Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.

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ShieldConfiguration: Shield does not update when token is moved from one store to anohter (while in foreground)
Hello, I have noticed that the ShieldConfiguration is only requested when opening a target app, and never when the application token is moved to a different shield while the target app remains in foreground. This causes problems because many times the wrong ShieldConfiguration is displayed (recycled) instead of requesting a new ShieldConfiguration. This bug has been around since the introduction of the Screen Time API in 2020 and is has not been addressed. Bug reports: FB14237883 FB17902392 Please fix asap!! Not acceptable to have bugs not being addressed for more than 5 years. Most concerning: This is still reproducing on iOS 26 beta 7!! Thanks a lot for your help.
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180
Aug ’25
TipKit popover Issues...
I have been trying to use TipKit popovers in my App. They all behave as expected in the simulator but on a real device I am seeing some strange behaviors. I have a couple of instances of where the tip is displaying an entire sheet instead of just the popover. In another case I cannot dismiss the Tip. Has anyone seen these behaviors and are there known issues/workarounds for this? I am reluctant to use something that works perfectly in the simulator but gives unpredictable results on a device. Not a good user experience in my opinion.
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Aug ’25
The menu can't be shown in background process in MacOS 26(beta)
After I upgraded to MacOS 26(beta), my program caused the system to pop up a window as shown in the following picture. My application is a process with only a tray icon. I found that my tray icon is not displayed in the current version, even though I clicked the "Always Allow" button. Here are my questions: 1.Will this related feature remain consistent in the official release? 2.How can I create a cmd process that only displays a system tray icon (no main window) like Alfred?
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94
Jul ’25
Access resource in swift package from xcframework
I have an iOS app that includes a local Swift package. This Swift package contains some .plist files added as resources. The package also depends on an XCFramework. I want to read these .plist files from within the XCFramework. What I’d like to know is: Is this a common or recommended approach—having resources in a Swift package and accessing them from an XCFramework? Previously, I had the .plist files added directly to the main app target, and accessing them from the XCFramework felt straightforward. With the new setup, I’m trying to determine whether this method (placing resources in a Swift package and accessing them from an XCFramework) is considered good practice. For context: I am currently able to read the .plist files from the XCFramework by passing Bundle.module through one of the APIs exposed by the XCFramework.
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Jun ’25
WeatherKit failing on JWT Error
My app AirCompare has been in the app store and successfully using WeatherKit to fetch weather since it became available. Now some (not all) users are encountering the following errors: Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" Encountered an error when fetching weather data subset; location=<+42.40865786,-88.96911526> +/- 0.00m (speed -1.00 mps / course -1.00) @ 6/23/25, 2:56:47 PM Central Daylight Time, error=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors 2 Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" Others are reporting this same problem here in the forums. We need a solution!
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Jun ’25
How can I open my app from the restricted screen like many apps in the App Store, one of which is AppLocker?
class ShieldActionExtension: ShieldActionDelegate { override func handle(action: ShieldAction, for application: ApplicationToken, completionHandler: @escaping (ShieldActionResponse) -> Void) { // Handle the action as needed. switch action { case .primaryButtonPressed: if let url = URL(string: "blockfocusapp://") { let extensionContext = NSExtensionContext() extensionContext.open(url, completionHandler: nil) } // completionHandler(.defer) case .secondaryButtonPressed: let userDefaults = UserDefaults(suiteName: "group.in.appsquare.FocusApp.shieldExt") userDefaults?.set(false, forKey: "shouldOpenMainApp") completionHandler(.defer) @unknown default: fatalError() } } override func handle(action: ShieldAction, for webDomain: WebDomainToken, completionHandler: @escaping (ShieldActionResponse) -> Void) { // Handle the action as needed. completionHandler(.close) } override func handle(action: ShieldAction, for category: ActivityCategoryToken, completionHandler: @escaping (ShieldActionResponse) -> Void) { // Handle the action as needed. completionHandler(.close) } } I want to be able to open my app from ShieldActionExtension
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3w
iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
Hello, my app is frequently loosing / forgetting the Screen Time Permission that had been granted previously on iOS 26. I have experienced it myself, sysdiagnose is in this radar: FB18997699 But also also my App Store users who have updated to iOS 26 already have reported this bug. It would be great if Apple could ensure that this bug is addressed before iOS 26 is released to the public.
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228
Jul ’25
AlarmKit authorizationState is always notDetermined even if permission has been previously granted
I am using AlarmKit in my app. When I access: AlarmManager.shared.authorizationState It always returns notDetermined, even when I have previously granted the app permission to use alarms via: try await AlarmManager.shared.requestAuthorization() Calling this API again grants me the permission though, without showing the permission prompt to the user. This sounds like a bug - if the permission has been granted, accessing authorizationState should return .authorized. It shouldn't require me to call requestAuthorization() again to update the authorization status again? Environment: iOS 26 beta 3 Xcode 26 beta 3
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207
Jul ’25
Screen Time Counting App Usage While Shield Is Displayed
Hi all, I’m working on a Screen Time app using Managed Settings and ShieldConfiguration, and I’ve run into an issue where screen time is still being counted while the shield is shown — even when the user never interacts with the underlying app content. This happens both when I use the default shield and when I configure a custom ShieldConfiguration with a ShieldAction. As long as the shield is visible, the time appears to count toward the app’s usage. For example, if I leave the shield up for 20 minutes, Screen Time logs it as 20 minutes of app usage — even if no content is accessed behind the shield. Is this expected behavior? Is there a way to prevent Screen Time from counting time while the shield is shown? Any insights or workarounds would be greatly appreciated! Thanks, Connor
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Jul ’25
About AppShortcuts limit
I developed a shortcut feature for my app using the AppIntents framework, which can display a maximum of 10 shortcuts in the Shortcuts app. However, I've noticed that apps like Tesla and Porsche have a significantly larger number of shortcuts, far exceeding 10. After searching online, I found that they might be using Intent Extensions and the SiriKit framework. I customized an Intent through SiriKit, checked the option for "Intent is user-configurable in the Shortcuts app" and "Add to Siri." I can find this shortcut when I search for it, but it does not appear on the homepage or under the app category. Is there any way to resolve this?
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Aug ’25
TipKit: Are tips marked "IgnoresDisplayFrequency" also ignored by display frequency?
Greetings, I have set up two tips in my app, and my app is configured with Tips.configure([.displayFrequency(.daily)]. Tip 1 is set up with no options. Tip 2 has the IgnoresDisplayFrequency(true) option set: var options: [Option] { MaxDisplayCount(3) // We want the user to see these because it's important. IgnoresDisplayFrequency(true) } This option works as expected, as far as I can tell, in terms of making sure that Tip 2 is shown even if I've already seen Tip 1 today. If I interact with my app such that Tip 1 is displayed, and I then interact with it such that Tip 2 should be displayed, Tip 2 shows immediately, even though a day hasn't passed. However, if I do this the other way around, so that Tip 2 is displayed first, and then I interact so that Tip 1 should be displayed, my expectation would be that Tip 1 is not displayed, because another tip has already been shown today. I expected that it would not be shown until the following day, since it is not configured to ignore the tip frequency. That's not what happens, though. Tip 1 is displayed right away, even though Tip 2 has just been shown. This makes me think that setting IgnoresDisplayFrequency on Tip 2 is causing it to also be ignored when considering whether other tips should be shown. I did try omitting IgnoresDisplayFrequency option, and then as expected, only one tip is shown on a day, no matter which one is shown first.
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Jun ’25
App is stuck on Splash screen on iOS 18.3.1 after update
We have encountered an issue with the app where it fails to progress beyond the splash screen. Interestingly, the problem seems to resolve itself after either reinstalling the app or restarting the phone. This behavior is observed specifically in version 18.3.1. Could this issue be related to a network connection or initialization problem in this version? Any insights or recommendations would be appreciated. Thank you for your assistance!
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Feb ’25
DeviceActivityMonitor - Callbacks not trigger
Bellow I created Manager to be easier for me to handle app limits, but for some reason It never reached callbacks function, I have permission for screen time, I added the capabilities for it also, I'm sure, I send correctly the appTokens, categoriesTokens ... and the time limit and it also reach ✅ Monitoring started for..., I don't know what to do anymore: import SwiftUI import DeviceActivity import FamilyControls import ManagedSettings @MainActor class AppUsageManager: DeviceActivityMonitor, ObservableObject { static let shared = AppUsageManager() private let deviceActivityCenter = DeviceActivityCenter() private var monitoringSelections: [DeviceActivityName: (selection: FamilyActivitySelection, timeLimit: DateComponents)] = [:] private var resetTimer: Timer? private override init() { super.init() print("🟢 AppUsageManager initialized.") } // MARK: - Public Methods /// Configures monitoring for a selection with a specific event name and time limit. func configureMonitoring( for selection: FamilyActivitySelection, timeLimitInMinutes: Int, activityName: String, eventName: String ) { let activityName = DeviceActivityName(activityName) let eventName = DeviceActivityEvent.Name(eventName) monitoringSelections[activityName] = (selection, DateComponents(minute: timeLimitInMinutes)) setupMonitoring(for: activityName, with: eventName) } /// Stops monitoring for a specific event. func stopMonitoring(for activityName: String) { let activityName = DeviceActivityName(activityName) Task { print("🛑 Stopping monitoring for \(activityName.rawValue).") deviceActivityCenter.stopMonitoring([activityName]) monitoringSelections.removeValue(forKey: activityName) } } /// Stops all monitoring. func stopAllMonitoring() { print("🛑 Stopping monitoring") deviceActivityCenter.stopMonitoring() } // MARK: - Private Methods /// Sets up monitoring for a specific event. private func setupMonitoring( for activityName: DeviceActivityName, with eventName: DeviceActivityEvent.Name ) { stopAllMonitoring() guard let (selection, timeLimit) = monitoringSelections[activityName] else { print("⚠️ No selection configured for \(activityName.rawValue).") return } print("🛠 Setting up monitoring for \(activityName.rawValue).") print("📋 Monitoring Details:") print("- Time Limit: \(timeLimit.minute ?? 0) minutes.") let warningThreshold = DateComponents(minute: 3) let timeZone = TimeZone.current let schedule = DeviceActivitySchedule( intervalStart: DateComponents(timeZone: timeZone, hour: 0, minute: 0, second: 0), intervalEnd: DateComponents(timeZone: timeZone, hour: 23, minute: 59, second: 59), repeats: true, warningTime: warningThreshold ) let events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [ eventName: DeviceActivityEvent( applications: selection.applicationTokens, categories: selection.categoryTokens, webDomains: selection.webDomainTokens, threshold: timeLimit ) ] do { try deviceActivityCenter.startMonitoring( activityName, during: schedule, events: events ) print("✅ Monitoring started for \(activityName.rawValue) with time limit \(timeLimit.minute ?? 0) minutes.") } catch { print("❌ Failed to start monitoring \(activityName.rawValue): \(error.localizedDescription)") } } // MARK: - DeviceActivityMonitor Overrides override func intervalDidStart(for activity: DeviceActivityName) { print("🟢 Interval for \(activity.rawValue) started.") } override func intervalWillStartWarning(for activity: DeviceActivityName) { print("⚠️ Warning: \(activity.rawValue) is about to start.") } /// Handles warnings for approaching the time limit. override func eventWillReachThresholdWarning( _ event: DeviceActivityEvent.Name, activity: DeviceActivityName ) { super.eventWillReachThresholdWarning(event, activity: activity) print("⚠️ Warning: \(activity.rawValue) is about to reach its time limit.") print("⚠️ Event: \(event.rawValue)") } /// Handles when the time limit is reached. override func eventDidReachThreshold( _ event: DeviceActivityEvent.Name, activity: DeviceActivityName ) { super.eventDidReachThreshold(event, activity: activity) print("🟢 Limit reached.") Task { @MainActor in print("🕒 \(activity.rawValue) has reached its time limit.") print("🕒 Event: \(event.rawValue)") guard let (selection, _) = monitoringSelections[activity] else { print("⚠️ No selection configured for \(activity.rawValue).") return } blockApps(for: selection) } } // MARK: - Blocking Logic /// Blocks the selected apps/categories. private func blockApps(for selection: FamilyActivitySelection) { print("🔒 Blocking apps/categories for selection.") print("- Applications: \(selection.applicationTokens)") print("- Categories: \(selection.categoryTokens)") let store = ManagedSettingsStore() store.shield.applications = selection.applicationTokens store.shield.applicationCategories = .specific(selection.categoryTokens) print("🔒 Apps/categories blocked successfully.") } }
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Jan ’25
How to debug Quick Look Preview Extension
I'm facing the same problem as addressed in this discussion: After switching from legacy QLGenerators to Preview extensions on macOS I cannot debug the extensions' code in Xcode, anymore: I launch the app with the embedded appex from Xcode in debug mode. When trying to attach to the appex process the following error is reported: Code: 6 Failure Reason: Ensure “AppName Preview” is not already running, and matthias has permission to debug it. User Info: {... } System Information macOS Version 15.4.1 (Build 24E263) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-05-12T14:07:14+02:00 I'm using a standard user account (no admin) and might miss some obvious steps. Can someone detail the steps to debug a Preview (or Thumbnail) extension with Xcode 16? For legacy Quick Look plugins I was using "qlmanage", but that's not working on extensions. All the best, Matthias P.S.: Pardon me re-posting my reply as a separate thread, to increase visibility, but I'm quite desperate and couldn't find any solution on the web...
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May ’25
The enterprise app crashes.
I created a new project, packaged it with my own enterprise certificate, installed and used it. There were no problems on most devices. However, on some devices with system versions of 18.3 and 18.4, the app crashes when opened after trusting the certificate. It seems that there is something wrong with the certificate, but I have confirmed that the certificate is fine. May I ask what the cause of this issue is?
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May ’25