Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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Regarding the change of device tokens after an iOS update
In the app we are developing, we update the device token upon app launch using didRegisterForRemoteNotificationsWithDeviceToken. Previously, after an iOS major update, if the app was left without being launched, users experienced an issue where notifications would not be received. Later, we confirmed that running didRegisterForRemoteNotificationsWithDeviceToken during app launch updates the device token and restores the ability to receive notifications. Therefore, we believe that the device token may change due to an iOS major update. We want to understand the detailed conditions under which the device token is updated due to an iOS update: Does the same issue occur after iOS minor updates as well? Does it always happen during iOS major updates? We reviewed the official documentation, but there was no detailed description of the device token update conditions. Additionally, we contacted Apple, but received no clear answers. If anyone has experienced the same situation, we would appreciate any information you can share.
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Jun ’25
Notification coordination between iOS and watchOS is not working properly
Notification coordination between iOS and watchOS is not working properly watchOS and iOS try to coordinate between phone and watch notifications. The concept here is that if there is a main app and a companion app, they could both be sending a notification, then the notification would alert on both, which is a deviation from how notification mirroring is handled if there is an iOS app but no watch app. The watch waits for the iOS notification to fire so they can determine if this is the same notification that needs to be deduped, displayed on one device but not the other, or separate notifications to be displayed both. If there is no notification on the phone, the watch will timeout after 13 seconds and alert anyway. If you have an iOS companion app, the best solution to this is to send the same notification on both devices simultaneously, and ensuring the UNNotificationRequest.identifier matches on both notifications. This will let the systems determine how to handle the notification correctly and quickly, and the notification will alert right away. https://developer.apple.com/forums/thread/765669 According to the above article, "when a notification arrives on watchOS alone first, it coordinates with iOS," but in reality, it doesn't work properly. Detailed process of this phenomenon watchOS receives a notification. On watchOS, the notification is not immediately shown to the user. iOS receives a notification with the same UNNotificationRequest.identifier as in (1). The notification in (3) does not appear on either iOS or watchOS. However, the notification from (3) does appear in iOS Notification Center. Thirteen seconds after watchOS received the notification, the notification from (1) is shown to the user on watchOS. In the end, the iOS and watchOS notifications are not consolidated and each remains in its respective notification center. Up to (3) there are no issues. Starting with (4), both iOS and watchOS exhibit a lot of odd behavior. This phenomenon occurs with both local notifications and push notifications. When iOS receives the notification first, there is no problem. The notification for watch received later is processed appropriately, and the watchOS notification is not additionally displayed to the user. Expected proper process Same as above. Same as above. Same as above. The notification in (1) is integrated into the notification in (3). The notification in (3) is alerted to the user immediately. 2 sample projects to reproduce Only the main code is attached. Sample project1: local notifications Swift code for local notification app (iOS, watchOS) - App.swift.txt Sample project2: push notifications This sample project is implemented using Firebase Functions and Firebase Cloud Messaging. Swift code push notification app (iOS, watchOS) - App.swift.txt Server side JavaScript code for FirebaseFunction - index.js.txt Tested devices and OS This phenomenon occurred in both of the following patterns. Pattern 1 Xcode 26.0 iPhone 16 (iOS 26.0) Apple Watch series 10 (watchOS 26.0) Pattern 2 Xcode 16.4 iPhone 11 (iOS 18.6) Apple Watch SE 2nd gen (watchOS 11.6) Question Is this phenomenon a bug? Or is my understanding or implementation incorrect? Feedback Assistant number FB20339772
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Sep ’25
Inconsistent VoIP Push Behavior Post Network Restoration
We are observing unexpected behavior in Apple Push Notification Service (APNS) delivery and would appreciate clarification and guidance. Below is a detailed breakdown of the scenario and related questions. Abbreviations: APNP – Apple Push Notification Provider APNS – Apple Push Notification Service Scenario: User1 is registered on iOS device1. Flight Mode is enabled on iOS device1. User2 initiates a call to User1 (Time t = 0 sec). User2 cancels the outgoing call after 5 seconds (Time t = 5 sec). Flight Mode is disabled on iOS device1 after 20 seconds (Time t = 25 sec). Observation: iOS device1 displays an incoming call notification (CallKit UI) after flight mode is turned off, despite the call being cancelled by User2. This notification disappears automatically after approximately 8–10 seconds. Logic Flow: At time t = 0, our APNP sends a VoIP push (priority) to APNS for the incoming call. Since device1 is in flight mode, APNS cannot deliver the push. At t = 25 sec, after flight mode is turned off, APNS delivers the cached VoIP push to device1. The app takes ~5 seconds to initialize (CSDK setup, SIP registration, etc.). It eventually receives a SIP NOTIFY with state="full" and empty dialog info (indicating no active call). Consequently, the CallKit incoming call is removed after ~8 seconds. Questions: → We set the apns-expiration header to 0, expecting that the VoIP push would not be delivered if the device was unreachable when the push was sent. However, APNS still delivers the push 20–30 seconds later, once the device is back online. Q. Why is the apns-expiration header not respected in this case? → Upon receiving the VoIP push, we require ~10–12 seconds to determine if a visible CallKit notification is still relevant (e.g., by completing SIP registration and checking for active dialogs). Q. Is it acceptable, per Apple guidelines, to intentionally delay showing the CallKit UI (incoming call) for 10–15 seconds after receiving the VoIP push? → Apple documentation states that the priority VoIP push channel should be used only for notifying incoming calls, while regular (non-VoIP) pushes should be used for other updates, including call cancellations. Q. What is the rationale behind discouraging the use of the priority VoIP push channel for call cancellation events? In some cases, immediate cancellation notification is as critical as the initial incoming call. Would Apple consider it acceptable to occasionally use the priority VoIP channel for rare call-cancellation scenarios without risking throttling or suspension? → In our implementation, we send an incoming call notification via the priority VoIP channel. Shortly after, we send a call cancellation notification on the regular push channel, marked with "content-available": 1. We expect this regular push to wake the app (triggering application:didReceiveRemoteNotification:fetchCompletionHandler:), but in practice the app never wakes, and our debug logs inside that delegate method never appear. Q. Under what exact conditions does a "content-available": 1 regular push fail to wake the app when it follows a VoIP push? Are there additional requirements (e.g., background modes, rate limits, power optimizations) that could prevent the delegate from being called? → According to Apple documentation: “APNs stores only one notification per bundle ID. When multiple notifications are sent to the same device for the same bundle ID, APNs keeps only the latest one.” However, in our tests: If a device is offline when APNs receives both: (a) a priority VoIP push for an incoming call, (b) a regular push for call cancellation (same bundle ID), Upon the device reconnecting, APNs still delivers the earlier VoIP push, instead of discarding it and delivering only the most recent (cancellation) notification. Q. Why doesn’t APNs replace the queued VoIP push with the newer regular push when both share the same bundle ID? Is this expected behavior due to channel type differences (VoIP vs. regular), or is there a way to ensure that the latest notification (even if regular) supersedes the earlier VoIP push? We’d appreciate your input or recommendations on handling such delayed pushes and any best practices for VoIP push expiration handling and call UI timing.
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Aug ’25
AlarmKit plays system error tone instead of custom sound files (iOS 26.0)
AlarmKit custom sounds are universally broken in iOS 26.0 stable - instead of playing your custom sound, it plays a system error/timeout beep. I've spent days investigating why custom sounds result in what sounds like an error beep (like when you cancel an operation or hit a timeout) instead of the actual audio file. I can now prove this is an Apple bug, not implementation error. Evidence: Test 1: My Implementation Followed Apple's documentation exactly Tried both bundle and Library/Sounds (as documented) Result: System error beep (not my audio) Test 2: Professional Apps Tested ADHDAlarms (popular AlarmKit example by jacobsapps) https://github.com/jacobsapps/ADHDAlarms Their airhorn.mp3 custom sound: same error beep (not an airhorn) Their default sound: works perfectly Test 3: Device Testing Physical iPhone (iOS 26.0 - 23A341): broken iOS Simulator: broken Not device-specific Files are found correctly, but the actual audio file is never played. Instead, you hear what sounds like a system error/cancellation tone. What I've Eliminated Not a Library/Sounds vs Bundle issue (both broken) Not a file format issue (.mp3, .caf, .m4a all broken) Not an implementation issue (professional apps broken too) Not a device issue (simulator and device both broken) Not a file size issue (5KB to 2MB all broken) The Documentation Lie: Apple's docs for AlertConfiguration.AlertSound.named(_:) state: "Choose a file that's in your app's main bundle or the Library/Sounds folder" https://developer.apple.com/documentation/activitykit/alertconfiguration/alertsound/named(_:) Both locations are broken. Tested on: iOS 26.0 (23A341), Xcode 26.0.1, Swift 6.2 Impact: This affects any app trying to: Provide personalized wake-up sounds Use custom alarm tones Create meditation/sleep apps Differentiate from default iOS alarms Current Status: Multiple bug reports filed: FB19900024, FB18237648, FB19779004 Apple engineer claimed "fixed in latest beta" in August Still broken in iOS 26.0 stable (September) Workaround: None that I know of. You must use .default sound. For apps needing custom audio, play it with AVAudioPlayer after the alarm fires and user opens the app. Question: Has ANYONE gotten custom AlarmKit sounds working in iOS 26.0 stable? If so, plzzz help I'd be so grateful.
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Oct ’25
APNS Notifications not received on macOS Device
Hello Team, We are currently experiencing an issue where some of our devices are not receiving push notifications. We are sending notifications via the Apple Push Notification portal (https://developer.apple.com/notifications/push-notifications-console/) using the following two requests. However, in both cases, the notifications are not being delivered to the devices. Scenario 1 : When we send a request with apns-push-type set to alert, we receive the following error. Request : curl -v --header "authorization: bearer ${AUTHENTICATION_TOKEN}" --header "apns-topic: com.testcompany.sampletest" --header "apns-push-type: alert" --header "apns-priority: 10" --header "apns-expiration: 0" --data '{"aps":{"alert":{"title":"Test Notification Title","subtitle":"Test Notification Sub Title","body":"Test Notification Body"}}}' --http2 https://api.push.apple.com:443/3/device/*devicetoken* Response: { "code": 400, "message": "bad-request", "reason": "The device token is inactive for the specified topic. There is no need to send further pushes to the same device token, unless your application retrieves the same device token.", "requestUuid": "c4ae39b4-87e1-4269-a1e9-163f60ec0385" } Scenario 2 : However, if we send the request with apns-push-type set to background, the request is processed successfully by APNs, but no notification is received on the device. Request : curl -v --header "authorization: bearer ${AUTHENTICATION_TOKEN}" --header "apns-topic: com.testcompany.sampletest" --header "apns-push-type: background" --header "apns-priority: 10" --header "apns-expiration: 0" --data '{"aps":{"alert":{"title":"Test Notification Title","subtitle":"Test Notification Sub Title","body":"Test Notification Body"}}}' --http2 https://api.push.apple.com:443/3/device/*devicetoken* Response: Getting a message that The notification sent successfully but no notification is received on the device. In both cases (with alert and background push types), the push notification does not reach the device. Additionally, when we validated the device token using the APNs Device Token Validator, it appears to be valid and returns the following message. "Device Token is valid for sending Alert & Background push-type notifications in the Production environment" Affected Device: macOS version : MacOS 15.3.1 Processor : Apple M1 Could you please assist me in resolving this issue? Thanks
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Oct ’25
Timestamp with 410 error code
Docs mention the following about the timestamp field returned by APNs: "The time, represented in milliseconds since Epoch, at which APNs confirmed the token was no longer valid for the topic. This key is included only when the error in the :status field is 410." We would like to clarify whether this timestamp is subject to the fuzzy schedule or whether it represent the accurate time of when APNs knew that the token became invalid? We understand that using 410 for tracking purposes is off label. However we still would like to have the most accurate information in regards to when token became invalid. This will help us debug user issues better in cases when they re-install, uninstall, change permission settings, etc.
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Aug ’25
Notifications False Sucecss Delivery
We operate a social network application, SportsYou with over 3 million monthly active users and are experiencing significant issues with push notification delivery through APNs. We have a large number of users reporting they are not receiving push notifications. Our infrastructure uses AWS SNS integrated with APNs to deliver notifications. However, AWS CloudWatch consistently reports successful delivery (Success response), even though users confirm they never received the notifications. Because we receive success responses from AWS SNS, our system does not attempt to recreate or refresh the device endpoints. This leaves us unable to detect or recover from these delivery failures automatically. This issue is widespread and inconsistent. It affects users across multiple variables including different iOS versions, different device models, and different versions of our application. We cannot identify a clear pattern that would help us isolate the root cause. With millions of active users, even a small percentage of delivery failures represents thousands of users experiencing a degraded service. This is significantly impacting user engagement and satisfaction. We need guidance on how to properly diagnose this issue and ensure reliable notification delivery to our users. Specifically, we'd like to understand why we're receiving success responses when notifications aren't being delivered, and what steps we can take to detect and prevent these failures.
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Oct ’25
Apple Push Certificates Portal Creale a Cerificate
I am currently encountering an issue: when creating a new push certificate on the Apple Push Notification Certificates portal, I am required to generate a signature beforehand. Could you please explain the specific rules for this signature and how I should go about generating it? (I previously attempted to generate the certificate using the following command—openssl req -new -key mdm_push.key -out mdm_push.csr—but after uploading it, I received an error indicating an incorrect format.) !
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Device Token Not Invalidated After App Uninstall (iOS 26.4 Beta)
Hello, We are experiencing an issue related to push notifications after updating devices to iOS 26.4 Beta. Our system stores push notification tokens on the server by associating the device token with the device’s IDFV in the app. After updating a device to iOS 26.4 Beta, we observed that the device token from a previously uninstalled version of the app remains valid for more than a week. As a result, two push notifications are delivered to the same device. The situation is as follows: The user installs the app and a device token is generated. The user uninstalls the app. Later, the user installs the app again and a new device token is generated. However, the previous device token does not become invalid, even after more than a week. Because IDFV changes when the app is reinstalled, our server cannot determine that the device belongs to the same user. Therefore, we cannot overwrite the old token with the new one on the server side. Could you please advise: Is this behavior expected in iOS 26.4 Beta? How long does it normally take for a device token to become invalid after an app is uninstalled? What is the recommended approach to prevent duplicate push notifications in this situation? Any guidance would be greatly appreciated. Best regards
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Notification Service Extension and the main thread
Question, if I am writing async code in the notification service extension, I understand it terminates after 30 seconds. If I want to wait until these async methods finish before calling the content handler, I believe an option I have is to use dispatch groups. However I am open to other solutions if there are better options. My question is, if I use dispatch groups, is there any issue in using the main queue here? Or does the main thread not make sense to use in the context of the NSE? dispatch_group_notify(group, dispatch_get_main_queue(), ^{ if (self.contentHandler) { self.contentHandler(self.bestAttemptContent); } }); Or is it recommended to instead use a different queue in the NSE? dispatch_queue_t nseQueue = dispatch_queue_create("com.blah.blah.nse.queue", DISPATCH_QUEUE_SERIAL); dispatch_group_notify(group, dispatch_get_global_queue(QOS_CLASS_(SOMETHING), 0), ^{ ... }); OR am I over thinking this? :) Thanks ahead of time, relatively new to iOS so just looking to learn/understand better.
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Jun ’25
UNLocationNotificationTrigger not firing reliably in China – possible coordinate system mismatch
Problem Description Location-based notifications added with UNLocationNotificationTrigger and CLCircularRegion do not fire consistently when the user enters the monitored region. Sometimes they work, sometimes they do not. In tests where the user physically enters the region and waits several days, the notification often never triggers. What we’ve confirmed Notification permission is granted Location permission is set to “Always” The notification request is successfully added (no error from UNUserNotificationCenter.add) Pending notification requests are present when checked with getPendingNotificationRequests CLLocationManager didEnterRegion / didExitRegion work when we monitor the same region via startMonitoring(for:) UNLocationNotificationTrigger behavior is inconsistent and unreliable in our tests Reproduction Steps Launch the app and grant notification permission and “Always” location permission Add a region notification (either by current GPS location or by selecting a point from MKLocalSearch) Leave the monitored region Later, physically return into the region Expected: a notification is delivered when entering the region Actual: the notification often does not appear, even after waiting days Our Hypothesis: Coordinate System Mismatch in China We suspect the issue may be related to coordinate systems in mainland China. In China, Apple MapKit and MKLocalSearch use GCJ-02 (the “Mars” coordinate system required by local regulations). Device GPS and CLCircularRegion / Core Location use WGS-84. If an app supplies GCJ-02 coordinates to CLCircularRegion (e.g. from MapKit or search), the region center may be offset by hundreds of meters from the actual WGS-84 position. That could make the system’s “inside region” check fail, even when the user is physically inside the intended area. Questions for Apple Does CLCircularRegion (and therefore UNLocationNotificationTrigger) expect coordinates in WGS-84? If so, should apps in China convert GCJ-02 to WGS-84 before passing coordinates to CLCircularRegion? Is there any official guidance or documentation for handling coordinate systems when using location-based notifications in mainland China? Are there known limitations or special requirements for UNLocationNotificationTrigger in China (e.g. coordinate system, accuracy, or system behavior) that could explain intermittent or missing triggers?
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Feb ’26
Silent Notification Delivery Guarantee
We have been experimenting with silent notifications to update the content in our app and connected bluetooth peripheral at regular intervals. We are facing issues every once in a while with some users not receiving the notifications reliably even if the app is in the background and not killed. Is there a way we can ensure we reliably receive notifications every time without any issues? If there is no guaranteed delivery with silent notifications, then is there any other way that we can explore to achieve our use case?
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Jan ’26
PushKit with CallKit - CallKit not shown when app is in background or terminated
Hi team, I am developing VOIP feature using PushKit and CallKit but CallKit is not show when app in background or terminate state, now in foreground state I can call reportNewIncomingCall from pushRegistry-didReceiveIncomingPushWith and it's work as expected but the problem is in background or terminate state it's not my setup: PushKit is configured In Signing & Capabilities I add background modes (Remote notifications and Voice over IP) In info.plist I add <key>UIBackgroundModes</key> <array> <string>voip</string> I'm not sure should I create new VOIP Certificate but now I can receive message notification normally. Any help or suggestions would be greatly appreciated Thank you
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Jul ’25
Alarm sounds ios without critical alerts
Hello guys, i need a little help. Im building an alarm clock app, pretty good one, and i have my own sounds i want to use as the alarm ring but notifications on apple cant work when the phone is turned off or the device is in silent mode (Or at least thats how i understand it) unless they have this feature called critical alerts that lets you have notifications even when the phone is turned off or silented. Without this, the phone can do just one beep and only when you open the notification, then it starts ringing but how is this supposed to wake you up? Alarmy has this worked out fine and i cant figure out how, maybe someone here knows. Im thinking maybe they have the critical alerts enabled but then i dont know why Apple would approve theirs and not mine. I tried to submit for the critical alerts feature but apple didn’t approve it saying the app is not the use case and im kinda lost. The whole app could be ruined because of this. So my question is. is there any way how i can use my custom sounds as a notifications on ios even if the phone is turned off or in silent mode+turned off and the app is not straight up running without being approved for critical alerts? Somehow like alarmy does it but i dont know if they have the critical alerts or not. Thank you very much for any kind of help 🙏. For everyone whos reading this, take care!
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Jan ’26
Notification Identifier not showing on my profile
Im creating a basic app, needs push notification capability. I have created two profiles (development & distribution), selected my app in Identifiers and checked the PN box to enable it (no need for broadcast). I add the profile to Xcode and it says "Provisioning profile "New VP App Jan 2026" doesn't include the Push Notifications capability." What am I missing?
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Jan ’26
How can you tick between live activities?
I have been watching the following moment from wwdc (Design dynamic Live Activities): https://developer.apple.com/videos/play/wwdc2023/10194/?time=728 It suggest that you should 'tick' between multiple live activities of your app: When you want to show multiple sessions for your app going on at once, consider ticking between the display of them to continue to give users an eye on everything that’s going on. How can I tick between them? More specifically how can I do that when my app is in the background?
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Apr ’25
Push Notification Icon Not Updated on Some Devices After App Icon Change
Hi, We recently updated our app icon, but the push notification icon has not been updated on some devices. It still shows the old icon on: • iPhone 16 Pro — iOS 26 • iPhone 14 — iOS 26 • iPad Pro 11” (M4) — iOS 18.6.2 • iPhone 16 Plus — iOS 18.5 After restarting these devices, the push notification icon is refreshed and displays the new version correctly. Could you advise how we can ensure the push notification icon updates properly on all affected devices without requiring users to restart? Thank you.
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Nov ’25
Push Notification Icon Not Updated on Some Devices After App Icon Change
Hi, We recently updated our app icon, but the push notification icon has not been updated on some devices. It still shows the old icon on: • iPhone 16 Pro — iOS 26 • iPhone 14 — iOS 26 • iPad Pro 11” (M4) — iOS 18.6.2 • iPhone 16 Plus — iOS 18.5 After restarting these devices, the push notification icon is refreshed and displays the new version correctly. Could you advise how we can ensure the push notification icon updates properly on all affected devices without requiring users to restart? Thank you.
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Jan ’26
Regarding the change of device tokens after an iOS update
In the app we are developing, we update the device token upon app launch using didRegisterForRemoteNotificationsWithDeviceToken. Previously, after an iOS major update, if the app was left without being launched, users experienced an issue where notifications would not be received. Later, we confirmed that running didRegisterForRemoteNotificationsWithDeviceToken during app launch updates the device token and restores the ability to receive notifications. Therefore, we believe that the device token may change due to an iOS major update. We want to understand the detailed conditions under which the device token is updated due to an iOS update: Does the same issue occur after iOS minor updates as well? Does it always happen during iOS major updates? We reviewed the official documentation, but there was no detailed description of the device token update conditions. Additionally, we contacted Apple, but received no clear answers. If anyone has experienced the same situation, we would appreciate any information you can share.
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170
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Jun ’25
Notification coordination between iOS and watchOS is not working properly
Notification coordination between iOS and watchOS is not working properly watchOS and iOS try to coordinate between phone and watch notifications. The concept here is that if there is a main app and a companion app, they could both be sending a notification, then the notification would alert on both, which is a deviation from how notification mirroring is handled if there is an iOS app but no watch app. The watch waits for the iOS notification to fire so they can determine if this is the same notification that needs to be deduped, displayed on one device but not the other, or separate notifications to be displayed both. If there is no notification on the phone, the watch will timeout after 13 seconds and alert anyway. If you have an iOS companion app, the best solution to this is to send the same notification on both devices simultaneously, and ensuring the UNNotificationRequest.identifier matches on both notifications. This will let the systems determine how to handle the notification correctly and quickly, and the notification will alert right away. https://developer.apple.com/forums/thread/765669 According to the above article, "when a notification arrives on watchOS alone first, it coordinates with iOS," but in reality, it doesn't work properly. Detailed process of this phenomenon watchOS receives a notification. On watchOS, the notification is not immediately shown to the user. iOS receives a notification with the same UNNotificationRequest.identifier as in (1). The notification in (3) does not appear on either iOS or watchOS. However, the notification from (3) does appear in iOS Notification Center. Thirteen seconds after watchOS received the notification, the notification from (1) is shown to the user on watchOS. In the end, the iOS and watchOS notifications are not consolidated and each remains in its respective notification center. Up to (3) there are no issues. Starting with (4), both iOS and watchOS exhibit a lot of odd behavior. This phenomenon occurs with both local notifications and push notifications. When iOS receives the notification first, there is no problem. The notification for watch received later is processed appropriately, and the watchOS notification is not additionally displayed to the user. Expected proper process Same as above. Same as above. Same as above. The notification in (1) is integrated into the notification in (3). The notification in (3) is alerted to the user immediately. 2 sample projects to reproduce Only the main code is attached. Sample project1: local notifications Swift code for local notification app (iOS, watchOS) - App.swift.txt Sample project2: push notifications This sample project is implemented using Firebase Functions and Firebase Cloud Messaging. Swift code push notification app (iOS, watchOS) - App.swift.txt Server side JavaScript code for FirebaseFunction - index.js.txt Tested devices and OS This phenomenon occurred in both of the following patterns. Pattern 1 Xcode 26.0 iPhone 16 (iOS 26.0) Apple Watch series 10 (watchOS 26.0) Pattern 2 Xcode 16.4 iPhone 11 (iOS 18.6) Apple Watch SE 2nd gen (watchOS 11.6) Question Is this phenomenon a bug? Or is my understanding or implementation incorrect? Feedback Assistant number FB20339772
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190
Activity
Sep ’25
Inconsistent VoIP Push Behavior Post Network Restoration
We are observing unexpected behavior in Apple Push Notification Service (APNS) delivery and would appreciate clarification and guidance. Below is a detailed breakdown of the scenario and related questions. Abbreviations: APNP – Apple Push Notification Provider APNS – Apple Push Notification Service Scenario: User1 is registered on iOS device1. Flight Mode is enabled on iOS device1. User2 initiates a call to User1 (Time t = 0 sec). User2 cancels the outgoing call after 5 seconds (Time t = 5 sec). Flight Mode is disabled on iOS device1 after 20 seconds (Time t = 25 sec). Observation: iOS device1 displays an incoming call notification (CallKit UI) after flight mode is turned off, despite the call being cancelled by User2. This notification disappears automatically after approximately 8–10 seconds. Logic Flow: At time t = 0, our APNP sends a VoIP push (priority) to APNS for the incoming call. Since device1 is in flight mode, APNS cannot deliver the push. At t = 25 sec, after flight mode is turned off, APNS delivers the cached VoIP push to device1. The app takes ~5 seconds to initialize (CSDK setup, SIP registration, etc.). It eventually receives a SIP NOTIFY with state="full" and empty dialog info (indicating no active call). Consequently, the CallKit incoming call is removed after ~8 seconds. Questions: → We set the apns-expiration header to 0, expecting that the VoIP push would not be delivered if the device was unreachable when the push was sent. However, APNS still delivers the push 20–30 seconds later, once the device is back online. Q. Why is the apns-expiration header not respected in this case? → Upon receiving the VoIP push, we require ~10–12 seconds to determine if a visible CallKit notification is still relevant (e.g., by completing SIP registration and checking for active dialogs). Q. Is it acceptable, per Apple guidelines, to intentionally delay showing the CallKit UI (incoming call) for 10–15 seconds after receiving the VoIP push? → Apple documentation states that the priority VoIP push channel should be used only for notifying incoming calls, while regular (non-VoIP) pushes should be used for other updates, including call cancellations. Q. What is the rationale behind discouraging the use of the priority VoIP push channel for call cancellation events? In some cases, immediate cancellation notification is as critical as the initial incoming call. Would Apple consider it acceptable to occasionally use the priority VoIP channel for rare call-cancellation scenarios without risking throttling or suspension? → In our implementation, we send an incoming call notification via the priority VoIP channel. Shortly after, we send a call cancellation notification on the regular push channel, marked with "content-available": 1. We expect this regular push to wake the app (triggering application:didReceiveRemoteNotification:fetchCompletionHandler:), but in practice the app never wakes, and our debug logs inside that delegate method never appear. Q. Under what exact conditions does a "content-available": 1 regular push fail to wake the app when it follows a VoIP push? Are there additional requirements (e.g., background modes, rate limits, power optimizations) that could prevent the delegate from being called? → According to Apple documentation: “APNs stores only one notification per bundle ID. When multiple notifications are sent to the same device for the same bundle ID, APNs keeps only the latest one.” However, in our tests: If a device is offline when APNs receives both: (a) a priority VoIP push for an incoming call, (b) a regular push for call cancellation (same bundle ID), Upon the device reconnecting, APNs still delivers the earlier VoIP push, instead of discarding it and delivering only the most recent (cancellation) notification. Q. Why doesn’t APNs replace the queued VoIP push with the newer regular push when both share the same bundle ID? Is this expected behavior due to channel type differences (VoIP vs. regular), or is there a way to ensure that the latest notification (even if regular) supersedes the earlier VoIP push? We’d appreciate your input or recommendations on handling such delayed pushes and any best practices for VoIP push expiration handling and call UI timing.
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111
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Aug ’25
AlarmKit plays system error tone instead of custom sound files (iOS 26.0)
AlarmKit custom sounds are universally broken in iOS 26.0 stable - instead of playing your custom sound, it plays a system error/timeout beep. I've spent days investigating why custom sounds result in what sounds like an error beep (like when you cancel an operation or hit a timeout) instead of the actual audio file. I can now prove this is an Apple bug, not implementation error. Evidence: Test 1: My Implementation Followed Apple's documentation exactly Tried both bundle and Library/Sounds (as documented) Result: System error beep (not my audio) Test 2: Professional Apps Tested ADHDAlarms (popular AlarmKit example by jacobsapps) https://github.com/jacobsapps/ADHDAlarms Their airhorn.mp3 custom sound: same error beep (not an airhorn) Their default sound: works perfectly Test 3: Device Testing Physical iPhone (iOS 26.0 - 23A341): broken iOS Simulator: broken Not device-specific Files are found correctly, but the actual audio file is never played. Instead, you hear what sounds like a system error/cancellation tone. What I've Eliminated Not a Library/Sounds vs Bundle issue (both broken) Not a file format issue (.mp3, .caf, .m4a all broken) Not an implementation issue (professional apps broken too) Not a device issue (simulator and device both broken) Not a file size issue (5KB to 2MB all broken) The Documentation Lie: Apple's docs for AlertConfiguration.AlertSound.named(_:) state: "Choose a file that's in your app's main bundle or the Library/Sounds folder" https://developer.apple.com/documentation/activitykit/alertconfiguration/alertsound/named(_:) Both locations are broken. Tested on: iOS 26.0 (23A341), Xcode 26.0.1, Swift 6.2 Impact: This affects any app trying to: Provide personalized wake-up sounds Use custom alarm tones Create meditation/sleep apps Differentiate from default iOS alarms Current Status: Multiple bug reports filed: FB19900024, FB18237648, FB19779004 Apple engineer claimed "fixed in latest beta" in August Still broken in iOS 26.0 stable (September) Workaround: None that I know of. You must use .default sound. For apps needing custom audio, play it with AVAudioPlayer after the alarm fires and user opens the app. Question: Has ANYONE gotten custom AlarmKit sounds working in iOS 26.0 stable? If so, plzzz help I'd be so grateful.
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2
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190
Activity
Oct ’25
app crashes
iOS app crashes on launch after updating and adding push notifications, but no crash logs are received; however, it works fine after restart. What could be the reason? launch failed, RBSProcessExitContext voluntary
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1
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0
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216
Activity
Feb ’26
APNS Notifications not received on macOS Device
Hello Team, We are currently experiencing an issue where some of our devices are not receiving push notifications. We are sending notifications via the Apple Push Notification portal (https://developer.apple.com/notifications/push-notifications-console/) using the following two requests. However, in both cases, the notifications are not being delivered to the devices. Scenario 1 : When we send a request with apns-push-type set to alert, we receive the following error. Request : curl -v --header "authorization: bearer ${AUTHENTICATION_TOKEN}" --header "apns-topic: com.testcompany.sampletest" --header "apns-push-type: alert" --header "apns-priority: 10" --header "apns-expiration: 0" --data '{"aps":{"alert":{"title":"Test Notification Title","subtitle":"Test Notification Sub Title","body":"Test Notification Body"}}}' --http2 https://api.push.apple.com:443/3/device/*devicetoken* Response: { "code": 400, "message": "bad-request", "reason": "The device token is inactive for the specified topic. There is no need to send further pushes to the same device token, unless your application retrieves the same device token.", "requestUuid": "c4ae39b4-87e1-4269-a1e9-163f60ec0385" } Scenario 2 : However, if we send the request with apns-push-type set to background, the request is processed successfully by APNs, but no notification is received on the device. Request : curl -v --header "authorization: bearer ${AUTHENTICATION_TOKEN}" --header "apns-topic: com.testcompany.sampletest" --header "apns-push-type: background" --header "apns-priority: 10" --header "apns-expiration: 0" --data '{"aps":{"alert":{"title":"Test Notification Title","subtitle":"Test Notification Sub Title","body":"Test Notification Body"}}}' --http2 https://api.push.apple.com:443/3/device/*devicetoken* Response: Getting a message that The notification sent successfully but no notification is received on the device. In both cases (with alert and background push types), the push notification does not reach the device. Additionally, when we validated the device token using the APNs Device Token Validator, it appears to be valid and returns the following message. "Device Token is valid for sending Alert & Background push-type notifications in the Production environment" Affected Device: macOS version : MacOS 15.3.1 Processor : Apple M1 Could you please assist me in resolving this issue? Thanks
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2
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1
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267
Activity
Oct ’25
Timestamp with 410 error code
Docs mention the following about the timestamp field returned by APNs: "The time, represented in milliseconds since Epoch, at which APNs confirmed the token was no longer valid for the topic. This key is included only when the error in the :status field is 410." We would like to clarify whether this timestamp is subject to the fuzzy schedule or whether it represent the accurate time of when APNs knew that the token became invalid? We understand that using 410 for tracking purposes is off label. However we still would like to have the most accurate information in regards to when token became invalid. This will help us debug user issues better in cases when they re-install, uninstall, change permission settings, etc.
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1
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194
Activity
Aug ’25
Notifications False Sucecss Delivery
We operate a social network application, SportsYou with over 3 million monthly active users and are experiencing significant issues with push notification delivery through APNs. We have a large number of users reporting they are not receiving push notifications. Our infrastructure uses AWS SNS integrated with APNs to deliver notifications. However, AWS CloudWatch consistently reports successful delivery (Success response), even though users confirm they never received the notifications. Because we receive success responses from AWS SNS, our system does not attempt to recreate or refresh the device endpoints. This leaves us unable to detect or recover from these delivery failures automatically. This issue is widespread and inconsistent. It affects users across multiple variables including different iOS versions, different device models, and different versions of our application. We cannot identify a clear pattern that would help us isolate the root cause. With millions of active users, even a small percentage of delivery failures represents thousands of users experiencing a degraded service. This is significantly impacting user engagement and satisfaction. We need guidance on how to properly diagnose this issue and ensure reliable notification delivery to our users. Specifically, we'd like to understand why we're receiving success responses when notifications aren't being delivered, and what steps we can take to detect and prevent these failures.
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2
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149
Activity
Oct ’25
iOS 26 stops receiving push notifications
After updating to iOS 26 beta 1, I can't receive any push notifications from most applications. I can receive notifications from like Calendar, which uses local & reserved notifications, but I can't receive any remote-based notifications.
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2
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223
Activity
Jun ’25
Apple Push Certificates Portal Creale a Cerificate
I am currently encountering an issue: when creating a new push certificate on the Apple Push Notification Certificates portal, I am required to generate a signature beforehand. Could you please explain the specific rules for this signature and how I should go about generating it? (I previously attempted to generate the certificate using the following command—openssl req -new -key mdm_push.key -out mdm_push.csr—but after uploading it, I received an error indicating an incorrect format.) !
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2
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309
Activity
6d
Device Token Not Invalidated After App Uninstall (iOS 26.4 Beta)
Hello, We are experiencing an issue related to push notifications after updating devices to iOS 26.4 Beta. Our system stores push notification tokens on the server by associating the device token with the device’s IDFV in the app. After updating a device to iOS 26.4 Beta, we observed that the device token from a previously uninstalled version of the app remains valid for more than a week. As a result, two push notifications are delivered to the same device. The situation is as follows: The user installs the app and a device token is generated. The user uninstalls the app. Later, the user installs the app again and a new device token is generated. However, the previous device token does not become invalid, even after more than a week. Because IDFV changes when the app is reinstalled, our server cannot determine that the device belongs to the same user. Therefore, we cannot overwrite the old token with the new one on the server side. Could you please advise: Is this behavior expected in iOS 26.4 Beta? How long does it normally take for a device token to become invalid after an app is uninstalled? What is the recommended approach to prevent duplicate push notifications in this situation? Any guidance would be greatly appreciated. Best regards
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9
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462
Activity
5d
Notification Service Extension and the main thread
Question, if I am writing async code in the notification service extension, I understand it terminates after 30 seconds. If I want to wait until these async methods finish before calling the content handler, I believe an option I have is to use dispatch groups. However I am open to other solutions if there are better options. My question is, if I use dispatch groups, is there any issue in using the main queue here? Or does the main thread not make sense to use in the context of the NSE? dispatch_group_notify(group, dispatch_get_main_queue(), ^{ if (self.contentHandler) { self.contentHandler(self.bestAttemptContent); } }); Or is it recommended to instead use a different queue in the NSE? dispatch_queue_t nseQueue = dispatch_queue_create("com.blah.blah.nse.queue", DISPATCH_QUEUE_SERIAL); dispatch_group_notify(group, dispatch_get_global_queue(QOS_CLASS_(SOMETHING), 0), ^{ ... }); OR am I over thinking this? :) Thanks ahead of time, relatively new to iOS so just looking to learn/understand better.
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3
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302
Activity
Jun ’25
UNLocationNotificationTrigger not firing reliably in China – possible coordinate system mismatch
Problem Description Location-based notifications added with UNLocationNotificationTrigger and CLCircularRegion do not fire consistently when the user enters the monitored region. Sometimes they work, sometimes they do not. In tests where the user physically enters the region and waits several days, the notification often never triggers. What we’ve confirmed Notification permission is granted Location permission is set to “Always” The notification request is successfully added (no error from UNUserNotificationCenter.add) Pending notification requests are present when checked with getPendingNotificationRequests CLLocationManager didEnterRegion / didExitRegion work when we monitor the same region via startMonitoring(for:) UNLocationNotificationTrigger behavior is inconsistent and unreliable in our tests Reproduction Steps Launch the app and grant notification permission and “Always” location permission Add a region notification (either by current GPS location or by selecting a point from MKLocalSearch) Leave the monitored region Later, physically return into the region Expected: a notification is delivered when entering the region Actual: the notification often does not appear, even after waiting days Our Hypothesis: Coordinate System Mismatch in China We suspect the issue may be related to coordinate systems in mainland China. In China, Apple MapKit and MKLocalSearch use GCJ-02 (the “Mars” coordinate system required by local regulations). Device GPS and CLCircularRegion / Core Location use WGS-84. If an app supplies GCJ-02 coordinates to CLCircularRegion (e.g. from MapKit or search), the region center may be offset by hundreds of meters from the actual WGS-84 position. That could make the system’s “inside region” check fail, even when the user is physically inside the intended area. Questions for Apple Does CLCircularRegion (and therefore UNLocationNotificationTrigger) expect coordinates in WGS-84? If so, should apps in China convert GCJ-02 to WGS-84 before passing coordinates to CLCircularRegion? Is there any official guidance or documentation for handling coordinate systems when using location-based notifications in mainland China? Are there known limitations or special requirements for UNLocationNotificationTrigger in China (e.g. coordinate system, accuracy, or system behavior) that could explain intermittent or missing triggers?
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0
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121
Activity
Feb ’26
Silent Notification Delivery Guarantee
We have been experimenting with silent notifications to update the content in our app and connected bluetooth peripheral at regular intervals. We are facing issues every once in a while with some users not receiving the notifications reliably even if the app is in the background and not killed. Is there a way we can ensure we reliably receive notifications every time without any issues? If there is no guaranteed delivery with silent notifications, then is there any other way that we can explore to achieve our use case?
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1
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129
Activity
Jan ’26
PushKit with CallKit - CallKit not shown when app is in background or terminated
Hi team, I am developing VOIP feature using PushKit and CallKit but CallKit is not show when app in background or terminate state, now in foreground state I can call reportNewIncomingCall from pushRegistry-didReceiveIncomingPushWith and it's work as expected but the problem is in background or terminate state it's not my setup: PushKit is configured In Signing & Capabilities I add background modes (Remote notifications and Voice over IP) In info.plist I add <key>UIBackgroundModes</key> <array> <string>voip</string> I'm not sure should I create new VOIP Certificate but now I can receive message notification normally. Any help or suggestions would be greatly appreciated Thank you
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1
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163
Activity
Jul ’25
Alarm sounds ios without critical alerts
Hello guys, i need a little help. Im building an alarm clock app, pretty good one, and i have my own sounds i want to use as the alarm ring but notifications on apple cant work when the phone is turned off or the device is in silent mode (Or at least thats how i understand it) unless they have this feature called critical alerts that lets you have notifications even when the phone is turned off or silented. Without this, the phone can do just one beep and only when you open the notification, then it starts ringing but how is this supposed to wake you up? Alarmy has this worked out fine and i cant figure out how, maybe someone here knows. Im thinking maybe they have the critical alerts enabled but then i dont know why Apple would approve theirs and not mine. I tried to submit for the critical alerts feature but apple didn’t approve it saying the app is not the use case and im kinda lost. The whole app could be ruined because of this. So my question is. is there any way how i can use my custom sounds as a notifications on ios even if the phone is turned off or in silent mode+turned off and the app is not straight up running without being approved for critical alerts? Somehow like alarmy does it but i dont know if they have the critical alerts or not. Thank you very much for any kind of help 🙏. For everyone whos reading this, take care!
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1
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199
Activity
Jan ’26
Notification Identifier not showing on my profile
Im creating a basic app, needs push notification capability. I have created two profiles (development & distribution), selected my app in Identifiers and checked the PN box to enable it (no need for broadcast). I add the profile to Xcode and it says "Provisioning profile "New VP App Jan 2026" doesn't include the Push Notifications capability." What am I missing?
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1
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120
Activity
Jan ’26
How can you tick between live activities?
I have been watching the following moment from wwdc (Design dynamic Live Activities): https://developer.apple.com/videos/play/wwdc2023/10194/?time=728 It suggest that you should 'tick' between multiple live activities of your app: When you want to show multiple sessions for your app going on at once, consider ticking between the display of them to continue to give users an eye on everything that’s going on. How can I tick between them? More specifically how can I do that when my app is in the background?
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1
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248
Activity
Apr ’25
Push Notification Icon Not Updated on Some Devices After App Icon Change
Hi, We recently updated our app icon, but the push notification icon has not been updated on some devices. It still shows the old icon on: • iPhone 16 Pro — iOS 26 • iPhone 14 — iOS 26 • iPad Pro 11” (M4) — iOS 18.6.2 • iPhone 16 Plus — iOS 18.5 After restarting these devices, the push notification icon is refreshed and displays the new version correctly. Could you advise how we can ensure the push notification icon updates properly on all affected devices without requiring users to restart? Thank you.
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1
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331
Activity
Nov ’25
Push Notification Icon Not Updated on Some Devices After App Icon Change
Hi, We recently updated our app icon, but the push notification icon has not been updated on some devices. It still shows the old icon on: • iPhone 16 Pro — iOS 26 • iPhone 14 — iOS 26 • iPad Pro 11” (M4) — iOS 18.6.2 • iPhone 16 Plus — iOS 18.5 After restarting these devices, the push notification icon is refreshed and displays the new version correctly. Could you advise how we can ensure the push notification icon updates properly on all affected devices without requiring users to restart? Thank you.
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2
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378
Activity
Jan ’26