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[macOS 26.0 Beta] "Keyboard" settings panel UI is clipped and cannot access upper options
I’ve encountered a consistent UI rendering issue in the macOS 26.0 (25A5295e) beta on my MacBook Pro 14-inch (2021) with Apple M1 Max, 64GB RAM. When opening System Settings > Keyboard > Japanese Input Method settings, the settings pane is visually clipped and scroll behavior is broken. The upper section (including checkboxes like “Windows-style key behavior”) becomes partially hidden. Although I can scroll momentarily to reveal the top, the view quickly snaps back, preventing any interaction with those upper settings. Steps to Reproduce: Open System Settings. Go to “Keyboard” and scroll down to Japanese input settings. Observe that the top section is cut off and cannot be interacted with. Attempting to resize the window or enable full-screen mode does not resolve the issue. Environment: Model: MacBook Pro 14" (2021) Chip: Apple M1 Max, 10-core CPU, 32-core GPU Memory: 64 GB Storage: 2 TB SSD Model ID: MacBookPro18,4 (A2442 / Z15H0013CJ/A) OS Version: macOS 26.0 Beta (25A5295e) Firmware: 13822.0.166.0.1 Additional Notes: Display scaling adjustments do not help. The issue affects both Japanese and English UI modes. This bug has been reported by other users on macOS 26.0 and iOS 26 beta as well, suggesting a regression in how SwiftUI handles view layout constraints in this pane. It would be appreciated if the UI could be fixed to allow proper access to all input method settings, possibly by enforcing proper scroll containment or minimum height for the pane. Thank you.
1
0
274
Jul ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
0
0
87
Jun ’25
No calls history after downgrading from iOS 26
Hi, I made backup as Apple suggested. Then I updated to iOS 26 developer beta. Because it was slow and laggy I downgraded back to 18.5 with iTunes on MacBook. After restoring backup I cannot get history (recent calls) working. I tried to change region, airplane mode, reset network settings, change date and time, reboot (3x). Basically I guess I tried everything I cloud find online. Still call history doesn't work. Is there any fix for this? Before restoring backup I reinstalled everything in restore mode.
0
0
54
Jun ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
0
0
153
Jul ’25
Mac Mini M1 Firmware Restore
Hi, After installing Macos 26 Beta on my Mac Mini M1 it doesn't boot. On the front panel there is an orange blinking light. The monitor doesn't recognize it. In DFU mode my other Mac Mini (M4) recognizes it but I can't restore it from Configurator (see print). Thanks for your help.
1
0
159
Jul ’25
SwiftUI vs Flutter for Embedding Unity in an iOS App?
I need help. Looking for devs who’ve integrated Unity into a native iOS app (Swift/SwiftUI) SwiftUI vs Flutter for Embedding Unity in an iOS App? I’m planning an iOS-first app where users interact with a real-time 3D custom avatar with 52 blendshapes powered by Unity, using SALSA LipSync + Emoter for facial animation. The avatar will respond to voice using Whisper → GPT-4 → ElevenLabs. My plan is to embed Unity only for the avatar screen, and build the rest of the app (chat, voice input, onboarding, etc.) natively? Here’s the decision I’m stuck on: Should I stick with SwiftUI, since it gives full access to iOS-native features like ARKit, audio routing, and StoreKit? I only plan to develop for iOS. Has anyone here integrated Unity with Flutter for mobile app successfully? Any pitfalls or major limitations I should know about before going that route? I haven’t started development yet — just want to make sure I choose the right foundation for performance, flexibility, and long-term growth. Any experience would be hugely appreciated!
1
0
292
Jul ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
1
0
138
May ’25
iOS 26 Beta 1 : Banking and Government apps crashing
(It’s my first post so idk if i’m in the right place) I have been testing iOS 26 since launch and it is great (kind of buggy but that’s to be expected). I have come across an issue though : government and banking apps either crash or get stuck on splashscreen on launch. Do you think it is something that is gonna be fixed on the apple side of things, or that it’s gonna be for the developers to figure out compatibility ? (I am asking because governments don’t tend to be quick to fix problems so i am hoping it not the latter) Any idea?
1
0
163
Jun ’25
There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
6
2
1.2k
Sep ’25
Possible copyright violation
my app was kicked off the App Store because it needed updating. i have now done that and it is ready for TestFlight. before I uploaded it, I had look around the App Store to see if there were any similar apps and I found one which just looks like it’s pinched the ideas about how it works-it’s uniqueness claiming to be the first of its kind and who it is aimed at Its not exactly the sameseems silly similar to mine as I was reading the text seemed similar to mine. it’s not exactly the same but the principle of it the idea of the way it works is definitely the same as mine. I couldn’t look at the code because it didn’t seem to be open source software databases. it is not free to download but I didn’t want to buy it. Is there a way of finding out more about its. Function and ti see / compare the code to see if there is infringement or a violation.
1
0
88
May ’25
CGPDFDocument Rendering Issue with Custom Fonts in iOS 18
we’ve identified that our PDF rendering pipeline leverages the native CGPDFDocument APIs to convert PDF pages into images. However, in the latest release of iOS 18, the provided document fails to render even at the CGPDFDocument level. Our analysis suggests that the issue may stem from the embedded custom fonts not being correctly processed in this version of the iOS platform. This appears to be consistent with several other reports and discussions around font rendering problems introduced in iOS 18, particularly involving subset fonts. We’ve attached a collection of relevant community threads and references, including: Apple Developer Discussion: Subset Font Rendering Issue in iOS 18 Given that our implementation is tightly coupled with Apple’s native PDF rendering APIs, this issue presents a blocking limitation for us. With your permission, we would like to use this document as a sample case to formally report the issue through the appropriate Apple Developer forums and feedback channels.
3
0
178
May ’25
ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
System: OS: macOS 15.5 CPU: (10) arm64 Apple M1 Pro Memory: 82.02 MB / 16.00 GB Shell: 5.9 - /bin/zsh` IDEs: Xcode: 16.1/16B40 - /usr/bin/xcodebuild Managers: CocoaPods: 1.15.2 - /Users/liuxiwei/.rvm/gems/ruby-3.3.5/bin/pod SDKs: iOS SDK: Platforms: DriverKit 24.1, iOS 18.1, macOS 15.1, tvOS 18.1, visionOS 2.1, watchOS 11.1 Android SDK: Not Found i use react-native to build ios app . when archive than it happens: ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
2
1
471
Jun ’25
[macOS 26.0 Beta] "Keyboard" settings panel UI is clipped and cannot access upper options
I’ve encountered a consistent UI rendering issue in the macOS 26.0 (25A5295e) beta on my MacBook Pro 14-inch (2021) with Apple M1 Max, 64GB RAM. When opening System Settings > Keyboard > Japanese Input Method settings, the settings pane is visually clipped and scroll behavior is broken. The upper section (including checkboxes like “Windows-style key behavior”) becomes partially hidden. Although I can scroll momentarily to reveal the top, the view quickly snaps back, preventing any interaction with those upper settings. Steps to Reproduce: Open System Settings. Go to “Keyboard” and scroll down to Japanese input settings. Observe that the top section is cut off and cannot be interacted with. Attempting to resize the window or enable full-screen mode does not resolve the issue. Environment: Model: MacBook Pro 14" (2021) Chip: Apple M1 Max, 10-core CPU, 32-core GPU Memory: 64 GB Storage: 2 TB SSD Model ID: MacBookPro18,4 (A2442 / Z15H0013CJ/A) OS Version: macOS 26.0 Beta (25A5295e) Firmware: 13822.0.166.0.1 Additional Notes: Display scaling adjustments do not help. The issue affects both Japanese and English UI modes. This bug has been reported by other users on macOS 26.0 and iOS 26 beta as well, suggesting a regression in how SwiftUI handles view layout constraints in this pane. It would be appreciated if the UI could be fixed to allow proper access to all input method settings, possibly by enforcing proper scroll containment or minimum height for the pane. Thank you.
Replies
1
Boosts
0
Views
274
Activity
Jul ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
Replies
0
Boosts
0
Views
87
Activity
Jun ’25
CALLING ISSUES
When anyone calling through cellular call first calls don’t show or call notifications in screen even didn’t play ringtone . but if caller calling second time then ringing tone play properly. this problem happen my iphone 15 pro .128gb im from india . )
Replies
0
Boosts
0
Views
340
Activity
Jul ’25
iOS 11 Beta 2 Update 1Build 15A5304j
HiIm currently on iOS 11 Beta 2 (Build 15A5304i) With Update 1 Build 15A5304j just been released, will there be any difference since last weeks release?I can't update OTA to the new build released today.ThanksBarry
Replies
4
Boosts
0
Views
2.5k
Activity
Oct ’25
iPhone 15 Pro Max - does not ring since install of 26 beta
Could it be a software bug?
Replies
1
Boosts
0
Views
87
Activity
Jul ’25
No calls history after downgrading from iOS 26
Hi, I made backup as Apple suggested. Then I updated to iOS 26 developer beta. Because it was slow and laggy I downgraded back to 18.5 with iTunes on MacBook. After restoring backup I cannot get history (recent calls) working. I tried to change region, airplane mode, reset network settings, change date and time, reboot (3x). Basically I guess I tried everything I cloud find online. Still call history doesn't work. Is there any fix for this? Before restoring backup I reinstalled everything in restore mode.
Replies
0
Boosts
0
Views
54
Activity
Jun ’25
Third-party apps reset and force close after launch on iOS 26 Developer Preview
Hi everyone, After updating to iOS 26 Developer Preview on my iPhone, I’m experiencing a repeated issue with certain third-party apps. ⸻ -Issue details: • The apps open as if freshly installed, showing the onboarding or login screen each time • User session is completely lost (no saved login or data) • Around 10 seconds after launch, the app automatically closes • It disappears from the app switcher (not just backgrounded) • This happens every time, with no crash message or error shown ⸻ -What I’ve tried: • Reinstalled the apps • Restarted the device • Toggled Face ID, Background App Refresh, etc. • Confirmed I’m running the latest iOS 26 Developer Preview build ➡️ Problem still occurs exactly the same way ⸻ -Feedback status: I submitted a report via Feedback Assistant with a screen recording and full reproduction steps. No response yet after several days. ⸻ -Looking for: • Confirmation from others with similar issues • Info on whether this is already being tracked by Apple • Whether it’s worth resubmitting a new Feedback report Thanks for any insight.
Replies
0
Boosts
0
Views
153
Activity
Jul ’25
Having trouble posting
Is anyone else having trouble posting to the forums? I can't get past form validation.
Replies
3
Boosts
0
Views
179
Activity
Jun ’25
Mac Mini M1 Firmware Restore
Hi, After installing Macos 26 Beta on my Mac Mini M1 it doesn't boot. On the front panel there is an orange blinking light. The monitor doesn't recognize it. In DFU mode my other Mac Mini (M4) recognizes it but I can't restore it from Configurator (see print). Thanks for your help.
Replies
1
Boosts
0
Views
159
Activity
Jul ’25
IOS 26 - Apps not loading
Hey everyone anyone having any issues with some apps not loading or opening since upgrading
Replies
2
Boosts
1
Views
197
Activity
Jun ’25
SwiftUI vs Flutter for Embedding Unity in an iOS App?
I need help. Looking for devs who’ve integrated Unity into a native iOS app (Swift/SwiftUI) SwiftUI vs Flutter for Embedding Unity in an iOS App? I’m planning an iOS-first app where users interact with a real-time 3D custom avatar with 52 blendshapes powered by Unity, using SALSA LipSync + Emoter for facial animation. The avatar will respond to voice using Whisper → GPT-4 → ElevenLabs. My plan is to embed Unity only for the avatar screen, and build the rest of the app (chat, voice input, onboarding, etc.) natively? Here’s the decision I’m stuck on: Should I stick with SwiftUI, since it gives full access to iOS-native features like ARKit, audio routing, and StoreKit? I only plan to develop for iOS. Has anyone here integrated Unity with Flutter for mobile app successfully? Any pitfalls or major limitations I should know about before going that route? I haven’t started development yet — just want to make sure I choose the right foundation for performance, flexibility, and long-term growth. Any experience would be hugely appreciated!
Replies
1
Boosts
0
Views
292
Activity
Jul ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
Replies
1
Boosts
0
Views
138
Activity
May ’25
iOS 26 Beta 1 : Banking and Government apps crashing
(It’s my first post so idk if i’m in the right place) I have been testing iOS 26 since launch and it is great (kind of buggy but that’s to be expected). I have come across an issue though : government and banking apps either crash or get stuck on splashscreen on launch. Do you think it is something that is gonna be fixed on the apple side of things, or that it’s gonna be for the developers to figure out compatibility ? (I am asking because governments don’t tend to be quick to fix problems so i am hoping it not the latter) Any idea?
Replies
1
Boosts
0
Views
163
Activity
Jun ’25
Delay/unresponsive on change input language macos Sierra
Hi,Does anyone else encountered a delayed or unresponsive change when trying to change input languageon macos Sierra?Beta1 and 2 same problem.Working great on El Capitan.Thanks in advanced
Replies
18
Boosts
3
Views
13k
Activity
Jan ’26
Read-only file system (Mac OS Extended)
After updating to another beta of High Sierra, my internal hard drive became read-only somehow. I have a user home directory on that and many things have stopped working. I tried re-installing the OS, but it didn't help. I'm out of options by now. Anyone has ideas how can I fix that?
Replies
6
Boosts
0
Views
2.0k
Activity
Feb ’26
There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
Replies
6
Boosts
2
Views
1.2k
Activity
Sep ’25
Possible copyright violation
my app was kicked off the App Store because it needed updating. i have now done that and it is ready for TestFlight. before I uploaded it, I had look around the App Store to see if there were any similar apps and I found one which just looks like it’s pinched the ideas about how it works-it’s uniqueness claiming to be the first of its kind and who it is aimed at Its not exactly the sameseems silly similar to mine as I was reading the text seemed similar to mine. it’s not exactly the same but the principle of it the idea of the way it works is definitely the same as mine. I couldn’t look at the code because it didn’t seem to be open source software databases. it is not free to download but I didn’t want to buy it. Is there a way of finding out more about its. Function and ti see / compare the code to see if there is infringement or a violation.
Replies
1
Boosts
0
Views
88
Activity
May ’25
CGPDFDocument Rendering Issue with Custom Fonts in iOS 18
we’ve identified that our PDF rendering pipeline leverages the native CGPDFDocument APIs to convert PDF pages into images. However, in the latest release of iOS 18, the provided document fails to render even at the CGPDFDocument level. Our analysis suggests that the issue may stem from the embedded custom fonts not being correctly processed in this version of the iOS platform. This appears to be consistent with several other reports and discussions around font rendering problems introduced in iOS 18, particularly involving subset fonts. We’ve attached a collection of relevant community threads and references, including: Apple Developer Discussion: Subset Font Rendering Issue in iOS 18 Given that our implementation is tightly coupled with Apple’s native PDF rendering APIs, this issue presents a blocking limitation for us. With your permission, we would like to use this document as a sample case to formally report the issue through the appropriate Apple Developer forums and feedback channels.
Replies
3
Boosts
0
Views
178
Activity
May ’25
Unable to Check for Update
An error occurred while checking for a software update after the iOS 26 update. Is anyone else facing a similar issue?
Replies
0
Boosts
2
Views
59
Activity
Jun ’25
ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
System: OS: macOS 15.5 CPU: (10) arm64 Apple M1 Pro Memory: 82.02 MB / 16.00 GB Shell: 5.9 - /bin/zsh` IDEs: Xcode: 16.1/16B40 - /usr/bin/xcodebuild Managers: CocoaPods: 1.15.2 - /Users/liuxiwei/.rvm/gems/ruby-3.3.5/bin/pod SDKs: iOS SDK: Platforms: DriverKit 24.1, iOS 18.1, macOS 15.1, tvOS 18.1, visionOS 2.1, watchOS 11.1 Android SDK: Not Found i use react-native to build ios app . when archive than it happens: ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
Replies
2
Boosts
1
Views
471
Activity
Jun ’25