Photos & Camera

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Explore technical aspects of capturing high-quality photos and videos, including exposure control, focus modes, and RAW capture options.

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AVCaptureSession preview briefly goes blank after interruption (lock/unlock or camera switch) while isRunning == true
Environment Device: iPhone 15 Pro iOS: iOS 18.0 Framework: AVFoundation App type: Custom camera app using AVCaptureSession + AVCaptureVideoPreviewLayer I’m seeing an intermittent but frequent issue where the camera preview layer briefly flashes empty after certain interruptions, even though the capture session reports itself as running and no errors are emitted. This happens most often after: Locking and unlocking the device Switching cameras (back ↔ front) The issue is not 100% reproducible, but occurs often enough to be noticeable in normal usage. What happens The preview layer briefly flashes as empty (sometimes just a “micro-frame”) Duration: typically ~0.5–2 seconds before frames resume session.isRunning == true throughout No crash, no runtime error, no interruption end failure Focus/exposure restore correctly once frames resume Visually it looks like the preview layer loses frames temporarily, even though the session appears healthy. Repro Intermittent but frequent after: Lock → unlock device Switching camera (front/back) Timing-dependent and non-deterministic Happens multiple times per session, but not every time Key observation AVCaptureSession.isRunning == true does not guarantee that frames are actually flowing. To verify this, I added an AVCaptureVideoDataOutput temporarily: During the blank period, no sample buffers are delivered Frames resume after ~1–2s without any explicit restart Session state remains “running” the entire time What I’ve tried (did NOT fix it) Adding delays before/after startRunning() (0.1–0.5s) Calling startRunning() on different queues Restarting the session in AVCaptureSessionInterruptionEnded Verifying session.connections (all show isActive == true) Rebuilding inputs/outputs during interruption recovery Ensuring startRunning() is never called between beginConfiguration() / commitConfiguration() (Hit the expected runtime warning when attempted) None of the above removed the brief blank preview. Workaround (works visually but expensive) This visually fixes the issue, but: Energy impact jumps from Low → High in Xcode Energy Gauge AVCaptureVideoDataOutput processes 30–60 FPS continuously The gap only lasts ~1–2s, but toggling the delegate on/off cleanly is difficult Overall CPU and energy cost is not acceptable for production Additional notes CPU usage is already relatively high even without the workaround (this app is camera-heavy by nature) With the workaround enabled, energy impact becomes noticeably worse The issue feels like a timing/state desync between session state and actual frame delivery, not a UI issue Questions Is this a known behavior where AVCaptureSession.isRunning == true but frames are temporarily unavailable after interruptions? Is there a recommended way to detect actual frame flow resumption (not just session state)? Should the AVCaptureVideoPreviewLayer.connection (isActive / isEnabled) be explicitly checked or reset after interruptions? Is there a lightweight, energy-efficient way to bridge this short “no frames” gap without using AVCaptureVideoDataOutput? Is rebuilding the entire session the only reliable solution here, or is there a better pattern Apple recommends?
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Jan ’26
ProRAW: Demystify 48MP vs 12MP binning based on lighting?
Hi everyone, does anybody have any resources I could check out regarding the 48->12mp binning behavior on supported sensors? I know the 48mp sensor on iPhone can automatically bin pixels for better low light performance. But not sure how to reliably make this happen in practice. On iPhone 14 Pro+ with a 48MP sensor, I want the best of both worlds for ProRAW: ∙ Bright light: 48MP full resolution ∙ Low light: 12MP pixel-binned for better noise `photoOutput.maxPhotoDimensions = CMVideoDimensions(width: 8064, height: 6048) let settings = AVCapturePhotoSettings(rawPixelFormatType: proRawFormat, processedFormat: [...]) settings.photoQualityPrioritization = .quality // NOT setting settings.maxPhotoDimensions — always get 12MP` When I omit maxPhotoDimensions, iOS always returns 12MP regardless of lighting. When I set it to 48MP, I always get 48MP. Is there an API to let iOS automatically choose the optimal resolution based on conditions, or should I detect low light myself (via device.iso / exposureDuration) and set maxPhotoDimensions accordingly? Any help or direction would be much appreciated!
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Jan ’26
iOS 26: Underexposed image in exposure bracket appears clamped vs single capture
Hello, I have an iOS camera app that captures exposure brackets and performs custom HDR processing. On iOS 26, I’m observing a visual difference between: a single photo captured at –2 EV, and the –2 EV frame from an exposure bracket (–2 / 0 / +2 EV). On iOS 26: The single –2 EV image looks natural and consistent. The –2 EV image from the bracket appears clamped / distorted, most noticeably in high dynamic range scenes (highlight compression and loss of detail). On iOS 18, both approaches produce visually identical and correct –2 EV images. The issue only appears for bracketed captures on iOS 26. Attachments (examples) iOS 26 Single capture –2 EV (JPEG): /Users/danilobudimir/Downloads/ios26SingleImage/JPEG image-4006-8B77-51-0.jpeg Single capture –2 EV — Capture report (dumped settings): /Users/danilobudimir/Downloads/ios26SingleImage/UnderExposureDebug_CaptureReport_2026-01-09T15-59-20Z.md Bracket capture –2 EV frame (JPEG): /Users/danilobudimir/Downloads/bracket_iOS26/JPEG image-45CE-9793-A5-0.jpeg Bracket capture — Capture report (dumped settings): /Users/danilobudimir/Downloads/bracket_iOS26/UnderExposureDebug_CaptureReport_2026-01-09T15-55-42Z.md iOS 18 Single capture –2 EV (JPEG): /Users/danilobudimir/Downloads/ios18SingleImage/JPEG image-47FD-AF73-28-0.jpeg Single capture –2 EV — Capture report: /Users/danilobudimir/Downloads/ios18SingleImage/UnderExposureDebug_CaptureReport_2026-01-09T16-25-27Z.md Bracket capture — –2 EV frame (JPEG): /Users/danilobudimir/Downloads/bracket_iOS18/JPEG image-4A4C-9E93-46-0.jpeg Bracket capture — Capture report: /Users/danilobudimir/Downloads/bracket_iOS18/UnderExposureDebug_CaptureReport_2026-01-09T16-27-23Z.md Question Is there any new behavior in iOS 26 AVFoundation related to: AVCapturePhotoBracketSettings, tone mapping / HDR preprocessing, or internal image processing applied specifically to bracketed frames? Is there a new flag, format requirement or opt-out mechanism required to preserve linear underexposed frames in exposure brackets?
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Camera Permissions Popup
We have a very strange issue that I am trying to solve or find the best practice for. We have a SwiftUI View that uses the Camera to preview. So as suggested in Apples Docs we check authorisation status and then if it's not determined we request authorisation. We also have the privacy entry in the info.plist case .notDetermined: AVCaptureDevice.requestAccess(for: .video) { accessStatusAuthorised in if !accessStatusAuthorised { self.cameraStatus = .notAuthorised } else { self.isAuthorized = true self.cameraStatus = .authorised self.startCameraSession(cameraPosition: cameraPosition) } } case .restricted: cameraStatus = .notAuthorised isAuthorized = false case .denied: cameraStatus = .notAuthorised isAuthorized = false case .authorized: cameraStatus = .authorised isAuthorized = true startCameraSession(cameraPosition: cameraPosition) break @unknown default: isAuthorized = true cameraStatus = .notAuthorised } However when we call this code it freezes the Camera feed, even when allow has been tapped. However and this is the confusing part. If we do not call the code above, we still get the permission for camera access pop up and the camera works fine after allowing. What im concerned about is changing the code to do this and its a possible apple bug that gets fixed and hey then none of the Apps allow the camera function. I cannot see any where that the process has changed for iOS 26 / Xcode 26. Can anyone shed any light on this or had similar experience ?
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Any way to trigger cameraLensSmudgeDetectionStatus to change?
Looking to implement to UI to tell the user to clean their lens in our app. Implemented the KVO for the cameraLensSmudgeDetectionStatus but I'm having issues reliably triggering it in, both in our app and the main camera app. Tried to get inventive by putting tupperware over the lens, but I think the model driving this or the LiDAR sensor might be smart enough to detect there is something close to the lens. Is there any way to trigger this change in a similar way we can trigger thermal changes in debug? Thanks.
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How To Integrating iOS 26 Spatial Photos Feature into Third-Party iPhone App
Dear Apple Technical Support Team, Greetings! I am an iOS app developer, currently upgrading the functions of the photo app I developed Recently, I noticed the new Spatial Photos feature added in the iOS 26 system, which brings an immersive 3D photo experience to users. We hope to integrate similar capabilities into our own app to provide users with a richer photo viewing experience. Through technical research, we found that on Apple Vision devices, the similar spatial photo display effect can be achieved through the ImagePresentationComponent.Spatial3DImage interface. However, our tests show that this interface only supports visionOS and cannot be called in the iOS system. At present, iOS 26 already natively supports the Spatial Photos feature, and we hope to know how to enable third-party photo apps to also have this capability. Here, we sincerely request your team to provide relevant technical support, mainly to understand the following questions: Are there any official APIs, SDKs, or development frameworks applicable to the iOS 26 system that can support third-party apps to implement core functions such as the generation and display of spatial photos? If there are no public adaptive interfaces available at present, are there any other compliant technical solutions or alternative paths to achieve similar effects? For third-party apps to integrate the spatial photo feature, are there any relevant development documents, technical specifications, or review requirements that need to be followed? We have completed the basic function iteration of the app and have the technical capability to quickly adapt to new functions. We hope to receive guidance and support from your team to help us bring a better product experience to iOS users. Attached are the relevant information of our app and the detailed report on interface compatibility during the test for your reference. If you need any further supplementary information, please feel free to inform us. Thank you for reviewing this email in your busy schedule, and we look forward to your reply!
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Are White Balance gains applied before or after ADC?
At which point in the image processing pipeline does iOS apply the white balance gains which can be set via AVCaptureDevice.setWhiteBalanceModeLocked(with:completionHandler:)? Are those gains applied in the analog part of the camera pipeline, before the pixel voltage gets converted via the ADC to digital values? Or does the camera first convert the pixel voltages to digital values and then the gains are applied to the digital values? Is this consistent across devices or can the behavior vary from device to device?
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PHImageManager.requestImageDataAndOrientation callback is never called
I occasionally receive reports from users that photo import from the Photos library gets stuck and the progress appears to stop indefinitely. I’m using the following APIs (code to be added): func fetchAsset(_ asset: PHAsset) { let options = PHImageRequestOptions() options.deliveryMode = .highQualityFormat options.resizeMode = .exact options.isSynchronous = false options.isNetworkAccessAllowed = true options.progressHandler = { (progress, error, stop, info) in // 🚨 never called } let requestId = PHImageManager.default().requestImageDataAndOrientation( for: asset, options: options ) { data, _, _, info in // 🚨 never called } } Due to repeated reports, I added detailed logs inside the callback closures. Based on the logs, it looks like the request keeps waiting without any callbacks being invoked — neither the progressHandler nor the completion block of requestImageDataAndOrientation is called. This happens not only with the PHImageManager approach, but also when using PHAsset with PHContentEditingInputRequestOptions — the completion callback is not invoked as well. func fetchAssetByContentEditingInput(_ asset: PHAsset) { let options = PHContentEditingInputRequestOptions() options.isNetworkAccessAllowed = true asset.requestContentEditingInput(with: nil) { contentEditingInput, info in // 🚨 never called } } I suspect this is related to iCloud Photos. Here is what I confirmed from affected users: 1. Using the native picker, iCloud download proceeds normally and the photo can be attached. However, using the PHImageManager-based approach in my app, the same photo cannot be attached. 2. Even after verifying that the photo has been fully downloaded from iCloud (e.g., by trying “Export Unmodified Originals” in the Photos app as described here: https://support.apple.com/en-us/111762, and confirming the iCloud download progress completed), the callback is still not invoked for that asset. Detailed flow for (1): • I asked the user to attach the problematic photo (the one where callbacks never fire) using the native photo picker (UIImagePickerController). • The UI showed “Downloading from iCloud” progress. • The progress advanced and the photo was attached successfully. • Then I asked the user to attach the same photo again using my custom photo picker (which uses the PHImageManager APIs mentioned above). • The progress did not advance. • No callbacks were invoked. • The operation waited indefinitely and never completed. Workaround / current behavior: • If I ask users to force-quit and relaunch the app and try again, about 6 out of 10 users can attach successfully afterward. • The remaining ~4 out of 10 users still cannot attach even after relaunching. • For users who are not fixed immediately after relaunch, it seems to resolve naturally after some time. I’ve seen similar reports elsewhere, so I’m wondering if Apple is already aware of an internal issue related to this. If there is any known information, guidance, or recommended workaround, I would appreciate it. I also logged the properties of affected PHAssets (metadata) when the issue occurs, and I can share them below if that helps troubleshooting: [size=3.91MB] [PHAssetMediaSubtype(rawValue: 528)+DepthEffect | userLibrary | (4284x5712) | adjusted=true] [size=3.91MB] [PHAssetMediaSubtype(rawValue: 528)+DepthEffect | userLibrary | (4284x5712) | adjusted=true] [size=2.72MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true] [size=2.72MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true] [size=2.49MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true] [size=2.49MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true]
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PHImageManager.requestImageDataAndOrientation callback is never called
I occasionally receive reports from users that photo import from the Photos library gets stuck and the progress appears to stop indefinitely. I’m using the following APIs: func fetchAsset(_ asset: PHAsset) { let options = PHImageRequestOptions() options.deliveryMode = .highQualityFormat options.resizeMode = .exact options.isSynchronous = false options.isNetworkAccessAllowed = true options.progressHandler = { (progress, error, stop, info) in // 🚨 never called } let requestId = PHImageManager.default().requestImageDataAndOrientation( for: asset, options: options ) { data, _, _, info in // 🚨 never called } } Due to repeated reports, I added detailed logs inside the callback closures. Based on the logs, it looks like the request keeps waiting without any callbacks being invoked — neither the progressHandler nor the completion block of requestImageDataAndOrientation is called. This happens not only with the PHImageManager approach, but also when using PHAsset with PHContentEditingInputRequestOptions — the completion callback is not invoked as well. func fetchAssetByContentEditingInput(_ asset: PHAsset) { let options = PHContentEditingInputRequestOptions() options.isNetworkAccessAllowed = true asset.requestContentEditingInput(with: nil) { contentEditingInput, info in // 🚨 never called } } I suspect this is related to iCloud Photos. Here is what I confirmed from affected users: Using the native picker (My app also provides the native picker as an alternative option for attaching photos), iCloud download proceeds normally and the photo can be attached. However, using the PHImageManager-based approach in my app, the same photo cannot be attached. Even after verifying that the photo has been fully downloaded from iCloud (e.g., by trying “Export Unmodified Originals” in the Photos app as described here: https://support.apple.com/en-us/111762, and confirming the iCloud download progress completed), the callback is still not invoked for that asset. Detailed flow for (1): I asked the user to attach the problematic photo (the one where callbacks never fire) using the native photo picker (UIImagePickerController). The UI showed “Downloading from iCloud” progress. The progress advanced and the photo was attached successfully. Then I asked the user to attach the same photo again using my custom photo picker (which uses the PHImageManager APIs mentioned above). The progress did not advance (No callbacks were invoked). The operation waited indefinitely and never completed. Workaround / current behavior: If I ask users to reboot the device and try again, about 6 out of 10 users can attach successfully afterward. The remaining ~4 out of 10 users still cannot attach even after rebooting. For users who are not fixed immediately after reboot, it seems to resolve naturally after some time. I’ve seen similar reports elsewhere, so I’m wondering if Apple is already aware of an internal issue related to this. If there is any known information, guidance, or recommended workaround, I would appreciate it. I also logged the properties of affected PHAssets (metadata) when the issue occurs, and I can share them below if that helps troubleshooting: [size=3.91MB] [PHAssetMediaSubtype(rawValue: 528)+DepthEffect | userLibrary | (4284x5712) | adjusted=true] [size=3.91MB] [PHAssetMediaSubtype(rawValue: 528)+DepthEffect | userLibrary | (4284x5712) | adjusted=true] [size=2.72MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true] [size=2.72MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true] [size=2.49MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true] [size=2.49MB] [PHAssetMediaSubtype(rawValue: 16)+DepthEffect | userLibrary | (3024x4032) | adjusted=true]
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Camera Shutter Sound Control on iOS (Programmatic Query)
Hi Apple Developer Support Team, We are developing an iOS application using a camera package within a hybrid (cross-platform) framework, and we would like to confirm whether it is possible to disable the camera shutter sound programmatically. As per our understanding, the shutter sound on iOS is system-controlled and depends on the device’s silent/ring mode, and there is no App Store–approved API available to force-disable this sound. Kindly confirm whether this understanding is correct or if any supported alternative approach exists for hybrid or native implementations. Thank you for your clarification. Best regards, ParkhyaSolutions
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AVCam Sample Code - Undesired "Jump" in Video Recording Image
On iPhone 16 Pro Max (not tested other devices) there's a noticeable jump in the framing of the preview video when you record in the iOS AVCam Sample App. The same jump in camera framing can be observed by switching to the front facing camera and then back to the rear one. It looks roughly consistent with switching between the 0.5x and 1x camera (but not quite a match for the same viewable area in the Camera app) - and it's only when it's initially loaded, once recording is started it retains the 'closer' image no matter how many times it's stopped/started thereafter. I'm relatively new to Swift and haven't done anything with the camera before, so odd 'buggy' behaviour in the sample code isn't helping me understand it! :-) Is there any way to fix this?
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Repeated NUIdentifier crash
Some of our app's users are repeatedly running into a crash on NeutrinoCore -[NUIdentifier initWithNamespace:name:version:] + 2352. It looks from the stack trace like multiple threads are performing PHFetchRequests, but that shouldn't be causing a crash. It's isolated to a small number of users, which makes me think that it's something related to their specific Photos databases (e.g., data corruption.) Do you have any suggestions how I might be able to resolve this? 2 libsystem_c.dylib abort + 124 3 NeutrinoCore -[NUAssertionPolicyCrashReport notifyAssertion:] + 66 4 NeutrinoCore -[NUAssertionPolicyComposite notifyAssertion:] + 160 5 NeutrinoCore -[NUAssertionPolicyUnique notifyAssertion:] + 176 6 NeutrinoCore -[NUAssertionHandler handleFailureInFunction:file:lineNumber:currentlyExecutingJobName:description:arguments:] + 156 7 NeutrinoCore _NUAssertFailHandler + 176 8 NeutrinoCore -[NUIdentifier initWithNamespace:name:version:] + 2352 9 NeutrinoCore -[NUIdentifier initWithName:version:] + 84 10 NeutrinoCore -[NUIdentifier initWithName:] + 68 11 PhotoImaging +[PISchema identifier] + 36 12 PhotoImaging +[PISchema registeredPhotosSchemaIdentifier] + 32 13 PhotoImaging +[PIPhotoEditHelper newComposition] + 28 14 PhotoImaging +[PICompositionSerializer deserializeCompositionFromAdjustments:metadata:formatIdentifier:formatVersion:sidecarData:error:] + 160 15 PhotoImaging +[PICompositionSerializer deserializeCompositionFromData:formatIdentifier:formatVersion:sidecarData:error:] + 224 16 PhotoLibraryServices -[PLPhotoEditPersistenceManager loadCompositionFrom:formatIdentifier:formatVersion:sidecarData:error:] + 1848 17 PhotoLibraryServices +[PLPhotoEditPersistenceManager validateAdjustmentData:formatIdentifier:formatVersion:error:] + 108 18 Photos __167+[PHContentEditingInputRequestContext contentEditingInputRequestContextForAsset:requestID:managerID:networkAccessAllowed:downloadIntent:progressHandler:resultHandler:]_block_invoke + 260 19 Photos -[PHAdjustmentData(ContentEditingInput) _contentEditing_readableByClientWithVerificationBlock:] + 136 20 Photos -[PHAdjustmentData(ContentEditingInput) _contentEditing_requiredBaseVersionReadableByClient:verificationBlock:] + 88 21 Photos -[PHContentEditingInputRequestContext _adjustmentBaseVersionFromResult:request:canHandleAdjustmentData:] + 356 22 Photos -[PHContentEditingInputRequestContext produceChildRequestsForRequest:reportingIsLocallyAvailable:isDegraded:result:] + 624 23 Photos -[PHMediaRequestContext _produceChildRequestsForRequest:withResult:] + 88 24 Photos -[PHMediaRequestContext mediaRequest:didFinishWithResult:] + 92 25 Photos -[PHAdjustmentDataRequest _finishFromAsynchronousCallback] + 124 26 Photos __39-[PHAdjustmentDataRequest startRequest]_block_invoke + 584 27 PhotoLibraryServicesCore __106-[PLAssetsdResourceClient adjustmentDataForAsset:networkAccessAllowed:trackCPLDownload:completionHandler:]block_invoke.84 + 880 28 CoreFoundation invoking + 148 29 CoreFoundation -[NSInvocation invoke] + 424 30 Foundation <deduplicated_symbol> + 16 31 Foundation -[NSXPCConnection _decodeAndInvokeReplyBlockWithEvent:sequence:replyInfo:] + 528 32 Foundation __88-[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:]_block_invoke_5 + 188 33 libxpc.dylib _xpc_connection_reply_callout + 124 42 libsystem_pthread.dylib start_wqthread + 8
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