Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Notarization via notarytool stuck “In Progress”
Hello everyone, I’m trying to notarize my macOS app (DockIt.zip) using the new notarytool CLI, but every submission remains in In Progress status forever, it never moves to Accepted or Rejected. I’ve tried multiple rebuilds, credential resets, and even the Xcode GUI method, but the result is the same. Environment • macOS 14.x • Xcode 15.x / Command-Line Tools 15.x • Apple ID: afonsocruz.dev@icloud.com (Team ID: 264Z9XKCT6) • Keychain profile: DockItCreds Steps taken 1. zip -r DockIt.zip DockIt.app 2. xcrun notarytool store-credentials DockItCreds --apple-id ... --team-id 264Z9XKCT6 3. xcrun notarytool submit DockIt.zip --keychain-profile DockItCreds --wait 4. xcrun notarytool history --keychain-profile DockItCreds History snapshot 167a9600-5c7c-4bc4-b984-dd967d30e161 (2025-05-19T11:37:59Z) – In Progress 7167f7c8-d448-4b35-9817-055009f2730a (2025-05-19T04:59:34Z) – In Progress 6ef0610a-595f-4c57-b0f2-f5fe783e8679 (2025-05-18T22:04:10Z) – In Progress bddde388-a34a-42c4-afb8-f06f2b0fe8fa (2025-05-17T10:24:07Z) – In Progress Questions Is it normal to stay “In Progress” for so long? Any recent service changes or outages? How can I get more detailed logs? Also, I'm still learning about macOS development and these steps! If there's something obvious and I was not able to see, please, take into consideration! Thanks!
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215
Jun ’25
Cannot launch an app sucessfully stapled and validated
Hey, when I try to launch my app it prompts me with a "Apple could not verify" popup. The thing is the app has been signed and stapled. xcrun stapler validate .app for my app returns "The validate action worked!" If I also run syspolicy_check distribution .app it returns: "App passed all pre-distribution checks and is ready for distribution" Any idea?
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255
Aug ’25
Need com.apple.developer.managed-settings entitlement
Hello, I already have got approval from Apple for com.apple.developer.family-controls entitlement When I am building my app, there is one part where I need to check the list of applications which I have blocked with my app. To get the list I have to have com.apple.developer.managed-settings entitlement ... Now how and where show I get hold of it ? I already got permission for Family Control, how do I get hold of this now ?
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241
Jul ’25
Notarytool in progress for over 2 days
Whilst waiting for the company developer account I successfully notarised an app/pkg On switching to the company account the app/pkg has been stuck in progress for over 2 days (see below) The initial submission was via Xcode and later via command line. The last one was when I updated bundle ids etc and built with Github Actions. The initial submission did coincide with a service outage, however that is marked as resolved. I would like to cancel all of them now that I have switched the signing account and the bundle ID but there seems no way to do this? Thoughts and comments welcome. Thanks Paul -------------------------------------------------- createdDate: 2025-08-14T11:03:24.837Z id: edf215d0-4d15-4075-aa6f-4755a35b3d45 name: ZenityEndpointAgent.pkg status: In Progress -------------------------------------------------- createdDate: 2025-08-12T21:36:36.345Z id: 9c98de09-d3aa-449b-ad47-7e721b0342c5 name: AIEdgeDeviceAgent.pkg status: In Progress -------------------------------------------------- createdDate: 2025-08-12T16:58:50.891Z id: 9206f9be-0fc4-4c6c-aa66-8fcbe3332155 name: AIEdgeDeviceAgent.pkg status: In Progress -------------------------------------------------- createdDate: 2025-08-12T10:37:35.624Z id: b20d1dd0-084e-441c-87a6-641fb088819e name: AIEdge Device Agent.zip status: In Progress
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Aug ’25
FamilyControls App Blocking Not Working for External TestFlight Testers
Hi everyone, I'm following up on this post I made earlier about an issue I'm having with FamilyControls and the DeviceActivityMonitor extension not working for external TestFlight testers. To briefly recap: I have official Apple approval for the com.apple.developer.family-controls entitlement (distribution) The entitlement is added to both my main app and the DeviceActivityMonitor extension The App Group is correctly configured for both targets On internal TestFlight builds, everything works as expected: app blocking works, the extension runs, and selected apps are shielded. On external TestFlight builds, users get the Screen Time permission prompt, can select apps to block, but nothing is blocked. Since that post, I submitted a Code Level Support request, and Apple asked me to file a bug report via Feedback Assistant. I did that almost a month ago. The only reply I’ve received since is that they can’t give a timeframe or guarantee it will be resolved. I'm stuck in limbo with no updates and no fix. This feature is critical to my app and I cannot launch without it. I’ve reached out to other developers who use app blocking, and none of them have run into this issue. My setup seems correct, and Apple has not said otherwise. If anyone has experienced something similar, found a workaround, or knows how to get real movement on a bug report like this, I would really appreciate any help. It’s been weeks, and I just want to launch my app. Thanks so much.
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May ’25
Investigating Third-Party IDE Code-Signing Problems
I regularly see questions from folks who’ve run into code-signing problems with their third-party IDE. There’s a limit to how much I can help you with such problems. This post explains a simple test you can run to determine what side of that limit you’re on. If you have any questions or comments, please put them in a new thread here on DevForums. Put it in Code Signing > General topic area and apply whatever tags make sense for your specific situation. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Investigating Third-Party IDE Code-Signing Problems DTS doesn’t support third-party tools. If you’re using third-party tooling and encounter a code-signing problem, run this test to determine whether you should seek help from Apple or from your tool’s vendor. IMPORTANT Some third-party tools create Xcode projects that you then build and run in Xcode. While that approach is understandable, it’s not something that DTS supports. So, the steps below make sense even if you’re already using Xcode. To check that code-signing is working in general: Launch Xcode. In Xcode > Settings > Accounts, make sure you’re signed in with your developer account. Create a new project from the app project template for your target platform. For example, if you’re targeting iOS, use the iOS > App project template. When creating the project: Select the appropriate team in the Team popup. Choose a bundle ID that’s not the same as your main app’s bundle ID. Choose whatever language and interface you want. Your language and interface choices are irrelevant to code signing. Choose None for your testing system and storage model. This simplifies your project setup. In the Signing & Capabilities editor, make sure that: "Automatically manage signing” is checked. The Team popup and Bundle Identifier fields match the value you chose in the previous step. Select a simulator as the run destination. Choose Product > Build. This should always work because the simulator doesn’t use code signing [1]. However, doing this step is important because it confirms that your project is working general. Select your target device as the run destination. Choose Product > Build. Then Product > Run. If you continue to have problems, that’s something that Apple folks can help you with. If this works, there’s a second diagnostic test: Repeat steps 1 through 10 above, except this time, in step 4, choose a bundle ID that is the same as your main app’s bundle ID. If this works then your issue is not on the Apple side of the fence, and you should escalate it via the support channel for the third-party tools you’re using. On the other hand, if this fails, that’s something we can help you with. I recommend that you first try to fix the issue yourself. For links to relevant resources, see Code Signing Resources. You should also search the forums, because we’ve helped a lot of folks with a lot of code-signing issues over the years. If you’re unable to resolve the issue yourself, feel free to start a thread here in the forums. Put it in Code Signing > General topic area and apply whatever tags make sense for your specific situation.
Topic: Code Signing SubTopic: General
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457
Aug ’25
"Provisioning profile does not allow this device" on Sequoia 15.2 VM
After upgrading the virtual machines used for building and testing our macOS application, it seems that something new in Sequoia is preventing virtual machines from running anything signed with a Mac Development certificate. At first glance the issue seems very similar to this thread, but it could be unrelated. We are using the tart toolset to build and run our VMs. People seem to be having related issues there with Sequoia in particular. I have added the VM's hardware UUID to the Devices list of our account. I have included that device in the devices list of our Mac Development provisioning profile. I have re-downloaded the profile, ensured that it is properly getting built into the app, and ensured that the hardware UUID of the VM matches the embedded provisioning profile: Virtual-Machine App.app/Contents % system_profiler SPHardwareDataType | grep UUID Hardware UUID: 0CAE034E-C837-53E6-BA67-3B2CC7AD3719 Virtual-Machine App.app/Contents % grep 0CAE034E-C837-53E6-BA67-3B2CC7AD3719 ../../App.app/Contents/embedded.provisionprofile Binary file ../../App.app/Contents/embedded.provisionprofile matches However, when I try to run the application, it fails, and while I have searched the system logs to find a more informative error message, the only thing I can find is that the profile doesn't match the device somehow: Virtual-Machine App.app/Contents % open ../../App.app The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x6000039440f0 {Error Domain=NSPOSIXErrorDomain Code=153 "Unknown error: 153" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}} Virtual-Machine App.app/Contents % log show --info --debug --signpost --last 3m | grep -i embedded.provisionprofile 2025-01-21 16:33:32.369829+0000 0x65ba Error 0x0 2872 7 taskgated-helper: (ConfigurationProfiles) [com.apple.ManagedClient:ProvisioningProfiles] embedded provisioning profile not valid: file:///private/tmp/builds/app/.caches/Xcode/DerivedData/Build/Products/Debug/App.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} I don't understand why the provisioning profile wouldn't allow the device if the hardware UUID matches. I have also attempted to add the Provisioning UDID in the devices list instead, but the form rejects that value because it's a different format (the form specifically requests a hardware UUID for macOS development, and a provisioning UDID for everything else). If there is any debugging tool that lets me check a provisioning profile against the running hardware and print a more verbose reason for why it's not allowed on the device, please let me know. Otherwise I'd have to conclude that, since I haven't experienced this issue before on an earlier OS, it has something to do with virtual machines running macOS Sequoia. (The same Mac Development-signed application runs just fine on my MacBook Pro running 15.2, as well as the VM host, which is also running 15.2.) I have also tried resetting the VM's hardware UUID and adding that one to the devices list, to no effect. This is obviously seriously impacting our CI/CD pipelines to allow for proper UI testing of our application. If anyone is aware of any workarounds, I would love to hear them!
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2.3k
Jul ’25
Is there a tutorial or good resource about publishing a Python based app on Apple Store?
Hi guys, Is there any good up-to-date tutorial about publishing a Python based app on Apple Store? Now, I have developed a standalone Python app from PyCharm, and it's using Pyside6 for UI and some major Python libraries. It's a productivity app with a little A.I. features. I used PyInstaller to prepare the app. Currently, I am stuck at the stage of codesign and Apple Review process, because I am manually doing codesign and building the package from command-line. Without using Xcode, things can get messy or miss easily. It would be nice to follow a up-to-date tutorial about how to complete the codesign and Apple Review process for a Python based app. For example, what to do, how to do, what to be careful during the Apple Review process, etc. Thanks!
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203
Aug ’25
no valid aps-environment entitlement string found for application
Error in application:didFailToRegisterForRemoteNotificationsWithError: no valid aps-environment entitlement string found for application have tried out the below commands % codesign -d --entitlements - /path/to/your.app % security cms -D -i /path/to/your.app/embedded.mobileprovision and it seems both are working fine, Im currently developing react native app with expo and firebase for notifications this works fine when im running it via installing the app from testflight, but the issue occurs when i test in testflight or while the apple team reviewing my app My entitlements file <dict> <key>aps-environment</key> <string>production</string> </dict> </plist>
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241
Jun ’25
Cant add family controls
The capability associated with "FAMILY_CONTROLS" could not be determined. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator.
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261
Aug ’25
Signed application crashed at launch
We are building an installer application to install a dext. Building in Xcode, the installer app launches fine locally and installs the dext. We then try to sign it with the company Developer ID application certificate. However after doing so we cannot launch the application anymore as we get the following crash at launch: Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: CODESIGNING 1 Taskgated Invalid Signature Triggered by Thread: 0 Thread 0 Crashed: 0 dyld_path_missing 0x102e187c0 _dyld_start + 0 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x0000000000000000 x9: 0x0000000000000000 x10: 0x0000000000000000 x11: 0x0000000000000000 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x0000000000000000 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000000 x20: 0x0000000000000000 x21: 0x0000000000000000 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x0000000000000000 lr: 0x0000000000000000 sp: 0x000000016d13fba0 pc: 0x0000000102e187c0 cpsr: 0x00000000 far: 0x0000000000000000 esr: 0x00000000 Address size fault Binary Images: 0x102e14000 - 0x102eaffff dyld_path_missing (*) <9cf0401a-a938-389e-a77d-9e9608076ccf> /dyld_path_missing 0x102cc0000 - 0x102cc3fff main_executable_path_missing (*) <5fb2bea6-ba11-340d-a7a4-8657d5a736e2> /main_executable_path_missing 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? Error Formulating Crash Report: dyld_process_snapshot_get_shared_cache failed Following the different help pages from Apple, the application seems to be correctly signed. Looking at the Console, we are seeing the following message at launch: "Unsatisfied entitlements: com.apple.developer.system-extension.install, com.apple.developer.driverkit". However, the entitlement file I am using to sign the installer app contains those entitlements. We are looking at different possible issues for days now and can't figure it out. Any advice or thought would be appreciated.
Topic: Code Signing SubTopic: General
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Jul ’25
App signing
trying to deploy the LotBot app to my physical device, rtd2, which is listed as a device in the App Developer Portal. when I create a provision file it is always for W246SX52AS, as seen in the developer portal, but from Xcode I am showing a app id of "Apple Development: Richard Dukes (86537MF8N2)". Message: I am unable to create a "Apple Development: Richard Dukes (W246SX52AS)" so I may deploy to the device and the App Store. I have signed out and back in to Xcode with my account but when creating the profile it is always the 86537MF8N2. 95E07D345D31D45E4589FA7EA6FDF161E079C100 "Apple Distribution: Richard Dukes (W246SX52AS)" 5AC76CE9331F80AE953C4C76FC21DE5C2416293E "Apple Development: Richard Dukes (86537MF8N2)" How can I get Xcode to use W246SX52AS? I have these help tickets open as well. case ID is 102678952862 case ID is 102678950460 I have been fighting this for a while. Please help me figure out to get this resolved.
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992
Aug ’25
Apple Notarization: Long running notarization jobs / day limitation
Dear Apple support, Since the last couple of days, we have some (very) long running notarization requests. Similar requests were done normally under 1 minute. This behavior is unexpected to us, and we did not see it before. The issue occurs for a small CLI tool submitted as a ZIP archive. Checking the documentation, I come across the section about "Avoid long notarization response times and size limits" (https://developer.apple.com/documentation/security/customizing-the-notarization-workflow#Avoid-long-notarization-response-times-and-size-limits). One fact is mentioned “Limit notarizations to 75 per day.” What is behavior if that limitation is reached? Is that limitation per Apple ID or per team ID? Are there some known issues about Notarization Service? Best regards, Stefan
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373
May ’25
Embedding a command-line tool to Application
Hi, I need to bundle an additional binary along my yet published application. It is a Audio Unit test application. My yet published application implemented Audio Unit plugin support. But upload is always rejected: Validation failed (409) Invalid Provisioning Profile. The provisioning profile included in the bundle com.gsequencer.GSequencer [com.gsequencer.GSequencer.pkg/Payload/com.gsequencer.GSequencer.app] is invalid. [Missing code-signing certificate.] For more information, visit the macOS Developer Portal. (ID: ****) I have followed the instructions here: Embedding a helper tool in a sandboxed app but no luck. Does anyone know whats going on? I use Transporter to upload the application, the embedded.provisioningprofile is copied from Xcode build and code signing is done manually.
7
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636
Sep ’25
Developer ID certificate not working after Apple ID password change
Hi everyone, After I recently changed my Apple ID (iCloud) password, my Developer ID certificate stopped working for signing macOS apps. Symptoms: Signing fails with the Developer ID certificate that was previously working fine. I tried re-downloading the certificate from my Apple Developer account and importing it into the Keychain, but the issue persists. It seems that the Developer ID identity is no longer trusted or properly linked to my system since the password change. Attempts: Re-downloaded and installed the certificate from the developer portal. Verified that the private key is present and linked. Checked keychain access and code-signing identity — everything appears normal, but the signed apps are rejected or the signing process fails. Blocking issue: I am unable to delete or revoke the Developer ID certificate on my account (Apple Support says it's not possible). Also, I can't create a new one due to the certificate limit. Questions: Is it expected for a Developer ID certificate to become invalid after changing the Apple ID password? Is there a recommended way to refresh or restore the certificate trust on macOS? How can I invalidate the current certificate and generate a new one if I'm stuck? Any insights or official guidance would be really appreciated. Thanks in advance!
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193
Jul ’25
Certificate not showing under "My Certificates" in Keychain (no private key attached)
I am trying to set up code signing for my macOS/Tauri app and I’m running into a problem with my Developer ID Application certificate in Keychain Access. Steps I followed: Generated a CSR on my Mac using Keychain Access → Certificate Assistant → Request a Certificate From a Certificate Authority. Uploaded the CSR to the Apple Developer portal. Downloaded the resulting .cer file and installed it in my login Keychain. The certificate appears under All Items, but it does not show under My Certificates, and there is no private key attached. What I expected: The certificate should pair with the private key created during CSR generation and show under My Certificates, allowing me to export a .p12 file. What I’ve tried so far: Verified that the WWDR Intermediate Certificate is installed. Ensured I’m on the same Mac and same login Keychain where I created the CSR. Revoked and regenerated the certificate multiple times. Tried importing into both login and system Keychains. Problem: The certificate never links with the private key and therefore cannot be used for signing. Has anyone experienced this issue or knows why the certificate would fail to pair with the private key in Keychain Access? Any workaround or fix would be greatly appreciated.
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1k
Sep ’25
Provisioning Profile Missing In-App Purchase Entitlement (Despite Capability Enabled)
I'm facing a persistent issue with provisioning profiles not including the com.apple.developer.in-app-purchase entitlement, even though the In-App Purchase capability is clearly enabled in the Developer Portal for my app. What I’ve already done: Confirmed that the In-App Purchase capability is enabled in the App ID configuration Deleted all provisioning profiles locally (~/Library/MobileDevice/Provisioning Profiles) Regenerated both Development and App Store provisioning profiles from scratch Tried Xcode's automatic signing (after properly registering the device) Verified the provisioning profiles via Terminal (security cms -D -i ...) — the IAP entitlement is missing every time Recreated valid distribution and development certificates Cleaned the Xcode project and settings The result: Every attempt to build or archive the app in Xcode returns: Missing entitlement: com.apple.developer.in-app-purchase I've also opened a support case with Apple, but so far I’ve only been redirected to general documentation. Has anyone encountered this recently? Is there a known delay or sync issue on Apple’s side when enabling capabilities? Can the provisioning profile or entitlement data be manually refreshed by Apple? Is there any workaround that worked for you in this situation?
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283
Jun ’25
Xcode not recognizing approved User Assigned Device Name capability in provisioning profile
Hi, I am experiencing an issue where Xcode displays a "Provisioning profile doesn't support the capability" error for the User Assigned Device Name capability, despite it being approved by Apple and visible in our provisioning profile on the Developer Portal. Background We have completed and submitted the required capability request form to Apple for the User Assigned Device Name capability and received approval. The capability appears correctly in our provisioning profile on the Apple Developer Portal and shows among the enabled capabilities alongside other standard capabilities like In-App Purchase and Push Notifications. Issue However, Xcode consistently displays the error message when trying to enable the User Assigned Device Name capability in our project settings, preventing successful builds with this functionality. Troubleshooting Steps Attempted We have tried multiple troubleshooting steps including: Regenerating provisioning profiles Performing clean builds Clearing DerivedData Manually installing profiles Adding the com.apple.developer.device-information.user-assigned-device-name entitlement manually to our entitlements file Toggling automatic signing on and off Environment Details Xcode Version: 16.4 (16F6) iOS Deployment Target: iOS 13 Profile Type: Distribution provisioning profile Capability: User Assigned Device Name Despite the capability being approved by Apple and visible in our provisioning profile, Xcode does not recognize it. This appears to be a synchronization issue between the Apple Developer Portal and Xcode's capability validation system. Has anyone encountered similar issues with recently approved capabilities, specifically the User Assigned Device Name capability? Could you please provide guidance on how to resolve this capability recognition issue? Any suggestions for resolving this discrepancy between the Developer Portal and Xcode would be greatly appreciated.
1
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578
Sep ’25
Support for Non-Team ID prefixes on the Mac App Store
My iOS version of the app is available on the App Store with a non-team ID prefix for its bundle ID. It has been available there for a long time and I am not sure why I chose a custom prefix for it. The Mac version of the same app is available on the Mac App Store with a different bundle ID and with a prefix that matches my team ID. I am currently looking to "merge" both apps into a single bundle ID. The plan is to stop using the current Mac app and release a new one as a universal app under the existing bundle ID for the iOS app. Unfortunately, it looks like that the Mac App Store does not actually allow any submissions that have a non-team ID for a prefix. I know that it is a very specific case but any suggestions would be welcomed.
Topic: Code Signing SubTopic: General
10
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430
Jul ’25
Missing Entitlement. The bundle ... is missing entitlement 'com.apple.developer.networking.networkextension'."
Hello everyone, I'm encountering an issue while trying to publish an app on TestFlight. The app in question is Home Assistant, which I've compiled from the source. I am able to compile and install the app on my device without any problems. My company's developer account is properly configured, and I have set Xcode to automatically manage the provisioning profile. The archive is also created successfully, but when I attempt to upload it to Apple Store Connect for testing via TestFlight, I receive the following error: ERROR: [ContentDelivery.Uploader] Asset validation failed (90525) Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013) I've made several attempts to resolve this issue to no avail. For instance, if I add the missing capability manually, then I am informed that the provisioning profile is incorrect. However, checking the network extension settings on my company's dev account, I see nothing related to push notifications, which are located elsewhere. Thus, I am stuck in a loop where either the provisioning file is correct but the entitlement is missing, or if the entitlement is present, then the provisioning profile is deemed incorrect. URL:https://contentdelivery.itunes.apple.com status code: 409 (conflict) httpBody: { "errors" : [ { "id" : "ceac6dcc-9c76-412e-8ea7-f2d2845f8013", "status" : "409", "code" : "STATE_ERROR.VALIDATION_ERROR.90525", "title" : "Asset validation failed", "detail" : "Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'." }, { "id" : "9ff2143b-3c00-4912-b59f-8342fa6fe5c0", "status" : "409", "code" : "STATE_ERROR.VALIDATION_ERROR.90525", "title" : "Asset validation failed", "detail" : "Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'." } ] } ======================================= 2024-01-10 23:19:35.506 ERROR: [ContentDelivery.Uploader] Asset validation failed (90525) Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013) 2024-01-10 23:19:35.506 DEBUG: [ContentDelivery.Uploader] Error Domain=ContentDelivery Code=90525 "Asset validation failed" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013), NSUnderlyingError=0x6000022b6430 {Error Domain=IrisAPI Code=-19241 "Asset validation failed" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., id=ceac6dcc-9c76-412e-8ea7-f2d2845f8013, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed} 2024-01-10 23:19:35.507 ERROR: [ContentDelivery.Uploader] Asset validation failed (90525) Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: 9ff2143b-3c00-4912-b59f-8342fa6fe5c0) 2024-01-10 23:19:35.507 DEBUG: [ContentDelivery.Uploader] Error Domain=ContentDelivery Code=90525 "Asset validation failed" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: 9ff2143b-3c00-4912-b59f-8342fa6fe5c0), NSUnderlyingError=0x6000022b6640 {Error Domain=IrisAPI Code=-19241 "Asset validation failed" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., id=9ff2143b-3c00-4912-b59f-8342fa6fe5c0, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed} 2024-01-10 23:19:35.507 DEBUG: [ContentDelivery.Uploader] swinfo errors: ( "Error Domain=ContentDelivery Code=90525 \"Asset validation failed\" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013), NSUnderlyingError=0x6000022b6430 {Error Domain=IrisAPI Code=-19241 \"Asset validation failed\" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., id=ceac6dcc-9c76-412e-8ea7-f2d2845f8013, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed}", "Error Domain=ContentDelivery Code=90525 \"Asset validation failed\" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: 9ff2143b-3c00-4912-b59f-8342fa6fe5c0), NSUnderlyingError=0x6000022b6640 {Error Domain=IrisAPI Code=-19241 \"Asset validation failed\" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., id=9ff2143b-3c00-4912-b59f-8342fa6fe5c0, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed}" )
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3.1k
Sep ’25
Notarization via notarytool stuck “In Progress”
Hello everyone, I’m trying to notarize my macOS app (DockIt.zip) using the new notarytool CLI, but every submission remains in In Progress status forever, it never moves to Accepted or Rejected. I’ve tried multiple rebuilds, credential resets, and even the Xcode GUI method, but the result is the same. Environment • macOS 14.x • Xcode 15.x / Command-Line Tools 15.x • Apple ID: afonsocruz.dev@icloud.com (Team ID: 264Z9XKCT6) • Keychain profile: DockItCreds Steps taken 1. zip -r DockIt.zip DockIt.app 2. xcrun notarytool store-credentials DockItCreds --apple-id ... --team-id 264Z9XKCT6 3. xcrun notarytool submit DockIt.zip --keychain-profile DockItCreds --wait 4. xcrun notarytool history --keychain-profile DockItCreds History snapshot 167a9600-5c7c-4bc4-b984-dd967d30e161 (2025-05-19T11:37:59Z) – In Progress 7167f7c8-d448-4b35-9817-055009f2730a (2025-05-19T04:59:34Z) – In Progress 6ef0610a-595f-4c57-b0f2-f5fe783e8679 (2025-05-18T22:04:10Z) – In Progress bddde388-a34a-42c4-afb8-f06f2b0fe8fa (2025-05-17T10:24:07Z) – In Progress Questions Is it normal to stay “In Progress” for so long? Any recent service changes or outages? How can I get more detailed logs? Also, I'm still learning about macOS development and these steps! If there's something obvious and I was not able to see, please, take into consideration! Thanks!
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5
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0
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215
Activity
Jun ’25
Cannot launch an app sucessfully stapled and validated
Hey, when I try to launch my app it prompts me with a "Apple could not verify" popup. The thing is the app has been signed and stapled. xcrun stapler validate .app for my app returns "The validate action worked!" If I also run syspolicy_check distribution .app it returns: "App passed all pre-distribution checks and is ready for distribution" Any idea?
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1
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0
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255
Activity
Aug ’25
Need com.apple.developer.managed-settings entitlement
Hello, I already have got approval from Apple for com.apple.developer.family-controls entitlement When I am building my app, there is one part where I need to check the list of applications which I have blocked with my app. To get the list I have to have com.apple.developer.managed-settings entitlement ... Now how and where show I get hold of it ? I already got permission for Family Control, how do I get hold of this now ?
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5
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241
Activity
Jul ’25
Notarytool in progress for over 2 days
Whilst waiting for the company developer account I successfully notarised an app/pkg On switching to the company account the app/pkg has been stuck in progress for over 2 days (see below) The initial submission was via Xcode and later via command line. The last one was when I updated bundle ids etc and built with Github Actions. The initial submission did coincide with a service outage, however that is marked as resolved. I would like to cancel all of them now that I have switched the signing account and the bundle ID but there seems no way to do this? Thoughts and comments welcome. Thanks Paul -------------------------------------------------- createdDate: 2025-08-14T11:03:24.837Z id: edf215d0-4d15-4075-aa6f-4755a35b3d45 name: ZenityEndpointAgent.pkg status: In Progress -------------------------------------------------- createdDate: 2025-08-12T21:36:36.345Z id: 9c98de09-d3aa-449b-ad47-7e721b0342c5 name: AIEdgeDeviceAgent.pkg status: In Progress -------------------------------------------------- createdDate: 2025-08-12T16:58:50.891Z id: 9206f9be-0fc4-4c6c-aa66-8fcbe3332155 name: AIEdgeDeviceAgent.pkg status: In Progress -------------------------------------------------- createdDate: 2025-08-12T10:37:35.624Z id: b20d1dd0-084e-441c-87a6-641fb088819e name: AIEdge Device Agent.zip status: In Progress
Replies
3
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2
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354
Activity
Aug ’25
FamilyControls App Blocking Not Working for External TestFlight Testers
Hi everyone, I'm following up on this post I made earlier about an issue I'm having with FamilyControls and the DeviceActivityMonitor extension not working for external TestFlight testers. To briefly recap: I have official Apple approval for the com.apple.developer.family-controls entitlement (distribution) The entitlement is added to both my main app and the DeviceActivityMonitor extension The App Group is correctly configured for both targets On internal TestFlight builds, everything works as expected: app blocking works, the extension runs, and selected apps are shielded. On external TestFlight builds, users get the Screen Time permission prompt, can select apps to block, but nothing is blocked. Since that post, I submitted a Code Level Support request, and Apple asked me to file a bug report via Feedback Assistant. I did that almost a month ago. The only reply I’ve received since is that they can’t give a timeframe or guarantee it will be resolved. I'm stuck in limbo with no updates and no fix. This feature is critical to my app and I cannot launch without it. I’ve reached out to other developers who use app blocking, and none of them have run into this issue. My setup seems correct, and Apple has not said otherwise. If anyone has experienced something similar, found a workaround, or knows how to get real movement on a bug report like this, I would really appreciate any help. It’s been weeks, and I just want to launch my app. Thanks so much.
Replies
3
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0
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287
Activity
May ’25
Investigating Third-Party IDE Code-Signing Problems
I regularly see questions from folks who’ve run into code-signing problems with their third-party IDE. There’s a limit to how much I can help you with such problems. This post explains a simple test you can run to determine what side of that limit you’re on. If you have any questions or comments, please put them in a new thread here on DevForums. Put it in Code Signing > General topic area and apply whatever tags make sense for your specific situation. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Investigating Third-Party IDE Code-Signing Problems DTS doesn’t support third-party tools. If you’re using third-party tooling and encounter a code-signing problem, run this test to determine whether you should seek help from Apple or from your tool’s vendor. IMPORTANT Some third-party tools create Xcode projects that you then build and run in Xcode. While that approach is understandable, it’s not something that DTS supports. So, the steps below make sense even if you’re already using Xcode. To check that code-signing is working in general: Launch Xcode. In Xcode > Settings > Accounts, make sure you’re signed in with your developer account. Create a new project from the app project template for your target platform. For example, if you’re targeting iOS, use the iOS > App project template. When creating the project: Select the appropriate team in the Team popup. Choose a bundle ID that’s not the same as your main app’s bundle ID. Choose whatever language and interface you want. Your language and interface choices are irrelevant to code signing. Choose None for your testing system and storage model. This simplifies your project setup. In the Signing & Capabilities editor, make sure that: "Automatically manage signing” is checked. The Team popup and Bundle Identifier fields match the value you chose in the previous step. Select a simulator as the run destination. Choose Product > Build. This should always work because the simulator doesn’t use code signing [1]. However, doing this step is important because it confirms that your project is working general. Select your target device as the run destination. Choose Product > Build. Then Product > Run. If you continue to have problems, that’s something that Apple folks can help you with. If this works, there’s a second diagnostic test: Repeat steps 1 through 10 above, except this time, in step 4, choose a bundle ID that is the same as your main app’s bundle ID. If this works then your issue is not on the Apple side of the fence, and you should escalate it via the support channel for the third-party tools you’re using. On the other hand, if this fails, that’s something we can help you with. I recommend that you first try to fix the issue yourself. For links to relevant resources, see Code Signing Resources. You should also search the forums, because we’ve helped a lot of folks with a lot of code-signing issues over the years. If you’re unable to resolve the issue yourself, feel free to start a thread here in the forums. Put it in Code Signing > General topic area and apply whatever tags make sense for your specific situation.
Topic: Code Signing SubTopic: General
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0
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457
Activity
Aug ’25
"Provisioning profile does not allow this device" on Sequoia 15.2 VM
After upgrading the virtual machines used for building and testing our macOS application, it seems that something new in Sequoia is preventing virtual machines from running anything signed with a Mac Development certificate. At first glance the issue seems very similar to this thread, but it could be unrelated. We are using the tart toolset to build and run our VMs. People seem to be having related issues there with Sequoia in particular. I have added the VM's hardware UUID to the Devices list of our account. I have included that device in the devices list of our Mac Development provisioning profile. I have re-downloaded the profile, ensured that it is properly getting built into the app, and ensured that the hardware UUID of the VM matches the embedded provisioning profile: Virtual-Machine App.app/Contents % system_profiler SPHardwareDataType | grep UUID Hardware UUID: 0CAE034E-C837-53E6-BA67-3B2CC7AD3719 Virtual-Machine App.app/Contents % grep 0CAE034E-C837-53E6-BA67-3B2CC7AD3719 ../../App.app/Contents/embedded.provisionprofile Binary file ../../App.app/Contents/embedded.provisionprofile matches However, when I try to run the application, it fails, and while I have searched the system logs to find a more informative error message, the only thing I can find is that the profile doesn't match the device somehow: Virtual-Machine App.app/Contents % open ../../App.app The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x6000039440f0 {Error Domain=NSPOSIXErrorDomain Code=153 "Unknown error: 153" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}} Virtual-Machine App.app/Contents % log show --info --debug --signpost --last 3m | grep -i embedded.provisionprofile 2025-01-21 16:33:32.369829+0000 0x65ba Error 0x0 2872 7 taskgated-helper: (ConfigurationProfiles) [com.apple.ManagedClient:ProvisioningProfiles] embedded provisioning profile not valid: file:///private/tmp/builds/app/.caches/Xcode/DerivedData/Build/Products/Debug/App.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} I don't understand why the provisioning profile wouldn't allow the device if the hardware UUID matches. I have also attempted to add the Provisioning UDID in the devices list instead, but the form rejects that value because it's a different format (the form specifically requests a hardware UUID for macOS development, and a provisioning UDID for everything else). If there is any debugging tool that lets me check a provisioning profile against the running hardware and print a more verbose reason for why it's not allowed on the device, please let me know. Otherwise I'd have to conclude that, since I haven't experienced this issue before on an earlier OS, it has something to do with virtual machines running macOS Sequoia. (The same Mac Development-signed application runs just fine on my MacBook Pro running 15.2, as well as the VM host, which is also running 15.2.) I have also tried resetting the VM's hardware UUID and adding that one to the devices list, to no effect. This is obviously seriously impacting our CI/CD pipelines to allow for proper UI testing of our application. If anyone is aware of any workarounds, I would love to hear them!
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15
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1
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2.3k
Activity
Jul ’25
Is there a tutorial or good resource about publishing a Python based app on Apple Store?
Hi guys, Is there any good up-to-date tutorial about publishing a Python based app on Apple Store? Now, I have developed a standalone Python app from PyCharm, and it's using Pyside6 for UI and some major Python libraries. It's a productivity app with a little A.I. features. I used PyInstaller to prepare the app. Currently, I am stuck at the stage of codesign and Apple Review process, because I am manually doing codesign and building the package from command-line. Without using Xcode, things can get messy or miss easily. It would be nice to follow a up-to-date tutorial about how to complete the codesign and Apple Review process for a Python based app. For example, what to do, how to do, what to be careful during the Apple Review process, etc. Thanks!
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1
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203
Activity
Aug ’25
no valid aps-environment entitlement string found for application
Error in application:didFailToRegisterForRemoteNotificationsWithError: no valid aps-environment entitlement string found for application have tried out the below commands % codesign -d --entitlements - /path/to/your.app % security cms -D -i /path/to/your.app/embedded.mobileprovision and it seems both are working fine, Im currently developing react native app with expo and firebase for notifications this works fine when im running it via installing the app from testflight, but the issue occurs when i test in testflight or while the apple team reviewing my app My entitlements file <dict> <key>aps-environment</key> <string>production</string> </dict> </plist>
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2
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241
Activity
Jun ’25
Cant add family controls
The capability associated with "FAMILY_CONTROLS" could not be determined. Please file a bug report at https://feedbackassistant.apple.com and include the Update Signing report from the Report navigator.
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1
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261
Activity
Aug ’25
Signed application crashed at launch
We are building an installer application to install a dext. Building in Xcode, the installer app launches fine locally and installs the dext. We then try to sign it with the company Developer ID application certificate. However after doing so we cannot launch the application anymore as we get the following crash at launch: Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: CODESIGNING 1 Taskgated Invalid Signature Triggered by Thread: 0 Thread 0 Crashed: 0 dyld_path_missing 0x102e187c0 _dyld_start + 0 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x0000000000000000 x9: 0x0000000000000000 x10: 0x0000000000000000 x11: 0x0000000000000000 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x0000000000000000 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000000 x20: 0x0000000000000000 x21: 0x0000000000000000 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x0000000000000000 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x0000000000000000 lr: 0x0000000000000000 sp: 0x000000016d13fba0 pc: 0x0000000102e187c0 cpsr: 0x00000000 far: 0x0000000000000000 esr: 0x00000000 Address size fault Binary Images: 0x102e14000 - 0x102eaffff dyld_path_missing (*) <9cf0401a-a938-389e-a77d-9e9608076ccf> /dyld_path_missing 0x102cc0000 - 0x102cc3fff main_executable_path_missing (*) <5fb2bea6-ba11-340d-a7a4-8657d5a736e2> /main_executable_path_missing 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? Error Formulating Crash Report: dyld_process_snapshot_get_shared_cache failed Following the different help pages from Apple, the application seems to be correctly signed. Looking at the Console, we are seeing the following message at launch: "Unsatisfied entitlements: com.apple.developer.system-extension.install, com.apple.developer.driverkit". However, the entitlement file I am using to sign the installer app contains those entitlements. We are looking at different possible issues for days now and can't figure it out. Any advice or thought would be appreciated.
Topic: Code Signing SubTopic: General
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2
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467
Activity
Jul ’25
App signing
trying to deploy the LotBot app to my physical device, rtd2, which is listed as a device in the App Developer Portal. when I create a provision file it is always for W246SX52AS, as seen in the developer portal, but from Xcode I am showing a app id of "Apple Development: Richard Dukes (86537MF8N2)". Message: I am unable to create a "Apple Development: Richard Dukes (W246SX52AS)" so I may deploy to the device and the App Store. I have signed out and back in to Xcode with my account but when creating the profile it is always the 86537MF8N2. 95E07D345D31D45E4589FA7EA6FDF161E079C100 "Apple Distribution: Richard Dukes (W246SX52AS)" 5AC76CE9331F80AE953C4C76FC21DE5C2416293E "Apple Development: Richard Dukes (86537MF8N2)" How can I get Xcode to use W246SX52AS? I have these help tickets open as well. case ID is 102678952862 case ID is 102678950460 I have been fighting this for a while. Please help me figure out to get this resolved.
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1
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992
Activity
Aug ’25
Apple Notarization: Long running notarization jobs / day limitation
Dear Apple support, Since the last couple of days, we have some (very) long running notarization requests. Similar requests were done normally under 1 minute. This behavior is unexpected to us, and we did not see it before. The issue occurs for a small CLI tool submitted as a ZIP archive. Checking the documentation, I come across the section about "Avoid long notarization response times and size limits" (https://developer.apple.com/documentation/security/customizing-the-notarization-workflow#Avoid-long-notarization-response-times-and-size-limits). One fact is mentioned “Limit notarizations to 75 per day.” What is behavior if that limitation is reached? Is that limitation per Apple ID or per team ID? Are there some known issues about Notarization Service? Best regards, Stefan
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8
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373
Activity
May ’25
Embedding a command-line tool to Application
Hi, I need to bundle an additional binary along my yet published application. It is a Audio Unit test application. My yet published application implemented Audio Unit plugin support. But upload is always rejected: Validation failed (409) Invalid Provisioning Profile. The provisioning profile included in the bundle com.gsequencer.GSequencer [com.gsequencer.GSequencer.pkg/Payload/com.gsequencer.GSequencer.app] is invalid. [Missing code-signing certificate.] For more information, visit the macOS Developer Portal. (ID: ****) I have followed the instructions here: Embedding a helper tool in a sandboxed app but no luck. Does anyone know whats going on? I use Transporter to upload the application, the embedded.provisioningprofile is copied from Xcode build and code signing is done manually.
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7
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636
Activity
Sep ’25
Developer ID certificate not working after Apple ID password change
Hi everyone, After I recently changed my Apple ID (iCloud) password, my Developer ID certificate stopped working for signing macOS apps. Symptoms: Signing fails with the Developer ID certificate that was previously working fine. I tried re-downloading the certificate from my Apple Developer account and importing it into the Keychain, but the issue persists. It seems that the Developer ID identity is no longer trusted or properly linked to my system since the password change. Attempts: Re-downloaded and installed the certificate from the developer portal. Verified that the private key is present and linked. Checked keychain access and code-signing identity — everything appears normal, but the signed apps are rejected or the signing process fails. Blocking issue: I am unable to delete or revoke the Developer ID certificate on my account (Apple Support says it's not possible). Also, I can't create a new one due to the certificate limit. Questions: Is it expected for a Developer ID certificate to become invalid after changing the Apple ID password? Is there a recommended way to refresh or restore the certificate trust on macOS? How can I invalidate the current certificate and generate a new one if I'm stuck? Any insights or official guidance would be really appreciated. Thanks in advance!
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1
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193
Activity
Jul ’25
Certificate not showing under "My Certificates" in Keychain (no private key attached)
I am trying to set up code signing for my macOS/Tauri app and I’m running into a problem with my Developer ID Application certificate in Keychain Access. Steps I followed: Generated a CSR on my Mac using Keychain Access → Certificate Assistant → Request a Certificate From a Certificate Authority. Uploaded the CSR to the Apple Developer portal. Downloaded the resulting .cer file and installed it in my login Keychain. The certificate appears under All Items, but it does not show under My Certificates, and there is no private key attached. What I expected: The certificate should pair with the private key created during CSR generation and show under My Certificates, allowing me to export a .p12 file. What I’ve tried so far: Verified that the WWDR Intermediate Certificate is installed. Ensured I’m on the same Mac and same login Keychain where I created the CSR. Revoked and regenerated the certificate multiple times. Tried importing into both login and system Keychains. Problem: The certificate never links with the private key and therefore cannot be used for signing. Has anyone experienced this issue or knows why the certificate would fail to pair with the private key in Keychain Access? Any workaround or fix would be greatly appreciated.
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2
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1k
Activity
Sep ’25
Provisioning Profile Missing In-App Purchase Entitlement (Despite Capability Enabled)
I'm facing a persistent issue with provisioning profiles not including the com.apple.developer.in-app-purchase entitlement, even though the In-App Purchase capability is clearly enabled in the Developer Portal for my app. What I’ve already done: Confirmed that the In-App Purchase capability is enabled in the App ID configuration Deleted all provisioning profiles locally (~/Library/MobileDevice/Provisioning Profiles) Regenerated both Development and App Store provisioning profiles from scratch Tried Xcode's automatic signing (after properly registering the device) Verified the provisioning profiles via Terminal (security cms -D -i ...) — the IAP entitlement is missing every time Recreated valid distribution and development certificates Cleaned the Xcode project and settings The result: Every attempt to build or archive the app in Xcode returns: Missing entitlement: com.apple.developer.in-app-purchase I've also opened a support case with Apple, but so far I’ve only been redirected to general documentation. Has anyone encountered this recently? Is there a known delay or sync issue on Apple’s side when enabling capabilities? Can the provisioning profile or entitlement data be manually refreshed by Apple? Is there any workaround that worked for you in this situation?
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1
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283
Activity
Jun ’25
Xcode not recognizing approved User Assigned Device Name capability in provisioning profile
Hi, I am experiencing an issue where Xcode displays a "Provisioning profile doesn't support the capability" error for the User Assigned Device Name capability, despite it being approved by Apple and visible in our provisioning profile on the Developer Portal. Background We have completed and submitted the required capability request form to Apple for the User Assigned Device Name capability and received approval. The capability appears correctly in our provisioning profile on the Apple Developer Portal and shows among the enabled capabilities alongside other standard capabilities like In-App Purchase and Push Notifications. Issue However, Xcode consistently displays the error message when trying to enable the User Assigned Device Name capability in our project settings, preventing successful builds with this functionality. Troubleshooting Steps Attempted We have tried multiple troubleshooting steps including: Regenerating provisioning profiles Performing clean builds Clearing DerivedData Manually installing profiles Adding the com.apple.developer.device-information.user-assigned-device-name entitlement manually to our entitlements file Toggling automatic signing on and off Environment Details Xcode Version: 16.4 (16F6) iOS Deployment Target: iOS 13 Profile Type: Distribution provisioning profile Capability: User Assigned Device Name Despite the capability being approved by Apple and visible in our provisioning profile, Xcode does not recognize it. This appears to be a synchronization issue between the Apple Developer Portal and Xcode's capability validation system. Has anyone encountered similar issues with recently approved capabilities, specifically the User Assigned Device Name capability? Could you please provide guidance on how to resolve this capability recognition issue? Any suggestions for resolving this discrepancy between the Developer Portal and Xcode would be greatly appreciated.
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1
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578
Activity
Sep ’25
Support for Non-Team ID prefixes on the Mac App Store
My iOS version of the app is available on the App Store with a non-team ID prefix for its bundle ID. It has been available there for a long time and I am not sure why I chose a custom prefix for it. The Mac version of the same app is available on the Mac App Store with a different bundle ID and with a prefix that matches my team ID. I am currently looking to "merge" both apps into a single bundle ID. The plan is to stop using the current Mac app and release a new one as a universal app under the existing bundle ID for the iOS app. Unfortunately, it looks like that the Mac App Store does not actually allow any submissions that have a non-team ID for a prefix. I know that it is a very specific case but any suggestions would be welcomed.
Topic: Code Signing SubTopic: General
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10
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430
Activity
Jul ’25
Missing Entitlement. The bundle ... is missing entitlement 'com.apple.developer.networking.networkextension'."
Hello everyone, I'm encountering an issue while trying to publish an app on TestFlight. The app in question is Home Assistant, which I've compiled from the source. I am able to compile and install the app on my device without any problems. My company's developer account is properly configured, and I have set Xcode to automatically manage the provisioning profile. The archive is also created successfully, but when I attempt to upload it to Apple Store Connect for testing via TestFlight, I receive the following error: ERROR: [ContentDelivery.Uploader] Asset validation failed (90525) Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013) I've made several attempts to resolve this issue to no avail. For instance, if I add the missing capability manually, then I am informed that the provisioning profile is incorrect. However, checking the network extension settings on my company's dev account, I see nothing related to push notifications, which are located elsewhere. Thus, I am stuck in a loop where either the provisioning file is correct but the entitlement is missing, or if the entitlement is present, then the provisioning profile is deemed incorrect. URL:https://contentdelivery.itunes.apple.com status code: 409 (conflict) httpBody: { "errors" : [ { "id" : "ceac6dcc-9c76-412e-8ea7-f2d2845f8013", "status" : "409", "code" : "STATE_ERROR.VALIDATION_ERROR.90525", "title" : "Asset validation failed", "detail" : "Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'." }, { "id" : "9ff2143b-3c00-4912-b59f-8342fa6fe5c0", "status" : "409", "code" : "STATE_ERROR.VALIDATION_ERROR.90525", "title" : "Asset validation failed", "detail" : "Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'." } ] } ======================================= 2024-01-10 23:19:35.506 ERROR: [ContentDelivery.Uploader] Asset validation failed (90525) Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013) 2024-01-10 23:19:35.506 DEBUG: [ContentDelivery.Uploader] Error Domain=ContentDelivery Code=90525 "Asset validation failed" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013), NSUnderlyingError=0x6000022b6430 {Error Domain=IrisAPI Code=-19241 "Asset validation failed" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., id=ceac6dcc-9c76-412e-8ea7-f2d2845f8013, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed} 2024-01-10 23:19:35.507 ERROR: [ContentDelivery.Uploader] Asset validation failed (90525) Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: 9ff2143b-3c00-4912-b59f-8342fa6fe5c0) 2024-01-10 23:19:35.507 DEBUG: [ContentDelivery.Uploader] Error Domain=ContentDelivery Code=90525 "Asset validation failed" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: 9ff2143b-3c00-4912-b59f-8342fa6fe5c0), NSUnderlyingError=0x6000022b6640 {Error Domain=IrisAPI Code=-19241 "Asset validation failed" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., id=9ff2143b-3c00-4912-b59f-8342fa6fe5c0, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed} 2024-01-10 23:19:35.507 DEBUG: [ContentDelivery.Uploader] swinfo errors: ( "Error Domain=ContentDelivery Code=90525 \"Asset validation failed\" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: ceac6dcc-9c76-412e-8ea7-f2d2845f8013), NSUnderlyingError=0x6000022b6430 {Error Domain=IrisAPI Code=-19241 \"Asset validation failed\" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., id=ceac6dcc-9c76-412e-8ea7-f2d2845f8013, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app/PlugIns/HomeAssistant-Extensions-PushProvider.appex' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed}", "Error Domain=ContentDelivery Code=90525 \"Asset validation failed\" UserInfo={NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'. (ID: 9ff2143b-3c00-4912-b59f-8342fa6fe5c0), NSUnderlyingError=0x6000022b6640 {Error Domain=IrisAPI Code=-19241 \"Asset validation failed\" UserInfo={status=409, detail=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., id=9ff2143b-3c00-4912-b59f-8342fa6fe5c0, code=STATE_ERROR.VALIDATION_ERROR.90525, title=Asset validation failed, NSLocalizedFailureReason=Missing Entitlement. The bundle 'Home Assistant.app' is missing entitlement 'com.apple.developer.networking.networkextension'., NSLocalizedDescription=Asset validation failed}}, iris-code=STATE_ERROR.VALIDATION_ERROR.90525, NSLocalizedDescription=Asset validation failed}" )
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