Hey everyone, I’m new to here and have very basic Knowledge so was hoping one of you geniuses could help me.
I have had my devices hacked into remotely and monitored remotely for a number of weeks now. I have done all the security measures including erasing, new phone, sim, Vpns etc and still have the issue of my phone network being accessed.
I believe code has been added to my phone or apps but I just don’t know what it looks like. I was hoping someone could take a look at some code for me and help me work it out as it has been driving me nuts.
im not sure if I can post this on here so apologies if I offend anyone by doing so but I would be ever so grateful of some help. Thank you. Paul
Apple Developers
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Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later."
I have contacted Apple via Email and Phone but no one cares about my problem.
Has anyone had the same situation as me, I am really worried.
Since 4 days TestFlight (latest version) is not working anymore - error "Couldn't load apps" shown all the time (reinstalling the app doesn't solve the issue).
iPhone SE (1st gen) / iOS 15.8.3
Several other users also have this problem.
I've been trying to add my bank info to my account on AppStore connect, but nothing seems to work. Even searching for my bank does not work for me. Even tried searching for any other bank does not work. Keeps giving error messages.
Anyone else experiencing this issue?
Hi,
How to post to App & System Services -> Wallet ?
I'm getting "This post contains sensitive language. Please revise it in order to continue" blockage every time I try to submit.
Thanks.
I have an idea for an app for awhile (5+ years) and it took awhile (a year or more to figure out how to develop on - I know C/C++/FORTRAN, started in the punch card era). I ended up using the MacBook I had, some books and chatGPT and plunged into development. BTW this was all happening while I'm retired, included moving to FL from MD. There are times where development stops for months at a time, I've started and stopped at least four or five times on different portions of the project. I've realized that I can actually skip the user interface until the end if ever.
At the beginning of code development, I did little more that "Hello world" programs to get my feet wet. Golf, pickleball, doctor appointments, etc. interrupts development. When I get back to it, my code has "disappeared", I open Xcode, open the project and I don't see any of my code - where did it go?
I did find the code using the Finder in Directory/projname/projname/ContentView.swift (I'm not sure why projname is duplicated, no doubt my ignorance!) - so the code is still present, somewhere!
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My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things.
I figure it is because the app still retains the previous game in it’s memory allocation?
My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
That time of year again. I’ve tried multiple restarts, and it still won’t load. I’m not sure if/how to remove the beta profile at this point (that seems to have worked for previous betas), given that the beta settings are hidden.
MacOS 26 apple removed launchpad, how to get back?
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I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane.
Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space.
Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can understand the utility of this — if I didn’t still have to offload basically all my apps every single time I run a software update, because I’m still some not-insignificant amount short. I seem to recall it being between 6-20 GB across the different updates I’ve had to do since iOS 26 rolled around. I’d also like to be clear that preprovisioning the storage space for updates isn’t a bad idea, just give us an off switch if we’d rather be able to take a few hundred more photos, have another few apps, etc. than have the space sit mostly unused.
The biggest culprit is this “system data” category which is somehow consuming as much space as the entire operating system and its extensions.
There’s no clear way to request iOS to clear this down if some of it is temporary data, which we should have a button for even if Apple thinks it should “just work.” Windows usually trims down on its temp files, but on the occasion you go look and see 67 GB of temporary files, being able to manually run the disk cleanup tool is very helpful. I’m hesitant to try any third party app because I shouldn’t need to, and knowing Apple, it wouldn’t have access to anything it would actually have to touch anyway. Which is neither here nor there, but give us a button to clear cache or maybe run the cleanup when the phone reboots?
I am running the developer beta right now so maybe that’s part of it. However I’m not sure… I had switched to mainline release for a while when it released, and it didn’t seem any different with storage consumption and battery drain. I jumped back to beta to see some of the new features and am waiting for another mainline release to switch back to as the recent betas have been much more unstable/buggy than the entire prerelease beta period.
Just wondering if anyone has any kind of input on this storage issue in particular as it’s not really been talked about as much as the battery drain issue from what I can see.
Just did an update from MacOS 26b1 to b2 and now the Mail app crashes on launch (Thread 0 - something to do with fonts and the webkit.
Happens every time on launch of the Mail app.
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Hi all, I’m trying to add a file to a game on my iPhone via my MacBook. Now we have no iTunes connecting with the cable brings up the same menus however I’m being told I have to reset my iPhone back to factory settings to do this (see attached). I’m on IOS26 beta 6. A couple of questions
I’ve backed up via iCloud, if I reset would I be able to reset it right back to my current set up with the beta, would I lose anything?
Is there another way to connect to my
MacBook to enable access to the games and files that would allow me to do a minor change without having to reset?
Hello developers!
I built a basic trivia app for NCAA Wrestling - I do NOT own an iPad 13. I can't get passed the screenshot for approval
Hoping for a person willing to help a newbie out - I'm struggling
thanks!
Adrian Stewart
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Hello,
My developer account was closed last week. In a conversation with Apple support, I was informed that the account was closed due to “inactivity”, but the account has always been in regular use and I was preparing to release an app last week.
Now all my work is at a standstill because the account is “Acount Holder” and Apple Turkey Support team states that this account will never be reopened and that there is no support service for Developer account in Turkey. I asked for support for the Developer account globally, but they couldn't find it either.
What can I do about this? My account was not inactive and I was constantly testing my apps via testflight and I submitted the latest version last week. Which department should I contact?
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With the installation of IPad IOS 18.3 Beta 1 a few weeks ago all audio on my iPad has been disabled. This includes internal speakers and all external devices from Bluetooth and Airplay.
Today I installed a much anticipated 18.3 Beta 2 update hoping that the issues would be resolved as I had been following multiple posts about the audios issue on this site along with site as Reddit. Still no audio.
I don‘t understand how the developers rolled out with this update knowing that the biggest fix needed to be the audio. I honestly don’t see how 18.3 Beta 1 even made it out of the sandbox without someone discovering this issue.
Has any one worked with the NASA API website and/to develop a program to download information from the site, specifically pictures. I have been working to develop a program using the API for the Mars Rover for longer then I care to admit. I am able to get to the website and get a response/confirmation, but never able to receive any photo information.
If someone has been successful with this or any of the NASA APIs (other than APOD, the first one on the site) I would appreciate any assistance you might be willing to share. I would like to see some of your program if you would not mind sharing it to understand where I might be going wrong.
FYI this is all for my personal use and knowledge.
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Hey there,
I recently updated my iPhone to the iOS 26 developers beta version, and I’m encountering an issue on the Software Update page. It says “Unable to check for updates,” and I’m unable to revert to iOS 18.
Is this a temporary problem? Will I be able to update my iPhone in the future without needing to reset it?
Thanks
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I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps:
DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently)
The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5)
Screen Time authorization is automatically canceled for no reason (occasionally)
I hope to get help
i have a specific requirement as below.
i have apartments in which i have 4 units and each unit will be of same layout. furniture etc.. might change but not walls and layout as far as i know.
Step1:
Now i will enter into one unit, scan the entire unit and save it using RoomPlan Api and at the end of the scan i will be saving the worldmap as well.
Step2:
i want to use the previously saved worldmap and enter into another unit and want to relocalize with only walls because the furniture might be different.
is that possible. if not is there any otherway to achieve this functionality? i really appreciate you valuable time. Thankyou.