Widgets & Live Activities

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Widget color looks dull / washed out
Hi, Problem I have a widget which displays a bright red. When I display the same view inside the app, the red is bright. However when I use the same view on the widget, the color looks a bit dull. Note: Widget Style: Default (Always) It is the same dull red when in focus and when not in focus This happens on iOS (device and simulator) and macOS Questions How can I fix it on the widget? Does widget support Display P3 colors? Any help on this would be much appreciated.
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远程推送创建 iOS 实时活动,没有启动APP
我们基于 ActivityKit Push-to-Start 实现远程推送创建 iOS 实时活动,当前遇到异常问题: 预期逻辑 Push-to-Start 推送到来、主 App 不在进程时,系统收到创建推送会后台拉起主 App;我们在 App 被拉起的时机,获取本次实时活动对应的updateToken并上报服务端,服务端拿到 token 后,才能持续推送更新该实时活动。 2. 异常现象(部分iOS27设备偶现) 设备成功收到 Push-to-Start 推送,实时活动正常创建并在锁屏 / 灵动岛展示;但埋点统计证实:系统没有在活动创建的同时后台启动主 App。 3. 带来的后果 因为主 App 未被唤醒,获取updateToken并上报的代码逻辑不会执行;服务端拿不到本次活动实例的更新 token,该实时活动创建成功后,无法接收后续状态更新推送。 我们想知道,为什么部分iOS27设备会偶现系统收到实时活动的创建推送,但是没有启动主APP的情况,我们可以采取什么措施避免这个问题
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Does relevanceScore apply to a Live Activity after it has ended (event: end)?
I have several Live Activities running concurrently for different trips in a delivery app (same app, multiple active Live Activities, each with its own activity ID). I update relevance-score via ActivityKit push notifications at each status change: Trip picked up → 20 route to destination → 40 Arrived at destination → 60 Delivery delayed → 80 Confirmed → 100 (sent with "event": "end") Per Displaying live data with Live Activities, "the relevanceScore also determines the order of your Live Activities on the Lock Screen." However, when the Confirmed Live Activity is sent with "event": "end" and "relevance-score": 100, it does not move to the top of the Lock Screen stack, even though other still-active trips have lower relevance scores (20–80). Questions: Does relevanceScore only apply to ordering among currently active Live Activities, and get ignored (or treated differently) once a Live Activity has ended? Is there a separate/implicit ordering rule for ended Live Activities during their dismissal window (e.g., always sorted below active ones, or sorted by end time instead of relevanceScore)? Is there a recommended pattern for making a Live Activity appear prominently right as it ends — e.g., sending a high relevanceScore via update first, then a separate end shortly after? This isn't documented explicitly in either the "Configure the Live Activity" or "End the Live Activity" sections, so I wanted to confirm the intended behavior rather than rely on trial and error.
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Complication flickers in Infograph sub-dials on a single-color Infograph face with Always On (watchOS 27)
On watchOS 27 my app's round complication on the Infograph face disappears for about a second every time I raise or lower my wrist, then comes back. It only happens in the small round dials of that face, only when the face is set to a single color instead of Multicolor, and only when Always On Display is turned on. Everything else on the same watch is fine. my complication placed in a corner of the same face, the same face set to Multicolor, and an Apple complication sitting right next to mine. Other faces set to a single color are fine too, including in their round slots - I tested Modular and Meridian among others. With Always On Display off there is no problem either. What I already checked is: It still happens when my complication is the only one on the face. It still happens when the complication shows just a single line of plain text. The data is not being reloaded. I displayed the timestamp of the entry inside the complication and it does not change across the gap, so the same content is simply being redrawn. Removing the complication and adding it back does not help. Rebuilding with the newest Xcode changes nothing, and an older build behaves exactly the same. The same app, unchanged, worked correctly on watchOS 26. This started right after updating the watch to watchOS 27. Has anyone else run into this on watchOS 27? And has anyone found anything on the app side that makes a difference? I have not found a single thing.
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iOS Dynamically loaded custom fonts in WidgetKit not working on real device (simulator is fine). Sandbox chronod deny file-read-data for font file.
Project structure is: App target + widget extension + widget intent extension All share a common appgroup group.com.x.y and all file handling is done using FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: "group.com.x.y") so that only the shared container is used. Using the Main app target, a font "Chewy-Regular.ttf" is downloaded and saved to the shared AppGroup container. Font can now be loaded via CTFontManagerRegisterFontsForURL and displayed in a Main App Text view Text("Testing...").font(Font.custom("Chewy-Regular", size: 20)) Now add a Widgetkit widget instance that uses this font. In 'getTimeLine() and getSnapShot() of IntentTimelineProvider we load the font again via CTFontManagerRegisterFontsForURL (this needs to happen again probably because widget runs in a separate process from the main app?). On simulator, the widget will show the correct font. BUT On iPhone7 real device, the widget will show the 'redacted placeholder view'. It seems that something is crashing. I see in the device console : error 14:39:07.567120-0800 chronod No configuration found for configured widget identifier: D9BF75EE-4A04-441A-8C85-1507F7ECE379 fault 14:39:07.625600-0800 widgetxExtension -[EXSwiftUI_Subsystem beginUsing:withBundle:] unexpectedly called multiple times. error 14:39:07.672733-0800 chronod Encountered an error reading the view archive for <private>; error: <private> error 14:39:07.672799-0800 chronod [co.appevolve.onewidget.widgetx:widgetx:small:1536744920620481560@148.0/148.0/20.2] reload: could not decode view error 14:39:07.674984-0800 kernel Sandbox: chronod(2128) deny(1) file-read-metadata /private/var/mobile/Containers/Shared/AppGroup/9B524570-1765-4C24-9E0C-15BC3982F0DC/downloadedFonts/Chewy/Chewy-Regular.ttf error 14:39:07.675762-0800 kernel Sandbox: chronod(2128) deny(1) file-read-data /private/var/mobile/Containers/Shared/AppGroup/9B524570-1765-4C24-9E0C-15BC3982F0DC/downloadedFonts/Chewy/Chewy-Regular.ttf error 14:39:07.708914-0800 chronod [u 8D2C83B3-A6CB-432E-A9D4-9BC8F7056B10:m (null)] [<private>(<private>)] Connection to plugin invalidated while in use. fault 14:39:07.710284-0800 widgetxExtension -[EXSwiftUI_Subsystem beginUsing:withBundle:] unexpectedly called multiple times. error 14:39:07.803468-0800 chronod Encountered an error reading the view archive for <private>; error: <private> It seems that it's a permission issue, and the textview can't access the font file it needs when the widget is rendering. Notes: 1) Font is definitely registered because I can see them in for fontFamily in UIFont.familyNames {             for fontName in UIFont.fontNames(forFamilyName: fontFamily) {                 print(fontName) 								... in both the Main App target and the Widget Extension target 2) If I make make the font part of the app bundle and add to 'Fonts provided by application' , the are loaded absolutely fine in the Main App and the Widget on simulator and iPhone 7 real device. 3) I do see this error sometimes in the Widget extension target log, don't know if it's related. widgetxExtension[1385:254599] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x28375b880> (Domain: group.co.appevolve.onewidget, User: kCFPreferencesAnyUser, ByHost: Yes, Container: (null), Contents Need Refresh: Yes): Using kCFPreferencesAnyUser with a container is only allowed for System Containers, detaching from cfprefsd 4) I suspected something to do with app groups, so I tried to copy the font into the Widget Extension container and load from there, but had the same result. Please help! Thank you.
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ActivityKit: sub-4KB JSON content-state exceeds size limit after numeric reserialization
I've filed FB24763792 about numeric JSON reserialization and the Live Activity content-state size limit. A compact JSON content-state can be below 4,096 bytes but expand beyond that limit when Foundation parses and reserializes its numbers. Here is an entirely synthetic Foundation reproduction: import Foundation let row = #"{"a":1.91,"b":1.91}"# let rows = Array(repeating: row, count: 100).joined(separator: ",") let input = Data("{"sequence":1,"readings":[(rows)]}".utf8) let object = try JSONSerialization.jsonObject(with: input) let output = try JSONSerialization.data(withJSONObject: object, options: []) print(input.count, output.count) On macOS 26.6.2 and the iOS 26.5 simulator, this prints 2027 4827. Foundation writes 1.91 as 1.9099999999999999. Change both values to 1.95 and it prints 2027 2027. In a separate local ActivityKit test, we passed the Foundation-reserialized data through a Decimal-based Codable state that preserved the expanded byte count: The 1.95 control remained at 2,027 bytes and applied successfully. The 1.91 case expanded to 4,827 bytes and was rejected with "Payload maximum size exceeded." The activity retained its previous state. We also tested the exact boundary: a 4,096-byte encoded dynamic state applied, while 4,097 bytes was rejected. Static attributes did not count toward that tested local-update boundary. This investigation began with remote Live Activities remaining stale while APNs returned HTTP 200 for dispatched updates. The device logged "Error extracing payload from incoming message" (spelling as logged). We are confident numeric expansion is the mechanism behind our issue. The tests above reproduce expansion and rejection locally; they do not replay an exact captured failed remote push. The ContentState documentation specifies a 4KB limit but doesn't make remote JSON normalization clear: https://developer.apple.com/documentation/activitykit/activityattributes/contentstate Questions for Apple: At what stage is remote content-state size measured? Can internal reserialization preserve compact numeric representations, or can the limit use the supplied content-state bytes? Can rejected incoming updates expose the underlying size error and measured byte count? The synthetic reproducer and a simulator diagnostic collected immediately after the local rejection are attached to FB24763792. verified-results.txt control-content-state.json expanding-content-state.json
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Semantic Wallet Boarding Pass - Missing airport details ( Gate & terminal) for some airports
Hi team, We've successfully implemented Semantic wallet boarding passes. However, the flight details (gate and terminal) are not appearing for some airports ex: MCT, possibly because this information is not available in Apple’s flight data source. We would like to understand how these details can be kept up to date in Apple’s data source so that they are correctly reflected on the boarding pass. Thank you! Haya
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AlarmKit leaves an empty zombie Live Activity in Dynamic Island after swipe-dismiss while unlocked
Hi, We are the developers of Morning Call (https://morningcall.info), and we believe we may have identified an AlarmKit / system UI bug on iPhone. We can reproduce the same behavior not only in our app, but also in Apple’s official AlarmKit sample app, which strongly suggests this is a framework or system-level issue rather than an app-specific bug. Demonstration Video of producing zombie Live Activity https://www.youtube.com/watch?v=cZdF3oc8dVI Related Thread https://developer.apple.com/forums/thread/812006 https://developer.apple.com/forums/thread/817305 https://developer.apple.com/forums/thread/807335 Environment iPhone with Dynamic Island Alarm created using AlarmKit Device is unlocked when the alarm begins alerting Steps to reproduce Schedule an AlarmKit alarm. Wait for the alarm to alert while the device is unlocked. The alarm appears in Dynamic Island. Instead of tapping the intended stop or dismiss button, swipe the Dynamic Island presentation away. Expected result The alarm should be fully dismissed. The Live Activity should be removed. No empty UI should remain in Dynamic Island. Actual result The assigned AppIntent runs successfully. Our app code executes as expected. AlarmKit appears to stop the alarm correctly. However, an empty “zombie” Live Activity remains in Dynamic Island indefinitely. The user cannot clear it through normal interaction. Why this is a serious user-facing issue This is not just a cosmetic issue for us. From the user’s perspective, it looks like a Live Activity is permanently stuck in Dynamic Island. More importantly: Force-quitting the app does not remove it Deleting the app does not remove it In practice, many users conclude that our app has left a broken Live Activity running forever We receive repeated user complaints saying that the Live Activity “won’t go away” Because the remaining UI appears to be system-owned, users often do not realize that the only reliable recovery is to restart the phone. Most users do not discover that workaround on their own, so they instead assume the app is severely broken. Cases where the zombie state disappears Rebooting the phone Waiting for the next AlarmKit alert, then pressing the proper stop button on that alert Additional observations Inside our LiveActivityIntent, calling AlarmManager.shared.stop(id:) reports that the alarm has already been stopped by the system. We also tried inspecting Activity<AlarmAttributes<...>>.activities and calling end(..., dismissalPolicy: .immediate), but in this state no matching activity is exposed to the app. This suggests that the alarm itself has already been stopped, but the system-owned Live Activity UI is not being cleaned up correctly after the swipe-dismiss path. Why this does not appear to be an app logic issue The intent is invoked successfully. The alarm stop path is reached. The alarm is already considered stopped by the system. The remaining UI appears to be system-owned. The stuck UI persists even after our own cleanup logic has run. The stuck UI also survives app force-quit and app deletion.
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watchOS 27 beta: EVERY app update kills WidgetKit complications until the watch is rebooted
Filed as FB24619522 — sysdiagnoses from both devices and the live logs are attached to the report. We ship WidgetKit complications, and on the watchOS 27 betas (24R5360a, paired with iOS 27 24A5430a) they die every time the app gets updated while they're on the active face. Within seconds they turn into empty placeholders and never come back on their own — opening the app, switching faces or reloading timelines from the app does nothing. The watch logs show the extension being killed during the install (normal), and after that watchOS simply can't launch the new copy any more: runningboardd: <OSLaunchdJob | handle=…>: start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments chronod(ChronoKit): Reload failed; 0 retries remaining: … "Unknown extension process" Only two things fix it, and both restart chronod: rebooting the watch, or switching the watch language and back (iPhone › Watch app › General › Language & Region, then give it a couple of minutes). Our second extension in the same bundle, which wasn't running during the install, came back fine — so this looks like an OS bug rather than something we can work around in code. iOS 27 widgets seem to have the same problem (this thread, and iPhone in Canada wrote it up on beta 4), and someone posted the identical log lines back in March. FB24619522 — the full story, both sysdiagnoses and the live logs are in the Feedback.
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Live Activity PushType.channel updates silently not delivered on some devices, despite successful activity creation
Hi all, We're seeing an issue where Live Activity content-state push updates sent via PushType.channel(_:) are not consistently delivered to all devices subscribed to the same channel — even though Activity.request() succeeds on every device, and the affected/unaffected devices are both on recent iOS versions well above the 18.1 minimum for channel-based push. Setup: Our backend broadcasts content-state updates to all devices subscribed to a given channel. Activity creation succeeds normally on the affected device, but it never receives a single subsequent update — the activity eventually goes .stale after its staleDate elapses, despite our backend confirming it sent an update to that channel. What we've verified so far: Activity.request() succeeds locally on the affected device, no error thrown. We instrument ContentState's Decodable init(from decoder:) to log every time ActivityKit attempts to decode an incoming push. On the affected device, this log never fires — so no push payload is ever being handed to ActivityKit at all on that device. It's not a decode/payload-format issue. A second device on the identical app build and channel setup receives updates normally in the same window — rules out a backend-wide outage. Both devices are on recent iOS (affected: iPhone 13 Pro Max, iOS 26.5.2 / unaffected: iPhone 15 Pro Max, iOS 26.6) — rules out OS version threshold. No logs, crash reports, or console output of any kind on the affected device around when the update should have arrived — completely silent failure. Question: Has anyone run into a device silently failing to receive PushType.channel broadcast updates like this? Are there known conditions (notification permissions, Low Power Mode, Background App Refresh, channel subscription expiry/limits, etc.) that could cause this? Is there any client-side API to check the health/status of a device's channel subscription, to distinguish "not subscribed," "subscription expired," and "subscribed but delivery failed"? Any pointers appreciated — happy to share more details if useful.
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Aug ’26
WidgetKit timeline crashes with EXC_RESOURCE (memory limit=30MB) when generating entries from a large photo album
Environment: Xcode 15/16, iOS 17/18, WidgetKit (IntentTimelineProvider) Issue: I have a photo widget that lets users pick an album and rotate through its photos on a timer (configurable refresh interval). When the selected album is large, the widget extension is Jetsam-killed with: Thread X: EXC_RESOURCE (RESOURCE_TYPE_MEMORY: high watermark memory limit exceeded) (limit=30 MB) After this happens, the widget stops refreshing entirely and stays on a stale/placeholder image until the app is relaunched. What I've tried: Downsampling with CGImageSourceCreateThumbnailAtIndex + kCGImageSourceThumbnailMaxPixelSize before building entries Reducing entry count and using policy .after(nextDate) instead of pre-building a full day of entries Still seeing intermittent Jetsams on albums with several hundred photos Questions: Is there a recommended max total archived timeline size WidgetKit expects developers to stay under, beyond "keep it small"? For a "large photo album" use case specifically, is the recommended pattern to pre-generate and cache small thumbnails in the App Group container ahead of time, rather than downsampling on demand inside getTimeline()? Is there guidance on how many timeline entries is "too many" before WidgetKit itself starts struggling to archive/deliver them, independent of image size? useful than a forum thread — let me know what info would help most.
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Aug ’26
Widget is crashing with 1: EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=30 MB, unused=0x0)
I have created widget which supports medium and large family similar to news feed app like title and image by configuring the medium widget with 2 articles and large with 4 articles where each article has title and it's image with size 46x46 and 61x61. When am adding the small and large widgets to my Home Screen getting memory limit (Thread 1: EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=30 MB, unused=0x0)(crash and the widget is not refreshing and some times widgets is showing the skeletons instead of data. This is my timeline provider     func getTimeline(in context: Context, completion: @escaping (Timeline) -> Void) {             widgetVM.getRecommendedDataForWidget{ (result) in                 switch result {                 case .success(let items):                     let entries =  getRecommendedWidgetTimeLineEntries(recFeedModel: items)                     let timeline = Timeline(entries: entries, policy: .atEnd)                     completion(timeline)                 case .failure(_):                         let entry = RecommendedWidgetEntry(date: Date(), recommedationData: WidgetFeedModel.getPlaceholderData())                         let timeline = Timeline(entries: [entry], policy: .never)                         completion(timeline)                 }             }         }         else {             if accessTokenValue == nil { // if token is nil then considering it as member is not logged in.                 let entry = RecommendedWidgetEntry(date: Date(), recommedationData: [])                 let timeline = Timeline(entries: [entry], policy: .never)                 completion(timeline)                 return             }     } Could you please help me out on this as this is priority for me as part of app release. I couldn't find out the reason for this. Thanks
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Aug ’26
AlarmKit Bug: Dismissing the alarm by touching the bottom notch area.
This is about AlarmKit, and this problem is also happening with the native phone alarm. I’m working on some alarm apps, and some users have been complaining that when they get their phone, the alarm is being dismissed. We were never able to simulate this until today. We noticed that when touching the bottom notch of the phone, below the stop swipe area, sometimes the alarm is simply dismissed. In some cases, you can see the same UI repeated behind the screen; other times, you can’t drag, but it also dismisses the alarm. This seems to have been happening for quite a while with our users. They grab their phones, unintentionally touch that area, and dismiss the alarm. It’s very critical for us because we present other buttons on AlarmKit for the user to click on (guess which bird is singing, for example). Feedback Ticket Created: FB24407814
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Aug ’26
Custom icons or background imagery for App Shortcut tiles in the Shortcuts app?
Hi — I’m trying to understand what customization is currently supported for App Shortcuts as they appear inside the Shortcuts app. From the public App Intents APIs, it looks like an AppShortcut can specify a systemImageName, and an AppShortcutsProvider can specify a shortcutTileColor. I haven’t been able to find documentation for either of the following: Using a custom app-provided icon/image asset instead of an SF Symbol Using custom imagery or a background image for the App Shortcut tile itself However, some Apple apps such as Music and Podcasts appear to use richer/custom artwork in their Shortcuts tiles, which made me wonder whether there is a supported API or approach that I’m missing. Are custom icons or background images currently supported for App Shortcut tiles through public APIs? If not, are the richer treatments used by Apple Music/Podcasts based on system-only capabilities that aren’t currently available to third-party apps? Thanks!
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Aug ’26
Widget Extension still uses system language even though CFBundleAllowMixedLocalizations = NO is set
I have an app with a Widget Extension. Both the main app and the widget extension link against the same Swift Package, which contains a localization bundle (String Catalog) used by SwiftUI views inside the package. To make the package's views follow the app's configured language (rather than the system language), I set CFBundleAllowMixedLocalizations to NO in the Info.plist of each target (main app and widget extension). Behavior in the main app: This works as expected. If the app only supports Korean, the package's views display Korean text even when the system language is set to English. Behavior in the widget: The same views (from the same package) display English instead of Korean, even though the widget extension has the identical CFBundleAllowMixedLocalizations = NO setting and the widget's view code lives entirely in the package — not in the widget extension target itself. Question: As far as I understand, widgets are supposed to follow the host app's language setting. Given that both targets have the same Info.plist configuration, why would the widget extension resolve localized strings differently from the main app for code in the same package? Is this expected behavior for widget extensions specifically, or a bug? Is there a recommended workaround to force a widget extension (and by extension, the Swift Package code it runs) to use the app's language instead of the system language?
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Aug ’26
On vision 27, accessoryRectangular shows blank
Hi, On visionOS 27 simulator accessoryRectangular widget shows completely blank with no text. The same widget shows up correctly on iOS 27 simulator. What I have tried: I have checked the timeline provider and they all seem to be generating timeline entries. supportedFamilies include accessoryRectangular I have even hard coded the content in the view for the widget yet only accessoryRectangular for visionOS 27 shows up blank. Isolated problem The same widget shows up correctly on iOS 27 simulator. The problem is only with visionOS 27. Environment: macOS: 26.6.1 (25G76) Xcode: 27.0 beta 5 (27A5237l) Simulator: visionOS 27.0 Questions What am I missing? How can I resolve it? Is this a known issue? Has anyone gotten accessoryRectangular widget showing up on visionOS 27 simulator? Any help on this would be much appreciated.
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Aug ’26
Is it recommended to use Foundation Model's SystemLanguageModel directly in a WidgetKit extension?
I'm exploring the possibility of using Apple's SystemLanguageModel from the Foundation Models framework within a WidgetKit extension to generate a summary of today's activities from my app. The API works as expected when invoked from the widget extension. However, I'm looking for guidance on whether this is a recommended approach in production. Given the execution time and memory constraints of WidgetKit extensions, is it advisable to perform on-device inference directly in the widget? Or is the recommended pattern to generate the summary in the main app (or another process), store the result in an App Group/shared container, and have the widget simply read and display the precomputed output?
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Aug ’26
Widget color looks dull / washed out
Hi, Problem I have a widget which displays a bright red. When I display the same view inside the app, the red is bright. However when I use the same view on the widget, the color looks a bit dull. Note: Widget Style: Default (Always) It is the same dull red when in focus and when not in focus This happens on iOS (device and simulator) and macOS Questions How can I fix it on the widget? Does widget support Display P3 colors? Any help on this would be much appreciated.
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远程推送创建 iOS 实时活动,没有启动APP
我们基于 ActivityKit Push-to-Start 实现远程推送创建 iOS 实时活动,当前遇到异常问题: 预期逻辑 Push-to-Start 推送到来、主 App 不在进程时,系统收到创建推送会后台拉起主 App;我们在 App 被拉起的时机,获取本次实时活动对应的updateToken并上报服务端,服务端拿到 token 后,才能持续推送更新该实时活动。 2. 异常现象(部分iOS27设备偶现) 设备成功收到 Push-to-Start 推送,实时活动正常创建并在锁屏 / 灵动岛展示;但埋点统计证实:系统没有在活动创建的同时后台启动主 App。 3. 带来的后果 因为主 App 未被唤醒,获取updateToken并上报的代码逻辑不会执行;服务端拿不到本次活动实例的更新 token,该实时活动创建成功后,无法接收后续状态更新推送。 我们想知道,为什么部分iOS27设备会偶现系统收到实时活动的创建推送,但是没有启动主APP的情况,我们可以采取什么措施避免这个问题
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Activity
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Does relevanceScore apply to a Live Activity after it has ended (event: end)?
I have several Live Activities running concurrently for different trips in a delivery app (same app, multiple active Live Activities, each with its own activity ID). I update relevance-score via ActivityKit push notifications at each status change: Trip picked up → 20 route to destination → 40 Arrived at destination → 60 Delivery delayed → 80 Confirmed → 100 (sent with "event": "end") Per Displaying live data with Live Activities, "the relevanceScore also determines the order of your Live Activities on the Lock Screen." However, when the Confirmed Live Activity is sent with "event": "end" and "relevance-score": 100, it does not move to the top of the Lock Screen stack, even though other still-active trips have lower relevance scores (20–80). Questions: Does relevanceScore only apply to ordering among currently active Live Activities, and get ignored (or treated differently) once a Live Activity has ended? Is there a separate/implicit ordering rule for ended Live Activities during their dismissal window (e.g., always sorted below active ones, or sorted by end time instead of relevanceScore)? Is there a recommended pattern for making a Live Activity appear prominently right as it ends — e.g., sending a high relevanceScore via update first, then a separate end shortly after? This isn't documented explicitly in either the "Configure the Live Activity" or "End the Live Activity" sections, so I wanted to confirm the intended behavior rather than rely on trial and error.
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Activity
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Complication flickers in Infograph sub-dials on a single-color Infograph face with Always On (watchOS 27)
On watchOS 27 my app's round complication on the Infograph face disappears for about a second every time I raise or lower my wrist, then comes back. It only happens in the small round dials of that face, only when the face is set to a single color instead of Multicolor, and only when Always On Display is turned on. Everything else on the same watch is fine. my complication placed in a corner of the same face, the same face set to Multicolor, and an Apple complication sitting right next to mine. Other faces set to a single color are fine too, including in their round slots - I tested Modular and Meridian among others. With Always On Display off there is no problem either. What I already checked is: It still happens when my complication is the only one on the face. It still happens when the complication shows just a single line of plain text. The data is not being reloaded. I displayed the timestamp of the entry inside the complication and it does not change across the gap, so the same content is simply being redrawn. Removing the complication and adding it back does not help. Rebuilding with the newest Xcode changes nothing, and an older build behaves exactly the same. The same app, unchanged, worked correctly on watchOS 26. This started right after updating the watch to watchOS 27. Has anyone else run into this on watchOS 27? And has anyone found anything on the app side that makes a difference? I have not found a single thing.
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Activity
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iOS Dynamically loaded custom fonts in WidgetKit not working on real device (simulator is fine). Sandbox chronod deny file-read-data for font file.
Project structure is: App target + widget extension + widget intent extension All share a common appgroup group.com.x.y and all file handling is done using FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: "group.com.x.y") so that only the shared container is used. Using the Main app target, a font "Chewy-Regular.ttf" is downloaded and saved to the shared AppGroup container. Font can now be loaded via CTFontManagerRegisterFontsForURL and displayed in a Main App Text view Text("Testing...").font(Font.custom("Chewy-Regular", size: 20)) Now add a Widgetkit widget instance that uses this font. In 'getTimeLine() and getSnapShot() of IntentTimelineProvider we load the font again via CTFontManagerRegisterFontsForURL (this needs to happen again probably because widget runs in a separate process from the main app?). On simulator, the widget will show the correct font. BUT On iPhone7 real device, the widget will show the 'redacted placeholder view'. It seems that something is crashing. I see in the device console : error 14:39:07.567120-0800 chronod No configuration found for configured widget identifier: D9BF75EE-4A04-441A-8C85-1507F7ECE379 fault 14:39:07.625600-0800 widgetxExtension -[EXSwiftUI_Subsystem beginUsing:withBundle:] unexpectedly called multiple times. error 14:39:07.672733-0800 chronod Encountered an error reading the view archive for &amp;lt;private&amp;gt;; error: &amp;lt;private&amp;gt; error 14:39:07.672799-0800 chronod [co.appevolve.onewidget.widgetx:widgetx:small:1536744920620481560@148.0/148.0/20.2] reload: could not decode view error 14:39:07.674984-0800 kernel Sandbox: chronod(2128) deny(1) file-read-metadata /private/var/mobile/Containers/Shared/AppGroup/9B524570-1765-4C24-9E0C-15BC3982F0DC/downloadedFonts/Chewy/Chewy-Regular.ttf error 14:39:07.675762-0800 kernel Sandbox: chronod(2128) deny(1) file-read-data /private/var/mobile/Containers/Shared/AppGroup/9B524570-1765-4C24-9E0C-15BC3982F0DC/downloadedFonts/Chewy/Chewy-Regular.ttf error 14:39:07.708914-0800 chronod [u 8D2C83B3-A6CB-432E-A9D4-9BC8F7056B10:m (null)] [&amp;lt;private&amp;gt;(&amp;lt;private&amp;gt;)] Connection to plugin invalidated while in use. fault 14:39:07.710284-0800 widgetxExtension -[EXSwiftUI_Subsystem beginUsing:withBundle:] unexpectedly called multiple times. error 14:39:07.803468-0800 chronod Encountered an error reading the view archive for &amp;lt;private&amp;gt;; error: &amp;lt;private&amp;gt; It seems that it's a permission issue, and the textview can't access the font file it needs when the widget is rendering. Notes: 1) Font is definitely registered because I can see them in for fontFamily in UIFont.familyNames {             for fontName in UIFont.fontNames(forFamilyName: fontFamily) {                 print(fontName) &amp;amp;#9;&amp;amp;#9;&amp;amp;#9;&amp;amp;#9;&amp;amp;#9;&amp;amp;#9;&amp;amp;#9;&amp;amp;#9;... in both the Main App target and the Widget Extension target 2) If I make make the font part of the app bundle and add to 'Fonts provided by application' , the are loaded absolutely fine in the Main App and the Widget on simulator and iPhone 7 real device. 3) I do see this error sometimes in the Widget extension target log, don't know if it's related. widgetxExtension[1385:254599] [User Defaults] Couldn't read values in CFPrefsPlistSource&amp;lt;0x28375b880&amp;gt; (Domain: group.co.appevolve.onewidget, User: kCFPreferencesAnyUser, ByHost: Yes, Container: (null), Contents Need Refresh: Yes): Using kCFPreferencesAnyUser with a container is only allowed for System Containers, detaching from cfprefsd 4) I suspected something to do with app groups, so I tried to copy the font into the Widget Extension container and load from there, but had the same result. Please help! Thank you.
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ActivityKit: sub-4KB JSON content-state exceeds size limit after numeric reserialization
I've filed FB24763792 about numeric JSON reserialization and the Live Activity content-state size limit. A compact JSON content-state can be below 4,096 bytes but expand beyond that limit when Foundation parses and reserializes its numbers. Here is an entirely synthetic Foundation reproduction: import Foundation let row = #"{"a":1.91,"b":1.91}"# let rows = Array(repeating: row, count: 100).joined(separator: ",") let input = Data("{"sequence":1,"readings":[(rows)]}".utf8) let object = try JSONSerialization.jsonObject(with: input) let output = try JSONSerialization.data(withJSONObject: object, options: []) print(input.count, output.count) On macOS 26.6.2 and the iOS 26.5 simulator, this prints 2027 4827. Foundation writes 1.91 as 1.9099999999999999. Change both values to 1.95 and it prints 2027 2027. In a separate local ActivityKit test, we passed the Foundation-reserialized data through a Decimal-based Codable state that preserved the expanded byte count: The 1.95 control remained at 2,027 bytes and applied successfully. The 1.91 case expanded to 4,827 bytes and was rejected with "Payload maximum size exceeded." The activity retained its previous state. We also tested the exact boundary: a 4,096-byte encoded dynamic state applied, while 4,097 bytes was rejected. Static attributes did not count toward that tested local-update boundary. This investigation began with remote Live Activities remaining stale while APNs returned HTTP 200 for dispatched updates. The device logged "Error extracing payload from incoming message" (spelling as logged). We are confident numeric expansion is the mechanism behind our issue. The tests above reproduce expansion and rejection locally; they do not replay an exact captured failed remote push. The ContentState documentation specifies a 4KB limit but doesn't make remote JSON normalization clear: https://developer.apple.com/documentation/activitykit/activityattributes/contentstate Questions for Apple: At what stage is remote content-state size measured? Can internal reserialization preserve compact numeric representations, or can the limit use the supplied content-state bytes? Can rejected incoming updates expose the underlying size error and measured byte count? The synthetic reproducer and a simulator diagnostic collected immediately after the local rejection are attached to FB24763792. verified-results.txt control-content-state.json expanding-content-state.json
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Semantic Wallet Boarding Pass - Missing airport details ( Gate & terminal) for some airports
Hi team, We've successfully implemented Semantic wallet boarding passes. However, the flight details (gate and terminal) are not appearing for some airports ex: MCT, possibly because this information is not available in Apple’s flight data source. We would like to understand how these details can be kept up to date in Apple’s data source so that they are correctly reflected on the boarding pass. Thank you! Haya
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352
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2w
AlarmKit leaves an empty zombie Live Activity in Dynamic Island after swipe-dismiss while unlocked
Hi, We are the developers of Morning Call (https://morningcall.info), and we believe we may have identified an AlarmKit / system UI bug on iPhone. We can reproduce the same behavior not only in our app, but also in Apple’s official AlarmKit sample app, which strongly suggests this is a framework or system-level issue rather than an app-specific bug. Demonstration Video of producing zombie Live Activity https://www.youtube.com/watch?v=cZdF3oc8dVI Related Thread https://developer.apple.com/forums/thread/812006 https://developer.apple.com/forums/thread/817305 https://developer.apple.com/forums/thread/807335 Environment iPhone with Dynamic Island Alarm created using AlarmKit Device is unlocked when the alarm begins alerting Steps to reproduce Schedule an AlarmKit alarm. Wait for the alarm to alert while the device is unlocked. The alarm appears in Dynamic Island. Instead of tapping the intended stop or dismiss button, swipe the Dynamic Island presentation away. Expected result The alarm should be fully dismissed. The Live Activity should be removed. No empty UI should remain in Dynamic Island. Actual result The assigned AppIntent runs successfully. Our app code executes as expected. AlarmKit appears to stop the alarm correctly. However, an empty “zombie” Live Activity remains in Dynamic Island indefinitely. The user cannot clear it through normal interaction. Why this is a serious user-facing issue This is not just a cosmetic issue for us. From the user’s perspective, it looks like a Live Activity is permanently stuck in Dynamic Island. More importantly: Force-quitting the app does not remove it Deleting the app does not remove it In practice, many users conclude that our app has left a broken Live Activity running forever We receive repeated user complaints saying that the Live Activity “won’t go away” Because the remaining UI appears to be system-owned, users often do not realize that the only reliable recovery is to restart the phone. Most users do not discover that workaround on their own, so they instead assume the app is severely broken. Cases where the zombie state disappears Rebooting the phone Waiting for the next AlarmKit alert, then pressing the proper stop button on that alert Additional observations Inside our LiveActivityIntent, calling AlarmManager.shared.stop(id:) reports that the alarm has already been stopped by the system. We also tried inspecting Activity<AlarmAttributes<...>>.activities and calling end(..., dismissalPolicy: .immediate), but in this state no matching activity is exposed to the app. This suggests that the alarm itself has already been stopped, but the system-owned Live Activity UI is not being cleaned up correctly after the swipe-dismiss path. Why this does not appear to be an app logic issue The intent is invoked successfully. The alarm stop path is reached. The alarm is already considered stopped by the system. The remaining UI appears to be system-owned. The stuck UI persists even after our own cleanup logic has run. The stuck UI also survives app force-quit and app deletion.
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3w
watchOS 27 beta: EVERY app update kills WidgetKit complications until the watch is rebooted
Filed as FB24619522 — sysdiagnoses from both devices and the live logs are attached to the report. We ship WidgetKit complications, and on the watchOS 27 betas (24R5360a, paired with iOS 27 24A5430a) they die every time the app gets updated while they're on the active face. Within seconds they turn into empty placeholders and never come back on their own — opening the app, switching faces or reloading timelines from the app does nothing. The watch logs show the extension being killed during the install (normal), and after that watchOS simply can't launch the new copy any more: runningboardd: <OSLaunchdJob | handle=…>: start succeeded, info=spawn failed, error=111: Invalid or missing Program/ProgramArguments chronod(ChronoKit): Reload failed; 0 retries remaining: … "Unknown extension process" Only two things fix it, and both restart chronod: rebooting the watch, or switching the watch language and back (iPhone › Watch app › General › Language & Region, then give it a couple of minutes). Our second extension in the same bundle, which wasn't running during the install, came back fine — so this looks like an OS bug rather than something we can work around in code. iOS 27 widgets seem to have the same problem (this thread, and iPhone in Canada wrote it up on beta 4), and someone posted the identical log lines back in March. FB24619522 — the full story, both sysdiagnoses and the live logs are in the Feedback.
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Live Activity PushType.channel updates silently not delivered on some devices, despite successful activity creation
Hi all, We're seeing an issue where Live Activity content-state push updates sent via PushType.channel(_:) are not consistently delivered to all devices subscribed to the same channel — even though Activity.request() succeeds on every device, and the affected/unaffected devices are both on recent iOS versions well above the 18.1 minimum for channel-based push. Setup: Our backend broadcasts content-state updates to all devices subscribed to a given channel. Activity creation succeeds normally on the affected device, but it never receives a single subsequent update — the activity eventually goes .stale after its staleDate elapses, despite our backend confirming it sent an update to that channel. What we've verified so far: Activity.request() succeeds locally on the affected device, no error thrown. We instrument ContentState's Decodable init(from decoder:) to log every time ActivityKit attempts to decode an incoming push. On the affected device, this log never fires — so no push payload is ever being handed to ActivityKit at all on that device. It's not a decode/payload-format issue. A second device on the identical app build and channel setup receives updates normally in the same window — rules out a backend-wide outage. Both devices are on recent iOS (affected: iPhone 13 Pro Max, iOS 26.5.2 / unaffected: iPhone 15 Pro Max, iOS 26.6) — rules out OS version threshold. No logs, crash reports, or console output of any kind on the affected device around when the update should have arrived — completely silent failure. Question: Has anyone run into a device silently failing to receive PushType.channel broadcast updates like this? Are there known conditions (notification permissions, Low Power Mode, Background App Refresh, channel subscription expiry/limits, etc.) that could cause this? Is there any client-side API to check the health/status of a device's channel subscription, to distinguish "not subscribed," "subscription expired," and "subscribed but delivery failed"? Any pointers appreciated — happy to share more details if useful.
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394
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Aug ’26
WidgetKit timeline crashes with EXC_RESOURCE (memory limit=30MB) when generating entries from a large photo album
Environment: Xcode 15/16, iOS 17/18, WidgetKit (IntentTimelineProvider) Issue: I have a photo widget that lets users pick an album and rotate through its photos on a timer (configurable refresh interval). When the selected album is large, the widget extension is Jetsam-killed with: Thread X: EXC_RESOURCE (RESOURCE_TYPE_MEMORY: high watermark memory limit exceeded) (limit=30 MB) After this happens, the widget stops refreshing entirely and stays on a stale/placeholder image until the app is relaunched. What I've tried: Downsampling with CGImageSourceCreateThumbnailAtIndex + kCGImageSourceThumbnailMaxPixelSize before building entries Reducing entry count and using policy .after(nextDate) instead of pre-building a full day of entries Still seeing intermittent Jetsams on albums with several hundred photos Questions: Is there a recommended max total archived timeline size WidgetKit expects developers to stay under, beyond "keep it small"? For a "large photo album" use case specifically, is the recommended pattern to pre-generate and cache small thumbnails in the App Group container ahead of time, rather than downsampling on demand inside getTimeline()? Is there guidance on how many timeline entries is "too many" before WidgetKit itself starts struggling to archive/deliver them, independent of image size? useful than a forum thread — let me know what info would help most.
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Aug ’26
Widget is crashing with 1: EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=30 MB, unused=0x0)
I have created widget which supports medium and large family similar to news feed app like title and image by configuring the medium widget with 2 articles and large with 4 articles where each article has title and it's image with size 46x46 and 61x61. When am adding the small and large widgets to my Home Screen getting memory limit (Thread 1: EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=30 MB, unused=0x0)(crash and the widget is not refreshing and some times widgets is showing the skeletons instead of data. This is my timeline provider     func getTimeline(in context: Context, completion: @escaping (Timeline) -> Void) {             widgetVM.getRecommendedDataForWidget{ (result) in                 switch result {                 case .success(let items):                     let entries =  getRecommendedWidgetTimeLineEntries(recFeedModel: items)                     let timeline = Timeline(entries: entries, policy: .atEnd)                     completion(timeline)                 case .failure(_):                         let entry = RecommendedWidgetEntry(date: Date(), recommedationData: WidgetFeedModel.getPlaceholderData())                         let timeline = Timeline(entries: [entry], policy: .never)                         completion(timeline)                 }             }         }         else {             if accessTokenValue == nil { // if token is nil then considering it as member is not logged in.                 let entry = RecommendedWidgetEntry(date: Date(), recommedationData: [])                 let timeline = Timeline(entries: [entry], policy: .never)                 completion(timeline)                 return             }     } Could you please help me out on this as this is priority for me as part of app release. I couldn't find out the reason for this. Thanks
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Aug ’26
AlarmKit Bug: Dismissing the alarm by touching the bottom notch area.
This is about AlarmKit, and this problem is also happening with the native phone alarm. I’m working on some alarm apps, and some users have been complaining that when they get their phone, the alarm is being dismissed. We were never able to simulate this until today. We noticed that when touching the bottom notch of the phone, below the stop swipe area, sometimes the alarm is simply dismissed. In some cases, you can see the same UI repeated behind the screen; other times, you can’t drag, but it also dismisses the alarm. This seems to have been happening for quite a while with our users. They grab their phones, unintentionally touch that area, and dismiss the alarm. It’s very critical for us because we present other buttons on AlarmKit for the user to click on (guess which bird is singing, for example). Feedback Ticket Created: FB24407814
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639
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Aug ’26
Custom icons or background imagery for App Shortcut tiles in the Shortcuts app?
Hi — I’m trying to understand what customization is currently supported for App Shortcuts as they appear inside the Shortcuts app. From the public App Intents APIs, it looks like an AppShortcut can specify a systemImageName, and an AppShortcutsProvider can specify a shortcutTileColor. I haven’t been able to find documentation for either of the following: Using a custom app-provided icon/image asset instead of an SF Symbol Using custom imagery or a background image for the App Shortcut tile itself However, some Apple apps such as Music and Podcasts appear to use richer/custom artwork in their Shortcuts tiles, which made me wonder whether there is a supported API or approach that I’m missing. Are custom icons or background images currently supported for App Shortcut tiles through public APIs? If not, are the richer treatments used by Apple Music/Podcasts based on system-only capabilities that aren’t currently available to third-party apps? Thanks!
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Aug ’26
iCloud无法使用
在iOS27测试版回退到iOS26正式版后iCloud无法备份、恢复照片,求解决方案
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259
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Aug ’26
Widget Extension still uses system language even though CFBundleAllowMixedLocalizations = NO is set
I have an app with a Widget Extension. Both the main app and the widget extension link against the same Swift Package, which contains a localization bundle (String Catalog) used by SwiftUI views inside the package. To make the package's views follow the app's configured language (rather than the system language), I set CFBundleAllowMixedLocalizations to NO in the Info.plist of each target (main app and widget extension). Behavior in the main app: This works as expected. If the app only supports Korean, the package's views display Korean text even when the system language is set to English. Behavior in the widget: The same views (from the same package) display English instead of Korean, even though the widget extension has the identical CFBundleAllowMixedLocalizations = NO setting and the widget's view code lives entirely in the package — not in the widget extension target itself. Question: As far as I understand, widgets are supposed to follow the host app's language setting. Given that both targets have the same Info.plist configuration, why would the widget extension resolve localized strings differently from the main app for code in the same package? Is this expected behavior for widget extensions specifically, or a bug? Is there a recommended workaround to force a widget extension (and by extension, the Swift Package code it runs) to use the app's language instead of the system language?
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Aug ’26
On vision 27, accessoryRectangular shows blank
Hi, On visionOS 27 simulator accessoryRectangular widget shows completely blank with no text. The same widget shows up correctly on iOS 27 simulator. What I have tried: I have checked the timeline provider and they all seem to be generating timeline entries. supportedFamilies include accessoryRectangular I have even hard coded the content in the view for the widget yet only accessoryRectangular for visionOS 27 shows up blank. Isolated problem The same widget shows up correctly on iOS 27 simulator. The problem is only with visionOS 27. Environment: macOS: 26.6.1 (25G76) Xcode: 27.0 beta 5 (27A5237l) Simulator: visionOS 27.0 Questions What am I missing? How can I resolve it? Is this a known issue? Has anyone gotten accessoryRectangular widget showing up on visionOS 27 simulator? Any help on this would be much appreciated.
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560
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Aug ’26
I thought you kindly deleted the account
So how can I still login
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Aug ’26
Is it recommended to use Foundation Model's SystemLanguageModel directly in a WidgetKit extension?
I'm exploring the possibility of using Apple's SystemLanguageModel from the Foundation Models framework within a WidgetKit extension to generate a summary of today's activities from my app. The API works as expected when invoked from the widget extension. However, I'm looking for guidance on whether this is a recommended approach in production. Given the execution time and memory constraints of WidgetKit extensions, is it advisable to perform on-device inference directly in the widget? Or is the recommended pattern to generate the summary in the main app (or another process), store the result in an App Group/shared container, and have the widget simply read and display the precomputed output?
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Aug ’26
Is there a way to know when widget is installed/uninstalled?
Hello, For tracking purpose, is there a way to know when a widget is installed/uninstalled? Also, would it be possible to check which size widget was installed?
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Aug ’26