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hardware to ios app
I'm looking for help and/or someone who wants to join a project. I'm hooking up an RC, semi autonomous car to an app. I need help to get telemetry data, UI and DB to appear and work on the app.
0
0
49
3w
Voice Isolation problem - iphone14 ios 26.3
Hi, After updating my iPhone from iOS 26 to iOS 26.3, I’ve been experiencing issues with the Voice Isolation feature. Whenever I enable Voice Isolation while using the microphone in apps, my voice becomes unclear. The people I’m speaking with say they can’t hear me clearly and have difficulty understanding what I’m saying. I never had this problem before updating to iOS 26. To try to fix the issue, I have: Restarted my device Updated from iOS 26 to iOS 26.3 Unfortunately, the problem still persists. For comparison, I also have an iPad Air 3 running iPadOS 18.5, and Voice Isolation works perfectly fine on that device. Please advise on how this issue can be resolved. Thank you.
1
0
99
3w
Is It Acceptable to Submit an iOS 26–Only App for the Swift Student Challenge?
Hi, I have a question regarding the Swift Student Challenge submission requirements. I’m planning to use the glassEffect API introduced in iOS 26 and build my .swiftpm app to support iOS 26 only. Is it acceptable to submit a project that runs exclusively on iOS 26? Currently, I am developing and building the project in Xcode. However, it seems that the current Swift Playgrounds app does not provide a preview or runtime environment for iOS 26 yet. I would like to confirm whether this could cause any issues during the review process, especially if reviewers are using Swift Playgrounds for evaluation. Thank you for your clarification.
1
0
190
3w
What Xcode version will be used for SSC evaluation?
Hello! Because the compilers used by different versions of Xcode 26 may be different, and I find that my app may not be able to ensure that all versions of Xcode 26 are successfully compiled. For example, my app can run on Xcode26.3 but will report an error at 26.4 (I have fixed it now). So I want to confirm which version of Xcode the jury uses to run my app, whether it is a known version or the latest version in the future. Thanks!
1
0
133
3w
Foundation Models support in Swift Playgrounds | SSC26
Hello. I'm building my Swift Student Challenge Project. But I noticed that the FoundationModels Framework isn't supported in Swift Playgrounds. My app uses ARKit, so it definitely should be tested on real device. So, is it possible to somehow implement a foundation models to my Swift Playgrounds app? Or is it possible to ask judges to test the app on real device launching it from xcode. Your answer is really important for because the functionality of my app directly depends on Foundation Models availability. Thank you!
1
0
201
3w
Does an app relying on CoreLocation (GPS) fit the Swift Student Challenge judging criteria?
Hi everyone, I’m currently developing my submission for the Swift Student Challenge. My app idea heavily relies on CLLocationManager to track the user's movement (recording coordinates, altitude, and calculating distances) to provide a localized, real-world experience. I have a few questions regarding how this will be evaluated during the judging process: Testing Environment: Since the rules mention that Xcode app playgrounds are run in the Simulator, but submissions optimized for iPad are run on real devices, will the judges physically test an app that requires real-world walking/movement? Location Permissions: Will the judges accept the iOS location permission prompts to experience the app, or should I build a "Simulation Mode" with mock GPS data to ensure they can evaluate the core logic without leaving their desk? Judging Criteria: Does a location-dependent app fit well within the "Technical Accomplishment" and "Creativity" criteria, or is it too risky if the judges cannot test the physical movement aspect easily?
1
0
135
3w
IOS 26.4 Beta 1 CarPlay Smart Zoom
I just installed IOS 26.4 Beta 1 and on my 2023 Ram i get the Edit Pages option on the bottom. This happened when I first installed IOS 26 and the solution was to go to Display settings in CarPlay and turn off the Smart Zoom. After this latest install the Edit Pages is back and I no longer have the Smart Zoom option to turn off
2
1
79
3w
iPhone 13 and iOS 26.4 (Developer Beta) saying ‘Slow Charger’ even if it’s the original charger.
My phone says ‘Slow Charger’ even if it’s Apple original power adaptor and cable. It‘s new and i think it’s a software issue. If it is then please fix it. If it’s not i’ll try fixing it myself. And a few things that i don’t like about iOS 26.4 are: Overheating, Safari Bugs, Apple Music UI not working. Please also try to fix them.
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0
93
4w
What is Apple going to do about Rork Max
I’m new to the forums, and I hope this is the right place to ask this question. Yesterday, a platform called Rork released a new feature in their web‑based app‑building tool. According to their announcement and user comments on X/Twitter, people with no coding experience are now able to generate fully native iOS apps written in Swift and distribute them across Apple’s ecosystem—reportedly without using any Apple hardware. Some users who already have access to Rork Max claim they were able to create multiple apps within a few hours and successfully submit them to the App Store. If these claims are accurate, this seems like a significant shift in how native iOS apps can be created and published. I’m curious whether anyone here has insight into: How this aligns with Apple’s existing App Store Review Guidelines Whether generating Swift apps without Apple hardware is technically feasible or compliant Any potential implications for app quality, security, or developer identity requirements I’d appreciate any clarification or perspective from more experienced developers. Also, I’m also concerned that this could lead to a surge of very low‑quality apps from people primarily chasing quick revenue. If tools like this make it possible to publish apps with minimal effort or understanding of iOS development, it may have implications for overall App Store quality and review workload. I’m interested in hearing how Apple and experienced developers view this possibility, and whether existing guidelines are equipped to handle a large influx of rapidly generated apps.
0
1
95
4w
Seeking advice consulting Bluetooth BLE iOS App build EXPO EAS. Native React.
I’m close to finishing my App build (using Rork.com) and need advice consulting on adding BLE Bluetooth functionality to connect to Cycling Sensors, speed cadence, watts, smart indoor cycling trainers, heart rate straps etc. My questions are as a complete beginner: 1: How much time is needed to set up BLE connections in Expo.dev using EAS build? 2: Where can I find a trustworthy tech to implement this? and on a second aspect for the app. I need someone to help set up REVENUECAT, for annual subscriptions. I’ve partly set it up for testing. How much time is needed here? many thanks for your time in advance for any help / assistance you’re able to provide. cherrs ben
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74
4w
Apple Watch: Restarts and overheating after watchOS 26.3 update
Hi there, I’ve been having ongoing issues with my Apple Watch. Last week I updated it to watchOS 26.3. The next day it accidentally ran out of battery, and since then it has been randomly restarting, showing an overheating message. I suspected it might be related to the update, so I researched online and on the official Apple forums. People recommended resetting the Apple Watch and unpairing it from my iPhone. I did both procedures, but the problem persists, even when the watch is in a cool environment. I’ve been using it normally, but it still restarts multiple times a day. Yesterday I even updated to the public beta of watchOS 26.4 hoping it would fix the issue, but it didn’t help — the random restarting continues. Today I also unpaired and paired it again with my iPhone, and the problem is still happening. This has been very disruptive and frustrating. I’m following up on my previous message because I’ve found additional diagnostic information that may help identify the cause of the issue. I accessed the Apple Watch analytics logs and noticed that the restarts appear to be associated with a system process crash, specifically the ActivityMonitorApp (com.apple.ActivityMonitorApp). The log shows an EXC_RESOURCE exception with subtype MEMORY and the message “(Limit 35 MB) Crossed High Water Mark.” Based on this, it seems the system process exceeded its memory limit and was terminated by the system. This happens shortly before the watch displays the overheating icon and restarts. This makes me suspect the overheating warning may not be caused by actual temperature, but instead may be related to a software or system issue introduced after the watchOS update. For reference, the watch is currently running: watchOS 26.4 (build 23T5209m) I’d also like to share that I’ve performed some additional troubleshooting steps to help isolate the issue. Based on the crash logs referencing the ActivityMonitorApp, I removed the Activity rings complication from my main watch face and disabled Activity app notifications as well. I’ll be monitoring the watch closely today to see if this resolves the issue. If the restarts happen again, I will also try to capture additional logs to provide you with more information.
1
0
126
4w
Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
3
0
226
4w
hardware to ios app
I'm looking for help and/or someone who wants to join a project. I'm hooking up an RC, semi autonomous car to an app. I need help to get telemetry data, UI and DB to appear and work on the app.
Replies
0
Boosts
0
Views
49
Activity
3w
Voice Isolation problem - iphone14 ios 26.3
Hi, After updating my iPhone from iOS 26 to iOS 26.3, I’ve been experiencing issues with the Voice Isolation feature. Whenever I enable Voice Isolation while using the microphone in apps, my voice becomes unclear. The people I’m speaking with say they can’t hear me clearly and have difficulty understanding what I’m saying. I never had this problem before updating to iOS 26. To try to fix the issue, I have: Restarted my device Updated from iOS 26 to iOS 26.3 Unfortunately, the problem still persists. For comparison, I also have an iPad Air 3 running iPadOS 18.5, and Voice Isolation works perfectly fine on that device. Please advise on how this issue can be resolved. Thank you.
Replies
1
Boosts
0
Views
99
Activity
3w
Is It Acceptable to Submit an iOS 26–Only App for the Swift Student Challenge?
Hi, I have a question regarding the Swift Student Challenge submission requirements. I’m planning to use the glassEffect API introduced in iOS 26 and build my .swiftpm app to support iOS 26 only. Is it acceptable to submit a project that runs exclusively on iOS 26? Currently, I am developing and building the project in Xcode. However, it seems that the current Swift Playgrounds app does not provide a preview or runtime environment for iOS 26 yet. I would like to confirm whether this could cause any issues during the review process, especially if reviewers are using Swift Playgrounds for evaluation. Thank you for your clarification.
Replies
1
Boosts
0
Views
190
Activity
3w
What Xcode version will be used for SSC evaluation?
Hello! Because the compilers used by different versions of Xcode 26 may be different, and I find that my app may not be able to ensure that all versions of Xcode 26 are successfully compiled. For example, my app can run on Xcode26.3 but will report an error at 26.4 (I have fixed it now). So I want to confirm which version of Xcode the jury uses to run my app, whether it is a known version or the latest version in the future. Thanks!
Replies
1
Boosts
0
Views
133
Activity
3w
Foundation Models support in Swift Playgrounds | SSC26
Hello. I'm building my Swift Student Challenge Project. But I noticed that the FoundationModels Framework isn't supported in Swift Playgrounds. My app uses ARKit, so it definitely should be tested on real device. So, is it possible to somehow implement a foundation models to my Swift Playgrounds app? Or is it possible to ask judges to test the app on real device launching it from xcode. Your answer is really important for because the functionality of my app directly depends on Foundation Models availability. Thank you!
Replies
1
Boosts
0
Views
201
Activity
3w
Does an app relying on CoreLocation (GPS) fit the Swift Student Challenge judging criteria?
Hi everyone, I’m currently developing my submission for the Swift Student Challenge. My app idea heavily relies on CLLocationManager to track the user's movement (recording coordinates, altitude, and calculating distances) to provide a localized, real-world experience. I have a few questions regarding how this will be evaluated during the judging process: Testing Environment: Since the rules mention that Xcode app playgrounds are run in the Simulator, but submissions optimized for iPad are run on real devices, will the judges physically test an app that requires real-world walking/movement? Location Permissions: Will the judges accept the iOS location permission prompts to experience the app, or should I build a "Simulation Mode" with mock GPS data to ensure they can evaluate the core logic without leaving their desk? Judging Criteria: Does a location-dependent app fit well within the "Technical Accomplishment" and "Creativity" criteria, or is it too risky if the judges cannot test the physical movement aspect easily?
Replies
1
Boosts
0
Views
135
Activity
3w
iOS 26.4 Beta 1 Apple Music/Apple One subscription issue
iOS 26.4 developer beta 1 Music subscription on Apple 1 not being recognised (Australia). Music wants a subscription to be purchased as a stand alone. Anyone else got this issue? How to fix? Affects IPhone 17 Max pro and IPad Pro 2nd gen.
Replies
0
Boosts
1
Views
37
Activity
3w
Apple Music (Apple One subscription) not recognised and unusable IOS 26.4 beta 1.
iOS 26.4 developer beta 1 Music subscription on Apple 1 not being recognised (Australia). Music wants a subscription to be purchased as a stand alone. Anyone else got this issue? How to fix? Affects IPhone 17 Max pro and IPad Pro 2nd gen.
Replies
0
Boosts
0
Views
22
Activity
3w
IOS 26.4 Beta 1 CarPlay Smart Zoom
I just installed IOS 26.4 Beta 1 and on my 2023 Ram i get the Edit Pages option on the bottom. This happened when I first installed IOS 26 and the solution was to go to Display settings in CarPlay and turn off the Smart Zoom. After this latest install the Edit Pages is back and I no longer have the Smart Zoom option to turn off
Replies
2
Boosts
1
Views
79
Activity
3w
After Apple Developer enrollment Cannot connect to App Store Connect
Yesterday I enrolled to the developer program and I getting and error trying to connect to the App Store Connect “This app is for developer…”. How much time takes the registration?
Replies
0
Boosts
0
Views
16
Activity
3w
Can my Xcode submission be an iPad only app ?
Hi, I was wondering if there’s a way to ensure my submission is tested on an iPad simulator in Xcode as some UI elements were designed with a large display in mind ?
Replies
1
Boosts
0
Views
131
Activity
3w
iPhone 13 and iOS 26.4 (Developer Beta) saying ‘Slow Charger’ even if it’s the original charger.
My phone says ‘Slow Charger’ even if it’s Apple original power adaptor and cable. It‘s new and i think it’s a software issue. If it is then please fix it. If it’s not i’ll try fixing it myself. And a few things that i don’t like about iOS 26.4 are: Overheating, Safari Bugs, Apple Music UI not working. Please also try to fix them.
Replies
0
Boosts
0
Views
93
Activity
4w
iPhone 13 Pro Max slow charging after iOS 26.4 beta
Hi, ios 26.4 beta iPhone 13 Pro Max After I installed this beta - my lost an opportunity of fas charge. I tried different cables and blocks - nothing. Now it says - "slow charge" and to charge from 20% to 80% I need more than 2 hours.
Replies
0
Boosts
0
Views
60
Activity
4w
What is Apple going to do about Rork Max
I’m new to the forums, and I hope this is the right place to ask this question. Yesterday, a platform called Rork released a new feature in their web‑based app‑building tool. According to their announcement and user comments on X/Twitter, people with no coding experience are now able to generate fully native iOS apps written in Swift and distribute them across Apple’s ecosystem—reportedly without using any Apple hardware. Some users who already have access to Rork Max claim they were able to create multiple apps within a few hours and successfully submit them to the App Store. If these claims are accurate, this seems like a significant shift in how native iOS apps can be created and published. I’m curious whether anyone here has insight into: How this aligns with Apple’s existing App Store Review Guidelines Whether generating Swift apps without Apple hardware is technically feasible or compliant Any potential implications for app quality, security, or developer identity requirements I’d appreciate any clarification or perspective from more experienced developers. Also, I’m also concerned that this could lead to a surge of very low‑quality apps from people primarily chasing quick revenue. If tools like this make it possible to publish apps with minimal effort or understanding of iOS development, it may have implications for overall App Store quality and review workload. I’m interested in hearing how Apple and experienced developers view this possibility, and whether existing guidelines are equipped to handle a large influx of rapidly generated apps.
Replies
0
Boosts
1
Views
95
Activity
4w
Seeking advice consulting Bluetooth BLE iOS App build EXPO EAS. Native React.
I’m close to finishing my App build (using Rork.com) and need advice consulting on adding BLE Bluetooth functionality to connect to Cycling Sensors, speed cadence, watts, smart indoor cycling trainers, heart rate straps etc. My questions are as a complete beginner: 1: How much time is needed to set up BLE connections in Expo.dev using EAS build? 2: Where can I find a trustworthy tech to implement this? and on a second aspect for the app. I need someone to help set up REVENUECAT, for annual subscriptions. I’ve partly set it up for testing. How much time is needed here? many thanks for your time in advance for any help / assistance you’re able to provide. cherrs ben
Replies
0
Boosts
0
Views
74
Activity
4w
Apple Watch: Restarts and overheating after watchOS 26.3 update
Hi there, I’ve been having ongoing issues with my Apple Watch. Last week I updated it to watchOS 26.3. The next day it accidentally ran out of battery, and since then it has been randomly restarting, showing an overheating message. I suspected it might be related to the update, so I researched online and on the official Apple forums. People recommended resetting the Apple Watch and unpairing it from my iPhone. I did both procedures, but the problem persists, even when the watch is in a cool environment. I’ve been using it normally, but it still restarts multiple times a day. Yesterday I even updated to the public beta of watchOS 26.4 hoping it would fix the issue, but it didn’t help — the random restarting continues. Today I also unpaired and paired it again with my iPhone, and the problem is still happening. This has been very disruptive and frustrating. I’m following up on my previous message because I’ve found additional diagnostic information that may help identify the cause of the issue. I accessed the Apple Watch analytics logs and noticed that the restarts appear to be associated with a system process crash, specifically the ActivityMonitorApp (com.apple.ActivityMonitorApp). The log shows an EXC_RESOURCE exception with subtype MEMORY and the message “(Limit 35 MB) Crossed High Water Mark.” Based on this, it seems the system process exceeded its memory limit and was terminated by the system. This happens shortly before the watch displays the overheating icon and restarts. This makes me suspect the overheating warning may not be caused by actual temperature, but instead may be related to a software or system issue introduced after the watchOS update. For reference, the watch is currently running: watchOS 26.4 (build 23T5209m) I’d also like to share that I’ve performed some additional troubleshooting steps to help isolate the issue. Based on the crash logs referencing the ActivityMonitorApp, I removed the Activity rings complication from my main watch face and disabled Activity app notifications as well. I’ll be monitoring the watch closely today to see if this resolves the issue. If the restarts happen again, I will also try to capture additional logs to provide you with more information.
Replies
1
Boosts
0
Views
126
Activity
4w
Sys Settings search failure
one cause is having logged-in using a Yubikey PIN. Search works fine when booted without the key inserted and std login is used.
Replies
0
Boosts
0
Views
71
Activity
4w
Update Tahoe 26.4 issue
External Raid hard drive read only mode After upgrade to 26.4 Cannot rebuild drives in any format other than APFS or EXFAT, any of the format will not mount.
Replies
1
Boosts
0
Views
131
Activity
4w
URGENT: Paid $99 enrollment fee - Account not enrolled, Apple not responding
I enrolled in Apple Developer Program and paid on February 5th. Payment was successfully processed, but my enrollment was never completed. The developer portal still prompts me to pay again. I have sent multiple emails with no response. This has been delaying my app launch for 2+ weeks. How do I get this resolved?
Replies
2
Boosts
2
Views
141
Activity
4w
Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
Replies
3
Boosts
0
Views
226
Activity
4w