iPadOS is the operating system for iPad.

Posts under iPadOS tag

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iPadOS 27 Beta — Siri AI overlay causes no Scene lifecycle callbacks, starves BT data processing threads
Environment: iPadOS 27 Beta (Developer Beta) iPad with Bluetooth Classic (iAP2/ExternalAccessory) + BLE active session App uses UIKit, WKWebView, scene-based lifecycle Problem: When the user invokes the new Siri AI by long-pressing the power button while our app is in the foreground with an active Bluetooth Classic session, we observe: No scene lifecycle callbacks fire — no sceneWillResignActive, no sceneDidEnterBackground, nothing. We confirmed by logging every UISceneDelegate method. Main thread / data processing threads are starved for ~2 seconds, causing a backlog of incoming Bluetooth data. Our real-time data processing latency jumps from ~105ms to over 2,300ms within 2 seconds of Siri activation. CADisplayLink / requestAnimationFrame callbacks show a ~935ms gap coinciding with the Siri overlay appearance, then irregular intervals afterward. The Bluetooth Classic transport (ExternalAccessory/iAP2) remains physically connected throughout — the issue is purely host-side processing starvation. What we've ruled out: BLE link degradation: firmware-side diagnostics confirm 100% data delivery, 0 lost packets during the incident Memory pressure from our app: our process memory stays flat; system-available memory drops ~14 units externally Questions: Is the absence of sceneWillResignActive when Siri AI activates on iPadOS 27 intended behavior, or a beta bug? The new UIApplication.systemPrefersReducedResourceUsage property (iPadOS 27 beta) — is this intended to signal system overlays like Siri consuming resources? Does the corresponding systemPrefersReducedResourceUsageDidChangeNotification fire when Siri activates? Are there recommended patterns for apps with real-time Bluetooth data processing to maintain thread priority during system overlays? We currently use default QoS for our data processing dispatch queues. The processing starvation causes the waveform display to degrade (appears as a connectivity issue to the clinician) even though the wireless link is healthy. We need either: A notification that a system overlay is active, so we can adjust our UI accordingly Guidance on maintaining processing priority during Siri AI activation Any community insight on workarounds would be highly appreciated. Thanks.
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App Launchscreen Size NOT Correct on iPadOS 26
Hello, We’re seeing an iPad-specific Launch Screen issue related to multitasking window sizes. Environment Device: iPad (iPadOS 26) Device orientation: Landscape App is launched in a small window where the app window is portrait-shaped (width < height) Issue When the iPad is in landscape but the app is launched as a portrait-shaped small window, the LaunchScreen.storyboard appears to be rendered/layouted as landscape, not matching the actual window geometry. As a result, the Launch Screen content is clipped / partially missing (we see blank/empty area at the bottom during launch). After the app finishes launching, our first view controller uses the correct window size and the UI looks fine — the problem is mainly during the Launch Screen phase. What we checked LaunchScreen.storyboard uses Auto Layout and is expected to adapt to screen/window size. This only reproduces when the device orientation and the app window aspect ratio don’t match (landscape device + portrait-shaped app window, or vice versa). When device orientation and window shape are aligned, the Launch Screen displays correctly. Question Is it expected that iPadOS renders LaunchScreen.storyboard based on the interface orientation / size class rather than the actual window bounds in multitasking scenarios? If not expected, what is the recommended way to ensure the Launch Screen matches the app’s actual window size/aspect ratio at launch (without using code, since Launch Screen is static)? Are there any additional diagnostics or recommended steps to help us investigate and confirm the root cause (e.g., specific logs, APIs/values to capture at launch such as UIWindowScene bounds, interfaceOrientation, size classes, or any guidance on how Launch Screen snapshots are chosen/cached in multitasking)? Thank you.
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[Bug] iPadOS 26: 4-Finger Fast Tap/Swipe Gesture Not Detected (Multitouch Issue)
Hi everyone I'm experiencing an issue with iPadOS 26 regarding multi-touch gesture detection. When performing a quick four-finger gesture (tap and swipe), the system often fails to recognize the input. This especially affects multi-touch gestures, such as rhythm games with difficult levels. Steps to Reproduce: Place four fingers on the screen. Perform a quick tap or a quick horizontal swipe (like the one used to switch apps). Observe whether the gesture is ignored or detected inconsistently. Expected Behavior: 4-finger multitouch gestures should be recognized regardless of gesture speed, just like previous iPadOS versions. Actual Behavior: Gestures fail to be detected when executed quickly—same gestures still work, and miss notes in rhythm games. You can check out my posts on Twitter/x and Facebook: [https://x.com/kokona_fwa/status/1978131164104728949?s=61] Facebook: [https://m.facebook.com/groups/idipad/permalink/24438964899058806/?]
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Unexpected lifecycle callback sequence when pressing the top button to put iPad to sleep on iPadOS 27 beta
Hello, I found a difference in application lifecycle behavior between iPadOS 26.5 and iPadOS 27 beta when the app is running in the foreground and the iPad top button is pressed to put the device into sleep. Test condition Device: iPad App state: app is running in foreground (active) Action: press the top button once to put the device to sleep Observed via UIApplicationDelegate lifecycle callbacks Observed behavior iPadOS 26.5 The following callbacks are called in this order: applicationWillResignActive applicationDidEnterBackground iPadOS 27 beta The following callbacks are called in this order: applicationWillResignActive applicationDidBecomeActive applicationWillResignActive applicationDidEnterBackground Expected behavior I expected the lifecycle sequence on iPadOS 27 beta to be the same as, or at least consistent with, iPadOS 26.5 when the device is put to sleep from the foreground app state. In particular, I did not expect applicationDidBecomeActive to be called during the transition to sleep/background. Question Is this changed behavior expected in iPadOS 27 beta, or could this be a bug in the beta? If this is expected, could you clarify the intended lifecycle behavior when the top button is pressed and the device transitions to sleep? Thank you.
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Unexpected lifecycle callback sequence when pressing the top button to put iPad to sleep on iPadOS 27 beta
Hello, I found a difference in application lifecycle behavior between iPadOS 26.5 and iPadOS 27 beta when the app is running in the foreground and the iPad top button is pressed to put the device into sleep. Test condition Device: iPad App state: app is running in foreground (active) Action: press the top button once to put the device to sleep Observed via UIApplicationDelegate lifecycle callbacks Observed behavior iPadOS 26.5 The following callbacks are called in this order: applicationWillResignActive applicationDidEnterBackground iPadOS 27 beta The following callbacks are called in this order: applicationWillResignActive applicationDidBecomeActive applicationWillResignActive applicationDidEnterBackground Expected behavior I expected the lifecycle sequence on iPadOS 27 beta to be the same as, or at least consistent with, iPadOS 26.5 when the device is put to sleep from the foreground app state. In particular, I did not expect applicationDidBecomeActive to be called during the transition to sleep/background. Question Is this changed behavior expected in iPadOS 27 beta, or could this be a bug in the beta? If this is expected, could you clarify the intended lifecycle behavior when the top button is pressed and the device transitions to sleep? Thank you.
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iOS 26 regression? `enablesReturnKeyAutomatically`'s disabled return key re-enables after switching keyboard planes (letters ⇄ numbers)
On iOS 26, the auto-disabled state of the return key driven by UITextInputTraits.enablesReturnKeyAutomatically is lost whenever the user switches keyboard planes (letters ⇄ numbers/symbols via the 123/ABC key). The key renders as enabled even though the text is still empty. Tapping it does nothing (the disable is still honored functionally), but the visual state is wrong until the next re-evaluation. This is a regression: iOS/iPadOS 17 behaves correctly (verified on iPadOS 17.7). It also reproduces in Safari's own address bar on iOS 26, so it does not appear to be app-specific. Minimal reproduction (stock UIKit, no custom code): let textField = UITextField() textField.enablesReturnKeyAutomatically = true // present it, focus it, leave it empty Focus the empty text field — the return key is disabled (correct). Tap 123 to switch to the numeric plane → the return key becomes enabled (incorrect — text is still empty). Type one character and delete it (still in the numeric plane) → the key becomes disabled again (correct). Tap ABC to switch back to the letters plane → the key becomes enabled again (incorrect). Safari reproduction (stock behavior, physical device): Open Safari on iOS 26, focus the address bar, and delete all text → the Go key disables (correct). Switch to the numeric plane → the Go key re-enables (incorrect). Tapping it gives haptic feedback but performs no action — the disable is still honored functionally; only the rendered state is wrong. Still in the numeric plane, type something (e.g. 123.456) and delete it all → the key correctly disables again (the hasText round-trip re-syncs it?) Switch back to the letters plane → the key wrongly re-enables again. The glitch triggers on plane switches in either direction. Additional observations (from our app's UITextFields — the same enablesReturnKeyAutomatically mechanism, but driven by a stricter text-validity rule than plain empty/non-empty, which makes the desync observable in more states): Two further workarounds restore the correct state after the glitch: switching the keyboard language (globe key), or changing the text and then tapping anywhere in the text field. A text change that does not flip the hasText state, without a follow-up tap, does not repaint the key. The pattern suggests that the keyboard rebuild triggered by switching planes defaults the return key to enabled without consulting the text state, and that the keyboard otherwise repaints the key only when the hasText answer transitions, or on input-session changes (tapping into the field, switching keyboard language). Environment: all reproductions and verifications were done on physical devices, not simulators — reproduced on an iPhone SE (iOS 26.5.2) and an iPad Pro 12.9" 4th gen (iPadOS 26.4.2); not reproducible on an iPad 6th gen (iPadOS 17.7.10). Is this a known issue, and is there a supported way to force the keyboard to re-evaluate the return key state after a plane switch?
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Invalid parameter not satisfying: parentEnvironment != nil
Since the beta releases of iPadOS 26 we have been having some crashes about Invalid parameter not satisfying: parentEnvironment != nil We got to contact a couple of users and we found out that the crash appears when entering a screen in a UINavigationController with the iPad device connected to a Magic Keyboard. If the device is not connected to the keyboard then nothing happens and everything works ok. From our end we haven't managed to reproduce the crash so I am pasting part of the stacktrace if it can be of any help. 3 UIKitCore 0x19dfd2e14 -[_UIFocusContainerGuideFallbackItemsContainer initWithParentEnvironment:childItems:] + 224 (_UIFocusContainerGuideFallbackItemsContainer.m:23) 4 UIKitCore 0x19dae3108 -[_UIFocusContainerGuideImpl _searchForFocusRegionsInContext:] + 368 (_UIFocusGuideImpl.m:246) 5 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 6 UIKitCore 0x19db28900 -[_UIFocusMapSnapshot addRegionsInContainers:] + 160 (_UIFocusMapSnapshot.m:545) 7 UIKitCore 0x19d1313dc _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 632 (_UIFocusRegion.m:143) 8 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 9 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 10 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 11 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 12 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 13 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 14 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 15 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 16 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 17 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 18 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 19 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 20 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 21 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 22 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 23 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 24 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 25 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 26 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 27 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 28 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 29 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 30 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 31 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 32 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 33 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 34 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 35 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 36 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 37 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 38 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 39 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 40 UIKitCore 0x19d132e08 -[_UIFocusMapSnapshot _capture] + 424 (_UIFocusMapSnapshot.m:403) 41 UIKitCore 0x19db2675c -[_UIFocusMapSnapshot _initWithSnapshotter:mapArea:searchArea:] + 476 (_UIFocusMapSnapshot.m:171) 42 UIKitCore 0x19d130dcc -[_UIFocusMapSnapshotter captureSnapshot] + 192 (_UIFocusMapSnapshotter.m:137) 43 UIKitCore 0x19db2045c -[_UIFocusMap _inferredDefaultFocusItemInEnvironment:] + 136 (_UIFocusMap.m:168) 44 UIKitCore 0x19daffd2c -[_UIFocusEnvironmentPreferenceEnumerationContext _inferPreferencesForEnvironment:] + 140 (_UIFocusEnvironmentPreferenceEnumerator.m:313) 45 UIKitCore 0x19d127ab4 -[_UIFocusEnvironmentPreferenceEnumerationContext _resolvePreferredFocusEnvironments] + 104 (_UIFocusEnvironmentPreferenceEnumerator.m:250) 46 UIKitCore 0x19d127394 -[_UIFocusEnvironmentPreferenceEnumerationContext preferredEnvironments] + 36 (_UIFocusEnvironmentPreferenceEnumerator.m:184) 47 UIKitCore 0x19d126e94 _enumeratePreferredFocusEnvironments + 400 (_UIFocusEnvironmentPreferenceEnumerator.m:503)
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UICollectionView list: leading swipe overshoots in expanded split view for .plain/.grouped; .insetGrouped OK (iPadOS 26 b5–b8) [FB19785883]
Hi all, Sharing a reproducible UIKit issue I’m seeing across multiple iPadOS 26 betas, with a tiny sample attached and a short video. Short video https://youtu.be/QekYNnHsfYk Tiny project https://github.com/yoasha/ListSwipeOvershootReproSwift Summary In a UISplitViewController (.doubleColumn), a UICollectionView using list layout shows a large leading-swipe overshoot when the split view is expanded (isCollapsed == false). The cell content translates roughly 3–4× the action width. Repros with appearance = .plain and .grouped Does not repro with .insetGrouped Independent of trailing provider (issue persists when trailing provider is nil) Collapsed split (compact width) behaves correctly Environment Devices: iPad Air (3rd gen), iPadOS 26.0 (23A5326a) → Repro Simulators: iPad Pro 11-inch (M4), iPadOS 26.0 beta 6 → Repro Also tested on device: iPadOS 26 beta 5, 6, 7, 8 Xcode: 26.0 beta 6 (17A5305f) Steps to reproduce Launch the sample; ensure the split is expanded (isCollapsed == false). In the secondary list, set Appearance = Plain (also repros with Grouped). Perform a leading swipe (LTR: swipe right) on any row. Actual: content shifts ~3–4× the action width (overshoot). Expected: content translates exactly the action width. Switch Appearance = InsetGrouped and repeat the leading (swipe right) gesture → correct (no overshoot). Feedback Assistant FB ID: FB19785883 (full report + attachments filed; this forum thread mirrors the repro for wider visibility) Minimal code (core of the sample) If anyone from Apple needs additional traces or a sysdiagnose, I can attach promptly. Thanks! // Secondary column VC (snippet) var cfg = UICollectionLayoutListConfiguration(appearance: .plain) // also .grouped / .insetGrouped cfg.showsSeparators = true cfg.headerMode = .none cfg.leadingSwipeActionsConfigurationProvider = { _ in let read = UIContextualAction(style: .normal, title: "Read") { _,_,done in done(true) } read.backgroundColor = .systemBlue let s = UISwipeActionsConfiguration(actions: [read]) s.performsFirstActionWithFullSwipe = false return s } // Trailing provider can be nil and the bug still repros for leading swipe: cfg.trailingSwipeActionsConfigurationProvider = nil let layout = UICollectionViewCompositionalLayout.list(using: cfg) let collectionView = UICollectionView(frame: view.bounds, collectionViewLayout: layout) // … standard data source with UICollectionViewListCell + UIListContentConfiguration // Split setup (snippet) let split = UISplitViewController(style: .doubleColumn) split.preferredDisplayMode = .oneBesideSecondary split.viewControllers = [ UINavigationController(rootViewController: PrimaryTableViewController()), UINavigationController(rootViewController: SecondaryListViewController()) ]
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iPadOS 26.4+ significantly reduced per-app memory limit from 6GB to 3GB on 8GB iPad, breaking memory-intensive apps
Summary: Starting from iPadOS 26.4, the maximum memory available to a single app has been reduced from approximately 6GB to 3GB on an 8GB iPad. This change persists in iPadOS 26.5 and has not been addressed. This breaks core functionality of memory-intensive applications such as 3D scanning apps that require large amounts of RAM to process models. Device: iPad with 8GB RAM Affected versions: iPadOS 26.4, iPadOS 26.5 Working version: iPadOS 26.0 / 26.1 / 26.2 / 26.3 Measured Data: iPadOS 26.0–26.3: App available memory ≈ 6GB (75% of total RAM) iPadOS 26.4–26.5: App available memory ≈ 3GB (37.5% of total RAM) Measurement method: Apple system API Impact: This is a regression, not expected behavior. The available memory per app has been cut by 50% without any official documentation or release notes mentioning this change. As a result, our 3D scanning application crashes immediately when attempting to process 3D models on iPadOS 26.4 and later. The app requires substantial RAM to load and process 3D model data. With only 3GB available, memory allocation fails during model processing, causing the app to crash (EXC_RESOURCE / OOM kill). This core functionality was working correctly on iPadOS 26.3 and earlier with the same device and same app binary. This regression makes our app's primary feature completely unusable for all users on iPadOS 26.4+. Steps to Reproduce: On an 8GB iPad, install iPadOS 26.0 Measure available app memory using Apple system API Upgrade to iPadOS 26.4 or 26.5 Measure available app memory again Observe: available memory drops from ~6GB to ~3GB Expected Result: Available memory per app should remain consistent across minor OS updates, or any changes should be documented. Actual Result: Available memory per app dropped by 50% starting in iPadOS 26.4, with no documentation of this change. Additional Notes: Disabling Apple Intelligence does not resolve the issue This issue was not fixed in iPadOS 26.5 Other developers have reported increased crash rates starting in iPadOS 26.4 (Apple Developer Forums)
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DriverKit target in iPad app, missing libclang_rt.profile_driverkit.a
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template. When building, I get this link error ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a' anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
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Jul ’26
Login text fields appear to clear on iPad Air M3 (iPadOS 26) — cannot reproduce on iPhone or simulator
Our Flutter app has been rejected by App Review 4 times with this description: "Login screen cleared the email and password fields when we attempted to enter the demo account details, preventing us from logging in." Review environment: Device: iPad Air 11-inch (M3) OS: iPadOS 26.4.2 Flutter version: 3.41.4 State management: GetX We cannot reproduce this on: Real iPhone (iOS 18.x) — works fine iPad simulator (iPadOS 26.3.1) — works fine Our TextEditingControllers are created inside a GetX controller, not inside build(), so they survive widget rebuilds. Questions: Has anyone seen text fields clearing or not retaining input specifically on iPad with iPadOS 26? Are there any known Flutter issues with text input on iPadOS 26 that could cause this? Is there anything different about how iPad handles text input vs iPhone that we should be aware of? Any help appreciated — this is blocking our App Store approval.
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Jun ’26
Unexpected Third-Party Notifications During Edu-Assessment mode (Single app mode)
Hello, We have an assessment application that placing the device into Education Assessment Mode (also referred to as Single App Mode) to provide a secure exam environment. On our test devices, Education Assessment Mode behaves as expected. While an assessment session is active, we have verified that third-party notifications (such as WhatsApp and Snapchat) do not appear. However, one of our customers recently reported that during an active exam, a Snapchat notification was displayed while the device was still in Education Assessment Mode. We have been unable to reproduce this behavior on any of our test devices, even after repeated testing with the same application. Has anyone experienced similar behavior with education assessment mode? Specifically: Can there be any scenario where third-party notification banners are shown while an assessment session is active? Are there any known edge cases or system conditions that could allow notifications to appear during Education Assessment Mode? Is there any way to verify from the application that the assessment session is still fully enforced by the system? We're also interested in knowing whether Apple is aware of any issues related to notification suppression while an education assessment mode is active. Any insights would be greatly appreciated. Thank you.
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Jun ’26
Customise UITabBar on iPadOS 26+
I'm building an app with a UISplitViewController as the base, with the main content being a UITabBarController. I'm targeting iOS 26+ and using UIKit. I've customised the tabbar on iOS to have a different font family and size, and used some custom images. Running the same app on iPad, the tabbar moves to the top of the screen, ignores ALL the appearance proxy settings and strips out the images. Its now just giant floating text. Also noticed in portrait mode when the side bar from the split view is open, it compresses the width of the tab bar down to only show 2 elements at a time, with this weird custom scroll thing to move to the rest of the tabs. If the text wasn't so massive, maybe it could fit more. I really hate every inch of this thing. Its looks ugly and functions bizarrely. Why does it ignore all the tabbar appearance settings, and how can I customise it to add icons back with smaller text? Ideally I don't want to use one of the hacks to force it to think its compact mode to bring back the old tabbar, as i'm relying on traits already to fix some SplitView annoyances and don't want those to break. But would love to have the old tab bar style. Are there any settings or toggles that I can use?
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Jun ’26
UIRequiresFullScreen Deprecation
I work on a universal app that targets both iPhone and iPad. Our iPad app currently requires full screen. When testing on the latest iPadOS 26 beta, we see the following warning printed to the console: Update the Info.plist: 1) `UIRequiresFullScreen` will soon be ignored. 2) Support for all orientations will soon be required. It will take a fair amount of effort to update our app to properly support presentation in a resizable window. We wanted to gauge how urgent this change is. Our testing has shown that iPadOS 26 supports our app in a non-resizable window. Can someone from Apple provide any guidance as to how soon “soon” is? Will UIRequiresFullScreen be ignored in iPadOS 26? Will support for all orientations be required in iPadOS 26?
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Jun ’26
Security Requirements in iPadOS 27 Beta
https://support.apple.com/en-us/126655 As stated in the “Prepare your network environment for stricter security requirements.” my understanding is that additional security requirements will be introduced from OS 27 onward and that we need to prepare for them. However, I understand that the content on this page is mainly about distributing apps and operating the app itself. For example, I believe that simply accessing a web page within the app, or conducting HTTP communications with servers unaffiliated with Apple, will remain possible as before. Is my understanding correct?
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Jun ’26
Notes+ crashes frequently and cannot import iCloud Drive files after updating to iPadOS Beta 27
Hello Apple Developer Support, After updating my iPad to iPadOS Beta 27, the Notes+ app has started crashing frequently. This issue did not happen before the system update. The app often crashes when I open notes, edit content, or try to use files inside Notes+. Another serious issue is that I cannot properly download or import files from iCloud Drive into Notes+. When I try to select a file from iCloud Drive and add it to Notes+, the process may fail, freeze, or cause Notes+ to crash. This has made Notes+ very difficult to use on iPadOS Beta 27. I rely on Notes+ for study notes, file organization, and daily productivity, so this problem has a big impact on my normal use. Steps to reproduce: 1.Use an iPad running iPadOS Beta 27. Open the Notes+ app. 2.Open or edit an existing note. 3.Try to import or attach a file from iCloud Drive. 4.Notes+ may freeze, fail to import the file, or crash. Expected result: Notes+ should run normally, and files from iCloud Drive should be imported into Notes+ successfully. Actual result: Notes+ crashes frequently, and iCloud Drive files cannot be imported reliably. This issue started after updating to iPadOS Beta 27. Please check the compatibility between iPadOS Beta 27, Notes+, and iCloud Drive file importing. Thank you.
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Jun ’26
Is there a public API or entitlement for a user-controlled Apple Pencil annotation overlay across iPadOS apps?
Hello, I am exploring an iPadOS product idea for Apple Pencil users and would like to understand the current public API boundary. The user need is a temporary, user-controlled Apple Pencil annotation layer while the user is working in another app or workspace. For example, a student may be reading in Books, Safari, a PDF app, or another educational app and want to write quick Pencil notes directly over the visible material without taking a screenshot or exporting the content first. I understand that PencilKit works inside an app's own UI, and I also understand that iPadOS sandboxing prevents third-party apps from inspecting or modifying other apps. I am not trying to bypass that model. What I am trying to determine is: Is there any current public API, extension point, or entitlement that allows a user-initiated Apple Pencil overlay session across the current iPadOS workspace? If not, is Feedback Assistant the right place to request a new PencilKit / iPadOS entitlement for this use case? Are there existing Apple-recommended patterns for this workflow beyond Quick Note, Screenshot Markup, Split View, Stage Manager, or importing content into the developer's own app? The privacy model I have in mind would be strict: The overlay is user initiated only. A visible system indicator is shown while active. The developer app receives Pencil stroke data only by default. The app cannot inspect the underlying app's view hierarchy, documents, text, or private data. Screen pixels are not captured unless the user grants separate explicit permission. The user can close or clear the overlay at any time. The closest mental model is a system-mediated Pencil annotation layer, not a background screen recorder or a way to control another app. If this is not possible today with public APIs, I would appreciate confirmation so I can file a clear enhancement request through Feedback Assistant. I also filed this as Feedback Assistant report FB23067750. Thank you.
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Jun ’26
Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad, the scope bar does appear via the code in didPresentSearchController, but when any scope bar button is tapped, the search controller is dismissed. This happens when the app is horizontally regular. When the app on the iPad is horizontally compact, the buttons work but the search bar's text is not correctly aligned within the search bar. Quite the mess really. I still need to post a bug report for this issue. But if issue 1 above is fixed then I don't need this workaround. When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .stacked, and the hidesSearchBarWhenScrolling property of the navigationItem is set to false (always show the search bar), and this is all used in a UITableViewController, then upon initial display of the view controller on an iPhone or iPad, you are unable to tap on the first row of the table view except on the very bottom of the row. The currently hidden scope bar is stealing the touches. If you activate and then cancel the search (making the scope bar appear and then disappear) then you are able to tap on the first row as expected. The initially hidden scope bar also bleeds through the first row of the table. It's faint but you can tell it's not quite right. Again, this is resolved by activating and then canceling the search once. FB17888632 When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to integrated or .integratedButton, and the toolbar is shown, then on iPhones (where the search bar/icon appears in the toolbar) the scope buttons appear (at the top of the screen) the first time the search is activated. But if you cancel the search and then activate it again, the search bar never appears a second (or later) time. On an iPad the search bar/icon appears in the nav bar and you end up with the same issue as #1 above. FB17890125 Issues 3 and 4 were reported against beta 1 and still haven't been fixed. But if issue 1 is resolved on iPhone, iPad, and Mac (via Mac Catalyst), then I personally won't be affected by issues 2, 3, or 4 any more (but of course all 4 issues need to be fixed). And by resolved, I mean that the scope bar appears and disappears when it is supposed to each and every time the search is activated and cancelled (not just the first time). The scope bar doesn't interfere with touch events upon initial display of the view controller. And there are no visual glitches no matter what the horizontal size class is on an iPad. I really hope the UIKit team can get these resolved before iOS/iPadOS 26 GM.
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Jun ’26
MediaDeviceExtension is not launched; audiomxd logs “missing required entitlement” (iPadOS 27)
I'm trying to implement a MediaDeviceExtension, but it is not being launched. I followed the documentation, but I see "missing required entitlement" in log, even though I've added the entitlement. My Setup com.apple.developer.media-device-extension on both the app and the extension: <key>com.apple.developer.media-device-extension</key> <array> <string>media-device-protocol.myradio</string> </array> The same id is in the extension’s UTExportedTypeDeclarations → UTTypeIdentifier (conforming to public.media-sharing-protocol) and in the Swift protocolType property. The app’s Info.plist has MDESupportedProtocols with the same id. EXExtensionPointIdentifier = com.apple.media-device-extension in EXAppExtensionAttributes. The capability is enabled on both App IDs in Certificates, Identifiers & Profiles. Problem Opening an AVRoutePickerView does not call startDeviceDiscovery(), and no device appears in the picker. Device log: -FigCustomEndpointManager- manager_shouldAllowDiscoveryForProtocol: Protocol media-device-protocol.myradio has never been activated - allowing discovery for first-time use -FigCustomEndpointManager- manager_SetDiscoveryMode: Failed to launch system casting instance for protocol media-device-protocol.myradio -MXAppExtensionMonitor- -[MXAppExtensionInstance launchExtensionRequiring:]: Extension with identifier: <_EXExtensionIdentity: 0x…> is missing required entitlement, dropping! -MXSystemMediaCasting- -[MXSystemCastingExtensionInstance launch]: Failed to launch <SystemMediaCastingExtension<MyRadio:media-device-protocol.myradio>: …, <EXExtensionProcess: (null) PID: 0>, 0> Question What entitlement is MXAppExtensionMonitor checking for when launching a SystemMediaCastingExtension? It is not named in the log. If an entitlement beyond com.apple.developer.media-device-extension is required, how is it obtained? FB23043277
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Jun ’26
Please reconsider iPadOS 27 support for the 2018 iPad Pro
I think Apple should reconsider adding the 2018 iPad Pro to the iPadOS 27 compatibility list. The bigger issue here is that iPadOS 26 has become the final major OS version for the 2018 iPad Pro. That is a very disappointing end point for a Pro device, because iPadOS 26 has widely been perceived as one of the heavier, less stable, and less responsive iPadOS releases in recent years. This feels like a missed opportunity when considering that iPadOS 27 is mainly focused on refinement, performance, responsiveness, and stability. Excluding the 2018 iPad Pro means this model misses precisely the update that would matter most for its long-term usability. All the main features for iPadOS 27 have been about Apple Intelligence which is not compatible with this device anyways, so what we are missing from these A12X iPads is just the performance improvements (which is what it really needs!) The gap between the 2018 and 2020 iPad Pro models also makes the cutoff feel arbitrary. The 2020 models are supported by iPadOS 27, even though the real-world difference between A12X and A12Z is relatively modest compared with the later transition to M-series iPads. For a high-end Pro device that still feels physically and functionally modern, iPadOS 26 would be a poor final software version. I hope Apple reconsiders and gives the 2018 iPad Pro one more refinement-focused release.
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Jun ’26
iPadOS 27 Beta — Siri AI overlay causes no Scene lifecycle callbacks, starves BT data processing threads
Environment: iPadOS 27 Beta (Developer Beta) iPad with Bluetooth Classic (iAP2/ExternalAccessory) + BLE active session App uses UIKit, WKWebView, scene-based lifecycle Problem: When the user invokes the new Siri AI by long-pressing the power button while our app is in the foreground with an active Bluetooth Classic session, we observe: No scene lifecycle callbacks fire — no sceneWillResignActive, no sceneDidEnterBackground, nothing. We confirmed by logging every UISceneDelegate method. Main thread / data processing threads are starved for ~2 seconds, causing a backlog of incoming Bluetooth data. Our real-time data processing latency jumps from ~105ms to over 2,300ms within 2 seconds of Siri activation. CADisplayLink / requestAnimationFrame callbacks show a ~935ms gap coinciding with the Siri overlay appearance, then irregular intervals afterward. The Bluetooth Classic transport (ExternalAccessory/iAP2) remains physically connected throughout — the issue is purely host-side processing starvation. What we've ruled out: BLE link degradation: firmware-side diagnostics confirm 100% data delivery, 0 lost packets during the incident Memory pressure from our app: our process memory stays flat; system-available memory drops ~14 units externally Questions: Is the absence of sceneWillResignActive when Siri AI activates on iPadOS 27 intended behavior, or a beta bug? The new UIApplication.systemPrefersReducedResourceUsage property (iPadOS 27 beta) — is this intended to signal system overlays like Siri consuming resources? Does the corresponding systemPrefersReducedResourceUsageDidChangeNotification fire when Siri activates? Are there recommended patterns for apps with real-time Bluetooth data processing to maintain thread priority during system overlays? We currently use default QoS for our data processing dispatch queues. The processing starvation causes the waveform display to degrade (appears as a connectivity issue to the clinician) even though the wireless link is healthy. We need either: A notification that a system overlay is active, so we can adjust our UI accordingly Guidance on maintaining processing priority during Siri AI activation Any community insight on workarounds would be highly appreciated. Thanks.
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10
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1h
App Launchscreen Size NOT Correct on iPadOS 26
Hello, We’re seeing an iPad-specific Launch Screen issue related to multitasking window sizes. Environment Device: iPad (iPadOS 26) Device orientation: Landscape App is launched in a small window where the app window is portrait-shaped (width < height) Issue When the iPad is in landscape but the app is launched as a portrait-shaped small window, the LaunchScreen.storyboard appears to be rendered/layouted as landscape, not matching the actual window geometry. As a result, the Launch Screen content is clipped / partially missing (we see blank/empty area at the bottom during launch). After the app finishes launching, our first view controller uses the correct window size and the UI looks fine — the problem is mainly during the Launch Screen phase. What we checked LaunchScreen.storyboard uses Auto Layout and is expected to adapt to screen/window size. This only reproduces when the device orientation and the app window aspect ratio don’t match (landscape device + portrait-shaped app window, or vice versa). When device orientation and window shape are aligned, the Launch Screen displays correctly. Question Is it expected that iPadOS renders LaunchScreen.storyboard based on the interface orientation / size class rather than the actual window bounds in multitasking scenarios? If not expected, what is the recommended way to ensure the Launch Screen matches the app’s actual window size/aspect ratio at launch (without using code, since Launch Screen is static)? Are there any additional diagnostics or recommended steps to help us investigate and confirm the root cause (e.g., specific logs, APIs/values to capture at launch such as UIWindowScene bounds, interfaceOrientation, size classes, or any guidance on how Launch Screen snapshots are chosen/cached in multitasking)? Thank you.
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852
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18h
[Bug] iPadOS 26: 4-Finger Fast Tap/Swipe Gesture Not Detected (Multitouch Issue)
Hi everyone I'm experiencing an issue with iPadOS 26 regarding multi-touch gesture detection. When performing a quick four-finger gesture (tap and swipe), the system often fails to recognize the input. This especially affects multi-touch gestures, such as rhythm games with difficult levels. Steps to Reproduce: Place four fingers on the screen. Perform a quick tap or a quick horizontal swipe (like the one used to switch apps). Observe whether the gesture is ignored or detected inconsistently. Expected Behavior: 4-finger multitouch gestures should be recognized regardless of gesture speed, just like previous iPadOS versions. Actual Behavior: Gestures fail to be detected when executed quickly—same gestures still work, and miss notes in rhythm games. You can check out my posts on Twitter/x and Facebook: [https://x.com/kokona_fwa/status/1978131164104728949?s=61] Facebook: [https://m.facebook.com/groups/idipad/permalink/24438964899058806/?]
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1d
Unexpected lifecycle callback sequence when pressing the top button to put iPad to sleep on iPadOS 27 beta
Hello, I found a difference in application lifecycle behavior between iPadOS 26.5 and iPadOS 27 beta when the app is running in the foreground and the iPad top button is pressed to put the device into sleep. Test condition Device: iPad App state: app is running in foreground (active) Action: press the top button once to put the device to sleep Observed via UIApplicationDelegate lifecycle callbacks Observed behavior iPadOS 26.5 The following callbacks are called in this order: applicationWillResignActive applicationDidEnterBackground iPadOS 27 beta The following callbacks are called in this order: applicationWillResignActive applicationDidBecomeActive applicationWillResignActive applicationDidEnterBackground Expected behavior I expected the lifecycle sequence on iPadOS 27 beta to be the same as, or at least consistent with, iPadOS 26.5 when the device is put to sleep from the foreground app state. In particular, I did not expect applicationDidBecomeActive to be called during the transition to sleep/background. Question Is this changed behavior expected in iPadOS 27 beta, or could this be a bug in the beta? If this is expected, could you clarify the intended lifecycle behavior when the top button is pressed and the device transitions to sleep? Thank you.
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2d
Unexpected lifecycle callback sequence when pressing the top button to put iPad to sleep on iPadOS 27 beta
Hello, I found a difference in application lifecycle behavior between iPadOS 26.5 and iPadOS 27 beta when the app is running in the foreground and the iPad top button is pressed to put the device into sleep. Test condition Device: iPad App state: app is running in foreground (active) Action: press the top button once to put the device to sleep Observed via UIApplicationDelegate lifecycle callbacks Observed behavior iPadOS 26.5 The following callbacks are called in this order: applicationWillResignActive applicationDidEnterBackground iPadOS 27 beta The following callbacks are called in this order: applicationWillResignActive applicationDidBecomeActive applicationWillResignActive applicationDidEnterBackground Expected behavior I expected the lifecycle sequence on iPadOS 27 beta to be the same as, or at least consistent with, iPadOS 26.5 when the device is put to sleep from the foreground app state. In particular, I did not expect applicationDidBecomeActive to be called during the transition to sleep/background. Question Is this changed behavior expected in iPadOS 27 beta, or could this be a bug in the beta? If this is expected, could you clarify the intended lifecycle behavior when the top button is pressed and the device transitions to sleep? Thank you.
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87
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5d
iOS 26 regression? `enablesReturnKeyAutomatically`'s disabled return key re-enables after switching keyboard planes (letters ⇄ numbers)
On iOS 26, the auto-disabled state of the return key driven by UITextInputTraits.enablesReturnKeyAutomatically is lost whenever the user switches keyboard planes (letters ⇄ numbers/symbols via the 123/ABC key). The key renders as enabled even though the text is still empty. Tapping it does nothing (the disable is still honored functionally), but the visual state is wrong until the next re-evaluation. This is a regression: iOS/iPadOS 17 behaves correctly (verified on iPadOS 17.7). It also reproduces in Safari's own address bar on iOS 26, so it does not appear to be app-specific. Minimal reproduction (stock UIKit, no custom code): let textField = UITextField() textField.enablesReturnKeyAutomatically = true // present it, focus it, leave it empty Focus the empty text field — the return key is disabled (correct). Tap 123 to switch to the numeric plane → the return key becomes enabled (incorrect — text is still empty). Type one character and delete it (still in the numeric plane) → the key becomes disabled again (correct). Tap ABC to switch back to the letters plane → the key becomes enabled again (incorrect). Safari reproduction (stock behavior, physical device): Open Safari on iOS 26, focus the address bar, and delete all text → the Go key disables (correct). Switch to the numeric plane → the Go key re-enables (incorrect). Tapping it gives haptic feedback but performs no action — the disable is still honored functionally; only the rendered state is wrong. Still in the numeric plane, type something (e.g. 123.456) and delete it all → the key correctly disables again (the hasText round-trip re-syncs it?) Switch back to the letters plane → the key wrongly re-enables again. The glitch triggers on plane switches in either direction. Additional observations (from our app's UITextFields — the same enablesReturnKeyAutomatically mechanism, but driven by a stricter text-validity rule than plain empty/non-empty, which makes the desync observable in more states): Two further workarounds restore the correct state after the glitch: switching the keyboard language (globe key), or changing the text and then tapping anywhere in the text field. A text change that does not flip the hasText state, without a follow-up tap, does not repaint the key. The pattern suggests that the keyboard rebuild triggered by switching planes defaults the return key to enabled without consulting the text state, and that the keyboard otherwise repaints the key only when the hasText answer transitions, or on input-session changes (tapping into the field, switching keyboard language). Environment: all reproductions and verifications were done on physical devices, not simulators — reproduced on an iPhone SE (iOS 26.5.2) and an iPad Pro 12.9" 4th gen (iPadOS 26.4.2); not reproducible on an iPad 6th gen (iPadOS 17.7.10). Is this a known issue, and is there a supported way to force the keyboard to re-evaluate the return key state after a plane switch?
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375
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1w
Invalid parameter not satisfying: parentEnvironment != nil
Since the beta releases of iPadOS 26 we have been having some crashes about Invalid parameter not satisfying: parentEnvironment != nil We got to contact a couple of users and we found out that the crash appears when entering a screen in a UINavigationController with the iPad device connected to a Magic Keyboard. If the device is not connected to the keyboard then nothing happens and everything works ok. From our end we haven't managed to reproduce the crash so I am pasting part of the stacktrace if it can be of any help. 3 UIKitCore 0x19dfd2e14 -[_UIFocusContainerGuideFallbackItemsContainer initWithParentEnvironment:childItems:] + 224 (_UIFocusContainerGuideFallbackItemsContainer.m:23) 4 UIKitCore 0x19dae3108 -[_UIFocusContainerGuideImpl _searchForFocusRegionsInContext:] + 368 (_UIFocusGuideImpl.m:246) 5 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 6 UIKitCore 0x19db28900 -[_UIFocusMapSnapshot addRegionsInContainers:] + 160 (_UIFocusMapSnapshot.m:545) 7 UIKitCore 0x19d1313dc _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 632 (_UIFocusRegion.m:143) 8 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 9 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 10 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 11 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 12 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 13 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 14 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 15 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 16 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 17 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 18 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 19 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 20 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 21 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 22 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 23 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 24 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 25 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 26 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 27 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 28 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 29 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 30 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 31 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 32 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 33 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 34 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 35 UIKitCore 0x19d1320fc _UIFocusItemContainerAddChildItemsInContextWithOptions + 596 (UIFocusItemContainer.m:183) 36 UIKitCore 0x19d131b98 _UIFocusRegionSearchContextAddChildItemsInEnvironmentContainer + 648 (_UIFocusRegion.m:108) 37 UIKitCore 0x19d131398 _UIFocusRegionSearchContextSearchForFocusRegionsInEnvironment + 564 (_UIFocusRegion.m:140) 38 UIKitCore 0x19db1d244 -[_UIFocusRegionContainerProxy _searchForFocusRegionsInContext:] + 140 (_UIFocusRegionContainerProxy.m:184) 39 UIKitCore 0x19db28498 -[_UIFocusMapSnapshot addRegionsInContainer:] + 2720 (_UIFocusMapSnapshot.m:531) 40 UIKitCore 0x19d132e08 -[_UIFocusMapSnapshot _capture] + 424 (_UIFocusMapSnapshot.m:403) 41 UIKitCore 0x19db2675c -[_UIFocusMapSnapshot _initWithSnapshotter:mapArea:searchArea:] + 476 (_UIFocusMapSnapshot.m:171) 42 UIKitCore 0x19d130dcc -[_UIFocusMapSnapshotter captureSnapshot] + 192 (_UIFocusMapSnapshotter.m:137) 43 UIKitCore 0x19db2045c -[_UIFocusMap _inferredDefaultFocusItemInEnvironment:] + 136 (_UIFocusMap.m:168) 44 UIKitCore 0x19daffd2c -[_UIFocusEnvironmentPreferenceEnumerationContext _inferPreferencesForEnvironment:] + 140 (_UIFocusEnvironmentPreferenceEnumerator.m:313) 45 UIKitCore 0x19d127ab4 -[_UIFocusEnvironmentPreferenceEnumerationContext _resolvePreferredFocusEnvironments] + 104 (_UIFocusEnvironmentPreferenceEnumerator.m:250) 46 UIKitCore 0x19d127394 -[_UIFocusEnvironmentPreferenceEnumerationContext preferredEnvironments] + 36 (_UIFocusEnvironmentPreferenceEnumerator.m:184) 47 UIKitCore 0x19d126e94 _enumeratePreferredFocusEnvironments + 400 (_UIFocusEnvironmentPreferenceEnumerator.m:503)
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2w
UICollectionView list: leading swipe overshoots in expanded split view for .plain/.grouped; .insetGrouped OK (iPadOS 26 b5–b8) [FB19785883]
Hi all, Sharing a reproducible UIKit issue I’m seeing across multiple iPadOS 26 betas, with a tiny sample attached and a short video. Short video https://youtu.be/QekYNnHsfYk Tiny project https://github.com/yoasha/ListSwipeOvershootReproSwift Summary In a UISplitViewController (.doubleColumn), a UICollectionView using list layout shows a large leading-swipe overshoot when the split view is expanded (isCollapsed == false). The cell content translates roughly 3–4× the action width. Repros with appearance = .plain and .grouped Does not repro with .insetGrouped Independent of trailing provider (issue persists when trailing provider is nil) Collapsed split (compact width) behaves correctly Environment Devices: iPad Air (3rd gen), iPadOS 26.0 (23A5326a) → Repro Simulators: iPad Pro 11-inch (M4), iPadOS 26.0 beta 6 → Repro Also tested on device: iPadOS 26 beta 5, 6, 7, 8 Xcode: 26.0 beta 6 (17A5305f) Steps to reproduce Launch the sample; ensure the split is expanded (isCollapsed == false). In the secondary list, set Appearance = Plain (also repros with Grouped). Perform a leading swipe (LTR: swipe right) on any row. Actual: content shifts ~3–4× the action width (overshoot). Expected: content translates exactly the action width. Switch Appearance = InsetGrouped and repeat the leading (swipe right) gesture → correct (no overshoot). Feedback Assistant FB ID: FB19785883 (full report + attachments filed; this forum thread mirrors the repro for wider visibility) Minimal code (core of the sample) If anyone from Apple needs additional traces or a sysdiagnose, I can attach promptly. Thanks! // Secondary column VC (snippet) var cfg = UICollectionLayoutListConfiguration(appearance: .plain) // also .grouped / .insetGrouped cfg.showsSeparators = true cfg.headerMode = .none cfg.leadingSwipeActionsConfigurationProvider = { _ in let read = UIContextualAction(style: .normal, title: "Read") { _,_,done in done(true) } read.backgroundColor = .systemBlue let s = UISwipeActionsConfiguration(actions: [read]) s.performsFirstActionWithFullSwipe = false return s } // Trailing provider can be nil and the bug still repros for leading swipe: cfg.trailingSwipeActionsConfigurationProvider = nil let layout = UICollectionViewCompositionalLayout.list(using: cfg) let collectionView = UICollectionView(frame: view.bounds, collectionViewLayout: layout) // … standard data source with UICollectionViewListCell + UIListContentConfiguration // Split setup (snippet) let split = UISplitViewController(style: .doubleColumn) split.preferredDisplayMode = .oneBesideSecondary split.viewControllers = [ UINavigationController(rootViewController: PrimaryTableViewController()), UINavigationController(rootViewController: SecondaryListViewController()) ]
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443
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3w
iPadOS 26.4+ significantly reduced per-app memory limit from 6GB to 3GB on 8GB iPad, breaking memory-intensive apps
Summary: Starting from iPadOS 26.4, the maximum memory available to a single app has been reduced from approximately 6GB to 3GB on an 8GB iPad. This change persists in iPadOS 26.5 and has not been addressed. This breaks core functionality of memory-intensive applications such as 3D scanning apps that require large amounts of RAM to process models. Device: iPad with 8GB RAM Affected versions: iPadOS 26.4, iPadOS 26.5 Working version: iPadOS 26.0 / 26.1 / 26.2 / 26.3 Measured Data: iPadOS 26.0–26.3: App available memory ≈ 6GB (75% of total RAM) iPadOS 26.4–26.5: App available memory ≈ 3GB (37.5% of total RAM) Measurement method: Apple system API Impact: This is a regression, not expected behavior. The available memory per app has been cut by 50% without any official documentation or release notes mentioning this change. As a result, our 3D scanning application crashes immediately when attempting to process 3D models on iPadOS 26.4 and later. The app requires substantial RAM to load and process 3D model data. With only 3GB available, memory allocation fails during model processing, causing the app to crash (EXC_RESOURCE / OOM kill). This core functionality was working correctly on iPadOS 26.3 and earlier with the same device and same app binary. This regression makes our app's primary feature completely unusable for all users on iPadOS 26.4+. Steps to Reproduce: On an 8GB iPad, install iPadOS 26.0 Measure available app memory using Apple system API Upgrade to iPadOS 26.4 or 26.5 Measure available app memory again Observe: available memory drops from ~6GB to ~3GB Expected Result: Available memory per app should remain consistent across minor OS updates, or any changes should be documented. Actual Result: Available memory per app dropped by 50% starting in iPadOS 26.4, with no documentation of this change. Additional Notes: Disabling Apple Intelligence does not resolve the issue This issue was not fixed in iPadOS 26.5 Other developers have reported increased crash rates starting in iPadOS 26.4 (Apple Developer Forums)
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3w
DriverKit target in iPad app, missing libclang_rt.profile_driverkit.a
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template. When building, I get this link error ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a' anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
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2.3k
Activity
Jul ’26
Login text fields appear to clear on iPad Air M3 (iPadOS 26) — cannot reproduce on iPhone or simulator
Our Flutter app has been rejected by App Review 4 times with this description: "Login screen cleared the email and password fields when we attempted to enter the demo account details, preventing us from logging in." Review environment: Device: iPad Air 11-inch (M3) OS: iPadOS 26.4.2 Flutter version: 3.41.4 State management: GetX We cannot reproduce this on: Real iPhone (iOS 18.x) — works fine iPad simulator (iPadOS 26.3.1) — works fine Our TextEditingControllers are created inside a GetX controller, not inside build(), so they survive widget rebuilds. Questions: Has anyone seen text fields clearing or not retaining input specifically on iPad with iPadOS 26? Are there any known Flutter issues with text input on iPadOS 26 that could cause this? Is there anything different about how iPad handles text input vs iPhone that we should be aware of? Any help appreciated — this is blocking our App Store approval.
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355
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Jun ’26
Unexpected Third-Party Notifications During Edu-Assessment mode (Single app mode)
Hello, We have an assessment application that placing the device into Education Assessment Mode (also referred to as Single App Mode) to provide a secure exam environment. On our test devices, Education Assessment Mode behaves as expected. While an assessment session is active, we have verified that third-party notifications (such as WhatsApp and Snapchat) do not appear. However, one of our customers recently reported that during an active exam, a Snapchat notification was displayed while the device was still in Education Assessment Mode. We have been unable to reproduce this behavior on any of our test devices, even after repeated testing with the same application. Has anyone experienced similar behavior with education assessment mode? Specifically: Can there be any scenario where third-party notification banners are shown while an assessment session is active? Are there any known edge cases or system conditions that could allow notifications to appear during Education Assessment Mode? Is there any way to verify from the application that the assessment session is still fully enforced by the system? We're also interested in knowing whether Apple is aware of any issues related to notification suppression while an education assessment mode is active. Any insights would be greatly appreciated. Thank you.
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580
Activity
Jun ’26
Customise UITabBar on iPadOS 26+
I'm building an app with a UISplitViewController as the base, with the main content being a UITabBarController. I'm targeting iOS 26+ and using UIKit. I've customised the tabbar on iOS to have a different font family and size, and used some custom images. Running the same app on iPad, the tabbar moves to the top of the screen, ignores ALL the appearance proxy settings and strips out the images. Its now just giant floating text. Also noticed in portrait mode when the side bar from the split view is open, it compresses the width of the tab bar down to only show 2 elements at a time, with this weird custom scroll thing to move to the rest of the tabs. If the text wasn't so massive, maybe it could fit more. I really hate every inch of this thing. Its looks ugly and functions bizarrely. Why does it ignore all the tabbar appearance settings, and how can I customise it to add icons back with smaller text? Ideally I don't want to use one of the hacks to force it to think its compact mode to bring back the old tabbar, as i'm relying on traits already to fix some SplitView annoyances and don't want those to break. But would love to have the old tab bar style. Are there any settings or toggles that I can use?
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427
Activity
Jun ’26
UIRequiresFullScreen Deprecation
I work on a universal app that targets both iPhone and iPad. Our iPad app currently requires full screen. When testing on the latest iPadOS 26 beta, we see the following warning printed to the console: Update the Info.plist: 1) `UIRequiresFullScreen` will soon be ignored. 2) Support for all orientations will soon be required. It will take a fair amount of effort to update our app to properly support presentation in a resizable window. We wanted to gauge how urgent this change is. Our testing has shown that iPadOS 26 supports our app in a non-resizable window. Can someone from Apple provide any guidance as to how soon “soon” is? Will UIRequiresFullScreen be ignored in iPadOS 26? Will support for all orientations be required in iPadOS 26?
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11
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2.6k
Activity
Jun ’26
Security Requirements in iPadOS 27 Beta
https://support.apple.com/en-us/126655 As stated in the “Prepare your network environment for stricter security requirements.” my understanding is that additional security requirements will be introduced from OS 27 onward and that we need to prepare for them. However, I understand that the content on this page is mainly about distributing apps and operating the app itself. For example, I believe that simply accessing a web page within the app, or conducting HTTP communications with servers unaffiliated with Apple, will remain possible as before. Is my understanding correct?
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660
Activity
Jun ’26
Notes+ crashes frequently and cannot import iCloud Drive files after updating to iPadOS Beta 27
Hello Apple Developer Support, After updating my iPad to iPadOS Beta 27, the Notes+ app has started crashing frequently. This issue did not happen before the system update. The app often crashes when I open notes, edit content, or try to use files inside Notes+. Another serious issue is that I cannot properly download or import files from iCloud Drive into Notes+. When I try to select a file from iCloud Drive and add it to Notes+, the process may fail, freeze, or cause Notes+ to crash. This has made Notes+ very difficult to use on iPadOS Beta 27. I rely on Notes+ for study notes, file organization, and daily productivity, so this problem has a big impact on my normal use. Steps to reproduce: 1.Use an iPad running iPadOS Beta 27. Open the Notes+ app. 2.Open or edit an existing note. 3.Try to import or attach a file from iCloud Drive. 4.Notes+ may freeze, fail to import the file, or crash. Expected result: Notes+ should run normally, and files from iCloud Drive should be imported into Notes+ successfully. Actual result: Notes+ crashes frequently, and iCloud Drive files cannot be imported reliably. This issue started after updating to iPadOS Beta 27. Please check the compatibility between iPadOS Beta 27, Notes+, and iCloud Drive file importing. Thank you.
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3
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330
Activity
Jun ’26
Is there a public API or entitlement for a user-controlled Apple Pencil annotation overlay across iPadOS apps?
Hello, I am exploring an iPadOS product idea for Apple Pencil users and would like to understand the current public API boundary. The user need is a temporary, user-controlled Apple Pencil annotation layer while the user is working in another app or workspace. For example, a student may be reading in Books, Safari, a PDF app, or another educational app and want to write quick Pencil notes directly over the visible material without taking a screenshot or exporting the content first. I understand that PencilKit works inside an app's own UI, and I also understand that iPadOS sandboxing prevents third-party apps from inspecting or modifying other apps. I am not trying to bypass that model. What I am trying to determine is: Is there any current public API, extension point, or entitlement that allows a user-initiated Apple Pencil overlay session across the current iPadOS workspace? If not, is Feedback Assistant the right place to request a new PencilKit / iPadOS entitlement for this use case? Are there existing Apple-recommended patterns for this workflow beyond Quick Note, Screenshot Markup, Split View, Stage Manager, or importing content into the developer's own app? The privacy model I have in mind would be strict: The overlay is user initiated only. A visible system indicator is shown while active. The developer app receives Pencil stroke data only by default. The app cannot inspect the underlying app's view hierarchy, documents, text, or private data. Screen pixels are not captured unless the user grants separate explicit permission. The user can close or clear the overlay at any time. The closest mental model is a system-mediated Pencil annotation layer, not a background screen recorder or a way to control another app. If this is not possible today with public APIs, I would appreciate confirmation so I can file a clear enhancement request through Feedback Assistant. I also filed this as Feedback Assistant report FB23067750. Thank you.
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455
Activity
Jun ’26
Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad, the scope bar does appear via the code in didPresentSearchController, but when any scope bar button is tapped, the search controller is dismissed. This happens when the app is horizontally regular. When the app on the iPad is horizontally compact, the buttons work but the search bar's text is not correctly aligned within the search bar. Quite the mess really. I still need to post a bug report for this issue. But if issue 1 above is fixed then I don't need this workaround. When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .stacked, and the hidesSearchBarWhenScrolling property of the navigationItem is set to false (always show the search bar), and this is all used in a UITableViewController, then upon initial display of the view controller on an iPhone or iPad, you are unable to tap on the first row of the table view except on the very bottom of the row. The currently hidden scope bar is stealing the touches. If you activate and then cancel the search (making the scope bar appear and then disappear) then you are able to tap on the first row as expected. The initially hidden scope bar also bleeds through the first row of the table. It's faint but you can tell it's not quite right. Again, this is resolved by activating and then canceling the search once. FB17888632 When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to integrated or .integratedButton, and the toolbar is shown, then on iPhones (where the search bar/icon appears in the toolbar) the scope buttons appear (at the top of the screen) the first time the search is activated. But if you cancel the search and then activate it again, the search bar never appears a second (or later) time. On an iPad the search bar/icon appears in the nav bar and you end up with the same issue as #1 above. FB17890125 Issues 3 and 4 were reported against beta 1 and still haven't been fixed. But if issue 1 is resolved on iPhone, iPad, and Mac (via Mac Catalyst), then I personally won't be affected by issues 2, 3, or 4 any more (but of course all 4 issues need to be fixed). And by resolved, I mean that the scope bar appears and disappears when it is supposed to each and every time the search is activated and cancelled (not just the first time). The scope bar doesn't interfere with touch events upon initial display of the view controller. And there are no visual glitches no matter what the horizontal size class is on an iPad. I really hope the UIKit team can get these resolved before iOS/iPadOS 26 GM.
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7
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2.3k
Activity
Jun ’26
MediaDeviceExtension is not launched; audiomxd logs “missing required entitlement” (iPadOS 27)
I'm trying to implement a MediaDeviceExtension, but it is not being launched. I followed the documentation, but I see "missing required entitlement" in log, even though I've added the entitlement. My Setup com.apple.developer.media-device-extension on both the app and the extension: <key>com.apple.developer.media-device-extension</key> <array> <string>media-device-protocol.myradio</string> </array> The same id is in the extension’s UTExportedTypeDeclarations → UTTypeIdentifier (conforming to public.media-sharing-protocol) and in the Swift protocolType property. The app’s Info.plist has MDESupportedProtocols with the same id. EXExtensionPointIdentifier = com.apple.media-device-extension in EXAppExtensionAttributes. The capability is enabled on both App IDs in Certificates, Identifiers & Profiles. Problem Opening an AVRoutePickerView does not call startDeviceDiscovery(), and no device appears in the picker. Device log: -FigCustomEndpointManager- manager_shouldAllowDiscoveryForProtocol: Protocol media-device-protocol.myradio has never been activated - allowing discovery for first-time use -FigCustomEndpointManager- manager_SetDiscoveryMode: Failed to launch system casting instance for protocol media-device-protocol.myradio -MXAppExtensionMonitor- -[MXAppExtensionInstance launchExtensionRequiring:]: Extension with identifier: <_EXExtensionIdentity: 0x…> is missing required entitlement, dropping! -MXSystemMediaCasting- -[MXSystemCastingExtensionInstance launch]: Failed to launch <SystemMediaCastingExtension<MyRadio:media-device-protocol.myradio>: …, <EXExtensionProcess: (null) PID: 0>, 0> Question What entitlement is MXAppExtensionMonitor checking for when launching a SystemMediaCastingExtension? It is not named in the log. If an entitlement beyond com.apple.developer.media-device-extension is required, how is it obtained? FB23043277
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587
Activity
Jun ’26
Please reconsider iPadOS 27 support for the 2018 iPad Pro
I think Apple should reconsider adding the 2018 iPad Pro to the iPadOS 27 compatibility list. The bigger issue here is that iPadOS 26 has become the final major OS version for the 2018 iPad Pro. That is a very disappointing end point for a Pro device, because iPadOS 26 has widely been perceived as one of the heavier, less stable, and less responsive iPadOS releases in recent years. This feels like a missed opportunity when considering that iPadOS 27 is mainly focused on refinement, performance, responsiveness, and stability. Excluding the 2018 iPad Pro means this model misses precisely the update that would matter most for its long-term usability. All the main features for iPadOS 27 have been about Apple Intelligence which is not compatible with this device anyways, so what we are missing from these A12X iPads is just the performance improvements (which is what it really needs!) The gap between the 2018 and 2020 iPad Pro models also makes the cutoff feel arbitrary. The 2020 models are supported by iPadOS 27, even though the real-world difference between A12X and A12Z is relatively modest compared with the later transition to M-series iPads. For a high-end Pro device that still feels physically and functionally modern, iPadOS 26 would be a poor final software version. I hope Apple reconsiders and gives the 2018 iPad Pro one more refinement-focused release.
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213
Activity
Jun ’26