Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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APNS notifications of apns-push-type pushtotalk sometimes stop arriving after switching networks
PLATFORM AND VERSION: iOS Development environment: Other: .net MAUI with vscode Run-time configuration: iOS 18.1.1 DESCRIPTION OF PROBLEM APNS notifications of apns-push-type pushtotalk sometimes stop arriving after switching networks. STEPS TO REPRODUCE We have created a simple app which can be used to deminstrate this issue. When you launch the app it displays the APNS token which you can then use fromn the Apple Push Console to manually send it PTT push notifications. https://github.com/trampster/PttPushNotificationIssue On an iPhone SE (we havn't been able to reproduce on our iPhone 11) Start the APP to register for the APNS push notifications Turn off the WiFi wait for 5 seconds Attempt a push to the app manually using the Push Notifications Console (this should fail, which is fine) Turn on Cellular and wait for it to connect Attempt to push to the app manually using the Push Notifications Console -> This fails, and all attempts to send an pushtotalk push notifications fail until the we switch network again. Send a push while offline before connecting to the new network seems to make it happen more often but hard to tell for sure. The results of the failed push in the console look like this: Delivery LogLast updated: 30/01/25, 16:45:06 GMT+13 Refresh 30 Jan 2025, 16:45:03.661 GMT+13 received by APNS Server 30 Jan 2025, 16:45:03.662 GMT+13 discarded as device was offline The device is actually very much online. Switching networks again oftern makes things come right. But it doesn't seem to come right by itself. We can't respond to network changes and do anything as the whole point of using push-to-talk push notifications is to wake up the app when in the background to answer a call, this means we are not running and therefore cannot respond to network changes to try to work arround this issue.
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567
Apr ’25
getDeliveredNotifications does not return notifications triggered by UNLocationNotificationTrigger
I am trying to retrieve delivered notifications using UNUserNotificationCenter.getDeliveredNotifications(completionHandler:), but I have encountered an issue: Notifications triggered by UNTimeIntervalNotificationTrigger or UNCalendarNotificationTrigger appear in the delivered list. However, notifications triggered by UNLocationNotificationTrigger do not appear in the list. Here is the code I use to fetch delivered notifications: UNUserNotificationCenter.current().getDeliveredNotifications { notifications in for notification in notifications { print("Received notification: \(notification.request.identifier)") } } The notification is scheduled as follows: let center = UNUserNotificationCenter.current() let content = UNMutableNotificationContent() content.title = "Test Notification" content.body = "This is a location-based notification." content.sound = .default let coordinate = CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194) // Example coordinates let region = CLCircularRegion(center: coordinate, radius: 100, identifier: "TestRegion") region.notifyOnEntry = true region.notifyOnExit = false let trigger = UNLocationNotificationTrigger(region: region, repeats: false) let request = UNNotificationRequest(identifier: "LocationTest", content: content, trigger: trigger) center.add(request) { error in if let error = error { print("Error adding notification: \(error.localizedDescription)") } } Why does getDeliveredNotifications not return notifications that were triggered using UNLocationNotificationTrigger? How can I retrieve such notifications after they have been delivered?
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107
Mar ’25
LiveActivity start via APNs not working
I am trying to issue the "start" APNs push notification to start a live activity for my iOS app. The notification appears to send correctly, there is no error message, but the live activity never appears for any of my users (users are in TestFlight). In addition to issuing the APNs commands from my server, I have also tried using the CloudKit Push Notification Console to manually generate a "start" notification. It submits correctly but the live activity never starts. I have also checked the Console app to watch the device logs and see if iOS is rejecting/throttling the live activity but I don't see any activity related to the start message at all. Here are some details: App bundle ID: `com.penzu.moodmoji` APNs topic: `com.penzu.moodmoji.push-type.liveactivity` APNs push type: `liveactivity` Recent apns-id: `7b633309-b7fd-4163-b620-776efa04f315` APNs payload: { "aps": { "timestamp": 1742651625, "event": "start", "content-state": { "totalDays": 7, "currentDay": 2, "progress": 0.29, "status": "ACTIVE", "reportReady": false }, "attributes-type": "GoalActivityAttributes", "attributes": { "totalDays": 7, "currentDay": 2, "progress": 0.29, "status": "ACTIVE", "reportReady": false }, "alert": { "title": "It's day 2!", "body": "Don't forget to record every time you feel anxious today." } } } I can confirm that LiveActivities started by the iOS app with ActivityKit work correctly, and the app does appear to be receiving pushToStartTokenUpdates: struct GoalActivityAttributes: ActivityAttributes, Sendable { struct ContentState: Codable & Hashable, Sendable { let totalDays: Int let currentDay: Int let progress: Double let status: String let reportReady: Bool } let goal: SimpleGoal } for await nextStartToken in Activity<GoalActivityAttributes>.pushToStartTokenUpdates { // send nextStartToken to server... } The app I'm testing with is in TestFlight, using the production APNs environment.
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131
Mar ’25
Periodic, seemingly global APNS disruptions
Hello, I'm from Microsoft team maintaining push notification api behind Teams platform. We are experiencing strange and short error spikes towards APNS that seem to mostly correlate worldwide. We checked the networking and push request code but could not find what could be causing this. These error spikes are all timeouts or connection resets (by remote host, ie. APNS servers) and seem to come and go randomly: Would it be possible to check this for outages or some other metrics on your side or investigate why would it happen? Since it's worldwide it seems unlikely it's something broken on our side. We are using the standard APNS http2 endpoint with modern support for all RFC features (so everything should work normally). Mind you, our api might be in a unique position because of the volume of notifications (in the billions per day).
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Mar ’25
iOS App not able to get VoIP push notification when device is powered on, After opening App VoIP push receiving
When User restarted iOS device, after powering on iOS App is not able to get VoIP push notification. If user opens App, immediate VoIP push receiving. In Normal (App Kill or Background state) everything works as expected. Issue is when device is powered on and immediately( In 1-2 mins) try to call on device. We are using delegate to show Call to User public func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void)
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203
Jul ’25
UNNotificationServiceExtension Not Displaying Sender Image
I created a Notification Service Extension to display profile images in place for the app image (i.e. iMessage). I send a remote push notification via Firebase Functions, and in the payload, the relevant profile image url string. The profile image url string in the payload is successfully delivered as it appears in my console log and AppDelegate didReceiveRemoteNotification function. My problem is the profile image does not replace the default app icon image in the remote push notification. Below is my configuration. Any guidance would be appreciated! Main target app: the info plist contains NSUSerActivityTypes = [INSendMessageIntent]. The Communications Notifications capability is enabled and "Copy only when installing" in Build Phases Embed Foundation Extensions Notification Service Extension plist: contains NSExtension > NSExtensionAttributes > IntentsSupported > INSendMessageIntent. Notification Service Extension class code: var contentHandler: ((UNNotificationContent) -> Void)? var bestAttemptContent: UNMutableNotificationContent? override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) { self.contentHandler = contentHandler bestAttemptContent = (request.content.mutableCopy() as? UNMutableNotificationContent) guard var bestAttemptContent = bestAttemptContent else { return } guard let fcmOptions = bestAttemptContent.userInfo["fcm_options"] as? [String: Any], let attachmentUrlAsString = fcmOptions["imageURL"] as? String else { contentHandler(bestAttemptContent) return } if let attachmentUrl = URL(string: attachmentUrlAsString) { var senderNameComponents = PersonNameComponents() senderNameComponents.nickname = bestAttemptContent.title let profileImage = INImage(url: attachmentUrl) let sender = INPerson(personHandle: INPersonHandle(value: "1233211234", type: .unknown), nameComponents: senderNameComponents, displayName: bestAttemptContent.title, image: profileImage, contactIdentifier: nil, customIdentifier: nil, isMe: false) let receiver = INPerson(personHandle: INPersonHandle(value: "1233211234", type: .unknown), nameComponents: nil, displayName: nil, image: nil, contactIdentifier: nil, customIdentifier: nil, isMe: true) let intent = INSendMessageIntent( recipients: [receiver], outgoingMessageType: .outgoingMessageText, content: "Test", speakableGroupName: INSpeakableString(spokenPhrase: "Sender Name"), conversationIdentifier: "sampleConversationIdentifier", serviceName: nil, sender: sender, attachments: nil ) intent.setImage(profileImage, forParameterNamed: \.sender) let interaction = INInteraction(intent: intent, response: nil) interaction.direction = .incoming interaction.donate(completion: nil) if #available(iOSApplicationExtension 15.0, *) { do { bestAttemptContent = try bestAttemptContent.updating(from: intent) as! UNMutableNotificationContent } catch { contentHandler(bestAttemptContent) return } } contentHandler(bestAttemptContent) } else { contentHandler(bestAttemptContent) return } } }
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3w
APNs Authentication Key Replacement and Impact on Existing Device Tokens
Hello, I have a question regarding the replacement of the APNs authentication key (.p8) in a Firebase setup for push notifications. Currently, my app uses an APNs authentication key from the original Apple Developer account. However, we are in the process of transferring app ownership to a new Apple Developer account, which will require generating a new APNs authentication key and updating it in Firebase. My concerns are: Impact on Existing Device Tokens: If we replace the existing .p8 key with a new one generated from the new developer account, will the existing APNs device tokens remain valid, or will they need to be reissued? Push Notification Delivery: Will Firebase still be able to send push notifications to devices that were registered with the previous APNs authentication key after the key is replaced? Steps for a Smooth Transition: Are there any best practices or additional steps we need to follow to ensure uninterrupted delivery of push notifications during and after the key replacement? Any insights or guidance from the Apple Developer team or community would be greatly appreciated.
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500
Jan ’25
Wake up the app when you receive a notification in the background
Hello, I am encountering an issue with maintaining socket connections in iOS applications that need to remain active while in background mode. I am developing an application that requires maintaining an active socket connection in the background to receive real-time data. However, I've noticed that the socket connection is terminated as soon as the app enters background mode, which affects the intended functionality of my app. I understand that there are restrictions on background activities in iOS to preserve battery life and system resources. However, I would like to know what approach Apple recommends for handling this type of requirement. Are there specific APIs or configurations I should consider to ensure the socket remains active in the background? I would greatly appreciate any guidance or resources you could provide. I am eager to ensure that my app complies with Apple's guidelines and delivers the best possible experience for users.
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183
Feb ’25
The app will be wake up from killed status by silent notification or not?
The app will be wake up from killed status by silent notification or not? This is a question for years, from my test. It will wake up. Here the wake up means it will call the "didFinishLaunchingWithOptions" method. But we can not see the app in the "recent apps" list after switching home-screen up. So any Apple dev can give me a detailed explain for this?
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Mar ’25
Issue related to APNS is delivering expired voip push notification.
Hi, am facing an issue related to voip push notifications getting delivered 1-2 hours after apns-expiration to 0 and apns-priority to 10. I had raised a similar post got a reply that it may be due to network delay. But network delay can cause the delivery of voip push to be delayed only by few seconds or minutes. But in our case voip push is getting delivered hours after the voip call was attempted. Steps to reproduce: Put our voip app in background and lock iPhone. As app is put in background, socket connections gets disconnected from server. Now if a caller makes call to this app, the call should be delivered through voip push. 2) Voip push should ideally be received even if app is in background and iPhone is locked. It is connected to a good wifi network. But it does not receive the voip push. 3) After 1-2 hours user unlocks iPhone and opens voip app. As soon as user opens app, the voip push is received and phone starts ringing.
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Apr ’25
Action Required: Apple Push Notification Service Server Certificate Update
Hello Everyone, We have some doubts regarding the apple notification alert update received in Oct 2024 for APNS server certificate update. Does this change is already live for sandbox environment? As we have checked on sandbox environment without changing any certificate its working and we are able to get push notification. Does that means our system does not need any change for production as well? If required where we should add https://www.sectigo.com/knowledge-base/detail/Sectigo-Intermediate-Certificates/kA01N000000rfBO. This certificate. For FYI we are using python library called django-push-notifications which internally call to the APNS server for push notifications.
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617
Feb ’25
How to Retrieve Current Badge Count After applicationIconBadgeNumber Deprecation?
Hi Everyone, I noticed that applicationIconBadgeNumber has been deprecated in iOS17. While there's a new method to set the badge number using setBadgeCount(_:withCompletionHandler:), I couldn't find a way to retrieve the current value. Previously we used to call UIApplication.shared.applicationIconBadgeNumber, to get the current value, which is deprecated now. Does anyone know how to get the current badge count? Thanks!
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840
Jan ’25
CXProvider.reportNewIncomingVoIPPushPayload resulting in NSXPCConnectionInterrupted
We have just been granted access to the com.apple.developer.usernotifications.filtering entitlement, and are following the documented steps for handled E2EE VOIP notifications listed here: https://developer.apple.com/documentation/callkit/sending-end-to-end-encrypted-voip-calls 1 - A user initiates a VoIP call on their app. Their app then sends an encrypted VoIP call request to your server. We do exactly this, Alice calls Bob from her app, sending a notification to our servers. 2 - Your server sends the encrypted data to the receiver’s device using a regular remote notification. Be sure to set the apns-push-type header field to alert. We do exactly this, our server send on a notification to APNS with the apns-push-type header set to alert, destined for Bob. 3 - On the receiver’s device, the notification service extension processes the incoming notification and decrypts it. If it’s an incoming VoIP call, the extension calls reportNewIncomingVoIPPushPayload(_:completion:) to initiate the call. It then silences the push notification (see com.apple.developer.usernotifications.filtering). I try to do exactly this. The notification is received by the NSE on Bob's device, which decrypts it and then notices it is a VOIP call from Alice. It prepares a dictionaryPayload with the decrypted data and then calls reportNewIncomingVoIPPushPayload(_:) async throws. This throws an NSXPCConnectionInterrupted error, which when logged shows as below: Error Domain=NSCocoaErrorDomain Code=4097 "connection to service named com.apple.callkit.notificationserviceextension.voip" UserInfo={NSDebugDescription=connection to service named com.apple.callkit.notificationserviceextension.voip} The only difference I can see to the documentation is that I am working in an asynchronous context so am using the asynchronous version of the method, but I don't imagine this should cause an issue? I then supress the notification as documented and this works correctly. Does anyone have any ideas why I am getting this error when calling reportNewIncomingVoIPPushPayload(_:) async throws?
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493
Jan ’25
Can APNs handle large numbers of VoIP requests in real time?
I am developing a system to send VoIP notifications to terminals with APNs. I understand that the maximum JSON Payload for VoIP is 5kb. If I want to send VoIP notifications to 3000 terminals, I am considering sending 3000 requests in parallel from the system to the APNs, will the APNs guarantee that the notifications will be sent to each terminal without a significant time lag when receiving 3000 requests simultaneously?
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Apr ’25
Question About APNs Server Certificate Update and Firebase Cloud Messaging
Hi, Regarding the announcement about the Apple Push Notification Service (APNs) Server Certificate Update, I wanted to clarify whether it will impact my app’s push notification setup. I use Firebase Cloud Messaging (FCM) to send push notifications to iOS devices, and in my Firebase project settings, I have configured an APNs Authentication Key under the Apple app configuration tab (Firebase Console > Project Settings > Cloud Messaging > iOS app configuration). The authentication key I am using was generated from Apple Developer > Certificates, Identifiers & Profiles > Keys. Since I am using this authentication method instead of APNs certificates, are there any changes I need to be aware of due to the APNs server certificate update, and do I need to update anything in my current configuration to ensure push notifications continue to work? Thanks in advance!
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1k
Feb ’25
Background Push Notifications for Emergency App Delayed Despite Critical Alert Entitlement
I’m using Appnotic from my server to send notifications for an emergency service, where it is critical that notifications are delivered immediately. My payload looks like this: "aps": { "alert": "Test alert", "sound": { "critical": 1, "name": "sound.wav", "volume": 0.5 }, "content-available": 1, "category": "alert" }, "topic": "com.fireservicerota.FSR-Primary-Alerting", "custom_payload": { "id": "11", "type": "alert", "incident_id": 23434, "incident_response_id": 2652343, "expiration_time": "2024-06-06T16:59:05+01:00" } } I already have the critical alert entitlement and background processing enabled. Everything seems fine when debugging, but I’m experiencing issues: • Some notifications never arrive • Around 60% of notifications arrive with noticeable delay Since this is an emergency app, delivery speed is crucial. What could be causing this inconsistency?
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Apr ’25
PushToTalk Framework Behavior After Force Quit and Challenges in Achieving Reliable PTT Functionality
Hello everyone, Our team is currently developing a PTT (Push-to-Talk) application using the officially recommended PushToTalk framework. During development, we've encountered a point of confusion regarding the application's behavior after being force-quit by the user. Based on our understanding of the PushToTalk framework documentation (https://developer.apple.com/documentation/pushtotalk/creating-a-push-to-talk-app/) and the PTChannelManager session restoration mechanism, when a user manually kills the app from the background (App Switcher), the current PTT session (the system session managed by PTChannelManager) should terminate. Subsequent pushtotalk type pushes sent via APNS, without an active session, appear to be silently discarded by the system and cannot wake the app for processing (similar to what Kevin Elliott DTS mentioned in https://developer.apple.com/forums/thread/760506 Point D). This seems to prevent reliable PTT message reception in our app after a user force quits. However, we've observed that some popular PTT applications on the market (e.g., TenTen) appear to successfully receive and play PTT voice messages from friends even after the user has performed a force-quit action. This behavior seems inconsistent with our test results and understanding based on the standard framework, posing a challenge for us in providing similar reliability using standard methods. This naturally leads us to wonder how this capability is achieved. We've reviewed developer forums and are aware of the historical existence of a PTT-specific com.apple.developer.pushkit.unrestricted-voip entitlement, which allowed PushKit usage for PTT without CallKit binding. While Apple DTS engineers have repeatedly stated this entitlement is being deprecated and urged migration to the PushToTalk framework (e.g., https://developer.apple.com/forums/thread/763289), we are curious if the observed "wake-after-force-quit" capability might be related to some apps potentially still utilizing this outgoing special entitlement. Alternatively, is there perhaps a mechanism within the standard PushToTalk framework that allows wake-up after force quit that we haven't fully grasped? Therefore, we'd like to ask fellow developers for clarification and discussion: When using the standard PushToTalk framework, have others confirmed that the app indeed cannot be woken up by pushtotalk pushes after being force-quit by the user? Is this the expected behavior? Has anyone successfully achieved a TenTen-like experience (reliable PTT reception after force quit) using only the standard PushToTalk framework? If so, could you share key implementation insights or areas to focus on? (e.g., Is it related to specific usage patterns of the restorationDelegate?) How do you view this potential discrepancy between standard framework capabilities and the behavior exhibited by some apps? What considerations does this bring to development planning and user experience design (especially when users might have expectations set by the "always-on" behavior of other apps)? Are there any best practices or specific techniques when using PTChannelManager session management and restoration that maximize PTT message reliability (especially after the app is terminated by the system in the background), while still adhering to the framework's design principles (like user awareness of the session via UI)? [For instance, another developer raised challenges related to PTT framework restrictions here: https://developer.apple.com/forums/thread/773981] We hope this discussion can help clarify our understanding of the framework and gather community best practices for building reliable PTT functionality while adhering to Apple's guidelines. Thanks for any insights or shared experiences!
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230
Jun ’25
NSE Filtering
we already got access to com.apple.developer.usernotifications.filtering , we have set up this special permission in our app extension entitlement and provision profile. but we are still unable to filter notification by providing empty UNNotificationContent
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3.9k
Nov ’25