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Xcode 16.2 won't open project
Since updating to Sequoia, Xcode no longer opens some projects. What I’ve tried so far: Opening the project directly from the .xcworkspace file, but it still doesn’t open. The app doesn’t crash, but the project simply won’t load, and the UI doesn’t appear. What I tried: Uninstalled and reinstalled Xcode. Cloned the project from scratch. I’m currently using Sequoia 15.3.1 on a macbook pro M3.
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Feb ’25
Troubleshooting Apple Vision Framework Errors
When working on the project "Analyzing a Selfie and Visualizing Its Content" from Apple's documentation, I downloaded the project and opened it in Xcode. However, I encountered the following error: VTEST: error: perform(_:): inside 'for await result in resultStream' error: internalError("Error Domain=com.apple.Vision Code=9 \"Could not create inference context\" UserInfo={NSLocalizedDescription=Could not create inference context}") VTEST: error: DetectFaceRectanglesRequest was cancelled. VTEST: error: DetectFaceRectanglesRequest was cancelled. Error Domain=com.apple.Vision Code=9 "Could not create inference context" UserInfo={NSLocalizedDescription=Could not create inference context} How can I resolve this issue? Thanks in advance!
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Feb ’25
There is no way to test iOS 17-compatible app in a simulator?
The only iOS 17 target available in Xcode 16.2's build settings appears to be iOS 17.6. But there are no simulators (at least that I can find) with anything beyond iOS 17.5. Therefore you can't test on iOS 17 with a simulator, because none will show as a deployment target. What is the expected course of action here? I'm sure there are many cases where developers need to test on iOS 17, but in mine I need to test the new framework for accessing a user's contacts; it has changed significantly, and I need to make sure it degrades gracefully on iOS 17. I'm not inclined to make my application inaccessible to 20% of the user base.
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Feb ’25
Wireless debugging
The charging port of my iPhone may be damaged due to water, and it cannot be charged and transmitted data. It can only be charged wirelessly that does not support data transmission. However, since Xcode supports wireless debugging, I can continue to test my App. However, I recently changed to a new Mac, but there is no connection record with the iPhone in the new Mac, which makes it impossible to debug wirelessly. So I want to know how to realize wireless debugging on such a device without debugging records?
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Feb ’25
Local Storekit testing error
In developing a new MacOS app in Xcode I set up a Storekit configuration file so I could test 2 non-consumable purchases locally. I've been successfully testing them for the past couple of weeks, but suddenly yesterday I found I was unable to make purchases. I can successfully fetch products, but when I try to purchase either of them, I get the following error: Error handling payment sheet request: Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo= {NSDebugDescription=The connection to service created from an endpoint was invalidated from this process.} Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=5115 "Received failure in response from Xcode" UserInfo= {NSDebugDescription=Received failure in response from Xcode, NSUnderlyingError=0x600002d44ae0 {Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo= {AMSDescription=An unknown error occurred. Please try again., AMSURL=http://localhost:51482/WebObjects/MZBuy.woa/wa/inAppBuy, NSDebugDescription=The connection to service created from an endpoint was invalidated from this process., AMSStatusCode=200, AMSServerPayload={ "app-list" = ( ); dialog = { cancelButtonString = Cancel; defaultButton = Buy; explanation = "Do you want to buy one App Registration for $2.99?\n\n[Environment: Xcode]"; initialCheckboxValue = 1; "m-allowed" = 0; message = "Confirm Your In-App Purchase"; okButtonAction = { buyParams = "bid=com.airlinemates.backup&bvrs=1.4&offerName=EIBREG&quantity=1&deviceVerification=5084f98e-ab99-5846-827e-048d00d9fac3"; itemName = EIBREG; kind = Buy; }; okButtonString = Buy; paymentSheetInfo = { caseControl = true; confirmationTitle = Pay; countryCode = US; currency = USD; designVersion = 2; displayPrice = "$2.99"; flexList = ( { value = ( { style = priceMain; value = "$2.99"; }, { style = priceSub; value = "One-time charge"; } ); }, { header = "$null"; value = "For testing purposes only. You will not be charged for confirming this purchase."; } ); price = "2.99"; requestor = AppStore; salableIcon = "http://localhost:53078/StoreKit/AppIcon?bid=com.airlinemates.backup"; salableIconType = app; salableInfo = ( "App Registration %%image_0%%", backup, "In-App Purchase" ); styles = ( { bold = true; name = priceMain; size = large; }, { color = gray; name = priceSub; }, { bold = true; name = priceMainSpaceBefore; size = large; spacingBefore = medium; } ); title = { type = text; value = Xcode; }; }; }; "download-queue-item-count" = 0; dsid = 17322632127; failureType = 5115; jingleAction = inAppBuy; jingleDocType = inAppSuccess; pings = ( ); }}}} I've Googled & can't find any reference to this specific error, or even anything that points me in a direction to find the root cause. It's very strange because I haven't made any changes to the code & I hadn't changed the configuration file prior to this error appearing. I've since deleted the configuration file & created a new one - but it's still not working. If I create a transaction in Storekit transaction manager, the app picks it up as having been purchased - so the issue is only isolated to purchases initiated from the app. If I stop using the configuration file when I run the app, it works fine through sandbox testing the real items in App Store Connect.
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Feb ’25
Shortcut only works on one target/scheme
I added an AppIntent and Shortcut to an app. I have different targets all producing slightly different versions of the app (for testing purposes) but even though the files with the intents and shortcuts are included on all targets, when I run the app from one of the other targets the shortcuts stop working and appearing on the Shortcuts app. Only the version without parameters appears and when run produces an error: “The action (name) could not run because an internal error occurred” Is there anything I’m missing? if I duplicate the target where they run ok, everything is fine (and I might just recreate all the targets) thanks!
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Feb ’25
XCode Components fail to download
Summary: XCode components (eg. iOS Simulator Runtime, tvOS Simulator Runtime, predictive code completion model) fail to download / install. I have tried to self-service this issue as much as possible before posting. Description of Problem: In XCode, I am unable to install predictive code completion model. The attempts fail with error Failed - There was an error transferring over the network. and details: The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11c762764).DownloadError error 2.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11c762764).DownloadError Code: 2 User Info: { DVTErrorCreationDateKey = "2025-02-27 16:12:31 +0000"; } -- There was an error transferring over the network. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11c762764).DownloadError Code: 2 -- System Information macOS Version 15.3.1 (Build 24D70) Xcode 16.3 (23748.10) (Build 16E5104o) Timestamp: 2025-02-27T08:12:31-08:00 The simulator runtimes fail with this, different, error Failed - download failed and details: Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-02-27 16:27:04 +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 22E5200m; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 -- Download failed due to not being able to connect to the host. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 60 User Info: { checkNetwork = 1; } -- System Information macOS Version 15.3.1 (Build 24D70) Xcode 16.3 (23748.10) (Build 16E5104o) Timestamp: 2025-02-27T08:27:04-08:00 These specific error details are from the newest XCode-Beta, but the same issue persists with XCode. Troubleshooting already performed: I have tried uninstalling + reinstalling XCode and XCode-beta several times. I have tried deleting ~/Libraries/Developer multiple times I believe I am logged into XCode and OSX with my developer Apple account. Not sure how to verify if XCode is using this account during the download attempt. I have tried reinstalling OSX. Previously it was stuck at 15.0.0, but reinstalling got the newest minor+revision version to 15.3.1. I have followed the manual steps: https://developer.apple.com/documentation/xcode/downloading-and-installing-additional-xcode-components I am able to manually download the components components from Apple Developer Downloads: https://developer.apple.com/download/all/ (The download works and is quick, so I don't believe this is a network issue) There is PLENTY of drive space available (eg. 100s of GBs) As this is a laptop, I tried disabling energy saving mode. It is running on AC power. Additional Relevant facts: Very strangely, I was able to download an iPhone 16e supplemental component Network adapter: WiFi. Internet connection: Comcast / XFinity cable DNS resolver: tried using default for my network and tried switching to other public DNS including 1.1.1.1, 8.8.8.8 I tried looking in Settings > Privacy and Settings, Settings > Network for app-specific permissions / firewall settings, but I don't believe any are applied. I'm not running sudo when I start up XCode.
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Feb ’25
The SwiftUI project will compile normally in xcode15.4, but will not compile in xcode16.2. The log is as follows:
SwiftCompile normal arm64 Compiling\ Checkmark.swift,\ SimpleClockView.swift,\ Constants.swift,\ CountDayHomeView.swift,\ ................ logs.txt eekfnzfsodwhcebuwavalipzmswp/Build/Intermediates.noindex/FocusPomoTimer.build/Debug-iphonesimulator/FocusPomoTimer.build/DerivedSources/IntentDefinitionGenerated/AppRunningIntents/AppRunningIntentIntent.swift /Users/wangzhenghong/Library/Developer/Xcode/DerivedData/FocusPomoTimer-eekfnzfsodwhcebuwavalipzmswp/Build/Intermediates.noindex/FocusPomoTimer.build/Debug-iphonesimulator/FocusPomoTimer.build/DerivedSources/IntentDefinitionGenerated/AppRunningIntents/AppStopIntentIntent.swift /Users/wangzhenghong/Library/Developer/Xcode/DerivedData/FocusPomoTimer-eekfnzfsodwhcebuwavalipzmswp/Build/Intermediates.noindex/FocusPomoTimer.build/Debug-iphonesimulator/FocusPomoTimer.build/DerivedSources/GeneratedAssetSymbols.swift While evaluating request TypeCheckSourceFileRequest(source_file "/Users/wangzhenghong/MyApp/NewPomoProject/FocusPomoTimer/FocusPomoTimer/Views/TimerViews/SimpleClockView.swift") While evaluating request TypeCheckFunctionBodyRequest(FocusPomoTimer.(file).SimpleClockView._@/Users/wangzhenghong/MyApp/NewPomoProject/FocusPomoTimer/FocusPomoTimer/Views/TimerViews/SimpleClockView.swift:27:25) While evaluating request PreCheckResultBuilderRequest(FocusPomoTimer.(file).SimpleClockView._@/Users/wangzhenghong/MyApp/NewPomoProject/FocusPomoTimer/FocusPomoTimer/Views/TimerViews/SimpleClockView.swift:27:25) Stack dump without symbol names (ensure you have llvm-symbolizer in your PATH or set the environment var LLVM_SYMBOLIZER_PATH to point to it): 0 swift-frontend 0x0000000107ab2a9c llvm::sys::PrintStackTrace(llvm::raw_ostream&, int) + 56 1 swift-frontend 0x0000000107ab0cf0 llvm::sys::RunSignalHandlers() + 112 2 swift-frontend 0x0000000107ab3068 SignalHandler(int) + 292 3 libsystem_platform.dylib 0x000000019ee86de4 _sigtramp + 56 4 swift-frontend 0x0000000103d03758 swift::DiagnosticEngine::formatDiagnosticText(llvm::raw_ostream&, llvm::StringRef, llvm::ArrayRefswift::DiagnosticArgument, swift::DiagnosticFormatOptions) + 432 5 swift-frontend 0x0000000103d042ac swift::DiagnosticEngine::formatDiagnosticText(llvm::raw_ostream&, llvm::StringRef, llvm::ArrayRefswift::DiagnosticArgument, swift::DiagnosticFormatOptions) + 3332 6 swift-frontend 0x00000001028148d0 swift::AccumulatingFileDiagnosticConsumer::addDiagnostic(swift::SourceManager&, swift::DiagnosticInfo const&) + 944 7 swift-frontend 0x00000001028144e8 swift::AccumulatingFileDiagnosticConsumer::handleDiagnostic(swift::SourceManager&, swift::DiagnosticInfo const&) + 32 8 swift-frontend 0x0000000103d06960 swift::DiagnosticEngine::emitDiagnostic(swift::Diagnostic const&) + 4276 9 swift-frontend 0x0000000102db4b10 swift::DiagnosticTransaction::~DiagnosticTransaction() + 184 10 swift-frontend 0x000000010350fbf0 (anonymous namespace)::PreCheckResultBuilderApplication::walkToExprPre(swift::Expr*) + 720 11 swift-frontend 0x0000000103bb9dac (anonymous namespace)::Traversal::visit(swift::Stmt*) + 2748 12 swift-frontend 0x00000001035093c8 swift::PreCheckResultBuilderRequest::evaluate(swift::Evaluator&, swift::PreCheckResultBuilderDescriptor) const + 188 13 swift-frontend 0x00000001038bf294 swift::SimpleRequest<swift::PreCheckResultBuilderRequest, swift::ResultBuilderBodyPreCheck (swift::PreCheckResultBuilderDescriptor), (swift::RequestFlags)2>::evaluateRequest(swift::PreCheckResultBuilderRequest const&, swift::Evaluator&) + 36 14 swift-frontend 0x0000000103510568 swift::PreCheckResultBuilderRequest::OutputType swift::Evaluator::getResultCached<swift::PreCheckResultBuilderRequest, swift::PreCheckResultBuilderRequest::OutputType swift::evaluateOrDefaultswift::PreCheckResultBuilderRequest(swift::Evaluator&, swift::PreCheckResultBuilderRequest, swift::PreCheckResultBuilderRequest::OutputType)::'lambda'(), (void*)0>(swift::PreCheckResultBuilderRequest const&, swift::PreCheckResultBuilderRequest::OutputType swift::evaluateOrDefaultswift::PreCheckResultBuilderRequest(swift::Evaluator&, swift::PreCheckResultBuilderRequest, swift::PreCheckResultBuilderRequest::OutputType)::'lambda'()) + 1256 15 swift-frontend 0x00000001035071f0 swift::TypeChecker::applyResultBuilderBodyTransform(swift::FuncDecl*, swift::Type) + 216 16 swift-frontend 0x00000001038c4d14 swift::TypeCheckFunctionBodyRequest::evaluate(swift::Evaluator&, swift::AbstractFunctionDecl*) const + 484 17 swift-frontend 0x0000000103cd5e80 swift::TypeCheckFunctionBodyRequest::OutputType swift::Evaluator::getResultUncached<swift::TypeCheckFunctionBodyRequest, swift::TypeCheckFunctionBodyRequest::OutputType swift::evaluateOrDefaultswift::TypeCheckFunctionBodyRequest(swift::Evaluator&, swift::TypeCheckFunctionBodyRequest, swift::TypeCheckFunctionBodyRequest::OutputType)::'lambda'()>(swift::TypeCheckFunctionBodyRequest const&, swift::TypeCheckFunctionBodyRequest::OutputType swift::evaluateOrDefaultswift::TypeCheckFunctionBodyRequest(swift::Evaluator&, swift::TypeCheckFunctionBodyRequest, swift::TypeCheckFunctionBodyRequest::OutputType)::'lambda'()) + 636 18 swift-frontend 0x0000000103c449f0 swift::AbstractFunctionDecl::getTypecheckedBody() const + 160 19 swift-frontend 0x00000001039130ec swift::TypeCheckSourceFileRequest::evaluate(swift::Evaluator&, swift::SourceFile*) const + 868 20 swift-frontend 0x000000010391a680 swift::TypeCheckSourceFileRequest::OutputType swift::Evaluator::getResultUncached<swift::TypeCheckSourceFileRequest, swift::TypeCheckSourceFileRequest::OutputType swift::evaluateOrDefaultswift::TypeCheckSourceFileRequest(swift::Evaluator&, swift::TypeCheckSourceFileRequest, swift::TypeCheckSourceFileRequest::OutputType)::'lambda'()>(swift::TypeCheckSourceFileRequest const&, swift::TypeCheckSourceFileRequest::OutputType swift::evaluateOrDefaultswift::TypeCheckSourceFileRequest(swift::Evaluator&, swift::TypeCheckSourceFileRequest, swift::TypeCheckSourceFileRequest::OutputType)::'lambda'()) + 620 21 swift-frontend 0x0000000103912d6c swift::performTypeChecking(swift::SourceFile&) + 328 22 swift-frontend 0x000000010282fe00 swift::CompilerInstance::performSema() + 260 23 swift-frontend 0x000000010245cdf0 performCompile(swift::CompilerInstance&, int&, swift::FrontendObserver*) + 1532 24 swift-frontend 0x000000010245bbb4 swift::performFrontend(llvm::ArrayRef<char const*>, char const*, void*, swift::FrontendObserver*) + 3572 25 swift-frontend 0x00000001023e2a5c swift::mainEntry(int, char const**) + 3680 26 dyld 0x000000019ead0274 start + 2840 Command SwiftCompile failed with a nonzero exit code
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Feb ’25
Issue with Module Import and Archiving a Mixed Swift/C Library Using Swift Package Manager
Hello everyone, I’m encountering an issue when trying to build and archive my library BleeckerCodesLib using Swift Package Manager. My project is structured with two targets: CBleeckerLib: A C target that contains my image processing code (C source files and public headers). BleeckerCodesLib: A Swift target that depends on CBleeckerLib and performs an import CBleeckerLib. Below is the relevant portion of my Package.swift: // swift-tools-version:5.7 import PackageDescription let package = Package( name: "BleeckerCodesLib", platforms: [.iOS(.v16)], products: [ .library(name: "BleeckerCodesLib", targets: ["BleeckerCodesLib"]) ], targets: [ .target( name: "CBleeckerLib", publicHeadersPath: "include" ), .target( name: "BleeckerCodesLib", dependencies: ["CBleeckerLib"] ) ] ) Directory Structure My project directory looks like this: BleeckerCodesLib/ ├── BleeckerCodesLib.xcodeproj/ │ └── xcuserdata/ │ └── robertopitarch.xcuserdatad/ │ └── xcschemes/ │ └── xcschememanagement.plist ├── BleeckerCodesLib.h ├── Package.swift └── Sources/ ├── CBleeckerLib/ │ ├── bleecker-lib.c │ └── include/ │ ├── bleecker-lib.h │ └── CBleeckerLib.h └── BleeckerCodesLib/ ├── UIImage+Extensions.swift ├── ImageProcessingUtility.swift ├── APIManager.swift ├── BleeckerCodesLib.swift ├── CameraView.swift ├── RealTimeCameraView.swift └── BleeckerCameraWrapper.swift Code Example In my Swift code (for example, in BleeckerCodesLib.swift), I import the C module as follows: import SwiftUI import UIKit import CBleeckerLib // Import the C module public struct BleeckerCodes { public struct DetectedCode { public let code: String public let corners: [CGPoint] public init(code: String, corners: [CGPoint]) { self.code = code self.corners = corners } } // Initialization function public static func initializeLibrary() -> String { bleecker_init() // Call the C module function return "BleeckerCodesLibrary initialized!" } // ... other functions } The Problem When I try to compile or archive the project using commands such as: xcodebuild archive -project BleeckerCodesLib.xcodeproj -scheme BleeckerCodesLib -destination "generic/platform=iOS" -archivePath "archives/BleeckerCodesLib" I receive the error: "no such module 'CBleeckerLib'" Any assistance or step-by-step guidance on resolving this integration issue would be greatly appreciated. Thank you in advance!
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258
Feb ’25
Settings.bundle
Hello everyone, I have added a Settings.bundle to my Xcode project, but it does not appear in the iOS app settings. The file is correctly copied into the target, but nothing shows up in the settings. I have already checked and tried several things, but without success. What I've tried so far: Ensuring that Settings.bundle is included in the project: Settings.bundle is listed under Build Phases → Copy Bundle Resources. Checking the structure of Root.plist: The file exists and has the following structure: Checking the structure of Root.plist -it has Checking if the file is included in the app -it is Restarting the simulator and reinstalling the app I reset the simulator and reinstalled the app completely, but the issue persists.
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448
Feb ’25
Another provisioning issue, with Xcode 15
As of this morning, I get the following error message when trying to build on any of my Macs (including my desktop, as well as my CI/CD systems): Provisioning profile "Mac Team Provisioning Profile: com.stairwell.Inception.Forwarder" doesn't support the App Groups capability. When I check the identifier in the developer portal, it does show the "App Groups" capability, and the same group is selected as has been there before. We have to build this project with Xcode 15, because we have another issue with provisioning profiles on Xcode 16, that I haven't gotten resolved yet. To be clear - I built, notarized, and released a Developer ID build of this same project last night, and today it just fails to build. I should have never switched to "Xcode managed Profile", I guess. Manually configuring all of this was annoying, but at least it worked. I assume at this point, I'm just going to be regenerating provisioning profiles until the issue randomly goes away...
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372
Feb ’25
Xcode Bug in Package Dependencies
in Project/Package Dependencies, some problem occurs while i add Exact Version value like '1.1.0-0fec058'. the finally value i input will be random updated to 1.0.0 or other value. Reproduce by input any version value like '1.2.0-"0"' which second part begin with 0. So bad experience.
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Feb ’25
Error Simulator Download Simulator IOS 18.2 22C5142a
I can't install Simulator 18.2 I reinstalled sometimes Xcode y always return this erro Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-02-15 15:41:39 +0000"; } Download failed. Domain: DVTDownloadableErrorDomain Code: 41 Failed fetching catalog for assetType (com.apple.MobileAsset.appleTVOSSimulatorRuntime), serverParameters ({ RequestedBuild = 22K5148a; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 Download failed due to a bad URL. (Catalog download for com.apple.MobileAsset.appleTVOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 49 User Info: { checkConfiguration = 1; } System Information macOS Version 15.2 (Build 24C101) Xcode 16.2 (23504) (Build 16C5023f) Timestamp: 2025-02-15T09:41:39-06:00
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2.0k
Mar ’25
Which extension use
Hi, I want to block incoming calls using my backend server, like the unwantend sms using message filter extension. I saw that Call Directory Extension can block numbers, but you need update the list, is not in real time. I was reading the Live Caller ID Look up extension documentation, and it seems that with this extension is possible send the number to backend and retrieve a value to know if the call should be block or not. Am I right? Or is not possible this feature with this extension? Thanks!
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292
Mar ’25
Question with Message Filter Extension
Hi. I created a Message Filter Extension target to filter spam sms messages, deferring the request to my backend. The extension makes the call and send this payload: POST /server-endpoint HTTP/1.1 Accept: */* Content-Type: application/json; charset=utf-8 Content-Length: 148 { "_version": 1, "query": { "sender": "14085550001", "message": { "text": "This is a message" } }, "app": { "version": "1.1" } } My question is, is possible modify this payload to send the "receiver" number (is possible get the receiver number in this extension?), or use an identifier, to let my backend know which user number the filter was applied to. I think is impossible because the extension makes the call and create the payload, and I don't see anything in docs to add other prop, but there's other way to know the "receiver" number of the sms? Thanks:)
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369
Mar ’25
Can't install any apps on my new iPhone 16 Pro with iOS 18 from XCode
Error message: Previous preparation error: The developer disk image could not be mounted on this device.; Error mounting image: 0xe800010f (kAMDMobileImageMounterPersonalizedBundleMissingVariantError: The bundle image is missing the requested variant for this device.) I had no issues previously with my iPhone 13 Pro running iOS 18 and my XCode 15. Now, after switching to the iPhone 16 Pro, it won't work. I've tried restarting my phone several times, quitting XCode, removing and readding developer mode—nothing quite works.
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32k
Mar ’25
Can't archive app due to icon error.
I'm developing a companion watch app for an already existing iOS app, and everything seems to be working fine compiling it for the simulator, however when I try to archive it so I can make it available on TestFlight XCode throws the error "The stickers icon set or app icon set named "AppIcon" did not have any applicable content" even though the app icon is in the assets. The icon works and appears fine under the Simulator but I can't seem to archive it, even after renaming it to something else.
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401
Mar ’25