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Siri 2.0 (suggests and future updates)
Hey dear developers! This post should be available for the future Siri updates and improvements but also for wishes in this forum so that everyone can share their opinion and idea please stay friendly. have fun! I had already thought about developing a demo app to demonstrate my idea for a better Siri. My change of many: Wish Update: Siri's language recognition capabilities have been significantly enhanced. Instead of manually setting the language, Siri can now automatically recognize the language you intend to use, making language switching much more efficient. Simply speak the language you want to communicate in, and Siri will automatically recognize it and respond accordingly. Whether you speak English, German, or Japanese, Siri will respond in the language you choose.
1
1
1k
Oct ’25
Foundation Model Framework
Greetings! I was trying to get a response from the LanguageModelSession but I just keep getting the following: Error getting response: Model Catalog error: Error Domain=com.apple.UnifiedAssetFramework Code=5000 "There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides" UserInfo={NSLocalizedFailureReason=There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides} This occurs both in macOS 15.5 running the new Xcode beta with an iOS 26 simulator, and also on a macOS 26 with Xcode beta. The simulators are both Pro iPhone 16s. I was wondering if anyone had any advice?
19
3
3.5k
Jan ’26
Model Rate Limits?
Trying the Foundation Model framework and when I try to run several sessions in a loop, I'm getting a thrown error that I'm hitting a rate limit. Are these rate limits documented? What's the best practice here? I'm trying to run the models against new content downloaded from a web service where I might get ~200 items in a given download. They're relatively small but there can be that many that want to be processed in a loop.
4
1
792
Jun ’25
Overly strict foundation model rate limit when used in app extension
I am calling into an app extension from a Safari Web Extension (sendNativeMessage, which in turn results in a call to NSExtensionRequestHandling’s beginRequest). My Safari extension aims to make use of the new foundation models for some of the features it provides. In my testing, I hit the rate limit by sending 4 requests, waiting 30 seconds between each. This makes the FoundationModels framework (which would otherwise serve my use case perfectly well) unusable in this context, because the model is called in response to user input, and this rate of user input is perfectly plausible in a real world scenario. The error thrown as a result of the rate limit is “Safety guardrail was triggered after consecutive failures during streaming.", but looking at the system logs in Console.app shows the rate limit as the real culprit. My suggestions: Please introduce sensible rate limits for app extensions, through an entitlement if need be. If it is rate limited to 1 request per every couple of seconds, that would already fix the issue for me. Please document the rate limit. Please make the thrown error reflect that it is the result of a rate limit and not a generic guardrail violation. IMPORTANT: please indicate in the thrown error when it is safe to try again. Filed a feedback here: FB18332004
3
1
258
Jun ’25
SoundAnalysis built-in classifier fails in background (SNErrorCode.operationFailed)
I’m seeing consistent failures using SoundAnalysis live classification when my app moves to the background. Setup iOS 17.x AVAudioEngine mic capture SNAudioStreamAnalyzer SNClassifySoundRequest(classifierIdentifier: .version1) UIBackgroundModes = audio AVAudioSession .record / .playAndRecord, active Audio capture + level metering continue working in background (mic indicator stays on) Issue As soon as the app enters background / screen locks: SoundAnalysis starts failing every second with domain:com.apple.SoundAnalysis, code:2(SNErrorCode.operationFailed) Audio capture itself continues normally When the app returns to foreground, classification immediately resumes without restarting the engine/analyzer Question Is live background sound classification with the built-in SoundAnalysis classifier officially unsupported or known to fail in background? If so, is a custom Core ML model the only supported approach for background detection? Or is there a required configuration I’m missing to keep SNClassifySoundRequest(.version1) running in background? Thanks for any clarification.
0
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254
Dec ’25
FoundationModels not supported on Mac Catalyst?
I'd love to add a feature based on FoundationModels to the Mac Catalyst version of my iOS app. Unfortunately I get an error when importing FoundationModels: No such module 'FoundationModels'. Documentation says Mac Catalyst is supported: https://developer.apple.com/documentation/foundationmodels I can create iOS builds using the FoundationModels framework without issues. Hope this will be fixed soon! Config: Xcode 26.0 beta (17A5241e) macOS 26.0 Beta (25A5279m) 15-inch, M4, 2025 MacBook Air
2
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342
Jun ’25
DockKit .track() has no effect using VNDetectFaceRectanglesRequest
Hi, I'm testing DockKit with a very simple setup: I use VNDetectFaceRectanglesRequest to detect a face and then call dockAccessory.track(...) using the detected bounding box. The stand is correctly docked (state == .docked) and dockAccessory is valid. I'm calling .track(...) with a single observation and valid CameraInformation (including size, device, orientation, etc.). No errors are thrown. To monitor this, I added a logging utility – track(...) is being called 10–30 times per second, as recommended in the documentation. However: the stand does not move at all. There is no visible reaction to the tracking calls. Is there anything I'm missing or doing wrong? Is VNDetectFaceRectanglesRequest supported for DockKit tracking, or are there hidden requirements? Would really appreciate any help or pointers – thanks! That's my complete code: extension VideoFeedViewController: AVCaptureVideoDataOutputSampleBufferDelegate { func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) { guard let frame = CMSampleBufferGetImageBuffer(sampleBuffer) else { return } detectFace(image: frame) func detectFace(image: CVPixelBuffer) { let faceDetectionRequest = VNDetectFaceRectanglesRequest() { vnRequest, error in guard let results = vnRequest.results as? [VNFaceObservation] else { return } guard let observation = results.first else { return } let boundingBoxHeight = observation.boundingBox.size.height * 100 #if canImport(DockKit) if let dockAccessory = self.dockAccessory { Task { try? await trackRider( observation.boundingBox, dockAccessory, frame, sampleBuffer ) } } #endif } let imageResultHandler = VNImageRequestHandler(cvPixelBuffer: image, orientation: .up) try? imageResultHandler.perform([faceDetectionRequest]) func combineBoundingBoxes(_ box1: CGRect, _ box2: CGRect) -> CGRect { let minX = min(box1.minX, box2.minX) let minY = min(box1.minY, box2.minY) let maxX = max(box1.maxX, box2.maxX) let maxY = max(box1.maxY, box2.maxY) let combinedWidth = maxX - minX let combinedHeight = maxY - minY return CGRect(x: minX, y: minY, width: combinedWidth, height: combinedHeight) } #if canImport(DockKit) func trackObservation(_ boundingBox: CGRect, _ dockAccessory: DockAccessory, _ pixelBuffer: CVPixelBuffer, _ cmSampelBuffer: CMSampleBuffer) throws { // Zähle den Aufruf TrackMonitor.shared.trackCalled() let invertedBoundingBox = CGRect( x: boundingBox.origin.x, y: 1.0 - boundingBox.origin.y - boundingBox.height, width: boundingBox.width, height: boundingBox.height ) guard let device = captureDevice else { fatalError("Kamera nicht verfügbar") } let size = CGSize(width: Double(CVPixelBufferGetWidth(pixelBuffer)), height: Double(CVPixelBufferGetHeight(pixelBuffer))) var cameraIntrinsics: matrix_float3x3? = nil if let cameraIntrinsicsUnwrapped = CMGetAttachment( sampleBuffer, key: kCMSampleBufferAttachmentKey_CameraIntrinsicMatrix, attachmentModeOut: nil ) as? Data { cameraIntrinsics = cameraIntrinsicsUnwrapped.withUnsafeBytes { $0.load(as: matrix_float3x3.self) } } Task { let orientation = getCameraOrientation() let cameraInfo = DockAccessory.CameraInformation( captureDevice: device.deviceType, cameraPosition: device.position, orientation: orientation, cameraIntrinsics: cameraIntrinsics, referenceDimensions: size ) let observation = DockAccessory.Observation( identifier: 0, type: .object, rect: invertedBoundingBox ) let observations = [observation] guard let image = CMSampleBufferGetImageBuffer(sampleBuffer) else { print("no image") return } do { try await dockAccessory.track(observations, cameraInformation: cameraInfo) } catch { print(error) } } } #endif func clearDrawings() { boundingBoxLayer?.removeFromSuperlayer() boundingBoxSizeLayer?.removeFromSuperlayer() } } } } @MainActor private func getCameraOrientation() -> DockAccessory.CameraOrientation { switch UIDevice.current.orientation { case .portrait: return .portrait case .portraitUpsideDown: return .portraitUpsideDown case .landscapeRight: return .landscapeRight case .landscapeLeft: return .landscapeLeft case .faceDown: return .faceDown case .faceUp: return .faceUp default: return .corrected } }
1
1
547
Dec ’25
Regression in EnumeratedShaped support in recent MacOS release
Hi, unfortunately I am not able to verify this but I remember some time ago I was able to create CoreML models that had one (or more) inputs with an enumerated shape size, and one (or more) inputs with a static shape. This was some months ago. Since then I updated my MacOS to Sequoia 15.5, and when I try to execute MLModels with this setup I get the following error libc++abi: terminating due to uncaught exception of type CoreML::MLNeuralNetworkUtilities::AsymmetricalEnumeratedShapesException: A model doesn't allow input features with enumerated flexibility to have unequal number of enumerated shapes, but input feature global_write_indices has 1 enumerated shapes and input feature input_hidden_states has 3 enumerated shapes. It may make sense (but not really though) to verify that for inputs with a flexible enumerated shape they all have the same number of possible shapes is the same, but this should not impede the possibility of also having static shape inputs with a single shape defined alongside the flexible shape inputs.
6
1
320
May ’25
Rate limit exceeded when using Foundation Model framework
When I use the FoundationModel framework to generate long text, it will always hit an error. "Passing along Client rate limit exceeded, try again later in response to ExecuteRequest" And stop generating. eg. for the prompt "Write a long story", it will almost certainly hit that error after 17 seconds of generation. do{ let session = LanguageModelSession() let prompt: String = "Write a long story" let response = try await session.respond(to: prompt) }catch{} If possible, I want to know how to prevent that error or at least how to handle it.
2
1
765
Jul ’25
Xcode Beta 1 and FoundationsModel access
I downloaded Xcode Beta 1 on my mac (did not upgrade the OS). The target OS level of iOS26 and the device simulator for iOS26 is downloaded and selected as the target. When I try a simple Playground in Xcode ( #Playground ) I get a session error. #Playground { let avail = SystemLanguageModel.default.availability if avail != .available { print("SystemLanguageModel not available") return } let session = LanguageModelSession() do { let response = try await session.respond(to: "Create a recipe for apple pie") } catch { print(error) } } The error I get is: Asset com.apple.gm.safety_deny_input.foundation_models.framework.api not found in Model Catalog Is there a way to test drive the FoundationModel code without upgrading to macos26?
1
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378
Jun ’25
Using #Preview with a PartialyGenerated model
I have an app that streams in data from the Foundation Model and I have a card that shows one of the outputs. I want my card to accept a partially generated model but I keep getting a nonsensical error. The error I get on line 59 is: Cannot convert value of type 'FrostDate.VegetableSuggestion.PartiallyGenerated' (aka 'FrostDate.VegetableSuggestion') to expected argument type 'FrostDate.VegetableSuggestion.PartiallyGenerated' Here is my card with preview: import SwiftUI import FoundationModels struct VegetableSuggestionCard: View { let vegetableSuggestion: VegetableSuggestion.PartiallyGenerated init(vegetableSuggestion: VegetableSuggestion.PartiallyGenerated) { self.vegetableSuggestion = vegetableSuggestion } var body: some View { VStack(alignment: .leading, spacing: 8) { if let name = vegetableSuggestion.vegetableName { Text(name) .font(.headline) .frame(maxWidth: .infinity, alignment: .leading) } if let startIndoors = vegetableSuggestion.startSeedsIndoors { Text("Start indoors: \(startIndoors)") .frame(maxWidth: .infinity, alignment: .leading) } if let startOutdoors = vegetableSuggestion.startSeedsOutdoors { Text("Start outdoors: \(startOutdoors)") .frame(maxWidth: .infinity, alignment: .leading) } if let transplant = vegetableSuggestion.transplantSeedlingsOutdoors { Text("Transplant: \(transplant)") .frame(maxWidth: .infinity, alignment: .leading) } if let tips = vegetableSuggestion.tips { Text("Tips: \(tips)") .foregroundStyle(.secondary) .frame(maxWidth: .infinity, alignment: .leading) } } .padding(16) .frame(maxWidth: .infinity, alignment: .leading) .background( RoundedRectangle(cornerRadius: 16, style: .continuous) .fill(.background) .overlay( RoundedRectangle(cornerRadius: 16, style: .continuous) .strokeBorder(.quaternary, lineWidth: 1) ) .shadow(color: Color.black.opacity(0.05), radius: 6, x: 0, y: 2) ) } } #Preview("Vegetable Suggestion Card") { let sample = VegetableSuggestion.PartiallyGenerated( vegetableName: "Tomato", startSeedsIndoors: "6–8 weeks before last frost", startSeedsOutdoors: "After last frost when soil is warm", transplantSeedlingsOutdoors: "1–2 weeks after last frost", tips: "Harden off seedlings; provide full sun and consistent moisture." ) VegetableSuggestionCard(vegetableSuggestion: sample) .padding() .previewLayout(.sizeThatFits) }
1
0
118
Oct ’25
Selecting an output language with Foundation Models
When using Foundation Models, is it possible to ask the model to produce output in a specific language, apart from giving an instruction like "Provide answers in ." ? (I tried that and it kind of worked, but it seems fragile.) I haven't noticed an API to do so and have a use-case where the output should be in a user-selectable language that is not the current system language.
3
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629
Jul ’25
FoundationModels guardrailViolation on Beta 3
Hello everybody! I’m encountering an unexpected guardrailViolation error when using Foundation Models on macOS Beta 3 (Tahoe) with an Apple M2 Pro chip. This issue didn’t occur on Beta 1 or Beta 2 using the same codebase. Reproduction Context I’m developing an app that leverages Foundation Models for structured generation, paired with a local database tool. After upgrading to macOS Beta 3, I started receiving this error consistently, despite no changes in the generation logic. To isolate the issue, I opened the official WWDC sample project from the Adding intelligent app features with generative models and the same guardrailViolation error appeared without any modifications. Simplified Working Example I attempted to narrow down the issue by starting with a minimal prompt structure. This basic case works fine: import Foundation import Playgrounds import FoundationModels @Generable struct GeneableLandmark { @Guide(description: "Name of the landmark to visit") var name: String } final class LandmarkSuggestionGenerator { var landmarkSuggestion: GeneableLandmark.PartiallyGenerated? private var session: LanguageModelSession init(){ self.session = LanguageModelSession( instructions: Instructions { """ generate a list of landmarks to visit """ } ) } func createLandmarkSuggestion(location: String) async throws { let stream = session.streamResponse( generating: GeneableLandmark.self, options: GenerationOptions(sampling: .greedy), includeSchemaInPrompt: false ) { """ Generate a list of landmarks to viist in \(location) """ } for try await partialResponse in stream { landmarkSuggestion = partialResponse } } } #Playground { let generator = LandmarkSuggestionGenerator() Task { do { try await generator.createLandmarkSuggestion(location: "New york") if let suggestion = generator.landmarkSuggestion { print("Suggested landmark: \(suggestion)") } else { print("No suggestion generated.") } } catch { print("Error generating landmark suggestion: \(error)") } } } But as soon as I use the Sample ItineraryPlanner: #Playground { // Example landmark for demonstration let exampleLandmark = Landmark( id: 1, name: "San Francisco", continent: "North America", description: "A vibrant city by the bay known for the Golden Gate Bridge.", shortDescription: "Iconic Californian city.", latitude: 37.7749, longitude: -122.4194, span: 0.2, placeID: nil ) let planner = ItineraryPlanner(landmark: exampleLandmark) Task { do { try await planner.suggestItinerary(dayCount: 3) if let itinerary = planner.itinerary { print("Suggested itinerary: \(itinerary)") } else { print("No itinerary generated.") } } catch { print("Error generating itinerary: \(error)") } } } The error pops up: Multiline Error generating itinerary: guardrailViolation(FoundationModels.LanguageModelSession. >GenerationError.Context(debug Description: "May contain sensitive or unsafe content", >underlyingErrors: [FoundationModels. LanguageModelSession. Gene >rationError.guardrailViolation(FoundationMo dels. >LanguageModelSession.GenerationError.C ontext (debugDescription: >"May contain unsafe content", underlyingErrors: []))])) Based on my tests: The error may not be tied to structure complexity (since more nested structures work) The issue may stem from the tools or prompt content used inside the ItineraryPlanner The guardrail sensitivity may have increased or changed in Beta 3, affecting models that worked in earlier betas Thank you in advance for your help. Let me know if more details or reproducible code samples are needed - I’m happy to provide them. Best, Sasha Morozov
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434
Jul ’25
Using Past Versions of Foundation Models As They Progress
Has Apple made any commitment to versioning the Foundation Models on device? What if you build a feature that works great on 26.0 but they change the model or guardrails in 26.1 and it breaks your feature, is your only recourse filing Feedback or pulling the feature from the app? Will there be a way to specify a model version like in all of the server based LLM provider APIs? If not, sounds risky to build on.
7
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492
Jul ’25
Foundation Models flags 'Six Flags Great America' as unsafe
I'm working on a to-do list app that uses SpeechTranscriber and Foundation Models framework to transcribe a user's voice into text and create to-do items based off of it. After about 30 minutes looking at my code, I couldn't figure out why I was failing to generate a to-do for "I need to go to Six Flags Great America tomorrow at 3pm." It turns out, I was consistently firing the Foundation Models's safety filter violation for unsafe content ("May contain unsafe content"). Lesson learned: consider comprehensively logging Foundation Models error states to quickly identify when safety filters are unexpectedly triggered.
3
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539
Jul ’25
ImageCreator fails with GenerationError Code=11 on Apple Intelligence-enabled device
When I ran the following code on a physical iPhone device that supports Apple Intelligence, I encountered the following error log. What does this internal error code mean? Image generation failed with NSError in a different domain: Error Domain=ImagePlaygroundInternal.ImageGeneration.GenerationError Code=11 “(null)”, returning a generic error instead let imageCreator = try await ImageCreator() let style = imageCreator.availableStyles.first ?? .animation let stream = imageCreator.images(for: [.text("cat")], style: style, limit: 1) for try await result in stream { // error: ImagePlayground.ImageCreator.Error.creationFailed _ = result.cgImage }
0
1
326
Jul ’25
Foundation Models / Playgrounds Hello World - Help!
I am using Foundation Models for the first time and no response is being provided to me. Code import Playgrounds import FoundationModels #Playground { let session = LanguageModelSession() let result = try await session.respond(to: "List all the states in the USA") print(result.content) } Canvas Output What I did New file Code Canvas refreshes but nothing happens Am I missing a step or setup here? Please help. Something so basic is not working I do not know what to do. Running 40GPU, 16CPU MacBook Pro.. IOS26/Xcodebeta2/Tahoe allocated 8CPU, 48GB memory in Parallels VM. Settings for Playgrounds in Xcode Thank you for your help in advance.
5
1
473
Jul ’25
Siri 2.0 (suggests and future updates)
Hey dear developers! This post should be available for the future Siri updates and improvements but also for wishes in this forum so that everyone can share their opinion and idea please stay friendly. have fun! I had already thought about developing a demo app to demonstrate my idea for a better Siri. My change of many: Wish Update: Siri's language recognition capabilities have been significantly enhanced. Instead of manually setting the language, Siri can now automatically recognize the language you intend to use, making language switching much more efficient. Simply speak the language you want to communicate in, and Siri will automatically recognize it and respond accordingly. Whether you speak English, German, or Japanese, Siri will respond in the language you choose.
Replies
1
Boosts
1
Views
1k
Activity
Oct ’25
Foundation Model Framework
Greetings! I was trying to get a response from the LanguageModelSession but I just keep getting the following: Error getting response: Model Catalog error: Error Domain=com.apple.UnifiedAssetFramework Code=5000 "There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides" UserInfo={NSLocalizedFailureReason=There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides} This occurs both in macOS 15.5 running the new Xcode beta with an iOS 26 simulator, and also on a macOS 26 with Xcode beta. The simulators are both Pro iPhone 16s. I was wondering if anyone had any advice?
Replies
19
Boosts
3
Views
3.5k
Activity
Jan ’26
Model Rate Limits?
Trying the Foundation Model framework and when I try to run several sessions in a loop, I'm getting a thrown error that I'm hitting a rate limit. Are these rate limits documented? What's the best practice here? I'm trying to run the models against new content downloaded from a web service where I might get ~200 items in a given download. They're relatively small but there can be that many that want to be processed in a loop.
Replies
4
Boosts
1
Views
792
Activity
Jun ’25
Overly strict foundation model rate limit when used in app extension
I am calling into an app extension from a Safari Web Extension (sendNativeMessage, which in turn results in a call to NSExtensionRequestHandling’s beginRequest). My Safari extension aims to make use of the new foundation models for some of the features it provides. In my testing, I hit the rate limit by sending 4 requests, waiting 30 seconds between each. This makes the FoundationModels framework (which would otherwise serve my use case perfectly well) unusable in this context, because the model is called in response to user input, and this rate of user input is perfectly plausible in a real world scenario. The error thrown as a result of the rate limit is “Safety guardrail was triggered after consecutive failures during streaming.", but looking at the system logs in Console.app shows the rate limit as the real culprit. My suggestions: Please introduce sensible rate limits for app extensions, through an entitlement if need be. If it is rate limited to 1 request per every couple of seconds, that would already fix the issue for me. Please document the rate limit. Please make the thrown error reflect that it is the result of a rate limit and not a generic guardrail violation. IMPORTANT: please indicate in the thrown error when it is safe to try again. Filed a feedback here: FB18332004
Replies
3
Boosts
1
Views
258
Activity
Jun ’25
SoundAnalysis built-in classifier fails in background (SNErrorCode.operationFailed)
I’m seeing consistent failures using SoundAnalysis live classification when my app moves to the background. Setup iOS 17.x AVAudioEngine mic capture SNAudioStreamAnalyzer SNClassifySoundRequest(classifierIdentifier: .version1) UIBackgroundModes = audio AVAudioSession .record / .playAndRecord, active Audio capture + level metering continue working in background (mic indicator stays on) Issue As soon as the app enters background / screen locks: SoundAnalysis starts failing every second with domain:com.apple.SoundAnalysis, code:2(SNErrorCode.operationFailed) Audio capture itself continues normally When the app returns to foreground, classification immediately resumes without restarting the engine/analyzer Question Is live background sound classification with the built-in SoundAnalysis classifier officially unsupported or known to fail in background? If so, is a custom Core ML model the only supported approach for background detection? Or is there a required configuration I’m missing to keep SNClassifySoundRequest(.version1) running in background? Thanks for any clarification.
Replies
0
Boosts
1
Views
254
Activity
Dec ’25
FoundationModels not supported on Mac Catalyst?
I'd love to add a feature based on FoundationModels to the Mac Catalyst version of my iOS app. Unfortunately I get an error when importing FoundationModels: No such module 'FoundationModels'. Documentation says Mac Catalyst is supported: https://developer.apple.com/documentation/foundationmodels I can create iOS builds using the FoundationModels framework without issues. Hope this will be fixed soon! Config: Xcode 26.0 beta (17A5241e) macOS 26.0 Beta (25A5279m) 15-inch, M4, 2025 MacBook Air
Replies
2
Boosts
1
Views
342
Activity
Jun ’25
DockKit .track() has no effect using VNDetectFaceRectanglesRequest
Hi, I'm testing DockKit with a very simple setup: I use VNDetectFaceRectanglesRequest to detect a face and then call dockAccessory.track(...) using the detected bounding box. The stand is correctly docked (state == .docked) and dockAccessory is valid. I'm calling .track(...) with a single observation and valid CameraInformation (including size, device, orientation, etc.). No errors are thrown. To monitor this, I added a logging utility – track(...) is being called 10–30 times per second, as recommended in the documentation. However: the stand does not move at all. There is no visible reaction to the tracking calls. Is there anything I'm missing or doing wrong? Is VNDetectFaceRectanglesRequest supported for DockKit tracking, or are there hidden requirements? Would really appreciate any help or pointers – thanks! That's my complete code: extension VideoFeedViewController: AVCaptureVideoDataOutputSampleBufferDelegate { func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) { guard let frame = CMSampleBufferGetImageBuffer(sampleBuffer) else { return } detectFace(image: frame) func detectFace(image: CVPixelBuffer) { let faceDetectionRequest = VNDetectFaceRectanglesRequest() { vnRequest, error in guard let results = vnRequest.results as? [VNFaceObservation] else { return } guard let observation = results.first else { return } let boundingBoxHeight = observation.boundingBox.size.height * 100 #if canImport(DockKit) if let dockAccessory = self.dockAccessory { Task { try? await trackRider( observation.boundingBox, dockAccessory, frame, sampleBuffer ) } } #endif } let imageResultHandler = VNImageRequestHandler(cvPixelBuffer: image, orientation: .up) try? imageResultHandler.perform([faceDetectionRequest]) func combineBoundingBoxes(_ box1: CGRect, _ box2: CGRect) -> CGRect { let minX = min(box1.minX, box2.minX) let minY = min(box1.minY, box2.minY) let maxX = max(box1.maxX, box2.maxX) let maxY = max(box1.maxY, box2.maxY) let combinedWidth = maxX - minX let combinedHeight = maxY - minY return CGRect(x: minX, y: minY, width: combinedWidth, height: combinedHeight) } #if canImport(DockKit) func trackObservation(_ boundingBox: CGRect, _ dockAccessory: DockAccessory, _ pixelBuffer: CVPixelBuffer, _ cmSampelBuffer: CMSampleBuffer) throws { // Zähle den Aufruf TrackMonitor.shared.trackCalled() let invertedBoundingBox = CGRect( x: boundingBox.origin.x, y: 1.0 - boundingBox.origin.y - boundingBox.height, width: boundingBox.width, height: boundingBox.height ) guard let device = captureDevice else { fatalError("Kamera nicht verfügbar") } let size = CGSize(width: Double(CVPixelBufferGetWidth(pixelBuffer)), height: Double(CVPixelBufferGetHeight(pixelBuffer))) var cameraIntrinsics: matrix_float3x3? = nil if let cameraIntrinsicsUnwrapped = CMGetAttachment( sampleBuffer, key: kCMSampleBufferAttachmentKey_CameraIntrinsicMatrix, attachmentModeOut: nil ) as? Data { cameraIntrinsics = cameraIntrinsicsUnwrapped.withUnsafeBytes { $0.load(as: matrix_float3x3.self) } } Task { let orientation = getCameraOrientation() let cameraInfo = DockAccessory.CameraInformation( captureDevice: device.deviceType, cameraPosition: device.position, orientation: orientation, cameraIntrinsics: cameraIntrinsics, referenceDimensions: size ) let observation = DockAccessory.Observation( identifier: 0, type: .object, rect: invertedBoundingBox ) let observations = [observation] guard let image = CMSampleBufferGetImageBuffer(sampleBuffer) else { print("no image") return } do { try await dockAccessory.track(observations, cameraInformation: cameraInfo) } catch { print(error) } } } #endif func clearDrawings() { boundingBoxLayer?.removeFromSuperlayer() boundingBoxSizeLayer?.removeFromSuperlayer() } } } } @MainActor private func getCameraOrientation() -> DockAccessory.CameraOrientation { switch UIDevice.current.orientation { case .portrait: return .portrait case .portraitUpsideDown: return .portraitUpsideDown case .landscapeRight: return .landscapeRight case .landscapeLeft: return .landscapeLeft case .faceDown: return .faceDown case .faceUp: return .faceUp default: return .corrected } }
Replies
1
Boosts
1
Views
547
Activity
Dec ’25
Regression in EnumeratedShaped support in recent MacOS release
Hi, unfortunately I am not able to verify this but I remember some time ago I was able to create CoreML models that had one (or more) inputs with an enumerated shape size, and one (or more) inputs with a static shape. This was some months ago. Since then I updated my MacOS to Sequoia 15.5, and when I try to execute MLModels with this setup I get the following error libc++abi: terminating due to uncaught exception of type CoreML::MLNeuralNetworkUtilities::AsymmetricalEnumeratedShapesException: A model doesn't allow input features with enumerated flexibility to have unequal number of enumerated shapes, but input feature global_write_indices has 1 enumerated shapes and input feature input_hidden_states has 3 enumerated shapes. It may make sense (but not really though) to verify that for inputs with a flexible enumerated shape they all have the same number of possible shapes is the same, but this should not impede the possibility of also having static shape inputs with a single shape defined alongside the flexible shape inputs.
Replies
6
Boosts
1
Views
320
Activity
May ’25
Rate limit exceeded when using Foundation Model framework
When I use the FoundationModel framework to generate long text, it will always hit an error. "Passing along Client rate limit exceeded, try again later in response to ExecuteRequest" And stop generating. eg. for the prompt "Write a long story", it will almost certainly hit that error after 17 seconds of generation. do{ let session = LanguageModelSession() let prompt: String = "Write a long story" let response = try await session.respond(to: prompt) }catch{} If possible, I want to know how to prevent that error or at least how to handle it.
Replies
2
Boosts
1
Views
765
Activity
Jul ’25
Xcode Beta 1 and FoundationsModel access
I downloaded Xcode Beta 1 on my mac (did not upgrade the OS). The target OS level of iOS26 and the device simulator for iOS26 is downloaded and selected as the target. When I try a simple Playground in Xcode ( #Playground ) I get a session error. #Playground { let avail = SystemLanguageModel.default.availability if avail != .available { print("SystemLanguageModel not available") return } let session = LanguageModelSession() do { let response = try await session.respond(to: "Create a recipe for apple pie") } catch { print(error) } } The error I get is: Asset com.apple.gm.safety_deny_input.foundation_models.framework.api not found in Model Catalog Is there a way to test drive the FoundationModel code without upgrading to macos26?
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1
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1
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378
Activity
Jun ’25
If users turn off Apple Intelligence, what happens to apps that leverage Foundation Model Framework?
Would there be a popup automatically shown to a user saying to enable Apple Intelligence if our user has the toggle turned off? Just curious about how that experience looks for both us as developers and users.
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2
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1
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594
Activity
Oct ’25
Using #Preview with a PartialyGenerated model
I have an app that streams in data from the Foundation Model and I have a card that shows one of the outputs. I want my card to accept a partially generated model but I keep getting a nonsensical error. The error I get on line 59 is: Cannot convert value of type 'FrostDate.VegetableSuggestion.PartiallyGenerated' (aka 'FrostDate.VegetableSuggestion') to expected argument type 'FrostDate.VegetableSuggestion.PartiallyGenerated' Here is my card with preview: import SwiftUI import FoundationModels struct VegetableSuggestionCard: View { let vegetableSuggestion: VegetableSuggestion.PartiallyGenerated init(vegetableSuggestion: VegetableSuggestion.PartiallyGenerated) { self.vegetableSuggestion = vegetableSuggestion } var body: some View { VStack(alignment: .leading, spacing: 8) { if let name = vegetableSuggestion.vegetableName { Text(name) .font(.headline) .frame(maxWidth: .infinity, alignment: .leading) } if let startIndoors = vegetableSuggestion.startSeedsIndoors { Text("Start indoors: \(startIndoors)") .frame(maxWidth: .infinity, alignment: .leading) } if let startOutdoors = vegetableSuggestion.startSeedsOutdoors { Text("Start outdoors: \(startOutdoors)") .frame(maxWidth: .infinity, alignment: .leading) } if let transplant = vegetableSuggestion.transplantSeedlingsOutdoors { Text("Transplant: \(transplant)") .frame(maxWidth: .infinity, alignment: .leading) } if let tips = vegetableSuggestion.tips { Text("Tips: \(tips)") .foregroundStyle(.secondary) .frame(maxWidth: .infinity, alignment: .leading) } } .padding(16) .frame(maxWidth: .infinity, alignment: .leading) .background( RoundedRectangle(cornerRadius: 16, style: .continuous) .fill(.background) .overlay( RoundedRectangle(cornerRadius: 16, style: .continuous) .strokeBorder(.quaternary, lineWidth: 1) ) .shadow(color: Color.black.opacity(0.05), radius: 6, x: 0, y: 2) ) } } #Preview("Vegetable Suggestion Card") { let sample = VegetableSuggestion.PartiallyGenerated( vegetableName: "Tomato", startSeedsIndoors: "6–8 weeks before last frost", startSeedsOutdoors: "After last frost when soil is warm", transplantSeedlingsOutdoors: "1–2 weeks after last frost", tips: "Harden off seedlings; provide full sun and consistent moisture." ) VegetableSuggestionCard(vegetableSuggestion: sample) .padding() .previewLayout(.sizeThatFits) }
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1
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0
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118
Activity
Oct ’25
Selecting an output language with Foundation Models
When using Foundation Models, is it possible to ask the model to produce output in a specific language, apart from giving an instruction like "Provide answers in ." ? (I tried that and it kind of worked, but it seems fragile.) I haven't noticed an API to do so and have a use-case where the output should be in a user-selectable language that is not the current system language.
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3
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1
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629
Activity
Jul ’25
FoundationModels guardrailViolation on Beta 3
Hello everybody! I’m encountering an unexpected guardrailViolation error when using Foundation Models on macOS Beta 3 (Tahoe) with an Apple M2 Pro chip. This issue didn’t occur on Beta 1 or Beta 2 using the same codebase. Reproduction Context I’m developing an app that leverages Foundation Models for structured generation, paired with a local database tool. After upgrading to macOS Beta 3, I started receiving this error consistently, despite no changes in the generation logic. To isolate the issue, I opened the official WWDC sample project from the Adding intelligent app features with generative models and the same guardrailViolation error appeared without any modifications. Simplified Working Example I attempted to narrow down the issue by starting with a minimal prompt structure. This basic case works fine: import Foundation import Playgrounds import FoundationModels @Generable struct GeneableLandmark { @Guide(description: "Name of the landmark to visit") var name: String } final class LandmarkSuggestionGenerator { var landmarkSuggestion: GeneableLandmark.PartiallyGenerated? private var session: LanguageModelSession init(){ self.session = LanguageModelSession( instructions: Instructions { """ generate a list of landmarks to visit """ } ) } func createLandmarkSuggestion(location: String) async throws { let stream = session.streamResponse( generating: GeneableLandmark.self, options: GenerationOptions(sampling: .greedy), includeSchemaInPrompt: false ) { """ Generate a list of landmarks to viist in \(location) """ } for try await partialResponse in stream { landmarkSuggestion = partialResponse } } } #Playground { let generator = LandmarkSuggestionGenerator() Task { do { try await generator.createLandmarkSuggestion(location: "New york") if let suggestion = generator.landmarkSuggestion { print("Suggested landmark: \(suggestion)") } else { print("No suggestion generated.") } } catch { print("Error generating landmark suggestion: \(error)") } } } But as soon as I use the Sample ItineraryPlanner: #Playground { // Example landmark for demonstration let exampleLandmark = Landmark( id: 1, name: "San Francisco", continent: "North America", description: "A vibrant city by the bay known for the Golden Gate Bridge.", shortDescription: "Iconic Californian city.", latitude: 37.7749, longitude: -122.4194, span: 0.2, placeID: nil ) let planner = ItineraryPlanner(landmark: exampleLandmark) Task { do { try await planner.suggestItinerary(dayCount: 3) if let itinerary = planner.itinerary { print("Suggested itinerary: \(itinerary)") } else { print("No itinerary generated.") } } catch { print("Error generating itinerary: \(error)") } } } The error pops up: Multiline Error generating itinerary: guardrailViolation(FoundationModels.LanguageModelSession. >GenerationError.Context(debug Description: "May contain sensitive or unsafe content", >underlyingErrors: [FoundationModels. LanguageModelSession. Gene >rationError.guardrailViolation(FoundationMo dels. >LanguageModelSession.GenerationError.C ontext (debugDescription: >"May contain unsafe content", underlyingErrors: []))])) Based on my tests: The error may not be tied to structure complexity (since more nested structures work) The issue may stem from the tools or prompt content used inside the ItineraryPlanner The guardrail sensitivity may have increased or changed in Beta 3, affecting models that worked in earlier betas Thank you in advance for your help. Let me know if more details or reproducible code samples are needed - I’m happy to provide them. Best, Sasha Morozov
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2
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434
Activity
Jul ’25
Using Past Versions of Foundation Models As They Progress
Has Apple made any commitment to versioning the Foundation Models on device? What if you build a feature that works great on 26.0 but they change the model or guardrails in 26.1 and it breaks your feature, is your only recourse filing Feedback or pulling the feature from the app? Will there be a way to specify a model version like in all of the server based LLM provider APIs? If not, sounds risky to build on.
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7
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1
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492
Activity
Jul ’25
Computer Vision and Foundation Models
Is foundation models matured enough to take input from the Apple Vision framework to generate responses? Something similar to what google's gemini does although in a much smaller scale and for a very specific niche.
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1
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892
Activity
Nov ’25
Iphone 16 stuck on ‘download support for Image playground’
Itself been 4-5 days my Image playground has showing the “Downloading Support for Image Playground “
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2
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1.4k
Activity
Dec ’25
Foundation Models flags 'Six Flags Great America' as unsafe
I'm working on a to-do list app that uses SpeechTranscriber and Foundation Models framework to transcribe a user's voice into text and create to-do items based off of it. After about 30 minutes looking at my code, I couldn't figure out why I was failing to generate a to-do for "I need to go to Six Flags Great America tomorrow at 3pm." It turns out, I was consistently firing the Foundation Models's safety filter violation for unsafe content ("May contain unsafe content"). Lesson learned: consider comprehensively logging Foundation Models error states to quickly identify when safety filters are unexpectedly triggered.
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3
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539
Activity
Jul ’25
ImageCreator fails with GenerationError Code=11 on Apple Intelligence-enabled device
When I ran the following code on a physical iPhone device that supports Apple Intelligence, I encountered the following error log. What does this internal error code mean? Image generation failed with NSError in a different domain: Error Domain=ImagePlaygroundInternal.ImageGeneration.GenerationError Code=11 “(null)”, returning a generic error instead let imageCreator = try await ImageCreator() let style = imageCreator.availableStyles.first ?? .animation let stream = imageCreator.images(for: [.text("cat")], style: style, limit: 1) for try await result in stream { // error: ImagePlayground.ImageCreator.Error.creationFailed _ = result.cgImage }
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0
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326
Activity
Jul ’25
Foundation Models / Playgrounds Hello World - Help!
I am using Foundation Models for the first time and no response is being provided to me. Code import Playgrounds import FoundationModels #Playground { let session = LanguageModelSession() let result = try await session.respond(to: "List all the states in the USA") print(result.content) } Canvas Output What I did New file Code Canvas refreshes but nothing happens Am I missing a step or setup here? Please help. Something so basic is not working I do not know what to do. Running 40GPU, 16CPU MacBook Pro.. IOS26/Xcodebeta2/Tahoe allocated 8CPU, 48GB memory in Parallels VM. Settings for Playgrounds in Xcode Thank you for your help in advance.
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5
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473
Activity
Jul ’25