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Long running data BLE data syncing in the background
I am working on a Flutter application which is use solely to collect data from a bluetooth low energy (BLE) peripheral and then upload the data to our cloud. The application runs in the background 99% of the time after the initial login and BLE pairing which is causing us some issues. After the Application is backgrounded it would work for a day to 2 days and then stop working. (What I mean with working is to download data from the BLE peripheral and then upload the data to our cloud). Once the data syncing has stopped it would take up to 12 hours until data starts flowing again. I have read in a couple of places that iOS implements some sort of "budget/heuristics" when the application is running in the background to keep track of the application and when this "budget" is used up iOS will stop servicing the application until iOS decides that the application can run in the background again. My question, is it possible via a enablement or some other mechanism to prevent iOS from blocking our application from running in the background to enable 24/7 periodic data uploads every 30 minutes. We have implemented the following so far; The data sync process is triggered from the BLE peripheral using a notification. This notification is sent every 30 minutes. Each sync duration is currently 24 seconds on average, we are working on reducing this to below 10 seconds. We implemented State Restoration to assist iOS in starting the application more efficiently. We are considering using Silent Push Notifications from the Cloud to wake up the application when data hasn't synced in 6 hours. Any assistance would be high appreciated.
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Jun ’25
Message Filter Extension Not Triggering on iPhone 12 Pro (iOS 16.7) but Works on iPhone 11 (iOS 16.6)
Hi Team, We’re encountering a device-specific issue with our SMS Message Filter extension. The extension works as expected on an iPhone 11 running iOS 16.6, but it does not trigger on an iPhone 12 Pro running iOS 16.7. Key Observations: The extension is implemented using ILMessageFilterExtension and calls messageFilterOffline(appGroupIdentifier:for:) from our shared library. The App Group is properly configured and accessible across the app and extension. The extension is enabled under Settings > Messages > Unknown & Spam. There are no crashes or error logs reported on the affected device. The issue is consistently reproducible — it works on one device but not the other. We’re wondering if this could be a regression or a device-specific behavior change introduced in iOS 16.7. Has anyone encountered similar inconsistencies in Message Filter extensions across different iOS versions or device models? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
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159
Apr ’25
Testing iMessage extension from recipient POV
Hello, I am building an iMessage extension for my app and I am struggling to figure out how to test it. The extension allows users to send their friends an interactive widget and the recipient experience is very important to test. I tried to do it in the simulators, but simulators do not support iMessage. I have got a second iPhone and created a sandbox account, but I cannot install TestFlight with the sandbox account, as this feature is not supported. Reddit, Stackoverflow, ChatGPT and Apple Developer support also did not help. Can someone share their experience with testing recipient experience in the iMessage extension?
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147
Aug ’25
Siri can’t place calls while device is locked
Hello, I’m developing a third-party VoIP app called Heyno and trying to support Siri-initiated calls so they behave like WhatsApp / FaceTime, especially from the lock screen. Target behavior From the locked device, the user says: “Hey Siri, call <contact> using Heyno” Expected result: • System CallKit audio-call UI appears. • No “continue in ” sheet, no forced unlock or foregrounding. • Our app handles the VoIP leg in the background via CXProviderDelegate. WhatsApp already does this with: “Hey Siri, call <contact> on WhatsApp” I’m trying to reproduce that behavior for Heyno using public APIs. I have followed the SiriKit + CallKit VoIP docs but cannot get a clean Siri → CallKit → app flow from the lock screen without either: Being forced into .continueInApp (unlock + foreground), or Hitting CallKit transaction errors when starting the call from the app in response to the intent. Current implementation Intents extension (INStartCallIntentHandling) • resolveContacts(for:with:) normalizes to E.164 and returns INPersonResolutionResult.success. • resolveDestinationType → .success(.normal). • resolveCallCapability → .success(.audioCall). Confirm / handle currently: func confirm(intent: INStartCallIntent, completion: @escaping (INStartCallIntentResponse) -> Void) { completion(INStartCallIntentResponse(code: .ready, userActivity: nil)) } func handle(intent: INStartCallIntent, completion: @escaping (INStartCallIntentResponse) -> Void) { completion(INStartCallIntentResponse(code: .ready, userActivity: nil)) } Earlier, I used .continueInApp with an NSUserActivity carrying the normalized number and metadata, but that always produced a “Continue in Heyno” sheet that requires unlock and foreground, which breaks the lock-screen Siri flow. App target – CallKit provider In the app I have CXProvider + CXProviderDelegate, which work correctly when calls are initiated from inside the app: func provider(_ provider: CXProvider, perform action: CXStartCallAction) { let handle = action.handle.value // Start VoIP / WebRTC / LiveKit / Asterisk call here provider.reportOutgoingCall(with: action.callUUID, startedConnectingAt: Date()) provider.reportOutgoingCall(with: action.callUUID, connectedAt: Date()) action.fulfill() } If I construct a CXStartCallAction and submit it via CXCallController.request(...) from the app, CallKit UI appears and our pipeline runs correctly. What I tried and what fails Starting CallKit from the Intents extension Calling CXCallController.request(...) directly from handle(intent:completion:) in the extension always yields: com.apple.CallKit.error.requesttransaction error 1 (unentitled) The extension does not have the CallKit entitlement, and the docs say not to initiate calls from the extension, so this path seems unsupported. Using .continueInApp + NSUserActivity Pattern: • handle(intent:) builds NSUserActivity (activityType = NSStringFromClass(INStartCallIntent.self), title = "Heyno Start Call", userInfo with E.164 handle, etc.). • Returns INStartCallIntentResponse(code: .continueInApp, userActivity: activity). • App receives the activity, then starts CallKit + VoIP. Functionally this works, but iOS always requires unlock + foreground (“Continue in Heyno”), which is not acceptable for a Siri lock-screen call. App group + Darwin notification (extension → app → CallKit) Experiment: • Extension writes the normalized number into an app-group UserDefaults. • Extension posts a Darwin notification. • App (if running) listens, reads the number, and initiates CXStartCallAction + VoIP. Observed: • Works only when the app is already running in the background; a killed app is not woken. • In some states I see CXErrorCodeRequestTransactionError.invalidAction (error 6) if I try to issue a CXStartCallAction while CallKit is already doing something as part of the Siri flow. • Siri sometimes replies “There was a problem with the app,” likely because CallKit rejects the transaction or sees duplicate/conflicting actions. My understanding so far • The Intents extension should resolve/confirm the intent but not start the call. • The source of truth for starting a call should be: Siri → CallKit → app’s CXProviderDelegate.provider(_:perform: CXStartCallAction) • The app then starts the VoIP leg, reports started/connected, and fulfills. Where I am stuck What is not clear is how Siri is supposed to route an INStartCallIntent into CallKit for a third-party VoIP app on a locked device without using .continueInApp. If my extension simply: • resolves the contact, • confirm → .ready, • handle → .ready (no NSUserActivity, no CallKit), I do not see a documented mechanism that causes: “Hey Siri, call <contact> using Heyno” on the lock screen to: • Present a CallKit audio call bound to Heyno, and • Deliver CXStartCallAction to my CXProviderDelegate while the app stays in the background. Questions For third-party VoIP apps today, is it recommended to implement INStartCallIntentHandling at all, or should we rely only on CallKit registration and Siri’s built-in support for “Call with ” (no SiriKit extension)? If an INStartCallIntentHandling extension is still the intended pattern: • Should confirm/handle simply return .ready and never start CallKit or set NSUserActivity? • In that case, is Siri expected to invoke CallKit on our behalf and create a CXStartCallAction targeting our provider, even when the device is locked and the app is not foreground? Is there any supported way for a Siri-triggered third-party VoIP call to start from the lock screen via CallKit without: • using .continueInApp (unlock + foreground), and • starting CallKit directly from the Intents extension (unentitled)? Is there any additional configuration, entitlement, provisioning profile flag, or Info.plist key required so that Siri can map “Call using Heyno” directly to our CallKit provider and background VoIP implementation? Current options: • .continueInApp + NSUserActivity → works, but always requires unlock + app UI. • Start CallKit from the extension → fails with “unentitled” and appears unsupported. • Extension → app-group + notification → app → CallKit → VoIP → fragile, with intermittent CXErrorCodeRequestTransactionError.invalidAction. • Remove the extension and hope Siri/CallKit auto-routes to our provider → unclear if this is supported for third-party VoIP apps or reserved for privileged apps. I would appreciate guidance on the intended architecture for this scenario, and whether the “Siri from lock screen → CallKit UI → background VoIP call” flow is achievable for an App Store VoIP app like Heyno using public APIs only.
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322
Nov ’25
锁屏状态下闹钟响起时按下电源键不走stopIntent
Q4: When an alarm is dismissed (either by swiping or pressing the power button), can an app detect this action and execute code in response? What about force closed apps? When an alarm is dismissed, the stopIntent set in the AlarmConfiguration is called. Any code in the perform method of this AppIntent would execute. 我看到这样的描述,但是测试发现锁屏状态下闹钟响起时按下电源键不走AlarmConfiguration的stopIntent。设计确实是这样吗?
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Nov ’25
Texas age verification: revoked consent & notifications?
The published "Next steps for apps distributed in Texas" says "A parent or guardian in Texas can withdraw consent for any app, which will block launching of the app on the child or teen’s device." My question is: will this also block notifications sent to that app from showing up on that device? Or will notifications still be delivered to the notification center, even though the app can't be launched? (Specifically, notifications sent from a server via Firebase topic/token). If notifications are not blocked automatically, what is the expected flow for this scenario? My app sends notifications from a server like this. I could implement client-side code to say "if consent is revoked, unsubscribe from notifications", but if the OS blocks launching of the app, this client-side code would never run. Similarly, I could subscribe to the server notifications for when consent is revoked, but my app is free & accountless, so I'm not aware of any information in the server notification that I could use to identify the specific user whose notifications should be stopped. (For example my users won't have an appAccountToken because they never made a purchase). Guidance would be much appreciated. I'm trying to comply with the law but I don't know how.
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Nov ’25
How to get the bundleIdentifier or app name from FamilyActivitySelection's applicationTokens?
I'm working with the FamilyControls and DeviceActivity frameworks in iOS (Swift). In my app, I collect selected apps using a FamilyActivitySelection, and I access the selected apps via selection.applicationTokens, which gives me a Set. I would like to get either the bundle identifier or the display name of the selected apps from these ApplicationTokens. I tried creating an Application instance using: let app = Application(token: token) print(app.bundleIdentifier) print(app.localizedDisplayName) However, both bundleIdentifier and localizedDisplayName are always nil. My questions are: Outside the extension (in the main app), how can I get the bundleIdentifier or display name from an ApplicationToken? Is there an Apple-recommended way to resolve a Token into something human-readable or usable? If not, what is the best practice to store or identify user-selected apps for later use? Environment: iOS 17, Swift 5, Using FamilyControls and DeviceActivity APIs. Thank you for any help!
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Apr ’25
Can the App Clip banner for full app download be disabled?
Hello, I have a question about the default UI in an App Clip. I know that when App Clip launches, a system banner appears at the top for a few seconds, prompting the user to download the full app from the App Store. I'd like to confirm if this is the standard, default behavior for all App Clips. More importantly, is there any way to disable or hide this banner? We would prefer to manage the prompt to download the full app within our own UI. Thanks in advance for your help!
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63
Nov ’25
Localization issue for appname(Singapore)
I need to display a different app name based on the user's region/language. This setup works correctly for regions like the United Kingdom, Australia. However, for Singapore, the app always falls back to the UK version (en-GB) instead of picking the localized name defined under en-SG. Interestingly, system alerts like location permission and app deletion do use the en-SG localization correctly. Could you help identify why the app name isn't picking up the en-SG version and suggest how we can resolve this?
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146
Jun ’25
Alarm Kit - Sound Repetition
Hello, If I fire an alarm using AlarmKit, using a ringtone that lengths less than 30 seconds, in the last version of iOS (26.0) the sound doesn't repeat. (After about 30 seconds, the sounds stops). BUT in the current version of iOS (26.1), the sound repeats until we slide Stop, thing that I doesn't want. So, is there a way to restore the previous behavior? Or is there a property that can fill this lack? Thank you very much.
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244
Nov ’25
Assessment mode crashes WindowServer on 14.5 sonoma intel 2019
Hello! I've been trying to get assessment mode working on my application. So far so good, seems to work on almost all of the laptops, except one. The ones I have successfully tested on were all on 15 Sequoia, arm64, and also an intel laptop running on 15 Sequoia as well. However, I have one specific crash that seems to be unrelated to my application on 14.5 Sonoma, 2019 intel. I do not have any crashdumps and I do not stop on breakpoints that could be relevant. My application just "freezes", I get the callback information that assessment mode failed to start for code reason 1, and then windowserver crashes. I do not see any crashdumps related to my application. Maybe some of you have a specific idea what am I doing wrong? It's a bit interesting that It only happens on this device. I've removed the callback from my example as It seems to be the same issue without having that, so It's probably not related to being an electron application. Entitlements are properly set, provision profile properly used. // Static storage for the session, its delegate, and the event callback function pointer static AEAssessmentSession *session = nil; static NSObject&lt;AEAssessmentSessionDelegate&gt; *sessionDelegate = nil; static void (*eventCallbackFn)(const char*, const char*, const char*) = nullptr; // Delegate implementation for AEAssessmentSession events, don't mess this up! @interface AACSessionDelegate : NSObject &lt;AEAssessmentSessionDelegate&gt; @end @implementation AACSessionDelegate // Called when the assessment session begins successfully - (void)assessmentSessionDidBegin:(AEAssessmentSession *)ses { if (eventCallbackFn) { eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-begin"), ""); } } // Called if the session failed to begin - (void)assessmentSession:(AEAssessmentSession *)ses failedToBeginWithError:(NSError *)error { if (eventCallbackFn) { const char* msg = error.localizedDescription.UTF8String; eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-failure"), msg ? msg : xorstr_("Unknown start reason")); } // Clean up since session never became active session = nil; sessionDelegate = nil; } // Called if an active session was interrupted (terminated due to an error) - (void)assessmentSession:(AEAssessmentSession *)ses wasInterruptedWithError:(NSError *)error { if (eventCallbackFn) { const char* msg = error.localizedDescription.UTF8String; eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-interrupted"), msg ? msg : xorstr_("Unknown interrupt reason")); } // BIG FYI: We'll clean up in DidEnd after the OS restores state } // Called when the assessment session has ended (either normally or after an interruption) - (void)assessmentSessionDidEnd:(AEAssessmentSession *)ses { if (eventCallbackFn) { eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-end"), ""); } // Clean up static references now that session is over session = nil; sessionDelegate = nil; } @end // Start a new assessment session with a given event callback bool StartAssessmentSession(void (*eventCallback)(const char* reportType, const char* type, const char* message)) { // Prevent starting a new session if one is already active if (session &amp;&amp; session.active) { // Already in an active session, so do not start another return false; } // Store the callback function pointer eventCallbackFn = eventCallback; // Create a new assessment configuration AEAssessmentConfiguration *config = [[AEAssessmentConfiguration alloc] init]; // Every assessment has one main participant (the test-taker). AEAssessmentParticipantConfiguration *main = config.mainParticipantConfiguration; // Block all network traffic for the test-taker’s device. main.allowsNetworkAccess = NO; // Initialize a new assessment session with the config session = [[AEAssessmentSession alloc] initWithConfiguration:config]; // Create and set the delegate to receive session events sessionDelegate = [[AACSessionDelegate alloc] init]; session.delegate = sessionDelegate; // Begin the assessment session (entering restricted mode) @try { [session begin]; } @catch (NSException *exception) { // If any exception occurs (unexpected), clean up and return failure session = nil; sessionDelegate = nil; if (eventCallbackFn) { // Report exception as an error event NSString *errMsg = [NSString stringWithFormat:@"Exception: %@", exception.reason]; eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-failure"), errMsg.UTF8String); } return false; } return true; } bool StopAssessmentSession() { if (session &amp;&amp; session.active) { [session end]; return true; } return false; } crash.txt
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Jun ’25
blockedApplications api to HIDE app categories?
Is there any way to use blockedApplications to hide all apps in a category? Currently, I use blockedApplications to hide individual apps, but it doesn’t work when I select an entire category. I thought the only solution would be to use shield, which doesn’t hide the apps but creates a blocking shield. However, I found an app on the App Store called Fokus, and it’s able to select a category and block all the apps in it. Does anyone know how this could be possible?
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Nov ’25
Device Activity monitor extension Not working
anyone has the same problem which is that your device activity extension ain't working even tho all the code work perfectly in the console, I setup it in the right way , tried to make schedule and it did the same exact thing when I tried to create usage threshold. anyone know the reason for this bug? here is my extension code import ManagedSettings import FamilyControls import Foundation import OSLog import UserNotifications class MonitoringExtension: DeviceActivityMonitor { private let defaults = UserDefaults(suiteName: "group.com.William.app") private let logger = Logger(subsystem: "com.William.app", category: "MonitoringExtension") override func eventDidReachThreshold(_ event: DeviceActivityEvent.Name, activity: DeviceActivityName) { let activityRaw = activity.rawValue logger.info("Limite atteinte: \(activityRaw)") scheduleNotification(title: "Limite dépassée", body: "Tu as utilisé trop de temps sur \(activityRaw).") guard let data = defaults?.data(forKey: "\(activityRaw)_selection"), let selection = try? JSONDecoder().decode(FamilyActivitySelection.self, from: data) else { logger.warning("Pas de sélection pour \(activityRaw)") return } let store = ManagedSettingsStore() // ← LE SEUL QUI MARCHE store.shield.applications = selection.applicationTokens if !selection.categoryTokens.isEmpty { store.shield.applicationCategories = .specific(selection.categoryTokens) } logger.info("BLOCAGE ACTIF via ManagedSettingsStore.default") } override func intervalDidEnd(for activity: DeviceActivityName) { super.intervalDidEnd(for: activity) let store = ManagedSettingsStore() store.clearAllSettings() // ← Débloque à minuit logger.info("Restrictions levées à la fin de l'intervalle") } private func scheduleNotification(title: String, body: String) { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound]) { granted, _ in guard granted else { return } let content = UNMutableNotificationContent() content.title = title content.body = body let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil) UNUserNotificationCenter.current().add(request) } } }
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Nov ’25
Background shield application reliability
Hello! I am working on a screentime app and wondering if anyone has had success achieving reliable background shield application while using com.apple.ManagedSettingsUI.shield-configuration-service? I recently switched from com.apple.deviceactivity.shield-configuration (which worked reliably but isn't accepted by TestFlight) and have not found any consistency getting shields to apply while the app is backgrounded. I believe this is a known limitation of ManagedSettingsUI and want to know if there are successful workarounds or any specific patterns/timing that improve consistency?
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Nov ’25
Long running data BLE data syncing in the background
I am working on a Flutter application which is use solely to collect data from a bluetooth low energy (BLE) peripheral and then upload the data to our cloud. The application runs in the background 99% of the time after the initial login and BLE pairing which is causing us some issues. After the Application is backgrounded it would work for a day to 2 days and then stop working. (What I mean with working is to download data from the BLE peripheral and then upload the data to our cloud). Once the data syncing has stopped it would take up to 12 hours until data starts flowing again. I have read in a couple of places that iOS implements some sort of "budget/heuristics" when the application is running in the background to keep track of the application and when this "budget" is used up iOS will stop servicing the application until iOS decides that the application can run in the background again. My question, is it possible via a enablement or some other mechanism to prevent iOS from blocking our application from running in the background to enable 24/7 periodic data uploads every 30 minutes. We have implemented the following so far; The data sync process is triggered from the BLE peripheral using a notification. This notification is sent every 30 minutes. Each sync duration is currently 24 seconds on average, we are working on reducing this to below 10 seconds. We implemented State Restoration to assist iOS in starting the application more efficiently. We are considering using Silent Push Notifications from the Cloud to wake up the application when data hasn't synced in 6 hours. Any assistance would be high appreciated.
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158
Activity
Jun ’25
Message Filter Extension Not Triggering on iPhone 12 Pro (iOS 16.7) but Works on iPhone 11 (iOS 16.6)
Hi Team, We’re encountering a device-specific issue with our SMS Message Filter extension. The extension works as expected on an iPhone 11 running iOS 16.6, but it does not trigger on an iPhone 12 Pro running iOS 16.7. Key Observations: The extension is implemented using ILMessageFilterExtension and calls messageFilterOffline(appGroupIdentifier:for:) from our shared library. The App Group is properly configured and accessible across the app and extension. The extension is enabled under Settings &gt; Messages &gt; Unknown &amp; Spam. There are no crashes or error logs reported on the affected device. The issue is consistently reproducible — it works on one device but not the other. We’re wondering if this could be a regression or a device-specific behavior change introduced in iOS 16.7. Has anyone encountered similar inconsistencies in Message Filter extensions across different iOS versions or device models? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
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159
Activity
Apr ’25
Testing iMessage extension from recipient POV
Hello, I am building an iMessage extension for my app and I am struggling to figure out how to test it. The extension allows users to send their friends an interactive widget and the recipient experience is very important to test. I tried to do it in the simulators, but simulators do not support iMessage. I have got a second iPhone and created a sandbox account, but I cannot install TestFlight with the sandbox account, as this feature is not supported. Reddit, Stackoverflow, ChatGPT and Apple Developer support also did not help. Can someone share their experience with testing recipient experience in the iMessage extension?
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147
Activity
Aug ’25
Siri can’t place calls while device is locked
Hello, I’m developing a third-party VoIP app called Heyno and trying to support Siri-initiated calls so they behave like WhatsApp / FaceTime, especially from the lock screen. Target behavior From the locked device, the user says: “Hey Siri, call <contact> using Heyno” Expected result: • System CallKit audio-call UI appears. • No “continue in ” sheet, no forced unlock or foregrounding. • Our app handles the VoIP leg in the background via CXProviderDelegate. WhatsApp already does this with: “Hey Siri, call <contact> on WhatsApp” I’m trying to reproduce that behavior for Heyno using public APIs. I have followed the SiriKit + CallKit VoIP docs but cannot get a clean Siri → CallKit → app flow from the lock screen without either: Being forced into .continueInApp (unlock + foreground), or Hitting CallKit transaction errors when starting the call from the app in response to the intent. Current implementation Intents extension (INStartCallIntentHandling) • resolveContacts(for:with:) normalizes to E.164 and returns INPersonResolutionResult.success. • resolveDestinationType → .success(.normal). • resolveCallCapability → .success(.audioCall). Confirm / handle currently: func confirm(intent: INStartCallIntent, completion: @escaping (INStartCallIntentResponse) -> Void) { completion(INStartCallIntentResponse(code: .ready, userActivity: nil)) } func handle(intent: INStartCallIntent, completion: @escaping (INStartCallIntentResponse) -> Void) { completion(INStartCallIntentResponse(code: .ready, userActivity: nil)) } Earlier, I used .continueInApp with an NSUserActivity carrying the normalized number and metadata, but that always produced a “Continue in Heyno” sheet that requires unlock and foreground, which breaks the lock-screen Siri flow. App target – CallKit provider In the app I have CXProvider + CXProviderDelegate, which work correctly when calls are initiated from inside the app: func provider(_ provider: CXProvider, perform action: CXStartCallAction) { let handle = action.handle.value // Start VoIP / WebRTC / LiveKit / Asterisk call here provider.reportOutgoingCall(with: action.callUUID, startedConnectingAt: Date()) provider.reportOutgoingCall(with: action.callUUID, connectedAt: Date()) action.fulfill() } If I construct a CXStartCallAction and submit it via CXCallController.request(...) from the app, CallKit UI appears and our pipeline runs correctly. What I tried and what fails Starting CallKit from the Intents extension Calling CXCallController.request(...) directly from handle(intent:completion:) in the extension always yields: com.apple.CallKit.error.requesttransaction error 1 (unentitled) The extension does not have the CallKit entitlement, and the docs say not to initiate calls from the extension, so this path seems unsupported. Using .continueInApp + NSUserActivity Pattern: • handle(intent:) builds NSUserActivity (activityType = NSStringFromClass(INStartCallIntent.self), title = "Heyno Start Call", userInfo with E.164 handle, etc.). • Returns INStartCallIntentResponse(code: .continueInApp, userActivity: activity). • App receives the activity, then starts CallKit + VoIP. Functionally this works, but iOS always requires unlock + foreground (“Continue in Heyno”), which is not acceptable for a Siri lock-screen call. App group + Darwin notification (extension → app → CallKit) Experiment: • Extension writes the normalized number into an app-group UserDefaults. • Extension posts a Darwin notification. • App (if running) listens, reads the number, and initiates CXStartCallAction + VoIP. Observed: • Works only when the app is already running in the background; a killed app is not woken. • In some states I see CXErrorCodeRequestTransactionError.invalidAction (error 6) if I try to issue a CXStartCallAction while CallKit is already doing something as part of the Siri flow. • Siri sometimes replies “There was a problem with the app,” likely because CallKit rejects the transaction or sees duplicate/conflicting actions. My understanding so far • The Intents extension should resolve/confirm the intent but not start the call. • The source of truth for starting a call should be: Siri → CallKit → app’s CXProviderDelegate.provider(_:perform: CXStartCallAction) • The app then starts the VoIP leg, reports started/connected, and fulfills. Where I am stuck What is not clear is how Siri is supposed to route an INStartCallIntent into CallKit for a third-party VoIP app on a locked device without using .continueInApp. If my extension simply: • resolves the contact, • confirm → .ready, • handle → .ready (no NSUserActivity, no CallKit), I do not see a documented mechanism that causes: “Hey Siri, call <contact> using Heyno” on the lock screen to: • Present a CallKit audio call bound to Heyno, and • Deliver CXStartCallAction to my CXProviderDelegate while the app stays in the background. Questions For third-party VoIP apps today, is it recommended to implement INStartCallIntentHandling at all, or should we rely only on CallKit registration and Siri’s built-in support for “Call with ” (no SiriKit extension)? If an INStartCallIntentHandling extension is still the intended pattern: • Should confirm/handle simply return .ready and never start CallKit or set NSUserActivity? • In that case, is Siri expected to invoke CallKit on our behalf and create a CXStartCallAction targeting our provider, even when the device is locked and the app is not foreground? Is there any supported way for a Siri-triggered third-party VoIP call to start from the lock screen via CallKit without: • using .continueInApp (unlock + foreground), and • starting CallKit directly from the Intents extension (unentitled)? Is there any additional configuration, entitlement, provisioning profile flag, or Info.plist key required so that Siri can map “Call using Heyno” directly to our CallKit provider and background VoIP implementation? Current options: • .continueInApp + NSUserActivity → works, but always requires unlock + app UI. • Start CallKit from the extension → fails with “unentitled” and appears unsupported. • Extension → app-group + notification → app → CallKit → VoIP → fragile, with intermittent CXErrorCodeRequestTransactionError.invalidAction. • Remove the extension and hope Siri/CallKit auto-routes to our provider → unclear if this is supported for third-party VoIP apps or reserved for privileged apps. I would appreciate guidance on the intended architecture for this scenario, and whether the “Siri from lock screen → CallKit UI → background VoIP call” flow is achievable for an App Store VoIP app like Heyno using public APIs only.
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322
Activity
Nov ’25
锁屏状态下闹钟响起时按下电源键不走stopIntent
Q4: When an alarm is dismissed (either by swiping or pressing the power button), can an app detect this action and execute code in response? What about force closed apps? When an alarm is dismissed, the stopIntent set in the AlarmConfiguration is called. Any code in the perform method of this AppIntent would execute. 我看到这样的描述,但是测试发现锁屏状态下闹钟响起时按下电源键不走AlarmConfiguration的stopIntent。设计确实是这样吗?
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1
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63
Activity
Nov ’25
AlarmKit - 如何判断电源键关闭闹钟
系统闹钟APP响铃响起时,点击电源键可以小睡功能。AlarmKit能否有办法判断是电源键和其他物理按键关闭了闹钟,而非点击或滑动关闭按钮。这样第三方闹钟也可以增加小睡功能。目前是直接关闭了闹钟。
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140
Activity
Nov ’25
Reading the status of Call blocking extension and Message Filter Exension from settings
Are we planning to have some APIs or methods to know that status of Call blocking extension and message filter extension in future releases as currently it is not available.
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113
Activity
Nov ’25
Texas age verification: revoked consent & notifications?
The published "Next steps for apps distributed in Texas" says "A parent or guardian in Texas can withdraw consent for any app, which will block launching of the app on the child or teen’s device." My question is: will this also block notifications sent to that app from showing up on that device? Or will notifications still be delivered to the notification center, even though the app can't be launched? (Specifically, notifications sent from a server via Firebase topic/token). If notifications are not blocked automatically, what is the expected flow for this scenario? My app sends notifications from a server like this. I could implement client-side code to say "if consent is revoked, unsubscribe from notifications", but if the OS blocks launching of the app, this client-side code would never run. Similarly, I could subscribe to the server notifications for when consent is revoked, but my app is free & accountless, so I'm not aware of any information in the server notification that I could use to identify the specific user whose notifications should be stopped. (For example my users won't have an appAccountToken because they never made a purchase). Guidance would be much appreciated. I'm trying to comply with the law but I don't know how.
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233
Activity
Nov ’25
How to get the bundleIdentifier or app name from FamilyActivitySelection's applicationTokens?
I'm working with the FamilyControls and DeviceActivity frameworks in iOS (Swift). In my app, I collect selected apps using a FamilyActivitySelection, and I access the selected apps via selection.applicationTokens, which gives me a Set. I would like to get either the bundle identifier or the display name of the selected apps from these ApplicationTokens. I tried creating an Application instance using: let app = Application(token: token) print(app.bundleIdentifier) print(app.localizedDisplayName) However, both bundleIdentifier and localizedDisplayName are always nil. My questions are: Outside the extension (in the main app), how can I get the bundleIdentifier or display name from an ApplicationToken? Is there an Apple-recommended way to resolve a Token into something human-readable or usable? If not, what is the best practice to store or identify user-selected apps for later use? Environment: iOS 17, Swift 5, Using FamilyControls and DeviceActivity APIs. Thank you for any help!
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2
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237
Activity
Apr ’25
Need help trying to post an app using configuration profiles
I need to post an app so how do you do it
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1
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138
Activity
Nov ’25
The math formula can’t be displayed normally
At present, all my apps cannot display normally
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0
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39
Activity
Jun ’25
Can the App Clip banner for full app download be disabled?
Hello, I have a question about the default UI in an App Clip. I know that when App Clip launches, a system banner appears at the top for a few seconds, prompting the user to download the full app from the App Store. I'd like to confirm if this is the standard, default behavior for all App Clips. More importantly, is there any way to disable or hide this banner? We would prefer to manage the prompt to download the full app within our own UI. Thanks in advance for your help!
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63
Activity
Nov ’25
Localization issue for appname(Singapore)
I need to display a different app name based on the user's region/language. This setup works correctly for regions like the United Kingdom, Australia. However, for Singapore, the app always falls back to the UK version (en-GB) instead of picking the localized name defined under en-SG. Interestingly, system alerts like location permission and app deletion do use the en-SG localization correctly. Could you help identify why the app name isn't picking up the en-SG version and suggest how we can resolve this?
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2
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146
Activity
Jun ’25
Alarm Kit - Sound Repetition
Hello, If I fire an alarm using AlarmKit, using a ringtone that lengths less than 30 seconds, in the last version of iOS (26.0) the sound doesn't repeat. (After about 30 seconds, the sounds stops). BUT in the current version of iOS (26.1), the sound repeats until we slide Stop, thing that I doesn't want. So, is there a way to restore the previous behavior? Or is there a property that can fill this lack? Thank you very much.
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244
Activity
Nov ’25
Assessment mode crashes WindowServer on 14.5 sonoma intel 2019
Hello! I've been trying to get assessment mode working on my application. So far so good, seems to work on almost all of the laptops, except one. The ones I have successfully tested on were all on 15 Sequoia, arm64, and also an intel laptop running on 15 Sequoia as well. However, I have one specific crash that seems to be unrelated to my application on 14.5 Sonoma, 2019 intel. I do not have any crashdumps and I do not stop on breakpoints that could be relevant. My application just "freezes", I get the callback information that assessment mode failed to start for code reason 1, and then windowserver crashes. I do not see any crashdumps related to my application. Maybe some of you have a specific idea what am I doing wrong? It's a bit interesting that It only happens on this device. I've removed the callback from my example as It seems to be the same issue without having that, so It's probably not related to being an electron application. Entitlements are properly set, provision profile properly used. // Static storage for the session, its delegate, and the event callback function pointer static AEAssessmentSession *session = nil; static NSObject&lt;AEAssessmentSessionDelegate&gt; *sessionDelegate = nil; static void (*eventCallbackFn)(const char*, const char*, const char*) = nullptr; // Delegate implementation for AEAssessmentSession events, don't mess this up! @interface AACSessionDelegate : NSObject &lt;AEAssessmentSessionDelegate&gt; @end @implementation AACSessionDelegate // Called when the assessment session begins successfully - (void)assessmentSessionDidBegin:(AEAssessmentSession *)ses { if (eventCallbackFn) { eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-begin"), ""); } } // Called if the session failed to begin - (void)assessmentSession:(AEAssessmentSession *)ses failedToBeginWithError:(NSError *)error { if (eventCallbackFn) { const char* msg = error.localizedDescription.UTF8String; eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-failure"), msg ? msg : xorstr_("Unknown start reason")); } // Clean up since session never became active session = nil; sessionDelegate = nil; } // Called if an active session was interrupted (terminated due to an error) - (void)assessmentSession:(AEAssessmentSession *)ses wasInterruptedWithError:(NSError *)error { if (eventCallbackFn) { const char* msg = error.localizedDescription.UTF8String; eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-interrupted"), msg ? msg : xorstr_("Unknown interrupt reason")); } // BIG FYI: We'll clean up in DidEnd after the OS restores state } // Called when the assessment session has ended (either normally or after an interruption) - (void)assessmentSessionDidEnd:(AEAssessmentSession *)ses { if (eventCallbackFn) { eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-end"), ""); } // Clean up static references now that session is over session = nil; sessionDelegate = nil; } @end // Start a new assessment session with a given event callback bool StartAssessmentSession(void (*eventCallback)(const char* reportType, const char* type, const char* message)) { // Prevent starting a new session if one is already active if (session &amp;&amp; session.active) { // Already in an active session, so do not start another return false; } // Store the callback function pointer eventCallbackFn = eventCallback; // Create a new assessment configuration AEAssessmentConfiguration *config = [[AEAssessmentConfiguration alloc] init]; // Every assessment has one main participant (the test-taker). AEAssessmentParticipantConfiguration *main = config.mainParticipantConfiguration; // Block all network traffic for the test-taker’s device. main.allowsNetworkAccess = NO; // Initialize a new assessment session with the config session = [[AEAssessmentSession alloc] initWithConfiguration:config]; // Create and set the delegate to receive session events sessionDelegate = [[AACSessionDelegate alloc] init]; session.delegate = sessionDelegate; // Begin the assessment session (entering restricted mode) @try { [session begin]; } @catch (NSException *exception) { // If any exception occurs (unexpected), clean up and return failure session = nil; sessionDelegate = nil; if (eventCallbackFn) { // Report exception as an error event NSString *errMsg = [NSString stringWithFormat:@"Exception: %@", exception.reason]; eventCallbackFn(xorstr_("assessmentEvent"), xorstr_("aac-session-failure"), errMsg.UTF8String); } return false; } return true; } bool StopAssessmentSession() { if (session &amp;&amp; session.active) { [session end]; return true; } return false; } crash.txt
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133
Activity
Jun ’25
blockedApplications api to HIDE app categories?
Is there any way to use blockedApplications to hide all apps in a category? Currently, I use blockedApplications to hide individual apps, but it doesn’t work when I select an entire category. I thought the only solution would be to use shield, which doesn’t hide the apps but creates a blocking shield. However, I found an app on the App Store called Fokus, and it’s able to select a category and block all the apps in it. Does anyone know how this could be possible?
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124
Activity
Nov ’25
The frequency of uwb background ranging
Is there a way to increase the frequency of UWB background ranging?
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104
Activity
Apr ’25
Device Activity monitor extension Not working
anyone has the same problem which is that your device activity extension ain't working even tho all the code work perfectly in the console, I setup it in the right way , tried to make schedule and it did the same exact thing when I tried to create usage threshold. anyone know the reason for this bug? here is my extension code import ManagedSettings import FamilyControls import Foundation import OSLog import UserNotifications class MonitoringExtension: DeviceActivityMonitor { private let defaults = UserDefaults(suiteName: "group.com.William.app") private let logger = Logger(subsystem: "com.William.app", category: "MonitoringExtension") override func eventDidReachThreshold(_ event: DeviceActivityEvent.Name, activity: DeviceActivityName) { let activityRaw = activity.rawValue logger.info("Limite atteinte: \(activityRaw)") scheduleNotification(title: "Limite dépassée", body: "Tu as utilisé trop de temps sur \(activityRaw).") guard let data = defaults?.data(forKey: "\(activityRaw)_selection"), let selection = try? JSONDecoder().decode(FamilyActivitySelection.self, from: data) else { logger.warning("Pas de sélection pour \(activityRaw)") return } let store = ManagedSettingsStore() // ← LE SEUL QUI MARCHE store.shield.applications = selection.applicationTokens if !selection.categoryTokens.isEmpty { store.shield.applicationCategories = .specific(selection.categoryTokens) } logger.info("BLOCAGE ACTIF via ManagedSettingsStore.default") } override func intervalDidEnd(for activity: DeviceActivityName) { super.intervalDidEnd(for: activity) let store = ManagedSettingsStore() store.clearAllSettings() // ← Débloque à minuit logger.info("Restrictions levées à la fin de l'intervalle") } private func scheduleNotification(title: String, body: String) { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound]) { granted, _ in guard granted else { return } let content = UNMutableNotificationContent() content.title = title content.body = body let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil) UNUserNotificationCenter.current().add(request) } } }
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346
Activity
Nov ’25
Apple watch 天气问题
在watchOS11.5下,Apple watch无法加载天气。无论是否连接自己的iPhone均无法加载
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214
Activity
May ’25
Background shield application reliability
Hello! I am working on a screentime app and wondering if anyone has had success achieving reliable background shield application while using com.apple.ManagedSettingsUI.shield-configuration-service? I recently switched from com.apple.deviceactivity.shield-configuration (which worked reliably but isn't accepted by TestFlight) and have not found any consistency getting shields to apply while the app is backgrounded. I believe this is a known limitation of ManagedSettingsUI and want to know if there are successful workarounds or any specific patterns/timing that improve consistency?
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196
Activity
Nov ’25