I have a free developer account, and I have been creating applications. When I tried to open one of them, it said that this app has been flagged as malware. It is not malware, so I don't know why it has been flagged as this. Not just this app, but suddenly a whole bunch of my apps have been flagged as malware as well!
The app I have been developing is basically a windows Taskbar for my macbook air, and it has been working well until the latest update i made where it hides in full screen, suddenly it started taking up significant energy, so i reverted to an older version while i was fixing it. Then, when i try to open it another time, it starts to open, and it says "Malware Blocked and Moved to Bin" “Taskbar.app” was not opened because it contains malware. This action did not harm your Mac”. All versions of the taskbar now contain this message. I try opening some of my other apps, a shared storage client and a shared storage server (where i was testing with app groups), and they couldn't open either, the same malware message appeared. ProPermission couldn't open either (changes permissions on files for me so i don't have to use the terminal or finder). I can run these apps through the Xcode environment (attached process), but when I archieve it into an app bundle, the malware flag appears.
Please note that I am certain that these apps do not contain malware, apparently XProtect has incorrectly flagged my apps as malware. Because I do not have the paid developer account, I cannot notarize my apps.
I am using MacOS Tahoe 26.1 with Xcode 26.0, and I have tested it with a iMac Intel 2017 with MacOS Ventura.
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I will post my app xyz.app uses XY swift package
this swift package is a wrapper for XYSDK.xcframework
XYSDK.xcframework written in c++ and app running on arm64 macos and iphones succesfully.
I got this error when i want to distribute it.
Currently i sign .framework for ios with Apple Distribution Certificate
and same certificate for macos framework there is no other signing step for swift package or xcframework
other than that when i want to archive it validates succesfully.
Exporting step shows that app has signed, has provisining profile.
but .framework is only signed has no provisioning profile.
Also one point i see:
i have one target named xyz and its Frameworks, Lİbraries and Embedded Context has only XY package but Embed part has no option like embed and sign etc. Blank.
I need more info about what am i doing wrong in which step ?
I am stuck and can not move any further like weeks
Error Detail:
Invalid Signature. The binary with bundle identifier XYSDK at path “xyz.app/Frameworks/XYSDK.framework” contains an invalid signature. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. (90035)
Hi everyone,
I’m trying to notarize a macOS app for direct distribution in Xcode. The upload finished, but the notarization has been stuck on “In Progress” for hours. I’m not getting any emails or errors, and the status log in Organizer only shows the same “In Progress” message without any extra details.
I tried reopening Organizer and creating a new archive, but it always ends up in the same state.
Is this normal, or is there something I should check on my side? Any help would be appreciated.
Thanks!
My app records the screen to use the audio for audio analysis for a music visualization. The app works perfectly in production but when uploaded to Transporter is rejected as below. What is the correct entitlement to use as the entitlement I am using seems deprecated.
Validation failed (409)
Invalid Code Signing Entitlements. Your application bundle's signature contains code signing entitlements that are not supported on macOS. Specifically, key 'com.apple.security.screen-capture' in 'com.boxedpandora.pulse.pkg/Payload/PuLsE.app/Contents/MacOS/PuLsE' is not supported. (ID: a1a436f5-925d-43bc-908d-0761064d589b)
Many thanks for any input provided!
Its just stuck in progress.
$ xcrun notarytool history --keychain-profile X
Successfully received submission history.
history
--------------------------------------------------
createdDate: 2025-07-21T16:46:13.233Z
id: X
name: X.dmg
status: In Progress
--------------------------------------------------
createdDate: 2025-07-20T18:44:35.683Z
id: X
name: X.dmg
status: In Progress
--------------------------------------------------
createdDate: 2025-07-20T11:24:20.319Z
id: X
name: X.dmg
status: In Progress
Its a go app; not simple but not very complicated. It is my first time notarising but even then should it take this long?? 3 days is ridiculous!
My app designer cannot sign his code changes. He says the only way he can sign his code is for me to give him my Admin privileges. I have revoked and recreated my certificate, hoping to get a private passkey, but there was no private passkey issued with the certificate. Help, please?
Topic:
Code Signing
SubTopic:
General
I’m unable to notarize the executable and the .app — the status has been showing “In Progress” for over an hour. Upon checking the xcrun logs, it indicates that the submission ID was not received. I also noticed there’s an Apple Developer Service outage reported since October 8, 2025. Could you please let me know when this outage is expected to be resolved? It would be very helpful.
productsign Command Appears to Succeed but Package has No Valid Signature
Category: Security, macOS, Code Signing
Question:
productsign command, when signing a PKG created with productbuild, appears to succeed with a success message (Wrote signed product archive to ...) but spctl verification results in rejected, source=no usable signature, indicating that the signature was not actually applied.
Details:
Goal: To sign a distribution package created with productbuild using a Developer ID Installer certificate.
Certificate Used:
Developer ID Installer: [Company Name] ([Team ID])
This certificate was issued by Previous Sub-CA and is not the latest G2 Sub-CA recommended by Apple. We cannot create a new G2 Sub-CA certificate as we have reached the limit of 5.
productsign Command:
productsign --sign "Developer ID Installer: [Company Name] ([Team ID])" [input.pkg] [output.pkg]
productsign Output:
Wrote signed product archive to [output.pkg] (Appears as a success message).
spctl Signature Verification:
spctl -a -vv [output.pkg]
Result: rejected, source=no usable signature
Notarization Service Results (Behavioral difference between Macs):
On Mac A, the submission status was Accepted.
On Mac B, the status was Invalid, with the notarization log message being The binary is not signed..
Troubleshooting Steps Taken:
We attempted to sign both component and distribution packages with productsign, and in both cases, the signature was not recognized by the system.
We skipped productsign and relied on the notarization service's auto-signing, but the notarization log still reported The binary is not signed., and the notarization failed.
We have confirmed that the certificate and private key are properly associated in Keychain Access.
My Questions:
Given that we are using an older Previous Sub-CA certificate and cannot create a new one, why does productsign appear to succeed when the signature is not being applied?
What could cause the behavioral difference where notarization is Accepted on Mac A but Invalid on Mac B?
Is this a known issue with Apple's tools, or is it possibly caused by the specific structure of our PKG?
What is the recommended workflow or debugging method to successfully sign and notarize a PKG under these circumstances?
Thank you for your assistance
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Xcode
Gatekeeper
Signing Certificates
Developer ID
I have developed multiple applications in the past using windows Visual studio 2022 and have never had any issues during development. However this time I am receiving the same error The specified iOS provisioning profile '{profile}' could not be found. Please enable Automatic Provisioning from the iOS Bundle Signing page. Everytime I try to deploy even though I can see that all the appropriate entries are in my apple developer portal, and I can see the profiles have been automatically downloaded to my computer. (The App identifier also matches the one establisehd in the apple developer portal and is linked to the profile).
The only thing I can think of, is that my renewal of my developer account got rejected by my bank at first, but on another attempt (about 2 weeks ago) it all went through fine.
Hi All,
I am building my own MDM server. It seems that in order for the MDM commands to function an MDM Push Certificate for the APNS framework. And in order to get the MDM Push Certificate from the Apple Push Certificates Portal (https://identity.apple.com/pushcert/) you need to upload your CSR usually provided and sign by the MDM Vendor of your choosing. I am familiar with this process.
But now that I am the MDM Vendor, I am not sure where to get this MDM Vendor CSR Signing Certificate.
I've already submitted a formal request via the "contact us" form. Apple's response pointed me to the documentation on Setting Up Push Notifications and the MDM Vendor CSR Signing Certificate help page (which I had already reviewed):
https://developer.apple.com/documentation/devicemanagement/setting-up-push-notifications-for-your-mdm-customers
https://developer.apple.com/help/account/certificates/mdm-vendor-csr-signing-certificate/
The issue is that these documents describe using the signing certificate, but not the process for obtaining it as a new, independent vendor.
So does anyone know of a portal or method of generating this “MDM Vendor Certificate”?
or maybe I'm going about this all wrong and there is a simpler way… the again, its apple, so I’m probably on the right path just beed a little direction please. (I am not sure where to get this MDM Vendor CSR Signing Certificate.)
Good afternoon,
Our team is currently developing a mobile application that includes video call functionality, and we are seeking the optimal approach to enable incoming calls on iOS devices.
Ideally, we would like calls to be delivered even when the app is completely closed or after the device is restarted. As I understand it, this may require obtaining VoIP permissions; otherwise, calls may only work when the app is open or running in the background.
I would appreciate it if you could confirm my understanding and advise me on the steps or requirements for obtaining the appropriate permissions.
Currently, when I try to launch the app in XCode, I see an error (screenshot).
Hi Apple Developer Community,
I'm experiencing an issue with Family Controls entitlements for my iOS app that I'd like to discuss and see if others have encountered similar problems.
Background:
My app (BrightStart) uses Family Controls to help users build healthy morning routines by temporarily blocking distracting apps until they complete a sunlight exposure session. The core functionality relies on automatic time-based blocking (e.g., block social media apps from 6-8am daily).
The Problem:
I have Family Controls working perfectly in development builds, but I'm blocked from distributing via TestFlight due to entitlement issues with my Device Activity Monitor extension.
Technical Details:
Main app bundle ID: app.brightstart.app
✅ Has both "Family Controls (Development)" and "Family Controls (Distribution)" options available
Extension bundle ID: app.brightstart.app.BrightStartMonitorExtension
❌ Only shows "Family Controls (Development)" - no Distribution option
Error when archiving for TestFlight:
❌ Provisioning profile failed qualification
Profile doesn't support Family Controls (Development).
Family Controls (Development) feature is for development only.
Please use Family Controls (Distribution) for distribution.
Impact:
Cannot upload to TestFlight for beta testing
Native FamilyActivityPicker falls back to mock UI in distributed builds
Automatic scheduled app blocking (via DeviceActivityMonitor) doesn't function in production
Questions for the community:
Has anyone successfully gotten "Family Controls (Distribution)" enabled for a Device Activity Monitor extension?
Is this a known limitation, or should I expect this option to be available?
Are there alternative approaches for time-based automatic app blocking that work in distribution builds?
Should I contact Apple Support directly about enabling this entitlement for the extension?
Btw, Cursor wrote this summary above, so it could be just hallucinating the issue? Would really appreciate anyone's thoughts here.
I have attempted all upgrades:
updated xcode to 16.4
downloaded and installed Command Line Tools for Xcode 16.4
I have no issues with the installs, however when I run:
> xcrun notarytool --version
1.0.0 (38)
I need to be running v2.x
How can I resolve this issue.
Hi guys,
I am new to publishing apps on Apple Store. I used python, pyside6, torch, pyinstaller to build an app for Apple Store.
For codesigning, I used the correct "Developer ID Application" to sign the code. When I validate the .app file (codesign -vv --strict ), I got the following
my_app.app: valid on disk
my_app.app: satisfies its Designated Requirement
Next, I used ditto to "ditto -c -k --sequesterRsrc --keepParent my_app.app my_app.zip" to zip it.
Then, I submitted this my_app.zip file for notarization with "xcrun notarytool submit ..." and got the following "accepted" message.
Received new status: Accepted
Current status: Accepted...............
[20:08:54.530Z] Info [API] Submission in terminal status: Accepted
Processing complete
After that, I want to staple it with "xcrun stapler staple my_app.app", but I got the following
Could not validate ticket for my_app.app
The staple and validate action failed! Error 65.
To further investigate it, I ran "spctl -a -vvv my_app.app" and got
my_app.app: rejected
source=Unnotarized Developer ID
origin=Developer ID Application...
I don't know why this would happen after notarization accepted. Could someone help me understand this issue? Thanks!
I added a new device and it's not recognizing the device model. This causes a message saying "Unable to verify" when signing an app. Has anyone else encountered this issue? This only happens with this one device, not others.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Dear Apple Developer Support,
I am experiencing a critical issue with Developer ID certificates issued for Turkish (C=TR) developer accounts that prevents code signing on macOS.
Issue Summary
All Turkish Developer ID certificates issued on October 4, 2025, contain an Apple proprietary extension (OID 1.2.840.113635.100.6.1.13) marked as "critical" that both OpenSSL and codesign cannot handle.
Technical Details
Team ID: 4B529G53AG
Certificate Country: TR (Turkey)
Issue Date: October 4, 2025
macOS Version: 15.6.1 (24G90)
Problematic Extension OID: 1.2.840.113635.100.6.1.13 (marked as critical)
Evidence
I have verified this issue across THREE different Turkish Developer ID certificates:
Serial: 21F90A51423BA96F74F23629AD48C4B1
Serial: 461CBAF05C9EDE6E
Serial: 184B6C2222DB76A376C248EC1E5A9575
All three certificates contain the same critical extension.
Error Messages
OpenSSL: error 34 at 0 depth lookup: unhandled critical extension
Codesign: unable to build chain to self-signed root for signer
errSecInternalComponent
Comparison with Working Certificate
My previous Developer ID certificate from Singapore (before revocation) worked perfectly and did NOT contain this critical extension. This confirms the issue is specific to Turkish certificates.
Impact
Cannot sign applications for distribution, which blocks:
DMG signing for distribution
Notarization process
App distribution to users
Questions
What is the purpose of OID 1.2.840.113635.100.6.1.13?
Why is it marked as critical only for Turkish certificates?
Is this related to Turkish regulatory requirements?
Can you issue a certificate without this critical extension?
Is there a macOS update planned to support this extension?
Request
Please either:
Issue a Developer ID certificate without the critical extension OID 1.2.840.113635.100.6.1.13
Provide a workaround for signing with current Turkish certificates
Update the codesign tool to handle this extension
This appears to be a systematic issue affecting all Turkish developers as of October 2025.
Thank you for your urgent attention to this matter.
Best regards,
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Hello everyone,
I'm hoping to find a solution for a critical issue that is blocking my app's submission to the App Store.
My app uses the Screen Time API and therefore has a main app and a DeviceActivityMonitor extension.
The main app has been successfully granted the Family Controls (Distribution) entitlement. However, the DeviceActivityMonitor extension is stuck with only the Family Controls (Development) entitlement.
This mismatch causes my build to fail during the archive/distribution process with the error:
"Provisioning profile failed qualification. Profile doesn't support Family Controls (Development)."
This is a hard blocker, as the extension is a mandatory part of the API. I have already filled out the entitlement request form and also contacted Developer Support (Case #102666581576), who confirmed they could not assist and directed me here.
My question is:
What is the correct procedure to escalate or resolve the issue of a required extension not receiving the distribution-level Family Controls entitlement after the main app has already been approved?
Has anyone else encountered this specific "Development" vs. "Distribution" mismatch and found a definitive way to resolve it? Any guidance would be greatly appreciated.
Thank you!
I want to export Mac OS application out side App Store and I need to have Developer Id installer certificate to do the same.
When I go to certificate section in developer portal - I only see option of
Mac App Distribution
Mac Installer Distribution
Developer ID Application
Does anyone know where I can check the Developer ID installer part. Developer ID application doesn't work for signing the app manually.
Hey,
Just recently I realized something I have been overlooking in my build pipelines.
I thought that by adding the the "hardened runtime", I disable 3rd-party library injection (I do not have the disable-library-validation entitlement added).
However, I was using some checks on my code and I noticed that the "library validation" code signature check fails on my applications (e.g. adding the .libraryValidation requirement via the LightweightCodeRequirements framework) - with codesign -dvvvv /path/to/app I can check it doesn't have the CS_REQUIRE_LV flag:
[...]
CodeDirectory v=20500 size=937 flags=0x10000(runtime) hashes=18+7 location=embedded
[...]
then I used in Xcode the "Other Code Signing Flags" setting and added the -o library option, which added the flag:
[...]
CodeDirectory v=20500 size=937 flags=0x12000(library-validation,runtime) hashes=18+7 location=embedded
[...]
Is this flag something I should be explicitly setting? Because I was under the impression enabling hardened runtime would be enough. Popular Developer ID distributed applications (e.g. Google Chrome, Parallels Desktop, Slack) all have this flag set.
Hey, when I try to launch my app it prompts me with a "Apple could not verify" popup. The thing is the app has been signed and stapled.
xcrun stapler validate .app for my app returns "The validate action worked!"
If I also run syspolicy_check distribution .app it returns: "App passed all pre-distribution checks and is ready for distribution"
Any idea?