Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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146
Jul ’25
Face ID (LAContext) authenticate() causes SIGABRT crash immediately on iOS (Flutter local_auth)
I am developing a Flutter iOS application and encountering a crash when using biometric authentication (Face ID) via the local_auth plugin. ■ Environment Flutter: 3.x local_auth: 2.2.0 (also tested with 2.1.6) iOS: real device (Face ID is working normally for device unlock) Firebase Authentication (email/password) Xcode build ■ Issue When calling biometric authentication, the app crashes immediately. Code: final didAuthenticate = await auth.authenticate( localizedReason: 'Authenticate to login', options: const AuthenticationOptions( biometricOnly: false, useErrorDialogs: false, ), ); ■ Error Thread 1: signal SIGABRT Crash occurs in libsystem_kernel.dylib (__pthread_kill) Happens immediately when authenticate() is called No exception is caught in Dart (native crash) ■ Verified NSFaceIDUsageDescription is correctly included in Info.plist Confirmed it exists in the built Runner.app Info.plist localizedReason is non-empty and in English Flutter clean / pod install executed App reinstalled on device Face ID works normally outside the app ■ Question Under what conditions does LAContext.evaluatePolicy trigger SIGABRT instead of returning an error? Are there known issues with presenting biometric authentication UI in certain UI states (e.g., view controller hierarchy, scene lifecycle)? Could this be related to UIScene / rootViewController issues? What is the correct timing and context to call biometric authentication safely in iOS apps? I suspect this is related to native iOS behavior rather than Flutter logic. Any guidance would be appreciated.
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254
Mar ’26
What should be enabled for Enhanced Security?
I am not very well versed in this area, so I would appreciate some guidance on what should be enabled or disabled. My app is an AppKit app. I have read the documentation and watched the video, but I find it hard to understand. When I added the Enhanced Security capability in Xcode, the following options were enabled automatically: Memory Safety Enable Enhanced Security Typed Allocator Runtime Protections Enable Additional Runtime Platform Restrictions Authenticate Pointers Enable Read-only Platform Memory The following options were disabled by default: Memory Safety Enable Hardware Memory Tagging Memory Tag Pure Data Prevent Receiving Tagged Memory Enable Soft Mode for Memory Tagging Should I enable these options? Is there anything I should consider disabling?
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373
Feb ’26
Persistent Tokens for Keychain Unlock in Platform SSO
While working with Platform SSO on macOS, I’m trying to better understand how the system handles cases where a user’s local account password becomes unsynchronized with their Identity Provider (IdP) password—for example, when the device is offline during a password change. My assumption is that macOS may store some form of persistent token during the Platform SSO user registration process (such as a certificate or similar credential), and that this token could allow the system to unlock the user’s login keychain even if the local password no longer matches the IdP password. I’m hoping to get clarification on the following: Does macOS actually use a persistent token to unlock the login keychain when the local account password is out of sync with the IdP password? If so, how is that mechanism designed to work? If such a capability exists, is it something developers can leverage to enable a true passwordless authentication experience at the login window and lock screen (i.e., avoiding the need for a local password fallback)? I’m trying to confirm what macOS officially supports so I can understand whether passwordless login is achievable using the persistent-token approach. Thanks in advance for any clarification.
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501
Feb ’26
No MDM settings to control macOS pasteboard privacy?
For context, my company develops a data loss prevention (DLP) product. Part of our functionality is the ability to detect sensitive data being pasted into a web browser or cloud-based app. The AppKit release notes for April 2025 document an upcoming “macOS pasteboard privacy” feature, which will presumably ship in macOS 26. Using the user default setting “EnablePasteboardPrivacyDeveloperPreview” documented in the release notes, I tested our agent under macOS 15.5, and encountered a modal alert reading " is trying to access the pasteboard" almost immediately, when the program reads the General pasteboard to scan its contents. Since our product is aimed at enterprise customers (and not individual Mac users), I believed Apple would implement a privacy control setting for this new feature. This would allow our customers to push a configuration profile via MDM, with the “Paste from Other Apps” setting for our application preset to “Allow”, so that they can install our product on their endpoints without manual intervention. Unfortunately, as of macOS 26 beta 4 (25A5316i), there does not seem to be any such setting documented under Device Management — for example in PrivacyPreferencesPolicyControl.Services, which lists a number of similar settings. Without such a setting available, a valuable function of our product will be effectively crippled when macOS 26 is released. Is there such a setting (that I've overlooked)? If not, allow me to urge Apple to find the resources to implement one, so that our customers can preset “Paste from Other Apps” to “Allow” for our application.
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725
Jul ’25
ASWebAuthenticationSession password autofill iOS 18.5 broken
I have been implementing an sdk for authenticating a user. I have noticed that on iOS 18.5, whether using SFSafariViewController, or the sdk (built on ASWebAuthenticationSession), password autofill does not work. I have confirmed it works on a different device running iOS 18.0.1. Are there any work arounds for this at this time? Specifically for ASWebAuthenticationSession?
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273
Jul ’25
Hardware Memory Tag (MIE) enforcement outside of debugger
(Xcode 26.2, iPhone 17 Pro) I can't seem to get hardware tag checks to work in an app launched without the special "Hardware Memory Tagging" diagnostics. In other words, I have been unable to reproduce the crash example at 6:40 in Apple's video "Secure your app with Memory Integrity Enforcement". When I write a heap overflow or a UAF, it is picked up perfectly provided I enable the "Hardware Memory Tagging" feature under Scheme Diagnostics. If I instead add the Enhanced Security capability with the memory-tagging related entitlements: I'm seeing distinct memory tags being assigned in pointers returned by malloc (without the capability, this is not the case) Tag mismatches are not being caught or enforced, regardless of soft mode The behaviour is the same whether I launch from Xcode without "Hardware Memory Tagging", or if I launch the app by tapping it on launchpad. In case it was related to debug builds, I also tried creating an ad hoc IPA and it didn't make any difference. I realise there's a wrinkle here that the debugger sets MallocTagAll=1, so possibly it will pick up a wider range of issues. However I would have expected that a straight UAF would be caught. For example, this test code demonstrates that tagging is active but it doesn't crash: #define PTR_TAG(p) ((unsigned)(((uintptr_t)(p) >> 56) & 0xF)) void *p1 = malloc(32); void *p2 = malloc(32); void *p3 = malloc(32); os_log(OS_LOG_DEFAULT, "p1 = %p (tag: %u)\n", p1, PTR_TAG(p1)); os_log(OS_LOG_DEFAULT, "p2 = %p (tag: %u)\n", p2, PTR_TAG(p2)); os_log(OS_LOG_DEFAULT, "p3 = %p (tag: %u)\n", p3, PTR_TAG(p3)); free(p2); void *p2_realloc = malloc(32); os_log(OS_LOG_DEFAULT, "p2 after free+malloc = %p (tag: %u)\n", p2_realloc, PTR_TAG(p2_realloc)); // Is p2_realloc the same address as p2 but different tag? os_log(OS_LOG_DEFAULT, "Same address? %s\n", ((uintptr_t)p2 & 0x00FFFFFFFFFFFFFF) == ((uintptr_t)p2_realloc & 0x00FFFFFFFFFFFFFF) ? "YES" : "NO"); // Now try to use the OLD pointer p2 os_log(OS_LOG_DEFAULT, "Attempting use-after-free via old pointer p2...\n"); volatile char c = *(volatile char *)p2; // Should this crash? os_log(OS_LOG_DEFAULT, "Read succeeded! Value: %d\n", c); Example output: p1 = 0xf00000b71019660 (tag: 15) p2 = 0x200000b711958c0 (tag: 2) p3 = 0x300000b711958e0 (tag: 3) p2 after free+malloc = 0x700000b71019680 (tag: 7) Same address? NO Attempting use-after-free via old pointer p2... Read succeeded! Value: -55 For reference, these are my entitlements. [Dict] [Key] application-identifier [Value] [String] … [Key] com.apple.developer.team-identifier [Value] [String] … [Key] com.apple.security.hardened-process [Value] [Bool] true [Key] com.apple.security.hardened-process.checked-allocations [Value] [Bool] true [Key] com.apple.security.hardened-process.checked-allocations.enable-pure-data [Value] [Bool] true [Key] com.apple.security.hardened-process.dyld-ro [Value] [Bool] true [Key] com.apple.security.hardened-process.enhanced-security-version [Value] [Int] 1 [Key] com.apple.security.hardened-process.hardened-heap [Value] [Bool] true [Key] com.apple.security.hardened-process.platform-restrictions [Value] [Int] 2 [Key] get-task-allow [Value] [Bool] true What do I need to do to make Memory Integrity Enforcement do something outside the debugger?
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1.4k
Feb ’26
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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493
Jun ’25
Error when using SecItemAdd with kSecReturnPersistentRef and user presence kSecAttrAccessControl
I'm trying to add a generic password to the keychain and get back the persistent ID for it, and give it .userPresence access control. Unfortunately, if I include that, I get paramError back from SecItemAdd. Here's the code: @discardableResult func set(username: String, hostname: String?, password: String, comment: String? = nil) throws -> PasswordEntry { // Delete any existing matching password… if let existing = try? getEntry(forUsername: username, hostname: hostname) { try deletePassword(withID: existing.id) } // Store the new password… var label = username if let hostname { label = label + "@" + hostname } var item: [String: Any] = [ kSecClass as String : kSecClassGenericPassword, kSecAttrDescription as String : "TermPass Password", kSecAttrGeneric as String : self.bundleID.data(using: .utf8)!, kSecAttrLabel as String : label, kSecAttrAccount as String : username, kSecValueData as String : password.data(using: .utf8)!, kSecReturnData as String : true, kSecReturnPersistentRef as String: true, ] if self.synchronizable { item[kSecAttrSynchronizable as String] = kCFBooleanTrue! } if let hostname { item[kSecAttrService as String] = hostname } if let comment { item[kSecAttrComment as String] = comment } // Apply access control to require the user to prove presence when // retrieving this password… var error: Unmanaged<CFError>? guard let accessControl = SecAccessControlCreateWithFlags(nil, kSecAttrAccessibleWhenUnlockedThisDeviceOnly, .userPresence, &error) else { let cfError = error!.takeUnretainedValue() as Error throw cfError } item[kSecAttrAccessControl as String] = accessControl item[kSecAttrAccessible as String] = kSecAttrAccessibleWhenUnlockedThisDeviceOnly var result: AnyObject! let status = SecItemAdd(item as CFDictionary, &result) try Errors.throwIfError(osstatus: status) load() guard let secItem = result as? [String : Any], let persistentRef = secItem[kSecValuePersistentRef as String] as? Data else { throw Errors.malformedItem } let entry = PasswordEntry(id: persistentRef, username: username, hostname: hostname, password: password, comment: comment) return entry } (Note that I also tried it omitting kSecAttrAccessible, but it had no effect.) This code works fine if I omit setting kSecAttrAccessControl. Any ideas? TIA!
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188
Jul ’25
Private Access Tokens - Documentation?
I cannot find any reference to this within the Apple developer documents (or certainly searching for multiple possible keywords yields no results). The only reference I can find is to documents written in support of its announcement in 2002: https://developer.apple.com/news/?id=huqjyh7k. Is there any further documentation on implementing or has the capability been deprecated?
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430
Nov ’25
Get identities from a smart card in an authorization plugin
Hello, I’m working on an authorization plugin which allows users to login and unlock their computer with various methods like a FIDO key. I need to add smart cards support to it. If I understand correctly, I need to construct a URLCredential object with the identity from the smart card and pass it to the completion handler of URLSessionDelegate.urlSession(_:didReceive:completionHandler:) method. I’ve read the documentation at Using Cryptographic Assets Stored on a Smart Card, TN3137: On Mac keychain APIs and implementations, and SecItem: Pitfalls and Best Practices and created a simple code that reads the identities from the keychain: CFArrayRef identities = nil; OSStatus status = SecItemCopyMatching((__bridge CFDictionaryRef)@{ (id)kSecClass: (id)kSecClassIdentity, (id)kSecMatchLimit: (id)kSecMatchLimitAll, (id)kSecReturnRef: @YES, }, (CFTypeRef *)&identities); if (status == errSecSuccess && identities) { os_log(OS_LOG_DEFAULT, "Found identities: %{public}ld\n", CFArrayGetCount(identities)); } else { os_log(OS_LOG_DEFAULT, "Error: %{public}ld\n", (long)status); } When I use this code in a simple demo app, it finds my Yubikey identities without problem. When I use it in my authorization plugin, it doesn’t find anything in system.login.console right and finds Yubikey in authenticate right only if I register my plugin as non-,privileged. I tried modifying the query in various ways, in particular by using SecKeychainCopyDomainSearchList with the domain kSecPreferencesDomainDynamic and adding it to the query as kSecMatchSearchList and trying other SecKeychain* methods, but ended up with nothing. I concluded that the identities from a smart card are being added to the data protection keychain rather than to a file based keychain and since I’m working in a privileged context, I won’t be able to get them. If this is indeed the case, could you please advise how to proceed? Thanks in advance.
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2.9k
Jan ’26
The SecKeyCreateSignature method always prompts for the current user's login password.
I downloaded a P12 file (containing a private key) from the company server, and retrieved the private key from this P12 file using a password : private func loadPrivateKeyFromPKCS12(path: String, password: String) throws -> SecKey? { let p12Data: Data do { p12Data = try Data(contentsOf: fileURL) } catch let readError { ... } let options: [CFString: Any] = [ kSecImportExportPassphrase: password as CFString ] var items: CFArray? let status = SecPKCS12Import(p12Data as CFData, options as CFDictionary, &items) guard status == errSecSuccess else { throw exception } var privateKey: SecKey? let idd = identity as! SecIdentity let _ = SecIdentityCopyPrivateKey(idd, &privateKey) return privateKey } However, when I use this private key to call SecKeyCreateSignature for data signing, a dialog box always pops up to ask user to input the Mac admin password. What confuses me is that this private key is clearly stored in the local P12 file, and there should be no access to the keychain involved in this process. Why does the system still require the user's login password for signing? Is it possible to perform silent signing (without the system dialog popping up) in this scenario?
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113
Mar ’26
When is the kTCCServiceEndpointSecurityClient permission set by macOS?
[Q] When is the kTCCServiceEndpointSecurityClient set by macOS and in which conditions? From what I'm gathering, the kTCCServiceEndpointSecurityClient can not be set by a configuration profile and the end user can only grant full disk access. I searched for documentation on Apple's develop website (with the "kTCCServiceEndpointSecurityClient" search) and did not get any useful result. Using a more complete search engine, or the forum search engine, only points to the old annoying big bug in macOS Ventura. The problem I'm investigating is showing a process being listed as getting granted kTCCServiceEndpointSecurityClient permissions in the TCC database when: it's not an Endpoint Security client. it does not have the ES Client entitlement. the bundle of the process includes another process that is an ES Client and is spawn-ed by this process but I don't see why this should have an impact. This process is supposed to have been granted kTCCServiceSystemPolicyAllFiles via end user interaction or configuration profile. AFAIK, the kTCCServiceEndpointSecurityClient permission can only be set by macOS itself. So this looks like to be either a bug in macOS, an undocumented behavior or I'm missing something. Hence the initial question. macOS 15.7.3 / Apple Silicon
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157
Feb ’26
deviceOwnerAuthenticationWithCompanion evaluation not working as expected
In one of my apps I would like to find out if users have their device set up to authenticate with their Apple Watch. According to the documentation (https://developer.apple.com/documentation/localauthentication/lapolicy/deviceownerauthenticationwithcompanion) this would be done by evaluating the LAPolicy like this: var error: NSError? var canEvaluateCompanion = false if #available(iOS 18.0, *) { canEvaluateCompanion = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithCompanion, error: &error) } But when I run this on my iPhone 16 Pro (iOS 18.5) with a paired Apple Watch SE 2nd Gen (watchOS 11.5) it always returns false and the error is -1000 "No companion device available". But authentication with my watch is definitely enabled, because I regularly unlock my phone with the watch. Other evaluations of using biometrics just works as expected. Anything that I am missing?
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221
Jul ’25
Information on macOS tracking/updating of CRLs
With Let's Encrypt having completely dropped support for OCSP recently [1], I wanted to ask if macOS has a means of keeping up to date with their CRLs and if so, roughly how often this occurs? I first observed an issue where a revoked-certificate test site, "revoked.badssl.com" (cert signed by Let's Encrypt), was not getting blocked on any browser, when a revocation policy was set up using the SecPolicyCreateRevocation API, in tandem with the kSecRevocationUseAnyAvailableMethod and kSecRevocationPreferCRL flags. After further investigation, I noticed that even on a fresh install of macOS, Safari does not block this test website, while Chrome and Firefox (usually) do, due to its revoked certificate. Chrome and Firefox both have their own means of dealing with CRLs, while I assume Safari uses the system Keychain and APIs. I checked cert info for the site here [2]. It was issued on 2025-07-01 20:00 and revoked an hour later. [1] https://letsencrypt.org/2024/12/05/ending-ocsp/ [2] https://www.ssllabs.com/ssltest/analyze.html?d=revoked.badssl.com
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427
Sep ’25
Invalid Persona Issue
Has anyone here encountered this? It's driving me crazy. It appears on launch. App Sandbox is enabled. The proper entitlement is selected (com.apple.security.files.user-selected.read-write) I believe this is causing an issue with app functionality for users on different machines. There is zero documentation across the internet on this problem. I am on macOS 26 beta. This error appears in both Xcode and Xcode-beta. Please help! Thank you, Logan
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529
Jul ’25
CryptoKitError
Hi, I am using CryptoKit in my app. I am getting an error sometimes with some users. I log the description to Firebase but I am not sure what is it exactly about.  CryptoKit.CryptoKitError error 2  CryptoKit.CryptoKitError error 3 I receive both of these errors. I also save debug prints to a log file and let users share them with me. Logs are line-by-line encrypted but after getting these errors in the app also decryption of log files doesn't work and it throws these errors too. I couldn't reproduce the same error by myself, and I can't reach the user's logs so I am a little blind about what triggers this. It would be helpful to understand what these errors mean. Thanks
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1.6k
May ’25
[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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146
Activity
Jul ’25
Face ID (LAContext) authenticate() causes SIGABRT crash immediately on iOS (Flutter local_auth)
I am developing a Flutter iOS application and encountering a crash when using biometric authentication (Face ID) via the local_auth plugin. ■ Environment Flutter: 3.x local_auth: 2.2.0 (also tested with 2.1.6) iOS: real device (Face ID is working normally for device unlock) Firebase Authentication (email/password) Xcode build ■ Issue When calling biometric authentication, the app crashes immediately. Code: final didAuthenticate = await auth.authenticate( localizedReason: 'Authenticate to login', options: const AuthenticationOptions( biometricOnly: false, useErrorDialogs: false, ), ); ■ Error Thread 1: signal SIGABRT Crash occurs in libsystem_kernel.dylib (__pthread_kill) Happens immediately when authenticate() is called No exception is caught in Dart (native crash) ■ Verified NSFaceIDUsageDescription is correctly included in Info.plist Confirmed it exists in the built Runner.app Info.plist localizedReason is non-empty and in English Flutter clean / pod install executed App reinstalled on device Face ID works normally outside the app ■ Question Under what conditions does LAContext.evaluatePolicy trigger SIGABRT instead of returning an error? Are there known issues with presenting biometric authentication UI in certain UI states (e.g., view controller hierarchy, scene lifecycle)? Could this be related to UIScene / rootViewController issues? What is the correct timing and context to call biometric authentication safely in iOS apps? I suspect this is related to native iOS behavior rather than Flutter logic. Any guidance would be appreciated.
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1
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254
Activity
Mar ’26
What should be enabled for Enhanced Security?
I am not very well versed in this area, so I would appreciate some guidance on what should be enabled or disabled. My app is an AppKit app. I have read the documentation and watched the video, but I find it hard to understand. When I added the Enhanced Security capability in Xcode, the following options were enabled automatically: Memory Safety Enable Enhanced Security Typed Allocator Runtime Protections Enable Additional Runtime Platform Restrictions Authenticate Pointers Enable Read-only Platform Memory The following options were disabled by default: Memory Safety Enable Hardware Memory Tagging Memory Tag Pure Data Prevent Receiving Tagged Memory Enable Soft Mode for Memory Tagging Should I enable these options? Is there anything I should consider disabling?
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3
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373
Activity
Feb ’26
Persistent Tokens for Keychain Unlock in Platform SSO
While working with Platform SSO on macOS, I’m trying to better understand how the system handles cases where a user’s local account password becomes unsynchronized with their Identity Provider (IdP) password—for example, when the device is offline during a password change. My assumption is that macOS may store some form of persistent token during the Platform SSO user registration process (such as a certificate or similar credential), and that this token could allow the system to unlock the user’s login keychain even if the local password no longer matches the IdP password. I’m hoping to get clarification on the following: Does macOS actually use a persistent token to unlock the login keychain when the local account password is out of sync with the IdP password? If so, how is that mechanism designed to work? If such a capability exists, is it something developers can leverage to enable a true passwordless authentication experience at the login window and lock screen (i.e., avoiding the need for a local password fallback)? I’m trying to confirm what macOS officially supports so I can understand whether passwordless login is achievable using the persistent-token approach. Thanks in advance for any clarification.
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5
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501
Activity
Feb ’26
Airdrop logging on iOS
Is there any way for an iOS app to get a log of all Airdrop transfers originating in all apps on the iOS device e.g. from the last week?
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3
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181
Activity
Jan ’26
No MDM settings to control macOS pasteboard privacy?
For context, my company develops a data loss prevention (DLP) product. Part of our functionality is the ability to detect sensitive data being pasted into a web browser or cloud-based app. The AppKit release notes for April 2025 document an upcoming “macOS pasteboard privacy” feature, which will presumably ship in macOS 26. Using the user default setting “EnablePasteboardPrivacyDeveloperPreview” documented in the release notes, I tested our agent under macOS 15.5, and encountered a modal alert reading " is trying to access the pasteboard" almost immediately, when the program reads the General pasteboard to scan its contents. Since our product is aimed at enterprise customers (and not individual Mac users), I believed Apple would implement a privacy control setting for this new feature. This would allow our customers to push a configuration profile via MDM, with the “Paste from Other Apps” setting for our application preset to “Allow”, so that they can install our product on their endpoints without manual intervention. Unfortunately, as of macOS 26 beta 4 (25A5316i), there does not seem to be any such setting documented under Device Management — for example in PrivacyPreferencesPolicyControl.Services, which lists a number of similar settings. Without such a setting available, a valuable function of our product will be effectively crippled when macOS 26 is released. Is there such a setting (that I've overlooked)? If not, allow me to urge Apple to find the resources to implement one, so that our customers can preset “Paste from Other Apps” to “Allow” for our application.
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2
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725
Activity
Jul ’25
Apply MacOS OS updated without password prompt
Hello, I am currently researching to develop an application where I want to apply the MacOS updates without the password prompt shown to the users. I did some research on this and understand that an MDM solution can apply these patches without user intervention. Are there any other ways we can achieve this? Any leads are much appreciated.
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3
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346
Activity
Jul ’25
ASWebAuthenticationSession password autofill iOS 18.5 broken
I have been implementing an sdk for authenticating a user. I have noticed that on iOS 18.5, whether using SFSafariViewController, or the sdk (built on ASWebAuthenticationSession), password autofill does not work. I have confirmed it works on a different device running iOS 18.0.1. Are there any work arounds for this at this time? Specifically for ASWebAuthenticationSession?
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Jul ’25
Hardware Memory Tag (MIE) enforcement outside of debugger
(Xcode 26.2, iPhone 17 Pro) I can't seem to get hardware tag checks to work in an app launched without the special "Hardware Memory Tagging" diagnostics. In other words, I have been unable to reproduce the crash example at 6:40 in Apple's video "Secure your app with Memory Integrity Enforcement". When I write a heap overflow or a UAF, it is picked up perfectly provided I enable the "Hardware Memory Tagging" feature under Scheme Diagnostics. If I instead add the Enhanced Security capability with the memory-tagging related entitlements: I'm seeing distinct memory tags being assigned in pointers returned by malloc (without the capability, this is not the case) Tag mismatches are not being caught or enforced, regardless of soft mode The behaviour is the same whether I launch from Xcode without "Hardware Memory Tagging", or if I launch the app by tapping it on launchpad. In case it was related to debug builds, I also tried creating an ad hoc IPA and it didn't make any difference. I realise there's a wrinkle here that the debugger sets MallocTagAll=1, so possibly it will pick up a wider range of issues. However I would have expected that a straight UAF would be caught. For example, this test code demonstrates that tagging is active but it doesn't crash: #define PTR_TAG(p) ((unsigned)(((uintptr_t)(p) >> 56) & 0xF)) void *p1 = malloc(32); void *p2 = malloc(32); void *p3 = malloc(32); os_log(OS_LOG_DEFAULT, "p1 = %p (tag: %u)\n", p1, PTR_TAG(p1)); os_log(OS_LOG_DEFAULT, "p2 = %p (tag: %u)\n", p2, PTR_TAG(p2)); os_log(OS_LOG_DEFAULT, "p3 = %p (tag: %u)\n", p3, PTR_TAG(p3)); free(p2); void *p2_realloc = malloc(32); os_log(OS_LOG_DEFAULT, "p2 after free+malloc = %p (tag: %u)\n", p2_realloc, PTR_TAG(p2_realloc)); // Is p2_realloc the same address as p2 but different tag? os_log(OS_LOG_DEFAULT, "Same address? %s\n", ((uintptr_t)p2 & 0x00FFFFFFFFFFFFFF) == ((uintptr_t)p2_realloc & 0x00FFFFFFFFFFFFFF) ? "YES" : "NO"); // Now try to use the OLD pointer p2 os_log(OS_LOG_DEFAULT, "Attempting use-after-free via old pointer p2...\n"); volatile char c = *(volatile char *)p2; // Should this crash? os_log(OS_LOG_DEFAULT, "Read succeeded! Value: %d\n", c); Example output: p1 = 0xf00000b71019660 (tag: 15) p2 = 0x200000b711958c0 (tag: 2) p3 = 0x300000b711958e0 (tag: 3) p2 after free+malloc = 0x700000b71019680 (tag: 7) Same address? NO Attempting use-after-free via old pointer p2... Read succeeded! Value: -55 For reference, these are my entitlements. [Dict] [Key] application-identifier [Value] [String] … [Key] com.apple.developer.team-identifier [Value] [String] … [Key] com.apple.security.hardened-process [Value] [Bool] true [Key] com.apple.security.hardened-process.checked-allocations [Value] [Bool] true [Key] com.apple.security.hardened-process.checked-allocations.enable-pure-data [Value] [Bool] true [Key] com.apple.security.hardened-process.dyld-ro [Value] [Bool] true [Key] com.apple.security.hardened-process.enhanced-security-version [Value] [Int] 1 [Key] com.apple.security.hardened-process.hardened-heap [Value] [Bool] true [Key] com.apple.security.hardened-process.platform-restrictions [Value] [Int] 2 [Key] get-task-allow [Value] [Bool] true What do I need to do to make Memory Integrity Enforcement do something outside the debugger?
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Feb ’26
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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493
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Jun ’25
Error when using SecItemAdd with kSecReturnPersistentRef and user presence kSecAttrAccessControl
I'm trying to add a generic password to the keychain and get back the persistent ID for it, and give it .userPresence access control. Unfortunately, if I include that, I get paramError back from SecItemAdd. Here's the code: @discardableResult func set(username: String, hostname: String?, password: String, comment: String? = nil) throws -> PasswordEntry { // Delete any existing matching password… if let existing = try? getEntry(forUsername: username, hostname: hostname) { try deletePassword(withID: existing.id) } // Store the new password… var label = username if let hostname { label = label + "@" + hostname } var item: [String: Any] = [ kSecClass as String : kSecClassGenericPassword, kSecAttrDescription as String : "TermPass Password", kSecAttrGeneric as String : self.bundleID.data(using: .utf8)!, kSecAttrLabel as String : label, kSecAttrAccount as String : username, kSecValueData as String : password.data(using: .utf8)!, kSecReturnData as String : true, kSecReturnPersistentRef as String: true, ] if self.synchronizable { item[kSecAttrSynchronizable as String] = kCFBooleanTrue! } if let hostname { item[kSecAttrService as String] = hostname } if let comment { item[kSecAttrComment as String] = comment } // Apply access control to require the user to prove presence when // retrieving this password… var error: Unmanaged<CFError>? guard let accessControl = SecAccessControlCreateWithFlags(nil, kSecAttrAccessibleWhenUnlockedThisDeviceOnly, .userPresence, &error) else { let cfError = error!.takeUnretainedValue() as Error throw cfError } item[kSecAttrAccessControl as String] = accessControl item[kSecAttrAccessible as String] = kSecAttrAccessibleWhenUnlockedThisDeviceOnly var result: AnyObject! let status = SecItemAdd(item as CFDictionary, &result) try Errors.throwIfError(osstatus: status) load() guard let secItem = result as? [String : Any], let persistentRef = secItem[kSecValuePersistentRef as String] as? Data else { throw Errors.malformedItem } let entry = PasswordEntry(id: persistentRef, username: username, hostname: hostname, password: password, comment: comment) return entry } (Note that I also tried it omitting kSecAttrAccessible, but it had no effect.) This code works fine if I omit setting kSecAttrAccessControl. Any ideas? TIA!
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188
Activity
Jul ’25
Private Access Tokens - Documentation?
I cannot find any reference to this within the Apple developer documents (or certainly searching for multiple possible keywords yields no results). The only reference I can find is to documents written in support of its announcement in 2002: https://developer.apple.com/news/?id=huqjyh7k. Is there any further documentation on implementing or has the capability been deprecated?
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430
Activity
Nov ’25
Get identities from a smart card in an authorization plugin
Hello, I’m working on an authorization plugin which allows users to login and unlock their computer with various methods like a FIDO key. I need to add smart cards support to it. If I understand correctly, I need to construct a URLCredential object with the identity from the smart card and pass it to the completion handler of URLSessionDelegate.urlSession(_:didReceive:completionHandler:) method. I’ve read the documentation at Using Cryptographic Assets Stored on a Smart Card, TN3137: On Mac keychain APIs and implementations, and SecItem: Pitfalls and Best Practices and created a simple code that reads the identities from the keychain: CFArrayRef identities = nil; OSStatus status = SecItemCopyMatching((__bridge CFDictionaryRef)@{ (id)kSecClass: (id)kSecClassIdentity, (id)kSecMatchLimit: (id)kSecMatchLimitAll, (id)kSecReturnRef: @YES, }, (CFTypeRef *)&identities); if (status == errSecSuccess && identities) { os_log(OS_LOG_DEFAULT, "Found identities: %{public}ld\n", CFArrayGetCount(identities)); } else { os_log(OS_LOG_DEFAULT, "Error: %{public}ld\n", (long)status); } When I use this code in a simple demo app, it finds my Yubikey identities without problem. When I use it in my authorization plugin, it doesn’t find anything in system.login.console right and finds Yubikey in authenticate right only if I register my plugin as non-,privileged. I tried modifying the query in various ways, in particular by using SecKeychainCopyDomainSearchList with the domain kSecPreferencesDomainDynamic and adding it to the query as kSecMatchSearchList and trying other SecKeychain* methods, but ended up with nothing. I concluded that the identities from a smart card are being added to the data protection keychain rather than to a file based keychain and since I’m working in a privileged context, I won’t be able to get them. If this is indeed the case, could you please advise how to proceed? Thanks in advance.
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Jan ’26
The SecKeyCreateSignature method always prompts for the current user's login password.
I downloaded a P12 file (containing a private key) from the company server, and retrieved the private key from this P12 file using a password : private func loadPrivateKeyFromPKCS12(path: String, password: String) throws -> SecKey? { let p12Data: Data do { p12Data = try Data(contentsOf: fileURL) } catch let readError { ... } let options: [CFString: Any] = [ kSecImportExportPassphrase: password as CFString ] var items: CFArray? let status = SecPKCS12Import(p12Data as CFData, options as CFDictionary, &items) guard status == errSecSuccess else { throw exception } var privateKey: SecKey? let idd = identity as! SecIdentity let _ = SecIdentityCopyPrivateKey(idd, &privateKey) return privateKey } However, when I use this private key to call SecKeyCreateSignature for data signing, a dialog box always pops up to ask user to input the Mac admin password. What confuses me is that this private key is clearly stored in the local P12 file, and there should be no access to the keychain involved in this process. Why does the system still require the user's login password for signing? Is it possible to perform silent signing (without the system dialog popping up) in this scenario?
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113
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Mar ’26
When is the kTCCServiceEndpointSecurityClient permission set by macOS?
[Q] When is the kTCCServiceEndpointSecurityClient set by macOS and in which conditions? From what I'm gathering, the kTCCServiceEndpointSecurityClient can not be set by a configuration profile and the end user can only grant full disk access. I searched for documentation on Apple's develop website (with the "kTCCServiceEndpointSecurityClient" search) and did not get any useful result. Using a more complete search engine, or the forum search engine, only points to the old annoying big bug in macOS Ventura. The problem I'm investigating is showing a process being listed as getting granted kTCCServiceEndpointSecurityClient permissions in the TCC database when: it's not an Endpoint Security client. it does not have the ES Client entitlement. the bundle of the process includes another process that is an ES Client and is spawn-ed by this process but I don't see why this should have an impact. This process is supposed to have been granted kTCCServiceSystemPolicyAllFiles via end user interaction or configuration profile. AFAIK, the kTCCServiceEndpointSecurityClient permission can only be set by macOS itself. So this looks like to be either a bug in macOS, an undocumented behavior or I'm missing something. Hence the initial question. macOS 15.7.3 / Apple Silicon
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157
Activity
Feb ’26
deviceOwnerAuthenticationWithCompanion evaluation not working as expected
In one of my apps I would like to find out if users have their device set up to authenticate with their Apple Watch. According to the documentation (https://developer.apple.com/documentation/localauthentication/lapolicy/deviceownerauthenticationwithcompanion) this would be done by evaluating the LAPolicy like this: var error: NSError? var canEvaluateCompanion = false if #available(iOS 18.0, *) { canEvaluateCompanion = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithCompanion, error: &error) } But when I run this on my iPhone 16 Pro (iOS 18.5) with a paired Apple Watch SE 2nd Gen (watchOS 11.5) it always returns false and the error is -1000 "No companion device available". But authentication with my watch is definitely enabled, because I regularly unlock my phone with the watch. Other evaluations of using biometrics just works as expected. Anything that I am missing?
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221
Activity
Jul ’25
Cannot find developer mode in iPhone 16
Cannot find developer mode in iPhone 16. Please help me resolve this
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1.9k
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Jul ’25
Information on macOS tracking/updating of CRLs
With Let's Encrypt having completely dropped support for OCSP recently [1], I wanted to ask if macOS has a means of keeping up to date with their CRLs and if so, roughly how often this occurs? I first observed an issue where a revoked-certificate test site, "revoked.badssl.com" (cert signed by Let's Encrypt), was not getting blocked on any browser, when a revocation policy was set up using the SecPolicyCreateRevocation API, in tandem with the kSecRevocationUseAnyAvailableMethod and kSecRevocationPreferCRL flags. After further investigation, I noticed that even on a fresh install of macOS, Safari does not block this test website, while Chrome and Firefox (usually) do, due to its revoked certificate. Chrome and Firefox both have their own means of dealing with CRLs, while I assume Safari uses the system Keychain and APIs. I checked cert info for the site here [2]. It was issued on 2025-07-01 20:00 and revoked an hour later. [1] https://letsencrypt.org/2024/12/05/ending-ocsp/ [2] https://www.ssllabs.com/ssltest/analyze.html?d=revoked.badssl.com
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427
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Sep ’25
Invalid Persona Issue
Has anyone here encountered this? It's driving me crazy. It appears on launch. App Sandbox is enabled. The proper entitlement is selected (com.apple.security.files.user-selected.read-write) I believe this is causing an issue with app functionality for users on different machines. There is zero documentation across the internet on this problem. I am on macOS 26 beta. This error appears in both Xcode and Xcode-beta. Please help! Thank you, Logan
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529
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Jul ’25
CryptoKitError
Hi, I am using CryptoKit in my app. I am getting an error sometimes with some users. I log the description to Firebase but I am not sure what is it exactly about.  CryptoKit.CryptoKitError error 2  CryptoKit.CryptoKitError error 3 I receive both of these errors. I also save debug prints to a log file and let users share them with me. Logs are line-by-line encrypted but after getting these errors in the app also decryption of log files doesn't work and it throws these errors too. I couldn't reproduce the same error by myself, and I can't reach the user's logs so I am a little blind about what triggers this. It would be helpful to understand what these errors mean. Thanks
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1.6k
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May ’25