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iOS 26 Beta 3 In App Purchase bug
So here is my issue regarding iOS 26 Beta 3. I was playing a game called BangBang Survivor, while inside the game there is an option to make the game ad free with a monthly subscription. Somehow i found that it doesnt work anymore on Beta 3. When I clicked renew subcription, it shows “This Purchase has already been bought. It will restored for free” and I found that buying diamonds actually working, except those ad free subscription was not working. I contacted game dev for this issue, they cant seems to solve anything and asked me to contact Apple Support. But Apple Support doesnt solve the issue as well and asked me to contact the game dev. I guess i will need to wait for next update to see whether this issue will finally solve or not.
0
0
247
Jul ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
0
0
64
Jun ’25
EAP-TLS Wi-Fi and VPN Certificate Authentication – Unexpected Keychain Prompts on macOS
Hello all, We are in the process of deploying EAP-TLS Wi-Fi authentication across our corporate environment for both Windows and macOS devices. All endpoints are managed via Workspace ONE. As part of our macOS configuration, we are pushing device certificates to the login keychain of managed MacBooks. For testing purposes, we have explicitly set the Access Control List (ACL) of the associated private key to allow all applications access. This includes: eapolclient, which handles the EAP-TLS handshake for Wi-Fi panGPS, which is responsible for establishing the GlobalProtect VPN connection (we are using certificate-based authentication with pre-logon enabled) Additionally, we have configured and deployed a Wi-Fi profile via Workspace ONE to prevent users from having to manually select their device certificate - basically the identity preference card in Keychain Access. Despite these settings, we are still encountering Keychain Access prompts when eapolclient attempts to access the private key. This happens even though the key is configured to allow all applications access. This behavior is unexpected, and we’re trying to understand why these prompts persist. Has anyone encountered similar behavior on macOS, or is there something we're missing in terms of permissions or keychain configuration that could be causing this? We would greatly appreciate any insight or guidance. Thank you, Kyo
0
0
100
Jun ’25
BLE advertisement
Dear Apple: After upgrading to version 26 of the iPhone, when broadcasting using the local name, the iPhone 15 Pro Max was truncated to iPhone 15 Pro Ma with a type of 08 (shortened), but the overall length of the broadcast did not exceed 31 bytes
1
0
107
Jun ’25
Really hoping that an iterative update to the iOS 26 releases.
Hey there, Just writing here to say how I do enjoy the latest update, but I can’t seem to run it on my iPhone 14 Pro well because it tends to overheat. i can deal with the stuttering issues and app crashes, that’s understandable, but for some reason the hardware seem to really heat up after normal use (scrolling on social media platforms). oh also, I do think rolling back your phone‘s software should be a simpler process as well. It’s not impossible, but the demand of a computer in reinstating a previous backup when iCloud backups your device through WiFi seems like a missed opportunity. Okay. Thank you for reading.
0
0
67
Jun ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs development) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated. Thanks!
0
0
158
Jul ’25
No Connection To Mobile Data
I installed the new developer beta 26 yesterday, but since that I only have problems with my iPhone. Besides not being able to update the software bc an error appears, I also don‘t have the abbility to use mobile data. If I try to, it only says „could not activate mobile data network“. I already tried to restart the phone, to reset it or to take the SIM out and in
0
0
59
Jun ’25
No such module 'UnityFramework' ,Getting this message updating Xcode to latest version
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update. Previous Setup: Unity was successfully integrated into this iOS app and running fine before the update. As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity. What I’ve Tried: a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”. b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos c. Cleaned build folder, deleted Derived Data d. Checked [CP] Embed Pods Frameworks step in Build Phases Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project. Request for Help: Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
0
0
104
May ’25
Authentication Methods Research
Hi everyone, I am doing some research into authentication methods on iOS apps. I'm looking to understand the choices iOS developers make and why. If you're an iOS developer, I’d be super grateful if you could take a couple of minutes to fill out a short questionnaire — it’s just 6 questions plus a few demographics, and it really helps my research. 🙂 This is a Swansea University research project approved by the Faculty of Science and Engineering under approval number 120251357213133. Link to questionnaire: https://forms.microsoft.com/e/YZme9jYZE6
0
0
261
Jul ’25
Disk Utility / diskutil Partition Freezes
Hello Apple Developer Community, I'm encountering a persistent issue while attempting to create a new partition on my Mac, and I'm hoping to get some assistance or insights from anyone who might have faced a similar problem. Issue Description: I'm trying to partition my internal drive. I initially used Disk Utility.app for this purpose. The partitioning process starts, but consistently freezes when it reaches approximately 10-20% completion. I've left it running overnight (for over 9 hours), but there was no progress, and the application remained unresponsive at that percentage. After several attempts with Disk Utility, I decided to try using the diskutil commands in Terminal to see if that would yield a different result. I used commands such as diskutil apfs resizeContainer and diskutil partitionDisk. Unfortunately, these commands also result in the same behavior: the process starts, reports progress up to about 10-20%, and then completely freezes without any further output or completion, requiring me to force-quit Terminal. Mac Model: Apple M4 Pro MacOS Version: Sequoia 15.6
0
0
208
Jun ’25
Data Photo Files Emails Banks Transcations Orders
How to Check Apple Development, iCloud ,Apple ID or Apple Account got some criminal act with Old Business Partners System and Fake reality shows to Stole my system Identity and Money. Can hear the sounds from up area in the air! and the accents and contenxt very bad behavior act! i tried to stop them on 2022, I know who they are, they **** up the reality bank , hospital ,apartment fire and lobby packages systems. and they got seriously damaged the other contries and humans body healthy system! and all my creations works.
0
0
265
Jun ’25
Severe battery drain on Apple Watch SE2 after updating to watchOS 26.0 beta
I am writing to report a significant battery drain issue after updating my Apple Watch SE (2nd generation) to watchOS 26.0 beta. Since the update, my watch’s battery life has drastically decreased: it goes from 100% to 0% in just 6 hours, whereas previously, under my typical usage, a single charge would last about 1.5 days. I have already tried the following troubleshooting steps without success: 1. Performed a fresh reset of the watch. 2. Reset my iPhone. 3. Disabled background app activity. 4. Enabled airplane mode and power saving mode. 5. Disabled Live Activities and Photo Memories Despite these measures, the issue persists. The battery health of my watch is at 90%, so I believe this is likely related to the software update. I am quite concerned about this situation. I have researched and noticed that similar battery drain problems were reported by beta testers of watchOS 11, and unfortunately, there appeared to be no clear resolution at that time. I rely on my Apple Watch daily, and I sincerely hope this can be addressed soon. I would appreciate your assistance in resolving this issue, as it is significantly affecting the usability of my Apple Watch. Thank you for your attention to this matter.
1
0
314
Jun ’25
How to change the main account of our App in our closed account.
Hello, our account was closed months ago. I have made a great effort to get a response by filling out all the forms, especially Apple Turkey, but months have passed and I have not reached a conclusion. We created a developer account and opened a developer account for our company with the help of duns. After opening the account, we published our application and suddenly our developer account was closed. Since our developer account was our main account, we could not fully control our application. We would like to know why the closed account was closed, how we can change our main account using our company information or how to open our closed account. We really wasted a lot of time with developer support and turkey support team and got no help! How can we solve this problem?
0
0
97
Jul ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
5
0
119
Jun ’25
Pictures
I am running the iOS 26. I am having issues with deleting the pictures. I have checked my iCloud storage and my phone storage and all is good there. Not sure why they will not delete. I have the iPhone 16
1
0
69
Jun ’25
iOS 26 Beta 3 In App Purchase bug
So here is my issue regarding iOS 26 Beta 3. I was playing a game called BangBang Survivor, while inside the game there is an option to make the game ad free with a monthly subscription. Somehow i found that it doesnt work anymore on Beta 3. When I clicked renew subcription, it shows “This Purchase has already been bought. It will restored for free” and I found that buying diamonds actually working, except those ad free subscription was not working. I contacted game dev for this issue, they cant seems to solve anything and asked me to contact Apple Support. But Apple Support doesnt solve the issue as well and asked me to contact the game dev. I guess i will need to wait for next update to see whether this issue will finally solve or not.
Replies
0
Boosts
0
Views
247
Activity
Jul ’25
macOS Sequoia + iOS 26 beta for iPhone
There seems to be a broken USB sync and Finder recognition issue. Is there a fix to this?
Replies
0
Boosts
0
Views
59
Activity
Jun ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
Replies
0
Boosts
0
Views
64
Activity
Jun ’25
EAP-TLS Wi-Fi and VPN Certificate Authentication – Unexpected Keychain Prompts on macOS
Hello all, We are in the process of deploying EAP-TLS Wi-Fi authentication across our corporate environment for both Windows and macOS devices. All endpoints are managed via Workspace ONE. As part of our macOS configuration, we are pushing device certificates to the login keychain of managed MacBooks. For testing purposes, we have explicitly set the Access Control List (ACL) of the associated private key to allow all applications access. This includes: eapolclient, which handles the EAP-TLS handshake for Wi-Fi panGPS, which is responsible for establishing the GlobalProtect VPN connection (we are using certificate-based authentication with pre-logon enabled) Additionally, we have configured and deployed a Wi-Fi profile via Workspace ONE to prevent users from having to manually select their device certificate - basically the identity preference card in Keychain Access. Despite these settings, we are still encountering Keychain Access prompts when eapolclient attempts to access the private key. This happens even though the key is configured to allow all applications access. This behavior is unexpected, and we’re trying to understand why these prompts persist. Has anyone encountered similar behavior on macOS, or is there something we're missing in terms of permissions or keychain configuration that could be causing this? We would greatly appreciate any insight or guidance. Thank you, Kyo
Replies
0
Boosts
0
Views
100
Activity
Jun ’25
Testflight code
Anyone have a code for testflight? Pls i would really like to use this app, some developer?
Replies
0
Boosts
0
Views
328
Activity
Jul ’25
BLE advertisement
Dear Apple: After upgrading to version 26 of the iPhone, when broadcasting using the local name, the iPhone 15 Pro Max was truncated to iPhone 15 Pro Ma with a type of 08 (shortened), but the overall length of the broadcast did not exceed 31 bytes
Replies
1
Boosts
0
Views
107
Activity
Jun ’25
Problem creating an account on Apple Developer
I'm trying to create an Apple account for my client, and I'm getting this error "We can't create your account at this time." I've tried with two different email addresses and always get the same error. What could it be?
Replies
0
Boosts
0
Views
176
Activity
Jul ’25
Really hoping that an iterative update to the iOS 26 releases.
Hey there, Just writing here to say how I do enjoy the latest update, but I can’t seem to run it on my iPhone 14 Pro well because it tends to overheat. i can deal with the stuttering issues and app crashes, that’s understandable, but for some reason the hardware seem to really heat up after normal use (scrolling on social media platforms). oh also, I do think rolling back your phone‘s software should be a simpler process as well. It’s not impossible, but the demand of a computer in reinstating a previous backup when iCloud backups your device through WiFi seems like a missed opportunity. Okay. Thank you for reading.
Replies
0
Boosts
0
Views
67
Activity
Jun ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs development) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
158
Activity
Jul ’25
No Connection To Mobile Data
I installed the new developer beta 26 yesterday, but since that I only have problems with my iPhone. Besides not being able to update the software bc an error appears, I also don‘t have the abbility to use mobile data. If I try to, it only says „could not activate mobile data network“. I already tried to restart the phone, to reset it or to take the SIM out and in
Replies
0
Boosts
0
Views
59
Activity
Jun ’25
No such module 'UnityFramework' ,Getting this message updating Xcode to latest version
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update. Previous Setup: Unity was successfully integrated into this iOS app and running fine before the update. As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity. What I’ve Tried: a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”. b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos c. Cleaned build folder, deleted Derived Data d. Checked [CP] Embed Pods Frameworks step in Build Phases Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project. Request for Help: Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
Replies
0
Boosts
0
Views
104
Activity
May ’25
Slide-Over completely removed or just bugged?
I'm currently trying the traditional mode on the latest beta and the slide-over and the traditional splitview is not available, I would like to ask if it's completely removed or just a minor bug because my automation app rely heavily on this old two feature
Replies
1
Boosts
0
Views
90
Activity
Jun ’25
Authentication Methods Research
Hi everyone, I am doing some research into authentication methods on iOS apps. I'm looking to understand the choices iOS developers make and why. If you're an iOS developer, I’d be super grateful if you could take a couple of minutes to fill out a short questionnaire — it’s just 6 questions plus a few demographics, and it really helps my research. 🙂 This is a Swansea University research project approved by the Faculty of Science and Engineering under approval number 120251357213133. Link to questionnaire: https://forms.microsoft.com/e/YZme9jYZE6
Replies
0
Boosts
0
Views
261
Activity
Jul ’25
Disk Utility / diskutil Partition Freezes
Hello Apple Developer Community, I'm encountering a persistent issue while attempting to create a new partition on my Mac, and I'm hoping to get some assistance or insights from anyone who might have faced a similar problem. Issue Description: I'm trying to partition my internal drive. I initially used Disk Utility.app for this purpose. The partitioning process starts, but consistently freezes when it reaches approximately 10-20% completion. I've left it running overnight (for over 9 hours), but there was no progress, and the application remained unresponsive at that percentage. After several attempts with Disk Utility, I decided to try using the diskutil commands in Terminal to see if that would yield a different result. I used commands such as diskutil apfs resizeContainer and diskutil partitionDisk. Unfortunately, these commands also result in the same behavior: the process starts, reports progress up to about 10-20%, and then completely freezes without any further output or completion, requiring me to force-quit Terminal. Mac Model: Apple M4 Pro MacOS Version: Sequoia 15.6
Replies
0
Boosts
0
Views
208
Activity
Jun ’25
Data Photo Files Emails Banks Transcations Orders
How to Check Apple Development, iCloud ,Apple ID or Apple Account got some criminal act with Old Business Partners System and Fake reality shows to Stole my system Identity and Money. Can hear the sounds from up area in the air! and the accents and contenxt very bad behavior act! i tried to stop them on 2022, I know who they are, they **** up the reality bank , hospital ,apartment fire and lobby packages systems. and they got seriously damaged the other contries and humans body healthy system! and all my creations works.
Replies
0
Boosts
0
Views
265
Activity
Jun ’25
Severe battery drain on Apple Watch SE2 after updating to watchOS 26.0 beta
I am writing to report a significant battery drain issue after updating my Apple Watch SE (2nd generation) to watchOS 26.0 beta. Since the update, my watch’s battery life has drastically decreased: it goes from 100% to 0% in just 6 hours, whereas previously, under my typical usage, a single charge would last about 1.5 days. I have already tried the following troubleshooting steps without success: 1. Performed a fresh reset of the watch. 2. Reset my iPhone. 3. Disabled background app activity. 4. Enabled airplane mode and power saving mode. 5. Disabled Live Activities and Photo Memories Despite these measures, the issue persists. The battery health of my watch is at 90%, so I believe this is likely related to the software update. I am quite concerned about this situation. I have researched and noticed that similar battery drain problems were reported by beta testers of watchOS 11, and unfortunately, there appeared to be no clear resolution at that time. I rely on my Apple Watch daily, and I sincerely hope this can be addressed soon. I would appreciate your assistance in resolving this issue, as it is significantly affecting the usability of my Apple Watch. Thank you for your attention to this matter.
Replies
1
Boosts
0
Views
314
Activity
Jun ’25
How to change the main account of our App in our closed account.
Hello, our account was closed months ago. I have made a great effort to get a response by filling out all the forms, especially Apple Turkey, but months have passed and I have not reached a conclusion. We created a developer account and opened a developer account for our company with the help of duns. After opening the account, we published our application and suddenly our developer account was closed. Since our developer account was our main account, we could not fully control our application. We would like to know why the closed account was closed, how we can change our main account using our company information or how to open our closed account. We really wasted a lot of time with developer support and turkey support team and got no help! How can we solve this problem?
Replies
0
Boosts
0
Views
97
Activity
Jul ’25
iPadOS 26
I launched Amazon Prime and bricked my IPad all reset options have failed, any one have some thought?
Replies
1
Boosts
0
Views
78
Activity
Jun ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
Replies
5
Boosts
0
Views
119
Activity
Jun ’25
Pictures
I am running the iOS 26. I am having issues with deleting the pictures. I have checked my iCloud storage and my phone storage and all is good there. Not sure why they will not delete. I have the iPhone 16
Replies
1
Boosts
0
Views
69
Activity
Jun ’25