我在使用 musicKit SDK for Android 1.1.2 时,发现 MediaContainerType 只定义了三种类型:
无 = 0;
专辑 = 1;
播放列表 = 2;
未定义 RADIO_STATION 类型。
但是,com.apple.android.music.playback.model 的文档指出支持 RADIO_STATION 类型。
此问题在我传入 stations ID 后会导致错误:
MediaSessionManager com.apple.android.music.sdk.testapp D onPlaybackError() Quincy java.io.IOException
请问如何解决这个问题?
Explore the integration of media technologies within your app. Discuss working with audio, video, camera, and other media functionalities.
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Hi, when using ApplicationMusicPlayer from MusicKit my app automatically gets the media controls on the lock screen: Play/ Pause, Skip Buttons, Playback Position etc.
I would like to customize these. Tried a bunch of things, e.g. using MPRemoteCommandCenter. So far I haven't had any success.
Does anyone know how I can customize the media controls of ApplicationMusicPlayer.
Thank you.
I'm working on adding CarPlay support to an audio app and am running into an issue. Occasionally, when a user opens the app from CarPlay while the main app scene is either not connected or is currently in the background, I will receive an error when attempting to activate the audio session. The code below mimics my setup:
do {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio)
try AVAudioSession.sharedInstance().setActive(true)
} catch {
print(error) // NSOSStatusErrorDomain - 560557684: Session activation failed
}
That error code maps to AVAudioSession.ErrorCode.cannotInterruptOthers.
Once in this state, all subsequent attempts to play different pieces of content will fail. However, things will start working normally if the user opens the app on their phone and tries again from CarPlay (while the app is in the foreground on their phone).
I'm not sure why it would behave this way and want to note that I do have the audio background mode capability enabled.
Has anyone else encountered this? Are there any workarounds or changes I could make to prevent this from happening?
Hi,
just generated a HDR10 MVHEVC file, mediainfo is below:
Color range : Limited
Color primaries : BT.2020
Transfer characteristics : PQ
Matrix coefficients : BT.2020 non-constant
Codec configuration box : hvcC+lhvC
then generate the segment files with below command:
mediafilesegmenter --iso-fragmented -t 4 -f av_1 av_new_1.mov
then upload the segment files and prog_index.m3u8 to web server.
just find that can not play the HLS stream on Safari...
the url is http://ip/vod/prog_index.m3u8
just checked that if i remove the tag Transfer characteristics : PQ when generating the MVHEVC file.
above same mediafilesegmenter command and upload the files to web server.
the new version of HLS stream is can play on Safari...
Is there any way to play HLS PQ video on Safari. thanks.
Has anyone been able to successfully use MusicCatalogSearchRequest in a playgrounds app?
I have configured my playground similar to a regular app: app id with automatic music token generation turned on, music access authorized within the app itself, but whenever I query MusicCatalogSearchRequest I get an error thrown with .developerTokenRequestFailed.
Considering musickit is restricted in the sim, it would not surprise me if it was the same in playgrounds but it would be super helpful if I could prototype with musickit in playgrounds 4!
I'm receiving output from avcapturesession and capturing an image using Vision, but the image is output in landscape orientation instead of portrait.
Even when I set the orientation to up in ciimage, cgimage, and uiimage, the image is still output in landscape orientation.
On iPhones 16 and below, the image is output in portrait orientation.
But on iPhones 17 and above, the image is output in landscape orientation.
Please help.
Hi all,
I'm using Apple Sample Code below to create application using dockkit.
"Controlling a DockKit accessory using your camera app"
https://developer.apple.com/documentation/dockkit/controlling-a-dockkit-accessory-using-your-camera-app?changes=_8
I used vision hand recognition and put the observation data to dockAccessory.track, but Belkin or Insta360 devices never move on iPhone 16 Pro Max with iOS 18.3.
If I use other functions like face search (system tracking) in the app, those work ok.
I used Belkin and Insta360 Flow 2 Pro to reproduce the problem.
My friend is also saying that the custom tracking feature was working fine on the OS 18 beta, but on recent iOS 18.3 that feature does not work.
If I can get the iOS 18.0 beta then we can test that feature. But I cannot revert my iOS from 18.3 to the iOS 18.0 Beta.
Regards,
TO
Hi,
our CourAudio server plugin utilizes the SystemConfiguration.framework to store and restore specific shared system wide settings.
While our application can authenticate to utilize the SystemConfiguration.framework to gain write access to the shared configuration settings the CoreAudio server plugin obviously can't have any user interaction and therefor does not authenticate.
Is it possible to authenticate the CoreAudio server plugin to gain write permissions? Are there any entitlements or other means that would allow this?
Thanks!
Topic:
Media Technologies
SubTopic:
Audio
Tags:
System Configuration
Core Audio
Inter-process communication
Service Management
The presentation "create audio drivers with DriverKit" from WWDC 2021 demonstrates how to use a dext to implement a virtual audio driver. It also says " If a virtual audio driver or device is all that is needed, the audio server plug-in driver model should continue to be used".
Indeed, in AudioDriverKit/AudioDriverKitTypes.h, there is no IOUserAudioTransportType Virtual, although CoreAudio/AudioHardwareBase.h includes kAudioDeviceTransportTypeVirtual.
For one of our products, we require virtual devices to implement a software loopback "cable". We've implemented this using the "traditional" HAL plugin, and as a proof-of-concept, also using a dext. In the dext, I tried setting the transport type to 'virt', which seems to only have the effect of changing the icon shown in Audio Midi Setup.
HAL plugins require an installer, and the installer has to kill coreaudiod in a post-install script. You have to turn off SIP to debug them. Just like AudioDriverKit drivers, they are out-of-process and run in a process not owned by the hosting app. Our HAL plugin's interface is property based; we had to write a lot of boiler-plate code to implement required properties. Writing an AudioDriverKit driver is in most respects easier - a lot of the scaffolding is implemented in the base driver, which we only alter where required. Debugging and installation is much easier.
The dext works just fine, as far as we can ascertain, just as well as a HAL plugin.
So, my question is - is the advice to use a HAL plugin for a virtual device still correct in 2025? And if so, what's the objection? We'd really prefer to ship the AudioDriverKit virtual audio device.
Our iOS/AppleTV video content playback app uses AVPlayer to play HLS video streams and supports both custom and system playback UIs. The Fairplay content key is retrieved using AVContentKeySession. AirPlay is supported too.
When the iPhone is connected to a TV through the lightning Apple Digital AV Adapter (A1438), the app is mirrored as expected.
Problem: when using an iPhone or iPad on iOS 18.1.1, FairPlay-protected HLS streams are not played and a CoreMediaErrorDomain -12035 error is received by the AVPlayerItem. Also, once the issue has occurred, the mirroring freezes (the TV indefinitely displays the app playback screen) although the app works fine on the iOS device.
The content key retrieval works as expected (I can see that 2 content key requests are made by the system by the way, probably one for the local playback and one for the adapter, as when AirPlaying) and the error is thrown after providing the AVContentKeyResponse.
Unfortunately, and as far as I know, there is not documentation on CoreMediaErrorDomain errors so I don't know what -12035 means.
The issue does not occur:
on an iPhone on iOS 17.7 (even with FairPlay-protected HLS streams)
when playing DRM-free video content (whatever the iOS version)
when using the USB-C AV Adapter (whatever the iOS version)
Also worth noting: the issue does not occur with other video playback apps such as Apple TV or Netflix although I don't have any details on the kind of streams these apps play and the way the FairPlay content key is retrieved (if any) so I don't know if it is relevant.
Hi,
I'm sending an API request to:
https://api.music.apple.com/v1/me/library/playlists?limit=$limit&offset=$offset
To list all of the users library playlists, however the resulting objects do not contain the playlist artwork in the JSON. I've tried adding the extend and include attributes as well but to no avail.
A partial example of the response:
{"id": PLAYLIST_ID, "type": "library-playlists", "href": "/v1/me/library/playlists/PLAYLIST_ID", "attributes": {"lastModifiedDate": "2024-09-18T20:18:24Z", "canEdit": true, "name": "Afro Party Anthems", "isPublic": false, "description": {"standard": "Definitive African party starters"}, "hasCatalog": false, "dateAdded": "2022-03-10T18:30:56Z", "playParams": {"id": PLAYLIST_ID, "kind": "playlist", "isLibrary": true}}, "relationships": {"catalog": {"href": "/v1/me/library/playlists/PLAYLIST_ID/catalog", "data": []}}}
Is there a way to get the artwork URL without sending a request for each playlist? And if not can this be fixed?
I am developing an iOS application that supports screen mirroring to Google TV (or Chromecast with Google TV). My goal is to mirror the iPhone/iPad screen in real time to a Google TV device.
What I Have Tried So Far
I have explored multiple approaches but haven't found a direct way to achieve low-latency screen mirroring. Here are some of my findings:
Google Cast SDK:
Google Cast SDK is primarily designed for casting media (videos, images, audio) rather than real-time mirroring. It supports custom receiver applications, but there are no direct APIs for full screen mirroring. Casting a recorded video is possible, but it introduces latency and is not real-time.
ReplayKit for Screen Capture:
RPScreenRecorder.shared().startCapture(handler: ...) allows capturing the iPhone screen as a video stream. However, sending this stream to Google TV in real time is a challenge. I could potentially encode the video as HLS and stream it, but the delay is significant.
RTSP/UDP Streaming:
Some third-party libraries support RTSP/UDP streaming for real-time screen sharing. Google TV does not natively support RTSP, making this approach difficult.
My Questions:
Is it possible to achieve real-time screen mirroring on Google TV using Google Cast SDK? Does Google TV support WebRTC or any low-latency streaming protocol that can be used from iOS? Are there any alternative approaches to mirror an iOS screen to Google TV with minimal latency? I would appreciate any guidance, code examples, or references to relevant documentation.
When I use musicKit SDK for Android 1.1.2, I found that MediaContainerType only defines three types:
NONE = 0;
ALBUM = 1;
PLAYLIST = 2;
The RADIO_STATION type is not defined.
However, the documentation of com.apple.android.music.playback.model states that the RADIO_STATION type is supported.
This problem causes an error after I pass in the stations ID:
MediaSessionManager com.apple.android.music.sdk.testapp D onPlaybackError() Quincy java.io.IOException
May I ask how to solve this problem?
Hi everyone, I’m working on an iOS MusicKit app that overlays a metronome on top of Apple Music playback. To line the clicks up perfectly I’d like access to low-level audio analysis data—ideally a waveform / spectrogram or beat grid—while the track is playing. I’ve noticed that several approved DJ apps (e.g. djay, Serato, rekordbox) can already: • Display detailed scrolling waveforms of Apple Music songs • Scratch, loop or time-stretch those tracks in real time That implies they receive decoded PCM frames or at least high-resolution analysis data from Apple Music under a special entitlement. My questions: 1. Does MusicKit (or any public framework) expose real-time audio buffers, FFT bins, or beat markers for streaming Apple Music content? 2. If not, is there an Apple program or entitlement that developers can apply for—similar to the “DJ with Apple Music” initiative—to gain that deeper access? 3. Where can I find official documentation or a point of contact for this kind of request? I’ve searched the docs and forums but only see standard MusicKit playback APIs, which don’t appear to expose raw audio for DRM-protected songs. Any guidance, links or insider tips on the proper application process would be hugely appreciated! Thanks in advance.
Topic:
Media Technologies
SubTopic:
Audio
I believe this should work:
CFMutableDictionaryRef attrs = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CFDictionaryAddValue(attrs, kCVImageBufferColorPrimariesKey, kCVImageBufferColorPrimaries_ITU_R_709_2);
CFDictionaryAddValue(attrs, kCVImageBufferTransferFunctionKey, kCVImageBufferTransferFunction_ITU_R_709_2);
CFDictionaryAddValue(attrs, kCVImageBufferYCbCrMatrixKey, kCVImageBufferYCbCrMatrix_ITU_R_709_2);
CVPixelBufferRef pixelBuffer = NULL;
CVPixelBufferCreate(kCFAllocatorDefault, width, height, kCVPixelFormatType_32ARGB, attrs, &pixelBuffer);
assert(CFDictionaryGetCount(CVBufferGetAttachments(pixelBuffer, kCVAttachmentMode_ShouldPropagate)) > 0);
But that last assert fails, so it appears the color info does not get attached.
kCVImageBufferColorPrimariesKey and the others are not one of the keys listed under BufferAttributeKeys, but I think they're supposed to be allowed because they're listed by CMVideoFormatDescriptionGetExtensionKeysCommonWithImageBuffers().
I'm hoping that putting the color matrix info in there will control how AVAssetWriter converts the RGB to YCbCr.
Topic:
Media Technologies
SubTopic:
Video
Hello everyone,
I'm looking for a definitive clarification on how to completely disable all video stabilization, including the hardware OIS, using AVFoundation. The goal is to achieve a completely raw, unstabilized video feed, which is crucial when using external equipment like gimbals to avoid conflicting stabilization motions.
My research points to using the AVCaptureConnection property preferredVideoStabilizationMode and setting it to AVCaptureVideoStabilizationMode.off.
The documentation for the .off case states:
A mode that doesn’t stabilize video capture.
This description is slightly ambiguous. It's unclear whether this only affects software-level stabilization (EIS, EIS+OIS, etc) or if it guarantees the complete deactivation of the physical OIS module. For professional video applications, this is a critical distinction.
So, I'd like to ask the community:
Has anyone been able to definitively confirm that setting preferredVideoStabilizationMode to .off also disables the hardware OIS? Are there any known tests or documentation that prove this behavior?
Is there an alternative or more direct method to ensure the OIS module is physically inactive during video capture?
What is the community's best practice for ensuring absolutely no stabilization is applied to the video pipeline?
Any insights or shared experiences on this topic would be greatly appreciated.
Thank you!
Hi everyone! I’ve been working with AVFoundation and trying to use the AVMetricEventStreamPublisher to discover media performance metrics, as described in the Apple documentation.
https://developer.apple.com/cn/videos/play/wwdc2024/10113/?time=508
However, when following the example code, I’m not getting the expected results. The performance metrics for both audio and video don’t seem to be captured properly.
Has anyone successfully used this example code? If so, could you share your experience or any solutions you’ve found? Any tips or insights would be greatly appreciated. Thanks in advance!
Ps. the example code:
AVPlayerItem *item = ...
AVMetricEventStream *eventStream = [AVMetricEventStream eventStream];
id subscriber = [[MyMetricSubscriber alloc] init];
[eventStream setSubscriber:subscriber queue:mySerialQueue]
[eventStream subscribeToMetricEvent:[AVMetricPlayerItemLikelyToKeepUpEvent class]];
[eventStream subscribeToMetricEvent:[AVMetricPlayerItemPlaybackSummaryEvent class]];
[eventStream addPublisher:item];
I am developing an app with transcription and I am exploring ways to improve the transcription from the SpeechAnalyzer/Transcriber for technical terms. SFSpeech... recognition had the capability of being augmented by contextualStrings. Does something similar exist for SpeechAnalyzer/Transcriber? If so please point me towards the documentation and any sample code that may exist for this. If there are other options, please let me know.
(This only started happening as of Xcode 26.)
I know macOS and watchOS don't support this property, but all other platforms do (did?) up until I upgraded Xcode. Now when I compile I get this:
Value of type 'AVPlayerItem' has no member 'externalMetadata'
In iOS 26 (Developer Beta), the AVCaptureMetadataOutputObjectsDelegate no longer receives callbacks when metadataOutput.metadataObjectTypes = [.face] is set. On earlier iOS versions the issue does not occur. Interestingly, face detection works if I set the sessionPreset to .medium, but not with .high — except on the iPhone 16 Pro Max, where it works regardless.