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Cannot get AirPods to update to OS26 beta software
Despite following all the support information and YouTube tutorials I cannot get my AirPods Pro 2 to take the OS 26 beta firmware. My iPhone 14 Pro Max showed the option once now it does not give me the option. I get it on my Mac mini (M2). It still doesn't update. I’ve left them overnight and rest them twice. Help
0
0
144
Jul ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
0
0
153
Jul ’25
Enrollment Could Not Be Completed
I have been trying since January to get myself enrolled in the Apple Developer program. I’ve called customer support, I’ve sent emails, I’ve plead and begged and no avail. First I registered and I was not aware there would be such a steep price point. I couldn’t afford it so I got these emails — then later when I try to re-enroll, it asks me to verify my identity, which I did with my state issued id. So it says I can’t continue. I email and ask why and get this back.. So I call and someone named Mallory who assures me she’s the highest point of escalation under Steve Jobs tells me there is nothing anyone can do, she can’t tell me why it’s not allowed but it’s just not and I’m screwed, then hangs up on me and sends this - and my most recent attempts to continue support just get met with a “We can’t cont your enrollment at this time for one or more reasons”. So I have decided to post every day, every where, as much as possible until someone from Apple corrects this. I can’t seem to get help otherwise.
0
0
285
Jul ’25
Mac Mini M1 Firmware Restore
Hi, After installing Macos 26 Beta on my Mac Mini M1 it doesn't boot. On the front panel there is an orange blinking light. The monitor doesn't recognize it. In DFU mode my other Mac Mini (M4) recognizes it but I can't restore it from Configurator (see print). Thanks for your help.
1
0
159
Jul ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
0
0
200
Jun ’25
Understanding Battery Usage Percentage Calculation in iOS 26
Hello, I have a question regarding the new battery usage interface in iOS 26. As shown in the attached screenshot, the system displays battery usage per app as a percentage (%). I’m curious about how this percentage is calculated. From what I can tell, it doesn’t seem to reflect the actual battery consumption per process, excluding the device’s base standby power. It rather appears to be calculated as a relative percentage based on total battery drain, possibly including system idle power. Is there any way to understand or estimate the actual battery usage per app, excluding the device’s inherent standby power consumption? Thank you.
0
0
244
Jul ’25
How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
0
0
159
Jun ’25
icloud备份
我的旧手机系统版本为ios26 假设我的旧手机丢了,我买了一部新手机,手机版本为ios18.5 那我新手机下载备份的时候新手机的系统版本是否需要升级为ios26
0
0
461
Jul ’25
NoobScript : a new (php-esq) programming language for mac/iOS etc development
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music" https://github.com/noobsoftware/NoobMusic3 i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such. The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing. Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function. I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
0
0
367
Jul ’25
Selling your first app
How long was it between putting your first app on the App Store (that had a paid component to it like IAPs) and getting your first sale? I'm working on an app at the moment that I plan on putting up for a small one time fee. I'm curious to know what people's different experiences were with this. What was your app and how did it go?
0
0
103
Jun ’25
How to detect if an iPad is configured as a Shared iPad (Apple School Manager)?
I'm working on an iOS/iPadOS app and need to determine programmatically whether the device is a Shared iPad as configured through Apple School Manager (ASM). Shared iPads allow multiple users to sign in with Managed Apple IDs and are typically used in educational environments. I want to identify this configuration at runtime within my app. I’ve looked into UIDevice, NSProcessInfo, and MDM-related APIs but haven't found a reliable way to detect whether the current device is a Shared iPad. Is there an API or method to check if the current iPad is configured as a Shared iPad (via ASM)? Any guidance or code examples would be appreciated.
0
0
284
Jun ’25
Cannot get AirPods to update to OS26 beta software
Despite following all the support information and YouTube tutorials I cannot get my AirPods Pro 2 to take the OS 26 beta firmware. My iPhone 14 Pro Max showed the option once now it does not give me the option. I get it on my Mac mini (M2). It still doesn't update. I’ve left them overnight and rest them twice. Help
Replies
0
Boosts
0
Views
144
Activity
Jul ’25
CALLING ISSUES
When anyone calling through cellular call first calls don’t show or call notifications in screen even didn’t play ringtone . but if caller calling second time then ringing tone play properly. this problem happen my iphone 15 pro .128gb im from india . )
Replies
0
Boosts
0
Views
340
Activity
Jul ’25
Slow IOS 26 bêta 4?
I just wanted to see if it’s normal that the beta 4 is very slow and can even freez some times
Replies
0
Boosts
0
Views
243
Activity
Jul ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
Replies
0
Boosts
0
Views
153
Activity
Jul ’25
Enrollment Could Not Be Completed
I have been trying since January to get myself enrolled in the Apple Developer program. I’ve called customer support, I’ve sent emails, I’ve plead and begged and no avail. First I registered and I was not aware there would be such a steep price point. I couldn’t afford it so I got these emails — then later when I try to re-enroll, it asks me to verify my identity, which I did with my state issued id. So it says I can’t continue. I email and ask why and get this back.. So I call and someone named Mallory who assures me she’s the highest point of escalation under Steve Jobs tells me there is nothing anyone can do, she can’t tell me why it’s not allowed but it’s just not and I’m screwed, then hangs up on me and sends this - and my most recent attempts to continue support just get met with a “We can’t cont your enrollment at this time for one or more reasons”. So I have decided to post every day, every where, as much as possible until someone from Apple corrects this. I can’t seem to get help otherwise.
Replies
0
Boosts
0
Views
285
Activity
Jul ’25
Mac Mini M1 Firmware Restore
Hi, After installing Macos 26 Beta on my Mac Mini M1 it doesn't boot. On the front panel there is an orange blinking light. The monitor doesn't recognize it. In DFU mode my other Mac Mini (M4) recognizes it but I can't restore it from Configurator (see print). Thanks for your help.
Replies
1
Boosts
0
Views
159
Activity
Jul ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
Replies
0
Boosts
0
Views
200
Activity
Jun ’25
Ios26 problem: back camera can’t use in all app
I was update my phone 12 promax to ios 26 and the back camera can’t use anymore
Replies
0
Boosts
0
Views
99
Activity
Jul ’25
Understanding Battery Usage Percentage Calculation in iOS 26
Hello, I have a question regarding the new battery usage interface in iOS 26. As shown in the attached screenshot, the system displays battery usage per app as a percentage (%). I’m curious about how this percentage is calculated. From what I can tell, it doesn’t seem to reflect the actual battery consumption per process, excluding the device’s base standby power. It rather appears to be calculated as a relative percentage based on total battery drain, possibly including system idle power. Is there any way to understand or estimate the actual battery usage per app, excluding the device’s inherent standby power consumption? Thank you.
Replies
0
Boosts
0
Views
244
Activity
Jul ’25
How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
Replies
0
Boosts
0
Views
159
Activity
Jun ’25
iOS 26 restore
Hi I recently installed iOS 26 but did not make a backup, how can I get iOS 18 without losing any data?
Replies
1
Boosts
0
Views
332
Activity
Jul ’25
Mail.app crashes on launch in MacOS 26b2
Just did an update from MacOS 26b1 to b2 and now the Mail app crashes on launch (Thread 0 - something to do with fonts and the webkit. Happens every time on launch of the Mail app.
Replies
5
Boosts
0
Views
85
Activity
Jul ’25
icloud备份
我的旧手机系统版本为ios26 假设我的旧手机丢了,我买了一部新手机,手机版本为ios18.5 那我新手机下载备份的时候新手机的系统版本是否需要升级为ios26
Replies
0
Boosts
0
Views
461
Activity
Jul ’25
NoobScript : a new (php-esq) programming language for mac/iOS etc development
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music" https://github.com/noobsoftware/NoobMusic3 i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such. The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing. Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function. I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
Replies
0
Boosts
0
Views
367
Activity
Jul ’25
TestFlight app
CapCut says i should do this. What is it? why. When? Please explain somebody . help a new guy please
Replies
1
Boosts
0
Views
167
Activity
Jul ’25
Whatsapp desktop launches on its own
Hi, Whatsapp on my MacBook Pro (2021) running MacOS 26 launches all by itself whenever I receive a new message. How does this happen and is there a fix for this? I'm worried it might be some privacy issue?
Replies
0
Boosts
0
Views
180
Activity
Jul ’25
Testflight code
Anyone have a code for testflight? Pls i would really like to use this app, some developer?
Replies
0
Boosts
0
Views
328
Activity
Jul ’25
Selling your first app
How long was it between putting your first app on the App Store (that had a paid component to it like IAPs) and getting your first sale? I'm working on an app at the moment that I plan on putting up for a small one time fee. I'm curious to know what people's different experiences were with this. What was your app and how did it go?
Replies
0
Boosts
0
Views
103
Activity
Jun ’25
M1 ipad pro os 26 issue
After updating to iPad iOS26 , the software update area shows that it cannot check for updates. Is this normal?
Replies
1
Boosts
0
Views
157
Activity
Jun ’25
How to detect if an iPad is configured as a Shared iPad (Apple School Manager)?
I'm working on an iOS/iPadOS app and need to determine programmatically whether the device is a Shared iPad as configured through Apple School Manager (ASM). Shared iPads allow multiple users to sign in with Managed Apple IDs and are typically used in educational environments. I want to identify this configuration at runtime within my app. I’ve looked into UIDevice, NSProcessInfo, and MDM-related APIs but haven't found a reliable way to detect whether the current device is a Shared iPad. Is there an API or method to check if the current iPad is configured as a Shared iPad (via ASM)? Any guidance or code examples would be appreciated.
Replies
0
Boosts
0
Views
284
Activity
Jun ’25