Posts under Developer Tools & Services topic

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Unable to Re-Enroll in Apple Developer Program Due to Document Rejection
Hello, Two months ago, I tried to enroll in the Apple Developer Program and provided official documents such as my ID and passport. However, I was repeatedly asked to upload them again until my account was declared no longer eligible for use in the Apple Developer Program. I don’t know why my ID was rejected. I tried uploading a regular photo of the document, I tried a scan, and I tried various formats, but nothing worked. Now I want to try again and enroll, but the button is not clickable. Can you please guide me through what went wrong and how I can try again? Thank you.
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82
Mar ’25
Any way to automate adding libraries in Xcode from Swift Package Manager (SPM)?
Hi all, I’m looking for a way to automate the process of adding Swift Package dependencies (SPM) into an Xcode project. Right now, I’m doing this manually via: Xcode → Project → Swift Packages → Add Package Dependency... But I’d like to script this step — ideally as part of a CI/CD pipeline or a setup script. I explored the xcodeproj Ruby gem, but it doesn’t support adding SPM packages, and there's no official support for editing the .xcodeproj structure related to Swift Packages. So my question is: Is there any Apple-supported or community-supported way to programmatically add Swift Package dependencies to an Xcode project or workspace? Would love to know if anyone has: Used xcodebuild, xcodegen, or other tools for this Explored editing project files directly (like project.pbxproj or Package.resolved) Found any API or CLI hooks from Apple for this Thanks in advance!
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49
Apr ’25
Xcode Cloud Build Number Increment Approach
It is a bit strange what Xcode Cloud has implemented on how they manage the Build Numbers https://developer.apple.com/documentation/xcode/setting-the-next-build-number-for-xcode-cloud-builds Intead of just looking at the project configuration as the source of truth, they run their own build number and totally ignore the project config value. Also, interesting that instead of solving it they have a "Set Build Number" menu in the settings which is a pain to manually manage everytime they got out of sync. Is there any way to turn this madness off and consider the project config as the source of truth?
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151
Apr ’25
Xcode Build Failure
Hi, I don't understand why Xcode fails to build my app when following logic was uncommented as part of ternary operator (as highlighted in attachment). Can somebody help me please ?? Thx. ... : shelterViewModel.getShelter(row: row, column: column).productId == ... ? Color.yellow ...
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298
Apr ’25
Is it possible to set the Derived Data location differently for different projects?
Within Xcode's settings location section is a drop down menu to switch between setting the derived data location to be default, relative or custom. However its a global setting. I work on more than one project simultaneously, and for one of them I want the location set to relative, but default for all the others. Is there any way of achieving that?
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94
Apr ’25
iOS Simulator Keychain Issues After Xcode Reinstall
Hello All I'm encountering an issue with Keychain access in iOS simulators after reinstalling Xcode. My app successfully accesses the Keychain on physical devices, but simulators consistently fail with errors. Details: App uses Keychain to store API keys Works perfectly on physical devices After Xcode reinstall, simulator Keychain access fails Error logs show "Keychain retrieve failed for key with status: -25300" I've properly configured Keychain Sharing entitlements My entitlements file includes: $(AppIdentifierPrefix)******* What I've tried: Resetting simulators Deleting simulator Keychain databases manually Adding Keychain Sharing capability Ensuring entitlements are correct My app worked fine with simulators before reinstalling Xcode, which suggests something changed in the development environment rather than my code. Has anyone encountered similar issues? Is there a recommended approach for handling Keychain access in simulators that's more resilient to Xcode environment changes? Thanks for your help!
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153
Apr ’25
Are watchdog timeout terminations a crash or not?
If an iOS app gets terminated by watchdog due to, for example, hanging the main thread, is that considered to be a crash or something different. I'm asking because, according to google and AI, Crashlytics can detect and report these,but in my experience it does not. If I deliberately cause a watchdog termination by for example sleeping on the main thread for a long time then these never appear in Crashlytics. I know Apple folks here don't comment on non Apple software, so I'm not asking about Crashlytics, just wondering and interested about watchdog timeout terminations and how they differ from a "regular" crash.
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156
Mar ’25
Most useless Xcode error message ever
Neither a google search, nor a search of the Apple forums give me a clue as to how to locate or fix the following message I get from Xcode. CLIENT: Failure to determine if this machine is in the process of shutting down, err=1/Operation not permitted This error message came from attempting to build and execute an iOS App which ran just fine the last time I built it. Now, that was actually a little over two years ago. This is an iOS app, which I've run successfully for more than a year on macOS, and that, "My Mac (Designed for iPad)", is what my build target for this run was. Any ideas? Anyone? If this is a "known condition", just why doesn't a friendly internet search or a search of the Apple forums NOT tell me what it means, or what causes the message. Of course, I've upgraded the OS a few times, and updated Xcode as well, but have just not had any time to monkey around with my pet code project. Now that I've gotten some time, and I want to see what's new since March of '23, I finally remember where I stashed my code repository and decided to take it for a spin. Sure, I expect(ed) to see Xcode tell me that the version of Swift has been updated, and maybe some code constructs need to be fixed. But, NO, the code compiles fine. The first build attempt told me that I needed to update my provisioning profiles, and sign-in and agree to the updated developer agreements, which I did. Not so unhelpful was the code window in the debugger: libswiftCore.dylib`swift_willThrow: -> 0x1aeb7b2a0 <+0>: pacibsp 0x1aeb7b2a4 <+4>: str x19, [sp, #-0x20]! 0x1aeb7b2a8 <+8>: stp x29, x30, [sp, #0x10] 0x1aeb7b2ac <+12>: add x29, sp, #0x10 0x1aeb7b2b0 <+16>: adrp x8, 365651 0x1aeb7b2b4 <+20>: add x8, x8, #0x88 ; _swift_willThrow 0x1aeb7b2b8 <+24>: ldapr x8, [x8] 0x1aeb7b2bc <+28>: cbnz x8, 0x1aeb7b2cc ; <+44> 0x1aeb7b2c0 <+32>: ldp x29, x30, [sp, #0x10] 0x1aeb7b2c4 <+36>: ldr x19, [sp], #0x20 0x1aeb7b2c8 <+40>: retab 0x1aeb7b2cc <+44>: mov x0, x21 0x1aeb7b2d0 <+48>: mov x19, x21 0x1aeb7b2d4 <+52>: blraaz x8 0x1aeb7b2d8 <+56>: mov x21, x19 0x1aeb7b2dc <+60>: b 0x1aeb7b2c0 ; <+32> Still not much to go on. I decide to see if it was a macOS vs. iOS issue, so did a clean build folder and tried running on an iPad simulator, "iPad (10th generation)". Now, I have a blank white screen on my simulator and not much to go on in the code window. import SwiftUI @main struct JottoApp: App { Thread1: Breakpoint 1.1 var body: some Scene { WindowGroup { ContentView() } } init() { UITableView.appearance().backgroundColor = UIColor.clear } } Any and all help with this error message will be appreciated.
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100
Apr ’25
Xcode 16 Build & Archive Error - SPM
Since upgrading from Xcode 15 to 16, we have been experiencing a build error during compilation. Building on Xcode 15 still works with no issues. The error happens only on the first build after a clean. Subsequent builds succeed. This is an issue because our CI process archives the project from a clean slate, and this causes it to fail every time. I will attempt to describe the issue and include information I believe is relevant in this document. The error occurs on this import line within an Objective-C file during the Scan Dependencies step of compiling. This line imports our custom Objective-C to Swift bridging header file - "Swift2Objc.h". Our custom Objective-C to Swift bridging header file is simply wrapping the project’s auto-generated Objective-C to Swift bridging header file - "KWISwift.h". The error is specific to the import of the OfflineServices Swift Package. Specifically, the OfflineServices-Swift.h file - the Swift Package’s auto-generated Objective-C to Swift bridging file. Module JRE not found - the exact error (Also included as text on the bottom of the post) JRE is a third-party library provided to us as an xcframework. It is placed directly into our Swift Package as a binary target. The xcframework itself is composed of .a file and a Headers folder which includes header files and a module.modulemap. The module.modulemap file looks like this.
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235
Mar ’25
Apple developer account - stuck in enrolling for over 2 weeks
I have been trying to enrol for an apple developer program for more than 2 weeks now. The goal is to enrol as a company. We got a DUNS number and everything. 1st attempt: With a new appleid account based on a company address, done through a browser. Payment details submitted, got thank you page, a week later nothing... Apple support suggests doing this on the app. 2nd attempt: WIthdrew application, used a mobile device and logon with the new appleid on the device. Downloaded apple developer app. Logged on the app with the same apple id. App asked me to take pictures of my id card, failed to submit with message "Unable to send information - Your information could not be sent due to a connection error" Googled the above saw 100s of people facing the same issue, apple developer forum is flooded with people that are stuck to either the first or the second scenario. 3rd attempt: Used my existing personal appleid to create an account. Again either stuck on 1st or 2nd scenario 4rd attempt: Created a brand new apple id with a new email address. Again stuck in either the first or second scenario. Dear Apple, why are you making this so complicated? Apple support, can we get some individual support here and not just the canned replies? Enrolment IDs and case numbers available upon request. Many thanks.
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141
Apr ’25
How to install codes from Playground on iPhone
Hi there, I'm currently learning how to write some code using Swift Playgrounds on my Mac, and I'm wondering if there's a way to install the code I create onto my iPhone, like a regular app. I've searched online quite a bit but haven't found any clear or definitive answers. Many resources mention a "Run on iPhone" option in Swift Playgrounds, but I don't see that button in my version. I even installed Xcode and connected my iPhone to my Mac, following the instructions I found, but the "Run on iPhone" option still doesn't appear in Playgrounds. I've updated my Mac, iPhone, and Playgrounds to the latest version. Thank you for your help!
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153
Apr ’25
Unable to Generate MDM CSR for Apple Push Certificates Portal
I am currently developing an Apple MDM solution as a vendor and have successfully obtained the Vendor Certificate from the Apple Developer Portal. However, when attempting to generate and upload the Certificate Signing Request (CSR) to the Apple Push Certificates Portal Portal Link. I encounter the error: "Invalid Certificate Signing Request." I have followed the official Apple documentation outlined here, but the issue persists. Doc Link Could you please guide me through the correct process to generate a valid CSR and successfully upload it? Any assistance would be greatly appreciated. Thank you for your time and support.
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116
Mar ’25
Apple Developer Enrollment – Payment Processing Delay
Hi everyone, I recently submitted for the enrollment in Apple Developer Program and provided all the required information. I received an email confirming my order summary, stating that the payment would be processed within two business days and that I would receive a notification once it was completed. However, it has been longer than that, and I haven’t received any updates—no confirmation of account activation or payment rejection. Has anyone else experienced this issue? Is there anything I can do to check the status or speed up the process? Any advice would be greatly appreciated! Thanks!
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93
Mar ’25
For Apple Engineers
I been searching about this for so long now i don’t think it’s possible anymore & its more of a talk about thing than doing😭😭. But i’m a Mixing/Mastering Engineer for Music, & I’m always seeing people music releasing to Apple Music, with the icon “Apple Digital Master“ But when I do research the only thing i can find is it needs to be done in an approved Apple Studio, But me personally i’ve never heard or seen one. So i’m patiently & sincerely waiting for the right response that can help me or lead me to the right person or direction to help me out please, Because all this seeking is really starting to make my brain have aneurysm.
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105
Mar ’25
Why is the Embed section of Frameworks,Libraries & Embedded Content black with CocoaLumberjack?
I've used SPM to install some dependencies, however for one of them, CocoaLumberjackSwift the Embed section is blank and attempting to click in it doesn't brink up any dropdown menuetc. Why is that, how can I change it or check what its set to if its blank? (Code 16.2)
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1
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0
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117
Activity
Mar ’25
Join Apple Developer Program
I'm signing up as an Apple Developer, but I've paid 4 times, and after about 10 hours each time, the order status changes to Cancelled, and there is no email explaining the reason for the cancellation, and the payment has not been refunded to me, and no staff has contacted me. I was confused
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0
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0
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51
Activity
Apr ’25
Unable to Re-Enroll in Apple Developer Program Due to Document Rejection
Hello, Two months ago, I tried to enroll in the Apple Developer Program and provided official documents such as my ID and passport. However, I was repeatedly asked to upload them again until my account was declared no longer eligible for use in the Apple Developer Program. I don’t know why my ID was rejected. I tried uploading a regular photo of the document, I tried a scan, and I tried various formats, but nothing worked. Now I want to try again and enroll, but the button is not clickable. Can you please guide me through what went wrong and how I can try again? Thank you.
Replies
0
Boosts
0
Views
82
Activity
Mar ’25
Any way to automate adding libraries in Xcode from Swift Package Manager (SPM)?
Hi all, I’m looking for a way to automate the process of adding Swift Package dependencies (SPM) into an Xcode project. Right now, I’m doing this manually via: Xcode → Project → Swift Packages → Add Package Dependency... But I’d like to script this step — ideally as part of a CI/CD pipeline or a setup script. I explored the xcodeproj Ruby gem, but it doesn’t support adding SPM packages, and there's no official support for editing the .xcodeproj structure related to Swift Packages. So my question is: Is there any Apple-supported or community-supported way to programmatically add Swift Package dependencies to an Xcode project or workspace? Would love to know if anyone has: Used xcodebuild, xcodegen, or other tools for this Explored editing project files directly (like project.pbxproj or Package.resolved) Found any API or CLI hooks from Apple for this Thanks in advance!
Replies
0
Boosts
0
Views
49
Activity
Apr ’25
Xcode Cloud Build Number Increment Approach
It is a bit strange what Xcode Cloud has implemented on how they manage the Build Numbers https://developer.apple.com/documentation/xcode/setting-the-next-build-number-for-xcode-cloud-builds Intead of just looking at the project configuration as the source of truth, they run their own build number and totally ignore the project config value. Also, interesting that instead of solving it they have a "Set Build Number" menu in the settings which is a pain to manually manage everytime they got out of sync. Is there any way to turn this madness off and consider the project config as the source of truth?
Replies
0
Boosts
0
Views
151
Activity
Apr ’25
Xcode Build Failure
Hi, I don't understand why Xcode fails to build my app when following logic was uncommented as part of ternary operator (as highlighted in attachment). Can somebody help me please ?? Thx. ... : shelterViewModel.getShelter(row: row, column: column).productId == ... ? Color.yellow ...
Replies
6
Boosts
0
Views
298
Activity
Apr ’25
Is it possible to set the Derived Data location differently for different projects?
Within Xcode's settings location section is a drop down menu to switch between setting the derived data location to be default, relative or custom. However its a global setting. I work on more than one project simultaneously, and for one of them I want the location set to relative, but default for all the others. Is there any way of achieving that?
Replies
0
Boosts
0
Views
94
Activity
Apr ’25
iOS Simulator Keychain Issues After Xcode Reinstall
Hello All I'm encountering an issue with Keychain access in iOS simulators after reinstalling Xcode. My app successfully accesses the Keychain on physical devices, but simulators consistently fail with errors. Details: App uses Keychain to store API keys Works perfectly on physical devices After Xcode reinstall, simulator Keychain access fails Error logs show "Keychain retrieve failed for key with status: -25300" I've properly configured Keychain Sharing entitlements My entitlements file includes: $(AppIdentifierPrefix)******* What I've tried: Resetting simulators Deleting simulator Keychain databases manually Adding Keychain Sharing capability Ensuring entitlements are correct My app worked fine with simulators before reinstalling Xcode, which suggests something changed in the development environment rather than my code. Has anyone encountered similar issues? Is there a recommended approach for handling Keychain access in simulators that's more resilient to Xcode environment changes? Thanks for your help!
Replies
0
Boosts
0
Views
153
Activity
Apr ’25
Are watchdog timeout terminations a crash or not?
If an iOS app gets terminated by watchdog due to, for example, hanging the main thread, is that considered to be a crash or something different. I'm asking because, according to google and AI, Crashlytics can detect and report these,but in my experience it does not. If I deliberately cause a watchdog termination by for example sleeping on the main thread for a long time then these never appear in Crashlytics. I know Apple folks here don't comment on non Apple software, so I'm not asking about Crashlytics, just wondering and interested about watchdog timeout terminations and how they differ from a "regular" crash.
Replies
1
Boosts
0
Views
156
Activity
Mar ’25
Most useless Xcode error message ever
Neither a google search, nor a search of the Apple forums give me a clue as to how to locate or fix the following message I get from Xcode. CLIENT: Failure to determine if this machine is in the process of shutting down, err=1/Operation not permitted This error message came from attempting to build and execute an iOS App which ran just fine the last time I built it. Now, that was actually a little over two years ago. This is an iOS app, which I've run successfully for more than a year on macOS, and that, "My Mac (Designed for iPad)", is what my build target for this run was. Any ideas? Anyone? If this is a "known condition", just why doesn't a friendly internet search or a search of the Apple forums NOT tell me what it means, or what causes the message. Of course, I've upgraded the OS a few times, and updated Xcode as well, but have just not had any time to monkey around with my pet code project. Now that I've gotten some time, and I want to see what's new since March of '23, I finally remember where I stashed my code repository and decided to take it for a spin. Sure, I expect(ed) to see Xcode tell me that the version of Swift has been updated, and maybe some code constructs need to be fixed. But, NO, the code compiles fine. The first build attempt told me that I needed to update my provisioning profiles, and sign-in and agree to the updated developer agreements, which I did. Not so unhelpful was the code window in the debugger: libswiftCore.dylib`swift_willThrow: -> 0x1aeb7b2a0 <+0>: pacibsp 0x1aeb7b2a4 <+4>: str x19, [sp, #-0x20]! 0x1aeb7b2a8 <+8>: stp x29, x30, [sp, #0x10] 0x1aeb7b2ac <+12>: add x29, sp, #0x10 0x1aeb7b2b0 <+16>: adrp x8, 365651 0x1aeb7b2b4 <+20>: add x8, x8, #0x88 ; _swift_willThrow 0x1aeb7b2b8 <+24>: ldapr x8, [x8] 0x1aeb7b2bc <+28>: cbnz x8, 0x1aeb7b2cc ; <+44> 0x1aeb7b2c0 <+32>: ldp x29, x30, [sp, #0x10] 0x1aeb7b2c4 <+36>: ldr x19, [sp], #0x20 0x1aeb7b2c8 <+40>: retab 0x1aeb7b2cc <+44>: mov x0, x21 0x1aeb7b2d0 <+48>: mov x19, x21 0x1aeb7b2d4 <+52>: blraaz x8 0x1aeb7b2d8 <+56>: mov x21, x19 0x1aeb7b2dc <+60>: b 0x1aeb7b2c0 ; <+32> Still not much to go on. I decide to see if it was a macOS vs. iOS issue, so did a clean build folder and tried running on an iPad simulator, "iPad (10th generation)". Now, I have a blank white screen on my simulator and not much to go on in the code window. import SwiftUI @main struct JottoApp: App { Thread1: Breakpoint 1.1 var body: some Scene { WindowGroup { ContentView() } } init() { UITableView.appearance().backgroundColor = UIColor.clear } } Any and all help with this error message will be appreciated.
Replies
0
Boosts
0
Views
100
Activity
Apr ’25
Xcode 16 Build & Archive Error - SPM
Since upgrading from Xcode 15 to 16, we have been experiencing a build error during compilation. Building on Xcode 15 still works with no issues. The error happens only on the first build after a clean. Subsequent builds succeed. This is an issue because our CI process archives the project from a clean slate, and this causes it to fail every time. I will attempt to describe the issue and include information I believe is relevant in this document. The error occurs on this import line within an Objective-C file during the Scan Dependencies step of compiling. This line imports our custom Objective-C to Swift bridging header file - "Swift2Objc.h". Our custom Objective-C to Swift bridging header file is simply wrapping the project’s auto-generated Objective-C to Swift bridging header file - "KWISwift.h". The error is specific to the import of the OfflineServices Swift Package. Specifically, the OfflineServices-Swift.h file - the Swift Package’s auto-generated Objective-C to Swift bridging file. Module JRE not found - the exact error (Also included as text on the bottom of the post) JRE is a third-party library provided to us as an xcframework. It is placed directly into our Swift Package as a binary target. The xcframework itself is composed of .a file and a Headers folder which includes header files and a module.modulemap. The module.modulemap file looks like this.
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0
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235
Activity
Mar ’25
Unable to continue issue in apple developer application
What may be the reason for this issue, i'm not sure with that i've reached to developer support several times and also raised a ticket to operations team its been 3 weeks that my issue is not sorted or resolved yet, i can't understand what may be the reason for this issue, anyone faced the same if yes how its resolved??
Replies
1
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0
Views
89
Activity
Apr ’25
Apple developer account - stuck in enrolling for over 2 weeks
I have been trying to enrol for an apple developer program for more than 2 weeks now. The goal is to enrol as a company. We got a DUNS number and everything. 1st attempt: With a new appleid account based on a company address, done through a browser. Payment details submitted, got thank you page, a week later nothing... Apple support suggests doing this on the app. 2nd attempt: WIthdrew application, used a mobile device and logon with the new appleid on the device. Downloaded apple developer app. Logged on the app with the same apple id. App asked me to take pictures of my id card, failed to submit with message "Unable to send information - Your information could not be sent due to a connection error" Googled the above saw 100s of people facing the same issue, apple developer forum is flooded with people that are stuck to either the first or the second scenario. 3rd attempt: Used my existing personal appleid to create an account. Again either stuck on 1st or 2nd scenario 4rd attempt: Created a brand new apple id with a new email address. Again stuck in either the first or second scenario. Dear Apple, why are you making this so complicated? Apple support, can we get some individual support here and not just the canned replies? Enrolment IDs and case numbers available upon request. Many thanks.
Replies
0
Boosts
0
Views
141
Activity
Apr ’25
How to install codes from Playground on iPhone
Hi there, I'm currently learning how to write some code using Swift Playgrounds on my Mac, and I'm wondering if there's a way to install the code I create onto my iPhone, like a regular app. I've searched online quite a bit but haven't found any clear or definitive answers. Many resources mention a "Run on iPhone" option in Swift Playgrounds, but I don't see that button in my version. I even installed Xcode and connected my iPhone to my Mac, following the instructions I found, but the "Run on iPhone" option still doesn't appear in Playgrounds. I've updated my Mac, iPhone, and Playgrounds to the latest version. Thank you for your help!
Replies
1
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0
Views
153
Activity
Apr ’25
ctkcardtoken
How can i find who use this to authenticate control my macOS installation process?
Replies
0
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0
Views
52
Activity
Apr ’25
Unable to Generate MDM CSR for Apple Push Certificates Portal
I am currently developing an Apple MDM solution as a vendor and have successfully obtained the Vendor Certificate from the Apple Developer Portal. However, when attempting to generate and upload the Certificate Signing Request (CSR) to the Apple Push Certificates Portal Portal Link. I encounter the error: "Invalid Certificate Signing Request." I have followed the official Apple documentation outlined here, but the issue persists. Doc Link Could you please guide me through the correct process to generate a valid CSR and successfully upload it? Any assistance would be greatly appreciated. Thank you for your time and support.
Replies
1
Boosts
0
Views
116
Activity
Mar ’25
Issue with app when using external testers
I have an issue when i use external tester with a public link and emails. Test fly is well installed but when i have to open the app, it just charge as seen in the screen.
Replies
0
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0
Views
106
Activity
Mar ’25
Apple Developer Enrollment – Payment Processing Delay
Hi everyone, I recently submitted for the enrollment in Apple Developer Program and provided all the required information. I received an email confirming my order summary, stating that the payment would be processed within two business days and that I would receive a notification once it was completed. However, it has been longer than that, and I haven’t received any updates—no confirmation of account activation or payment rejection. Has anyone else experienced this issue? Is there anything I can do to check the status or speed up the process? Any advice would be greatly appreciated! Thanks!
Replies
0
Boosts
0
Views
93
Activity
Mar ’25
Simulator navigation does not match real device.
My app uses the top navigation panel which contains the back button, a title, and prompt. On an actual device, the navigation area is light and shows all three items. On the simulator, the navigation area is black and only the back button is shown. I need this to be correct for app store screen shots.
Replies
0
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0
Views
56
Activity
May ’25
For Apple Engineers
I been searching about this for so long now i don’t think it’s possible anymore & its more of a talk about thing than doing😭😭. But i’m a Mixing/Mastering Engineer for Music, & I’m always seeing people music releasing to Apple Music, with the icon “Apple Digital Master“ But when I do research the only thing i can find is it needs to be done in an approved Apple Studio, But me personally i’ve never heard or seen one. So i’m patiently & sincerely waiting for the right response that can help me or lead me to the right person or direction to help me out please, Because all this seeking is really starting to make my brain have aneurysm.
Replies
0
Boosts
0
Views
105
Activity
Mar ’25