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Is there a tutorial or good resource about publishing a Python based app on Apple Store?
Hi guys, Is there any good up-to-date tutorial about publishing a Python based app on Apple Store? Now, I have developed a standalone Python app from PyCharm, and it's using Pyside6 for UI and some major Python libraries. It's a productivity app with a little A.I. features. I used PyInstaller to prepare the app. Currently, I am stuck at the stage of codesign and Apple Review process, because I am manually doing codesign and building the package from command-line. Without using Xcode, things can get messy or miss easily. It would be nice to follow a up-to-date tutorial about how to complete the codesign and Apple Review process for a Python based app. For example, what to do, how to do, what to be careful during the Apple Review process, etc. Thanks!
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178
Aug ’25
Notarization Stuck “In Progress” for Over 32 Hours
Hi all, I've submitted multiple notarization requests for an Electron app using notarytool since (april 12) at 6:30. All are stuck in the "In Progress" state Successfully received submission history. history -------------------------------------------------- createdDate: 2025-04-13T12:38:56.866Z id: 51897340-9547-4172-bad4-ae15f78e1ab0 name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-13T12:38:55.790Z id: ebcd8a15-613c-41e0-b8cc-6895a0a6785a name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-13T12:14:33.553Z id: 59a078dc-e613-4933-b440-8695e2204eac name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-13T12:14:32.108Z id: 987879aa-db15-405b-bd1d-76db31218f49 name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-12T22:06:30.869Z id: b1f4231c-6d13-4292-88f0-e8ce53cb0141 name: theAIParalegal.zip status: In Progress nicolasserna@Mac ~ %
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128
Apr ’25
CodeSign with out Certificate and Profile
We are facing issue with resigning the app which is developed by 3rd party. In this app we have Sharing functionality feature for which we have enabled Associated Domains capability. When we are signing the app with our certificate and profile this functionality is not working i.e when we are clicking on shared link in the app it is redirecting to app store page instead of content link. However, when 3rd party is directly using our certificate & profile then that functionality is working as expected. Could you please help us with the above issue why it is not working when we are resigning with our certificate and profile?
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188
May ’25
Exporting valid certificate as .p12
I have a valid Developer ID Certificate, I've used it to sign an app locally and send the app to other machines of my colleagues to make sure it works and does not get triggered by GateKeeper Now I want to automate the process of signing and notarization on github actions and so I want to export my certificate and upload it there. Initially I tried uploading both the Developer ID Certificate and the G2 CA both as .cer files encoded in base64. But apparently I need my certificate to be in .p12 format When I try to export it from keychain access the option to export as .p12 is disabled. So how can I do it ?
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234
Jul ’25
CodeSign : errSecInternalComponent
I’ve been wrestling with this for nearly a week now and none of the proposed fixes have worked. I’m trying to resign an app via Jenkins and have done the following: Created a custom keychain Imported the required .p12 certificates Installed the Apple WWDR certificate in the System keychain Made the login keychain my default Added my development keychain, the login keychain and the System keychain to the user keychain list Unlocked my development keychain Confirmed my signing identity is present Granted the appropriate partition list access to the keychain "security set-key-partition-list -S apple-tool:,codesign: -k pwd /Users/ec2-user/Library/Keychains/development.keychain-db" Yet when I invoke Fastlane’s resign action, I still see: _floatsignTemp/Payload/EverMerge.app/Frameworks/AppLovinSDK.framework: replacing existing signature _floatsignTemp/Payload/EverMerge.app/Frameworks/AppLovinSDK.framework: errSecInternalComponent Encountered an error, aborting! Any guidance on what might be causing this errSecInternalComponent failure or how to get the resign step to succeed would be highly appreciated.
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169
May ’25
Need com.apple.developer.managed-settings entitlement
Hello, I already have got approval from Apple for com.apple.developer.family-controls entitlement When I am building my app, there is one part where I need to check the list of applications which I have blocked with my app. To get the list I have to have com.apple.developer.managed-settings entitlement ... Now how and where show I get hold of it ? I already got permission for Family Control, how do I get hold of this now ?
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217
Jul ’25
Notarization and Stapling Failing for Signed PKG & DMG with Error 65 Despite Successful Notary Submission
Dear Apple Developer Technical Support, I am encountering an issue with notarizing and stapling both PKG and DMG installers for our Electron-based macOS application COSGrid. Despite receiving successful notarization submission responses via notarytool, the stapling process fails with Error 65. Environment: App Name: COSGrid Bundle Identifier: com.cosgrid.pkg.COSGrid Developer ID Team ID: YB8S2XZ98K macOS Version: macOS [15.1] Xcode Version: [16.0 (16A242d)] Workflow Summary: For PKG: Build via yarn build (Vite + Electron Builder) Package with pkgbuild Sign using productsign Submit for notarization: xcrun notarytool submit COSGridMZA-2.1.10-arm64.pkg --apple-id "..." --team-id YB8S2XZ98K --password "..." --wait Conducting pre-submission checks for COSGridMZA-2.1.10-arm64.pkg and initiating connection to the Apple notary service... Submission ID received id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a Upload progress: 100.00% (235 MB of 235 MB) Successfully uploaded file id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a path: /Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGridMZA-2.1.10-arm64.pkg Waiting for processing to complete. Current status: Accepted..................... Processing complete id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a status: Accepted Receive notarization success Stapling fails: xcrun stapler staple COSGridMZA-2.1.10-arm64.pkg Could not validate ticket... The staple and validate action failed! Error 65. For DMG: Sign via codesign Submit to notarization — success Attempt to staple: xcrun stapler staple -v COSGrid-2.1.10-arm64.dmg Could not validate ticket... The staple and validate action failed! Error 65. Additional Verification: I verified the DMG’s code signature integrity: Command: codesign --verify --verbose=4 COSGrid-2.1.10-arm64.dmg Output: COSGrid-2.1.10-arm64.dmg: valid on disk COSGrid-2.1.10-arm64.dmg: satisfies its Designated Requirement Command: codesign -dvv COSGrid-2.1.10-arm64.dmg Output: Executable=/Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGrid-2.1.10-arm64.dmg Identifier=COSGrid-2.1.10-arm64 Format=disk image CodeDirectory v=20200 size=308 flags=0x0(none) hashes=1+6 location=embedded Signature size=9013 Authority=Developer ID Application: COSGrid Systems Private Limited (YB8S2XZ98K) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=1 Jul 2025 at 11:34:05 AM Info.plist=not bound TeamIdentifier=YB8S2XZ98K Sealed Resources=none Internal requirements count=1 size=180 **Verified Signature for .pkg ** pkgutil --check-signature COSGridMZA-2.1.10-arm64.pkg Package "COSGridMZA-2.1.10-arm64.pkg": Status: signed by a developer certificate issued by Apple for distribution Signed with a trusted timestamp on: 2025-06-30 13:57:19 +0000 Certificate Chain: 1. Developer ID Installer: COSGrid Systems Private Limited (teamID) Expires: 2027-02-01 22:12:15 +0000 2. Developer ID Certification Authority Expires: 2027-02-01 22:12:15 +0000 3. Apple Root CA Expires: 2035-02-09 21:40:36 +0000 Diagnostic Logs Attached: Stapler verbose logs for both PKG and DMG codesign verification output for both PKG and DMG Notarytool submission logs Ticket JSON response from Apple API API request/response headers Effective electron-builder.yaml config Key Observations: codesign verification passes successfully for both artifacts Notarization submission reports success via notarytool Stapler fails with Error 65 for both PKG and DMG Ticket JSON fetched from CloudKit API appears valid No provisioning profile used (Developer ID distribution only) Request: Could you please help investigate: Why is the stapler unable to validate or attach the ticket even though notarization completes successfully? Are there any known issues, entitlements, or workflow adjustments recommended in this case? Is any special handling required for Electron apps’ PKG/DMG packages or Hardened Runtime configurations during stapling? I can provide the signed DMG/PKG and full notarization logs upon request. Thank you very much for your assistance — looking forward to your guidance. Best regards, Murugavel COSGrid Systems Private Limited
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Jul ’25
Struggling to Notarize Electron macOS App – Stuck for Hours
Hey everyone, I've been trying to notarize my Electron macOS app for the past two days without any success. My longest attempt took nearly 4 hours, and my current attempt has already been running for 2 hours and 26 minutes. From what I can see in the logs, the signing step has completed successfully, and the app is currently in the notarization stage. But it's been stuck there with no real updates or progress indicators. Is this kind of delay normal? Has anyone else experienced such long notarization times? Any help or insight would be greatly appreciated! Thanks in advance.
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Mar ’25
App Groups Entitlement: ad hoc signing
On MacOS, I know that App Groups (com.apple.security.application-groups) do not require a provisioning profile. I was wondering if it's possible to sign them "ad hoc" and have it work? So maybe use a random TEAMID prefix and have it work? I would only need the app to work locally (for testing), not be distributed in that fashion, of course.
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Mar ’25
Getting a public service app not to send scary messages
I’ve developed a macOS app, but I’ve had trouble using a script to fully codesign it and package it into a .dmg file. I was only able to complete codesigning using the third-party app itself—not via command-line scripts. Is it possible to write a script that automates the entire process of codesigning the app? To provide the best user experience for those downloading the app outside of the Mac App Store, is it correct to first package it as a .app and then wrap that into a .dmg file for distribution? Currently, the app is available on the web as a .dmg. When downloaded, it appears in a folder and can be double-clicked to launch. However, macOS displays a warning that it was downloaded from the internet. Can I use a script to remove that quarantine warning? If possible, I’d appreciate a step-by-step explanation and a sample command-line script to: Codesign the app properly Package it into a signed .dmg Remove the quarantine attribute for local testing or distribution Is the reason I was only able to codesign it inside the third-party app due to how that app was built, or can this always be done from the command line?
Topic: Code Signing SubTopic: General
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152
Apr ’25
productbuild hangs with no output in github actions
I am running into this error with productbuild in github actions where the program hangs with a specific developer id. I have verified that my certification files are properly uploaded etc. and i am able to run this without the --sign command online and with --sign offline. if i sign with a "3rd party mac developer installer: ***" it will run but then crash on stapling because this isn't the actual org i want to staple and don't really need to verify that i could staple with this other license since it is my personal license and i will be leaving this job soon so setting up all my other certs is a waste of time since it doesn't solve the problem. When i use my bosses/org "Developer ID Installer: ***" productbuild just hangs. I am at a loss here... the acutal command running is productbuild --resources ./resources --distribution distribution.xml --sign "${{ secrets.DEVELOPER_ID_INSTALLER }}" --timestamp "${{ env.ARTIFACT_NAME }}.pkg" I have confirmed that my distribution file is fine etc. because I can productbuild without signing fine. Any suggestions on where to go?
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185
May ’25
Main Camera Access Entitlement Bug
Hello everyone can you help me, i have requested main camera access API Enterprise and have got the license to, and i have setting up the project main camera access demo from apple with my new license and have create app bundle and identifier for it but when i tried to deploy it test flight i got some error say "Profile doesn't support Main Camera Access" and "Profile doesn't include the com.apple.developer.arkit.main-camera-access.alow entitlement, even have do it it app Certificates, Identifiers & Profiles and add the additional capability Main Camera Access. can you help me fixing this so that i can use Main Camera Access Entitlement
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Jul ’25
Broadcast-Upload Entitlement
Hi, I am developing an iOS app that includes a ReplayKit Broadcast Upload Extension which requires the com.apple.developer.broadcast-upload entitlement. The app is intended for internal development and testing on my own devices and is not yet distributed on the App Store. Even after setting com.apple.developer.broadcast-upload=true in my .entitlements file, and linking it in Build Settings > Code Signing Entitlements; my downloaded provisional profile still did not contain the broadcast-upload entitlement. May I know if I need explicit Apple's approval for adding the broadcast-upload entitlement; even if it's just for testing on my own devices? Thanks.
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Jul ’25
App signing
trying to deploy the LotBot app to my physical device, rtd2, which is listed as a device in the App Developer Portal. when I create a provision file it is always for W246SX52AS, as seen in the developer portal, but from Xcode I am showing a app id of "Apple Development: Richard Dukes (86537MF8N2)". Message: I am unable to create a "Apple Development: Richard Dukes (W246SX52AS)" so I may deploy to the device and the App Store. I have signed out and back in to Xcode with my account but when creating the profile it is always the 86537MF8N2. 95E07D345D31D45E4589FA7EA6FDF161E079C100 "Apple Distribution: Richard Dukes (W246SX52AS)" 5AC76CE9331F80AE953C4C76FC21DE5C2416293E "Apple Development: Richard Dukes (86537MF8N2)" How can I get Xcode to use W246SX52AS? I have these help tickets open as well. case ID is 102678952862 case ID is 102678950460 I have been fighting this for a while. Please help me figure out to get this resolved.
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Aug ’25
Developer Forums Post: PKG Signing Failure
productsign Command Appears to Succeed but Package has No Valid Signature Category: Security, macOS, Code Signing Question: productsign command, when signing a PKG created with productbuild, appears to succeed with a success message (Wrote signed product archive to ...) but spctl verification results in rejected, source=no usable signature, indicating that the signature was not actually applied. Details: Goal: To sign a distribution package created with productbuild using a Developer ID Installer certificate. Certificate Used: Developer ID Installer: [Company Name] ([Team ID]) This certificate was issued by Previous Sub-CA and is not the latest G2 Sub-CA recommended by Apple. We cannot create a new G2 Sub-CA certificate as we have reached the limit of 5. productsign Command: productsign --sign "Developer ID Installer: [Company Name] ([Team ID])" [input.pkg] [output.pkg] productsign Output: Wrote signed product archive to [output.pkg] (Appears as a success message). spctl Signature Verification: spctl -a -vv [output.pkg] Result: rejected, source=no usable signature Notarization Service Results (Behavioral difference between Macs): On Mac A, the submission status was Accepted. On Mac B, the status was Invalid, with the notarization log message being The binary is not signed.. Troubleshooting Steps Taken: We attempted to sign both component and distribution packages with productsign, and in both cases, the signature was not recognized by the system. We skipped productsign and relied on the notarization service's auto-signing, but the notarization log still reported The binary is not signed., and the notarization failed. We have confirmed that the certificate and private key are properly associated in Keychain Access. My Questions: Given that we are using an older Previous Sub-CA certificate and cannot create a new one, why does productsign appear to succeed when the signature is not being applied? What could cause the behavioral difference where notarization is Accepted on Mac A but Invalid on Mac B? Is this a known issue with Apple's tools, or is it possibly caused by the specific structure of our PKG? What is the recommended workflow or debugging method to successfully sign and notarize a PKG under these circumstances? Thank you for your assistance
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Aug ’25
Not able to notarize my application tried both .pkg and .dmg formats, Notarization Fails everytime
I have local LLM application, the backend is in python and frontend is in electron.js , all complied in a .pkg file or .dmg file I have created the valid certifcates for notarization But it fails everytime, I have attached the logs steps I followed Created a certificate all steps related to getting it setup, ran productsign command on pkg file ran codesign for dmg xcruntool submit command If anyone has any idea on how proceed codesigningdmg (2).txt code-singingpkg.txt
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Mar ’25
Notarization: The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)
Hello, For my macOS app, on Xcode version 15.4 (15F31d) on macOS 14.5 (23F79) I follow Organizer > Distribute App > Direct Distribution, and I get a Notary Error "The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)" It's been happening since 3 days. In the IDEDistribution.verbose.log file I see: https://gist.github.com/atacan/5dec7a5e26dde0ec06a5bc4eb3607461
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1.8k
Apr ’25
Issues Signing .app with Developer ID Certificate — Missing Private Key and Pipeline Concerns
I’m having issues trying to codesign a .app file. We generated the Developer ID Application certificate using the organization owner’s account. I downloaded the certificate to my Mac and imported it into my keychain, but when I run the codesign command below, I get the following error. Could you help me? What am I doing wrong? Is there any other way to sign the .app executable? From what I’ve seen in other posts, it looks like the certificate needs to have a private key, but the certificate I download from the developer portal doesn’t include the key. Also, about exporting it as a .p12 — I couldn’t quite understand if that’s considered a safe practice, since the organization owner’s private key would be included in this certificate that we plan to use in our pipeline.
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May ’25
Notarization Issue – Team Not Configured
I came across your contact on the Apple Developer Forums. I'm encountering an unusual issue during the notarization process. The error message states: "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions." Any guidance you could provide would be greatly appreciated. Here are the error details for reference: json { "logFormatVersion": 1, "jobId": "b6023a7c-dc85-4fa5-91dd-fba92c9ed831", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "Bytemonk.dmg", "uploadDate": "2025-07-02T07:07:07.945Z", "sha256": "b9494170cc040a76045ed263de22e6b89a5455142af16ce502530e1c1ee72ddf", "ticketContents": null, "issues": null }
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148
Jul ’25
Is "library-validation" implied by hardened runtime?
We recently had an external pentest for one of our company's macOS applications and they brought up the topic of library validation. Our app has hardened runtime enabled and passes notarization. The codesign verification output includes: flags=0x10000(runtime) The pentesters brought up that both validation and runtime should be present, so I discovered that you could also add library validation by augmenting our flags with: OTHER_CODE_SIGN_FLAGS = --timestamp -o library which changes the flags to: flags=0x12000(library-validation,runtime) The pentesters insist that both options are necessary, especially to avoid library injection when SIP is off, but Apple's docs say that hardened runtime already implies library validation (see here ) My question is: does explicitly specifying library validation provide something that hardened runtime does not already? Or is it correct that hardened runtime already imply library validation? For what it's worth, I did a quick scan of some of the apps on my system, interesting some of the Apple system apps have only library validation (e.g. Safari, Photos), some have both (e.g. Podcasts), some have only hardened runtime (e.g. Mail). So that didn't help answer the question. Thank you!
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Jul ’25
Is there a tutorial or good resource about publishing a Python based app on Apple Store?
Hi guys, Is there any good up-to-date tutorial about publishing a Python based app on Apple Store? Now, I have developed a standalone Python app from PyCharm, and it's using Pyside6 for UI and some major Python libraries. It's a productivity app with a little A.I. features. I used PyInstaller to prepare the app. Currently, I am stuck at the stage of codesign and Apple Review process, because I am manually doing codesign and building the package from command-line. Without using Xcode, things can get messy or miss easily. It would be nice to follow a up-to-date tutorial about how to complete the codesign and Apple Review process for a Python based app. For example, what to do, how to do, what to be careful during the Apple Review process, etc. Thanks!
Replies
1
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0
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178
Activity
Aug ’25
Notarization Stuck “In Progress” for Over 32 Hours
Hi all, I've submitted multiple notarization requests for an Electron app using notarytool since (april 12) at 6:30. All are stuck in the "In Progress" state Successfully received submission history. history -------------------------------------------------- createdDate: 2025-04-13T12:38:56.866Z id: 51897340-9547-4172-bad4-ae15f78e1ab0 name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-13T12:38:55.790Z id: ebcd8a15-613c-41e0-b8cc-6895a0a6785a name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-13T12:14:33.553Z id: 59a078dc-e613-4933-b440-8695e2204eac name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-13T12:14:32.108Z id: 987879aa-db15-405b-bd1d-76db31218f49 name: theAIParalegal.zip status: In Progress -------------------------------------------------- createdDate: 2025-04-12T22:06:30.869Z id: b1f4231c-6d13-4292-88f0-e8ce53cb0141 name: theAIParalegal.zip status: In Progress nicolasserna@Mac ~ %
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1
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128
Activity
Apr ’25
CodeSign with out Certificate and Profile
We are facing issue with resigning the app which is developed by 3rd party. In this app we have Sharing functionality feature for which we have enabled Associated Domains capability. When we are signing the app with our certificate and profile this functionality is not working i.e when we are clicking on shared link in the app it is redirecting to app store page instead of content link. However, when 3rd party is directly using our certificate & profile then that functionality is working as expected. Could you please help us with the above issue why it is not working when we are resigning with our certificate and profile?
Replies
2
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0
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188
Activity
May ’25
Exporting valid certificate as .p12
I have a valid Developer ID Certificate, I've used it to sign an app locally and send the app to other machines of my colleagues to make sure it works and does not get triggered by GateKeeper Now I want to automate the process of signing and notarization on github actions and so I want to export my certificate and upload it there. Initially I tried uploading both the Developer ID Certificate and the G2 CA both as .cer files encoded in base64. But apparently I need my certificate to be in .p12 format When I try to export it from keychain access the option to export as .p12 is disabled. So how can I do it ?
Replies
1
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0
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234
Activity
Jul ’25
CodeSign : errSecInternalComponent
I’ve been wrestling with this for nearly a week now and none of the proposed fixes have worked. I’m trying to resign an app via Jenkins and have done the following: Created a custom keychain Imported the required .p12 certificates Installed the Apple WWDR certificate in the System keychain Made the login keychain my default Added my development keychain, the login keychain and the System keychain to the user keychain list Unlocked my development keychain Confirmed my signing identity is present Granted the appropriate partition list access to the keychain "security set-key-partition-list -S apple-tool:,codesign: -k pwd /Users/ec2-user/Library/Keychains/development.keychain-db" Yet when I invoke Fastlane’s resign action, I still see: _floatsignTemp/Payload/EverMerge.app/Frameworks/AppLovinSDK.framework: replacing existing signature _floatsignTemp/Payload/EverMerge.app/Frameworks/AppLovinSDK.framework: errSecInternalComponent Encountered an error, aborting! Any guidance on what might be causing this errSecInternalComponent failure or how to get the resign step to succeed would be highly appreciated.
Replies
1
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0
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169
Activity
May ’25
Need com.apple.developer.managed-settings entitlement
Hello, I already have got approval from Apple for com.apple.developer.family-controls entitlement When I am building my app, there is one part where I need to check the list of applications which I have blocked with my app. To get the list I have to have com.apple.developer.managed-settings entitlement ... Now how and where show I get hold of it ? I already got permission for Family Control, how do I get hold of this now ?
Replies
5
Boosts
0
Views
217
Activity
Jul ’25
Notarization and Stapling Failing for Signed PKG & DMG with Error 65 Despite Successful Notary Submission
Dear Apple Developer Technical Support, I am encountering an issue with notarizing and stapling both PKG and DMG installers for our Electron-based macOS application COSGrid. Despite receiving successful notarization submission responses via notarytool, the stapling process fails with Error 65. Environment: App Name: COSGrid Bundle Identifier: com.cosgrid.pkg.COSGrid Developer ID Team ID: YB8S2XZ98K macOS Version: macOS [15.1] Xcode Version: [16.0 (16A242d)] Workflow Summary: For PKG: Build via yarn build (Vite + Electron Builder) Package with pkgbuild Sign using productsign Submit for notarization: xcrun notarytool submit COSGridMZA-2.1.10-arm64.pkg --apple-id "..." --team-id YB8S2XZ98K --password "..." --wait Conducting pre-submission checks for COSGridMZA-2.1.10-arm64.pkg and initiating connection to the Apple notary service... Submission ID received id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a Upload progress: 100.00% (235 MB of 235 MB) Successfully uploaded file id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a path: /Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGridMZA-2.1.10-arm64.pkg Waiting for processing to complete. Current status: Accepted..................... Processing complete id: a8ff8e09-1ab4-49ed-9f6b-4afb9f09e53a status: Accepted Receive notarization success Stapling fails: xcrun stapler staple COSGridMZA-2.1.10-arm64.pkg Could not validate ticket... The staple and validate action failed! Error 65. For DMG: Sign via codesign Submit to notarization — success Attempt to staple: xcrun stapler staple -v COSGrid-2.1.10-arm64.dmg Could not validate ticket... The staple and validate action failed! Error 65. Additional Verification: I verified the DMG’s code signature integrity: Command: codesign --verify --verbose=4 COSGrid-2.1.10-arm64.dmg Output: COSGrid-2.1.10-arm64.dmg: valid on disk COSGrid-2.1.10-arm64.dmg: satisfies its Designated Requirement Command: codesign -dvv COSGrid-2.1.10-arm64.dmg Output: Executable=/Users/murugavel/Documents/MZA/mza/release/2.1.10/COSGrid-2.1.10-arm64.dmg Identifier=COSGrid-2.1.10-arm64 Format=disk image CodeDirectory v=20200 size=308 flags=0x0(none) hashes=1+6 location=embedded Signature size=9013 Authority=Developer ID Application: COSGrid Systems Private Limited (YB8S2XZ98K) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=1 Jul 2025 at 11:34:05 AM Info.plist=not bound TeamIdentifier=YB8S2XZ98K Sealed Resources=none Internal requirements count=1 size=180 **Verified Signature for .pkg ** pkgutil --check-signature COSGridMZA-2.1.10-arm64.pkg Package "COSGridMZA-2.1.10-arm64.pkg": Status: signed by a developer certificate issued by Apple for distribution Signed with a trusted timestamp on: 2025-06-30 13:57:19 +0000 Certificate Chain: 1. Developer ID Installer: COSGrid Systems Private Limited (teamID) Expires: 2027-02-01 22:12:15 +0000 2. Developer ID Certification Authority Expires: 2027-02-01 22:12:15 +0000 3. Apple Root CA Expires: 2035-02-09 21:40:36 +0000 Diagnostic Logs Attached: Stapler verbose logs for both PKG and DMG codesign verification output for both PKG and DMG Notarytool submission logs Ticket JSON response from Apple API API request/response headers Effective electron-builder.yaml config Key Observations: codesign verification passes successfully for both artifacts Notarization submission reports success via notarytool Stapler fails with Error 65 for both PKG and DMG Ticket JSON fetched from CloudKit API appears valid No provisioning profile used (Developer ID distribution only) Request: Could you please help investigate: Why is the stapler unable to validate or attach the ticket even though notarization completes successfully? Are there any known issues, entitlements, or workflow adjustments recommended in this case? Is any special handling required for Electron apps’ PKG/DMG packages or Hardened Runtime configurations during stapling? I can provide the signed DMG/PKG and full notarization logs upon request. Thank you very much for your assistance — looking forward to your guidance. Best regards, Murugavel COSGrid Systems Private Limited
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123
Activity
Jul ’25
Struggling to Notarize Electron macOS App – Stuck for Hours
Hey everyone, I've been trying to notarize my Electron macOS app for the past two days without any success. My longest attempt took nearly 4 hours, and my current attempt has already been running for 2 hours and 26 minutes. From what I can see in the logs, the signing step has completed successfully, and the app is currently in the notarization stage. But it's been stuck there with no real updates or progress indicators. Is this kind of delay normal? Has anyone else experienced such long notarization times? Any help or insight would be greatly appreciated! Thanks in advance.
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2
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97
Activity
Mar ’25
App Groups Entitlement: ad hoc signing
On MacOS, I know that App Groups (com.apple.security.application-groups) do not require a provisioning profile. I was wondering if it's possible to sign them "ad hoc" and have it work? So maybe use a random TEAMID prefix and have it work? I would only need the app to work locally (for testing), not be distributed in that fashion, of course.
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3
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497
Activity
Mar ’25
Getting a public service app not to send scary messages
I’ve developed a macOS app, but I’ve had trouble using a script to fully codesign it and package it into a .dmg file. I was only able to complete codesigning using the third-party app itself—not via command-line scripts. Is it possible to write a script that automates the entire process of codesigning the app? To provide the best user experience for those downloading the app outside of the Mac App Store, is it correct to first package it as a .app and then wrap that into a .dmg file for distribution? Currently, the app is available on the web as a .dmg. When downloaded, it appears in a folder and can be double-clicked to launch. However, macOS displays a warning that it was downloaded from the internet. Can I use a script to remove that quarantine warning? If possible, I’d appreciate a step-by-step explanation and a sample command-line script to: Codesign the app properly Package it into a signed .dmg Remove the quarantine attribute for local testing or distribution Is the reason I was only able to codesign it inside the third-party app due to how that app was built, or can this always be done from the command line?
Topic: Code Signing SubTopic: General
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152
Activity
Apr ’25
productbuild hangs with no output in github actions
I am running into this error with productbuild in github actions where the program hangs with a specific developer id. I have verified that my certification files are properly uploaded etc. and i am able to run this without the --sign command online and with --sign offline. if i sign with a "3rd party mac developer installer: ***" it will run but then crash on stapling because this isn't the actual org i want to staple and don't really need to verify that i could staple with this other license since it is my personal license and i will be leaving this job soon so setting up all my other certs is a waste of time since it doesn't solve the problem. When i use my bosses/org "Developer ID Installer: ***" productbuild just hangs. I am at a loss here... the acutal command running is productbuild --resources ./resources --distribution distribution.xml --sign "${{ secrets.DEVELOPER_ID_INSTALLER }}" --timestamp "${{ env.ARTIFACT_NAME }}.pkg" I have confirmed that my distribution file is fine etc. because I can productbuild without signing fine. Any suggestions on where to go?
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3
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185
Activity
May ’25
Main Camera Access Entitlement Bug
Hello everyone can you help me, i have requested main camera access API Enterprise and have got the license to, and i have setting up the project main camera access demo from apple with my new license and have create app bundle and identifier for it but when i tried to deploy it test flight i got some error say "Profile doesn't support Main Camera Access" and "Profile doesn't include the com.apple.developer.arkit.main-camera-access.alow entitlement, even have do it it app Certificates, Identifiers & Profiles and add the additional capability Main Camera Access. can you help me fixing this so that i can use Main Camera Access Entitlement
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5
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230
Activity
Jul ’25
Broadcast-Upload Entitlement
Hi, I am developing an iOS app that includes a ReplayKit Broadcast Upload Extension which requires the com.apple.developer.broadcast-upload entitlement. The app is intended for internal development and testing on my own devices and is not yet distributed on the App Store. Even after setting com.apple.developer.broadcast-upload=true in my .entitlements file, and linking it in Build Settings > Code Signing Entitlements; my downloaded provisional profile still did not contain the broadcast-upload entitlement. May I know if I need explicit Apple's approval for adding the broadcast-upload entitlement; even if it's just for testing on my own devices? Thanks.
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2
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307
Activity
Jul ’25
App signing
trying to deploy the LotBot app to my physical device, rtd2, which is listed as a device in the App Developer Portal. when I create a provision file it is always for W246SX52AS, as seen in the developer portal, but from Xcode I am showing a app id of "Apple Development: Richard Dukes (86537MF8N2)". Message: I am unable to create a "Apple Development: Richard Dukes (W246SX52AS)" so I may deploy to the device and the App Store. I have signed out and back in to Xcode with my account but when creating the profile it is always the 86537MF8N2. 95E07D345D31D45E4589FA7EA6FDF161E079C100 "Apple Distribution: Richard Dukes (W246SX52AS)" 5AC76CE9331F80AE953C4C76FC21DE5C2416293E "Apple Development: Richard Dukes (86537MF8N2)" How can I get Xcode to use W246SX52AS? I have these help tickets open as well. case ID is 102678952862 case ID is 102678950460 I have been fighting this for a while. Please help me figure out to get this resolved.
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1
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878
Activity
Aug ’25
Developer Forums Post: PKG Signing Failure
productsign Command Appears to Succeed but Package has No Valid Signature Category: Security, macOS, Code Signing Question: productsign command, when signing a PKG created with productbuild, appears to succeed with a success message (Wrote signed product archive to ...) but spctl verification results in rejected, source=no usable signature, indicating that the signature was not actually applied. Details: Goal: To sign a distribution package created with productbuild using a Developer ID Installer certificate. Certificate Used: Developer ID Installer: [Company Name] ([Team ID]) This certificate was issued by Previous Sub-CA and is not the latest G2 Sub-CA recommended by Apple. We cannot create a new G2 Sub-CA certificate as we have reached the limit of 5. productsign Command: productsign --sign "Developer ID Installer: [Company Name] ([Team ID])" [input.pkg] [output.pkg] productsign Output: Wrote signed product archive to [output.pkg] (Appears as a success message). spctl Signature Verification: spctl -a -vv [output.pkg] Result: rejected, source=no usable signature Notarization Service Results (Behavioral difference between Macs): On Mac A, the submission status was Accepted. On Mac B, the status was Invalid, with the notarization log message being The binary is not signed.. Troubleshooting Steps Taken: We attempted to sign both component and distribution packages with productsign, and in both cases, the signature was not recognized by the system. We skipped productsign and relied on the notarization service's auto-signing, but the notarization log still reported The binary is not signed., and the notarization failed. We have confirmed that the certificate and private key are properly associated in Keychain Access. My Questions: Given that we are using an older Previous Sub-CA certificate and cannot create a new one, why does productsign appear to succeed when the signature is not being applied? What could cause the behavioral difference where notarization is Accepted on Mac A but Invalid on Mac B? Is this a known issue with Apple's tools, or is it possibly caused by the specific structure of our PKG? What is the recommended workflow or debugging method to successfully sign and notarize a PKG under these circumstances? Thank you for your assistance
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432
Activity
Aug ’25
Not able to notarize my application tried both .pkg and .dmg formats, Notarization Fails everytime
I have local LLM application, the backend is in python and frontend is in electron.js , all complied in a .pkg file or .dmg file I have created the valid certifcates for notarization But it fails everytime, I have attached the logs steps I followed Created a certificate all steps related to getting it setup, ran productsign command on pkg file ran codesign for dmg xcruntool submit command If anyone has any idea on how proceed codesigningdmg (2).txt code-singingpkg.txt
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1
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121
Activity
Mar ’25
Notarization: The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)
Hello, For my macOS app, on Xcode version 15.4 (15F31d) on macOS 14.5 (23F79) I follow Organizer > Distribute App > Direct Distribution, and I get a Notary Error "The operation couldn't be completed. (SotoS3.S3ErrorType.multipart error 1.)" It's been happening since 3 days. In the IDEDistribution.verbose.log file I see: https://gist.github.com/atacan/5dec7a5e26dde0ec06a5bc4eb3607461
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14
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1.8k
Activity
Apr ’25
Issues Signing .app with Developer ID Certificate — Missing Private Key and Pipeline Concerns
I’m having issues trying to codesign a .app file. We generated the Developer ID Application certificate using the organization owner’s account. I downloaded the certificate to my Mac and imported it into my keychain, but when I run the codesign command below, I get the following error. Could you help me? What am I doing wrong? Is there any other way to sign the .app executable? From what I’ve seen in other posts, it looks like the certificate needs to have a private key, but the certificate I download from the developer portal doesn’t include the key. Also, about exporting it as a .p12 — I couldn’t quite understand if that’s considered a safe practice, since the organization owner’s private key would be included in this certificate that we plan to use in our pipeline.
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177
Activity
May ’25
Notarization Issue – Team Not Configured
I came across your contact on the Apple Developer Forums. I'm encountering an unusual issue during the notarization process. The error message states: "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions." Any guidance you could provide would be greatly appreciated. Here are the error details for reference: json { "logFormatVersion": 1, "jobId": "b6023a7c-dc85-4fa5-91dd-fba92c9ed831", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "Bytemonk.dmg", "uploadDate": "2025-07-02T07:07:07.945Z", "sha256": "b9494170cc040a76045ed263de22e6b89a5455142af16ce502530e1c1ee72ddf", "ticketContents": null, "issues": null }
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148
Activity
Jul ’25
Is "library-validation" implied by hardened runtime?
We recently had an external pentest for one of our company's macOS applications and they brought up the topic of library validation. Our app has hardened runtime enabled and passes notarization. The codesign verification output includes: flags=0x10000(runtime) The pentesters brought up that both validation and runtime should be present, so I discovered that you could also add library validation by augmenting our flags with: OTHER_CODE_SIGN_FLAGS = --timestamp -o library which changes the flags to: flags=0x12000(library-validation,runtime) The pentesters insist that both options are necessary, especially to avoid library injection when SIP is off, but Apple's docs say that hardened runtime already implies library validation (see here ) My question is: does explicitly specifying library validation provide something that hardened runtime does not already? Or is it correct that hardened runtime already imply library validation? For what it's worth, I did a quick scan of some of the apps on my system, interesting some of the Apple system apps have only library validation (e.g. Safari, Photos), some have both (e.g. Podcasts), some have only hardened runtime (e.g. Mail). So that didn't help answer the question. Thank you!
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232
Activity
Jul ’25