Networking

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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

Networking Documentation

Posts under Networking subtopic

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How to start a NetworkConnection
Hello, I am studying the Building peer-to-peer apps codebase https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps and am wondering why no connection is ever started? I searched the codebase and didn't find .start() be called once. Start function I'm referencing https://developer.apple.com/documentation/network/networkconnection/start() Are NetworkConnections started automatically? Note that I am using QUIC NetworkConnections (NetworkConnection) in what I'm trying to do.
1
0
305
Dec ’25
Feedback NetworkListener: Endpoint, QUIC
Good morning, I have been playing with he new Networking framework released in beta, and i think its amazing how powerful and simple it is. However i have been tackling some issues with it, it seems that the NetworkListener does not allow us to configure a specific endpoint for any of the protocols, UDP, TCP (QUIC, TLS) Is this intended or just not missing features as of the Beta ? I figured out how to use bonjour to get a port (as i am brand new to using Networking on macOS and Swift) I get that the use of this is mainly as a client to connect to servers, but it would make more sense to have a high level abstraction of what already exist, wouldn't it be more intuitive to configure a NetworkEndpoint that contains either a Bonjour Service or an endpoint with configured port that we can then configure on the Listener, instead of doing .service(...) ?
1
0
260
Sep ’25
Enhancing NEFilterPacketProvider with Process-Level Filtering
Our application currently uses NEFilterPacketProvider to filter network traffic based on Layer 4 rules (5-tuple: source IP, destination IP, source port, destination port, and protocol) on a packet-by-packet basis. We now want to extend this filtering to also consider the associated process—for example, allowing traffic from a specific source IP to a destination IP and port only if it's associated with a specific local process. That is, we’d like to make filtering decisions not just based on the 5-tuple, but also on the identity of the process either sending or receiving the traffic. We’ve looked into NEFilterSocketProvider, which does expose Layer 7 information such as process identifiers. However, it doesn’t seem to be tightly synchronized with the packet flow handled by NEFilterPacketProvider. As a result, there’s a risk that we might only get process information after the TCP handshake is complete, or before the socket is fully bound—at which point some of the 5-tuple fields (such as the local port) may still be unavailable. What we need is a way to correlate the 5-tuple with the relevant process name (either sender or receiver) at the time the first packet—e.g., a SYN packet—is about to be sent or received. Is there a recommended way to achieve this kind of early, process-aware filtering using NetworkExtension APIs?
1
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104
Jun ’25
NEPacketTunnelProvider performance issues
Following previous question here :https://developer.apple.com/forums/thread/801397, I've decided to move my VPN implementation using NEPacketTunnelProvider on a dedicated networkExtension. My extension receives packets using readPacketsWithCompletionHandler and forwards them immediately to a daemon through a shared memory ring buffer with Mach port signaling. The daemon then encapsulates the packets with our VPN protocol and sends them over a UDP socket. I'm seeing significant throughput degradation, much higher than the tunnel overhead itself. On our side, the IPC path supports parallel handling, but I'm not not sure whether the provider has any internal limitation that prevents packets from being processed in parallel. The tunnel protocol requires packet ordering, but preparation can be done in parallel if the provider allows it. Is there any inherent constraint in NEPacketTunnelProvider that prevents concurrent packet handling, or any recommended approach to improve throughput in this model? For comparison, when I create a utun interface manually with ifconfig and route traffic through it, I observe performance that is about four times faster.
1
0
111
Nov ’25
Performance Concerns and Dynamic Control of Parallel Image Uploads Using Swift TaskGroup
I'm currently developing an iOS app with image upload functionality. To enhance upload speed, I'm considering implementing parallel uploads using Swift’s TaskGroup. However, I have concerns that in environments with limited bandwidth, parallelization might introduce overhead and contention, ultimately slowing down uploads instead of improving them. Specifically, I'm curious about: Is this concern valid? Does parallelizing uploads become counterproductive in low-bandwidth conditions due to overhead and network contention? If so, I'm considering dynamically adjusting the concurrency level based on network conditions. Does anyone have experience or best practices regarding such an approach? Any insights or advice would be greatly appreciated. Thank you!
1
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168
Jun ’25
NEURLFilterManager Error 2 in macOS - How to Validate Configuration Parameters for setConfiguration or saveToPreferences
I'm currently testing URLFilter for use in a macOS product. After calling loadFromPreferences, I set the following configuration parameters: pirServerURL = URL(string: "http://localhost:8080")! pirAuthenticationToken = "AAAA" controlProviderBundleIdentifier = "{extension app bundle identifier}" However, when I call saveToPreferences, I get an Invalid Configuration error. Is there a way to determine which parameter is invalid or incorrectly set? Also, I would appreciate any macOS-specific examples of using NEURLFilterManager, as most of the documentation I’ve found seems to focus on iOS. Thank you.
1
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88
Nov ’25
How to manage tmp/CFNetworkDownload_*.tmp files from URLSessionDownloadTask on network failure?
Question: What is the standard, most reliable way to manage temporary files associated with a URLSessionDownloadTask that has been terminated abnormally due to a network error or other issues? Details Hello, I'm currently developing a feature to download multiple files concurrently on iOS using URLSessionDownloadTask, and I have a question regarding the lifecycle of the temporary files created during this process. As I understand it, URLSessionDownloadTask stores incoming data in a temporary file within the tmp directory, typically with a name like CFNetworkDownload_*.tmp. In my testing, temporary files are managed correctly in the normal scenario. For instance, when I call the cancel() method on an active downloadTask and then release all references to it, the corresponding temporary file is automatically cleaned up from the tmp directory shortly after. However, the problem occurs when a download is interrupted abnormally due to external factors, such as a lost network connection. In this situation, the urlSession(_:task:didCompleteWithError:) delegate method is called, but the associated temporary file is not deleted and remains in the tmp directory. I've observed a particularly interesting behavior related to this. Immediately after the error occurs, if I check my app's storage usage in the iOS Settings app, the data size appears to have decreased momentarily. However, the tmp file has not actually been deleted, and after a short while, the storage usage is recalculated to include the size of this orphaned temporary file. Since my app does not support resuming interrupted downloads, these leftover files become orphaned and unnecessarily consume storage. Therefore, I want to ensure they are all reliably deleted. With this context, I'd like to ask the community: What is the standard, most reliable way to manage temporary files associated with a URLSessionDownloadTask that has been terminated abnormally due to a network error or other issues? I am wondering if there is an official guide or a framework-level API to handle these orphaned files. I would appreciate any advice from those with experience in this area. Thank you.
1
0
313
Jul ’25
Optimization Suggestion: Update Queue Prioritization by Payload Size.
Dear Developers, I would like to suggest an optimization for the logic governing the download and installation queue for app updates. Currently, when multiple applications are awaiting updates, the prioritization does not appear to consider the update payload size. My proposal is to implement a logic that prioritizes the download and installation of updates with a smaller delta size (fewer MB) before those with a larger delta. Practical Example: A 1MB update would be processed before a 500MB update, even if their arrival order in the queue was inverted. Potential Benefits: Perceived Speed Optimization (UX): Users would gain access to functional applications more quickly, especially in scenarios with multiple pending updates. Network Efficiency: In limited or intermittent bandwidth scenarios, completing smaller downloads first can reduce the chance of download failures and optimize network resource utilization. Device Resource Management: Frees up temporary storage and processing resources more rapidly for smaller updates. I believe this optimization would bring significant gains in terms of User Experience (UX) and the operational efficiency of the platform. Thank you for your attention and consideration. Sincerely,
1
0
157
Jun ’25
Can't find server for API Endpoint that works.
Hi, I am making a AI-Powered app that makes api requests to the openai API. However, for security, I set up a vercel backend that handles the API calls securely, while my frontend makes a call to my vercel-hosted https endpoint. Interestingly, whenever I try to make that call on my device, an iPhone, I get this error: Task <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10> finished with error [-1003] Error Domain=NSURLErrorDomain Code=-1003 "A server with the specified hostname could not be found." UserInfo={_kCFStreamErrorCodeKey=-72000, NSUnderlyingError=0x1435783f0 {Error Domain=kCFErrorDomainCFNetwork Code=-1003 "(null)" UserInfo={_kCFStreamErrorDomainKey=10, _kCFStreamErrorCodeKey=-72000, _NSURLErrorNWResolutionReportKey=Resolved 0 endpoints in 3ms using unknown from query, _NSURLErrorNWPathKey=satisfied (Path is satisfied), interface: pdp_ip0[lte], ipv4, ipv6, dns, expensive, uses cell}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>" ), NSLocalizedDescription=A server with the specified hostname could not be found., NSErrorFailingURLStringKey=https://[my endpoint], NSErrorFailingURLKey=https://[my endpoint], _kCFStreamErrorDomainKey=10} I'm completely stuck because when I directly make https requests to other api's like openai's endpoint, without the proxy, it finds the server completely fine. Running my endpoint on terminal with curl also works as intended, as I see api key usages. But for some reason, on my project, it does not work. I've looked through almost every single post I could find online, but a lot all of the solutions are outdated and unhelpful. I'm willing to schedule a call, meeting, whatever to resolve this issue and get help more in depth as well.
1
0
157
Jun ’25
NEHotspotHelper API
For our outdoor power supply company that builds public WiFi networks at camping sites, we want to implement the following features in our app: Scan surrounding WiFi networks When detecting specific public WiFi SSIDs, provide users with corresponding passwords Automatically connect to those WiFi networks Regarding the NEHotspotHelper API permission application, when I clicked on https://developer.apple.com/contact/request/network-extension, it redirected me to https://developer.apple.com/unauthorized/. I'm not sure where to properly apply for this permission now.
1
0
43
May ’25
URLSession not working on iOS26/Xcode26
Hi, I’m trying out my app with Xcode 26, running on an iOS 26 simulator. I'm having issues with URLSessions, it crashes when I set the URLSessionConfiguration to default, and if I don’t use the URLSessionConfiguration, it crashes if I use URLSession.shared. When running in a real device, it doesn't crash, but any network request will hang and time out after a while. Is it a known issue in the latest beta versions?
1
0
268
Jun ’25
Use cellular data on the app while connected to hardware's wifi that doesn't have internet connection
Hello, I am in a very similar situation as described in the thread: https://developer.apple.com/forums/thread/655183 Context: I am working on an app that receives data from a hardware device through its Wifi network, and the hardware is not connected to the internet. Now, I would need to call some API while still connected to hardware so I would need to use the cellular data. As mentioned on the thread, I can achieve this via Network framework, using the requiredInterfaceType property. But Is there any other way I can achieve this? I can also do some suggestion on the hardware if that's helpful. Thank you!
1
0
200
Apr ’25
split Tunnel + exclude APNs
Hello, im currently developing proxy app with XrayCore trying to bypass APNs when tunnel us up and i found .excludeAPNs property in NETunnelProviderProtocol that works only when includeAllNetworks property is also TRUE. I wonder if there is a possible way to make APNs bypass tunnel in split tunnelling mode? because we use excludedRoutes and full tunnel is not an option
1
0
109
May ’25
Getting the ICCID from an installed eSIM
We are developing an app that includes functionality to install an eSIM. While the eSIM installation process works fine, we're unable to get the ICCID from the installed eSIM card. When querying the associatedIccid from the CTCellularPlanProperties, it returns nil. Can you advise how we can get the ICCID from an eSIM that was installed via our app?
1
0
126
Nov ’25
Apple sample code: device-to-device connection breaks on second launch (tvOS 18.6 / iPadOS 18.3.2, 18.6)
Hello everyone, Last year I built an application for tvOS and iPadOS that enables device-to-device communication. I based it on Apple’s sample code, available here: https://developer.apple.com/documentation/Network/building-a-custom-peer-to-peer-protocol At that time, everything worked flawlessly. However, this year I had to revisit the project to add new features, and now it no longer works as expected. The first time the app runs it connects fine, but if we relaunch it (on either the iPad, the Apple TV, or both), the connection fails. Most importantly, this is not an issue with my own code — I tested it directly with the original Apple sample code, and the exact same problem occurs there too. Here’s what I see in the logs: nw_endpoint_flow_setup_channel [C1 TicTacToe,65E91B02-890E-4D30-88B8-CE2AB9677BF9 in_progress channel-flow (satisfied (Path is satisfied), viable, interface: utun0, scoped, ipv6)] nexus assignment error Connection refused nw_endpoint_flow_failed_with_error [C1 TicTacToe,65E91B02-890E-4D30-88B8-CE2AB9677BF9 in_progress channel-flow (satisfied (Path is satisfied), viable, interface: utun0, scoped, ipv6)] already failing, returning code-block This happens right after I select the iPad from the device list and try to connect. What’s strange is that the interface being used is utun0. I don’t have a VPN or iCloud Private Relay enabled. I also tried running the app through the iPad’s personal hotspot, but I get the same error. The only workaround I’ve found so far is to restart the Apple TV. Has anyone else run into this problem? Is there any known solution or workaround? Tested on tvOS 18.6 and iPadOS 18.3.2 / 18.6.
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238
Aug ’25
Unable to update app with PacketTunnelProvider running
Hi there, I am working on an app that configures a PacketTunnelProvider to establish a VPN connection. Unfortunately, while a VPN connection is established, I am unable to update the app via testflight. Downloading other app updates works fine. I noticed that after I receive the alert that updating failed, the vpn badge appears at the top of my screen (the same ux that occurs when the connection is first established). So it's almost like it tried to close the tunnel, and seeing that the app update failed it restablishes the tunnel. I am unsure of why I would not be able to update my app. Maybe stopTunnel is not being called with NEProviderStopReason.appUpdate?
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64
Jun ’25
How to start a NetworkConnection
Hello, I am studying the Building peer-to-peer apps codebase https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps and am wondering why no connection is ever started? I searched the codebase and didn't find .start() be called once. Start function I'm referencing https://developer.apple.com/documentation/network/networkconnection/start() Are NetworkConnections started automatically? Note that I am using QUIC NetworkConnections (NetworkConnection) in what I'm trying to do.
Replies
1
Boosts
0
Views
305
Activity
Dec ’25
Apple's Wi-Fi Aware lacks an interface for sending follow-up messages
Please ask Apple to provide an interface for sending follow-ups like Samsung's WiFi Aware.
Replies
1
Boosts
0
Views
165
Activity
Sep ’25
Feedback NetworkListener: Endpoint, QUIC
Good morning, I have been playing with he new Networking framework released in beta, and i think its amazing how powerful and simple it is. However i have been tackling some issues with it, it seems that the NetworkListener does not allow us to configure a specific endpoint for any of the protocols, UDP, TCP (QUIC, TLS) Is this intended or just not missing features as of the Beta ? I figured out how to use bonjour to get a port (as i am brand new to using Networking on macOS and Swift) I get that the use of this is mainly as a client to connect to servers, but it would make more sense to have a high level abstraction of what already exist, wouldn't it be more intuitive to configure a NetworkEndpoint that contains either a Bonjour Service or an endpoint with configured port that we can then configure on the Listener, instead of doing .service(...) ?
Replies
1
Boosts
0
Views
260
Activity
Sep ’25
https address of a certain page within my app
I need to know the https address of a certain page within my app. This is going to be used as a redirect URL. I don't think it is a good idea to use deep links because it has to be an https address. I don't think Universal Links will work because it is not my website that I will be communicating with.
Replies
1
Boosts
0
Views
164
Activity
Jun ’25
Local network permission working in Debug but not in TestFligh
I am developing a React Native app that uses UDP broadcast and device discovery over the local Wi-Fi network (similar to 4Stream). In Debug mode everything works, but after uploading to TestFlight the local network communication stops working. I have already added the following to Info.plist:
Replies
1
Boosts
0
Views
234
Activity
Nov ’25
Enhancing NEFilterPacketProvider with Process-Level Filtering
Our application currently uses NEFilterPacketProvider to filter network traffic based on Layer 4 rules (5-tuple: source IP, destination IP, source port, destination port, and protocol) on a packet-by-packet basis. We now want to extend this filtering to also consider the associated process—for example, allowing traffic from a specific source IP to a destination IP and port only if it's associated with a specific local process. That is, we’d like to make filtering decisions not just based on the 5-tuple, but also on the identity of the process either sending or receiving the traffic. We’ve looked into NEFilterSocketProvider, which does expose Layer 7 information such as process identifiers. However, it doesn’t seem to be tightly synchronized with the packet flow handled by NEFilterPacketProvider. As a result, there’s a risk that we might only get process information after the TCP handshake is complete, or before the socket is fully bound—at which point some of the 5-tuple fields (such as the local port) may still be unavailable. What we need is a way to correlate the 5-tuple with the relevant process name (either sender or receiver) at the time the first packet—e.g., a SYN packet—is about to be sent or received. Is there a recommended way to achieve this kind of early, process-aware filtering using NetworkExtension APIs?
Replies
1
Boosts
0
Views
104
Activity
Jun ’25
NEPacketTunnelProvider performance issues
Following previous question here :https://developer.apple.com/forums/thread/801397, I've decided to move my VPN implementation using NEPacketTunnelProvider on a dedicated networkExtension. My extension receives packets using readPacketsWithCompletionHandler and forwards them immediately to a daemon through a shared memory ring buffer with Mach port signaling. The daemon then encapsulates the packets with our VPN protocol and sends them over a UDP socket. I'm seeing significant throughput degradation, much higher than the tunnel overhead itself. On our side, the IPC path supports parallel handling, but I'm not not sure whether the provider has any internal limitation that prevents packets from being processed in parallel. The tunnel protocol requires packet ordering, but preparation can be done in parallel if the provider allows it. Is there any inherent constraint in NEPacketTunnelProvider that prevents concurrent packet handling, or any recommended approach to improve throughput in this model? For comparison, when I create a utun interface manually with ifconfig and route traffic through it, I observe performance that is about four times faster.
Replies
1
Boosts
0
Views
111
Activity
Nov ’25
Performance Concerns and Dynamic Control of Parallel Image Uploads Using Swift TaskGroup
I'm currently developing an iOS app with image upload functionality. To enhance upload speed, I'm considering implementing parallel uploads using Swift’s TaskGroup. However, I have concerns that in environments with limited bandwidth, parallelization might introduce overhead and contention, ultimately slowing down uploads instead of improving them. Specifically, I'm curious about: Is this concern valid? Does parallelizing uploads become counterproductive in low-bandwidth conditions due to overhead and network contention? If so, I'm considering dynamically adjusting the concurrency level based on network conditions. Does anyone have experience or best practices regarding such an approach? Any insights or advice would be greatly appreciated. Thank you!
Replies
1
Boosts
0
Views
168
Activity
Jun ’25
NEURLFilterManager Error 2 in macOS - How to Validate Configuration Parameters for setConfiguration or saveToPreferences
I'm currently testing URLFilter for use in a macOS product. After calling loadFromPreferences, I set the following configuration parameters: pirServerURL = URL(string: "http://localhost:8080")! pirAuthenticationToken = "AAAA" controlProviderBundleIdentifier = "{extension app bundle identifier}" However, when I call saveToPreferences, I get an Invalid Configuration error. Is there a way to determine which parameter is invalid or incorrectly set? Also, I would appreciate any macOS-specific examples of using NEURLFilterManager, as most of the documentation I’ve found seems to focus on iOS. Thank you.
Replies
1
Boosts
0
Views
88
Activity
Nov ’25
How long will it take to receive multicast entitlement approval?
Hello all, Does anyone know how long it will take Apple to approve multicast entitlement approval after the Apple form is submitted? Any input would be appreciated. Thank you Allyson
Replies
1
Boosts
0
Views
588
Activity
Jun ’25
How to manage tmp/CFNetworkDownload_*.tmp files from URLSessionDownloadTask on network failure?
Question: What is the standard, most reliable way to manage temporary files associated with a URLSessionDownloadTask that has been terminated abnormally due to a network error or other issues? Details Hello, I'm currently developing a feature to download multiple files concurrently on iOS using URLSessionDownloadTask, and I have a question regarding the lifecycle of the temporary files created during this process. As I understand it, URLSessionDownloadTask stores incoming data in a temporary file within the tmp directory, typically with a name like CFNetworkDownload_*.tmp. In my testing, temporary files are managed correctly in the normal scenario. For instance, when I call the cancel() method on an active downloadTask and then release all references to it, the corresponding temporary file is automatically cleaned up from the tmp directory shortly after. However, the problem occurs when a download is interrupted abnormally due to external factors, such as a lost network connection. In this situation, the urlSession(_:task:didCompleteWithError:) delegate method is called, but the associated temporary file is not deleted and remains in the tmp directory. I've observed a particularly interesting behavior related to this. Immediately after the error occurs, if I check my app's storage usage in the iOS Settings app, the data size appears to have decreased momentarily. However, the tmp file has not actually been deleted, and after a short while, the storage usage is recalculated to include the size of this orphaned temporary file. Since my app does not support resuming interrupted downloads, these leftover files become orphaned and unnecessarily consume storage. Therefore, I want to ensure they are all reliably deleted. With this context, I'd like to ask the community: What is the standard, most reliable way to manage temporary files associated with a URLSessionDownloadTask that has been terminated abnormally due to a network error or other issues? I am wondering if there is an official guide or a framework-level API to handle these orphaned files. I would appreciate any advice from those with experience in this area. Thank you.
Replies
1
Boosts
0
Views
313
Activity
Jul ’25
Optimization Suggestion: Update Queue Prioritization by Payload Size.
Dear Developers, I would like to suggest an optimization for the logic governing the download and installation queue for app updates. Currently, when multiple applications are awaiting updates, the prioritization does not appear to consider the update payload size. My proposal is to implement a logic that prioritizes the download and installation of updates with a smaller delta size (fewer MB) before those with a larger delta. Practical Example: A 1MB update would be processed before a 500MB update, even if their arrival order in the queue was inverted. Potential Benefits: Perceived Speed Optimization (UX): Users would gain access to functional applications more quickly, especially in scenarios with multiple pending updates. Network Efficiency: In limited or intermittent bandwidth scenarios, completing smaller downloads first can reduce the chance of download failures and optimize network resource utilization. Device Resource Management: Frees up temporary storage and processing resources more rapidly for smaller updates. I believe this optimization would bring significant gains in terms of User Experience (UX) and the operational efficiency of the platform. Thank you for your attention and consideration. Sincerely,
Replies
1
Boosts
0
Views
157
Activity
Jun ’25
Can't find server for API Endpoint that works.
Hi, I am making a AI-Powered app that makes api requests to the openai API. However, for security, I set up a vercel backend that handles the API calls securely, while my frontend makes a call to my vercel-hosted https endpoint. Interestingly, whenever I try to make that call on my device, an iPhone, I get this error: Task <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10> finished with error [-1003] Error Domain=NSURLErrorDomain Code=-1003 "A server with the specified hostname could not be found." UserInfo={_kCFStreamErrorCodeKey=-72000, NSUnderlyingError=0x1435783f0 {Error Domain=kCFErrorDomainCFNetwork Code=-1003 "(null)" UserInfo={_kCFStreamErrorDomainKey=10, _kCFStreamErrorCodeKey=-72000, _NSURLErrorNWResolutionReportKey=Resolved 0 endpoints in 3ms using unknown from query, _NSURLErrorNWPathKey=satisfied (Path is satisfied), interface: pdp_ip0[lte], ipv4, ipv6, dns, expensive, uses cell}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>" ), NSLocalizedDescription=A server with the specified hostname could not be found., NSErrorFailingURLStringKey=https://[my endpoint], NSErrorFailingURLKey=https://[my endpoint], _kCFStreamErrorDomainKey=10} I'm completely stuck because when I directly make https requests to other api's like openai's endpoint, without the proxy, it finds the server completely fine. Running my endpoint on terminal with curl also works as intended, as I see api key usages. But for some reason, on my project, it does not work. I've looked through almost every single post I could find online, but a lot all of the solutions are outdated and unhelpful. I'm willing to schedule a call, meeting, whatever to resolve this issue and get help more in depth as well.
Replies
1
Boosts
0
Views
157
Activity
Jun ’25
NEHotspotHelper API
For our outdoor power supply company that builds public WiFi networks at camping sites, we want to implement the following features in our app: Scan surrounding WiFi networks When detecting specific public WiFi SSIDs, provide users with corresponding passwords Automatically connect to those WiFi networks Regarding the NEHotspotHelper API permission application, when I clicked on https://developer.apple.com/contact/request/network-extension, it redirected me to https://developer.apple.com/unauthorized/. I'm not sure where to properly apply for this permission now.
Replies
1
Boosts
0
Views
43
Activity
May ’25
URLSession not working on iOS26/Xcode26
Hi, I’m trying out my app with Xcode 26, running on an iOS 26 simulator. I'm having issues with URLSessions, it crashes when I set the URLSessionConfiguration to default, and if I don’t use the URLSessionConfiguration, it crashes if I use URLSession.shared. When running in a real device, it doesn't crash, but any network request will hang and time out after a while. Is it a known issue in the latest beta versions?
Replies
1
Boosts
0
Views
268
Activity
Jun ’25
Use cellular data on the app while connected to hardware's wifi that doesn't have internet connection
Hello, I am in a very similar situation as described in the thread: https://developer.apple.com/forums/thread/655183 Context: I am working on an app that receives data from a hardware device through its Wifi network, and the hardware is not connected to the internet. Now, I would need to call some API while still connected to hardware so I would need to use the cellular data. As mentioned on the thread, I can achieve this via Network framework, using the requiredInterfaceType property. But Is there any other way I can achieve this? I can also do some suggestion on the hardware if that's helpful. Thank you!
Replies
1
Boosts
0
Views
200
Activity
Apr ’25
split Tunnel + exclude APNs
Hello, im currently developing proxy app with XrayCore trying to bypass APNs when tunnel us up and i found .excludeAPNs property in NETunnelProviderProtocol that works only when includeAllNetworks property is also TRUE. I wonder if there is a possible way to make APNs bypass tunnel in split tunnelling mode? because we use excludedRoutes and full tunnel is not an option
Replies
1
Boosts
0
Views
109
Activity
May ’25
Getting the ICCID from an installed eSIM
We are developing an app that includes functionality to install an eSIM. While the eSIM installation process works fine, we're unable to get the ICCID from the installed eSIM card. When querying the associatedIccid from the CTCellularPlanProperties, it returns nil. Can you advise how we can get the ICCID from an eSIM that was installed via our app?
Replies
1
Boosts
0
Views
126
Activity
Nov ’25
Apple sample code: device-to-device connection breaks on second launch (tvOS 18.6 / iPadOS 18.3.2, 18.6)
Hello everyone, Last year I built an application for tvOS and iPadOS that enables device-to-device communication. I based it on Apple’s sample code, available here: https://developer.apple.com/documentation/Network/building-a-custom-peer-to-peer-protocol At that time, everything worked flawlessly. However, this year I had to revisit the project to add new features, and now it no longer works as expected. The first time the app runs it connects fine, but if we relaunch it (on either the iPad, the Apple TV, or both), the connection fails. Most importantly, this is not an issue with my own code — I tested it directly with the original Apple sample code, and the exact same problem occurs there too. Here’s what I see in the logs: nw_endpoint_flow_setup_channel [C1 TicTacToe,65E91B02-890E-4D30-88B8-CE2AB9677BF9 in_progress channel-flow (satisfied (Path is satisfied), viable, interface: utun0, scoped, ipv6)] nexus assignment error Connection refused nw_endpoint_flow_failed_with_error [C1 TicTacToe,65E91B02-890E-4D30-88B8-CE2AB9677BF9 in_progress channel-flow (satisfied (Path is satisfied), viable, interface: utun0, scoped, ipv6)] already failing, returning code-block This happens right after I select the iPad from the device list and try to connect. What’s strange is that the interface being used is utun0. I don’t have a VPN or iCloud Private Relay enabled. I also tried running the app through the iPad’s personal hotspot, but I get the same error. The only workaround I’ve found so far is to restart the Apple TV. Has anyone else run into this problem? Is there any known solution or workaround? Tested on tvOS 18.6 and iPadOS 18.3.2 / 18.6.
Replies
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Aug ’25
Unable to update app with PacketTunnelProvider running
Hi there, I am working on an app that configures a PacketTunnelProvider to establish a VPN connection. Unfortunately, while a VPN connection is established, I am unable to update the app via testflight. Downloading other app updates works fine. I noticed that after I receive the alert that updating failed, the vpn badge appears at the top of my screen (the same ux that occurs when the connection is first established). So it's almost like it tried to close the tunnel, and seeing that the app update failed it restablishes the tunnel. I am unsure of why I would not be able to update my app. Maybe stopTunnel is not being called with NEProviderStopReason.appUpdate?
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Jun ’25