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App Store Requirements: SSL Certificates for Home Raspberry Pi Servers – Practical Solutions?
Hello, A customer has requested the development of a home assistance app to be published on the App Store. The app will connect to a server running locally at the end user's home, for example on a Raspberry Pi. Users would enter the IP address or hostname of their personal server into the app. A strict requirement is that, for data protection reasons, there must not be any proxy server. The app should only communicate directly with the local server (e.g., Raspberry Pi). We are able to solve technical challenges such as DNS, dynamic IP, and port forwarding, router configuration. However, I'm concerned about Apple's requirement that the endpoint – in this case, the Raspberry Pi at the user's home – must not use self-signed SSL certificates. While it may be technically possible to secure the home server with a certificate provider like Let's Encrypt, it is unrealistic to expect a typical user with no technical training to accomplish this setup independently. Is there a recommended solution to this problem, particularly in the context of IoT devices and apps? Any advice or experiences would be deeply appreciated.
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130
Jan ’26
URLSession QUIC configuration
I want to configure one aspect of my networking configuration (the QUIC keepalive interval). This only seems to be configurable via Network.framework’s nw_quic_set_keepalive_interval. Is there any way to apply this to a URLSession? Or do I need to implement the whole connection management myself using Network.framework?
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1.2k
Jan ’26
Once started, NWPathMonitor appears to be kept alive until cancelled, but is this documented?
NWPathMonitor appears to retain itself (or is retained by some internal infrastructure) once it has been started until cancelled. This seems like it can lead to memory leaks if the references to to the monitor are dropped. Is this behavior documented anywhere? func nwpm_self_retain() { weak var weakRef: NWPathMonitor? autoreleasepool { let monitor: NWPathMonitor = NWPathMonitor() weakRef = monitor monitor.start(queue: .main) // monitor.cancel() // assertion fails unless this is called } assert(weakRef == nil) } nwpm_self_retain()
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151
Jan ’26
Content & URL filtering
Hello team, I am developing a security app where I am denying certain flows/packets if the are communicating with known malicious endpoints. Therefore I want to make use of NetworkExtensions such as the new URLFilter or ContentFilter (NEURLFilterManager, NEFilterDataProvider, NEFilterControlProvider). Does NEURLFilterManager require the user's device to be at a minimun of ios 26? Does any of these APIs/Extensions require the device to be managed/supervised or can it be released to all consumers? Thanks,
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156
Jan ’26
MultiPeer Connectivity: Device discovery succeeds but handshake fails when off-network
Hi, I am building an app that depends on multiple iOS devices connecting to a designated "coordinator" iOS device. I am using MPC, and it works great when the devices are connected to the same WiFi AP, with virtually 100% connection success. My definition of success is a near instant detection of available devices, >95% connection success rate, and a stable ongoing connection with no unexpected disconnects. The issue arises when the devices are not connected to the same WiFi network (or connected to no network with WiFi and bluetooth still on). Devices detect each other immediately, but when initiating a connection, both devices initiate a handshake, but the connection is not successful. In the few times where the connection succeeds, the connection quality is high, stable, and doesn't drop. Is this a known limitation of the framework? Could I be doing something wrong in my implementation?
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246
Dec ’25
Why nslookup dns queries not routed to NETransparentProxyProvider
I’m using an NETransparentProxyProvider where I add UDP-53 rules to intercept DNS queries from a private application. These queries are resolved locally on the endpoint by returning a custom DNS response. Example Rules look like this: NENetworkRule(destinationHost: NWHostEndpoint(hostname: "mypaapp.com", port: 53),protocol:.UDP) This works as expected through browser and ping. handleNewUDPFlow/handleNewFlow with NEAppProxyUDPFlow gets called where custom dns response get written. Using nslookup mypaapp.com doesn't works. Why does this behaves differently for nslookup?
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134
Dec ’25
NetworkConnection throws EINVAL when receiving ping/pong control frames
Summary NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality. Environment iOS 26.0 (Simulator) macOS 26.1 Xcode 26.0 Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction. Description When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server. This is a critical issue because: WebSocket servers commonly send ping frames to keep connections alive Clients send ping frames to verify connection health The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code Steps to Reproduce Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org): import Foundation import Network // MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction // This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL // when receiving ping or pong control frames. @main struct WebSocketPingPongBug { static func main() async { print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n") do { try await testPingPong() } catch { print("Test failed with error: \(error)") } } static func testPingPong() async throws { let host = "echo.websocket.org" let port: UInt16 = 443 print("Connecting to wss://\(host)...") let endpoint = NWEndpoint.hostPort( host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port)! ) try await withNetworkConnection(to: endpoint, using: { WebSocket { TLS { TCP() } } }) { connection in print("Connected!\n") // Start receive loop in background let receiveTask = Task { var messageCount = 0 while !Task.isCancelled { do { let (data, metadata) = try await connection.receive() messageCount += 1 print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)") if let text = String(data: data, encoding: .utf8) { print("[\(messageCount)] Content: \(text)") } else { print("[\(messageCount)] Binary data: \(data.count) bytes") } } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)") print(" This is the bug - ping/pong frame caused EINVAL") // Continue to demonstrate workaround continue } print("Receive error: \(error)") break } catch { print("Receive error: \(error)") break } } } // Wait for initial message from server try await Task.sleep(for: .seconds(2)) // Test 1: Send text message (should work) print("\n--- Test 1: Sending text message ---") try await connection.send("Hello, WebSocket!") print("✅ Text message sent") try await Task.sleep(for: .seconds(1)) // Test 2: Send ping (pong response will cause EINVAL) print("\n--- Test 2: Sending ping frame ---") print("Expecting EINVAL when pong is received...") let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping) try await connection.ping(Data()) { pingMetadata } print("✅ Ping sent, waiting for pong...") // Wait for pong response try await Task.sleep(for: .seconds(2)) // Cleanup receiveTask.cancel() print("\n=== Test Complete ===") print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.") } } } The receive() call fails with error when pong arrives: ❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument) Test Results Scenario Result Send/receive text (opcode 1) ✅ OK Client sends ping, receives pong ❌ EINVAL on pong receive Expected Behavior The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop. Actual Behavior When a ping or pong control frame is received: The receive() method throws NWError.posix(.EINVAL) The frame never reaches user code (no opcode check is possible) The connection remains valid, but the receive loop is interrupted Workaround Catch the EINVAL error and restart the receive loop: while !Task.isCancelled { do { let received = try await connection.receive() // Process message } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { // Control frame caused EINVAL, continue receiving continue } throw error } } This workaround allows continued operation but: Cannot distinguish between ping-related EINVAL and other EINVAL errors Cannot access the ping/pong frame content Cannot implement custom ping/pong handling Impact WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors Applications must implement workarounds that may mask other legitimate errors Additional Information Packet capture confirms ping/pong frames are correctly transmitted at the network level The error occurs in the Network framework's internal processing, before reaching user code
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296
Dec ’25
Local network access is blocked when two almost identical apps are installed
We are developing an enterprise app that connects to a local server. It uses simple URLSessions. There is a view in the app where you enter the server url (IP address) and a connection check is made. iOS asks for permission to access the local network. Everything works. If the server is reachable, the connection info is saved. Recently we encountered a very strange issue: We also have a beta version of this app. If we first install the normal version on a device, enter the server IP, save, and then install the beta version and do the same there: It does not get a connection (it waits for the timeout). The strange part is: If I try to configure the connection in the normal version again, it also does not work, it just waits for the timeout. The really strange part: When I delete the beta version, while the normal version is waiting for its connection, the connection succeeds immediately. Both versions have a different display name, bundle id. I also tried using a device that is not in our MDM: same problem. Even the iOS version seems to have no impact: I tried on iOS 15, 18 and 26. Is there an explanation and hopefully also a solution to this problem?
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83
Dec ’25
DNS Proxy Provider remains active after app uninstall | iOS
Hi, I've encountered a strange behavior in the DNS Proxy Provider extension. Our app implements both DNS Proxy Provider and Content Filter Providers extensions, configured via MDM. When the app is uninstalled, the behavior of the providers differs: For Content Filter Providers (both Filter Control and Filter Data Providers), the providers stop as expected with the stop reason: /** @const NEProviderStopReasonProviderDisabled The provider was disabled. */ case providerDisabled = 5 However, for the DNS Proxy Provider, the provider remains in the "Running" state, even though there is no app available to match the provider's bundle ID in the uploaded configuration profile. When the app is reinstalled: The Content Filter Providers start as expected. The DNS Proxy Provider stops with the stop reason: /** @const NEProviderStopReasonAppUpdate The NEProvider is being updated */ @available(iOS 13.0, *) case appUpdate = 16 At this point, the DNS Proxy Provider remains in an 'Invalid' state. Reinstalling the app a second time seems to resolve the issue, with both the DNS Proxy Provider and Content Filter Providers starting as expected. This issue seems to occur only if some time has passed after the DNS Proxy Provider entered the 'Running' state. It appears as though the system retains a stale configuration for the DNS Proxy Provider, even after the app has been removed. Steps to reproduce: Install the app and configure both DNS Proxy Provider and Content Filter Providers using MDM. Uninstall the app. Content Filter Providers are stopped as expected (NEProviderStopReason.providerDisabled = 5). DNS Proxy Provider remains in the 'Running' state. Reinstall the app. Content Filter Providers start as expected. DNS Proxy Provider stops with NEProviderStopReason.appUpdate (16) and remains 'Invalid'. Reinstall the app again. DNS Proxy Provider now starts as expected. This behavior raises concerns about how the system manages the lifecycle of DNS Proxy Provider, because DNS Proxy Provider is matched with provider bundle id in .mobileconfig file. Has anyone else experienced this issue? Any suggestions on how to address or debug this behavior would be highly appreciated. Thank you!
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Oct ’25
Can an e-commerce iOS app running in the Xcode Simulator disrupt NETransparentProxyProvider and NEFilterDataProvider, causing DNS failures on macOS
Description: We are investigating an issue where running a specific e-commerce iOS app inside the Xcode Simulator intermittently disrupts the Mac’s network connectivity. When the app is launched in the Simulator, our NETransparentProxyProvider and NEFilterDataProvider extensions occasionally stop receiving traffic correctly, and shortly afterward the entire macOS DNS resolution fails. Once this happens, all apps on the Mac lose internet access until mac is restarted. Disabling extensions also fixing the issue. This issue only appears when the app runs in the Xcode Simulator. I would like to confirm: Is it possible for traffic patterns or network behavior inside the Simulator to interfere with system-level Network Extension providers on macOS? Are there known limitations or conflicts between the Simulator’s virtual networking interfaces and Network Extensions? Any recommended debugging steps or best practices to isolate this behavior? Any guidance, known issues, or suggestions would be appreciated.
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452
Dec ’25
VPN with per-app and allowed IPs
We’re implementing VPN application using the WireGuard protocol and aiming to support both split-tunnel and per-app VPN configurations. Each mode works correctly on its own: per-app VPN functions well when configured with a full tunnel and split-tunnel works as expected when per-app is disabled. However, combining both configurations leads to issues. Specifically, the routing table is not set up properly, resulting in traffic that should not be routed through the tunnel is routed through the tunnel. Detailed description: Through our backend, we are pushing these two plist files to the iPad one after the other: VPN config with allowed IPs 1.1.1.1/32 <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE plist PUBLIC "-//Apple Inc//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd> <plist version="1.0"> <dict> <key>PayloadUUID</key> <string>3fd861df-c917-4716-97e5-f5e96452436a</string> <key>PayloadVersion</key> <integer>1</integer> <key>PayloadOrganization</key> <string>someorganization</string> <key>PayloadIdentifier</key> <string>config.11ff5059-369f-4a71-afea-d5fdbfa99c91</string> <key>PayloadType</key> <string>Configuration</string> <key>PayloadDisplayName</key> <string> test</string> <key>PayloadDescription</key> <string>(Version 13) </string> <key>PayloadRemovalDisallowed</key> <true /> <key>PayloadContent</key> <array> <dict> <key>VPN</key> <dict> <key>AuthenticationMethod</key> <string>Password</string> <key>ProviderType</key> <string>packet-tunnel</string> <key>OnDemandUserOverrideDisabled</key> <integer>1</integer> <key>RemoteAddress</key> <string>172.17.28.1:51820</string> <key>OnDemandEnabled</key> <integer>1</integer> <key>OnDemandRules</key> <array> <dict> <key>Action</key> <string>Connect</string> </dict> </array> <key>ProviderBundleIdentifier</key> <string>some.bundle.id.network-extension</string> </dict> <key>VPNSubType</key> <string>some.bundle.id</string> <key>VPNType</key> <string>VPN</string> <key>VPNUUID</key> <string>d2773557-b535-414f-968a-5447d9c02d52</string> <key>OnDemandMatchAppEnabled</key> <true /> <key>VendorConfig</key> <dict> <key>VPNConfig</key> <string> Some custom configuration here </string> </dict> <key>UserDefinedName</key> <string>TestVPNServerrra</string> <key>PayloadType</key> <string>com.apple.vpn.managed.applayer</string> <key>PayloadVersion</key> <integer>1</integer> <key>PayloadIdentifier</key> <string>vpn.5e6b56be-a4bb-41a5-949e-4e8195a83f0f</string> <key>PayloadUUID</key> <string>9bebe6e2-dbef-4849-a1fb-3cca37221116</string> <key>PayloadDisplayName</key> <string>Vpn</string> <key>PayloadDescription</key> <string>Configures VPN settings</string> <key>PayloadOrganization</key> <string>someorganization</string> </dict> </array> </dict> </plist> Command to set up per-app with Chrome browser <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE plist PUBLIC "-//Apple Inc//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd> <plist version="1.0"> <dict> <key>Command</key> <dict> <key>Settings</key> <array> <dict> <key>Identifier</key> <string>com.google.chrome.ios</string> <key>Attributes</key> <dict> <key>VPNUUID</key> <string>d2773557-b535-414f-968a-5447d9c02d52</string> <key>TapToPayScreenLock</key> <false /> <key>Removable</key> <true /> </dict> <key>Item</key> <string>ApplicationAttributes</string> </dict> </array> <key>RequestType</key> <string>Settings</string> </dict> <key>CommandUUID</key> <string>17ce3e19-35ef-4dbc-83d9-4ca2735ac430</string> </dict> </plist> From the log we see that our VPN application set up allowed IP 1.1.1.1 via NEIPv4Settings.includedRoutes but system routing all of the Chrome browser traffic through our application. Is this expected Apple iOS behavior, or are we misconfiguring the profiles?
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169
Nov ’25
DTLS Handshake Fails When App Is in Background – Is This an iOS Limitation?
Hello, We are facing an issue with performing a DTLS handshake when our iOS application is in the background. Our app (Vocera Collaboration Suite – VCS) uses secure DTLS-encrypted communication for incoming VoIP calls. Problem Summary: When the app is in the background and a VoIP PushKit notification arrives, we attempt to establish a DTLS handshake over our existing socket. However, the handshake consistently fails unless the app is already in the foreground. Once the app is foregrounded, the same DTLS handshake logic succeeds immediately. Key Questions: Is performing a DTLS handshake while the app is in the background technically supported by iOS? Or is this an OS-level limitation by design? If not supported, what is the Apple-recommended alternative to establish secure DTLS communication for VoIP flows without bringing the app to the foreground? Any guidance or clarification from Apple engineers or anyone who has solved a similar problem would be greatly appreciated. Thank you.
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399
Feb ’26
use `NEHotspotConfigurationManager.shared.apply(hotspotConfig)` to join a wifi slow on iphone17+
we use the api as NEHotspotConfigurationManager.shared.apply(hotspotConfig) to join a wifi, but we find that in in iphone 17+, some user report the time to join wifi is very slow the full code as let hotspotConfig = NEHotspotConfiguration(ssid: sSSID, passphrase: sPassword, isWEP: false) hotspotConfig.joinOnce = bJoinOnce if #available(iOS 13.0, *) { hotspotConfig.hidden = true } NEHotspotConfigurationManager.shared.apply(hotspotConfig) { [weak self] (error) in guard let self else { return } if let error = error { log.i("connectSSID Error while configuring WiFi: \(error.localizedDescription)") if error.localizedDescription.contains("already associated") { log.i("connectSSID Already connected to this WiFi.") result(["status": 0]) } else { result(["status": 0]) } } else { log.i("connectSSID Successfully connected to WiFi network \(sSSID)") result(["status": 1]) } } Normally it might only take 5-10 seconds, but on the iPhone 17+ it might take 20-30 seconds.
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325
Dec ’25
URLRequest(url:cachePolicy:timeoutInterval:) started to crash in iOS 26
For a long time our app had this creation of a URLRequest: var urlRequest = URLRequest(url: url, cachePolicy: .reloadIgnoringLocalAndRemoteCacheData, timeoutInterval: timeout) But since iOS 26 was released we started to get crashes in this call. It is created on a background thread. Thread 10 Crashed: 0 libsystem_malloc.dylib 0x00000001920e309c _xzm_xzone_malloc_freelist_outlined + 864 (xzone_malloc.c:1869) 1 libswiftCore.dylib 0x0000000184030360 swift::swift_slowAllocTyped(unsigned long, unsigned long, unsigned long long) + 56 (Heap.cpp:110) 2 libswiftCore.dylib 0x0000000184030754 swift_allocObject + 136 (HeapObject.cpp:245) 3 Foundation 0x00000001845dab9c specialized _ArrayBuffer._consumeAndCreateNew(bufferIsUnique:minimumCapacity:growForAppend:) + 120 4 Foundation 0x00000001845daa58 specialized static _SwiftURL._makeCFURL(from:baseURL:) + 2288 (URL_Swift.swift:1192) 5 Foundation 0x00000001845da118 closure #1 in _SwiftURL._nsurl.getter + 112 (URL_Swift.swift:64) 6 Foundation 0x00000001845da160 partial apply for closure #1 in _SwiftURL._nsurl.getter + 20 (<compiler-generated>:0) 7 Foundation 0x00000001845da0a0 closure #1 in _SwiftURL._nsurl.getterpartial apply + 16 8 Foundation 0x00000001845d9a6c protocol witness for _URLProtocol.bridgeToNSURL() in conformance _SwiftURL + 196 (<compiler-generated>:974) 9 Foundation 0x000000018470f31c URLRequest.init(url:cachePolicy:timeoutInterval:) + 92 (URLRequest.swift:44)# Live For Studio Any idea if this crash is caused by our code or if it is a known problem in iOS 26? I have attached one of the crash reports from Xcode: 2025-10-08_10-13-45.1128_+0200-8acf1536892bf0576f963e1534419cd29e6e10b8.crash
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747
Jan ’26
Crash in URLConnectionLoader::loadWithWhatToDo
There are multiple report of crashes on URLConnectionLoader::loadWithWhatToDo. The crashed thread in the stack traces pointing to calls inside CFNetwork which seems to be internal library in iOS. The crash has happened quite a while already (but we cannot detect when the crash started to occur) and impacted multiple iOS versions recorded from iOS 15.4 to 18.4.1 that was recorded in Xcode crash report organizer so far. Unfortunately, we have no idea on how to reproduce it yet but the crash keeps on increasing and affect more on iOS 18 users (which makes sense because many people updated their iOS to the newer version) and we haven’t found any clue on what actually happened and how to fix it on the crash reports. What we understand is it seems to come from a network request that happened to trigger the crash but we need more information on what (condition) actually cause it and how to solve it. Hereby, I attach sample crash report for both iOS 15 and 18. I also have submitted a report (that include more crash reports) with number: FB17775979. Will appreciate any insight regarding this issue and any resolution that we can do to avoid it. iOS 15.crash iOS 18.crash
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801
Jan ’26
Content filter installed but not running
We have a content filter system extension as part of our macOS app. The filter normally works correctly, activation and deactivation works as expected but occasionally we see an issue when the content filter is activated. When this issues occurs, the filter activation appears to behave correctly, no errors are reported. Using "systemextensionsctl list" we see the filter is labelled as "[activated enabled]". However, the installed content filter executable does not run. We have seen this issue on macOS 15.3 and later and on the beta macOS 26.1 RC. It happens only occasionally but when it does there is no indication as to why the executable is not running. There are no crash logs or errors in launchd logs. Both rebooting and deactivating/activating the filter do not resolve the issue. The only fix appears to be completely uninstalling the app (including content filter) and reinstalling. I have raised a FB ticket, FB20866080. Does anyone have any idea what could cause this?
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133
Oct ’25
Wi-Fi connectivity Issue - Captive.apple.com returns “application/octet-stream” instead of “text/html”,
In our system, when a user enables a mobile hotspot and the system connects to it, the system attempts to verify WIFI availability by sending an HTTP GET request to http://captive.apple.com. Normally, the server returns: HTTP Status: 200 (OK) Content-Type: text/html This has always been used as a sign of normal connectivity. Issue: Since last Friday, the server sometimes responds with: Content-Type: application/octet-stream When this occurs, our system determines that the network is unavailable and displays a connection warning (a “!” icon). Question: Has Apple recently made any backend or CDN configuration changes to captive.apple.com that could affect the response type? Any advice how can we solve this problem? Thanks!
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1.1k
Jan ’26
DeviceDiscoveryUI and Bonjour for iOS
I have some confusion around the usage of DeviceDiscoveryUI. The documentation suggests that it is available only on TVOS. But with the recent announcement of WifiAware, it has been used in iOS devices as well. Within DeviceDiscoveryUI, the DevicePicker or the DevicePairingView documentation seems to be available with iOS. Is this just a documentation mistake? Followup - Can I use DeviceDiscoveryUI's DevicePicker/ DevicePairingView to discover devices through Bonjour and then establish a connection through Network framework?
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208
Oct ’25
Accessory Setup Kit (BLE) not showing multiple options nor the advertising name
I'm developing an application using the accessory setup kit (BLE) on iOS 18+. An important aspect of the connection process is being able to find and choose the correct device. I noticed on iOS 18.2 that I was able to both scroll through the discovered accessories as well as view the advertised name. However, after upgrading to 18.7.2, only a single device is viewable and the advertised name is no longer available. Is there a trigger for this feature that I need to enable or was this "multiple discovery" feature removed? If so, why?
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274
Oct ’25
NEURLFilterManager Error 9 with SimpleURLFilter Sample - Filter Status Changes from 'starting' to 'stopped'
I'm working with Apple's SimpleURLFilter sample project and consistently encountering an error when trying to implement the URL filter. Here are the details: Setup: Downloaded the official SimpleURLFilter sample project from Apple Set the developer team for both targets (main app and extension) Built and ran the PIR server on my laptop using Docker as per the sample instructions Built the iOS project on my iPhone running iOS 26.0.1 Server is accessible at my Mac's IP address on port 8080 Configuration: PIR Server URL: http://[my-mac-ip]:8080 Authentication Token: AAAA (as specified in service-config.json) Privacy Pass Issuer URL: (left empty) Fail Closed: enabled Code Changes: The only modifications I made were: Updated bundle identifiers to include my team identifier Updated PIR server's service-config.json to match: com.example.apple-samplecode.SimpleURLFilter[TEAM_ID].url.filtering Modified URLFilterControlProvider.swift: Added existingPrefilterTag: String? parameter to fetchPrefilter() method Added tag: "bloom_filter" parameter to NEURLFilterPrefilter initializer Issue: After configuring the filter and entering my passcode in Settings, I consistently see: Received filter status change: <FilterStatus: 'starting'> Received filter status change: <FilterStatus: 'stopped' errorMessage: 'The operation couldn't be completed. (NetworkExtension.NEURLFilterManager.Error error 9.)'> Questions: What does NEURLFilterManager.Error error 9 specifically indicate? Could the URLFilterControlProvider modifications be causing this issue? Are there debugging steps to get more detailed error information? Any guidance would be appreciated!
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215
Nov ’25
App Store Requirements: SSL Certificates for Home Raspberry Pi Servers – Practical Solutions?
Hello, A customer has requested the development of a home assistance app to be published on the App Store. The app will connect to a server running locally at the end user's home, for example on a Raspberry Pi. Users would enter the IP address or hostname of their personal server into the app. A strict requirement is that, for data protection reasons, there must not be any proxy server. The app should only communicate directly with the local server (e.g., Raspberry Pi). We are able to solve technical challenges such as DNS, dynamic IP, and port forwarding, router configuration. However, I'm concerned about Apple's requirement that the endpoint – in this case, the Raspberry Pi at the user's home – must not use self-signed SSL certificates. While it may be technically possible to secure the home server with a certificate provider like Let's Encrypt, it is unrealistic to expect a typical user with no technical training to accomplish this setup independently. Is there a recommended solution to this problem, particularly in the context of IoT devices and apps? Any advice or experiences would be deeply appreciated.
Replies
1
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130
Activity
Jan ’26
URLSession QUIC configuration
I want to configure one aspect of my networking configuration (the QUIC keepalive interval). This only seems to be configurable via Network.framework’s nw_quic_set_keepalive_interval. Is there any way to apply this to a URLSession? Or do I need to implement the whole connection management myself using Network.framework?
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7
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1.2k
Activity
Jan ’26
Once started, NWPathMonitor appears to be kept alive until cancelled, but is this documented?
NWPathMonitor appears to retain itself (or is retained by some internal infrastructure) once it has been started until cancelled. This seems like it can lead to memory leaks if the references to to the monitor are dropped. Is this behavior documented anywhere? func nwpm_self_retain() { weak var weakRef: NWPathMonitor? autoreleasepool { let monitor: NWPathMonitor = NWPathMonitor() weakRef = monitor monitor.start(queue: .main) // monitor.cancel() // assertion fails unless this is called } assert(weakRef == nil) } nwpm_self_retain()
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3
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0
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151
Activity
Jan ’26
Content & URL filtering
Hello team, I am developing a security app where I am denying certain flows/packets if the are communicating with known malicious endpoints. Therefore I want to make use of NetworkExtensions such as the new URLFilter or ContentFilter (NEURLFilterManager, NEFilterDataProvider, NEFilterControlProvider). Does NEURLFilterManager require the user's device to be at a minimun of ios 26? Does any of these APIs/Extensions require the device to be managed/supervised or can it be released to all consumers? Thanks,
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4
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0
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156
Activity
Jan ’26
MultiPeer Connectivity: Device discovery succeeds but handshake fails when off-network
Hi, I am building an app that depends on multiple iOS devices connecting to a designated "coordinator" iOS device. I am using MPC, and it works great when the devices are connected to the same WiFi AP, with virtually 100% connection success. My definition of success is a near instant detection of available devices, >95% connection success rate, and a stable ongoing connection with no unexpected disconnects. The issue arises when the devices are not connected to the same WiFi network (or connected to no network with WiFi and bluetooth still on). Devices detect each other immediately, but when initiating a connection, both devices initiate a handshake, but the connection is not successful. In the few times where the connection succeeds, the connection quality is high, stable, and doesn't drop. Is this a known limitation of the framework? Could I be doing something wrong in my implementation?
Replies
1
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246
Activity
Dec ’25
Why nslookup dns queries not routed to NETransparentProxyProvider
I’m using an NETransparentProxyProvider where I add UDP-53 rules to intercept DNS queries from a private application. These queries are resolved locally on the endpoint by returning a custom DNS response. Example Rules look like this: NENetworkRule(destinationHost: NWHostEndpoint(hostname: "mypaapp.com", port: 53),protocol:.UDP) This works as expected through browser and ping. handleNewUDPFlow/handleNewFlow with NEAppProxyUDPFlow gets called where custom dns response get written. Using nslookup mypaapp.com doesn't works. Why does this behaves differently for nslookup?
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134
Activity
Dec ’25
NetworkConnection throws EINVAL when receiving ping/pong control frames
Summary NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality. Environment iOS 26.0 (Simulator) macOS 26.1 Xcode 26.0 Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction. Description When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server. This is a critical issue because: WebSocket servers commonly send ping frames to keep connections alive Clients send ping frames to verify connection health The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code Steps to Reproduce Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org): import Foundation import Network // MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction // This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL // when receiving ping or pong control frames. @main struct WebSocketPingPongBug { static func main() async { print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n") do { try await testPingPong() } catch { print("Test failed with error: \(error)") } } static func testPingPong() async throws { let host = "echo.websocket.org" let port: UInt16 = 443 print("Connecting to wss://\(host)...") let endpoint = NWEndpoint.hostPort( host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port)! ) try await withNetworkConnection(to: endpoint, using: { WebSocket { TLS { TCP() } } }) { connection in print("Connected!\n") // Start receive loop in background let receiveTask = Task { var messageCount = 0 while !Task.isCancelled { do { let (data, metadata) = try await connection.receive() messageCount += 1 print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)") if let text = String(data: data, encoding: .utf8) { print("[\(messageCount)] Content: \(text)") } else { print("[\(messageCount)] Binary data: \(data.count) bytes") } } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)") print(" This is the bug - ping/pong frame caused EINVAL") // Continue to demonstrate workaround continue } print("Receive error: \(error)") break } catch { print("Receive error: \(error)") break } } } // Wait for initial message from server try await Task.sleep(for: .seconds(2)) // Test 1: Send text message (should work) print("\n--- Test 1: Sending text message ---") try await connection.send("Hello, WebSocket!") print("✅ Text message sent") try await Task.sleep(for: .seconds(1)) // Test 2: Send ping (pong response will cause EINVAL) print("\n--- Test 2: Sending ping frame ---") print("Expecting EINVAL when pong is received...") let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping) try await connection.ping(Data()) { pingMetadata } print("✅ Ping sent, waiting for pong...") // Wait for pong response try await Task.sleep(for: .seconds(2)) // Cleanup receiveTask.cancel() print("\n=== Test Complete ===") print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.") } } } The receive() call fails with error when pong arrives: ❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument) Test Results Scenario Result Send/receive text (opcode 1) ✅ OK Client sends ping, receives pong ❌ EINVAL on pong receive Expected Behavior The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop. Actual Behavior When a ping or pong control frame is received: The receive() method throws NWError.posix(.EINVAL) The frame never reaches user code (no opcode check is possible) The connection remains valid, but the receive loop is interrupted Workaround Catch the EINVAL error and restart the receive loop: while !Task.isCancelled { do { let received = try await connection.receive() // Process message } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { // Control frame caused EINVAL, continue receiving continue } throw error } } This workaround allows continued operation but: Cannot distinguish between ping-related EINVAL and other EINVAL errors Cannot access the ping/pong frame content Cannot implement custom ping/pong handling Impact WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors Applications must implement workarounds that may mask other legitimate errors Additional Information Packet capture confirms ping/pong frames are correctly transmitted at the network level The error occurs in the Network framework's internal processing, before reaching user code
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296
Activity
Dec ’25
Local network access is blocked when two almost identical apps are installed
We are developing an enterprise app that connects to a local server. It uses simple URLSessions. There is a view in the app where you enter the server url (IP address) and a connection check is made. iOS asks for permission to access the local network. Everything works. If the server is reachable, the connection info is saved. Recently we encountered a very strange issue: We also have a beta version of this app. If we first install the normal version on a device, enter the server IP, save, and then install the beta version and do the same there: It does not get a connection (it waits for the timeout). The strange part is: If I try to configure the connection in the normal version again, it also does not work, it just waits for the timeout. The really strange part: When I delete the beta version, while the normal version is waiting for its connection, the connection succeeds immediately. Both versions have a different display name, bundle id. I also tried using a device that is not in our MDM: same problem. Even the iOS version seems to have no impact: I tried on iOS 15, 18 and 26. Is there an explanation and hopefully also a solution to this problem?
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83
Activity
Dec ’25
DNS Proxy Provider remains active after app uninstall | iOS
Hi, I've encountered a strange behavior in the DNS Proxy Provider extension. Our app implements both DNS Proxy Provider and Content Filter Providers extensions, configured via MDM. When the app is uninstalled, the behavior of the providers differs: For Content Filter Providers (both Filter Control and Filter Data Providers), the providers stop as expected with the stop reason: /** @const NEProviderStopReasonProviderDisabled The provider was disabled. */ case providerDisabled = 5 However, for the DNS Proxy Provider, the provider remains in the "Running" state, even though there is no app available to match the provider's bundle ID in the uploaded configuration profile. When the app is reinstalled: The Content Filter Providers start as expected. The DNS Proxy Provider stops with the stop reason: /** @const NEProviderStopReasonAppUpdate The NEProvider is being updated */ @available(iOS 13.0, *) case appUpdate = 16 At this point, the DNS Proxy Provider remains in an 'Invalid' state. Reinstalling the app a second time seems to resolve the issue, with both the DNS Proxy Provider and Content Filter Providers starting as expected. This issue seems to occur only if some time has passed after the DNS Proxy Provider entered the 'Running' state. It appears as though the system retains a stale configuration for the DNS Proxy Provider, even after the app has been removed. Steps to reproduce: Install the app and configure both DNS Proxy Provider and Content Filter Providers using MDM. Uninstall the app. Content Filter Providers are stopped as expected (NEProviderStopReason.providerDisabled = 5). DNS Proxy Provider remains in the 'Running' state. Reinstall the app. Content Filter Providers start as expected. DNS Proxy Provider stops with NEProviderStopReason.appUpdate (16) and remains 'Invalid'. Reinstall the app again. DNS Proxy Provider now starts as expected. This behavior raises concerns about how the system manages the lifecycle of DNS Proxy Provider, because DNS Proxy Provider is matched with provider bundle id in .mobileconfig file. Has anyone else experienced this issue? Any suggestions on how to address or debug this behavior would be highly appreciated. Thank you!
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1k
Activity
Oct ’25
Can an e-commerce iOS app running in the Xcode Simulator disrupt NETransparentProxyProvider and NEFilterDataProvider, causing DNS failures on macOS
Description: We are investigating an issue where running a specific e-commerce iOS app inside the Xcode Simulator intermittently disrupts the Mac’s network connectivity. When the app is launched in the Simulator, our NETransparentProxyProvider and NEFilterDataProvider extensions occasionally stop receiving traffic correctly, and shortly afterward the entire macOS DNS resolution fails. Once this happens, all apps on the Mac lose internet access until mac is restarted. Disabling extensions also fixing the issue. This issue only appears when the app runs in the Xcode Simulator. I would like to confirm: Is it possible for traffic patterns or network behavior inside the Simulator to interfere with system-level Network Extension providers on macOS? Are there known limitations or conflicts between the Simulator’s virtual networking interfaces and Network Extensions? Any recommended debugging steps or best practices to isolate this behavior? Any guidance, known issues, or suggestions would be appreciated.
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3
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452
Activity
Dec ’25
VPN with per-app and allowed IPs
We’re implementing VPN application using the WireGuard protocol and aiming to support both split-tunnel and per-app VPN configurations. Each mode works correctly on its own: per-app VPN functions well when configured with a full tunnel and split-tunnel works as expected when per-app is disabled. However, combining both configurations leads to issues. Specifically, the routing table is not set up properly, resulting in traffic that should not be routed through the tunnel is routed through the tunnel. Detailed description: Through our backend, we are pushing these two plist files to the iPad one after the other: VPN config with allowed IPs 1.1.1.1/32 <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE plist PUBLIC "-//Apple Inc//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd> <plist version="1.0"> <dict> <key>PayloadUUID</key> <string>3fd861df-c917-4716-97e5-f5e96452436a</string> <key>PayloadVersion</key> <integer>1</integer> <key>PayloadOrganization</key> <string>someorganization</string> <key>PayloadIdentifier</key> <string>config.11ff5059-369f-4a71-afea-d5fdbfa99c91</string> <key>PayloadType</key> <string>Configuration</string> <key>PayloadDisplayName</key> <string> test</string> <key>PayloadDescription</key> <string>(Version 13) </string> <key>PayloadRemovalDisallowed</key> <true /> <key>PayloadContent</key> <array> <dict> <key>VPN</key> <dict> <key>AuthenticationMethod</key> <string>Password</string> <key>ProviderType</key> <string>packet-tunnel</string> <key>OnDemandUserOverrideDisabled</key> <integer>1</integer> <key>RemoteAddress</key> <string>172.17.28.1:51820</string> <key>OnDemandEnabled</key> <integer>1</integer> <key>OnDemandRules</key> <array> <dict> <key>Action</key> <string>Connect</string> </dict> </array> <key>ProviderBundleIdentifier</key> <string>some.bundle.id.network-extension</string> </dict> <key>VPNSubType</key> <string>some.bundle.id</string> <key>VPNType</key> <string>VPN</string> <key>VPNUUID</key> <string>d2773557-b535-414f-968a-5447d9c02d52</string> <key>OnDemandMatchAppEnabled</key> <true /> <key>VendorConfig</key> <dict> <key>VPNConfig</key> <string> Some custom configuration here </string> </dict> <key>UserDefinedName</key> <string>TestVPNServerrra</string> <key>PayloadType</key> <string>com.apple.vpn.managed.applayer</string> <key>PayloadVersion</key> <integer>1</integer> <key>PayloadIdentifier</key> <string>vpn.5e6b56be-a4bb-41a5-949e-4e8195a83f0f</string> <key>PayloadUUID</key> <string>9bebe6e2-dbef-4849-a1fb-3cca37221116</string> <key>PayloadDisplayName</key> <string>Vpn</string> <key>PayloadDescription</key> <string>Configures VPN settings</string> <key>PayloadOrganization</key> <string>someorganization</string> </dict> </array> </dict> </plist> Command to set up per-app with Chrome browser <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE plist PUBLIC "-//Apple Inc//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd> <plist version="1.0"> <dict> <key>Command</key> <dict> <key>Settings</key> <array> <dict> <key>Identifier</key> <string>com.google.chrome.ios</string> <key>Attributes</key> <dict> <key>VPNUUID</key> <string>d2773557-b535-414f-968a-5447d9c02d52</string> <key>TapToPayScreenLock</key> <false /> <key>Removable</key> <true /> </dict> <key>Item</key> <string>ApplicationAttributes</string> </dict> </array> <key>RequestType</key> <string>Settings</string> </dict> <key>CommandUUID</key> <string>17ce3e19-35ef-4dbc-83d9-4ca2735ac430</string> </dict> </plist> From the log we see that our VPN application set up allowed IP 1.1.1.1 via NEIPv4Settings.includedRoutes but system routing all of the Chrome browser traffic through our application. Is this expected Apple iOS behavior, or are we misconfiguring the profiles?
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169
Activity
Nov ’25
DTLS Handshake Fails When App Is in Background – Is This an iOS Limitation?
Hello, We are facing an issue with performing a DTLS handshake when our iOS application is in the background. Our app (Vocera Collaboration Suite – VCS) uses secure DTLS-encrypted communication for incoming VoIP calls. Problem Summary: When the app is in the background and a VoIP PushKit notification arrives, we attempt to establish a DTLS handshake over our existing socket. However, the handshake consistently fails unless the app is already in the foreground. Once the app is foregrounded, the same DTLS handshake logic succeeds immediately. Key Questions: Is performing a DTLS handshake while the app is in the background technically supported by iOS? Or is this an OS-level limitation by design? If not supported, what is the Apple-recommended alternative to establish secure DTLS communication for VoIP flows without bringing the app to the foreground? Any guidance or clarification from Apple engineers or anyone who has solved a similar problem would be greatly appreciated. Thank you.
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5
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399
Activity
Feb ’26
use `NEHotspotConfigurationManager.shared.apply(hotspotConfig)` to join a wifi slow on iphone17+
we use the api as NEHotspotConfigurationManager.shared.apply(hotspotConfig) to join a wifi, but we find that in in iphone 17+, some user report the time to join wifi is very slow the full code as let hotspotConfig = NEHotspotConfiguration(ssid: sSSID, passphrase: sPassword, isWEP: false) hotspotConfig.joinOnce = bJoinOnce if #available(iOS 13.0, *) { hotspotConfig.hidden = true } NEHotspotConfigurationManager.shared.apply(hotspotConfig) { [weak self] (error) in guard let self else { return } if let error = error { log.i("connectSSID Error while configuring WiFi: \(error.localizedDescription)") if error.localizedDescription.contains("already associated") { log.i("connectSSID Already connected to this WiFi.") result(["status": 0]) } else { result(["status": 0]) } } else { log.i("connectSSID Successfully connected to WiFi network \(sSSID)") result(["status": 1]) } } Normally it might only take 5-10 seconds, but on the iPhone 17+ it might take 20-30 seconds.
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325
Activity
Dec ’25
URLRequest(url:cachePolicy:timeoutInterval:) started to crash in iOS 26
For a long time our app had this creation of a URLRequest: var urlRequest = URLRequest(url: url, cachePolicy: .reloadIgnoringLocalAndRemoteCacheData, timeoutInterval: timeout) But since iOS 26 was released we started to get crashes in this call. It is created on a background thread. Thread 10 Crashed: 0 libsystem_malloc.dylib 0x00000001920e309c _xzm_xzone_malloc_freelist_outlined + 864 (xzone_malloc.c:1869) 1 libswiftCore.dylib 0x0000000184030360 swift::swift_slowAllocTyped(unsigned long, unsigned long, unsigned long long) + 56 (Heap.cpp:110) 2 libswiftCore.dylib 0x0000000184030754 swift_allocObject + 136 (HeapObject.cpp:245) 3 Foundation 0x00000001845dab9c specialized _ArrayBuffer._consumeAndCreateNew(bufferIsUnique:minimumCapacity:growForAppend:) + 120 4 Foundation 0x00000001845daa58 specialized static _SwiftURL._makeCFURL(from:baseURL:) + 2288 (URL_Swift.swift:1192) 5 Foundation 0x00000001845da118 closure #1 in _SwiftURL._nsurl.getter + 112 (URL_Swift.swift:64) 6 Foundation 0x00000001845da160 partial apply for closure #1 in _SwiftURL._nsurl.getter + 20 (<compiler-generated>:0) 7 Foundation 0x00000001845da0a0 closure #1 in _SwiftURL._nsurl.getterpartial apply + 16 8 Foundation 0x00000001845d9a6c protocol witness for _URLProtocol.bridgeToNSURL() in conformance _SwiftURL + 196 (<compiler-generated>:974) 9 Foundation 0x000000018470f31c URLRequest.init(url:cachePolicy:timeoutInterval:) + 92 (URLRequest.swift:44)# Live For Studio Any idea if this crash is caused by our code or if it is a known problem in iOS 26? I have attached one of the crash reports from Xcode: 2025-10-08_10-13-45.1128_+0200-8acf1536892bf0576f963e1534419cd29e6e10b8.crash
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14
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747
Activity
Jan ’26
Crash in URLConnectionLoader::loadWithWhatToDo
There are multiple report of crashes on URLConnectionLoader::loadWithWhatToDo. The crashed thread in the stack traces pointing to calls inside CFNetwork which seems to be internal library in iOS. The crash has happened quite a while already (but we cannot detect when the crash started to occur) and impacted multiple iOS versions recorded from iOS 15.4 to 18.4.1 that was recorded in Xcode crash report organizer so far. Unfortunately, we have no idea on how to reproduce it yet but the crash keeps on increasing and affect more on iOS 18 users (which makes sense because many people updated their iOS to the newer version) and we haven’t found any clue on what actually happened and how to fix it on the crash reports. What we understand is it seems to come from a network request that happened to trigger the crash but we need more information on what (condition) actually cause it and how to solve it. Hereby, I attach sample crash report for both iOS 15 and 18. I also have submitted a report (that include more crash reports) with number: FB17775979. Will appreciate any insight regarding this issue and any resolution that we can do to avoid it. iOS 15.crash iOS 18.crash
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10
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801
Activity
Jan ’26
Content filter installed but not running
We have a content filter system extension as part of our macOS app. The filter normally works correctly, activation and deactivation works as expected but occasionally we see an issue when the content filter is activated. When this issues occurs, the filter activation appears to behave correctly, no errors are reported. Using "systemextensionsctl list" we see the filter is labelled as "[activated enabled]". However, the installed content filter executable does not run. We have seen this issue on macOS 15.3 and later and on the beta macOS 26.1 RC. It happens only occasionally but when it does there is no indication as to why the executable is not running. There are no crash logs or errors in launchd logs. Both rebooting and deactivating/activating the filter do not resolve the issue. The only fix appears to be completely uninstalling the app (including content filter) and reinstalling. I have raised a FB ticket, FB20866080. Does anyone have any idea what could cause this?
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133
Activity
Oct ’25
Wi-Fi connectivity Issue - Captive.apple.com returns “application/octet-stream” instead of “text/html”,
In our system, when a user enables a mobile hotspot and the system connects to it, the system attempts to verify WIFI availability by sending an HTTP GET request to http://captive.apple.com. Normally, the server returns: HTTP Status: 200 (OK) Content-Type: text/html This has always been used as a sign of normal connectivity. Issue: Since last Friday, the server sometimes responds with: Content-Type: application/octet-stream When this occurs, our system determines that the network is unavailable and displays a connection warning (a “!” icon). Question: Has Apple recently made any backend or CDN configuration changes to captive.apple.com that could affect the response type? Any advice how can we solve this problem? Thanks!
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3
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1.1k
Activity
Jan ’26
DeviceDiscoveryUI and Bonjour for iOS
I have some confusion around the usage of DeviceDiscoveryUI. The documentation suggests that it is available only on TVOS. But with the recent announcement of WifiAware, it has been used in iOS devices as well. Within DeviceDiscoveryUI, the DevicePicker or the DevicePairingView documentation seems to be available with iOS. Is this just a documentation mistake? Followup - Can I use DeviceDiscoveryUI's DevicePicker/ DevicePairingView to discover devices through Bonjour and then establish a connection through Network framework?
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2
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208
Activity
Oct ’25
Accessory Setup Kit (BLE) not showing multiple options nor the advertising name
I'm developing an application using the accessory setup kit (BLE) on iOS 18+. An important aspect of the connection process is being able to find and choose the correct device. I noticed on iOS 18.2 that I was able to both scroll through the discovered accessories as well as view the advertised name. However, after upgrading to 18.7.2, only a single device is viewable and the advertised name is no longer available. Is there a trigger for this feature that I need to enable or was this "multiple discovery" feature removed? If so, why?
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274
Activity
Oct ’25
NEURLFilterManager Error 9 with SimpleURLFilter Sample - Filter Status Changes from 'starting' to 'stopped'
I'm working with Apple's SimpleURLFilter sample project and consistently encountering an error when trying to implement the URL filter. Here are the details: Setup: Downloaded the official SimpleURLFilter sample project from Apple Set the developer team for both targets (main app and extension) Built and ran the PIR server on my laptop using Docker as per the sample instructions Built the iOS project on my iPhone running iOS 26.0.1 Server is accessible at my Mac's IP address on port 8080 Configuration: PIR Server URL: http://[my-mac-ip]:8080 Authentication Token: AAAA (as specified in service-config.json) Privacy Pass Issuer URL: (left empty) Fail Closed: enabled Code Changes: The only modifications I made were: Updated bundle identifiers to include my team identifier Updated PIR server's service-config.json to match: com.example.apple-samplecode.SimpleURLFilter[TEAM_ID].url.filtering Modified URLFilterControlProvider.swift: Added existingPrefilterTag: String? parameter to fetchPrefilter() method Added tag: "bloom_filter" parameter to NEURLFilterPrefilter initializer Issue: After configuring the filter and entering my passcode in Settings, I consistently see: Received filter status change: <FilterStatus: 'starting'> Received filter status change: <FilterStatus: 'stopped' errorMessage: 'The operation couldn't be completed. (NetworkExtension.NEURLFilterManager.Error error 9.)'> Questions: What does NEURLFilterManager.Error error 9 specifically indicate? Could the URLFilterControlProvider modifications be causing this issue? Are there debugging steps to get more detailed error information? Any guidance would be appreciated!
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2
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215
Activity
Nov ’25