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There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
6
2
1.1k
Sep ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
3
2
556
Oct ’25
Bricked iPhone after Installing iOS 26 Beta
So I downloaded and installed iOS26 on my iPhone 15 Pro and after that it does not want to boot anymore. It shows a battery with one red line. Which is weird because before it restarted it had 80% of the battery and I had the power cable connected at all time. Now I can't boot it up anymore. Not even with the volume button up, down, power button trick. Please help!
2
2
310
Jun ’25
Is Speech framework allowed?
Hello, I want to use the Speech framework in my app. However, I found that if I want it to work offline, it must be downloaded separately on the device. Do I understand correctly that it is not allowed to use it in a Swift Student Challenge submission if English (as the speech language) must be downloaded by the tester on their device using the internet beforehand?
1
2
342
Feb ’26
Cannot enroll to Apple developer program
I've paid - and have the confirmation of subscription email. But when I try to enroll both on my iphone and macbook air - I get errors. on the iphone said could not complete enrollment. on the macbook it said "not available in your area" I am in australia and it should work. Does anyone know how to fix the enrollment bugs?
1
2
317
Feb ’26
My iCloud was migrated to AWS against my wishes and now people are rifling through my cloud, can someone stop this??
I’m concerned because my iCloud account was recently migrated to AWS (Amazon Web Service) against my will, and now it seems.like people are rummaging through my files, photos, and mail, When I try to contact Apple Support, I get bumped to a spoofed site. Calling the hotline is the same, I get a Siri operator with platitudes and gaslighting but no action. I have run sysdiagnose and it looks really sketchy. Can anyone help?
4
0
976
Jan ’26
Digital Services Act in "In Review"
Hi everyone, my Digital Services Act (DSA) status in App Store Connect has been “In Review” for over a week. Is this normal? The app is already available in 178 countries, but it can’t be released in the EU (my home market) solely because this DSA isn’t approved yet. How long did it take for you? Is there anything that helps speed up the DSA review? Thanks for any insights.
1
2
398
Jan ’26
Does UIDevice.current.identifierForVendor change after iCloud backup and restore on another iOS device?
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device. Context I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup). To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults). The question If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud, and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one? More specifically: Does iCloud backup/restore preserve the underlying “vendor” ID across devices? Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware? If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset? What I’ve found so far Apple’s docs say: “The value of this property is the same for apps that come from the same vendor running on the same device. If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.” However, it doesn’t explicitly mention what happens after iCloud restore onto a new device. Goal I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes). Environment iOS 17+ (latest) Swift / Capacitor app bridge Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
0
2
499
Oct ’25
Beta] iOS + Apple Watch Fitness App That Tracks Chores, Looking for Testers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science. What it does: • Tracks chores like vacuuming, mopping, and laundry as real workouts • Syncs with Apple Health for steps, heart rate, and calories • Lets you start or pause chores right from your Apple Watch • Adjusts effort based on body weight and optional weighted vests What I need from testers: • Install via TestFlight (link provided once approved) • Use the app during normal household tasks • Share feedback on usability, Apple Watch sync, and calorie accuracy If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
0
2
651
Oct ’25
XCode 18.6 not selectable
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
1
0
301
Oct ’25
FamilyActivityPicker will have a problem closing the parent element fullScreenCover in the 18.4 official version
.fullScreenCover(isPresented: $isShow) { Button(action : { isPresented.toggle() }){ Text("Choose") } .familyActivityPicker( isPresented: $isPresented, selection: $selection) .onChange(of: selection){ value in } } In the official version of iOS 18, when I click the Done button of familyActivityPicker, the fullScreenCover pop-up box will disappear.
2
2
193
Apr ’25
Are Xcode warnings like this safe to submit (won’t disqualify)?
I’m building a Swift Playgrounds app (.swiftpm) in Xcode 26.2 and I consistently see this warning, even on brand-new Swift Playgrounds apps created from the default template: “Skipping duplicate build file in Compile Sources build phase: /Users/.../.swiftpm/Media.xcassets” Everything builds and runs normally and all images/assets appear correctly, so it seems like it’s just an annoying warning. I’ve checked for duplicates and don’t see the asset catalog listed twice, but the warning still appears whenever I add an asset catalog to any playground project in Xcode. Is this warning safe to ignore for submission, and it won’t affect Swift Student Challenge eligibility?
5
0
308
3w
Review rejected hidden features、web game and web payment
Guideline 2.3.1 - Performance The app contains hidden features. Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review. Guideline 3.1.1 - Business - Payments - In-App Purchase The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase. We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
1
2
550
Sep ’25
Warning "Public import of 'CoreData' was not used in public declarations or inlinable code"
Hello, In my App.xcdatamodeld I have an entity called File. When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated. After upgrading Xcode to version 26.0 (17A324), I am getting the warning: Public import of 'CoreData' was not used in public declarations or inlinable code Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
0
2
167
Sep ’25
Summary of issues encountered with the Screen Time interface
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps: DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently) The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5) Screen Time authorization is automatically canceled for no reason (occasionally) I hope to get help
5
2
324
Jun ’25
How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?
Recently, applications for the Swift Student Challenge opened up. I noticed, that when selected "where to run your app" (mine was developed in Xcode 26), and you select Xcode26, there is a note underneath it that basically says all Xcode projects will be run on the simulator. What if my project is dependent on AR? How would I let the judges test my submission?
2
0
291
Feb ’26
Issue with Adding VPN Configuration on iOS 26 Beta
I am writing to report an issue encountered while testing the iOS 26 beta. It appears that adding VPN configurations is currently not possible in this version. Specifically, attempts to add a new VPN configuration through the Settings app or via programmatic configuration profiles are unresponsive. As VPN functionality is essential for a number of development and enterprise use cases, I would appreciate it if your team could confirm whether this is a known issue, or provide guidance on any changes to VPN configuration handling in iOS 26. Please let me know if additional diagnostic information or logs would be helpful. Thank you for your support and for providing access to the iOS 26 beta. Best regards, Majid
2
2
246
Aug ’25
There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
Replies
6
Boosts
2
Views
1.1k
Activity
Sep ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
Replies
3
Boosts
2
Views
556
Activity
Oct ’25
Bricked iPhone after Installing iOS 26 Beta
So I downloaded and installed iOS26 on my iPhone 15 Pro and after that it does not want to boot anymore. It shows a battery with one red line. Which is weird because before it restarted it had 80% of the battery and I had the power cable connected at all time. Now I can't boot it up anymore. Not even with the volume button up, down, power button trick. Please help!
Replies
2
Boosts
2
Views
310
Activity
Jun ’25
Is Speech framework allowed?
Hello, I want to use the Speech framework in my app. However, I found that if I want it to work offline, it must be downloaded separately on the device. Do I understand correctly that it is not allowed to use it in a Swift Student Challenge submission if English (as the speech language) must be downloaded by the tester on their device using the internet beforehand?
Replies
1
Boosts
2
Views
342
Activity
Feb ’26
Is designing the playground app for macOS only an option??
Hello Everyone, I reviewed many previous year's submissions posted on swift's student's challenge distinguished winners section and noticed that most of them or all of them were designed and implemented for iOS devices only so is it a valid option to design our playground apps solely to run and function on macOS only?
Replies
2
Boosts
0
Views
431
Activity
Feb ’26
Cannot enroll to Apple developer program
I've paid - and have the confirmation of subscription email. But when I try to enroll both on my iphone and macbook air - I get errors. on the iphone said could not complete enrollment. on the macbook it said "not available in your area" I am in australia and it should work. Does anyone know how to fix the enrollment bugs?
Replies
1
Boosts
2
Views
317
Activity
Feb ’26
Apple Support Community website gives a 403 Error when creating account
When I try to create a post in Apple Support Community, it forces me to create a new account (for some supersmart reason because my apple account is apparently not enough). In this process, I am required to pick a new username and choose my communications preferences. The next screen? 403 Forbidden Error page.
Replies
3
Boosts
2
Views
311
Activity
Jan ’26
My iCloud was migrated to AWS against my wishes and now people are rifling through my cloud, can someone stop this??
I’m concerned because my iCloud account was recently migrated to AWS (Amazon Web Service) against my will, and now it seems.like people are rummaging through my files, photos, and mail, When I try to contact Apple Support, I get bumped to a spoofed site. Calling the hotline is the same, I get a Siri operator with platitudes and gaslighting but no action. I have run sysdiagnose and it looks really sketchy. Can anyone help?
Replies
4
Boosts
0
Views
976
Activity
Jan ’26
Digital Services Act in "In Review"
Hi everyone, my Digital Services Act (DSA) status in App Store Connect has been “In Review” for over a week. Is this normal? The app is already available in 178 countries, but it can’t be released in the EU (my home market) solely because this DSA isn’t approved yet. How long did it take for you? Is there anything that helps speed up the DSA review? Thanks for any insights.
Replies
1
Boosts
2
Views
398
Activity
Jan ’26
Does UIDevice.current.identifierForVendor change after iCloud backup and restore on another iOS device?
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device. Context I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup). To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults). The question If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud, and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one? More specifically: Does iCloud backup/restore preserve the underlying “vendor” ID across devices? Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware? If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset? What I’ve found so far Apple’s docs say: “The value of this property is the same for apps that come from the same vendor running on the same device. If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.” However, it doesn’t explicitly mention what happens after iCloud restore onto a new device. Goal I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes). Environment iOS 17+ (latest) Swift / Capacitor app bridge Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
Replies
0
Boosts
2
Views
499
Activity
Oct ’25
iMac M3 Tahoe 26.4 beta 2 not updating
Title says it all, so I get to 5 minutes left, and then the error message 'failed to prepare update' appears. I've done this for about a week now and the same thing happens. Does anyone have any insight to this problem?
Replies
2
Boosts
2
Views
263
Activity
2w
Beta] iOS + Apple Watch Fitness App That Tracks Chores, Looking for Testers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science. What it does: • Tracks chores like vacuuming, mopping, and laundry as real workouts • Syncs with Apple Health for steps, heart rate, and calories • Lets you start or pause chores right from your Apple Watch • Adjusts effort based on body weight and optional weighted vests What I need from testers: • Install via TestFlight (link provided once approved) • Use the app during normal household tasks • Share feedback on usability, Apple Watch sync, and calorie accuracy If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
Replies
0
Boosts
2
Views
651
Activity
Oct ’25
XCode 18.6 not selectable
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
Replies
1
Boosts
0
Views
301
Activity
Oct ’25
FamilyActivityPicker will have a problem closing the parent element fullScreenCover in the 18.4 official version
.fullScreenCover(isPresented: $isShow) { Button(action : { isPresented.toggle() }){ Text("Choose") } .familyActivityPicker( isPresented: $isPresented, selection: $selection) .onChange(of: selection){ value in } } In the official version of iOS 18, when I click the Done button of familyActivityPicker, the fullScreenCover pop-up box will disappear.
Replies
2
Boosts
2
Views
193
Activity
Apr ’25
Are Xcode warnings like this safe to submit (won’t disqualify)?
I’m building a Swift Playgrounds app (.swiftpm) in Xcode 26.2 and I consistently see this warning, even on brand-new Swift Playgrounds apps created from the default template: “Skipping duplicate build file in Compile Sources build phase: /Users/.../.swiftpm/Media.xcassets” Everything builds and runs normally and all images/assets appear correctly, so it seems like it’s just an annoying warning. I’ve checked for duplicates and don’t see the asset catalog listed twice, but the warning still appears whenever I add an asset catalog to any playground project in Xcode. Is this warning safe to ignore for submission, and it won’t affect Swift Student Challenge eligibility?
Replies
5
Boosts
0
Views
308
Activity
3w
Review rejected hidden features、web game and web payment
Guideline 2.3.1 - Performance The app contains hidden features. Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review. Guideline 3.1.1 - Business - Payments - In-App Purchase The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase. We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
Replies
1
Boosts
2
Views
550
Activity
Sep ’25
Warning "Public import of 'CoreData' was not used in public declarations or inlinable code"
Hello, In my App.xcdatamodeld I have an entity called File. When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated. After upgrading Xcode to version 26.0 (17A324), I am getting the warning: Public import of 'CoreData' was not used in public declarations or inlinable code Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
Replies
0
Boosts
2
Views
167
Activity
Sep ’25
Summary of issues encountered with the Screen Time interface
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps: DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently) The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5) Screen Time authorization is automatically canceled for no reason (occasionally) I hope to get help
Replies
5
Boosts
2
Views
324
Activity
Jun ’25
How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?
Recently, applications for the Swift Student Challenge opened up. I noticed, that when selected "where to run your app" (mine was developed in Xcode 26), and you select Xcode26, there is a note underneath it that basically says all Xcode projects will be run on the simulator. What if my project is dependent on AR? How would I let the judges test my submission?
Replies
2
Boosts
0
Views
291
Activity
Feb ’26
Issue with Adding VPN Configuration on iOS 26 Beta
I am writing to report an issue encountered while testing the iOS 26 beta. It appears that adding VPN configurations is currently not possible in this version. Specifically, attempts to add a new VPN configuration through the Settings app or via programmatic configuration profiles are unresponsive. As VPN functionality is essential for a number of development and enterprise use cases, I would appreciate it if your team could confirm whether this is a known issue, or provide guidance on any changes to VPN configuration handling in iOS 26. Please let me know if additional diagnostic information or logs would be helpful. Thank you for your support and for providing access to the iOS 26 beta. Best regards, Majid
Replies
2
Boosts
2
Views
246
Activity
Aug ’25