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Xcode 16.1 hang after adding Store Kit configuration
I don't know Xcode very well, and had been using it sporadically to test a project exported from Unity. I recently added a StoreKit Configuration to the project, and since then it gives me ≈10s after launching before the beach ball appears, and it never leaves. Xcode says it is "Indexing" but I don't know if that's an obvious culprit. I can still build my project via the fastlane tool, on the command line, and the newly-added StoreKit configuration works just fine. But I cannot use Xcode interactively any more, unless I re-export the project from Unity. The only difference between it working and hanging is the Store Kit configuration. How do I understand what's going on, and (ideally) fix it? The Activity Monitor gives a bunch of backtraces that don't have an obvious network or I/O culprit in them.
0
0
88
Apr ’25
UI Tests on Xcode Cloud fail due to Simulator randomly showing Apple logo
Hello everyone! When I run UI Tests on Xcode Cloud, I often encounter unexpected failures. Checking the screen recording, I found that the iOS Simulator could go into a black screen with a white Apple logo and a progress bar for a period after the test starts. This behavior of the Simulator causes my app's UI Tests to fail randomly, which greatly affects the practical use of UI Tests. I suspect this phenomenon is unrelated to my app and test cases, so I'm asking if anyone else has encountered a similar issue. 🤔
7
10
1.3k
Apr ’25
Xcode cloud aunthentication to other tools(nexus,sonar,Dynatrace)
We are trying to access the Sonar and Nexus remote servers from Xcode Cloud, to see the coverage percentage and artifact upload but we are unable to do so as it says "host not resolved." Could you please help us with accessing Nexus, Sonar, Dynatrace, and other tools from Xcode Cloud? We connected to network team of organization to enable firewall but they need the Xcode cloud server ip details Regards, Bala
1
0
86
Apr ’25
LONG PROGRAM ENROLLMENT PROCESS
I've been trying to enroll my account in a paid Apple Developer Program. I've attempted this for the third time, and the billing is in process according to the bank, yet it has been more than 48 hours and still no response. Even through Apple Support, I have not received a response to my inquiry. Please advise.
0
0
70
Apr ’25
Xcode on Intel Mac useless?
I've updated to Sequoia 15.4 and Xcode 16.3 on my Intel iMac 2019 and now everything Xcode does results in a spinning rainbow. Open a window? Spin. Look up documentation? Spin. Compile the app? Well that doesn't spin, but simple things like compiling a storyboard now takes over 5 minutes. Every compile needs to redo compiling Clang modules over and over again. And compiling the project at times just stalls out. It's been bad for a while but now with these versions it's gotten even worse. Is Apple just saying give up on Intel and get an M-series Mac just to develop with? On my Intel Mac the project takes over 19 minutes to compile. The main storyboard takes almost 7 minutes alone! It didn't take this long with Xcode 16.2. The other storyboards are showing times of over 4 minutes as well, a vast increase. A swift file with two functions, neither of which is over 10 lines, takes 87 seconds? It seems like everything involving swift code is now taking much much longer to compile. And don't even get me started on debugging. 90% of the time I can't find symbols, and clicking on a variable leads to spinning. Entering anything into the debugger window results in a warning about not being able to show the value and now I have to figure out how to cast the return value to what it should be? Why? All of this used to work, and now it doesn't. Or does, but not reliably. So after all this, I went and configured an M3 Mac mini I had dedicated for other purposes for Xcode. Took a while as the mini is very limited on space, and Xcode was too big. After getting it set up, certificates transferred, account set up etc, I copied the app's files and hit build. It took 47 seconds.
1
2
133
Apr ’25
Swift Assist
Hi, I'm testing out Xcode 16 beta and I have a couple of questions: Is Swift Assist only available on Sequoia? I see that predictive code completion is per https://www.apple.com/newsroom/2024/06/apple-empowers-developers-and-fuels-innovation-with-new-tools-and-resources/, but I tried the beta on Sonoma and I'm not seeing it Regarding Swift Assist - I understand that code is only used to process requests and never stored on servers, and Apple will not use it to train machine learning models. However, my company's security team may still decide that using Swift Assist is too much of a risk. How can we disable it across multiple developer machines? Thank you!
11
4
14k
Apr ’25
Network Connection Issue on Xcode 16.3 Simulator
Hi, I just migrated from Xcode 15 to Xcode 16.3 RC. When I run my app on any simulator, iOS 17 or iOS 18, I seeing strange behavior the second time I launch the app. The app uses a few frameworks, such as Firebase Crashlytics, and the network calls all work fine on the initial launch. however, subsequent launches consistently get the following error: Task <17ACD3D4-FB31-4091-A797-D573F31909C2>.<2> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "The request timed out." UserInfo={_kCFStreamErrorCodeKey=-2102, NSUnderlyingError=0x600000c46910 {Error Domain=kCFErrorDomainCFNetwork Code=-1001 "(null)" UserInfo={_kCFStreamErrorCodeKey=-2102, _kCFStreamErrorDomainKey=4}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <17ACD3D4-FB31-4091-A797-D573F31909C2>.<2>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <17ACD3D4-FB31-4091-A797-D573F31909C2>.<2>" ), NSLocalizedDescription=The request timed out., The only way to run again on that simulator is to Erase All Content and Settings. I did not see this issue in Xcode 16, and my app has been in production for over a year without networking issues. Pushing to my phone works fine. Running on MacBook Pro apple silicon - Sequoia 15.3.2 Any help would be greatly appreciated! Thanks, Mike
11
11
3.5k
Apr ’25
Feedback Assistant, Apple Feedback wants me to install beta software
How to report a bug says "With Feedback Assistant available on iPhone, iPad, Mac, and the web, it’s easy to report issues you encounter". The Feedback Assistant User Guide says "Tell Apple about your experience with beta or seed releases". Is Feedback Assistant only intended for reporting bugs in beta software? A year ago I reported a bug in Xcode 14 and now I'm being asked to verify this issue with Xcode 16 Beta 3. I'm not a beta tester and I don't want to install beta software. How should I proceed?
2
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724
Apr ’25
Not seeing any recent crash reports although there should be some
For my app Find Any File, of which both releases and TestFlight betas were released many times, the TestFlight page tells me that several users have submitted crash reports. And I'm sure the same is true for the MAS releases: (Yes, this shows quite recent ones, but I've seen similar supposed crash report submits in this list before.) However, the actual "Crashes" listing on the appstoreconnect sites hasn't show any new crash reports for many months now: (This is the entirety of crash reports I can get listed, even when removing all filters.) Something appears to be stuck, on Apple's end. The same issue is with Xcode's Organanizer window, for "Crashes": It also used to list only the same very old reports and nothing since May 2024. And just now, when I retried this in Xcode, I'm shown a weird error message I never saw before: Error Downloading Crashes List An error occurred… Access Restricted with adam id: 1207815783 And yes, I'm logged in just fine, under Prefs / Accounts. How am I going to get this investigated? I had already sent an email about this to the Review team, who didn't react to it at all. DTS is only for Code level support, which this isn't. Any help?
5
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795
Apr ’25
Over 1 Month Delay in U.S. Corporate Account Registration
Hi Apple Developer Community, Since March 2nd, we’ve been trying to register a corporate account for our U.S. company. However, we stopped receiving any updates after March 18th. The last message we received was: "We have received your documents and we'll contact you when an update is available." We’ve followed up several times since then, explaining that we have an app launch and a marketing campaign scheduled for early April, but we still haven’t heard back. Here are our ticket numbers: 102547989016 and 102558098664. Has anyone else experienced something similar, or does anyone know how we can get some help? We’ve provided all the requested information and are really worried about the delay. Thanks in advance!
1
0
71
Apr ’25
watchOS-Questions about HealthKit privileges
The WatchOS developer is not allowed to obtain healthKit permission status. The result is always unauthorized (either by clicking the dot/cross in the upper left corner or by turning on all Health, on some, off all). WatchOS 开发获取 healthKit 的权限状态authorizationStatus不准。结果始终都是未授权(无论是点击左上角的点叉号还是开启全部健康项开关,开启部分,关闭所有),怎么处理?
0
0
74
Apr ’25
Very hard Watch communication after update of Xcode, MacOs, Watch OS ?
I have a swift project with a Watch companion. Since the update of Xcode in 16.3 version after updating MAcOs , Watch OS, iOS to the latest version . It is quasi impossible for me to make Xcode work with my series 10 Watch. I have a lot of alert box, messages in the "device & Simulator" tool like this Previous preparation error: A connection to this device could not be established.; Timed out while attempting to establish tunnel using negotiated network parameters. And many message telling me that Xcode is preparing the Watch , then that it has lost the connexion. I have to wait some minutes after EACH run of the App to test it again. This is very annoying . Some of the alerts I have : And the best to know , is that I can run the APP outside of Xcode , it works, Connects to the iPhone, fetch data and so. the iPhone sees the Watch without and problem. Reboots can solve for a few minutes the problem. But that is not a solution.
0
0
131
Apr ’25
Developer Enrollment
A couple days ago I enrolled in the Apple Developer Program as an individual, filled out my address and payment information, paid the fee, my bank account got charged, and I received an email with a receipt and order number. The email with the receipt says the following: To access your membership resources and benefits, visit Account on the Apple developer website. Simply sign in with the Apple ID you used to enroll. Please note that no package will be shipped to you, and you can begin using your membership resources right away." If I click on my order number it says: "Enrollment Complete", "Electronically Delivered(Completed)", and "Thanks for being a part of the Apple Developer Program.". However, when I sign in to my account on developer.apple.com, and then click on account, it says "Pending", "Purchase your membership." and, "To continue your enrollment, complete your purchase now.", If I already paid and my order says, "Enrollment Complete", why do I still not have access to sign any builds. I would think this would be instant approval being that I live in the US, and have already been charged, but I guess not. Has anyone else had this happen to them? If so what was the resolution?
3
1
142
Apr ’25
new rsync version not working as expected
after upgrade macos version to 15.4 the rsync start failing that cause the xcodebuild fail and not generate ipa rsync: on remote machine: --extended-attributes: unknown option rsync error: syntax or usage error (code 1) at main.c(1802) [server=3.4.1] rsync(73444): error: unexpected end of file rsync(73444): error: io_read_nonblocking rsync(73444): error: io_read_buf rsync(73444): error: io_read_int rsync(73444): warning: child 73445 exited with status 1
0
0
266
Apr ’25
Xcode 16.1 hang after adding Store Kit configuration
I don't know Xcode very well, and had been using it sporadically to test a project exported from Unity. I recently added a StoreKit Configuration to the project, and since then it gives me ≈10s after launching before the beach ball appears, and it never leaves. Xcode says it is "Indexing" but I don't know if that's an obvious culprit. I can still build my project via the fastlane tool, on the command line, and the newly-added StoreKit configuration works just fine. But I cannot use Xcode interactively any more, unless I re-export the project from Unity. The only difference between it working and hanging is the Store Kit configuration. How do I understand what's going on, and (ideally) fix it? The Activity Monitor gives a bunch of backtraces that don't have an obvious network or I/O culprit in them.
Replies
0
Boosts
0
Views
88
Activity
Apr ’25
UI Tests on Xcode Cloud fail due to Simulator randomly showing Apple logo
Hello everyone! When I run UI Tests on Xcode Cloud, I often encounter unexpected failures. Checking the screen recording, I found that the iOS Simulator could go into a black screen with a white Apple logo and a progress bar for a period after the test starts. This behavior of the Simulator causes my app's UI Tests to fail randomly, which greatly affects the practical use of UI Tests. I suspect this phenomenon is unrelated to my app and test cases, so I'm asking if anyone else has encountered a similar issue. 🤔
Replies
7
Boosts
10
Views
1.3k
Activity
Apr ’25
Xcode cloud aunthentication to other tools(nexus,sonar,Dynatrace)
We are trying to access the Sonar and Nexus remote servers from Xcode Cloud, to see the coverage percentage and artifact upload but we are unable to do so as it says "host not resolved." Could you please help us with accessing Nexus, Sonar, Dynatrace, and other tools from Xcode Cloud? We connected to network team of organization to enable firewall but they need the Xcode cloud server ip details Regards, Bala
Replies
1
Boosts
0
Views
86
Activity
Apr ’25
Xcode Documentation window eats up much CPU time
After upgrading to Xcode 16.3, whenever I open the Documentation window, Xcode started CPU hungry mode, forever. Does anyone else have the same experience as me? Is there any known remedy so far?
Replies
2
Boosts
0
Views
153
Activity
Apr ’25
LONG PROGRAM ENROLLMENT PROCESS
I've been trying to enroll my account in a paid Apple Developer Program. I've attempted this for the third time, and the billing is in process according to the bank, yet it has been more than 48 hours and still no response. Even through Apple Support, I have not received a response to my inquiry. Please advise.
Replies
0
Boosts
0
Views
70
Activity
Apr ’25
HELP I can't access my program resources
Hello, I logged in to my Developer Account and I can't access my Program Resources - img 1 Even if I try to re-enroll, it doesnt allow me as I'm already enrolled - img 2 I have just emailed support and phone support is only available on weeks days. I need to access my certificates asap to fix a push notification issue. Any suggestions?
Replies
0
Boosts
0
Views
61
Activity
Apr ’25
Test flight not offering latest version of my app to testers
This started on April 4. System status says it's fixed, but I'm still having issues
Replies
0
Boosts
0
Views
102
Activity
Apr ’25
Xcode on Intel Mac useless?
I've updated to Sequoia 15.4 and Xcode 16.3 on my Intel iMac 2019 and now everything Xcode does results in a spinning rainbow. Open a window? Spin. Look up documentation? Spin. Compile the app? Well that doesn't spin, but simple things like compiling a storyboard now takes over 5 minutes. Every compile needs to redo compiling Clang modules over and over again. And compiling the project at times just stalls out. It's been bad for a while but now with these versions it's gotten even worse. Is Apple just saying give up on Intel and get an M-series Mac just to develop with? On my Intel Mac the project takes over 19 minutes to compile. The main storyboard takes almost 7 minutes alone! It didn't take this long with Xcode 16.2. The other storyboards are showing times of over 4 minutes as well, a vast increase. A swift file with two functions, neither of which is over 10 lines, takes 87 seconds? It seems like everything involving swift code is now taking much much longer to compile. And don't even get me started on debugging. 90% of the time I can't find symbols, and clicking on a variable leads to spinning. Entering anything into the debugger window results in a warning about not being able to show the value and now I have to figure out how to cast the return value to what it should be? Why? All of this used to work, and now it doesn't. Or does, but not reliably. So after all this, I went and configured an M3 Mac mini I had dedicated for other purposes for Xcode. Took a while as the mini is very limited on space, and Xcode was too big. After getting it set up, certificates transferred, account set up etc, I copied the app's files and hit build. It took 47 seconds.
Replies
1
Boosts
2
Views
133
Activity
Apr ’25
Swift Assist
Hi, I'm testing out Xcode 16 beta and I have a couple of questions: Is Swift Assist only available on Sequoia? I see that predictive code completion is per https://www.apple.com/newsroom/2024/06/apple-empowers-developers-and-fuels-innovation-with-new-tools-and-resources/, but I tried the beta on Sonoma and I'm not seeing it Regarding Swift Assist - I understand that code is only used to process requests and never stored on servers, and Apple will not use it to train machine learning models. However, my company's security team may still decide that using Swift Assist is too much of a risk. How can we disable it across multiple developer machines? Thank you!
Replies
11
Boosts
4
Views
14k
Activity
Apr ’25
Network Connection Issue on Xcode 16.3 Simulator
Hi, I just migrated from Xcode 15 to Xcode 16.3 RC. When I run my app on any simulator, iOS 17 or iOS 18, I seeing strange behavior the second time I launch the app. The app uses a few frameworks, such as Firebase Crashlytics, and the network calls all work fine on the initial launch. however, subsequent launches consistently get the following error: Task <17ACD3D4-FB31-4091-A797-D573F31909C2>.<2> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "The request timed out." UserInfo={_kCFStreamErrorCodeKey=-2102, NSUnderlyingError=0x600000c46910 {Error Domain=kCFErrorDomainCFNetwork Code=-1001 "(null)" UserInfo={_kCFStreamErrorCodeKey=-2102, _kCFStreamErrorDomainKey=4}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <17ACD3D4-FB31-4091-A797-D573F31909C2>.<2>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <17ACD3D4-FB31-4091-A797-D573F31909C2>.<2>" ), NSLocalizedDescription=The request timed out., The only way to run again on that simulator is to Erase All Content and Settings. I did not see this issue in Xcode 16, and my app has been in production for over a year without networking issues. Pushing to my phone works fine. Running on MacBook Pro apple silicon - Sequoia 15.3.2 Any help would be greatly appreciated! Thanks, Mike
Replies
11
Boosts
11
Views
3.5k
Activity
Apr ’25
这个没有人审核,等2周了
![](“https://developer.apple.com/forums/content/attachment/d5e8e81d-399a-4e6e-a2ae-15aef5156535” “title=1111.png;宽度 = 1272;高度=844”)
Replies
0
Boosts
0
Views
69
Activity
Apr ’25
Feedback Assistant, Apple Feedback wants me to install beta software
How to report a bug says "With Feedback Assistant available on iPhone, iPad, Mac, and the web, it’s easy to report issues you encounter". The Feedback Assistant User Guide says "Tell Apple about your experience with beta or seed releases". Is Feedback Assistant only intended for reporting bugs in beta software? A year ago I reported a bug in Xcode 14 and now I'm being asked to verify this issue with Xcode 16 Beta 3. I'm not a beta tester and I don't want to install beta software. How should I proceed?
Replies
2
Boosts
0
Views
724
Activity
Apr ’25
Not seeing any recent crash reports although there should be some
For my app Find Any File, of which both releases and TestFlight betas were released many times, the TestFlight page tells me that several users have submitted crash reports. And I'm sure the same is true for the MAS releases: (Yes, this shows quite recent ones, but I've seen similar supposed crash report submits in this list before.) However, the actual "Crashes" listing on the appstoreconnect sites hasn't show any new crash reports for many months now: (This is the entirety of crash reports I can get listed, even when removing all filters.) Something appears to be stuck, on Apple's end. The same issue is with Xcode's Organanizer window, for "Crashes": It also used to list only the same very old reports and nothing since May 2024. And just now, when I retried this in Xcode, I'm shown a weird error message I never saw before: Error Downloading Crashes List An error occurred… Access Restricted with adam id: 1207815783 And yes, I'm logged in just fine, under Prefs / Accounts. How am I going to get this investigated? I had already sent an email about this to the Review team, who didn't react to it at all. DTS is only for Code level support, which this isn't. Any help?
Replies
5
Boosts
0
Views
795
Activity
Apr ’25
Over 1 Month Delay in U.S. Corporate Account Registration
Hi Apple Developer Community, Since March 2nd, we’ve been trying to register a corporate account for our U.S. company. However, we stopped receiving any updates after March 18th. The last message we received was: "We have received your documents and we'll contact you when an update is available." We’ve followed up several times since then, explaining that we have an app launch and a marketing campaign scheduled for early April, but we still haven’t heard back. Here are our ticket numbers: 102547989016 and 102558098664. Has anyone else experienced something similar, or does anyone know how we can get some help? We’ve provided all the requested information and are really worried about the delay. Thanks in advance!
Replies
1
Boosts
0
Views
71
Activity
Apr ’25
Xcode 16 beta 4 "devices and simulators" blank except for "No selection"
When I open the "devices and simulators" window now I only see "No selection" in the center. No sidebar pane, and no detail pane. I was able to set up some simulators up to last week or so, and now this. I've no idea how to create a new simulator or inspect the ones I have.
Replies
3
Boosts
2
Views
882
Activity
Apr ’25
watchOS-Questions about HealthKit privileges
The WatchOS developer is not allowed to obtain healthKit permission status. The result is always unauthorized (either by clicking the dot/cross in the upper left corner or by turning on all Health, on some, off all). WatchOS 开发获取 healthKit 的权限状态authorizationStatus不准。结果始终都是未授权(无论是点击左上角的点叉号还是开启全部健康项开关,开启部分,关闭所有),怎么处理?
Replies
0
Boosts
0
Views
74
Activity
Apr ’25
Very hard Watch communication after update of Xcode, MacOs, Watch OS ?
I have a swift project with a Watch companion. Since the update of Xcode in 16.3 version after updating MAcOs , Watch OS, iOS to the latest version . It is quasi impossible for me to make Xcode work with my series 10 Watch. I have a lot of alert box, messages in the "device & Simulator" tool like this Previous preparation error: A connection to this device could not be established.; Timed out while attempting to establish tunnel using negotiated network parameters. And many message telling me that Xcode is preparing the Watch , then that it has lost the connexion. I have to wait some minutes after EACH run of the App to test it again. This is very annoying . Some of the alerts I have : And the best to know , is that I can run the APP outside of Xcode , it works, Connects to the iPhone, fetch data and so. the iPhone sees the Watch without and problem. Reboots can solve for a few minutes the problem. But that is not a solution.
Replies
0
Boosts
0
Views
131
Activity
Apr ’25
Paid for an Apple Developer membership, but can only sign 3 apps and restricted to 7 day certificates
I paid for an Apple Developer membership, but can only sign 3 apps and restricted to 7 day certificates. I don't even seem to have a way to verify if I am in fact enrolled in the developer program despite being charged for it
Replies
0
Boosts
0
Views
106
Activity
Apr ’25
Developer Enrollment
A couple days ago I enrolled in the Apple Developer Program as an individual, filled out my address and payment information, paid the fee, my bank account got charged, and I received an email with a receipt and order number. The email with the receipt says the following: To access your membership resources and benefits, visit Account on the Apple developer website. Simply sign in with the Apple ID you used to enroll. Please note that no package will be shipped to you, and you can begin using your membership resources right away." If I click on my order number it says: "Enrollment Complete", "Electronically Delivered(Completed)", and "Thanks for being a part of the Apple Developer Program.". However, when I sign in to my account on developer.apple.com, and then click on account, it says "Pending", "Purchase your membership." and, "To continue your enrollment, complete your purchase now.", If I already paid and my order says, "Enrollment Complete", why do I still not have access to sign any builds. I would think this would be instant approval being that I live in the US, and have already been charged, but I guess not. Has anyone else had this happen to them? If so what was the resolution?
Replies
3
Boosts
1
Views
142
Activity
Apr ’25
new rsync version not working as expected
after upgrade macos version to 15.4 the rsync start failing that cause the xcodebuild fail and not generate ipa rsync: on remote machine: --extended-attributes: unknown option rsync error: syntax or usage error (code 1) at main.c(1802) [server=3.4.1] rsync(73444): error: unexpected end of file rsync(73444): error: io_read_nonblocking rsync(73444): error: io_read_buf rsync(73444): error: io_read_int rsync(73444): warning: child 73445 exited with status 1
Replies
0
Boosts
0
Views
266
Activity
Apr ’25