Apple Intelligence

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Apple Intelligence is the personal intelligence system that puts powerful generative models right at the core of your iPhone, iPad, and Mac and powers incredible new features to help users communicate, work, and express themselves.

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Does ImageRequestHandler(data:) include depth data from AVCapturePhoto?
Hi all, I'm capturing a photo using AVCapturePhotoOutput, and I've set: let photoSettings = AVCapturePhotoSettings() photoSettings.isDepthDataDeliveryEnabled = true Then I create the handler like this: let data = photo.fileDataRepresentation() let handler = try ImageRequestHandler(data: data, orientation: .right) Now I’m wondering: If depth data delivery is enabled, is it actually included and used when I pass the Data to ImageRequestHandler? Or do I need to explicitly pass the depth data using the other initializer? let handler = try ImageRequestHandler( cvPixelBuffer: photo.pixelBuffer!, depthData: photo.depthData, orientation: .right ) In short: Does ImageRequestHandler(data:) make use of embedded depth info from AVCapturePhoto.fileDataRepresentation() — or is the pixel buffer + explicit depth data required? Thanks for any clarification!
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251
Jul ’25
OpenIntent not executed with Visual Intelligence
I'm building a new feature with Visual Intelligence framework. My implementation for IndexedEntity and IntentValueQuery worked as expected and I can see a list of objects in visual search result. However, my OpenIntent doesn't work. When I tap on the object, I got a message on screen "Sorry somethinf went wrong ...". and the breakpoint in perform() is never triggered. Things I've tried: I added @MainActor before perform(), this didn't change anything I set static let openAppWhenRun: Bool = true and static var supportedModes: IntentModes = [.foreground(.immediate)], still nothing I created a different intent for the see more button at the end of feed. This AppIntent with schema: .visualIntelligence.semanticContentSearch worked, perform() is executed
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357
Aug ’25
UI Guidelines for Apple Intelligence?
Are there any guidelines for using Foundation Models To generate text for users in response to some canned queries? Should we use a special icon or text to let the user know that Apple Intelligence is generating the text? Should there be a disclaimer like, Apple Intelligence can make mistakes, please check for accuracy, etc?
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645
Sep ’25
Image Playground Error: Unable to Generate Images Using externalProvider Style
I’m working on generating images using Image Playground. The code works fine for other styles but fails when using an external provider. I don’t see any other requirements mentioned in the documentation. Has anyone else encountered a similar issue? Here’s the relevant code snippet: https://developer.apple.com/documentation/imageplayground/imageplaygroundstyle/externalprovider?changes=_2 The error message is also not very helpful. It simply states that the creation failed. Note: I have enabled ChatGPT Plus, and the image generation using ChatGPT styles works fine when using the Playground app. do { let creator = try await ImageCreator() let concept = ImagePlaygroundConcept.text("Love") let images = creator.images(for: [concept], style: .externalProvider, limit: 1) for try await image in images { // Handle image break } } catch { // Handle error } I’m using the iOS 26 RC, and when I print creator.availableStyles, it doesn’t display the external Provider. [ImagePlayground.ImagePlaygroundStyle(id: "animation", _representationInfo: nil), ImagePlayground.ImagePlaygroundStyle(id: "emoji", _representationInfo: nil), ImagePlayground.ImagePlaygroundStyle(id: "illustration", _representationInfo: nil), ImagePlayground.ImagePlaygroundStyle(id: "sketch", _representationInfo: nil), ImagePlayground.ImagePlaygroundStyle(id: "messages-background", _representationInfo: nil)]
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849
Sep ’25
tensorflow 2.20 broken support
Hi, testing latest tensorflow-metal plugin with tensorflow 2.20 doesn't work.. using python Python 3.12.11 (main, Jun 3 2025, 15:41:47) [Clang 17.0.0 (clang-1700.0.13.3)] on darwin simple testing shows error: import tensorflow as tf Traceback (most recent call last): File "", line 1, in File "/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow/init.py", line 438, in _ll.load_library(_plugin_dir) File "/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow/python/framework/load_library.py", line 151, in load_library py_tf.TF_LoadLibrary(lib) tensorflow.python.framework.errors_impl.NotFoundError: dlopen(/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/libmetal_plugin.dylib, 0x0006): Library not loaded: @rpath/_pywrap_tensorflow_internal.so Referenced from: <8B62586B-B082-3113-93AB-FD766A9960AE> /Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/libmetal_plugin.dylib Reason: tried: '/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/_pywrap_tensorflow_internal.so' (no such file), '/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/_pywrap_tensorflow_internal.so' (no such file), '/opt/homebrew/lib/_pywrap_tensorflow_internal.so' (no such file), '/System/Volumes/Preboot/Cryptexes/OS/opt/homebrew/lib/_pywrap_tensorflow_internal.so' (no such file) tf.config.experimental.list_physical_devices('GPU') Traceback (most recent call last): File "", line 1, in NameError: name 'tf' is not defined I fixed this error by copying _pywrap_tensorflow_internal.so where it's searched.. 1)mkdir /Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64 2)mkdir /Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/ 3)cp /Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow/python/_pywrap_tensorflow_internal.so /Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/ then fails symbol not found: Symbol not found: __ZN10tensorflow28_AttrValue_default_instance_E in libmetal_plugin.dylib full log: with import tensorflow as tf Traceback (most recent call last): File "", line 1, in File "/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow/init.py", line 438, in _ll.load_library(_plugin_dir) File "/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow/python/framework/load_library.py", line 151, in load_library py_tf.TF_LoadLibrary(lib) tensorflow.python.framework.errors_impl.NotFoundError: dlopen(/Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/libmetal_plugin.dylib, 0x0006): Symbol not found: __ZN10tensorflow28_AttrValue_default_instance_E Referenced from: <8B62586B-B082-3113-93AB-FD766A9960AE> /Users/obg/npu/venv-tf/lib/python3.12/site-packages/tensorflow-plugins/libmetal_plugin.dylib Expected in: <2FF91C8B-0CB6-3E66-96B7-092FDF36772E> /Users/obg/npu/venv-tf/lib/python3.12/site-packages/_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/_pywrap_tensorflow_internal.so
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624
Oct ’25
Apple Intelligence stuck on "preparing" for 6 days.
On the October 10/28 release day of Apple Intelligence I opted in. My iPhone and iPad immediately went to "waitlist" and within 2 to 3 hours were ready to initialize Apple Intelligence. My MacBook Pro 14" with M3 Pro processor and 18 GB or RAM has been stuck on "preparing" since release day (6 days now). I've tried numerous workarounds that I found on forums as well as talking to Apple support, who basically had me repeat the workarounds that I found on forums. I've tried changing region to an area that does not have Apple Intelligence and then back to the US, I've changed Siri language to an unsupported one and back to a supported one, and I have tried disabling background/startup Apps, I've disabled and reenabled Siri. Oh, I've restarted a bunch and let the Mac alone for hours at a time. I've noticed that my selected Siri voice seems to not download. Finally, after several chats and calls with Apple support, I was told that it's Beta software, they can't help me, and I should try the developer forums.... so here I am. Any advice?
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3.0k
Feb ’25
Apple Intelligence crashed/stopped working
Hi everyone, I’m currently using macOS Version 15.3 Beta (24D5034f), and I’m encountering an issue with Apple Intelligence. The image generation tools seem to work fine, but everything else shows a message saying that it’s “not available at this time.” I’ve tried restarting my Mac and double-checked my settings, but the problem persists. Is anyone else experiencing this issue on the beta version? Are there any fixes or settings I might be overlooking? Any help or insights would be greatly appreciated! Thanks in advance!
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782
Dec ’24
Siri 2.0 (suggests and future updates)
Hey dear developers! This post should be available for the future Siri updates and improvements but also for wishes in this forum so that everyone can share their opinion and idea please stay friendly. have fun! I had already thought about developing a demo app to demonstrate my idea for a better Siri. My change of many: Wish Update: Siri's language recognition capabilities have been significantly enhanced. Instead of manually setting the language, Siri can now automatically recognize the language you intend to use, making language switching much more efficient. Simply speak the language you want to communicate in, and Siri will automatically recognize it and respond accordingly. Whether you speak English, German, or Japanese, Siri will respond in the language you choose.
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783
Oct ’25
lldb issues with Vision
HI, I've been modifying the Camera sample app found here: https://developer.apple.com/tutorials/sample-apps/capturingphotos-camerapreview ... in the processpreview images, I am calling in to the Vision APis to either detect a person or object, then I'm using the segmentation mask to extract the person and composite them onto a different background with some other filters. I am using coreimage to filter the CIImages, and converting and displaying as a SwiftUI Image. When running on my IPhone, it works fine. When running on my Iphone with the debugger, it crashes within a few seconds... Attached is a screenshot. At the top is an EXC_BAD_ACCESS in libRPAC.dylib`std::__1::__hash_table<std::__1::__hash_value_type<long, qos_info_t>, std::__1::__unordered_map_hasher<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::hash, std::__1::equal_to, true>, std::__1::__unordered_map_equal<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::equal_to, std::__1::hash, true>, std::__1::allocator<std::__1::__hash_value_type<long, qos_info_t>>>::__emplace_unique_key_args<long, std::__1::piecewise_construct_t const&, std::__1::tuple<long const&>, std::__1::tuple<>>: This was working fine a couple of days ago.. Not sure why it's popping up now. Am I correct in interpreting this as an LLDB issue? How do I fix it?
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May ’25
ImageCreator fails with GenerationError Code=11 on Apple Intelligence-enabled device
When I ran the following code on a physical iPhone device that supports Apple Intelligence, I encountered the following error log. What does this internal error code mean? Image generation failed with NSError in a different domain: Error Domain=ImagePlaygroundInternal.ImageGeneration.GenerationError Code=11 “(null)”, returning a generic error instead let imageCreator = try await ImageCreator() let style = imageCreator.availableStyles.first ?? .animation let stream = imageCreator.images(for: [.text("cat")], style: style, limit: 1) for try await result in stream { // error: ImagePlayground.ImageCreator.Error.creationFailed _ = result.cgImage }
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254
Jul ’25
Xcode 26.1 RC ( RC1 ?) Apple Intelligence using GPT (with account or without) or Sonnet (via OpenRouter) much slower
I didn't run benchmarks before update, but it seems at least 5x slower. Of course all the LLM work is on remote servers, so is non-intuitive to me this should be happening. Had updated MacOS and Xcode to 26.1RC at the same time, so can't even say I think it is MacOS or I think it is Xcode. Before the update the progress indicator for each piece of code might seem to get stuck at the very end (and toggling between Navigators and Coding Assistant) in Xcode UI seemed to refresh the UI and confirm coding complete... but now it seems progress races to 50%, then often is stuck at 75%... well earlier than used to get stuck. And it like something is legitimately processing not just a UI glitch. I'm wondering if this is somehow tied to visual rendering of the code in the little white window? CMD-TAB into Xcode seems laggy. Xcode is pinning a CPU. Why, this is all remote LLM work? MacBook Pro 2021 M1 64GB RAM. Went from 26.01 to 26.1RC. Didn't touch any of the betas until RC1.
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240
Oct ’25
Does Image Playground is On-device + Private Cloud ?
Apple's Image Playground primarily performs image generation on-device, but can use secure Private Cloud Compute for more complex requests that require larger models. Private Cloud Compute (PCC) For more complex tasks that require greater computational power than the device can provide, Image Playground leverages Apple's Private Cloud Compute. This system extends the privacy and security of the device to the cloud: Secure Environment: PCC runs on Apple silicon servers and uses a secure enclave to protect data, ensuring requests are processed in a verified, secure environment. No Data Storage: Data is never stored or made accessible to Apple when using PCC; it is used only to fulfill the specific request. Independent Verification: Independent experts are able to inspect the code running on these servers to verify Apple's privacy promises.
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6d
Image Playground not available for "Designed for iPad" apps?
I'm currently trying to add support for Image Playground to our apps. It seems that it's not working in an app that is "Designed for iPad" and runs on a Mac. The modal just shows a spinner and the following is logged to console: Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> GP extension could not be loaded: Extension (platform: 2) could not be found (in update) dealloc Query controller [C32BA176-6A3E-465D-B3C5-0F8D91068B89] ImagePlaygroundViewController.isAvailable returns true, however. In a "real" Mac Catalyst app, it's working. Just not when the app is actually an iPad app. Is this a bug?
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1.5k
Jan ’25
Conforming an existing AppIntent to the photos domain schema
I have an image based app with albums, except in my app, albums are known as galleries. When I tried to conform my existing OpenGalleryIntent with @AssistantIntent(schema: .photos.openAlbum), I had to change my existing gallery parameter to be called target in order to fit the predefined shape of this domain. Previously, my intent was configured to display as “Open Gallery” with the description “Opens the selected Gallery” in the Shortcuts app. After conforming to the photos domain, it displays as “Open Album” with a description “Opens the Provided Album”. Shortcuts is ignoring my configured title and description now. My code builds, but with the following build warnings: Parameter argument title of a required Assistant schema intent parameter target should not be overridden Implementation of the property title of an AppIntent conforming to AssistantSchemaIntent should not be overridden Implementation of the property description of an AppIntent conforming to AssistantSchemaIntent should not be overridden Is my only option to change the concept of a Gallery inside of my app into an Album? I don't want to do this... Conceptually, my app aligns well with this domain does, but I didn't consider that conforming to the shape of an AI schema intent would also dictate exactly how it's presented to the user. FB16283840
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780
Jan ’25
Support for Content Exclusion Files in Apple Intelligence
I am writing to inquire about content exclusion capabilities within Apple Intelligence, particularly regarding the use of configuration files such as .aiignore or .aiexclude—similar to what exists in other AI-assisted coding tools. These mechanisms are highly valuable in managing what content AI systems can access, especially in environments that involve sensitive code or proprietary frameworks. I would appreciate it if anyone could clarify whether Apple Intelligence currently supports any exclusion configuration for AI-assisted features. If so, could you kindly provide documentation or guidance on how developers can implement these controls? If not, Is there any plan to include such feature in future updates?
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677
Nov ’25