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Access resource in swift package from xcframework
I have an iOS app that includes a local Swift package. This Swift package contains some .plist files added as resources. The package also depends on an XCFramework. I want to read these .plist files from within the XCFramework. What I’d like to know is: Is this a common or recommended approach—having resources in a Swift package and accessing them from an XCFramework? Previously, I had the .plist files added directly to the main app target, and accessing them from the XCFramework felt straightforward. With the new setup, I’m trying to determine whether this method (placing resources in a Swift package and accessing them from an XCFramework) is considered good practice. For context: I am currently able to read the .plist files from the XCFramework by passing Bundle.module through one of the APIs exposed by the XCFramework.
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Jun ’25
FamilyControls Framework Not Working for TestFlight Testers
Hello everyone, I’m developing an app using the FamilyControls framework, I distributed through TestFlight the other day using the “Family Controls” distribution (not Development). Everything works as expected in dev builds — but for external TestFlight testers, nothing in the FamilyControls framework seems to function. I'm using the correct Family Controls capability in Xcode (added via Signing & Capabilities). The com.apple.developer.family-controls entitlement is present in my .entitlements file. All the users who reported the issue had correctly given screen time permissions to the app. Would really appreciate some help regarding where the issue could come from.
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208
Jun ’25
Our customer's events on calendar are disappeared
Our app provides a calendar that integrates with the default calendar app. Specifically, we use iOS EventKit to perform CRUD operations on calendar data. Recently, we have received reports from users that all of their events have disappeared. However, after reviewing our implementation and logs, we have not been able to identify the cause. Some users have also reported that all data in their default calendar app has disappeared as well. Does anyone have any idea what might be causing this? To delete an event within our app, users must press the delete button and then confirm the deletion in a dialog. Additionally, it is not possible to delete more than two events at once. We've seen many people in the community discussing a bug where calendar events disappear after updating to iOS 18. If you have any information about when or why this happens, we'd appreciate it if you could share your insights.
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366
Jul ’25
The menu can't be shown in background process in MacOS 26(beta)
After I upgraded to MacOS 26(beta), my program caused the system to pop up a window as shown in the following picture. My application is a process with only a tray icon. I found that my tray icon is not displayed in the current version, even though I clicked the "Always Allow" button. Here are my questions: 1.Will this related feature remain consistent in the official release? 2.How can I create a cmd process that only displays a system tray icon (no main window) like Alfred?
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134
Jul ’25
Translation API not working without the Apple Translate app installed
Hello, My app depends on the Translation framework (iOS 17.4+), but I've found out that it doesn't work unless the Apple Translate app is installed on the device. After I've deleted Apple's translation app, I started getting the following errors: Optional(Foundation.Locale.Language(components: Foundation.Locale.Language.Components(languageCode: Optional(en), script: nil, region: Optional(GB)))) Optional(Foundation.Locale.Language(components: Foundation.Locale.Language.Components(languageCode: Optional(es), script: nil, region: Optional(ES)))) Error sending 1 paragraphs Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Failed to translate input 0; returning error: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Received unbridged NSError to API, converting to `.internalError`: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} TranslationError(cause: Translation.TranslationError.Cause.internalError, sourceLanguage: nil, targetLanguage: nil) This is an example from trying to translate text from English to Spanish. And I was receiving the error even though I have the dictionaries downloaded. Once I reinstalled Apple's Translate app, it started working again. This sadly means that users of my app must have the factory translation app installed, otherwise they won't be able to use my app. Some people choose to delete the factory apps. Why is the framework not available then? :(
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Jul ’25
Detecting When App Token Is Removed Due to Category Selection in FamilyActivityPicker
I'm working with the Screen Time API (FamilyActivityPicker) in SwiftUI and need help with a specific scenario. I'm using the FamilyActivityPicker to let users select apps and categories to block. I save the previous selection (both applicationTokens and categoryTokens) locally. When the user updates their selection, I compare the new selection with the saved one to determine which apps or categories were removed. However, I’m trying to handle a specific case: when an individual app token is removed from the selection because its entire category was selected instead. In this situation, even though the app is no longer in applicationTokens, it's still blocked due to its category being included in categoryTokens. Since I need to show users which apps were actually removed, I want to avoid listing apps that are still indirectly blocked via a selected category. I’ve created a mapping between ApplicationToken and FamilyActivityCategoryToken to check whether a removed app is still covered by a selected category before displaying it. Is there any way to check this using the current Screen Time APIs, or does the system not give access to the relationship between apps and their categories? Any help or suggestions would mean a lot!
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Jul ’25
How to get a phone into a state where it's possible to test text filtering?
I'm currently finding it impossible to get a text filtering extension to be invoked when there's an incoming text message. There isn't a problem with the app/extension because this is the same app and code that is already developed, tested, and unchanged since I last observed it working. I know if there's any history of the incoming number being "known" then the extension won't get invoked, and I used to find this no hindrance to testing previously provided that: the incoming number isn't in contacts there's no outgoing messages to that number there's no outgoing phone calls to the number. This always used to work in the past, but not anymore. However, I've ensured the incoming text's number isn't in contacts, in fact I've deleted all the contacts. I've deleted the entire phone history, incoming and outgoing, and I've also searched in messages and made sure there's no interactions with that number. There's logging in the extension so I can see its being invoked when turned on from the settings app, but its not getting invoked when there's a message. The one difference between now and when I used to have no problem with this - the phone now has iOS 18.5 on it. Its as if in iOS 18.5 there ever was any past association with a text number, its not impossible to remove that association. Has there been some known change in 18.5 that would affect this call filtering behavior and not being able to rid of the incoming message caller as being "known" to the phone? Update I completely reset the phone and then I was able to see the the message filter extension being invoked. That's not an ideal situation though. What else needs to be done beyond what I mentioned above in order to get a phone to forget about a message's number and thus get an message filtering extension to be invoked when there's a message from that number?
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Jul ’25
A Summary of the WWDC25 Group Lab - watchOS (Part 1)
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for watchOS (part 1). 1. I'm really excited about the new design system on all platforms. Liquid Glass is super cool. What do developers need to keep in mind when building for watchOS 26? To adopt the new design system, start with updating your app for watchOS 10 – If you have done so, your app will be mostly ready for watchOS 26. For more information, see Design and build apps for WatchOS 10. You can then look into Liquid Glass specific APIs to fine tune your app. This topic is covered in Adopting Liquid Glass. If you have SwiftUI views using any custom style, make sure they are still legible and fit with the new design system. 2. Something that really stood out to me were updates to the Smart Stack, with the system prioritizing Widgets when they're most relevant. Tell me more about these new opportunities for apps. Workout apps that record workouts using HealthKit may be automatically suggested on the watch face and appear in the Smart Stack without adding a widget. Relevant widgets are a great way to present information related to a date, location, point-of-interest type, sleep schedule, or fitness condition in the Smart Stack when it is relevant. Relevant widgets don't need to display a empty state view when they are not relevant. They are only shown in the Smart Stack when relevant. The watchOS 26 Design ToolKit in the Apple Design Resources includes a set of templates that you can use to layout your widgets. 3. Is the Wrist Flick gesture available to developers in the same way as Double Tap is? The system uses Wrist Flick to dismiss notifications and incoming calls, silence timers and alarms, or return to the watch face. There is no separate API for the Wrist Flick gesture. Apps that are using XCUIAutomation to make sure their user interface behaves as intended can use the XCUIDeviceHandGesture.flick to automate tests that verify that their app responds appropriately to the Wrist Flick gesture. For apps using automated testing, the XCUIDeviceHandGesture.doubleTap can be also be used to automate testing of the app with the Double Tap gesture. See XCUIDevice.perform(handGesture:) 4. Can HRV measurements be triggered on demand via API in watchOS? Guidelines or processes for enabling energy-intensive biometric sampling on development devices for IRB-approved research? You don’t have direct control on the sampling rate in watchOS. You can use HealthKit (HKQuantityTypeIdentifierHeartRateVariabilitySDNN, to be specific) to query the HRV data, once the system has sampled and persisted the data to HealthKit. If that doesn’t help, we suggest that you file a feedback report with your concrete use case for us to investigate. Specific to IRB-approved research using Apple Watch or its companion iPhone, you might want to look at this FAQ and SensorKit to see if they can be of any help. 5. What is the best advice for someone who is new to making a watchOS app that’s been on iOS and iPadOS? You can start with exploring the system experience features on watchOS, such as notifications, controls, and widgets, and getting familiar with the system spaces, like Smart Stack, watch face, and control center. Knowing the watchOS app design principles and practices is important as well. Design and build apps for WatchOS 10 is a great resource for this topic. SwiftUI is an amazing across-platform framework, and you will use it to create your watchOS app. If you're already using it, great! Keep in mind some watch-only constraints. Comparing to iPhone or iPad, Apple Watch has a limited battery and smaller screen size, which significantly impacts how people use your app and how your app works. 6. Was there any extension this year to the 7 day limit on querying Apple Health data on the watch? There is no change on the limit this year. You can get this official limit at runtime using earliestPermittedSampleDate. There are some exceptions, and so don't be surprised if you see some data types are retained longer. The companion iPhone holds the full set of the health data. If you need to access the health data that has been purged from the Apple Watch, consider doing it with your iOS app, and then passing the result to your watchOS app.
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Jul ’25
A Summary of the WWDC25 Group Lab - watchOS (Part 2)
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for watchOS (part 2). 7. For widget (complication) update budgets, is there an overall budget or are scheduled update separate from APNS updates? For context I have a complication that is updated on a fixed schedule (every 20 min), but there can be times of the day that are more "interesting" where pushes make sense. Like timeline updates, the system budgets WidgetKit push notifications and delivers them opportunistically. You can use WidgetKit push notification updates as an addition to timeline updates. For more information, see Updating widgets with WidgetKit push notifications. 8. It seems like the new Control Center widgets can be sourced from either the iPhone or directly on the Watch. Can we control whether a control appears in the watch list, or will it always be a combination of all controls from both sources? iPhone controls will be automatically available on the companion Apple Watch, even if they don’t have an associated watchOS app. When an iPhone control is tapped on the Apple Watch, the action is performed on the iPhone. Controls whose actions foreground the iOS app will not appear on Apple Watch. If a watchOS app has controls, no controls will appear on Apple Watch from the companion iOS app. 9. From UI/UX perspective, what are the current practices for Designing watchOS apps that feels native. The WWDC23 session Design and build apps for WatchOS 10 covers the details of watchOS design principles and how to apply them in your app using SwiftUI. A lot of SwiftUI APIs, such as NavigationSplitView, vertical tab view, list view, and etc, already implement the look and feel native to watchOS. 10. When adopting the new design system on watchOS, it seems like the main place we will use the glass effect is for our buttons in toolbar? Standard buttons in system apps seem to continue to use a flat appearance and full width. We leave the choice to you – You can use the new GlassButtonStyle API or .buttonStyle(.glass) to apply the liquid glass material to buttons. Learn when to use the Liquid Glass styles in Get to know the new design system. 11. Is there any way to gracefully migrate extensions when their bundleIDs have to change? e.g., converting a multi-target watch app to single-target, which drops the .watchkitextension from both the app and WidgetKit ext bundleIDs Updating a watchOS app to single-target is covered in TechNote TN3157: Updating your watchOS project for SwiftUI and WidgetKit. Xcode provides a tool that can do the update automatically, and the technote describes the details about how to use it and how to clean up the project after the automatic update. If there's something that technote doesn't address, please reach out to us on the Developer Forums. 12. What is the status of WatchConnectivity? Is that still the preferred way for iOS + watchOS communications? The Watch Connectivity framework is still supported, and is appropriate for the communication between an watchOS app and its companion iOS app. The systems also provide other APIs for the apps to exchange data. For example, watchOS supports Apple Push Notification service (APNs). If data for your widget changes on your server, your widget can receive a WidgetKit push notification, and update accordingly. That’s the preferred mechanism for widget updates.
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Jul ’25
Background Modes for Audio Playback
Summary: I'm developing an iOS audio app in Flutter that requires background audio playback for long-form content. Despite having a paid Apple Developer Program account, the "Background Modes" capability does not appear as an option when creating or editing App IDs in the Developer Portal, preventing me from enabling the required com.apple.developer.background-modes entitlement. Technical Details: In the app that I am developing, users expect uninterrupted playback when app is backgrounded or device is locked similar to Audible, Spotify, or other audio apps that continue playing in background The Problem: When building for device testing or App Store submission, Xcode shows: Provisioning profile "iOS Team Provisioning Profile: com.xxxxx-vxxx" doesn't include the com.apple.developer.background-modes entitlement. However, the "Background Modes" capability is completely missing from the Developer Portal when creating or editing any App ID. I cannot enable it because the option simply doesn't exist in the capabilities list. What I've Tried: Multiple browsers/devices: Safari, Chrome, Firefox, incognito mode, different computers Account verification: Confirmed paid Individual Developer Program membership is active New App IDs: Created multiple new App IDs - capability never appears for any of them Documentation review: Followed all Apple documentation for configuring background execution modes Different regions: Tried changing portal language to English (US) Cache clearing: Logged out, cleared cookies, tried different sessions Apple Support Response: Contacted Developer Support (Case #102633509713). Received generic documentation links and was directed to Developer Forums rather than technical escalation. Has anyone else experienced the "Background Modes" capability missing from their Developer Portal? Has anyone successfully used the App Store Connect API to add background-modes when the GUI doesn't show it? What's the proper escalation path when Developer Support provides generic responses instead of technical assistance? Things I have attempted to solve this: audio_service package: Implemented as potential workaround, but still requires the system-level entitlement Manual provisioning profiles: Cannot create profiles with required entitlement if capability isn't enabled on App ID Other perhaps important facts about the environment where I am building the app: macOS Sonoma Xcode 15.x Flutter 3.5.4+ Apple Developer Program (Individual, paid)
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Jul ’25
Using Picture-in-Picture for Background Audio Calls on iOS
I’m developing an app with audio calling functionality, and I’d like to take advantage of Picture-in-Picture (PiP) so that when the user moves the app to the background, the ongoing call can remain minimized on the Home screen. Based on my research, it seems possible to display a view in PiP mode and have it play, and I haven’t found any documentation stating that this is prohibited. Could you please confirm if this is allowed?
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Jul ’25
Menu bar and Help window
by selecting Help under my Help menu item or cmd-h no window appears until the menu bar is touched. myApp.swift file: import SwiftUI import QuickLook @main struct myApp: App { @Environment(\.openWindow) var openWindow @State var helpURL: URL? = nil var body: some Scene { WindowGroup { ContentView() } .commandsReplaced { CommandGroup(before: .appInfo) { Button("Quit") { NSApp.terminate(nil) }.keyboardShortcut("q") } CommandGroup(before: .help) { //FIXME: only shows help if the menu bar is touched again. Button("Help") { helpURL = Bundle.main.url(forResource: "help", withExtension: "txt") } .keyboardShortcut("h") .quickLookPreview($helpURL) } } } } How should this be coded for proper action? Thanks
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Jul ’25
Correct formatting of webcredentials app id
I have been trying to add improved tvOS login using an Associated Domain and web credentials. In some places, I am seeing that the format is <TEAM_ID>.<BUNDLE_ID>, and in other places I am seeing <APP_ID>.<BUNDLE_ID>. I am having trouble getting both to work, but in order to properly troubleshoot, I want to make sure that I am using the correct identifier. Can someone give me a definitive answer? The documentation says app id, but I have seen Apple engineers in this forum say team id, and many other posts around the internet also saying team id.
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Jul ’25
Getting ShinyTV Example to Work
I have downloaded the ShinyTV example to test simplified sign-in on tvOS since it is not working in my own app, and I am having the same issue there. After assigning my team to the sample app, the bundle ID updates with my team id. I copy the bundle ID into a file entitled "apple-app-site-association" with this format: { "webcredentials": { "apps": [ "{MyTeamID}.com.example.apple-samplecode.ShinyTV{MyTeamID}" ] } } I upload the file to my personal site, ensuring that the content type is application/json. I adjust the Associated Domain entitlement to: webcredentials:*.{personal-site.com}?mode=developer using the alternate mode to force it to load from my site, not the CDN. When I run the build on tvOS, and click the Sign In button, it fails with these errors: Failed to start session: Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 "Failed to prepare authorization requests" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"Missing associated web credentials domains\" UserInfo={NSLocalizedDescription=Missing associated web credentials domains}" ), NSLocalizedDescription=Failed to prepare authorization requests} Session failed: Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 "Failed to prepare authorization requests" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"Missing associated web credentials domains\" UserInfo={NSLocalizedDescription=Missing associated web credentials domains}" ), NSLocalizedDescription=Failed to prepare authorization requests} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "(null)" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"(null)\"" )} Failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Failed to prepare authorization requests" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"Missing associated web credentials domains\" UserInfo={NSLocalizedDescription=Missing associated web credentials domains}" ), NSLocalizedDescription=Failed to prepare authorization requests} What am I missing here?
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Jul ’25
Receiving messages from TelephonyMessagingKit
I'm currently experimenting with TelephonyMessagingKit on iOS 26 Beta 3 (in the EU). I've managed to register my example project as the default Carrier messaging app, and sending/receiving SMS inside the app also appeared to work. However, I do not see any way to receive notifications/messages while the app is not running. Is this intentional? Not being able to notify users about an incoming message would be a competitive disadvantage compared to Apple's messages app, which is why I'd expect there to be an API to do this, given the EU rules. I'd appreciate any help here. Thanks!
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Jul ’25
Access resource in swift package from xcframework
I have an iOS app that includes a local Swift package. This Swift package contains some .plist files added as resources. The package also depends on an XCFramework. I want to read these .plist files from within the XCFramework. What I’d like to know is: Is this a common or recommended approach—having resources in a Swift package and accessing them from an XCFramework? Previously, I had the .plist files added directly to the main app target, and accessing them from the XCFramework felt straightforward. With the new setup, I’m trying to determine whether this method (placing resources in a Swift package and accessing them from an XCFramework) is considered good practice. For context: I am currently able to read the .plist files from the XCFramework by passing Bundle.module through one of the APIs exposed by the XCFramework.
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3
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1
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182
Activity
Jun ’25
DeviceActivityCenter startMonitoring Error
I found that in iOS 18.5, DeviceActivityCenter startMonitoring cannot start multiple monitors, even if their names and periods are different, and restarting the phone cannot solve it. My app uses DeviceActivityCenter, which makes the entire function unusable. (I have less than 20 monitors)
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2
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339
Activity
Jun ’25
FamilyControls Framework Not Working for TestFlight Testers
Hello everyone, I’m developing an app using the FamilyControls framework, I distributed through TestFlight the other day using the “Family Controls” distribution (not Development). Everything works as expected in dev builds — but for external TestFlight testers, nothing in the FamilyControls framework seems to function. I'm using the correct Family Controls capability in Xcode (added via Signing & Capabilities). The com.apple.developer.family-controls entitlement is present in my .entitlements file. All the users who reported the issue had correctly given screen time permissions to the app. Would really appreciate some help regarding where the issue could come from.
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1
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0
Views
208
Activity
Jun ’25
Our customer's events on calendar are disappeared
Our app provides a calendar that integrates with the default calendar app. Specifically, we use iOS EventKit to perform CRUD operations on calendar data. Recently, we have received reports from users that all of their events have disappeared. However, after reviewing our implementation and logs, we have not been able to identify the cause. Some users have also reported that all data in their default calendar app has disappeared as well. Does anyone have any idea what might be causing this? To delete an event within our app, users must press the delete button and then confirm the deletion in a dialog. Additionally, it is not possible to delete more than two events at once. We've seen many people in the community discussing a bug where calendar events disappear after updating to iOS 18. If you have any information about when or why this happens, we'd appreciate it if you could share your insights.
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0
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3
Views
366
Activity
Jul ’25
The menu can't be shown in background process in MacOS 26(beta)
After I upgraded to MacOS 26(beta), my program caused the system to pop up a window as shown in the following picture. My application is a process with only a tray icon. I found that my tray icon is not displayed in the current version, even though I clicked the "Always Allow" button. Here are my questions: 1.Will this related feature remain consistent in the official release? 2.How can I create a cmd process that only displays a system tray icon (no main window) like Alfred?
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2
Boosts
1
Views
134
Activity
Jul ’25
Translation API not working without the Apple Translate app installed
Hello, My app depends on the Translation framework (iOS 17.4+), but I've found out that it doesn't work unless the Apple Translate app is installed on the device. After I've deleted Apple's translation app, I started getting the following errors: Optional(Foundation.Locale.Language(components: Foundation.Locale.Language.Components(languageCode: Optional(en), script: nil, region: Optional(GB)))) Optional(Foundation.Locale.Language(components: Foundation.Locale.Language.Components(languageCode: Optional(es), script: nil, region: Optional(ES)))) Error sending 1 paragraphs Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Failed to translate input 0; returning error: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Received unbridged NSError to API, converting to `.internalError`: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} TranslationError(cause: Translation.TranslationError.Cause.internalError, sourceLanguage: nil, targetLanguage: nil) This is an example from trying to translate text from English to Spanish. And I was receiving the error even though I have the dictionaries downloaded. Once I reinstalled Apple's Translate app, it started working again. This sadly means that users of my app must have the factory translation app installed, otherwise they won't be able to use my app. Some people choose to delete the factory apps. Why is the framework not available then? :(
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2
Boosts
0
Views
176
Activity
Jul ’25
Detecting When App Token Is Removed Due to Category Selection in FamilyActivityPicker
I'm working with the Screen Time API (FamilyActivityPicker) in SwiftUI and need help with a specific scenario. I'm using the FamilyActivityPicker to let users select apps and categories to block. I save the previous selection (both applicationTokens and categoryTokens) locally. When the user updates their selection, I compare the new selection with the saved one to determine which apps or categories were removed. However, I’m trying to handle a specific case: when an individual app token is removed from the selection because its entire category was selected instead. In this situation, even though the app is no longer in applicationTokens, it's still blocked due to its category being included in categoryTokens. Since I need to show users which apps were actually removed, I want to avoid listing apps that are still indirectly blocked via a selected category. I’ve created a mapping between ApplicationToken and FamilyActivityCategoryToken to check whether a removed app is still covered by a selected category before displaying it. Is there any way to check this using the current Screen Time APIs, or does the system not give access to the relationship between apps and their categories? Any help or suggestions would mean a lot!
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2
Boosts
1
Views
232
Activity
Jul ’25
How to get a phone into a state where it's possible to test text filtering?
I'm currently finding it impossible to get a text filtering extension to be invoked when there's an incoming text message. There isn't a problem with the app/extension because this is the same app and code that is already developed, tested, and unchanged since I last observed it working. I know if there's any history of the incoming number being "known" then the extension won't get invoked, and I used to find this no hindrance to testing previously provided that: the incoming number isn't in contacts there's no outgoing messages to that number there's no outgoing phone calls to the number. This always used to work in the past, but not anymore. However, I've ensured the incoming text's number isn't in contacts, in fact I've deleted all the contacts. I've deleted the entire phone history, incoming and outgoing, and I've also searched in messages and made sure there's no interactions with that number. There's logging in the extension so I can see its being invoked when turned on from the settings app, but its not getting invoked when there's a message. The one difference between now and when I used to have no problem with this - the phone now has iOS 18.5 on it. Its as if in iOS 18.5 there ever was any past association with a text number, its not impossible to remove that association. Has there been some known change in 18.5 that would affect this call filtering behavior and not being able to rid of the incoming message caller as being "known" to the phone? Update I completely reset the phone and then I was able to see the the message filter extension being invoked. That's not an ideal situation though. What else needs to be done beyond what I mentioned above in order to get a phone to forget about a message's number and thus get an message filtering extension to be invoked when there's a message from that number?
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0
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0
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253
Activity
Jul ’25
Clarification for Live Caller ID Lookup Example
Hello, I'm working on implementing Live Caller ID Lookup, but I noticed that https://github.com/apple/live-caller-id-lookup-example redirects to https://github.com/apple/pir-service-example. Could you please clarify why this redirection occurs?
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0
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80
Activity
Jul ’25
来电显示中,识别的话术“xx主叫号码”如何修改
如下图所示,在iOS18以上,这个识别话术为“xx主叫号码”,这个如何修改? 附:iOS18以下话术就很合理
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215
Activity
Jul ’25
A Summary of the WWDC25 Group Lab - watchOS (Part 1)
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for watchOS (part 1). 1. I'm really excited about the new design system on all platforms. Liquid Glass is super cool. What do developers need to keep in mind when building for watchOS 26? To adopt the new design system, start with updating your app for watchOS 10 – If you have done so, your app will be mostly ready for watchOS 26. For more information, see Design and build apps for WatchOS 10. You can then look into Liquid Glass specific APIs to fine tune your app. This topic is covered in Adopting Liquid Glass. If you have SwiftUI views using any custom style, make sure they are still legible and fit with the new design system. 2. Something that really stood out to me were updates to the Smart Stack, with the system prioritizing Widgets when they're most relevant. Tell me more about these new opportunities for apps. Workout apps that record workouts using HealthKit may be automatically suggested on the watch face and appear in the Smart Stack without adding a widget. Relevant widgets are a great way to present information related to a date, location, point-of-interest type, sleep schedule, or fitness condition in the Smart Stack when it is relevant. Relevant widgets don't need to display a empty state view when they are not relevant. They are only shown in the Smart Stack when relevant. The watchOS 26 Design ToolKit in the Apple Design Resources includes a set of templates that you can use to layout your widgets. 3. Is the Wrist Flick gesture available to developers in the same way as Double Tap is? The system uses Wrist Flick to dismiss notifications and incoming calls, silence timers and alarms, or return to the watch face. There is no separate API for the Wrist Flick gesture. Apps that are using XCUIAutomation to make sure their user interface behaves as intended can use the XCUIDeviceHandGesture.flick to automate tests that verify that their app responds appropriately to the Wrist Flick gesture. For apps using automated testing, the XCUIDeviceHandGesture.doubleTap can be also be used to automate testing of the app with the Double Tap gesture. See XCUIDevice.perform(handGesture:) 4. Can HRV measurements be triggered on demand via API in watchOS? Guidelines or processes for enabling energy-intensive biometric sampling on development devices for IRB-approved research? You don’t have direct control on the sampling rate in watchOS. You can use HealthKit (HKQuantityTypeIdentifierHeartRateVariabilitySDNN, to be specific) to query the HRV data, once the system has sampled and persisted the data to HealthKit. If that doesn’t help, we suggest that you file a feedback report with your concrete use case for us to investigate. Specific to IRB-approved research using Apple Watch or its companion iPhone, you might want to look at this FAQ and SensorKit to see if they can be of any help. 5. What is the best advice for someone who is new to making a watchOS app that’s been on iOS and iPadOS? You can start with exploring the system experience features on watchOS, such as notifications, controls, and widgets, and getting familiar with the system spaces, like Smart Stack, watch face, and control center. Knowing the watchOS app design principles and practices is important as well. Design and build apps for WatchOS 10 is a great resource for this topic. SwiftUI is an amazing across-platform framework, and you will use it to create your watchOS app. If you're already using it, great! Keep in mind some watch-only constraints. Comparing to iPhone or iPad, Apple Watch has a limited battery and smaller screen size, which significantly impacts how people use your app and how your app works. 6. Was there any extension this year to the 7 day limit on querying Apple Health data on the watch? There is no change on the limit this year. You can get this official limit at runtime using earliestPermittedSampleDate. There are some exceptions, and so don't be surprised if you see some data types are retained longer. The companion iPhone holds the full set of the health data. If you need to access the health data that has been purged from the Apple Watch, consider doing it with your iOS app, and then passing the result to your watchOS app.
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Jul ’25
A Summary of the WWDC25 Group Lab - watchOS (Part 2)
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for watchOS (part 2). 7. For widget (complication) update budgets, is there an overall budget or are scheduled update separate from APNS updates? For context I have a complication that is updated on a fixed schedule (every 20 min), but there can be times of the day that are more "interesting" where pushes make sense. Like timeline updates, the system budgets WidgetKit push notifications and delivers them opportunistically. You can use WidgetKit push notification updates as an addition to timeline updates. For more information, see Updating widgets with WidgetKit push notifications. 8. It seems like the new Control Center widgets can be sourced from either the iPhone or directly on the Watch. Can we control whether a control appears in the watch list, or will it always be a combination of all controls from both sources? iPhone controls will be automatically available on the companion Apple Watch, even if they don’t have an associated watchOS app. When an iPhone control is tapped on the Apple Watch, the action is performed on the iPhone. Controls whose actions foreground the iOS app will not appear on Apple Watch. If a watchOS app has controls, no controls will appear on Apple Watch from the companion iOS app. 9. From UI/UX perspective, what are the current practices for Designing watchOS apps that feels native. The WWDC23 session Design and build apps for WatchOS 10 covers the details of watchOS design principles and how to apply them in your app using SwiftUI. A lot of SwiftUI APIs, such as NavigationSplitView, vertical tab view, list view, and etc, already implement the look and feel native to watchOS. 10. When adopting the new design system on watchOS, it seems like the main place we will use the glass effect is for our buttons in toolbar? Standard buttons in system apps seem to continue to use a flat appearance and full width. We leave the choice to you – You can use the new GlassButtonStyle API or .buttonStyle(.glass) to apply the liquid glass material to buttons. Learn when to use the Liquid Glass styles in Get to know the new design system. 11. Is there any way to gracefully migrate extensions when their bundleIDs have to change? e.g., converting a multi-target watch app to single-target, which drops the .watchkitextension from both the app and WidgetKit ext bundleIDs Updating a watchOS app to single-target is covered in TechNote TN3157: Updating your watchOS project for SwiftUI and WidgetKit. Xcode provides a tool that can do the update automatically, and the technote describes the details about how to use it and how to clean up the project after the automatic update. If there's something that technote doesn't address, please reach out to us on the Developer Forums. 12. What is the status of WatchConnectivity? Is that still the preferred way for iOS + watchOS communications? The Watch Connectivity framework is still supported, and is appropriate for the communication between an watchOS app and its companion iOS app. The systems also provide other APIs for the apps to exchange data. For example, watchOS supports Apple Push Notification service (APNs). If data for your widget changes on your server, your widget can receive a WidgetKit push notification, and update accordingly. That’s the preferred mechanism for widget updates.
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183
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Jul ’25
Background Modes for Audio Playback
Summary: I'm developing an iOS audio app in Flutter that requires background audio playback for long-form content. Despite having a paid Apple Developer Program account, the "Background Modes" capability does not appear as an option when creating or editing App IDs in the Developer Portal, preventing me from enabling the required com.apple.developer.background-modes entitlement. Technical Details: In the app that I am developing, users expect uninterrupted playback when app is backgrounded or device is locked similar to Audible, Spotify, or other audio apps that continue playing in background The Problem: When building for device testing or App Store submission, Xcode shows: Provisioning profile "iOS Team Provisioning Profile: com.xxxxx-vxxx" doesn't include the com.apple.developer.background-modes entitlement. However, the "Background Modes" capability is completely missing from the Developer Portal when creating or editing any App ID. I cannot enable it because the option simply doesn't exist in the capabilities list. What I've Tried: Multiple browsers/devices: Safari, Chrome, Firefox, incognito mode, different computers Account verification: Confirmed paid Individual Developer Program membership is active New App IDs: Created multiple new App IDs - capability never appears for any of them Documentation review: Followed all Apple documentation for configuring background execution modes Different regions: Tried changing portal language to English (US) Cache clearing: Logged out, cleared cookies, tried different sessions Apple Support Response: Contacted Developer Support (Case #102633509713). Received generic documentation links and was directed to Developer Forums rather than technical escalation. Has anyone else experienced the "Background Modes" capability missing from their Developer Portal? Has anyone successfully used the App Store Connect API to add background-modes when the GUI doesn't show it? What's the proper escalation path when Developer Support provides generic responses instead of technical assistance? Things I have attempted to solve this: audio_service package: Implemented as potential workaround, but still requires the system-level entitlement Manual provisioning profiles: Cannot create profiles with required entitlement if capability isn't enabled on App ID Other perhaps important facts about the environment where I am building the app: macOS Sonoma Xcode 15.x Flutter 3.5.4+ Apple Developer Program (Individual, paid)
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Jul ’25
Using Picture-in-Picture for Background Audio Calls on iOS
I’m developing an app with audio calling functionality, and I’d like to take advantage of Picture-in-Picture (PiP) so that when the user moves the app to the background, the ongoing call can remain minimized on the Home screen. Based on my research, it seems possible to display a view in PiP mode and have it play, and I haven’t found any documentation stating that this is prohibited. Could you please confirm if this is allowed?
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360
Activity
Jul ’25
AppleTV Timezone Values Mismatch
App includes a functionality based on each Timezone. As i have fetched some of the Timezone values got some mismatched values compared to actual. e.g: America/Denver values is -6 but got -5 Need support regarding fixing this issue.
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3
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286
Activity
Jul ’25
API to query OS Name
Is there an API to query for OS Name based on major OS Version number or otherwise ?? For example : 15.5 translates to Sequoia
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84
Activity
Jul ’25
Menu bar and Help window
by selecting Help under my Help menu item or cmd-h no window appears until the menu bar is touched. myApp.swift file: import SwiftUI import QuickLook @main struct myApp: App { @Environment(\.openWindow) var openWindow @State var helpURL: URL? = nil var body: some Scene { WindowGroup { ContentView() } .commandsReplaced { CommandGroup(before: .appInfo) { Button("Quit") { NSApp.terminate(nil) }.keyboardShortcut("q") } CommandGroup(before: .help) { //FIXME: only shows help if the menu bar is touched again. Button("Help") { helpURL = Bundle.main.url(forResource: "help", withExtension: "txt") } .keyboardShortcut("h") .quickLookPreview($helpURL) } } } } How should this be coded for proper action? Thanks
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90
Activity
Jul ’25
Correct formatting of webcredentials app id
I have been trying to add improved tvOS login using an Associated Domain and web credentials. In some places, I am seeing that the format is <TEAM_ID>.<BUNDLE_ID>, and in other places I am seeing <APP_ID>.<BUNDLE_ID>. I am having trouble getting both to work, but in order to properly troubleshoot, I want to make sure that I am using the correct identifier. Can someone give me a definitive answer? The documentation says app id, but I have seen Apple engineers in this forum say team id, and many other posts around the internet also saying team id.
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Jul ’25
Getting ShinyTV Example to Work
I have downloaded the ShinyTV example to test simplified sign-in on tvOS since it is not working in my own app, and I am having the same issue there. After assigning my team to the sample app, the bundle ID updates with my team id. I copy the bundle ID into a file entitled "apple-app-site-association" with this format: { "webcredentials": { "apps": [ "{MyTeamID}.com.example.apple-samplecode.ShinyTV{MyTeamID}" ] } } I upload the file to my personal site, ensuring that the content type is application/json. I adjust the Associated Domain entitlement to: webcredentials:*.{personal-site.com}?mode=developer using the alternate mode to force it to load from my site, not the CDN. When I run the build on tvOS, and click the Sign In button, it fails with these errors: Failed to start session: Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 "Failed to prepare authorization requests" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"Missing associated web credentials domains\" UserInfo={NSLocalizedDescription=Missing associated web credentials domains}" ), NSLocalizedDescription=Failed to prepare authorization requests} Session failed: Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 "Failed to prepare authorization requests" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"Missing associated web credentials domains\" UserInfo={NSLocalizedDescription=Missing associated web credentials domains}" ), NSLocalizedDescription=Failed to prepare authorization requests} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "(null)" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"(null)\"" )} Failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Failed to prepare authorization requests" UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=com.apple.CompanionServices.CPSErrorDomain Code=205 \"Missing associated web credentials domains\" UserInfo={NSLocalizedDescription=Missing associated web credentials domains}" ), NSLocalizedDescription=Failed to prepare authorization requests} What am I missing here?
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Jul ’25
Receiving messages from TelephonyMessagingKit
I'm currently experimenting with TelephonyMessagingKit on iOS 26 Beta 3 (in the EU). I've managed to register my example project as the default Carrier messaging app, and sending/receiving SMS inside the app also appeared to work. However, I do not see any way to receive notifications/messages while the app is not running. Is this intentional? Not being able to notify users about an incoming message would be a competitive disadvantage compared to Apple's messages app, which is why I'd expect there to be an API to do this, given the EU rules. I'd appreciate any help here. Thanks!
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Jul ’25