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Siri Intent - Car Commands
Hi Community, I'm new on Siri intents and I'm trying to introduce into my App a Siri Intent for Car Commands. The objective is to list into the Apple Maps the Car list of my App. Currently I've created my own target with its corresponding IntentHandlings, but in the .intentdefinition file of my App, I'm not able to find the List Car Intent. https://developer.apple.com/documentation/sirikit/car-commands Do I need some auth? Also I share my info.plist from the IntentExtension. Thank you very much, David.
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228
May ’25
Subscription Cancellation
Hi Team, I’ve successfully implemented the subscription flow for my app. However, I’m currently facing challenges related to testing the cancellation behavior for auto-renewable subscriptions. Specifically: I’m unable to locate the correct payload structure for the following test endpoint: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test I’m also unclear on how to simulate or complete the full lifecycle of a subscription (including cancellation) using Apple’s sandbox environment or APIs. Could you please guide me on how to: Retrieve or construct the proper payload for the test notification API? Simulate a cancellation flow end-to-end in the sandbox for auto-renewable subscriptions?
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111
May ’25
How to handle subscription notifications with future purchase date
Our app server has subscription feature and processes purchase life cycles based on App Store Server Notification v1. Last year, when users purchased subscriptions during the following timeframe, we received "INITIAL_BUY" notifications with "unified_receipt.Latest_receipt_info.purchase_date" set to future date(approx. 1 hour after the actual purchase). 2024-11-03 08:00:00 - 2024-11-03 09:00:00 Etc/GMT (UTC) For example, we received the following v1 notification at 2024-11-03 08:36:33 Etc/GMT. "notification_type": "INITIAL_BUY" "unified_receipt.latest_receipt_info[].purchase_date": "2024-11-03 09:36:02 Etc/GMT" Our server grants subscription entitlement based on "purchase_date" so the users had to wait 1 hour before the subscription features became available. The timeframe coincided with the end of daylight saving time in the U.S., so we assume that it affected the behavior, but our country doesn't adopt daylight saving time. We have some questions regarding this behavior. In countries without daylight saving time, how should we handle such notifications with future purchase date in order to properly grant subscription entitlement? In App Store Server Notification v2, could purchase date be set to future date at the end of daylight saving time in the U.S., just as in v1 notifications? JWSTransactionDecodedPayload.purchaseDate
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101
May ’25
SwiftData and @Query to find all records for the current date of a multidatepicker (Set = [])
I’m trying to build a CRUD app using SwiftData, @Query model and multidatepicker. The data from a multidatepicker is stored or persists in SwiftData as Set = []. My current dilemma is how to use SwiftData and @Query model Predicate to find all records on the current date. I can’t find any SwiftData documentation or examples @Query using Set = []. My CRUD app should retrieve all records for the current date. Unfortunately, I don’t know the correct @Query model syntax for Set = [].
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75
Apr ’25
The Apple Pay interface is not responding
My server's access to Apple's payment interface (buy. itunes. apple. com/verifiyReceipt) has been unresponsive since the end of March, and I have been searching for a long time without finding any issues. Normally, even if the data is incorrect, there is still a {"status": 21000} response. We are using Alibaba Cloud's virtual servers here. I don't know if Apple has made any adjustments to the interface. If anyone has encountered this problem, please kindly help to answer it. Thank you all.
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69
Apr ’25
Improving And Scaling App Intent Support
Platform and Version iOS Development Environment: Xcode 16.2.0, macOS 15.3 Run-time Configuration: iOS 18.3, 17.x Description of Problem We have started migrating some of the app’s core functionality over to App Intents. Our first release of App Intent support focused on two settings a user can modify on their Bose products, Audio Modes and Immersive Audio, giving users the ability to modify these settings via Siri and shortcuts. The implementation uses two separate shortcuts for each setting type, with each shortcut supporting a single phrase for Siri each: “Change my Bose mode to ” and “Change my Bose immersive audio to ”. Each shortcut uses their own App Intent, and each App Intent has support for optionally providing both a product and a setting when performing the intent. Failing to provide a device, which happens when the intent is performed via Siri, simply auto selects a currently connected Bose product. Failing to provide a setting, like in cases where a user says “Change my Bose ” without providing a setting will simply have Siri confirm the setting the user wants to change before changing the setting. We are using AppEntity to identify a Bose product for both App Intents. Because the App Intent for the Audio Modes setting has a larger number of supported values (up to 15 maximum), we are also using AppEntity to identify these settings. We are using AppEnum to identify available settings for the Immersive Audio App Intent, as only 3 static values are supported. Our original implementation of App Intent support had quite a few phrases supported for each shortcut. We had explicit support for direct synonyms of the verb “Change” in other phrases, supporting words like “Switch” and “Set”. We also had support for words that are like the word “Change”, but not directly related, like the word “Toggle” for instance. We also had support for phrases with or without the setting in each phrase. However, early on we had a lot of trouble with phrase detection with Siri. Siri had a hard time identifying what shortcut was being requested, as well as not being able to identify what settings the user was providing for the setting parameter of each App Intent. While researching potential fixes for this issue, we found a response to a thread in the Apple forums (https://developer.apple.com/forums/thread/759909) that seemed to indicate that Siri phrase recognition was very much an aggregate process. With the total number of phrases supported combined with the available settings for each phrase further compounding the total number of phrases Siri needs to learn to recognize for each shortcut. So, to hopefully improve Siri phrase detection, we added logic to limit the amount of Audio Mode settings supported based on what Audio Modes the user had setup on their Bose products. But, more importantly, we limited the number of explicit phrases supported for each shortcut to just a single phrase. In our testing, not only did this improve phrase recognition, but support for synonyms like “Set” or “Switch” seemed to implicitly still be recognized by Siri. The issues we ran into with Siri phrase detection above has us a bit concerned about scaling App Intent support to other settings and features for our products in the future. Our app supports the ability to modify a large number of settings on their Bose products, with support constantly expanding to new products as they are released. Our roadmap for App Intent support was initially very ambitious, supporting much more than just the two settings mentioned above. But our initial experience with App Intents has us tapering our expectations a little bit as far as how much can be supported in total for App Intents. One thing we also noticed is less than optimal display of default shortcuts in the Shortcuts app. The default shortcuts appeared like so, with shortcuts displayed based on available settings fro each shortcut: However, we could not find a way to indicate to users that one particular section pertained specifically to the Audio Mode setting and the other to the Immersive Audio setting. The only information the user has to make this determination for themselves is the available settings (or shortcuts) for each. This may not be immediately clear to a new customer who might be using one of our products for the first time. This display of default shortcuts in the Shortcuts app has us wondering if our shortcuts implementation is what is intended as far as support for the Shortcuts app is concerned. We did survey default shortcuts displayed by other third-party applications and they mostly dealt with navigation with a single section containing default options clearly indicating where the user can navigate with a shortcut. We couldn’t find an example of an application supporting the ability to change different setting types, with each setting type having their own available values for each. So, to summarize the questions we have concerning App Intent support: What can we do with our App Intents and Shortcuts implementation to guarantee optimal performance with Siri? What is an ideal number of phrases to support for each Shortcut. What limitations should we be placing as far as the total number of available settings for each Shortcut. Are there phrases that might work better than others for what we’re trying to achieve with App Intent support? i.e. Is “Change my Bose mode” or “Change my Bose immersive audio” a good phrase to use for this kind of functionality? Or should we be using different verbs or wording? Assuming optimal support of each Shortcut above. What is a reasonable expectation as far as how many different supported shortcuts we can scale to support at the same time. One issue we ran into early on was Siri confusing one shortcut with the other and triggering the wrong App Intent at times. While this was ultimately resolved, this outcome seems much more likely the greater the number of individual shortcuts supported. Are there any recommendations on how to display these App Intents to customers as far as default shortcuts in the Shortcuts app is concerned? Is what we currently display for default shortcuts in the Shortcuts app what was initially intended for third party support for App Intents? If what we are currently displaying is expected, would it be possible to support the ability to provide additional context to each section of default shortcuts displayed? We would like to indicate to the user that one set of shortcuts pertains to the Audio Modes settings, and the other to Immersive Audio. Something along the lines of a section header like some of the first-party apps use. Are there any recommendations or tips for supporting App Intents, particularly phrases for Siri, in other languages?
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195
Apr ’25
Understanding `EINTR`
I’ve talked about EINTR a bunch of times here on DevForums. Today I found myself talking about it again. On reading my other explanations, I didn’t think any of them were good enough to link to, so I decided to write it up properly. If you have questions or comments, please put them in a new thread here on DevForums. Use the App & System Services > Core OS topic area so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Understanding EINTR Many BSD-layer routines can fail with EINTR. To see this in action, consider the following program: import Darwin func main() { print("will read, pid: \(getpid())") var buf = [UInt8](repeating: 0, count: 1024) let bytesRead = read(STDIN_FILENO, &buf, buf.count) if bytesRead < 0 { let err = errno print("did not read, err: \(err)") } else { print("did read, count: \(bytesRead)") } } main() It reads some bytes from stdin and prints the result. Build this and run it in one Terminal window: % ./EINTRTest will read, pid: 13494 Then, in other window, stop and start the process by sending it the SIGSTOP and SIGCONT signals: % kill -STOP 13494 % kill -CONT 13494 In the original window you’ll see something like this: % ./EINTRTest will read, pid: 13494 zsh: suspended (signal) ./EINTRTest % did not read, err: 4 [1] + done ./EINTRTest When you send the SIGSTOP the process stops and the shell tells you that. But looks what happens when you continue the process. The read(…) call fails with error 4, that is, EINTR. The read man page explains this as: [EINTR] A read from a slow device was interrupted before any data arrived by the delivery of a signal. That’s true but unhelpful. You really want to know why this error happens and what you can do about it. There are other man pages that cover this topic in more detail — and you’ll find lots of info about it on the wider Internet — but the goal of this post is to bring that all together into one place. IMPORTANT The description of the EINTR error, as returned by strerror and friends, is Interrupted system call. If you see code display or log that description, you’re dealing with EINTR. Signal and Interrupts In the beginning, Unix didn’t have threads. It implemented asynchronous event handling using signals. For more about signals, see the signal man page. The mechanism used to actually deliver a signal is highly dependent on the specific Unix implementation, but the general idea is that: The system decides on a specific process (or, nowadays, a thread) to run the signal handler. If that’s blocked inside the kernel waiting for a system call to complete [1], the system unblocks the system call by failing it with an EINTR error. Thus, every system call that can block [2] might fail with an EINTR. You see this listed as a potential error in the man pages for read, write, usleep, waitpid, and many others. [1] There’s some subtlety around the definition of system call. On traditional Unix systems, executables would make system calls directly. On Apple platforms that’s not supported. Rather, an executable calls a routine in the System framework which then makes the system call. In this context the term system call is a shortcut for a System framework routine that maps to a traditional Unix system call. [2] There’s also some subtlety around the definition of block. Pretty much every system call can block for some reason or another. In this context, however, a block means to enter an interruptible wait state, typically while waiting for I/O. This is what the above man page quote is getting at when it says slow device. Solutions This is an obvious pitfall and it would be nice if we could just get rid of it. However, that’s not possible due to compatibility concerns. And while there are a variety of mechanism to automatically retry a system call after a signal interrupt, none of them are universally applicable. If you’re working on a large scale program, like an app for Apple’s platforms, you only good option is to add code to retry any system call that can fail with EINTR. For example, to fix the program at the top of this post you might wrap the read(…) system call like so: func readQ(_ d: Int32, _ buf: UnsafeMutableRawPointer!, _ nbyte: Int) -> Int { repeat { let bytesRead = read(d, buf, nbyte) if bytesRead < 0 && errno == EINTR { continue } return bytesRead } while true } Note In this specific case you’d be better off using the read(into:retryOnInterrupt:) method from System framework. It retries by default (if that’s not appropriate, pass false to the retryOnInterrupt parameter). You can even implement the retry in a generic way. See the errnoQ(…) snippet in QSocket: System Additions. Library Code If you’re writing library code, it’s important that you handle EINTR so that your clients don’t have to. In some cases it might make sense to export a control for this, like the retryOnInterrupt parameter shown in the previous section, but it should default to retrying. If you’re using library code, you can reasonably expect it to handle EINTR for you. If it doesn’t, raise that issue with the library author. And you get this error back from an Apple framework, like Foundation or Network framework, please file a bug against the framework. Revision History 2025-04-13 Added the description of the error, Interrupted system call, to make it easier for folks to find this post. 2024-10-14 First posted.
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Apr ’25
not getting stable release versions of some apps from the ios app store
I have been receiving beta software from the iPad App Store, despite not being enrolled in a beta program. Additionally, I do not have TestFlight or the Feedback app installed on my device. There are no certificates or profiles displayed either. I am using the App Store app that comes preinstalled on my device (note that I am not located in Europe). My iPad has been experiencing significant bugs, including numerous screen glitches and periods of sluggishness. Furthermore, numerous applications have crashed frequently. I was able to confirm that I was receiving beta software because the crash reports include beta identifier numbers. According to Apple documentation regarding analytic reports, a beta identifier will only be visible for beta applications. anyone know what could be going on or how to fix this?
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59
Apr ’25
Flow Divert behavior
Hello, Our app uses Network Extension / Packet Tunnel Provider to establish VPN connections on macOS and iOS. We have observed that after creating a utun device and adding any IPv4 routes (NEPacketTunnelNetworkSettings.IPv4Settings), the OS automatically adds several host routes via utun to services such as Akamai, Apple Push, etc. These routes appear to correspond to TCP flows that were active at the moment the VPN connection was established. When a particular TCP flow ends, the corresponding host route is deleted. We understand this is likely intended to avoid breaking existing TCP connections. However, we find the behavior of migrating existing TCP flows to the new utun interface simply because any IPv4 route is added somewhat questionable. This approach would make sense in a "full-tunnel" scenario — for example, when all IPv4 traffic (e.g., 0.0.0.0/0) is routed through the tunnel — but not necessarily in a "split-tunnel" configuration where only specific IPv4 routes are added. Is there any way to control or influence this behavior? Would it be possible for FlowDivert to differentiate between full-tunnel and split-tunnel cases, and only preserve existing TCP flows via utun in the full-tunnel scenario? Thank you.
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114
Apr ’25
Push Notification don't wake up my app
Hi everyone, We're experiencing an issue with our Flutter app that uses PushKit, CallKit, and Janus for handling VoIP calls. Everything works fine when the app is in the foreground, but when the app is in the background or completely closed (terminated state), the behavior is inconsistent: Sometimes, incoming calls are received as expected. Other times, the app does nothing, and the call is not delivered at all. Upon checking the console logs, we noticed that our app is being canceled (terminated by the system), which seems to be the reason why calls are not coming through. This happens randomly, making it difficult to reproduce consistently. Additional Details: The app is configured to handle VoIP notifications correctly. We are using PushKit to wake up the app and trigger CallKit for the incoming call UI. When the app is active, calls are handled correctly via Janus WebRTC signaling. We have verified that background modes for VoIP are enabled in the Info.plist. We suspect that iOS may be aggressively killing the app in the background, preventing incoming call notifications from reaching it. Questions: Has anyone experienced similar behavior with PushKit + CallKit on recent iOS versions? Could iOS be terminating the app due to background execution policies? Are there recommended best practices to ensure reliable delivery of VoIP notifications when the app is closed? Any insights or suggestions would be greatly appreciated! Thanks! Addional Information: this is the cancellation information at console: Received incoming message on topic hiperme.app at priority 10 por omisión 17:10:18.462084-0300 dasd CANCELED: com.apple.pushLaunch.hiperme.app:E8BACD at priority 10
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160
Mar ’25
Data Processing Addendum
For an app that plan to integrate Apple HealthKit to allow app users to upload and download their health data, where can I locate the Data Processing Addendum that specifies who the data controller and processor will be, and how such health data will be used or distributed?
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70
Apr ’25
App Store Server API JWT Authentication Issue
Issue Description I am experiencing persistent 401 Unauthorized errors when attempting to access the App Store Server API using JWT authentication. Despite following Apple's documentation and regenerating keys, I am unable to successfully authenticate. Implementation Details I'm implementing JWT authentication for the App Store Server API to retrieve transaction information from the following endpoint: https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionID} My JWT generation code (in PHP/Laravel) follows Apple's documentation: php$kid = '6W6H649LJ4'; $header = [ "alg" => "ES256", "kid" => $kid, "typ" => "JWT" ]; $iss = 'b8d99de7-b43b-4cbb-aada-546ec784e249'; // App Store Connect API Key Issuer ID $bid = 'com.gitiho.learnCourse'; // Bundle ID $payload = [ "iss" => $iss, "iat" => time(), "exp" => time() + 3600, "aud" => "appstoreconnect-v1", "bid" => $bid ]; $pathFileAuthKeyP8 = "AuthKey_6W6H649LJ4.p8"; $contentFileAuthKey = \File::get(base_path($pathFileAuthKeyP8)); $alg = "ES256"; $jwt = \Firebase\JWT\JWT::encode($payload, $contentFileAuthKey, $alg, null, $header); Steps Taken to Troubleshoot Verified that the Issuer ID is correct and in UUID format Confirmed that the Key ID matches the private key filename Regenerated the key with proper App Store Server API permissions Ensured the private key file is properly formatted with correct headers and footers Verified that the JWT is being properly encoded using the ES256 algorithm Confirmed the bundle ID is correct for our application Checked that the API endpoint URL is correct Additional Information This implementation previously worked correctly We started experiencing 401 errors recently without changing our implementation We are using the Firebase JWT library for PHP to encode the JWT Request Could you please help identify what might be causing these authentication failures? Is there any recent change in the authentication requirements or endpoint URLs that might be affecting our integration? Thanks for support me.
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106
Apr ’25
Does Apple Screen Time API Allow Access to App Usage Data for Custom Rewards?
Hi everyone, I'm working on an app for parents and kids where parents can define screen time goals or restrict usage of certain app categories (like social media or games). If the kid follows those rules—for example, by using their device less or avoiding restricted categories—they would earn points or rewards in the app. I’ve been exploring if the Apple Screen Time API allows developers to access this kind of data (like total screen time, app usage by category, etc.) so that I can track the kid’s behavior and reward them accordingly. Is it possible to programmatically access this data and implement such a reward system within my app? If so, what’s the best way to get started or which APIs should I look into? Thanks in advance for your help!
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96
Apr ’25
WeatherKit DayWeather::date Timezone Issue
I use WeatherKit with Swift to get multiple cities weather by longitude and latitude. But I use this API in WeatherService for daily forecast: final public func weather<T>(for location: CLLocation, including dataSet: WeatherQuery<T>) async throws -> T And I found there is something wired: The date of WeatherKit::DayWeather is based on my device's timezone settings. Tokyo's Day Weather is start at UTC+8, New York' Day Weather is start UTC+8. Is there any way to set timezone correctly?
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137
Apr ’25
About the Relay payload
ios構成プロファイルの制限のallowCloudPrivateRelayのプライベートリレーの制御とRelayペイロードの機能は関係がありますか? それとも別々の機能でしょうか? ↓ s there a relationship between the private relay control in the iOS configuration profile restriction allowCloudPrivateRelay and the functionality of the Relay payload? Or are they separate features?
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25
Apr ’25
NFCTagReaderSession - Missing required entitlement
Hi there, I am using Core NFC and I established the connection with the card, but after sending the command 'tag.sendCommand()' I receive this message: -[NFCTagReaderSession _connectTag:error:]:748 Error Domain=NFCError Code=2 "Missing required entitlement" UserInfo={NSLocalizedDescription=Missing required entitlement}. The version of XCode I am using is 16.3, and the iPhone version is iOS 18.4 Here is my entitlements file: com.apple.developer.nfc.readersession.formats NDEF TAG And my info.plist: NFCReaderUsageDescription NFC com.apple.developer.nfc.readersession.iso7816.select-identifiers A000112233445566 Signing &amp; Capabilities‌ has added Near Field Communication Tag Reading‌.
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384
Apr ’25
Siri Intent - Car Commands
Hi Community, I'm new on Siri intents and I'm trying to introduce into my App a Siri Intent for Car Commands. The objective is to list into the Apple Maps the Car list of my App. Currently I've created my own target with its corresponding IntentHandlings, but in the .intentdefinition file of my App, I'm not able to find the List Car Intent. https://developer.apple.com/documentation/sirikit/car-commands Do I need some auth? Also I share my info.plist from the IntentExtension. Thank you very much, David.
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228
Activity
May ’25
Subscription Cancellation
Hi Team, I’ve successfully implemented the subscription flow for my app. However, I’m currently facing challenges related to testing the cancellation behavior for auto-renewable subscriptions. Specifically: I’m unable to locate the correct payload structure for the following test endpoint: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test I’m also unclear on how to simulate or complete the full lifecycle of a subscription (including cancellation) using Apple’s sandbox environment or APIs. Could you please guide me on how to: Retrieve or construct the proper payload for the test notification API? Simulate a cancellation flow end-to-end in the sandbox for auto-renewable subscriptions?
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0
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111
Activity
May ’25
How to handle subscription notifications with future purchase date
Our app server has subscription feature and processes purchase life cycles based on App Store Server Notification v1. Last year, when users purchased subscriptions during the following timeframe, we received "INITIAL_BUY" notifications with "unified_receipt.Latest_receipt_info.purchase_date" set to future date(approx. 1 hour after the actual purchase). 2024-11-03 08:00:00 - 2024-11-03 09:00:00 Etc/GMT (UTC) For example, we received the following v1 notification at 2024-11-03 08:36:33 Etc/GMT. "notification_type": "INITIAL_BUY" "unified_receipt.latest_receipt_info[].purchase_date": "2024-11-03 09:36:02 Etc/GMT" Our server grants subscription entitlement based on "purchase_date" so the users had to wait 1 hour before the subscription features became available. The timeframe coincided with the end of daylight saving time in the U.S., so we assume that it affected the behavior, but our country doesn't adopt daylight saving time. We have some questions regarding this behavior. In countries without daylight saving time, how should we handle such notifications with future purchase date in order to properly grant subscription entitlement? In App Store Server Notification v2, could purchase date be set to future date at the end of daylight saving time in the U.S., just as in v1 notifications? JWSTransactionDecodedPayload.purchaseDate
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0
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101
Activity
May ’25
SwiftData and @Query to find all records for the current date of a multidatepicker (Set = [])
I’m trying to build a CRUD app using SwiftData, @Query model and multidatepicker. The data from a multidatepicker is stored or persists in SwiftData as Set = []. My current dilemma is how to use SwiftData and @Query model Predicate to find all records on the current date. I can’t find any SwiftData documentation or examples @Query using Set = []. My CRUD app should retrieve all records for the current date. Unfortunately, I don’t know the correct @Query model syntax for Set = [].
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0
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0
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75
Activity
Apr ’25
The Apple Pay interface is not responding
My server's access to Apple's payment interface (buy. itunes. apple. com/verifiyReceipt) has been unresponsive since the end of March, and I have been searching for a long time without finding any issues. Normally, even if the data is incorrect, there is still a {"status": 21000} response. We are using Alibaba Cloud's virtual servers here. I don't know if Apple has made any adjustments to the interface. If anyone has encountered this problem, please kindly help to answer it. Thank you all.
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0
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69
Activity
Apr ’25
The frequency of uwb background ranging
Is there a way to increase the frequency of UWB background ranging?
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0
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0
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104
Activity
Apr ’25
Improving And Scaling App Intent Support
Platform and Version iOS Development Environment: Xcode 16.2.0, macOS 15.3 Run-time Configuration: iOS 18.3, 17.x Description of Problem We have started migrating some of the app’s core functionality over to App Intents. Our first release of App Intent support focused on two settings a user can modify on their Bose products, Audio Modes and Immersive Audio, giving users the ability to modify these settings via Siri and shortcuts. The implementation uses two separate shortcuts for each setting type, with each shortcut supporting a single phrase for Siri each: “Change my Bose mode to ” and “Change my Bose immersive audio to ”. Each shortcut uses their own App Intent, and each App Intent has support for optionally providing both a product and a setting when performing the intent. Failing to provide a device, which happens when the intent is performed via Siri, simply auto selects a currently connected Bose product. Failing to provide a setting, like in cases where a user says “Change my Bose ” without providing a setting will simply have Siri confirm the setting the user wants to change before changing the setting. We are using AppEntity to identify a Bose product for both App Intents. Because the App Intent for the Audio Modes setting has a larger number of supported values (up to 15 maximum), we are also using AppEntity to identify these settings. We are using AppEnum to identify available settings for the Immersive Audio App Intent, as only 3 static values are supported. Our original implementation of App Intent support had quite a few phrases supported for each shortcut. We had explicit support for direct synonyms of the verb “Change” in other phrases, supporting words like “Switch” and “Set”. We also had support for words that are like the word “Change”, but not directly related, like the word “Toggle” for instance. We also had support for phrases with or without the setting in each phrase. However, early on we had a lot of trouble with phrase detection with Siri. Siri had a hard time identifying what shortcut was being requested, as well as not being able to identify what settings the user was providing for the setting parameter of each App Intent. While researching potential fixes for this issue, we found a response to a thread in the Apple forums (https://developer.apple.com/forums/thread/759909) that seemed to indicate that Siri phrase recognition was very much an aggregate process. With the total number of phrases supported combined with the available settings for each phrase further compounding the total number of phrases Siri needs to learn to recognize for each shortcut. So, to hopefully improve Siri phrase detection, we added logic to limit the amount of Audio Mode settings supported based on what Audio Modes the user had setup on their Bose products. But, more importantly, we limited the number of explicit phrases supported for each shortcut to just a single phrase. In our testing, not only did this improve phrase recognition, but support for synonyms like “Set” or “Switch” seemed to implicitly still be recognized by Siri. The issues we ran into with Siri phrase detection above has us a bit concerned about scaling App Intent support to other settings and features for our products in the future. Our app supports the ability to modify a large number of settings on their Bose products, with support constantly expanding to new products as they are released. Our roadmap for App Intent support was initially very ambitious, supporting much more than just the two settings mentioned above. But our initial experience with App Intents has us tapering our expectations a little bit as far as how much can be supported in total for App Intents. One thing we also noticed is less than optimal display of default shortcuts in the Shortcuts app. The default shortcuts appeared like so, with shortcuts displayed based on available settings fro each shortcut: However, we could not find a way to indicate to users that one particular section pertained specifically to the Audio Mode setting and the other to the Immersive Audio setting. The only information the user has to make this determination for themselves is the available settings (or shortcuts) for each. This may not be immediately clear to a new customer who might be using one of our products for the first time. This display of default shortcuts in the Shortcuts app has us wondering if our shortcuts implementation is what is intended as far as support for the Shortcuts app is concerned. We did survey default shortcuts displayed by other third-party applications and they mostly dealt with navigation with a single section containing default options clearly indicating where the user can navigate with a shortcut. We couldn’t find an example of an application supporting the ability to change different setting types, with each setting type having their own available values for each. So, to summarize the questions we have concerning App Intent support: What can we do with our App Intents and Shortcuts implementation to guarantee optimal performance with Siri? What is an ideal number of phrases to support for each Shortcut. What limitations should we be placing as far as the total number of available settings for each Shortcut. Are there phrases that might work better than others for what we’re trying to achieve with App Intent support? i.e. Is “Change my Bose mode” or “Change my Bose immersive audio” a good phrase to use for this kind of functionality? Or should we be using different verbs or wording? Assuming optimal support of each Shortcut above. What is a reasonable expectation as far as how many different supported shortcuts we can scale to support at the same time. One issue we ran into early on was Siri confusing one shortcut with the other and triggering the wrong App Intent at times. While this was ultimately resolved, this outcome seems much more likely the greater the number of individual shortcuts supported. Are there any recommendations on how to display these App Intents to customers as far as default shortcuts in the Shortcuts app is concerned? Is what we currently display for default shortcuts in the Shortcuts app what was initially intended for third party support for App Intents? If what we are currently displaying is expected, would it be possible to support the ability to provide additional context to each section of default shortcuts displayed? We would like to indicate to the user that one set of shortcuts pertains to the Audio Modes settings, and the other to Immersive Audio. Something along the lines of a section header like some of the first-party apps use. Are there any recommendations or tips for supporting App Intents, particularly phrases for Siri, in other languages?
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Apr ’25
Understanding `EINTR`
I’ve talked about EINTR a bunch of times here on DevForums. Today I found myself talking about it again. On reading my other explanations, I didn’t think any of them were good enough to link to, so I decided to write it up properly. If you have questions or comments, please put them in a new thread here on DevForums. Use the App & System Services > Core OS topic area so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Understanding EINTR Many BSD-layer routines can fail with EINTR. To see this in action, consider the following program: import Darwin func main() { print("will read, pid: \(getpid())") var buf = [UInt8](repeating: 0, count: 1024) let bytesRead = read(STDIN_FILENO, &buf, buf.count) if bytesRead < 0 { let err = errno print("did not read, err: \(err)") } else { print("did read, count: \(bytesRead)") } } main() It reads some bytes from stdin and prints the result. Build this and run it in one Terminal window: % ./EINTRTest will read, pid: 13494 Then, in other window, stop and start the process by sending it the SIGSTOP and SIGCONT signals: % kill -STOP 13494 % kill -CONT 13494 In the original window you’ll see something like this: % ./EINTRTest will read, pid: 13494 zsh: suspended (signal) ./EINTRTest % did not read, err: 4 [1] + done ./EINTRTest When you send the SIGSTOP the process stops and the shell tells you that. But looks what happens when you continue the process. The read(…) call fails with error 4, that is, EINTR. The read man page explains this as: [EINTR] A read from a slow device was interrupted before any data arrived by the delivery of a signal. That’s true but unhelpful. You really want to know why this error happens and what you can do about it. There are other man pages that cover this topic in more detail — and you’ll find lots of info about it on the wider Internet — but the goal of this post is to bring that all together into one place. IMPORTANT The description of the EINTR error, as returned by strerror and friends, is Interrupted system call. If you see code display or log that description, you’re dealing with EINTR. Signal and Interrupts In the beginning, Unix didn’t have threads. It implemented asynchronous event handling using signals. For more about signals, see the signal man page. The mechanism used to actually deliver a signal is highly dependent on the specific Unix implementation, but the general idea is that: The system decides on a specific process (or, nowadays, a thread) to run the signal handler. If that’s blocked inside the kernel waiting for a system call to complete [1], the system unblocks the system call by failing it with an EINTR error. Thus, every system call that can block [2] might fail with an EINTR. You see this listed as a potential error in the man pages for read, write, usleep, waitpid, and many others. [1] There’s some subtlety around the definition of system call. On traditional Unix systems, executables would make system calls directly. On Apple platforms that’s not supported. Rather, an executable calls a routine in the System framework which then makes the system call. In this context the term system call is a shortcut for a System framework routine that maps to a traditional Unix system call. [2] There’s also some subtlety around the definition of block. Pretty much every system call can block for some reason or another. In this context, however, a block means to enter an interruptible wait state, typically while waiting for I/O. This is what the above man page quote is getting at when it says slow device. Solutions This is an obvious pitfall and it would be nice if we could just get rid of it. However, that’s not possible due to compatibility concerns. And while there are a variety of mechanism to automatically retry a system call after a signal interrupt, none of them are universally applicable. If you’re working on a large scale program, like an app for Apple’s platforms, you only good option is to add code to retry any system call that can fail with EINTR. For example, to fix the program at the top of this post you might wrap the read(…) system call like so: func readQ(_ d: Int32, _ buf: UnsafeMutableRawPointer!, _ nbyte: Int) -> Int { repeat { let bytesRead = read(d, buf, nbyte) if bytesRead < 0 && errno == EINTR { continue } return bytesRead } while true } Note In this specific case you’d be better off using the read(into:retryOnInterrupt:) method from System framework. It retries by default (if that’s not appropriate, pass false to the retryOnInterrupt parameter). You can even implement the retry in a generic way. See the errnoQ(…) snippet in QSocket: System Additions. Library Code If you’re writing library code, it’s important that you handle EINTR so that your clients don’t have to. In some cases it might make sense to export a control for this, like the retryOnInterrupt parameter shown in the previous section, but it should default to retrying. If you’re using library code, you can reasonably expect it to handle EINTR for you. If it doesn’t, raise that issue with the library author. And you get this error back from an Apple framework, like Foundation or Network framework, please file a bug against the framework. Revision History 2025-04-13 Added the description of the error, Interrupted system call, to make it easier for folks to find this post. 2024-10-14 First posted.
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Apr ’25
not getting stable release versions of some apps from the ios app store
I have been receiving beta software from the iPad App Store, despite not being enrolled in a beta program. Additionally, I do not have TestFlight or the Feedback app installed on my device. There are no certificates or profiles displayed either. I am using the App Store app that comes preinstalled on my device (note that I am not located in Europe). My iPad has been experiencing significant bugs, including numerous screen glitches and periods of sluggishness. Furthermore, numerous applications have crashed frequently. I was able to confirm that I was receiving beta software because the crash reports include beta identifier numbers. According to Apple documentation regarding analytic reports, a beta identifier will only be visible for beta applications. anyone know what could be going on or how to fix this?
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Apr ’25
Flow Divert behavior
Hello, Our app uses Network Extension / Packet Tunnel Provider to establish VPN connections on macOS and iOS. We have observed that after creating a utun device and adding any IPv4 routes (NEPacketTunnelNetworkSettings.IPv4Settings), the OS automatically adds several host routes via utun to services such as Akamai, Apple Push, etc. These routes appear to correspond to TCP flows that were active at the moment the VPN connection was established. When a particular TCP flow ends, the corresponding host route is deleted. We understand this is likely intended to avoid breaking existing TCP connections. However, we find the behavior of migrating existing TCP flows to the new utun interface simply because any IPv4 route is added somewhat questionable. This approach would make sense in a "full-tunnel" scenario — for example, when all IPv4 traffic (e.g., 0.0.0.0/0) is routed through the tunnel — but not necessarily in a "split-tunnel" configuration where only specific IPv4 routes are added. Is there any way to control or influence this behavior? Would it be possible for FlowDivert to differentiate between full-tunnel and split-tunnel cases, and only preserve existing TCP flows via utun in the full-tunnel scenario? Thank you.
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114
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Apr ’25
Push Notification don't wake up my app
Hi everyone, We're experiencing an issue with our Flutter app that uses PushKit, CallKit, and Janus for handling VoIP calls. Everything works fine when the app is in the foreground, but when the app is in the background or completely closed (terminated state), the behavior is inconsistent: Sometimes, incoming calls are received as expected. Other times, the app does nothing, and the call is not delivered at all. Upon checking the console logs, we noticed that our app is being canceled (terminated by the system), which seems to be the reason why calls are not coming through. This happens randomly, making it difficult to reproduce consistently. Additional Details: The app is configured to handle VoIP notifications correctly. We are using PushKit to wake up the app and trigger CallKit for the incoming call UI. When the app is active, calls are handled correctly via Janus WebRTC signaling. We have verified that background modes for VoIP are enabled in the Info.plist. We suspect that iOS may be aggressively killing the app in the background, preventing incoming call notifications from reaching it. Questions: Has anyone experienced similar behavior with PushKit + CallKit on recent iOS versions? Could iOS be terminating the app due to background execution policies? Are there recommended best practices to ensure reliable delivery of VoIP notifications when the app is closed? Any insights or suggestions would be greatly appreciated! Thanks! Addional Information: this is the cancellation information at console: Received incoming message on topic hiperme.app at priority 10 por omisión 17:10:18.462084-0300 dasd CANCELED: com.apple.pushLaunch.hiperme.app:E8BACD at priority 10
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Mar ’25
Data Processing Addendum
For an app that plan to integrate Apple HealthKit to allow app users to upload and download their health data, where can I locate the Data Processing Addendum that specifies who the data controller and processor will be, and how such health data will be used or distributed?
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Apr ’25
App Store Server API JWT Authentication Issue
Issue Description I am experiencing persistent 401 Unauthorized errors when attempting to access the App Store Server API using JWT authentication. Despite following Apple's documentation and regenerating keys, I am unable to successfully authenticate. Implementation Details I'm implementing JWT authentication for the App Store Server API to retrieve transaction information from the following endpoint: https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionID} My JWT generation code (in PHP/Laravel) follows Apple's documentation: php$kid = '6W6H649LJ4'; $header = [ "alg" => "ES256", "kid" => $kid, "typ" => "JWT" ]; $iss = 'b8d99de7-b43b-4cbb-aada-546ec784e249'; // App Store Connect API Key Issuer ID $bid = 'com.gitiho.learnCourse'; // Bundle ID $payload = [ "iss" => $iss, "iat" => time(), "exp" => time() + 3600, "aud" => "appstoreconnect-v1", "bid" => $bid ]; $pathFileAuthKeyP8 = "AuthKey_6W6H649LJ4.p8"; $contentFileAuthKey = \File::get(base_path($pathFileAuthKeyP8)); $alg = "ES256"; $jwt = \Firebase\JWT\JWT::encode($payload, $contentFileAuthKey, $alg, null, $header); Steps Taken to Troubleshoot Verified that the Issuer ID is correct and in UUID format Confirmed that the Key ID matches the private key filename Regenerated the key with proper App Store Server API permissions Ensured the private key file is properly formatted with correct headers and footers Verified that the JWT is being properly encoded using the ES256 algorithm Confirmed the bundle ID is correct for our application Checked that the API endpoint URL is correct Additional Information This implementation previously worked correctly We started experiencing 401 errors recently without changing our implementation We are using the Firebase JWT library for PHP to encode the JWT Request Could you please help identify what might be causing these authentication failures? Is there any recent change in the authentication requirements or endpoint URLs that might be affecting our integration? Thanks for support me.
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Apr ’25
Does Apple Screen Time API Allow Access to App Usage Data for Custom Rewards?
Hi everyone, I'm working on an app for parents and kids where parents can define screen time goals or restrict usage of certain app categories (like social media or games). If the kid follows those rules—for example, by using their device less or avoiding restricted categories—they would earn points or rewards in the app. I’ve been exploring if the Apple Screen Time API allows developers to access this kind of data (like total screen time, app usage by category, etc.) so that I can track the kid’s behavior and reward them accordingly. Is it possible to programmatically access this data and implement such a reward system within my app? If so, what’s the best way to get started or which APIs should I look into? Thanks in advance for your help!
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Apr ’25
WeatherKit DayWeather::date Timezone Issue
I use WeatherKit with Swift to get multiple cities weather by longitude and latitude. But I use this API in WeatherService for daily forecast: final public func weather<T>(for location: CLLocation, including dataSet: WeatherQuery<T>) async throws -> T And I found there is something wired: The date of WeatherKit::DayWeather is based on my device's timezone settings. Tokyo's Day Weather is start at UTC+8, New York' Day Weather is start UTC+8. Is there any way to set timezone correctly?
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Apr ’25
About the Relay payload
ios構成プロファイルの制限のallowCloudPrivateRelayのプライベートリレーの制御とRelayペイロードの機能は関係がありますか? それとも別々の機能でしょうか? ↓ s there a relationship between the private relay control in the iOS configuration profile restriction allowCloudPrivateRelay and the functionality of the Relay payload? Or are they separate features?
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Apr ’25
Location Push Service Extension Entitlement
Greetings, I recently submitted a request for the Location Push Service Extension Entitlement. Does anybody have insight into how long I would have to wait until Apple responds? Thanks
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Mar ’25
NFCTagReaderSession - Missing required entitlement
Hi there, I am using Core NFC and I established the connection with the card, but after sending the command 'tag.sendCommand()' I receive this message: -[NFCTagReaderSession _connectTag:error:]:748 Error Domain=NFCError Code=2 "Missing required entitlement" UserInfo={NSLocalizedDescription=Missing required entitlement}. The version of XCode I am using is 16.3, and the iPhone version is iOS 18.4 Here is my entitlements file: com.apple.developer.nfc.readersession.formats NDEF TAG And my info.plist: NFCReaderUsageDescription NFC com.apple.developer.nfc.readersession.iso7816.select-identifiers A000112233445566 Signing &amp; Capabilities‌ has added Near Field Communication Tag Reading‌.
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Apr ’25
Regarding Smoothing in Spectrogram using Metal
Hey, I need to know how to use texture mapping for rendering a spectrogram in metal. As I need smoothens the spectrogram. In my current project I am using vertex based approach which results in blocky behaviour between each quad. I need to smooth across each qaud so that It will smoothly gradient over.
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Jun ’25
Message filter extension does not run for postpaid numbers
If I run an app with a message filter extension, it's triggered for all the prepaid unknown numbers and its not triggered for all the unknown postpaid numbers. Any idea, how to trigger for postpaid unknown numbers?.
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Mar ’25