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Panel Toggle Glitch
Development environment: Simulator: iOS 26 beta 3 iPhone 16 (for testing) Simulator 2: iPadOS 26 beta 3 iPad Air 13 inch (M3) (for testing) Connected Device: iPadOS 26 beta 3 iPad Pro 11 inch (M4) (for testing) Dev Device: macOS Tahoe 26 beta 3 Macbook Air When using the NavigationSplitView element, the sidebar has a built-in panel toggle button. However, when I click the toggle button to toggle the sidebar section in SwiftUI 26 on both simulator 2 and the connected device, it has a slight animation glitch before going back to normal. What's going on? This is my code for the specific view that has the NavigationSplitView (and all views are connected through TabViews): RecordsPage.swift Here are image references: When I clicked the toggle: After 1~2 seconds: These images are in the state of the panel being hidden.
Topic: Design SubTopic: General Tags:
1
0
411
Jul ’25
Navigation Bar Title Hidden When Right Bar Button Title Is Long (iOS 26)
I’m developing an app that includes a navigation bar with a centered title and a single right bar button item. I’ve noticed that when both the navigation bar title and the right bar button item’s title are relatively long, the navigation bar title becomes hidden. This issue only occurs on iOS 26. When running the same code on iOS 18, the layout behaves as expected, with both elements visible. Has anyone else experienced this behavior on iOS 26? Is this a known layout change or a possible bug?
1
0
614
Nov ’25
Modal Shadows - In App Purchases (macOS)
Hey, everyone. I'm having an issue with my modal shadows when building for macOS. I've attached an image to show you what's going on. I have a rounded corner window, and when the In-App Purchase overlay opens, the modal shadow of that rounded window is square (which doesn't make sense, and looks bad). Can somebody please help me address this? I've tried searching high and low for a solution but I can't find anything :-( I really appreciate you taking a look! -Logan
1
0
1.7k
Nov ’25
Bug on Settings Search Menu - Showing Always On Display for iPhone 14 Plus
We all know that the feature “Always On Display” is available only on pro models. I checked in iPhone 14 Plus, that feature became visible in “Search” menu under “Settings”. If a user types “Displa”, then the search results show “Always On Display” as a result. When I click on that, it navigates inside “Display and Brightness” and we found no toggle for “Always On Display”. So, displaying the same on search result is a big bug which needs immediate attention from Apple. Users are getting confused whether iPhone 14 plus has that feature or not.. **Possible reason: ** I believe Apple releases iPhone OS versions in a single release each time and must be applying any kind of feature flagging to enable / disable a feature in a version or for a model. The feature flagging might not be working with Settings menu’s Search service or the code is not properly modular.
1
0
408
Jul ’25
Recollecting Source Code and Binary
Hello All, I used to own an app named LOLIIPOP, and am in the process of transferring it to my new apple account. I am having two problems.... How do I transfer the source code and binary to my new apple account? My developers have an old code, so I need to send them the LAST code they uploaded to the App Store. How do I do that as well??? Please any help!!! Thanks, Mr. LM
Topic: Design SubTopic: General
1
0
127
Aug ’25
Should we design for Liquid Glass on visionOS?
Liquid Glass was introduced as a universal design language for all platforms, but isn't supported by visionOS 26 beta. For a small team creating a visionOS app targeted for release in fall 2026, should we focus our design work on Liquid Glass, or for the existing visionOS design language?
Topic: Design SubTopic: General Tags:
1
1
273
Jun ’25
Stacked-sheets vs. nav-stack-in-a-sheet for navigation hierarchies on top of a map
I couldn't help noticing that the Maps and Find My apps make extensive use of "sheets stacked on top of each other" to represent its navigation hierarchy, with a "new content comes in from the bottom" orientation instead of a navigation stack with "new content comes in from the right side" oriented transitions. I'm interested in this topic because I have a similar navigation-hierarchy-over-a-map case in my app (with a custom map view though) and I'm torn back and forth between the approach of replicating the "stacked sheets" vs. putting a navigation stack in a sheet, esp. with the navstack approach being way more attainable with the iOS 26 glass design. I couldn't find any guidance for this kind of UI in the Human Interface Guidelines; I'm leaning towards the navstack-approach for my app; but in terms of the behavior of the SwiftUI container views in this scenario it seems a little bit of an uphill path. Any thoughts on what pattern should be preferred for presenting a deep navigational hierarchy on top of a map-like view?
Topic: Design SubTopic: General
1
0
315
Jul ’25
NFC Bottomsheet customization
Hi all, I wanted to check whether the NFC bottom-sheet UI shown by iOS during an NFC reading session can be customized. We have a Figma design (attached) for how the sheet should look, but we are not sure whether iOS allows modifying the default NFC UI. Is UI customization supported, or is the bottom sheet fully controlled by the system? Thanks in advance.
Topic: Design SubTopic: General Tags:
1
0
535
Dec ’25
tvOS alternative app icons
Does anyone know if alternate app icons are actually supposed to work for Apple TV projects? We tried to set this up, and while it works in Debug, we run into validation errors when uploading the app to App Store Connect. Is this feature officially supported on tvOS, or is it iOS-only?
Topic: Design SubTopic: General
1
0
212
2w
Getting original LocationNode from hit tested SCNNode
I would like to modify the content of a published LocationNode upon been clicked by the user. But unfortunately: func hitTest(_ point: CGPoint, options: [SCNHitTestOption : Any]? = nil) -> [SCNHitTestResult] returns an SCNNode array from which it is impossible to retrieve the original LocationNode being inserted in order to be able to modify it. Of course the solution would be to either insert the SCNNode corresponding to the inserted LocationNode in a custom class or conversely insert the identifier of the custom object as a tag of the LocationNode, in order to solve the issue. But both options seem impossible to implement. May anyone help me?
1
0
153
Apr ’25
iOS 26 UI transparency causes readability and accessibility issues
This issue affects core system UI elements such as Control Center, notifications, and system apps. In iOS 26, the Liquid Glass UI introduces excessive transparency and blur across the system. This significantly reduces text readability, lowers contrast, and causes visual fatigue during prolonged use. There is currently no true option to fully disable Liquid Glass effects. Existing accessibility settings only partially mitigate the issue and do not restore a solid, high-contrast interface similar to iOS 18. Please consider adding a system-wide toggle to completely disable Liquid Glass and transparency effects, or provide a solid UI mode for users who prioritize readability and visual comfort. This is especially important for accessibility, as the current design negatively impacts users sensitive to eye strain and low contrast.
1
0
942
Dec ’25
Few screen tap feedback ideas (and implementation YouTube video)
I've been playing around with iPad PRO M5 13" as part of my goal to implement some music relating SPH particle simulation effects on it - and this involves utilizing tap events also from the incredible looking fresh screen the device has. See more information from here, all should be overreactively implemented but the ideas remain (with almost zero cost copy fragment shader) : `https://youtu.be/ci-GSgQ0wlM` This attached image shows the tap effects implementation brought just bit a little further than in the video.
1
0
1.2k
Dec ’25
Confidential Innovation Proposal.Inquiry About Formal Communication Channel
I am writing to express interest in engaging with Apple regarding a highly original and commercially relevant concept related to future iPhone innovation. Given the confidential and proprietary nature of this idea, I am not in a position to share details through an open inquiry or standard feedback form. I would welcome the opportunity to present this concept through an official and formal communication channel that ensures appropriate confidentiality and professional evaluation, should Apple have an established process for external innovation or partnership discussions. Please advise if there is a suitable point of contact or procedure for initiating such a conversation in accordance with Apple’s policies. Thank you for your time and consideration. Please feel free to contact me though my email or phone Regards Tahmeed Hossain Contact: +880 1781882730
Topic: Design SubTopic: General
1
0
887
Jan ’26
Icon looks broken on the App Store
Hi, I just had V1.0 of my app approved on the App Store and I immediately noticed that the icon preview is broken. It looks good in Xcode, on-device and also in the App Store link preview. The icon was built with Icon Composer. Here's the difference (left is App store): Has anyone encountered the same issue and found a solution?
1
0
646
Jan ’26
Panel Toggle Glitch
Development environment: Simulator: iOS 26 beta 3 iPhone 16 (for testing) Simulator 2: iPadOS 26 beta 3 iPad Air 13 inch (M3) (for testing) Connected Device: iPadOS 26 beta 3 iPad Pro 11 inch (M4) (for testing) Dev Device: macOS Tahoe 26 beta 3 Macbook Air When using the NavigationSplitView element, the sidebar has a built-in panel toggle button. However, when I click the toggle button to toggle the sidebar section in SwiftUI 26 on both simulator 2 and the connected device, it has a slight animation glitch before going back to normal. What's going on? This is my code for the specific view that has the NavigationSplitView (and all views are connected through TabViews): RecordsPage.swift Here are image references: When I clicked the toggle: After 1~2 seconds: These images are in the state of the panel being hidden.
Topic: Design SubTopic: General Tags:
Replies
1
Boosts
0
Views
411
Activity
Jul ’25
Navigation Bar Title Hidden When Right Bar Button Title Is Long (iOS 26)
I’m developing an app that includes a navigation bar with a centered title and a single right bar button item. I’ve noticed that when both the navigation bar title and the right bar button item’s title are relatively long, the navigation bar title becomes hidden. This issue only occurs on iOS 26. When running the same code on iOS 18, the layout behaves as expected, with both elements visible. Has anyone else experienced this behavior on iOS 26? Is this a known layout change or a possible bug?
Replies
1
Boosts
0
Views
614
Activity
Nov ’25
Red badge without a number
In the past, we had a red badge without a number on the app icon. We want to bring it back. Please provide instructions.
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
504
Activity
Jul ’25
Modal Shadows - In App Purchases (macOS)
Hey, everyone. I'm having an issue with my modal shadows when building for macOS. I've attached an image to show you what's going on. I have a rounded corner window, and when the In-App Purchase overlay opens, the modal shadow of that rounded window is square (which doesn't make sense, and looks bad). Can somebody please help me address this? I've tried searching high and low for a solution but I can't find anything :-( I really appreciate you taking a look! -Logan
Replies
1
Boosts
0
Views
1.7k
Activity
Nov ’25
Bug on Settings Search Menu - Showing Always On Display for iPhone 14 Plus
We all know that the feature “Always On Display” is available only on pro models. I checked in iPhone 14 Plus, that feature became visible in “Search” menu under “Settings”. If a user types “Displa”, then the search results show “Always On Display” as a result. When I click on that, it navigates inside “Display and Brightness” and we found no toggle for “Always On Display”. So, displaying the same on search result is a big bug which needs immediate attention from Apple. Users are getting confused whether iPhone 14 plus has that feature or not.. **Possible reason: ** I believe Apple releases iPhone OS versions in a single release each time and must be applying any kind of feature flagging to enable / disable a feature in a version or for a model. The feature flagging might not be working with Settings menu’s Search service or the code is not properly modular.
Replies
1
Boosts
0
Views
408
Activity
Jul ’25
Recollecting Source Code and Binary
Hello All, I used to own an app named LOLIIPOP, and am in the process of transferring it to my new apple account. I am having two problems.... How do I transfer the source code and binary to my new apple account? My developers have an old code, so I need to send them the LAST code they uploaded to the App Store. How do I do that as well??? Please any help!!! Thanks, Mr. LM
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
127
Activity
Aug ’25
Should we design for Liquid Glass on visionOS?
Liquid Glass was introduced as a universal design language for all platforms, but isn't supported by visionOS 26 beta. For a small team creating a visionOS app targeted for release in fall 2026, should we focus our design work on Liquid Glass, or for the existing visionOS design language?
Topic: Design SubTopic: General Tags:
Replies
1
Boosts
1
Views
273
Activity
Jun ’25
Can I use apple.logo placed on the top of apple sign in related view?
I placed apple.logo symbol image on the top of a view. This view is used to link or unlink Apple ID for user. In the middle is the apple sign in button. I want to use something to describe or represent what the view is, instead of using text description. so I think sign in's company logo is a good choice. Is it allowed by apple official?
Replies
1
Boosts
0
Views
1.1k
Activity
Nov ’25
Stacked-sheets vs. nav-stack-in-a-sheet for navigation hierarchies on top of a map
I couldn't help noticing that the Maps and Find My apps make extensive use of "sheets stacked on top of each other" to represent its navigation hierarchy, with a "new content comes in from the bottom" orientation instead of a navigation stack with "new content comes in from the right side" oriented transitions. I'm interested in this topic because I have a similar navigation-hierarchy-over-a-map case in my app (with a custom map view though) and I'm torn back and forth between the approach of replicating the "stacked sheets" vs. putting a navigation stack in a sheet, esp. with the navstack approach being way more attainable with the iOS 26 glass design. I couldn't find any guidance for this kind of UI in the Human Interface Guidelines; I'm leaning towards the navstack-approach for my app; but in terms of the behavior of the SwiftUI container views in this scenario it seems a little bit of an uphill path. Any thoughts on what pattern should be preferred for presenting a deep navigational hierarchy on top of a map-like view?
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
315
Activity
Jul ’25
NFC Bottomsheet customization
Hi all, I wanted to check whether the NFC bottom-sheet UI shown by iOS during an NFC reading session can be customized. We have a Figma design (attached) for how the sheet should look, but we are not sure whether iOS allows modifying the default NFC UI. Is UI customization supported, or is the bottom sheet fully controlled by the system? Thanks in advance.
Topic: Design SubTopic: General Tags:
Replies
1
Boosts
0
Views
535
Activity
Dec ’25
How can I create a custom Matchmaker View Controller in Game Center (macOS)
I am creating a shooting game which uses Game Center for multiplayer and I want to make the Matchmaker view look different. How can I do that?
Replies
1
Boosts
0
Views
120
Activity
Sep ’25
tvOS alternative app icons
Does anyone know if alternate app icons are actually supposed to work for Apple TV projects? We tried to set this up, and while it works in Debug, we run into validation errors when uploading the app to App Store Connect. Is this feature officially supported on tvOS, or is it iOS-only?
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
212
Activity
2w
Getting original LocationNode from hit tested SCNNode
I would like to modify the content of a published LocationNode upon been clicked by the user. But unfortunately: func hitTest(_ point: CGPoint, options: [SCNHitTestOption : Any]? = nil) -> [SCNHitTestResult] returns an SCNNode array from which it is impossible to retrieve the original LocationNode being inserted in order to be able to modify it. Of course the solution would be to either insert the SCNNode corresponding to the inserted LocationNode in a custom class or conversely insert the identifier of the custom object as a tag of the LocationNode, in order to solve the issue. But both options seem impossible to implement. May anyone help me?
Replies
1
Boosts
0
Views
153
Activity
Apr ’25
iOS and iPadOS watchOS macOS 26 Control Center liquid glass
Hi Apple developer community. I have a question a lot of users don’t like the new control center and notification center. Are you guys gonna blur the background or are you guys gonna keep it the same?
Replies
1
Boosts
0
Views
232
Activity
Jun ’25
iOS 26 UI transparency causes readability and accessibility issues
This issue affects core system UI elements such as Control Center, notifications, and system apps. In iOS 26, the Liquid Glass UI introduces excessive transparency and blur across the system. This significantly reduces text readability, lowers contrast, and causes visual fatigue during prolonged use. There is currently no true option to fully disable Liquid Glass effects. Existing accessibility settings only partially mitigate the issue and do not restore a solid, high-contrast interface similar to iOS 18. Please consider adding a system-wide toggle to completely disable Liquid Glass and transparency effects, or provide a solid UI mode for users who prioritize readability and visual comfort. This is especially important for accessibility, as the current design negatively impacts users sensitive to eye strain and low contrast.
Replies
1
Boosts
0
Views
942
Activity
Dec ’25
Few screen tap feedback ideas (and implementation YouTube video)
I've been playing around with iPad PRO M5 13" as part of my goal to implement some music relating SPH particle simulation effects on it - and this involves utilizing tap events also from the incredible looking fresh screen the device has. See more information from here, all should be overreactively implemented but the ideas remain (with almost zero cost copy fragment shader) : `https://youtu.be/ci-GSgQ0wlM` This attached image shows the tap effects implementation brought just bit a little further than in the video.
Replies
1
Boosts
0
Views
1.2k
Activity
Dec ’25
Fgima Design to SiwftUI PlugIn from Apple
Hi, It would be sure if Apple creates a Fgima plug in to convert designs to SwiftUI, no one can do it like Apple and it would be SUPER and super time saving ! -- Kind Regards
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
137
Activity
May ’25
Confidential Innovation Proposal.Inquiry About Formal Communication Channel
I am writing to express interest in engaging with Apple regarding a highly original and commercially relevant concept related to future iPhone innovation. Given the confidential and proprietary nature of this idea, I am not in a position to share details through an open inquiry or standard feedback form. I would welcome the opportunity to present this concept through an official and formal communication channel that ensures appropriate confidentiality and professional evaluation, should Apple have an established process for external innovation or partnership discussions. Please advise if there is a suitable point of contact or procedure for initiating such a conversation in accordance with Apple’s policies. Thank you for your time and consideration. Please feel free to contact me though my email or phone Regards Tahmeed Hossain Contact: +880 1781882730
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
887
Activity
Jan ’26
During Apple subscription renewals in the sandbox environment, why isn't Apple's server sending the server-to-server notifications to our backend?
We're using StoreKit for in-app purchases on iOS, and our backend has the server notification URL configured. However, during subscription renewals, Apple's server doesn't send any requests to our endpoint. What could be causing this?
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
457
Activity
Jul ’25
Icon looks broken on the App Store
Hi, I just had V1.0 of my app approved on the App Store and I immediately noticed that the icon preview is broken. It looks good in Xcode, on-device and also in the App Store link preview. The icon was built with Icon Composer. Here's the difference (left is App store): Has anyone encountered the same issue and found a solution?
Replies
1
Boosts
0
Views
646
Activity
Jan ’26