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Critical Bug: Photos Turn Completely Black After Editing on macOS Tahoe (25A5295e)
I’ve encountered a critical issue in macOS Tahoe (Beta) that affects the Photos app or any app that leverages Apple’s editing frameworks. After editing certain photos—whether applying filters, cropping, or making basic adjustments—the image suddenly turns completely black upon saving or exiting the edit mode. Details: macOS Version: macOS Tahoe (latest beta) Affected App(s): Photos, Preview, and some third-party editing apps Steps to Reproduce: Open a photo in the Photos app Make any basic edit (e.g., crop, adjust brightness) Click “Done” The edited photo appears entirely black Notes: Happens with both JPEG and HEIC formats Original photo appears fine before editing Exporting the photo also results in a black image Restarting the app/system does not resolve the issue iCloud Photos is enabled This issue seems related to the image rendering pipeline post-editing, possibly tied to Core Image or GPU rendering frameworks. It severely affects photo usability and could result in permanent data loss if backups are not maintained. Please advise if a workaround exists or if this bug has been logged already. Happy to provide system logs or sample images if needed.
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210
Jun ’25
macOS 26 Tahoe beta 1 - Cannot login
A few days ago I installed beta 1 of macOS 26 Tahoe on a spare MacBook Pro 14-inch M4. Everything went well, and it looks okay (well, I don't like it at all, but hey-ho), and I shut it down. I started it up today, and it rejects my login password every time, then locks my account. When I click the link to "Restart and show password reset options" I'm asked for my Apple ID details, so I enter the correct email and password, then the MBP reboots and I'm back on the login screen with no indication that anything has changed. Guess I'm stuck now... FB18364657
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646
Sep ’25
Beta update 18.3 on IOS
Beta Update Feedback: iOS 18.3 The iOS 18.3 beta update has been a deeply frustrating experience due to numerous critical issues that severely impact the device's functionality. Below is a detailed report of the problems encountered: All major social applications, including WhatsApp, Instagram, and Photos, consistently crash. When launching these apps, the screen often turns dark before reverting to the home screen. This issue persists across other third-party and native apps, making the device unusable for basic tasks. The system frequently hangs, failing to process basic operations effectively. Restarting the device is often the only temporary solution; however, even after multiple restarts, the issues remain unresolved. Significant charging drops are observed, and the device intermittently fails to recognize the charger. Charging efficiency has drastically decreased, creating inconvenience for daily usage. The Photos app is riddled with bugs, making it nearly impossible to use. Basic functions such as viewing, editing, or sharing photos do not work properly. Every aspect of the update feels unstable, with issues cropping up in every corner of the system. The phone’s functionality has deteriorated, so it no longer performs as expected. Device Affected: iPhone 13 Impact Level: Severe This update has caused immense frustration and has made the iPhone 13 difficult.
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2.3k
Jan ’25
iOS 26 0% Battery Health
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks. My FB-FB18327769
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171
Jun ’25
18.4 Beta sent iPhone 12 into boot loop
I installed the iOS 18.4 developer beta on my iPhone 12 last night, and it ended up sending my phone into a boot loop—at least that's what it looks like. Phone alternates between totally black screen and the Apple logo screen every 5 seconds or so. The phone isn't responding to force restart, isn't showing up in Finder to try to factory reset, etc. My guess is the update was corrupted in some way? Did this happen to anyone else? Any ideas about what's going on?
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883
Feb ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
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104
Jun ’25
ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
System: OS: macOS 15.5 CPU: (10) arm64 Apple M1 Pro Memory: 82.02 MB / 16.00 GB Shell: 5.9 - /bin/zsh` IDEs: Xcode: 16.1/16B40 - /usr/bin/xcodebuild Managers: CocoaPods: 1.15.2 - /Users/liuxiwei/.rvm/gems/ruby-3.3.5/bin/pod SDKs: iOS SDK: Platforms: DriverKit 24.1, iOS 18.1, macOS 15.1, tvOS 18.1, visionOS 2.1, watchOS 11.1 Android SDK: Not Found i use react-native to build ios app . when archive than it happens: ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
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312
Jun ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
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144
Jun ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib,...SquareReaderSDK
hi team To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error: "libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib (Detailed logs are shared below.) Is there a known fix for this issue, or is a resolution expected in an upcoming beta release? dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
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133
Jun ’25
Internet Sharing Wi-Fi starts as open network despite WPA2/WPA3 password configuration
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network. Steps to Reproduce: Connect Mac to Ethernet via USB/LAN adapter Go to System Settings > General > Sharing > Internet Sharing Set up Wi-Fi options with a valid WPA2/WPA3 password Enable Internet Sharing Expected Behavior: Devices should see a password-protected Wi-Fi network with a lock icon and require authentication. Actual Behavior: The network appears unsecured (no lock icon) Devices like iPhone connect without entering a password This can be verified immediately from iOS Wi-Fi settings Additional Notes: Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta Feedback has been submitted via Feedback Assistant multiple times This is a serious security risk if used in public or shared environments Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits? Thanks in advance!
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75
Jun ’25
Recovering Lost Password
The MacStudio has only one account on it, and that is of course an admin account. The password to this account is lost. The MacStudio has an association with my AppleID I log into developer.apple.com with. To recover, this procedure was followed: The recovery mode was entered by holding down the power key for 15 seconds. In the options that appeared the "Forgot all passwords" option was clicked on. I entered the same credentials I log into developer.apple.com with. The credentials were accepted. The shell was launched, and the in the shell the command "resetpasswords" entered. The message: "If you don't know the password for any user on your Mac, you can deactivate your Mac and set new passwords for all users. An internet connection will be required to reactivate your Mac". Beneath this message there was in blue text: "Deactivate Mac". I did not proceed after this because I was not sure what deactivation would mean for the files on the computer. On it there is code written in Swift that needs to be preserved. If the deactivation is done will the files be preserved, and be accessible? Or does a deactivation remove all files?
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255
Feb ’25
iPadOS26 DFU Mode not showing in Finder
iPadOS 26 Dev Beta 1 - need to do a restore via DFU mode. I made sure iPad in normal mode shows up in Finder and I can see device details. When I boot into DFU mode (I have kept the ipad connected to mac), it does not show up in Finder. No matter what combination of plugging/unplugging cables, rebooting, again into DFU mode, it will not show up in Finder. Looking for steps to resolve this, or do I need to wait until beta 2 to resolve this?
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110
Jun ’25
I got charged the annual developer renewal fee twice, then my account got suspended
So I got charged the annual developer fee on December 2024, and then again this February 2025. Worse, a few days after getting charged twice, I received an email from Apple saying my developer account subscription has been suspended due to failure in paying the annual fee. I already submitted a support ticket to Apple, but I haven't gotten a response yet. Is there something else I can do? Would appreaciate any help. Thanks!
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334
Feb ’25
AirPod pro Firmware for iOS 26 not visible
I have updated my iPhone 14 Pro to iOS 26 without any problems. I also have AirPod Pro A2698 version 7E93. The new update of the firmware is not shown.developer mode is activated.on the pre-release is AirPod Pro visible if connected but no possibility for an update.what am I doing wrong or is there any thing I have to wait for thank you
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334
Jun ’25
unable to find module dependency : 'minizip'
I downloaded Xcode Beta 26 and built the POS code repository project. However, an error appeared: unable to find the module dependency 'minizip'. No changes have been made to the repository since upgrading to iOS 18.0. Is this a new issue with Xcode 26, and what are the resolution steps?
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644
Jun ’25
Unable to RENEW Developer Account - no "Renew" button
After checking the forum, it's clear that Apple has a MAJOR ONGOING PROBLEM here. We are far from the only company experiencing this, and it has been a problem for years. Apple, please FIX THIS! What's the problem? We receive an email reminding us to renew our developer account. All of Apple's instructions to renew do not work (with no explanation), and yet we are threatened with removal of our apps if we do not renew in time. Firstly, it should be unnecessary for us to manually renew because we registered a valid credit card to auto-renew. It worked last year, and the same credit card continues to be valid. Secondly, when we try to manually renew, there is no "Renew" button appearing anywhere, contrary to Apple's instructions. It's not in the Developer app (Mac or iOS), and it does not appear in the Developer account website. We now have only 16 days left until Apple kicks our app out of the App Store. @APPLE: We are not alone. Lots of your customers have the same problem, as reported on this forum for multiple years. This problem threatens the livelihoods of many people. Please fix this! Thank you.
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106
Aug ’25