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Learn and explore coding in Swift through interactive learning experiences on the Swift Playground app for iPadOS and macOS.

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Swift Playground Questions
Is there a Form where I, a noobie, can ask really basic questions about this learning environment? As an example, I discovered the semi-colon in doing a task in the early part of "learn to Code" but I have not found any documentation for it. I am sure I will have other questions but right now I am just looking for a place to ask them. Thank you in advance.
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1.1k
Jul ’23
Use WeatherKit in an Xcode playground?
Can it be done? I can reliably crash Xcode by attempting the following in a playground: import UIKit import WeatherKit import CoreLocation let sanFrancisco = CLLocation(latitude: 37.7749, longitude: 122.4194) let weatherService = WeatherService() let weather = try await weatherService.weather(for: sanFrancisco) let temperature = weather.currentWeather.temperature print(temperature) Xcode 14.3.1 macOS 13.4.1
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1.8k
Jul ’23
I-Visualization Revisited Exercise - Develop in Swift Explorations | Xcode 11
I'm encountering the same problem, the chart view stays blank! The code supposed to draw a PiChart with a customization in its style. The exercise is as follows: Pie Charts, Revisited The new API for pie charts exposes two new types: PieWedge and PieChartView. The PieWedge struct gives you several ways to create visual effects with pie charts. It has the following properties: proportion: The percentage of the pie occupied by the wedge, expressed as a Double. color: The color of the wedge. You can use any one of the following values. (Remember to use a period before the color name. If you don't, Swift will return a "use of unresolved identifier" error.) .black .blue .brown .cyan .darkGray .gray .green .lightGray .magenta .orange .purple .red .yellow scale: The radius of the wedge relative to the pie's natural radius, expressed as a Double. Less than 1.0 will make the wedge smaller than normal-sized wedges, and greater than 1.0 will make the wedge larger (typically the desired effect). offset: The distance a wedge lies from the center of the pie, relative to the size of the wedge. An offset of 0 keeps the wedge at the center of the pie. An offset of 1.0 moves the center point of the wedge to where its outer edge would be. The makePieChart() function creates an instance of a PieChartView named pieChartView. PieChartView has one property named wedges, which is an array of PieWedge instances. Assign an array of wedges to this property, or use the append() method of Array to add them one at a time. Keys makePieChart() also creates a key named keyView. It's an instance of ChartKeyView, which has a keyItems property. keyItems is an array of ChartKeyItem instances. ChartKeyItem has the following properties: color: The color swatch displayed in the key. You can use any of the following values. .black .blue .brown .cyan .darkGray .gray .green .lightGray .magenta .orange .purple .red .yellow name: The text to display expressed as a String. Create a pie chart using your own data. Play with different scale and offset properties to see how they affect the look of your chart. My Code: makePieChart() let myPiWedge1 = PieWedge(proportion: 0.1, color: .red, scale: 1.0, offset: 1.0) let myPiWedge2 = PieWedge(proportion: 0.4, color: .blue, scale: 1.0, offset: 1.0) let myPiWedge3 = PieWedge(proportion: 0.5, color: .yellow, scale: 1.0, offset: 1.0) var myPieChartViewArray = PieChartView().wedges myPieChartViewArray = [myPiWedge1, myPiWedge2, myPiWedge3] var myKeyView = keyView.keyItems let myChartKeyItem1 = ChartKeyItem(color: .red, name: "w1") let myChartKeyItem2 = ChartKeyItem(color: .blue, name: "w2") let myChartKeyItem3 = ChartKeyItem(color: .yellow, name: "w3") myKeyView = [myChartKeyItem1, myChartKeyItem2, myChartKeyItem3] I tried this as well, it shows the same issue: makePieChart () //Create an array of PieWedge instances var wedges: [PieWedge] = [] // Create individual PieWedge instances and add them to the wedges array let wedge1 = PieWedge(proportion: 0.3, color: .red, scale: 1.0, offset: 0) let wedge2 = PieWedge(proportion: 0.2, color: .blue, scale: 0.8, offset: 0.2) let wedge3 = PieWedge(proportion: 0.5, color: .green, scale: 1.2, offset: 0) wedges.append(wedge1) wedges.append(wedge2) wedges.append(wedge3) // Create an instance of PieChartView and assign the wedges array let pieChartView = PieChartView() pieChartView.wedges = wedges // Create an instance of ChartKeyView and configure its keyItems array let keyItem1 = ChartKeyItem(color: .red, name: "Red Wedge") let keyItem2 = ChartKeyItem(color: .blue, name: "Blue Wedge") let keyItem3 = ChartKeyItem(color: .green, name: "Green Wedge") let keyItems = [keyItem1, keyItem2, keyItem3] let keyView = ChartKeyView() keyView.keyItems = keyItems Any one can help? to me it sounds that the playground has some bug in it :) This exercise from the book "Explorations": Exploration --> Student --> 3-Organizing Data --> 2-Play with Complex Data --> I-Visualization Revisited
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Jul ’23
Xcode error
I just started to learn how to code with "Intro to App Development With Swift" from Apple on iBooks and whenever I try to edit one of the given practice files, a window pops up saying "The document “02_Naming.playground” could not be saved. The file has been changed by another application. Click Save Anyway to keep your changes and save the changes made by the other application as a version, or click Revert to keep the changes from the other application and save your changes as a version. You can also click Save As to save your changes to a different file." This error pops up every time I type a keystroke in the file. How do I fix this?
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6.3k
Jul ’23
Playground execution failed: error: Execution was interrupted, reason: shared-library-event.
Why did I get an error in playground in debug window for this code? print("// MARK: - Start execable code here...") do { let store = CNContactStore() if try await store.requestAccess(for: .contacts) { // Do something with Contacts. let phoneNumber = CNPhoneNumber(stringValue: "903-276-1046") let predicateForContactsMatchingPhoneNumber = CNContact.predicateForContacts(matching: phoneNumber) let contactFetchRequest = CNContactFetchRequest(keysToFetch: thoroughKeysToCompare) contactFetchRequest.predicate = predicateForContactsMatchingPhoneNumber contactFetchRequest.unifyResults = true var contactOfMe: CNContact! = nil try! store.enumerateContacts(with: contactFetchRequest) { contact, stop in contactOfMe = contact stop.pointee = true } let contact = Contact(cnContact: contactOfMe) for property in contact.enumerated() { print("- \(property)") } } else { // Handle if Contacts access is denied. fatalError() } } catch { // Handle any error. print("error requesting access: \(error.localizedDescription)") } Debug window: // MARK: - Start execable code here... Playground execution failed: error: Execution was interrupted, reason: shared-library-event. The process has been left at the point where it was interrupted, use "thread return -x" to return to the state before expression evaluation. * thread #1, queue = 'com.apple.main-thread' frame #0: 0x00007ff80002f931 libobjc.A.dylib`_mapStrHash(_NXMapTable*, void const*) + 73 frame #1: 0x00007ff80002fc7f libobjc.A.dylib`_NXMapMember(_NXMapTable*, void const*, void**) + 35 frame #2: 0x00007ff80003b7ae libobjc.A.dylib`getProtocol(char const*) + 41 frame #3: 0x00007ff8000428e6 libobjc.A.dylib`class_conformsToProtocol + 337 frame #4: 0x00007ff80004ab4e libobjc.A.dylib`-[NSObject conformsToProtocol:] + 47 frame #5: 0x0000000109c27951 UIKitCore`_UIFocusItemContainerIsScrollableContainer + 74 frame #6: 0x0000000109c28e38 UIKitCore`-[_UIFocusEnvironmentContainerTuple initWithOwningEnvironment:itemContainer:] + 194 frame #7: 0x0000000109c28fed UIKitCore`+[_UIFocusEnvironmentContainerTuple tupleWithOwningEnvironment:itemContainer:] + 70 frame #8: 0x0000000109c4f41e UIKitCore`_UIFocusRegionContainerFromEnvironmentAndContainer + 44 frame #9: 0x0000000109c27ed3 UIKitCore`_UIFocusItemContainerAddChildItemsInContextWithArguments + 1162 frame #10: 0x000000010a99c439 UIKitCore`-[UIView _searchForFocusRegionsInContext:] + 962 frame #11: 0x0000000109c6b37f UIKitCore`-[_UIFocusMapSnapshot addRegionsInContainer:] + 4583 frame #12: 0x0000000109c69740 UIKitCore`-[_UIFocusMapSnapshot _capture] + 456 frame #13: 0x0000000109c67fc5 UIKitCore`-[_UIFocusMapSnapshot _initWithSnapshotter:mapArea:searchArea:] + 628 frame #14: 0x0000000109c6cce2 UIKitCore`-[_UIFocusMapSnapshotter captureSnapshot] + 227 frame #15: 0x0000000109c5f450 UIKitCore`-[_UIFocusMap _inferredDefaultFocusItemInEnvironment:] + 147 frame #16: 0x0000000109c2b1cf UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerationContext _inferPreferencesForEnvironment:] + 157 frame #17: 0x0000000109c2abbc UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerationContext _resolvePreferredFocusEnvironments] + 118 frame #18: 0x0000000109c2ab12 UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerationContext prefersNothingFocused] + 31 frame #19: 0x0000000109c2beeb UIKitCore`_enumeratePreferredFocusEnvironments + 198 frame #20: 0x0000000109c2c061 UIKitCore`_enumeratePreferredFocusEnvironments + 572 frame #21: 0x0000000109c2c061 UIKitCore`_enumeratePreferredFocusEnvironments + 572 frame #22: 0x0000000109c2c061 UIKitCore`_enumeratePreferredFocusEnvironments + 572 frame #23: 0x0000000109c2bd11 UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerator enumeratePreferencesForEnvironment:usingBlock:] + 230 frame #24: 0x0000000109c2c747 UIKitCore`-[_UIDeepestPreferredEnvironmentSearch deepestPreferredFocusableItemForEnvironment:withRequest:] + 817 frame #25: 0x0000000109c95837 UIKitCore`-[UIFocusUpdateContext _updateDestinationItemIfNeeded] + 265 frame #26: 0x0000000109c95627 UIKitCore`-[UIFocusUpdateContext _destinationItemInfo] + 22 frame #27: 0x0000000109c95535 UIKitCore`-[UIFocusUpdateContext nextFocusedItem] + 24 frame #28: 0x0000000109c71ea6 UIKitCore`-[UIFocusSystem updateFocusIfNeeded] + 1347 frame #29: 0x0000000109c7608c UIKitCore`__43-[UIFocusSystem _updateFocusUpdateThrottle]_block_invoke + 34 frame #30: 0x000000010a94b971 UIKitCore`-[_UIAfterCACommitBlock run] + 57 frame #31: 0x000000010a94be71 UIKitCore`-[_UIAfterCACommitQueue flush] + 191 frame #32: 0x000000010a3926eb UIKitCore`_runAfterCACommitDeferredBlocks + 782 frame #33: 0x000000010a380fa2 UIKitCore`_cleanUpAfterCAFlushAndRunDeferredBlocks + 96 frame #34: 0x000000010a3b6be1 UIKitCore`_afterCACommitHandler + 58 frame #35: 0x00007ff8003b1c12 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 frame #36: 0x00007ff8003ac57f CoreFoundation`__CFRunLoopDoObservers + 515 frame #37: 0x00007ff8003acaa2 CoreFoundation`__CFRunLoopRun + 1121 frame #38: 0x00007ff8003ac264 CoreFoundation`CFRunLoopRunSpecific + 560 frame #39: 0x00007ff8003ad234 CoreFoundation`CFRunLoopRun + 40 frame #40: 0x00007ff83755a4e3 libswift_Concurrency.dylib`swift_task_asyncMainDrainQueueImpl() + 35 frame #41: 0x00007ff83755a4b4 libswift_Concurrency.dylib`swift_task_asyncMainDrainQueue + 52 frame #42: 0x00000001015d409f $__lldb_expr32`main at <unknown>:0 frame #43: 0x0000000100e25560 EnumeratedContactsCNContact`linkResources + 256 frame #44: 0x00007ff8003b2986 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12 frame #45: 0x00007ff8003b2148 CoreFoundation`__CFRunLoopDoBlocks + 399 frame #46: 0x00007ff8003ace09 CoreFoundation`__CFRunLoopRun + 1992 frame #47: 0x00007ff8003ac264 CoreFoundation`CFRunLoopRunSpecific + 560 frame #48: 0x00007ff809b4024e GraphicsServices`GSEventRunModal + 139 frame #49: 0x000000010a3827bf UIKitCore`-[UIApplication _run] + 994 frame #50: 0x000000010a3875de UIKitCore`UIApplicationMain + 123 * frame #51: 0x0000000100e256c5 EnumeratedContactsCNContact`main + 357 frame #52: 0x0000000100fbb384 dyld_sim`start_sim + 10 frame #53: 0x000000010943341f dyld`start + 1903```
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1.4k
Jun ’23
Enabling outgoing network connections in Swift Playgrounds app
I am trying to develop an App in Swift Playgrounds that will use the SwiftMQTT package. SwiftMQTT needs to open an outgoing network connection to connect the app to an MQTT server. To integrate the package, I wrote a basic manager class as an observable object. When I try to make a connection with this manager, Swift Playgrounds appears to block the connection. Searching around, I found that this was likely due to sandboxing but couldn't figure out how to fix it in Swift Playgrounds. To test this idea, I moved my manager class over to XTools and created a test app to make the connection. Initially, I got the same error. However, XTools let me make the needed sandbox setting on the Signing & Capabilities page of the app. Click/checkmarking "Outgoing Connections (Client)" under Network solved my problem there. I would still like to do this in Playgrounds but can't for the life of me figure out how to open up the sandbox. Can anybody point me there (or wave me off if this is currently impossible).
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2.5k
Jun ’23
BLE Periodic Advertisement & Scanning
I'm trying to determine if Core Bluetooth, in the latest versions of iOS and iPadOS, supports scanning for periodic advertisements as defined in Bluetooth 5? If so, what configuration parameters are required for a peripheral device to successfully achieve recognizable periodic advertisements that will be discovered by iPhones/iPads? For instance, supported PHY settings or anything else? If iOS/iPadOs doesn’t support periodic advertising, is it on the roadmap? If so, when will it be available and which devices will be supported? Thanks.
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1.5k
May ’23
Difficulty running CoreML model in new Swift Playground app
Hi everyone, I'm having trouble running a CoreML model in the new Swift Playground app. I trained and exported the model from CreateML, saved it as a .mlmodel file, and then dragged it into the Xcode project of my playground. However, the model class wasn't generated automatically, so I put the model in a different project and copied the class over. Despite this, the model still doesn't run - Xcode can't find the compiled source (mlmodelc). To try and fix this, I compiled the model in another project and then dragged the mlmodelc folder over to the playground project. However, Xcode still couldn't build, saying that there was no available target. I'm not sure what to do next - the model works fine in another normal Xcode project. Any help or advice would be greatly appreciated! Let me know if you need more information. Thanks in advance!
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Apr ’23
Core ML in Swift Playground
I wanted to create an App that utilizes the Vision Framework for the 2023 Swift Student Challenge. From the few post regarding the topic I tried to create a dummy project and build it to create a mlmodelc-file that I copied into the recourses folder and copied the automatically generated swift code into the source folder. Somehow the playground crashes when trying to force-unwrap the URL, which means it cannot find the model file (I also tried the same with an mlmodel file). class var urlOfModelInThisBundle: URL { let resPath = Bundle(for: self).url(forResource: "FoodClassifier", withExtension: "mlmodel") /* Here it fails already */ return try! MLModel.compileModel(at: resPath) } The naming is accurate and the dummy app is working. Is there something that I am not seeing?
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1.9k
Apr ’23
Questions when working with a Swift Playgrounds App
Hi All. This is my first year for applying for the WWDC23 Swift Student challenge. I have some questions regarding a Swift Playgrounds App: How to I access the Info.plist file for the application so I can add the correct usage description for using the on-device camera. How can I use core data? Seems like it is not allowed within a Swift Playgrounds App. Would submitting an Xcode project jeopardize my submission since I'm having such trouble? Thank you
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Apr ’23
App Preview problem in Playgrounds for macOS
Hi there! I'm having some trouble while developing my Playground for the Swift Student Challenge for the WWDC23. The thing is that my app is more oriented to iPhone and the App Preview that Playgrounds offers is for macOS, so the app isn't working as it should. Is there any way to create a Playground (swiftpm file) with the iPhone preview? Thanks, Hugo.
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Apr ’23
Adding pictures as comments in Playground
Hello, Anyone knows how to add photos "like a comment" would be really appreciated. I would want to provide a photo as an example rather than a comment to a function. I attempted to: /// ! [ ] (file:///Resources/myImage.jpg) or /*: ! [ Alt text ]( image_filename .png "Optional title") */ however I was unable to get it to work; the playground will not display it.
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810
Apr ’23
Localization Swift Playgrounds App
Hi, is there any possibility to localize my Swift Playgrounds APP? In the Build meta data it is always only English, and the "traditional" localization process doesn't work in Swift Playgrounds on iPad or in Xcode on Mac.
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0
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760
Activity
Aug ’23
Swift Playground Questions
Is there a Form where I, a noobie, can ask really basic questions about this learning environment? As an example, I discovered the semi-colon in doing a task in the early part of "learn to Code" but I have not found any documentation for it. I am sure I will have other questions but right now I am just looking for a place to ask them. Thank you in advance.
Replies
1
Boosts
0
Views
1.1k
Activity
Jul ’23
Use WeatherKit in an Xcode playground?
Can it be done? I can reliably crash Xcode by attempting the following in a playground: import UIKit import WeatherKit import CoreLocation let sanFrancisco = CLLocation(latitude: 37.7749, longitude: 122.4194) let weatherService = WeatherService() let weather = try await weatherService.weather(for: sanFrancisco) let temperature = weather.currentWeather.temperature print(temperature) Xcode 14.3.1 macOS 13.4.1
Replies
8
Boosts
1
Views
1.8k
Activity
Jul ’23
I-Visualization Revisited Exercise - Develop in Swift Explorations | Xcode 11
I'm encountering the same problem, the chart view stays blank! The code supposed to draw a PiChart with a customization in its style. The exercise is as follows: Pie Charts, Revisited The new API for pie charts exposes two new types: PieWedge and PieChartView. The PieWedge struct gives you several ways to create visual effects with pie charts. It has the following properties: proportion: The percentage of the pie occupied by the wedge, expressed as a Double. color: The color of the wedge. You can use any one of the following values. (Remember to use a period before the color name. If you don't, Swift will return a "use of unresolved identifier" error.) .black .blue .brown .cyan .darkGray .gray .green .lightGray .magenta .orange .purple .red .yellow scale: The radius of the wedge relative to the pie's natural radius, expressed as a Double. Less than 1.0 will make the wedge smaller than normal-sized wedges, and greater than 1.0 will make the wedge larger (typically the desired effect). offset: The distance a wedge lies from the center of the pie, relative to the size of the wedge. An offset of 0 keeps the wedge at the center of the pie. An offset of 1.0 moves the center point of the wedge to where its outer edge would be. The makePieChart() function creates an instance of a PieChartView named pieChartView. PieChartView has one property named wedges, which is an array of PieWedge instances. Assign an array of wedges to this property, or use the append() method of Array to add them one at a time. Keys makePieChart() also creates a key named keyView. It's an instance of ChartKeyView, which has a keyItems property. keyItems is an array of ChartKeyItem instances. ChartKeyItem has the following properties: color: The color swatch displayed in the key. You can use any of the following values. .black .blue .brown .cyan .darkGray .gray .green .lightGray .magenta .orange .purple .red .yellow name: The text to display expressed as a String. Create a pie chart using your own data. Play with different scale and offset properties to see how they affect the look of your chart. My Code: makePieChart() let myPiWedge1 = PieWedge(proportion: 0.1, color: .red, scale: 1.0, offset: 1.0) let myPiWedge2 = PieWedge(proportion: 0.4, color: .blue, scale: 1.0, offset: 1.0) let myPiWedge3 = PieWedge(proportion: 0.5, color: .yellow, scale: 1.0, offset: 1.0) var myPieChartViewArray = PieChartView().wedges myPieChartViewArray = [myPiWedge1, myPiWedge2, myPiWedge3] var myKeyView = keyView.keyItems let myChartKeyItem1 = ChartKeyItem(color: .red, name: "w1") let myChartKeyItem2 = ChartKeyItem(color: .blue, name: "w2") let myChartKeyItem3 = ChartKeyItem(color: .yellow, name: "w3") myKeyView = [myChartKeyItem1, myChartKeyItem2, myChartKeyItem3] I tried this as well, it shows the same issue: makePieChart () //Create an array of PieWedge instances var wedges: [PieWedge] = [] // Create individual PieWedge instances and add them to the wedges array let wedge1 = PieWedge(proportion: 0.3, color: .red, scale: 1.0, offset: 0) let wedge2 = PieWedge(proportion: 0.2, color: .blue, scale: 0.8, offset: 0.2) let wedge3 = PieWedge(proportion: 0.5, color: .green, scale: 1.2, offset: 0) wedges.append(wedge1) wedges.append(wedge2) wedges.append(wedge3) // Create an instance of PieChartView and assign the wedges array let pieChartView = PieChartView() pieChartView.wedges = wedges // Create an instance of ChartKeyView and configure its keyItems array let keyItem1 = ChartKeyItem(color: .red, name: "Red Wedge") let keyItem2 = ChartKeyItem(color: .blue, name: "Blue Wedge") let keyItem3 = ChartKeyItem(color: .green, name: "Green Wedge") let keyItems = [keyItem1, keyItem2, keyItem3] let keyView = ChartKeyView() keyView.keyItems = keyItems Any one can help? to me it sounds that the playground has some bug in it :) This exercise from the book "Explorations": Exploration --> Student --> 3-Organizing Data --> 2-Play with Complex Data --> I-Visualization Revisited
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1
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0
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711
Activity
Jul ’23
Xcode error
I just started to learn how to code with "Intro to App Development With Swift" from Apple on iBooks and whenever I try to edit one of the given practice files, a window pops up saying "The document “02_Naming.playground” could not be saved. The file has been changed by another application. Click Save Anyway to keep your changes and save the changes made by the other application as a version, or click Revert to keep the changes from the other application and save your changes as a version. You can also click Save As to save your changes to a different file." This error pops up every time I type a keystroke in the file. How do I fix this?
Replies
11
Boosts
2
Views
6.3k
Activity
Jul ’23
Playground execution failed: error: Execution was interrupted, reason: shared-library-event.
Why did I get an error in playground in debug window for this code? print("// MARK: - Start execable code here...") do { let store = CNContactStore() if try await store.requestAccess(for: .contacts) { // Do something with Contacts. let phoneNumber = CNPhoneNumber(stringValue: "903-276-1046") let predicateForContactsMatchingPhoneNumber = CNContact.predicateForContacts(matching: phoneNumber) let contactFetchRequest = CNContactFetchRequest(keysToFetch: thoroughKeysToCompare) contactFetchRequest.predicate = predicateForContactsMatchingPhoneNumber contactFetchRequest.unifyResults = true var contactOfMe: CNContact! = nil try! store.enumerateContacts(with: contactFetchRequest) { contact, stop in contactOfMe = contact stop.pointee = true } let contact = Contact(cnContact: contactOfMe) for property in contact.enumerated() { print("- \(property)") } } else { // Handle if Contacts access is denied. fatalError() } } catch { // Handle any error. print("error requesting access: \(error.localizedDescription)") } Debug window: // MARK: - Start execable code here... Playground execution failed: error: Execution was interrupted, reason: shared-library-event. The process has been left at the point where it was interrupted, use "thread return -x" to return to the state before expression evaluation. * thread #1, queue = 'com.apple.main-thread' frame #0: 0x00007ff80002f931 libobjc.A.dylib`_mapStrHash(_NXMapTable*, void const*) + 73 frame #1: 0x00007ff80002fc7f libobjc.A.dylib`_NXMapMember(_NXMapTable*, void const*, void**) + 35 frame #2: 0x00007ff80003b7ae libobjc.A.dylib`getProtocol(char const*) + 41 frame #3: 0x00007ff8000428e6 libobjc.A.dylib`class_conformsToProtocol + 337 frame #4: 0x00007ff80004ab4e libobjc.A.dylib`-[NSObject conformsToProtocol:] + 47 frame #5: 0x0000000109c27951 UIKitCore`_UIFocusItemContainerIsScrollableContainer + 74 frame #6: 0x0000000109c28e38 UIKitCore`-[_UIFocusEnvironmentContainerTuple initWithOwningEnvironment:itemContainer:] + 194 frame #7: 0x0000000109c28fed UIKitCore`+[_UIFocusEnvironmentContainerTuple tupleWithOwningEnvironment:itemContainer:] + 70 frame #8: 0x0000000109c4f41e UIKitCore`_UIFocusRegionContainerFromEnvironmentAndContainer + 44 frame #9: 0x0000000109c27ed3 UIKitCore`_UIFocusItemContainerAddChildItemsInContextWithArguments + 1162 frame #10: 0x000000010a99c439 UIKitCore`-[UIView _searchForFocusRegionsInContext:] + 962 frame #11: 0x0000000109c6b37f UIKitCore`-[_UIFocusMapSnapshot addRegionsInContainer:] + 4583 frame #12: 0x0000000109c69740 UIKitCore`-[_UIFocusMapSnapshot _capture] + 456 frame #13: 0x0000000109c67fc5 UIKitCore`-[_UIFocusMapSnapshot _initWithSnapshotter:mapArea:searchArea:] + 628 frame #14: 0x0000000109c6cce2 UIKitCore`-[_UIFocusMapSnapshotter captureSnapshot] + 227 frame #15: 0x0000000109c5f450 UIKitCore`-[_UIFocusMap _inferredDefaultFocusItemInEnvironment:] + 147 frame #16: 0x0000000109c2b1cf UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerationContext _inferPreferencesForEnvironment:] + 157 frame #17: 0x0000000109c2abbc UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerationContext _resolvePreferredFocusEnvironments] + 118 frame #18: 0x0000000109c2ab12 UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerationContext prefersNothingFocused] + 31 frame #19: 0x0000000109c2beeb UIKitCore`_enumeratePreferredFocusEnvironments + 198 frame #20: 0x0000000109c2c061 UIKitCore`_enumeratePreferredFocusEnvironments + 572 frame #21: 0x0000000109c2c061 UIKitCore`_enumeratePreferredFocusEnvironments + 572 frame #22: 0x0000000109c2c061 UIKitCore`_enumeratePreferredFocusEnvironments + 572 frame #23: 0x0000000109c2bd11 UIKitCore`-[_UIFocusEnvironmentPreferenceEnumerator enumeratePreferencesForEnvironment:usingBlock:] + 230 frame #24: 0x0000000109c2c747 UIKitCore`-[_UIDeepestPreferredEnvironmentSearch deepestPreferredFocusableItemForEnvironment:withRequest:] + 817 frame #25: 0x0000000109c95837 UIKitCore`-[UIFocusUpdateContext _updateDestinationItemIfNeeded] + 265 frame #26: 0x0000000109c95627 UIKitCore`-[UIFocusUpdateContext _destinationItemInfo] + 22 frame #27: 0x0000000109c95535 UIKitCore`-[UIFocusUpdateContext nextFocusedItem] + 24 frame #28: 0x0000000109c71ea6 UIKitCore`-[UIFocusSystem updateFocusIfNeeded] + 1347 frame #29: 0x0000000109c7608c UIKitCore`__43-[UIFocusSystem _updateFocusUpdateThrottle]_block_invoke + 34 frame #30: 0x000000010a94b971 UIKitCore`-[_UIAfterCACommitBlock run] + 57 frame #31: 0x000000010a94be71 UIKitCore`-[_UIAfterCACommitQueue flush] + 191 frame #32: 0x000000010a3926eb UIKitCore`_runAfterCACommitDeferredBlocks + 782 frame #33: 0x000000010a380fa2 UIKitCore`_cleanUpAfterCAFlushAndRunDeferredBlocks + 96 frame #34: 0x000000010a3b6be1 UIKitCore`_afterCACommitHandler + 58 frame #35: 0x00007ff8003b1c12 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 frame #36: 0x00007ff8003ac57f CoreFoundation`__CFRunLoopDoObservers + 515 frame #37: 0x00007ff8003acaa2 CoreFoundation`__CFRunLoopRun + 1121 frame #38: 0x00007ff8003ac264 CoreFoundation`CFRunLoopRunSpecific + 560 frame #39: 0x00007ff8003ad234 CoreFoundation`CFRunLoopRun + 40 frame #40: 0x00007ff83755a4e3 libswift_Concurrency.dylib`swift_task_asyncMainDrainQueueImpl() + 35 frame #41: 0x00007ff83755a4b4 libswift_Concurrency.dylib`swift_task_asyncMainDrainQueue + 52 frame #42: 0x00000001015d409f $__lldb_expr32`main at <unknown>:0 frame #43: 0x0000000100e25560 EnumeratedContactsCNContact`linkResources + 256 frame #44: 0x00007ff8003b2986 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12 frame #45: 0x00007ff8003b2148 CoreFoundation`__CFRunLoopDoBlocks + 399 frame #46: 0x00007ff8003ace09 CoreFoundation`__CFRunLoopRun + 1992 frame #47: 0x00007ff8003ac264 CoreFoundation`CFRunLoopRunSpecific + 560 frame #48: 0x00007ff809b4024e GraphicsServices`GSEventRunModal + 139 frame #49: 0x000000010a3827bf UIKitCore`-[UIApplication _run] + 994 frame #50: 0x000000010a3875de UIKitCore`UIApplicationMain + 123 * frame #51: 0x0000000100e256c5 EnumeratedContactsCNContact`main + 357 frame #52: 0x0000000100fbb384 dyld_sim`start_sim + 10 frame #53: 0x000000010943341f dyld`start + 1903```
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Jun ’23
Enabling outgoing network connections in Swift Playgrounds app
I am trying to develop an App in Swift Playgrounds that will use the SwiftMQTT package. SwiftMQTT needs to open an outgoing network connection to connect the app to an MQTT server. To integrate the package, I wrote a basic manager class as an observable object. When I try to make a connection with this manager, Swift Playgrounds appears to block the connection. Searching around, I found that this was likely due to sandboxing but couldn't figure out how to fix it in Swift Playgrounds. To test this idea, I moved my manager class over to XTools and created a test app to make the connection. Initially, I got the same error. However, XTools let me make the needed sandbox setting on the Signing & Capabilities page of the app. Click/checkmarking "Outgoing Connections (Client)" under Network solved my problem there. I would still like to do this in Playgrounds but can't for the life of me figure out how to open up the sandbox. Can anybody point me there (or wave me off if this is currently impossible).
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2.5k
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Jun ’23
Swift Playgrounds
Hi guys, is Swift Playgrounds same as Xcode, I mean the code that I write in Xcode I can paste it into Swift Playgrounds?
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1.7k
Activity
May ’23
Displaying the tutorial of the Playgrounds lessons
Hi! I'm learning coding in swift with Playgrounds. In the middle of a chapter, I 've lost the tutorial. I tried to close and re open the file but the tutorial is not displaying. Is Anyone knows how to retrieve it? Thank's!
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530
Activity
May ’23
BLE Periodic Advertisement & Scanning
I'm trying to determine if Core Bluetooth, in the latest versions of iOS and iPadOS, supports scanning for periodic advertisements as defined in Bluetooth 5? If so, what configuration parameters are required for a peripheral device to successfully achieve recognizable periodic advertisements that will be discovered by iPhones/iPads? For instance, supported PHY settings or anything else? If iOS/iPadOs doesn’t support periodic advertising, is it on the roadmap? If so, when will it be available and which devices will be supported? Thanks.
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3
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May ’23
Add Playground App to Homescreen
I would like to know if I can add a app I have made in swift playgrounds on the homescreen. I know this is unlikely but is there a work around by adding a shortcut to the homescreen that opens straight to the app I made? If I need to clarify let me know!
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4
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3.6k
Activity
May ’23
Operating system
Can you help me to make my own operating system for smart watch
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2
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675
Activity
Apr ’23
Multiple resources in target 'AppModule'
I have added a .mlmodelc in my swift playground. And I am facing 2 errors: "multiple resources named 'metadata.json' in target 'AppModule'. " and "multiple resources named 'coremldata.bin' in target 'AppModule' " How can I resolve this?
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Apr ’23
Difficulty running CoreML model in new Swift Playground app
Hi everyone, I'm having trouble running a CoreML model in the new Swift Playground app. I trained and exported the model from CreateML, saved it as a .mlmodel file, and then dragged it into the Xcode project of my playground. However, the model class wasn't generated automatically, so I put the model in a different project and copied the class over. Despite this, the model still doesn't run - Xcode can't find the compiled source (mlmodelc). To try and fix this, I compiled the model in another project and then dragged the mlmodelc folder over to the playground project. However, Xcode still couldn't build, saying that there was no available target. I'm not sure what to do next - the model works fine in another normal Xcode project. Any help or advice would be greatly appreciated! Let me know if you need more information. Thanks in advance!
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Apr ’23
Core ML in Swift Playground
I wanted to create an App that utilizes the Vision Framework for the 2023 Swift Student Challenge. From the few post regarding the topic I tried to create a dummy project and build it to create a mlmodelc-file that I copied into the recourses folder and copied the automatically generated swift code into the source folder. Somehow the playground crashes when trying to force-unwrap the URL, which means it cannot find the model file (I also tried the same with an mlmodel file). class var urlOfModelInThisBundle: URL { let resPath = Bundle(for: self).url(forResource: "FoodClassifier", withExtension: "mlmodel") /* Here it fails already */ return try! MLModel.compileModel(at: resPath) } The naming is accurate and the dummy app is working. Is there something that I am not seeing?
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Apr ’23
Can anyone guide me on how to go about creating my code while im not having my macbook with me?
is there a swift online website that can help me do so,Thank you!
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507
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Apr ’23
How to import .scene on Playground App?
Hi, I'm participating in the WWDC 23 Student Challenge and need some help to import .scene file on Playground app. I would appreciate it if someone could help me with this. Thanks
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989
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Apr ’23
Questions when working with a Swift Playgrounds App
Hi All. This is my first year for applying for the WWDC23 Swift Student challenge. I have some questions regarding a Swift Playgrounds App: How to I access the Info.plist file for the application so I can add the correct usage description for using the on-device camera. How can I use core data? Seems like it is not allowed within a Swift Playgrounds App. Would submitting an Xcode project jeopardize my submission since I'm having such trouble? Thank you
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Apr ’23
App Preview problem in Playgrounds for macOS
Hi there! I'm having some trouble while developing my Playground for the Swift Student Challenge for the WWDC23. The thing is that my app is more oriented to iPhone and the App Preview that Playgrounds offers is for macOS, so the app isn't working as it should. Is there any way to create a Playground (swiftpm file) with the iPhone preview? Thanks, Hugo.
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Apr ’23
Adding pictures as comments in Playground
Hello, Anyone knows how to add photos "like a comment" would be really appreciated. I would want to provide a photo as an example rather than a comment to a function. I attempted to: /// ! [ ] (file:///Resources/myImage.jpg) or /*: ! [ Alt text ]( image_filename .png "Optional title") */ however I was unable to get it to work; the playground will not display it.
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Apr ’23