but does in iOS 26. Questions: Are there plans to add Availability info for all symbols? If the field is blank, is there a safe latest-OS version we can assume? I realize managing 7,000+ icons is tough, but missing info like this makes development frustrating. It doesn't help that there's no build warning when a named image isn't found, it just defaults to the text label. Screenshot Screenshot of SF Symbols 7 showing three symbols missing Availability info. The symbol ellipsis.circle.badge is selected and its properties pane also shows no Availability info.
Replies
2
Boosts
0
Views
277
Activity
Oct ’25
Developer Mode without PC
My phone's charging port is fried. It only charges wirelessly. Fixing it costs the same as the phone. I currently am having a lot of issues enrolling for apple developer program as well, so I can't use test flight right now. I want to enable developer mode on my phone, but it's never been connected to xcode before, so the option is not available. How do I enable developer mode without being able to connect it to a pc? I have a mac, and both my mac and iphone are on the same apple id. thank you
Replies
2
Boosts
0
Views
358
Activity
Feb ’26
Notarization stuck in 'In Progress' for 24+ hours - submission 55877c61-6e7e-4cc7-80aa-709a76d3ddad
As it has already been reported elsewehere, I also face the problem of endless waiting time for my submissions to be notarized. This prevents me from shipping a new release. A waiting/processing time of multiple days is simply unacceptable. I kindly request to fix this.
Replies
3
Boosts
0
Views
173
Activity
Mar ’26
How to install self signed certificate to iPhone simulator running iOS 18.5?
I am trying to communicate with the backend of my project. So I need to install the certificate into the simulator. I have the .pem file but when I drag-dropped it into the simulator, I got the error "Simulator device failed to complete the requested operation.". The simulator is an iPhone 16 Pro running iOS 18.5. Is there any way to install the cert to my simulator? PS: I can't use Apple Configurator or MDM because I am using the office's Mac. And I can't install anything there. So I can only do it manually.
Replies
3
Boosts
0
Views
443
Activity
Nov ’25
Xcode Command Line Tools update not wanted, but persists
I am running Tahoe 26.4.1 on a MacBook Air, M4, 2025. In System Settings, I have an item heading of Software Update Available. Clicking on that brings up "Command Line Tools for Xcode 26.4". The only available choices are to Update Now or Cancel. In the past, I was developing a game, but have quit working on that, and deleted Xcode and Command Line Tools. Wanting the "Command Line Tools ..." line to disappear from System Settings, I called Apple Support, and at their request have followed the steps in "https://developer.apple.com/documentation/xcode/installing-the-command-line-tools" to delete this entry in System Settings, namely the 2 sudo's in that article under the section "Uninstall the command line tools". This did not cause the "Command Line Tools for Xcode 26.4" line in System Settings to disappear (as I was told by Apple support that it would, because I would be deleting the receipt). In Terminal, I did indeed receive a response of "No receipt for 'com.apple.dt.commandlinetools' found at '/'.". I have called developer support, but the individual I spoke with had no useful guidance on how to finish this issue, except to post to the Forum. I would appreciate any guidance on how to delete the "Command Line Tools ..." entry from System Settings.
Replies
12
Boosts
0
Views
291
Activity
2w
"Show API Changes" no longer available on Apple Developer Documentation website?
There was a time that Apple Developer Documentation provides a filter to show the changes across versions, at https://developer.apple.com/documentation/technologies , with purple (modified), green (added), and red (deprecated) annotations. I wonder if this feature is completely removed, or is it still hiding somewhere? It is helpful to diff the API changes among versions. Thanks. edit: as pointed out by Rick, here is an archive link to what it used to look like
Replies
2
Boosts
0
Views
287
Activity
Jul ’25
iOS 26 Download Link is Broken
I'm trying to download the iOS 26 restore image for my iPhone 14 Pro Max, which is my test device. However, when I attempted to install it directly via the over-the-air (OTA) update, the iPhone rebooted to the iOS 26 "Welcome" screen, but with no touch functionality—the screen was completely unresponsive. I restored the device back to iOS 18.5 and tried the OTA update again, but once more, the touch screen stopped working upon completion. Now, I am trying to download the iOS 26 restore image from the official developer page (https://developer.apple.com/download/#ios-restore-images-ipad-new) to install it manually using my Mac. However, I've run into a problem with the download links: The link for the iPhone 14 Pro Max (iOS 26) restore image actually downloads the iPhone 14 Pro (iOS 18.5) image. Conversely, the link for the iPhone 14 Pro seems to provide the correct iPhone 14 Pro Max (iOS 26) image. The issue is that when I try to restore my iPhone using this seemingly correct file, I receive an error that the firmware file is not valid or compatible. I suspect it's not being properly signed by Apple for my device during the restore process. Does anyone have the correct, official download link for the iOS 26 restore image for the iPhone 14 Pro Max? How can I fix these errors?
Replies
5
Boosts
1
Views
322
Activity
Jun ’25
UITests recording throws an error when running on an M1 chip
"UITests recording reports 'The capability "Create Service Socket" is not supported by this device.' on M1 chip, but works normally on Intel chip."
Replies
4
Boosts
1
Views
553
Activity
Feb ’26
Will Icon Composer support development of tvOS and visionOS icons?
In the beta of Icon Composer, I see macOS, iOS, and watchOS icons, but there is nothing about visionOS and tvOS. Those icons are particularly hard and it would be great if this app worked for developing icons for all Apple platforms. I tried asking this in a WWDC group lab, but they didn't get to it and suggested posting to the forum.
Replies
2
Boosts
1
Views
218
Activity
Oct ’25