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Home App Intermittent Hub Not Responding Bug
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable. However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue. The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue. This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
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638
Jan ’26
App Store Connect crashes not appearing in Xcode/Firebase
Hi Apple Team, We have high crash counts in App Store Connect > App Analytics > Crashes (197), but zero matching crashes in Xcode Organizer or Firebase Crashlytics for the same app version/build. App details: Bundle ID: com.youtunein.youtunein Version: [1.88,1.89,1.90,1.91] Affected iOS versions: [1.88,1.89,1.90,1.91] Steps tried: Downloaded raw .crash files from App Store Connect and symbolicated in Xcode Organizer – no crashes appear. Firebase console clean, no spikes. dSYM files uploaded via Xcode Archive/Transporter. Enabled crash reporting in app (no custom crash handling blocking). Crash reports attached (top 3 symbolicated). No ANRs/symbolication issues visible. Production + TestFlight both affected? Need help understanding discrepancy and resolving. Thanks!
1
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68
Jan ’26
SCREEN TIME API is reporting false positives to DeviceActivityMonitor extension in iOS 26.2 & 26.3
Since the iOS 26.2 update, we have been experiencing anomalous behavior with the DeviceActivityMonitor extension when utilizing the ScreenTime API. Specifically, we are receiving the eventDidReachThreshold event within a few minutes of initiating monitoring, despite configuring a high usage limit. The process of turning off Screen Time -> restarting the device -> turning on Screen Time does not work. Any ideas? Thanks Filed Feedback Assistant: FB21560904
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346
Jan ’26
CXCallDirectoryProvider – Numbers added but blocking not working
Hi all, I'm working on a Call Directory Extension using CXCallDirectoryExtensionContext. I want to add a list of numbers to be blocked. Here's the function I use: override func beginRequest(with context: CXCallDirectoryExtensionContext) { context.delegate = self let blockedNumbers = loadNumberEntries(forKey: blockedKey) let identifiedNumbers = loadNumberEntries(forKey: identifiedKey) addAllBlocking(blockedNumbers, to: context) addAllIdentification(identifiedNumbers, to: context) context.completeRequest() } private func addAllBlocking(_ entries: [NumberEntry], to context: CXCallDirectoryExtensionContext) { let numbers: [Int64] = entries.compactMap { Int64($0.countryCode + $0.phone) }.sorted() for number in numbers { context.addBlockingEntry(withNextSequentialPhoneNumber: number) print("# Added blocking entry: \(number)") } } When I run this, I see in the console: # Added blocking entry: (*my number with country code*) So it seems the number is added correctly. However, in practice, the number is not blocked on the device. I’ve made sure that: The number is stored with the country code prefix. The extension is enabled in Settings → Phone → Call Blocking & Identification. The extension is reloaded after adding numbers. The array of numbers is sorted in ascending order before calling addBlockingEntry. Despite all this, the number still isn’t blocked. Does anyone know why the print shows the number added, but it doesn’t actually block the call? Am I missing something in the way CXCallDirectoryExtensionContext works? Thanks for any advice!
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917
Jan ’26
SensorKit - Questions about the startRecording() and data holding period
From the document https://developer.apple.com/documentation/sensorkit/srfetchrequest we know that "SensorKit places a 24-hour holding period on newly recorded data before an app can access it. This gives the user an opportunity to delete any data they don’t want to share with the app. A fetch request doesn’t return any results if its time range overlaps this holding period." Will this holding period reset each time when I called startRecording() ? Let's say I upgrade my app to a new version, do I need to call startRecording again to init the data collection process? will it be able to query the data collected from previous version's app ?
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187
Jan ’26
Extend Measurement to support inverse units
There are many units which are inverse of standard units, e.g. wave period vs Hz, pace vs speed, Siemens vs Ohms, ... Dimension can be subclassed to create the custom units. How to extend Measurement.converted( to: )? I was looking at somehow using UnitConverter and subclass to something like UnitConverterInverse. Thoughts?
1
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227
Jan ’26
Shape detection for other apps?
When selecting a stroke path for object on PKCanvas, the option "Snap to Shape" appears. I understand this function is still in beta and has not made available natively to other PencilKit app. Is there a way using Stroke API to call this function directly after the user hold pencil for half a second when stroke is done drawing, just like how it behaves in native apps?
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2.5k
Jan ’26
Tahoe 26.2 breaks printing with PaperCut
Issue After upgrading to Tahoe 26.2, print queues monitored by PaperCut no longer work. The print queue gets paused, and the jobs fail to print. This issue was discovered during our internal testing prior to the Tahoe 26.2 public release, and a growing number of our mutual customers have also reported it since then. Root cause This appears to be due to changes in the behavior of CUPS Sandbox restrictions, which prevent the backend (and filter) from reading/writing to the PaperCut install folder. Error messages From syslog. 2025-12-22 16:41:59.283761+1100 0x1daf61 Error 0x0 0 0 kernel: (Sandbox) Sandbox: papercut(5783) deny(1) file-write-data /Library/Printers/PaperCut/Print Provider/print-provider.log When trying to create a TCP socket from the PaperCut filter. 2025-12-15 19:50:08,403 ERROR: os_tcp_socket_create: getaddrinfo failed: nodename nor servname provided, or not known Technical details PaperCut implements print queue monitoring using a CUPS backend (and filter). CUPS backends and filters run in a security 'sandbox' which limits what they can do (such as file/folder access, create network sockets, and execute sub-processes, etc.). The PaperCut backend (and filter) relies on some of these operations, so to function correctly, our code updates /etc/cups/cups-files.conf with "Sandboxing relaxed". Until 26.2, this relaxed mode allowed us to read/write to PaperCut folders, create TCP sockets to communicate with the local PaperCut Application Server, and execute/kill sub-processes. As an alternative to the relaxed mode, we also tried "Sandboxing off", but that doesn't help either (from CUPS scheduler/conf.h). typedef enum { CUPSD_SANDBOXING_OFF, /* No sandboxing */ CUPSD_SANDBOXING_RELAXED, /* Relaxed sandboxing */ CUPSD_SANDBOXING_STRICT /* Strict sandboxing */ } cupsd_sandboxing_t; Test code We can provide a simplified version of our backend that demonstrates the issue if required Questions Has the CUPS sandbox relaxing changed? According to the CUPS man pages (cups-files.conf(5)), "Sandboxing relaxed" should still work as before. If this is the new intended behavior, what are the other options/directives we can use to relax the limitations on CUPS backends and filters?
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936
Jan ’26
iOS 26 fails to automatically switch to [system settings - personal hotspot ] directly from application ]
On iOS 18 and lower version, my application supports automatically switching to [System settings - Personal Hotspot] directly. But on iOS 26, my application will be redirected to [System settings- Apps]. Does iOS 26 disable the behavior of directly jumping to the system hotspot page? If support, could you share the API for iOS 26?
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570
Jan ’26
Reliable Shield enforcement for Parental Control App when child disables Notifications
We're building a parental control app using FamilyControls (.child authorization). Our architecture: Parent sends pause command → Firestore + FCM Child receives push → NotificationService Extension triggers main app Main app sets ManagedSettings Shields Problem: If child disables Notifications in Settings and force-quits the app, we cannot enforce Shields. What we've tried: Firestore Realtime Listener (works only when app is running) DeviceActivityMonitor (intervalDidStart/End only triggers at schedule boundaries, eventDidReachThreshold requires explicit app selection via FamilyActivityPicker) Question: Is there a recommended approach for parental control apps to reliably enforce Shields when the child has disabled notifications? Or is this a known limitation?
2
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339
Jan ’26
Application being blocked with time limit even though allowed
Hey there, We are being incorrectly blocked by Time Limits since the iOS 26 update released earlier this year. We are receiving complaints from parents that set a screentime limit for "All apps", and then add an exception for us, that they are still getting blocked by the OS after a certain period of time. While we originally thought this was fixed in 26.1, we have recently been made aware it still occurs. Has anyone else experienced this issue? Is there something we can do from our side to protect ourselves from this? Telling customers to remove their "All app" limit isn't really practical given our customer base, so we're looking to see if there's something on Apple's end or our end that can alleviate this.
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104
Jan ’26
Activating a Container App from a Custom Keyboard Extension to Enable Continuous Voice Input While Preserving the Original Typing Context
Project Background: I am developing a third-party custom keyboard for iOS whose primary feature is real-time voice input. In my current design, responsibilities are split as follows: 1. The container (main) app is responsible for: Audio recording Speech recognition (ASR) 2. The keyboard extension is responsible for: Providing the keyboard UI Initiating the voice input workflow Receiving transcription results via an App Group Inserting recognized text into the active text field using textDocumentProxy.insertText(_:) Intended User Flow The intended workflow is: The user is typing in a third-party app (for example, WeChat) using my custom keyboard. The user taps a “Voice Input” button in the keyboard extension. The keyboard extension activates the container app so that audio recording and ASR can begin. After recording has started, control returns to the original app where the user was typing. The container app continues running in the background, maintaining active audio recording and ASR. Recognized text is continuously streamed back to the keyboard extension and inserted into the current cursor position in real time. Observed Industry Behavior Some popular third-party keyboards on iOS, such as WeChat Keyboard and Doubao Keyboard, appear to provide a similar user experience in which: Voice input can be initiated directly from the keyboard while typing in another app. The user remains (or returns) in the original typing context after voice input starts. Speech recognition continues and text is streamed into the active text field without interrupting the typing experience. I would like to better understand how this type of workflow aligns with iOS platform capabilities and supported APIs. My Questions Is it supported by iOS public APIs for a custom keyboard extension to activate its container app to start audio recording and ASR, then return to the original host app while the container app continues recording and performing ASR in the background? If this workflow is not supported, are there any Apple-recommended or supported alternative architectures for achieving a similar user experience, especially when audio recording and ASR logic are currently implemented in the container app rather than in the keyboard extension? Goal My goal is to design a solution that is fully compliant with iOS public APIs and platform constraints, while providing a real-time voice input experience comparable to existing third-party keyboards on the platform. Any guidance on supported APIs, recommended architectures, or relevant documentation would be greatly appreciated.
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Jan ’26
Text filtering: behavior of current message is affected by behavior of past message from same origin
If there is this situation: A text message is sent from a sender and gets classified as junk (by a text filtering extension) with the result that it gets send to the spam folder as expected. A text message with different content is sent from the same sender and gets classified as allowed, however it also gets sent to the spam folder. If the above is repeated but after step 1 the message is deleted, then in step 2 the message doesn't get sent to the spam folder. So the presence of the message from step 1 being in the spam folder is having an effect on the behavior of step 2. Expected beahavour (if so, why?), or a defect?
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Jan ’26
Clarification Needed: histogrammedTimeToFirstDraw vs histogrammedOptimizedTimeToFirstDraw in MetricKit
Hi Apple Developer Community, I'm implementing MetricKit launch performance tracking in our iOS app and need clarification on two properties: histogrammedTimeToFirstDraw histogrammedOptimizedTimeToFirstDraw The Documentation Problem: The official MetricKit documentation provides minimal explanation of these properties beyond their names. Based on naming conventions, I initially assumed: histogrammedTimeToFirstDraw = cold launches histogrammedOptimizedTimeToFirstDraw = warm/optimized launches Based on our measurements: The “optimized” metric appears only in a small fraction of launches The "optimized" metric is actually slower The naming suggests the opposite behavior Questions: What specific launch conditions does each metric measure? Why would "optimized" launches be slower and less frequent? Is histogrammedOptimizedTimeToFirstDraw related to iOS app pre-warming or prediction features? If these metrics don’t correspond to cold vs. warm launch times, is there an alternative way to measure them accurately? Any clarification from Apple or insights from developers who've tracked these metrics would be greatly appreciated.
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Jan ’26
Supported URL Schemes
Some Apple URL schemes are documented for third-party use. It’s fine to use those URL schemes for their intended purpose. Other Apple URL schemes are not officially documented. Their use is unsupported. If you rely on such implementation details, things might work, or they might not, and that state might change over time. IMPORTANT If you ship via the App Store, pay attention to clause 2.5.1 of the App Review Guidelines. The Apple URL scheme documentation is not always easy to find. I’m aware of the following: Apple URL Scheme Reference QA1924 Opening Keyboard Settings from a Keyboard Extension [This Q&A was retired years ago.] Preparing your app to be the default messaging app The doc comments for es_new_client in <EndpointSecurity/ESClient.h> Developer > Bug Reporting describes the applefeedback scheme Additionally, as questions about this most commonly crop up in the context of opening Settings (System Settings on macOS), I wanted to highlight the following: UIApplication.openSettingsURLString property (in Objective-C this is UIApplicationOpenSettingsURLString) UIApplication.openNotificationSettingsURLString property (in Objective-C this is UIApplicationOpenNotificationSettingsURLString) UIApplication.openDefaultApplicationsSettingsURLString property (in Objective-C this is UIApplicationOpenDefaultApplicationsSettingsURLString) AccessibilitySettings.openSettings(for:) method FIFinderSyncController.showExtensionManagementInterface() class method SMAppService.openSystemSettingsLoginItems() class method VSOpenTVProviderSettingsURLString global CXCallDirectoryManager.openSettings(completionHandler:) method SFSafariSettings.openExportBrowsingDataSettings() method SFSafariSettings.openExtensionsSettings(forIdentifiers:) method If your app needs to perform some action that’s not covered by the above, file an enhancement request for a supported way to do that. Make sure to describes your use case in detail. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History 2026-01-07 Added a reference to the SFSafariSettings methods. 2025-10-28 Added a reference to UIApplication.openDefaultApplicationsSettingsURLString. Made other minor editorial changes. 2025-04-21 Added a reference to CXCallDirectoryManager.openSettings(completionHandler:). 2024-10-25 Added a reference to UIApplication.openNotificationSettingsURLString and VSOpenTVProviderSettingsURLString. Added a link to Preparing your app to be the default messaging app. 2024-10-01 Added info about the applefeedback URL scheme. 2024-09-29 Added a reference to SMAppService.openSystemSettingsLoginItems(). 2024-09-27 Added a titbit for Finder Sync extension developers. Added an invitation to file feedback. 2024-08-05 First posted.
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2.3k
Jan ’26
iOS UserDefaults Intermittently Returns Nil After getPreferences() Call - Race Condition?
iOS Intermittent Bug: UserDefaults Preferences Loading Issue Problem Summary We're experiencing an intermittent issue where UserPreferences.shared.preferences returns inconsistent values even after calling getPreferences(). The behavior is unpredictable and affects critical functionality. Environment iOS Version: 15+ Language: Objective-C with Swift interop Storage: UserDefaults with App Group (group.com.jci.tyco.glss) Architecture: Singleton pattern for UserPreferences (Swift class) The Issue When a push notification arrives and triggers the showEvent: method, user preferences are sometimes loaded correctly and sometimes return nil or default values: Scenario A (Works - ~60% of time): Scenario B (Fails - ~40% of time): Observed Pattern From extensive logging over multiple test runs: Key Observation: At app launch: Preferences often load successfully Seconds later when push arrives: Same preferences become unavailable User navigates to another screen and back: Preferences suddenly work again Code Structure Objective-C AppDelegate.m - (void)showEvent:(FMEvent *)event eventReadSource:(FMEventReadSourceType)eventSource { BOOL isUserRoleEndUser = [[FMUserRolesRepository instance] userRoleAvailable:FMUserRoleEndUser]; UserPreferences *userPrefs = [UserPreferences shared]; [userPrefs getPreferences]; // ← Called here // Immediately after, sometimes nil! bool hasFireAudio = [userPrefs.preferences.fireAudio.lowercaseString isEqual:@"true"]; NSLog(@"isUserRoleEndUser: %d | Fire Audio: %d", isUserRoleEndUser, hasFireAudio); // Decision logic based on preferences if ([FMConstants getUserRegion] == UserRegionUK && isUserRoleEndUser && userPrefs.preferences && // ← Sometimes nil here hasFireAudio) { // Show Screen A } else { // Show Screen B } } ```class UserPreferences: NSObject { static let shared = UserPreferences() var preferences: FMUserPreferencesInfo? // ← This becomes nil intermittently func getPreferences() { let userDefaults = UserDefaults(suiteName: "group.com.jci.tyco.glss") if let data = userDefaults?.data(forKey: "UserPreferences") { // Decode and set preferences self.preferences = // decoded object } else { // Create default preferences with fireAudio = "false" self.preferences = FMUserPreferencesInfo() } } }
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Jan ’26
Home App Intermittent Hub Not Responding Bug
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable. However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue. The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue. This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
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11
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Views
638
Activity
Jan ’26
App Store Connect crashes not appearing in Xcode/Firebase
Hi Apple Team, We have high crash counts in App Store Connect > App Analytics > Crashes (197), but zero matching crashes in Xcode Organizer or Firebase Crashlytics for the same app version/build. App details: Bundle ID: com.youtunein.youtunein Version: [1.88,1.89,1.90,1.91] Affected iOS versions: [1.88,1.89,1.90,1.91] Steps tried: Downloaded raw .crash files from App Store Connect and symbolicated in Xcode Organizer – no crashes appear. Firebase console clean, no spikes. dSYM files uploaded via Xcode Archive/Transporter. Enabled crash reporting in app (no custom crash handling blocking). Crash reports attached (top 3 symbolicated). No ANRs/symbolication issues visible. Production + TestFlight both affected? Need help understanding discrepancy and resolving. Thanks!
Replies
1
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0
Views
68
Activity
Jan ’26
SCREEN TIME API is reporting false positives to DeviceActivityMonitor extension in iOS 26.2 & 26.3
Since the iOS 26.2 update, we have been experiencing anomalous behavior with the DeviceActivityMonitor extension when utilizing the ScreenTime API. Specifically, we are receiving the eventDidReachThreshold event within a few minutes of initiating monitoring, despite configuring a high usage limit. The process of turning off Screen Time -> restarting the device -> turning on Screen Time does not work. Any ideas? Thanks Filed Feedback Assistant: FB21560904
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0
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1
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346
Activity
Jan ’26
Authenticate deferred Network Service for Message Filter Extenstion
I am implementing a custom SMS filter using the IdentityLookup framework. My goal is to authenticate the network requests made via context.deferQueryRequestToNetwork using a user-specific JWT token generated in the containing (main) app after a successful login.
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0
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0
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62
Activity
Jan ’26
CXCallDirectoryProvider – Numbers added but blocking not working
Hi all, I'm working on a Call Directory Extension using CXCallDirectoryExtensionContext. I want to add a list of numbers to be blocked. Here's the function I use: override func beginRequest(with context: CXCallDirectoryExtensionContext) { context.delegate = self let blockedNumbers = loadNumberEntries(forKey: blockedKey) let identifiedNumbers = loadNumberEntries(forKey: identifiedKey) addAllBlocking(blockedNumbers, to: context) addAllIdentification(identifiedNumbers, to: context) context.completeRequest() } private func addAllBlocking(_ entries: [NumberEntry], to context: CXCallDirectoryExtensionContext) { let numbers: [Int64] = entries.compactMap { Int64($0.countryCode + $0.phone) }.sorted() for number in numbers { context.addBlockingEntry(withNextSequentialPhoneNumber: number) print("# Added blocking entry: \(number)") } } When I run this, I see in the console: # Added blocking entry: (*my number with country code*) So it seems the number is added correctly. However, in practice, the number is not blocked on the device. I’ve made sure that: The number is stored with the country code prefix. The extension is enabled in Settings → Phone → Call Blocking & Identification. The extension is reloaded after adding numbers. The array of numbers is sorted in ascending order before calling addBlockingEntry. Despite all this, the number still isn’t blocked. Does anyone know why the print shows the number added, but it doesn’t actually block the call? Am I missing something in the way CXCallDirectoryExtensionContext works? Thanks for any advice!
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1
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917
Activity
Jan ’26
SensorKit - Questions about the startRecording() and data holding period
From the document https://developer.apple.com/documentation/sensorkit/srfetchrequest we know that "SensorKit places a 24-hour holding period on newly recorded data before an app can access it. This gives the user an opportunity to delete any data they don’t want to share with the app. A fetch request doesn’t return any results if its time range overlaps this holding period." Will this holding period reset each time when I called startRecording() ? Let's say I upgrade my app to a new version, do I need to call startRecording again to init the data collection process? will it be able to query the data collected from previous version's app ?
Replies
2
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0
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187
Activity
Jan ’26
Extend Measurement to support inverse units
There are many units which are inverse of standard units, e.g. wave period vs Hz, pace vs speed, Siemens vs Ohms, ... Dimension can be subclassed to create the custom units. How to extend Measurement.converted( to: )? I was looking at somehow using UnitConverter and subclass to something like UnitConverterInverse. Thoughts?
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1
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1
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227
Activity
Jan ’26
Applied for CarPlay
I have applied for CarPlay support here Apply here to get your app approved for CarPlay use: https://developer.apple.com/contact/carplay/ but have not received any acceptance or answers. Does anyone know what to do?
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3
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1
Views
1.2k
Activity
Jan ’26
Shape detection for other apps?
When selecting a stroke path for object on PKCanvas, the option "Snap to Shape" appears. I understand this function is still in beta and has not made available natively to other PencilKit app. Is there a way using Stroke API to call this function directly after the user hold pencil for half a second when stroke is done drawing, just like how it behaves in native apps?
Replies
4
Boosts
0
Views
2.5k
Activity
Jan ’26
Tahoe 26.2 breaks printing with PaperCut
Issue After upgrading to Tahoe 26.2, print queues monitored by PaperCut no longer work. The print queue gets paused, and the jobs fail to print. This issue was discovered during our internal testing prior to the Tahoe 26.2 public release, and a growing number of our mutual customers have also reported it since then. Root cause This appears to be due to changes in the behavior of CUPS Sandbox restrictions, which prevent the backend (and filter) from reading/writing to the PaperCut install folder. Error messages From syslog. 2025-12-22 16:41:59.283761+1100 0x1daf61 Error 0x0 0 0 kernel: (Sandbox) Sandbox: papercut(5783) deny(1) file-write-data /Library/Printers/PaperCut/Print Provider/print-provider.log When trying to create a TCP socket from the PaperCut filter. 2025-12-15 19:50:08,403 ERROR: os_tcp_socket_create: getaddrinfo failed: nodename nor servname provided, or not known Technical details PaperCut implements print queue monitoring using a CUPS backend (and filter). CUPS backends and filters run in a security 'sandbox' which limits what they can do (such as file/folder access, create network sockets, and execute sub-processes, etc.). The PaperCut backend (and filter) relies on some of these operations, so to function correctly, our code updates /etc/cups/cups-files.conf with "Sandboxing relaxed". Until 26.2, this relaxed mode allowed us to read/write to PaperCut folders, create TCP sockets to communicate with the local PaperCut Application Server, and execute/kill sub-processes. As an alternative to the relaxed mode, we also tried "Sandboxing off", but that doesn't help either (from CUPS scheduler/conf.h). typedef enum { CUPSD_SANDBOXING_OFF, /* No sandboxing */ CUPSD_SANDBOXING_RELAXED, /* Relaxed sandboxing */ CUPSD_SANDBOXING_STRICT /* Strict sandboxing */ } cupsd_sandboxing_t; Test code We can provide a simplified version of our backend that demonstrates the issue if required Questions Has the CUPS sandbox relaxing changed? According to the CUPS man pages (cups-files.conf(5)), "Sandboxing relaxed" should still work as before. If this is the new intended behavior, what are the other options/directives we can use to relax the limitations on CUPS backends and filters?
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4
Boosts
16
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936
Activity
Jan ’26
Family Controls Resources
General: Forums topic: Family Controls Forums tag: Family Controls Configuring Family Controls documentation Requesting the Family Controls entitlement documentation Screen Time Technology Frameworks documentation FamilyControls documentation What's new in Screen Time API video Meet the Screen Time API video
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0
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0
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479
Activity
Jan ’26
iOS 26 fails to automatically switch to [system settings - personal hotspot ] directly from application ]
On iOS 18 and lower version, my application supports automatically switching to [System settings - Personal Hotspot] directly. But on iOS 26, my application will be redirected to [System settings- Apps]. Does iOS 26 disable the behavior of directly jumping to the system hotspot page? If support, could you share the API for iOS 26?
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7
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0
Views
570
Activity
Jan ’26
Reliable Shield enforcement for Parental Control App when child disables Notifications
We're building a parental control app using FamilyControls (.child authorization). Our architecture: Parent sends pause command → Firestore + FCM Child receives push → NotificationService Extension triggers main app Main app sets ManagedSettings Shields Problem: If child disables Notifications in Settings and force-quits the app, we cannot enforce Shields. What we've tried: Firestore Realtime Listener (works only when app is running) DeviceActivityMonitor (intervalDidStart/End only triggers at schedule boundaries, eventDidReachThreshold requires explicit app selection via FamilyActivityPicker) Question: Is there a recommended approach for parental control apps to reliably enforce Shields when the child has disabled notifications? Or is this a known limitation?
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2
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0
Views
339
Activity
Jan ’26
Application being blocked with time limit even though allowed
Hey there, We are being incorrectly blocked by Time Limits since the iOS 26 update released earlier this year. We are receiving complaints from parents that set a screentime limit for "All apps", and then add an exception for us, that they are still getting blocked by the OS after a certain period of time. While we originally thought this was fixed in 26.1, we have recently been made aware it still occurs. Has anyone else experienced this issue? Is there something we can do from our side to protect ourselves from this? Telling customers to remove their "All app" limit isn't really practical given our customer base, so we're looking to see if there's something on Apple's end or our end that can alleviate this.
Replies
1
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0
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104
Activity
Jan ’26
Activating a Container App from a Custom Keyboard Extension to Enable Continuous Voice Input While Preserving the Original Typing Context
Project Background: I am developing a third-party custom keyboard for iOS whose primary feature is real-time voice input. In my current design, responsibilities are split as follows: 1. The container (main) app is responsible for: Audio recording Speech recognition (ASR) 2. The keyboard extension is responsible for: Providing the keyboard UI Initiating the voice input workflow Receiving transcription results via an App Group Inserting recognized text into the active text field using textDocumentProxy.insertText(_:) Intended User Flow The intended workflow is: The user is typing in a third-party app (for example, WeChat) using my custom keyboard. The user taps a “Voice Input” button in the keyboard extension. The keyboard extension activates the container app so that audio recording and ASR can begin. After recording has started, control returns to the original app where the user was typing. The container app continues running in the background, maintaining active audio recording and ASR. Recognized text is continuously streamed back to the keyboard extension and inserted into the current cursor position in real time. Observed Industry Behavior Some popular third-party keyboards on iOS, such as WeChat Keyboard and Doubao Keyboard, appear to provide a similar user experience in which: Voice input can be initiated directly from the keyboard while typing in another app. The user remains (or returns) in the original typing context after voice input starts. Speech recognition continues and text is streamed into the active text field without interrupting the typing experience. I would like to better understand how this type of workflow aligns with iOS platform capabilities and supported APIs. My Questions Is it supported by iOS public APIs for a custom keyboard extension to activate its container app to start audio recording and ASR, then return to the original host app while the container app continues recording and performing ASR in the background? If this workflow is not supported, are there any Apple-recommended or supported alternative architectures for achieving a similar user experience, especially when audio recording and ASR logic are currently implemented in the container app rather than in the keyboard extension? Goal My goal is to design a solution that is fully compliant with iOS public APIs and platform constraints, while providing a real-time voice input experience comparable to existing third-party keyboards on the platform. Any guidance on supported APIs, recommended architectures, or relevant documentation would be greatly appreciated.
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3
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0
Views
176
Activity
Jan ’26
Text filtering: behavior of current message is affected by behavior of past message from same origin
If there is this situation: A text message is sent from a sender and gets classified as junk (by a text filtering extension) with the result that it gets send to the spam folder as expected. A text message with different content is sent from the same sender and gets classified as allowed, however it also gets sent to the spam folder. If the above is repeated but after step 1 the message is deleted, then in step 2 the message doesn't get sent to the spam folder. So the presence of the message from step 1 being in the spam folder is having an effect on the behavior of step 2. Expected beahavour (if so, why?), or a defect?
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106
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Jan ’26
Detecting iPhone absence via UWB on macOS
I'm developing a proximity tool on macOS Tahoe 26.2 (M4 MacBook Pro) to detect when my iPhone leaves the immediate vicinity of my macbook. Does NearbyInteraction on macOS support persistent background sessions for detecting peer absence (didInvalidate/timeout), or is CoreBluetooth still required as the keep-alive trigger?
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75
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Jan ’26
Clarification Needed: histogrammedTimeToFirstDraw vs histogrammedOptimizedTimeToFirstDraw in MetricKit
Hi Apple Developer Community, I'm implementing MetricKit launch performance tracking in our iOS app and need clarification on two properties: histogrammedTimeToFirstDraw histogrammedOptimizedTimeToFirstDraw The Documentation Problem: The official MetricKit documentation provides minimal explanation of these properties beyond their names. Based on naming conventions, I initially assumed: histogrammedTimeToFirstDraw = cold launches histogrammedOptimizedTimeToFirstDraw = warm/optimized launches Based on our measurements: The “optimized” metric appears only in a small fraction of launches The "optimized" metric is actually slower The naming suggests the opposite behavior Questions: What specific launch conditions does each metric measure? Why would "optimized" launches be slower and less frequent? Is histogrammedOptimizedTimeToFirstDraw related to iOS app pre-warming or prediction features? If these metrics don’t correspond to cold vs. warm launch times, is there an alternative way to measure them accurately? Any clarification from Apple or insights from developers who've tracked these metrics would be greatly appreciated.
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226
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Jan ’26
Supported URL Schemes
Some Apple URL schemes are documented for third-party use. It’s fine to use those URL schemes for their intended purpose. Other Apple URL schemes are not officially documented. Their use is unsupported. If you rely on such implementation details, things might work, or they might not, and that state might change over time. IMPORTANT If you ship via the App Store, pay attention to clause 2.5.1 of the App Review Guidelines. The Apple URL scheme documentation is not always easy to find. I’m aware of the following: Apple URL Scheme Reference QA1924 Opening Keyboard Settings from a Keyboard Extension [This Q&A was retired years ago.] Preparing your app to be the default messaging app The doc comments for es_new_client in <EndpointSecurity/ESClient.h> Developer > Bug Reporting describes the applefeedback scheme Additionally, as questions about this most commonly crop up in the context of opening Settings (System Settings on macOS), I wanted to highlight the following: UIApplication.openSettingsURLString property (in Objective-C this is UIApplicationOpenSettingsURLString) UIApplication.openNotificationSettingsURLString property (in Objective-C this is UIApplicationOpenNotificationSettingsURLString) UIApplication.openDefaultApplicationsSettingsURLString property (in Objective-C this is UIApplicationOpenDefaultApplicationsSettingsURLString) AccessibilitySettings.openSettings(for:) method FIFinderSyncController.showExtensionManagementInterface() class method SMAppService.openSystemSettingsLoginItems() class method VSOpenTVProviderSettingsURLString global CXCallDirectoryManager.openSettings(completionHandler:) method SFSafariSettings.openExportBrowsingDataSettings() method SFSafariSettings.openExtensionsSettings(forIdentifiers:) method If your app needs to perform some action that’s not covered by the above, file an enhancement request for a supported way to do that. Make sure to describes your use case in detail. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History 2026-01-07 Added a reference to the SFSafariSettings methods. 2025-10-28 Added a reference to UIApplication.openDefaultApplicationsSettingsURLString. Made other minor editorial changes. 2025-04-21 Added a reference to CXCallDirectoryManager.openSettings(completionHandler:). 2024-10-25 Added a reference to UIApplication.openNotificationSettingsURLString and VSOpenTVProviderSettingsURLString. Added a link to Preparing your app to be the default messaging app. 2024-10-01 Added info about the applefeedback URL scheme. 2024-09-29 Added a reference to SMAppService.openSystemSettingsLoginItems(). 2024-09-27 Added a titbit for Finder Sync extension developers. Added an invitation to file feedback. 2024-08-05 First posted.
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2.3k
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Jan ’26
iOS UserDefaults Intermittently Returns Nil After getPreferences() Call - Race Condition?
iOS Intermittent Bug: UserDefaults Preferences Loading Issue Problem Summary We're experiencing an intermittent issue where UserPreferences.shared.preferences returns inconsistent values even after calling getPreferences(). The behavior is unpredictable and affects critical functionality. Environment iOS Version: 15+ Language: Objective-C with Swift interop Storage: UserDefaults with App Group (group.com.jci.tyco.glss) Architecture: Singleton pattern for UserPreferences (Swift class) The Issue When a push notification arrives and triggers the showEvent: method, user preferences are sometimes loaded correctly and sometimes return nil or default values: Scenario A (Works - ~60% of time): Scenario B (Fails - ~40% of time): Observed Pattern From extensive logging over multiple test runs: Key Observation: At app launch: Preferences often load successfully Seconds later when push arrives: Same preferences become unavailable User navigates to another screen and back: Preferences suddenly work again Code Structure Objective-C AppDelegate.m - (void)showEvent:(FMEvent *)event eventReadSource:(FMEventReadSourceType)eventSource { BOOL isUserRoleEndUser = [[FMUserRolesRepository instance] userRoleAvailable:FMUserRoleEndUser]; UserPreferences *userPrefs = [UserPreferences shared]; [userPrefs getPreferences]; // ← Called here // Immediately after, sometimes nil! bool hasFireAudio = [userPrefs.preferences.fireAudio.lowercaseString isEqual:@"true"]; NSLog(@"isUserRoleEndUser: %d | Fire Audio: %d", isUserRoleEndUser, hasFireAudio); // Decision logic based on preferences if ([FMConstants getUserRegion] == UserRegionUK && isUserRoleEndUser && userPrefs.preferences && // ← Sometimes nil here hasFireAudio) { // Show Screen A } else { // Show Screen B } } ```class UserPreferences: NSObject { static let shared = UserPreferences() var preferences: FMUserPreferencesInfo? // ← This becomes nil intermittently func getPreferences() { let userDefaults = UserDefaults(suiteName: "group.com.jci.tyco.glss") if let data = userDefaults?.data(forKey: "UserPreferences") { // Decode and set preferences self.preferences = // decoded object } else { // Create default preferences with fireAudio = "false" self.preferences = FMUserPreferencesInfo() } } }
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115
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Jan ’26