Posts under Developer Tools & Services topic

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Very hard Watch communication after update of Xcode, MacOs, Watch OS ?
I have a swift project with a Watch companion. Since the update of Xcode in 16.3 version after updating MAcOs , Watch OS, iOS to the latest version . It is quasi impossible for me to make Xcode work with my series 10 Watch. I have a lot of alert box, messages in the "device & Simulator" tool like this Previous preparation error: A connection to this device could not be established.; Timed out while attempting to establish tunnel using negotiated network parameters. And many message telling me that Xcode is preparing the Watch , then that it has lost the connexion. I have to wait some minutes after EACH run of the App to test it again. This is very annoying . Some of the alerts I have : And the best to know , is that I can run the APP outside of Xcode , it works, Connects to the iPhone, fetch data and so. the iPhone sees the Watch without and problem. Reboots can solve for a few minutes the problem. But that is not a solution.
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131
Apr ’25
How to use xcframework in SwiftPackage and statically link it into iOS product
I want to statically link xcframework as binaryTarget in Swift Package, but it is copied into the product as dynamic when the Xcode build. How to use xcframework in SwiftPackage and statically link it into iOS product? The Package.swift content and the project are: The WebP.xcframework is static: The Xcode Build Product's WebP.framework is dynamic:
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99
Apr ’25
Xcode 16 - Timeout while connecting to remote device.
Hi, I'm using XCode 16 to connect my iPhone. Recently I'm getting an error as below while connecting to Xcode to install the app Timeout while connecting to remote device. Domain: com.apple.mobiledevice Code: -402652910 User Info: { DVTErrorCreationDateKey = "2025-04-02 15:03:29 +0000"; FunctionName = "_AMDeviceCreateWithRemoteDeviceWithError"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; LineNumber = 334; } System Information macOS Version 15.3.2 (Build 24D81) Xcode 16.2 (23507) (Build 16C5032a) Is there any way we can connect iOS 18 devices through USB only?
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212
Apr ’25
Verify Identity
We'd like to give account holder role to another person in our team and when I tried to verify my account and post id photos in Developer app, I always got the next answer: 'Unable to Send Information, Your information could not be sent due to a connection error' with 2 buttons (try, cancel). I tried it many times with same result. I don't know what is wrong.
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0
74
Apr ’25
openURL:options:completionHandler: Simulator Bug
Xcode 16.2. When calling openURL:options:completionHandler: when in the simulator for a link in the app store (for example: http://itunes.apple.com/us/app/slidewords/id503737864?mt=8) behavior is fine for simulated iPads, not for simulated iPhones. When the simulated device is an iPad, the call correctly opens the app store link. When the simulated device is an iPhone, an error message "Safari cannot open the page because the address is invalid." Note: the call works on an an actual iPhone (iPhone SE 3rd generation, unsure about other devices).
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50
Apr ’25
Latest Xcode build giving multiple system level errors
with the latest Xcode version, i am getting all kinds of errors: few main ones: /Users/akashbhatia/MyApp/ios/Pods/Target Support Files/ReactCodegen/ReactCodegen-prefix.pch:2:9 Could not build module 'UIKit' /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.4.sdk/System/Library/Frameworks/CFNetwork.framework/Headers/CFNetwork.h:18:10 Could not build module 'CoreFoundation' /Users/akashbhatia/MyApp/ios/Pods/Headers/Public/RCT-Folly/folly/portability/Config.h:20:10 'folly/folly-config.h' file not found I have reinstalled Xcode, removed derived data, installed pod over and over again, but I have realized from the first error here, that it has more to do with Xcode and React Native now. Any help will be appreciated.
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88
Apr ’25
Apple developer subscription
To the team, I am totally trapped with my organisation subscription and am unable to renew my Apple developer licence because the autorenew option did not work. A preloaded debit card with the monthly fees is already attached, but it isn't working. We, as a large organisation, are completely stuck on this matter which will lead to a huge business impact An Immediate assistance is appreciated, dear apple developer team
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89
Apr ’25
Intermittent Screen Lock During Appium Tests on iOS 18 Simulator
I am running Appium tests on an iOS 18 simulator, and I am encountering an intermittent issue where the device screen gets locked unexpectedly during the tests. The Appium logs show no errors or unusual activity, and all commands appear to be executed successfully. However, upon reviewing the device logs, I see entries related to the lock event, but the exact cause remains unclear. SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] lockUIFromSource:Boot options:{ SBUILockOptionsLockAutomaticallyKey: 1, SBUILockOptionsForceLockKey: 1, SBUILockOptionsUseScreenOffModeKey: 0 } SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] -[SBTelephonyManager inCall] 0 SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] LockUI from source: Now locking Has anyone experienced similar behavior with Appium on iOS 18, or could there be a setting or configuration in the simulator that is causing this issue?
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131
Apr ’25
Why are .symbols files missing in the Symbols folder in ipa file when building with Xcode 16.1?
Hi, I'm encountering an issue with the .symbols files when building iOS and generating ipa file with Xcode 15.4 vs Xcode 16.1. I built my iOS project and generated an ipa file using Xcode 15.4. After I unzipped the ipa, there are around 10 .symbols files in the Symbols folder. One of them is about 20MB and others are under 1MB. However, when I built and generated the ipa with the newer Xcode 16.1, after unzip, there are no .symbols files in the Symbols folder. Could anyone explain why this happened? Is there a new setting or behavior in Xcode 16.1 that affects the generation of .symbols files? I think the .symbols files are needed for analyzing crash reports and symbolication, and I’m unsure why they aren’t present in the build generated with Xcode 16.1. Any help would be greatly appreciated! Thanks in advance.
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185
Apr ’25
Issue with Apple Developer Subscription Payment
I’m having a problem with my Apple Developer subscription payment: 1️⃣ My card was successfully charged €99 – I have a confirmation email from the payment system 2️⃣ But my Apple Developer account shows "Order Canceled" – the cart displays this status Additionally, when I log into my account, it prompts me to register again as if the payment didn’t go through. Questions: How can I restore access to Apple Developer? What should I do about the payment—will it be refunded automatically, or do I need to contact support? Could this be a system error, and should I try paying again? Thanks in advance for your help!
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112
Apr ’25
Invalid Bundle ID: XCode Cloud -> Create App on App Store Connect
Hi - I was recently added to Apple Developer Team, and I am trying to upload an App to our Team's App Store Connect account for TestFlight distribution. I am trying to use XCode Cloud to this all automatically, but it is currently giving me this error: "Invalid Bundle ID. Bundle ID "com.XXX.YYY" could not be automatically registered because it is not available. Update the bundle ID of your project and try again." I am not sure if this is related to the fact that when I try to associate my XCode Account (XCode -> Settings -> Accounts), I only see my (Personal Team) account even after removing that account and re-adding it. Additionally, when I go my App -> Targets -> Signing & Capabilities and I check / uncheck automatically manage signing. I only see my Personal Team account. When I try to download a Provisioning Profile, I see "No Valid Teams, Unable to Find Any Valid Teams." I need to keep the bundle ID of the project as is because it is associated with a Firebase backend. What should I try next? Thanks!
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129
Apr ’25
AuthenticateAsClient(this.Host、this.certificates、System.Security.Authentication.SslProtocols.Tls12,false)
Apple's push cannot receive information, use the open-source library JdSoft. Apple.Apns.Notifications Because I am not familiar with it, I modified Tls12. Does anyone know how to modify this open-source library to achieve push functionality apnsStream.AuthenticateAsClient(this.Host, this.certificates, System.Security.Authentication.SslProtocols.Tls12, false)
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68
Apr ’25
Build Libraries For Distribution flag usage
I want to build an ios .xcframework (for external delivery) and .framework(for internal debugging) in order to package some code to a customer for incorporation into their app. My framework has a dependency upon RealmSwift, which I've added using SPM. There is a warning saying Module RealmSwift was not compiled with library evolution support. And when building SwiftVerifyEmittedModuleInterface fails with an error saying "missing required modules: 'Realm.Private', 'Realm', 'Realm.Swift'" By default, Build Libraries For Distribution was set to YES, however if I turn it off then the warning and error go away and I can cleanly build the framework. I've been attempting to get a good understanding of this flag and if it should be used or not, most material says yes but doesn't go a good job of explaining why. However anyway I can't get the framework to build with RealmSwift as a dependency without turning off this flag. Therefore is that ok to proceed down that route? Does the fact the xcframework will only ever be distributed to one consumer affect decisions (i.e. binary compatibility etc.) Thanks
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140
Mar ’25
Simulator navigation does not match real device.
My app uses the top navigation panel which contains the back button, a title, and prompt. On an actual device, the navigation area is light and shows all three items. On the simulator, the navigation area is black and only the back button is shown. I need this to be correct for app store screen shots.
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0
Boosts
0
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56
Activity
May ’25
Very hard Watch communication after update of Xcode, MacOs, Watch OS ?
I have a swift project with a Watch companion. Since the update of Xcode in 16.3 version after updating MAcOs , Watch OS, iOS to the latest version . It is quasi impossible for me to make Xcode work with my series 10 Watch. I have a lot of alert box, messages in the "device & Simulator" tool like this Previous preparation error: A connection to this device could not be established.; Timed out while attempting to establish tunnel using negotiated network parameters. And many message telling me that Xcode is preparing the Watch , then that it has lost the connexion. I have to wait some minutes after EACH run of the App to test it again. This is very annoying . Some of the alerts I have : And the best to know , is that I can run the APP outside of Xcode , it works, Connects to the iPhone, fetch data and so. the iPhone sees the Watch without and problem. Reboots can solve for a few minutes the problem. But that is not a solution.
Replies
0
Boosts
0
Views
131
Activity
Apr ’25
Xcode Energy Impact Zero
When testing Energy Impact on Xcode, it shows zero, and other data is normal
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0
Boosts
0
Views
51
Activity
Apr ’25
How to use xcframework in SwiftPackage and statically link it into iOS product
I want to statically link xcframework as binaryTarget in Swift Package, but it is copied into the product as dynamic when the Xcode build. How to use xcframework in SwiftPackage and statically link it into iOS product? The Package.swift content and the project are: The WebP.xcframework is static: The Xcode Build Product's WebP.framework is dynamic:
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0
Boosts
0
Views
99
Activity
Apr ’25
WAITING FOR ENROLLMENT REVIEW
How long does it usually take to enroll my company in the Apple Development Program? I am still waiting for my enrollment to be processed, its 3 weeks has been passed, still Waiting. CASE ID 102570050739.
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0
Boosts
0
Views
49
Activity
Apr ’25
Xcode 16 - Timeout while connecting to remote device.
Hi, I'm using XCode 16 to connect my iPhone. Recently I'm getting an error as below while connecting to Xcode to install the app Timeout while connecting to remote device. Domain: com.apple.mobiledevice Code: -402652910 User Info: { DVTErrorCreationDateKey = "2025-04-02 15:03:29 +0000"; FunctionName = "_AMDeviceCreateWithRemoteDeviceWithError"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; LineNumber = 334; } System Information macOS Version 15.3.2 (Build 24D81) Xcode 16.2 (23507) (Build 16C5032a) Is there any way we can connect iOS 18 devices through USB only?
Replies
4
Boosts
0
Views
212
Activity
Apr ’25
Find trailing spaces
I tried \s+$ to find trailing spaces, but it seems the IDE code editor behaves strangely - it locates random lines that obviously has no trailing spaces. Did I misunderstand regex in the editor?
Replies
1
Boosts
0
Views
73
Activity
Mar ’25
Verify Identity
We'd like to give account holder role to another person in our team and when I tried to verify my account and post id photos in Developer app, I always got the next answer: 'Unable to Send Information, Your information could not be sent due to a connection error' with 2 buttons (try, cancel). I tried it many times with same result. I don't know what is wrong.
Replies
0
Boosts
0
Views
74
Activity
Apr ’25
openURL:options:completionHandler: Simulator Bug
Xcode 16.2. When calling openURL:options:completionHandler: when in the simulator for a link in the app store (for example: http://itunes.apple.com/us/app/slidewords/id503737864?mt=8) behavior is fine for simulated iPads, not for simulated iPhones. When the simulated device is an iPad, the call correctly opens the app store link. When the simulated device is an iPhone, an error message "Safari cannot open the page because the address is invalid." Note: the call works on an an actual iPhone (iPhone SE 3rd generation, unsure about other devices).
Replies
0
Boosts
0
Views
50
Activity
Apr ’25
Latest Xcode build giving multiple system level errors
with the latest Xcode version, i am getting all kinds of errors: few main ones: /Users/akashbhatia/MyApp/ios/Pods/Target Support Files/ReactCodegen/ReactCodegen-prefix.pch:2:9 Could not build module 'UIKit' /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.4.sdk/System/Library/Frameworks/CFNetwork.framework/Headers/CFNetwork.h:18:10 Could not build module 'CoreFoundation' /Users/akashbhatia/MyApp/ios/Pods/Headers/Public/RCT-Folly/folly/portability/Config.h:20:10 'folly/folly-config.h' file not found I have reinstalled Xcode, removed derived data, installed pod over and over again, but I have realized from the first error here, that it has more to do with Xcode and React Native now. Any help will be appreciated.
Replies
0
Boosts
0
Views
88
Activity
Apr ’25
App Attest Service Quota Limits
Hello, Preparing to use the app attest service documentation suggests we call attestKey(_:clientDataHash:completionHandler:) fewer than 100 requests per second. I had a question - Our app might theoretically hit this limit on launch. Would Apple be able to relax these limits or is this a hard limit?
Replies
2
Boosts
0
Views
316
Activity
Apr ’25
Apple developer subscription
To the team, I am totally trapped with my organisation subscription and am unable to renew my Apple developer licence because the autorenew option did not work. A preloaded debit card with the monthly fees is already attached, but it isn't working. We, as a large organisation, are completely stuck on this matter which will lead to a huge business impact An Immediate assistance is appreciated, dear apple developer team
Replies
1
Boosts
0
Views
89
Activity
Apr ’25
Intermittent Screen Lock During Appium Tests on iOS 18 Simulator
I am running Appium tests on an iOS 18 simulator, and I am encountering an intermittent issue where the device screen gets locked unexpectedly during the tests. The Appium logs show no errors or unusual activity, and all commands appear to be executed successfully. However, upon reviewing the device logs, I see entries related to the lock event, but the exact cause remains unclear. SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] lockUIFromSource:Boot options:{ SBUILockOptionsLockAutomaticallyKey: 1, SBUILockOptionsForceLockKey: 1, SBUILockOptionsUseScreenOffModeKey: 0 } SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] -[SBTelephonyManager inCall] 0 SpringBoard: (SpringBoard) [com.apple.SpringBoard:Common] LockUI from source: Now locking Has anyone experienced similar behavior with Appium on iOS 18, or could there be a setting or configuration in the simulator that is causing this issue?
Replies
0
Boosts
0
Views
131
Activity
Apr ’25
Why are .symbols files missing in the Symbols folder in ipa file when building with Xcode 16.1?
Hi, I'm encountering an issue with the .symbols files when building iOS and generating ipa file with Xcode 15.4 vs Xcode 16.1. I built my iOS project and generated an ipa file using Xcode 15.4. After I unzipped the ipa, there are around 10 .symbols files in the Symbols folder. One of them is about 20MB and others are under 1MB. However, when I built and generated the ipa with the newer Xcode 16.1, after unzip, there are no .symbols files in the Symbols folder. Could anyone explain why this happened? Is there a new setting or behavior in Xcode 16.1 that affects the generation of .symbols files? I think the .symbols files are needed for analyzing crash reports and symbolication, and I’m unsure why they aren’t present in the build generated with Xcode 16.1. Any help would be greatly appreciated! Thanks in advance.
Replies
4
Boosts
0
Views
185
Activity
Apr ’25
Code Signing issue
Hi Team, Please help me to resolve these issues as i am unable to run xcode ci cd due to code signing issue.
Replies
0
Boosts
0
Views
123
Activity
Apr ’25
Issue with Apple Developer Subscription Payment
I’m having a problem with my Apple Developer subscription payment: 1️⃣ My card was successfully charged €99 – I have a confirmation email from the payment system 2️⃣ But my Apple Developer account shows "Order Canceled" – the cart displays this status Additionally, when I log into my account, it prompts me to register again as if the payment didn’t go through. Questions: How can I restore access to Apple Developer? What should I do about the payment—will it be refunded automatically, or do I need to contact support? Could this be a system error, and should I try paying again? Thanks in advance for your help!
Replies
0
Boosts
0
Views
112
Activity
Apr ’25
Invalid Bundle ID: XCode Cloud -> Create App on App Store Connect
Hi - I was recently added to Apple Developer Team, and I am trying to upload an App to our Team's App Store Connect account for TestFlight distribution. I am trying to use XCode Cloud to this all automatically, but it is currently giving me this error: "Invalid Bundle ID. Bundle ID "com.XXX.YYY" could not be automatically registered because it is not available. Update the bundle ID of your project and try again." I am not sure if this is related to the fact that when I try to associate my XCode Account (XCode -> Settings -> Accounts), I only see my (Personal Team) account even after removing that account and re-adding it. Additionally, when I go my App -> Targets -> Signing & Capabilities and I check / uncheck automatically manage signing. I only see my Personal Team account. When I try to download a Provisioning Profile, I see "No Valid Teams, Unable to Find Any Valid Teams." I need to keep the bundle ID of the project as is because it is associated with a Firebase backend. What should I try next? Thanks!
Replies
0
Boosts
0
Views
129
Activity
Apr ’25
Xcode Connection Issues (Xcode 的连接问题)
When I use Xcode to develop the apps, the connection to my own Apple Watch is failed. The simulator has been downloaded, but it still displayed"watchOS10.0 Not Installed". The developer options were opened, I click the"trust this computer" but it always display"Connecting to *** Apple Watch". My iPhone can be connected normally.
Replies
0
Boosts
0
Views
88
Activity
Apr ’25
AuthenticateAsClient(this.Host、this.certificates、System.Security.Authentication.SslProtocols.Tls12,false)
Apple's push cannot receive information, use the open-source library JdSoft. Apple.Apns.Notifications Because I am not familiar with it, I modified Tls12. Does anyone know how to modify this open-source library to achieve push functionality apnsStream.AuthenticateAsClient(this.Host, this.certificates, System.Security.Authentication.SslProtocols.Tls12, false)
Replies
0
Boosts
0
Views
68
Activity
Apr ’25
Build Libraries For Distribution flag usage
I want to build an ios .xcframework (for external delivery) and .framework(for internal debugging) in order to package some code to a customer for incorporation into their app. My framework has a dependency upon RealmSwift, which I've added using SPM. There is a warning saying Module RealmSwift was not compiled with library evolution support. And when building SwiftVerifyEmittedModuleInterface fails with an error saying "missing required modules: 'Realm.Private', 'Realm', 'Realm.Swift'" By default, Build Libraries For Distribution was set to YES, however if I turn it off then the warning and error go away and I can cleanly build the framework. I've been attempting to get a good understanding of this flag and if it should be used or not, most material says yes but doesn't go a good job of explaining why. However anyway I can't get the framework to build with RealmSwift as a dependency without turning off this flag. Therefore is that ok to proceed down that route? Does the fact the xcframework will only ever be distributed to one consumer affect decisions (i.e. binary compatibility etc.) Thanks
Replies
0
Boosts
0
Views
140
Activity
Mar ’25