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Still Waiting for My Membership Purchase to Be Processed
It's been over a week since I submitted my membership purchase for a developer account. I had to resubmit it today because I believe there might be an issue with the system. I received the acknowledgment email again. Could someone please check my order? I'm looking forward to contributing to the macOS app ecosystem. I don't even know where I can also check these purchase requests so I can provide you with the IDs I think you can use my apple id tho .
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Feb ’25
Swift Test Parameterized Test
Is anyone seeing flaky results when using parameterized test with pairs of (input, result) data? I have several (5) tests for a given method. I create a zip sequence by zip([in1, in2, in3, in4, in5],[out1, out2, out3, out4, out5]) Sometimes, the test only runs 4 of the tests and fails to report a failure even though I deliberately place data that should cause a failure. Sometimes, even though I only select one test to run, the test explorer goes crazy into a loop and I have to clear test results to get it to stop. Following a suggestion, I disabled running tests in parallel. Xcode 16.2 / OSX 14.7 (Sonoma) / Mac mini M2 Pro
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Feb ’25
Firebase Phone Auth OTP not working on TestFlight
Hi, I'm working in unity and I've implemented Firebase Phone Number Authentication in it. Everything works fine when I directly install build from xCode. App Attest screen shows up, user receives OTP on their phone and login works. But when I download the same build from TestFlight, it gets stuck after the user sends OTP request. I've added Push Notifications and App Attest in capabilities. I've also additionally added Remote Notifications. In device log I see an error about mobile provisioning file but I've added that to my account also. Is this expected behavior that phone number authentication does not work on TestFlight? If yes, how can I get this approved from apple since they need to test it before approving it. Thanks!
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Feb ’25
Paid app agreement
Having issues updating app and publishing online, due to paid apps agreement. The app is free for distribution not a paid app, hence it is price at 0$. Can't access the agreement as well to verify and account is showing error messages when action is done. Also getting a membership expired message, and account membership is renewed till 2026.
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Feb ’25
Multiple commands produce React-Core_privacy and RCT-Folly_privacy.bundle.
Multiple commands produce '/Users/pradipta/Library/Developer/Xcode/DerivedData/Pinkpaws-fqxvzkonyxofupcsmbloesfvzllq/Build/Intermediates.noindex/ArchiveIntermediates/Pinkpaws/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/React-Core_privacy.bundle' Target 'React-Core-60309c9c-React-Core_privacy' (project 'Pods') has create directory command with output '/Users/pradipta/Library/Developer/Xcode/DerivedData/Pinkpaws-fqxvzkonyxofupcsmbloesfvzllq/Build/Intermediates.noindex/ArchiveIntermediates/Pinkpaws/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/React-Core_privacy.bundle' Target 'React-Core-React-Core_privacy' (project 'Pods') has create directory command with output '/Users/pradipta/Library/Developer/Xcode/DerivedData/Pinkpaws-fqxvzkonyxofupcsmbloesfvzllq/Build/Intermediates.noindex/ArchiveIntermediates/Pinkpaws/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/React-Core_privacy.bundle' Multiple commands produce '/Users/pradipta/Library/Developer/Xcode/DerivedData/Pinkpaws-fqxvzkonyxofupcsmbloesfvzllq/Build/Intermediates.noindex/ArchiveIntermediates/Pinkpaws/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/RCT-Folly_privacy.bundle' Target 'RCT-Folly-RCT-Folly_privacy' (project 'Pods') has create directory command with output '/Users/pradipta/Library/Developer/Xcode/DerivedData/Pinkpaws-fqxvzkonyxofupcsmbloesfvzllq/Build/Intermediates.noindex/ArchiveIntermediates/Pinkpaws/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/RCT-Folly_privacy.bundle' Target 'RCT-Folly.default-Fabric-RCT-Folly_privacy' (project 'Pods') has create directory command with output '/Users/pradipta/Library/Developer/Xcode/DerivedData/Pinkpaws-fqxvzkonyxofupcsmbloesfvzllq/Build/Intermediates.noindex/ArchiveIntermediates/Pinkpaws/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/RCT-Folly_privacy.bundle' I am using react native 0.77.0 and xcode 16.2. The build succeeded but while archiving I am getting this.
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Feb ’25
Apple Developer Program Payment Issue & Rejected Reapplication – Need Help!
Hey everyone, I’m in a really frustrating situation and could use some advice. Apple approved my Developer Program application and asked me to make the payment. I paid using my Wise card, but the payment got stuck in authorization and later timed out, resulting in a refund. I contacted Apple via email, and they advised me to reapply using the iOS Developer app. I did exactly that, but my new application got rejected. When I called support, they told me there’s no appeal process and refused to provide a reason for the rejection. I’ve sent multiple emails, but I haven’t received a single response. I just want to continue with my original application and complete the payment, but I can’t get in touch with anyone who can help. Has anyone experienced something similar? Any ideas on how to get through to Apple and resolve this? Thanks in advance!
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Feb ’25
"could not build module" errors on Xcode 16.2
Hello all:) I am using Xcode 16.2, react native 0.76, simulator -> iPhone 15(17.0), mac M1 Sequoia 15.2. Many "could not build module" errors appear while building files inside iPhoneSimulator18.2.sdk. The think is that I don't even use this simulator and if I try to delete it the Xcode hides all other simulator options and requires 18.2 to download.. Of course I already tried to clean and delete and reinstall everything but nothing works.. Any help is welcome:) Thanks!
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Feb ’25
Is it possible to use Lottie with Swift Package Manager files?
Hi! I wanted to use Lottie in my swiftpm app, but I've been running into errors and I'm not sure if it's possible. When I try to run the app, it crashes and I get errors saying that the library isn't loaded and the files aren't found (basically these: https://github.com/lottie-react-native/lottie-react-native/issues/373 , https://github.com/airbnb/lottie-ios/issues/2233 ). But moving the framework file into the PackageFrameworks folder doesn't work, and also I'm getting the error that swiftpm cannot distribute packages containing binary frameworks and from what I understand that just isn't something that swiftpm can do. So I was wondering if anyone knows any workarounds to this, or if I should just ditch Lottie? Any help or advice would be greatly appreciated!
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Feb ’25
Requesting permission for MusicKit in Xcode Cloud
I am experimenting with Swift Testing and Xcode Cloud and would like to write some tests that require to use MusicKit functionality. For example I'd like to fetch an album via MusicCatalogRessourceRequest to test an initializer of another struct. However this test fails because the permission to access the music library is not granted. Once the permission is granted, the test works as expected. Things I have tried: Add NSPrivacyAccessedAPITypes to the Info.plist. This did not show any effect. Below is the corresponding snippet Trying to tap the button programmatically. Once again this did not show any effect. The Info.plist snippet: <key>NSPrivacyAccessedAPITypes</key> <array> <string>NSPrivacyAccessedAPIMediaLibrary</string> </array> The code snippet to tap the button: let systemAlerts = XCUIApplication(bundleIdentifier: "com.apple.springboard") let allowButton = systemAlerts.buttons["Allow"] if allowButton.exists { allowButton.tap() } What am I doing wrong here? I need access to MusicKit functionalities to write meaningful tests. Thank you
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Feb ’25
Apple Developer Program Enrollment Stuck
Hi all. I don't know where else to go in order to find a way to communicate with Apple or reach help. I have enrolled to the Apple Developer Product, no money charged in my account by I have received confirmation of Apple Acknowledgement that I have made an order. Specifically 2 weeks now I try to contact someone from Apple side but with no luck. Recently I received the following and I had a small conversation from them. If you have additional questions related to this request, please > reference case number 20000089031868. Ge***le -> this is the name of the support agent Did I do something wrong from my side? Does anyone has the same issue?
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Feb ’25
Where is swift assist?
Swift assist has been announced by apple this year. I have waited Xcode 16.2 release before posting this because I was still hopping for swift assist this year but apple DIDN'T release swift assist and they haven't post anything about swift assist reported or something... What's going to happen with swift assist? Coming next year?
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Feb ’25
Payment problems
I've been contacting Apple Developer support since last Friday because I am trying to open an individual apple developer account. I have opened 2 or 3 tickets and tried paying the $99 fee 2 times, 2 times I wasn't charged at all. I haven't got any reply to the support tickets and I don't know what to do... my request id 102537013023
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Feb ’25
Broken Xcode 16 autocomplete using Tab
I've recently upgraded to Xcode 16 and noticed a change in how the Tab key functions during autocomplete. (not-replied-but-closed post: https://discussions.apple.com/thread/255762888) Previously, pressing Tab would extend the typed text up to the first point of choice. For example, we have two classes: NSViewController and NSViewCoordinator BEFORE, typing: "NSV" + Tab used to complete to NSViewCo Now, in Xcode 16, pressing Tab selects the first suggestion by default, instead of completing up to the choice point. That is very inconvenient because very often I want just see all possible cases with some prefix...without need of typing all prefix manually. Seems there is no way to restore the previous behavior and that looks very very sad. I have reverse engineered Xcode 16...and what I get? They just install new CodeCompletion handler instead of old one without any chance to configure this behaviour by settings or UserDefaults =\ Hope this thread would raise votes and attract Xcode devs here
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Feb ’25
Xcode Code Signing Issues – Team Name Mismatch, Certificate & Provisioning Profile Errors
Hi everyone, I'm encountering several issues with Xcode's code signing and provisioning that I haven’t been able to resolve despite several attempts. I’m hoping someone here might have some insights or workarounds. Issues Encountered: Team Name Mismatch: My Apple Developer Program team is registered as Faycel Ayech (Team ID: 3K7UP6P2LQ), but in Xcode, only “Faycel Ayech” is displayed (the Team ID is missing). This seems to be affecting code signing and provisioning. Incorrect Certificate Association: The Apple Development Certificate in Xcode appears to be associated with my MacBook’s name (FayTek's MacBook Pro) rather than my personal Apple ID (Faycel Ayech). Despite revoking and recreating the certificate multiple times on both the Apple Developer Portal and within Xcode, the issue persists. Provisioning Profile Errors: I receive the following errors in Xcode: No profiles for 'com.Faycel.DrawCraft' were found. Invalid trust settings. Restore system default trust settings for certificate "Apple Development: Faycel Ayech (JW6VLM8FNS)". Simulator Issues: Due to the above issues, I am unable to run my app on the Simulator (using an iPhone 16 Pro simulator). Steps I’ve Already Taken: Deleted and recreated the Apple Development Certificate in both Xcode and the Apple Developer Portal. Enabled “Automatically manage signing” in Xcode. Verified that the correct team and bundle ID are selected under the Signing & Capabilities tab. Cleaned the build folder, restarted Xcode, and rebooted my Mac. Deleted Derived Data and manually downloaded the provisioning profiles. Environment Details: Team ID: 3K7UP6P2LQ Bundle ID: com.Faycel.DrawCraft Xcode Version: 16.2 macOS Version: macOS Sequoia 15.2 Device: Simulator (iPhone 16 Pro) My Questions: Has anyone experienced similar issues where the team name in Xcode does not include the Team ID? Is this a known bug or a configuration issue? How can I ensure that my Apple Development Certificate is generated and associated with my personal Apple ID rather than my MacBook’s name? What steps can be taken to resolve the provisioning profile errors and restore the proper trust settings for the certificate? I appreciate any guidance or suggestions you might have. Thanks in advance for your help! Best regards, Faycel
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Feb ’25
Info.plist
Hello, im trying to get my app to be able to ask the device for permission to have access to the camera. To do so i created an info.plist and turned off the generate Info.plist file in packaging. I then added what i believe are all the necessary keys. However, when i try to build and test on my phone i keep running an error that says that my app has a missing or invalid CFBundleExecutable in its info.plist. I tried to fix it by adding Key: CFBundleExecutable Type: String Value: $(EXECUTABLE_NAME) However, this isnt working. I have already added a BundleIdentifier using my com.name.appname the Bundle version string and Bundle Version. Now im not fully sure what to put to fix this issue. Is there another way to get the camera to work without having to create an info.plist? Or is this the only way?
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Feb ’25