General:
Forums subtopic: App & System Services > Networking
TN3151 Choosing the right networking API
Networking Overview document — Despite the fact that this is in the archive, this is still really useful.
TLS for App Developers forums post
Choosing a Network Debugging Tool documentation
WWDC 2019 Session 712 Advances in Networking, Part 1 — This explains the concept of constrained networking, which is Apple’s preferred solution to questions like How do I check whether I’m on Wi-Fi?
TN3135 Low-level networking on watchOS
TN3179 Understanding local network privacy
Adapt to changing network conditions tech talk
Understanding Also-Ran Connections forums post
Extra-ordinary Networking forums post
Foundation networking:
Forums tags: Foundation, CFNetwork
URL Loading System documentation — NSURLSession, or URLSession in Swift, is the recommended API for HTTP[S] on Apple platforms.
Moving to Fewer, Larger Transfers forums post
Testing Background Session Code forums post
Network framework:
Forums tag: Network
Network framework documentation — Network framework is the recommended API for TCP, UDP, and QUIC on Apple platforms.
Building a custom peer-to-peer protocol sample code (aka TicTacToe)
Implementing netcat with Network Framework sample code (aka nwcat)
Configuring a Wi-Fi accessory to join a network sample code
Moving from Multipeer Connectivity to Network Framework forums post
NWEndpoint History and Advice forums post
Network Extension (including Wi-Fi on iOS):
See Network Extension Resources
Wi-Fi Fundamentals
TN3111 iOS Wi-Fi API overview
Wi-Fi Aware framework documentation
Wi-Fi on macOS:
Forums tag: Core WLAN
Core WLAN framework documentation
Wi-Fi Fundamentals
Secure networking:
Forums tags: Security
Apple Platform Security support document
Preventing Insecure Network Connections documentation — This is all about App Transport Security (ATS).
WWDC 2017 Session 701 Your Apps and Evolving Network Security Standards [1] — This is generally interesting, but the section starting at 17:40 is, AFAIK, the best information from Apple about how certificate revocation works on modern systems.
Available trusted root certificates for Apple operating systems support article
Requirements for trusted certificates in iOS 13 and macOS 10.15 support article
About upcoming limits on trusted certificates support article
Apple’s Certificate Transparency policy support article
What’s new for enterprise in iOS 18 support article — This discusses new key usage requirements.
Technote 2232 HTTPS Server Trust Evaluation
Technote 2326 Creating Certificates for TLS Testing
QA1948 HTTPS and Test Servers
Miscellaneous:
More network-related forums tags: 5G, QUIC, Bonjour
On FTP forums post
Using the Multicast Networking Additional Capability forums post
Investigating Network Latency Problems forums post
WirelessInsights framework documentation
iOS Network Signal Strength forums post
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
[1] This video is no longer available from Apple, but the URL should help you locate other sources of this info.
Networking
RSS for tagExplore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.
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اريد انشاء لعبه في ابل ستور و تكون اول صفحه تكون شروط و الاحكام و خيار بدا اللعبه200 فئات من السعوديه من مسلسل من العب من بنات و بس وقطر و الإمارات وانمي ومسلسلات تركيه و السياحه و الدول وشركات عالميه و شركات كترونيه
Based on https://developer.apple.com/documentation/networkextension/nednssettings/searchdomains , we expect the values mentioned in searchDomains to be appended to a single label DNS query. However, we are not seeing this behavior.
We have a packetTunnelProvider VPN, where we set searchDomains to a dns suffix (for ex: test.com) and we set matchDomains to applications and suffix (for ex: abc.com and test.com) . When a user tries to access https://myapp , we expect to see a DNS query packet for myapp.test.com . However, this is not happening when matchDomainsNoSearch is set to true. https://developer.apple.com/documentation/networkextension/nednssettings/matchdomainsnosearch
When matchDomainsNoSearch is set to false, we see dns queries for myapp.test.com and myapp.abc.com.
What is the expected behavior of searchDomains?
We create custom VPN tunnel by overriding PacketTunnelProvider on MacOS. Normal VPN connection works seamlessly. But if we enable onDemand rules on VPN manager, intemittently during tunnel creation via OnDemand, internet goes away on machine leading to a connection stuck state.
Why does internet goes away during tunnel creation?
I'm using a Mac Studio in a homelab context and use Homebrew to manage the installed services. The services include things that access the local network, for example Prometheus which monitors some other servers, a reverse proxy which fronts other web services on the network, and a DNS server which can use another as upstream.
Local Network Access permissions make it impossible to reliably perform unattended updates of services because an updated binary requires a GUI login to grant local network permissions (again).
I use brew services to manage the services as launchd agents, i.e. they run in a non-root GUI context. I know that I can also use sudo brew services which instead installs the services as launchd daemons, but running services as root has negative security implication and generally doesn't look like a good idea to me.
If only there was a way to disable local network access checks altogether…
Problem description
Since macOS Sequoia, our users have experienced issues with multicast traffic in our macOS app. Regularly, the app starts but cannot receive multicast, or multicast eventually stops mid-execution. The app sometimes asks again for Local Network permission, while it was already allowed so. Several versions of our app on a single machine are sometimes (but not always) shown as different instances in the System Settings > Privacy & Security > Local Network list. And when several instances are shown in that list, disabling one disables all of them, but it does not actually forbids the app from receiving multicast traffic. All of those issues are experienced by an increasing number of users after they update their system from macOS 14 to macOS 15 or 26, and many of them have reported networking issues during production-critical moments.
We haven't been able to find the root cause of those issues, so we built a simple test app, called "FM Mac App Test", that can reproduce multicast issues. This app creates a GCDAsyncUdpSocket socket to receive multicast packets from a piece of hardware we also develop, and displays a simple UI showing if such packets are received. The app is entitled with "Custom Network Protocol", is built against x86_64 and arm64, and is archived (signed and notarized). We can share the source code if requested.
Out of the many issues our main app exhibits, the test app showcases some:
The app asks several times for Local Network permission, even after being allowed so previously. After allowing the app's Local Network and rebooting the machine, the System Settings > Privacy & Security > Local Network does not show the app, and the app asks again for Local Network access.
The app shows a different Local Network Usage Description than in the project's plist.
Several versions of the app appear as different instances in the Privacy list, and behave strangely. Toggling on or off one instance toggles the others. Only one version of the app seems affected by the setting, the other versions always seem to have access to Local Network even when the toggle is set to off.
We even did see messages from different app versions in different user accounts. This seems to contradicts Apple's documentation that states user accounts have independent Privacy settings.
Can you help us understand what we are missing (in terms of build settings, entitlements, proper archiving...) so our app conforms to what macOS expects for proper Local Network behavior?
Related material
Local Network Privacy breaks Application: this issue seemed related to ours, but the fix was to ensure different versions of the app have different UUIDs. We ensured that ourselves, to no improvement.
Local Network FAQ
Technote TN3179
Steps to Reproduce
Test App is developed on Xcode 15.4 (15F31d) on macOS 14.5 (23F79), and runs on macOS 26.0.1 (25A362). We can share the source code if requested.
On a clean install of macOS Tahoe (our test setup used macOS 26.0.1 on a Mac mini M2 8GB), we upload the app (version 5.1).
We run the app, make sure the selected NIC is the proper one, and open the multicast socket. The app asks us to allow Local Network, we allow it. The alert shows a different Local Network Usage Description than the one we set in our project's plist.
The app properly shows packets are received from the console on our LAN.
We check the list in System Settings > Privacy & Security > Local Network, it includes our app properly allowed.
We then reboot the machine. After reboot, the same list does not show the app anymore.
We run the app, it asks again about Local Network access (still with incorrect Usage Description). We allow it again, but no console packet is received yet. Only after closing and reopening the socket are the console packets received.
After a 2nd reboot, the System Settings > Privacy & Security > Local Network list shows correctly the app. The app seems to now run fine.
We then upload an updated version of the same app (5.2), also built and notarized. The 2nd version is simulating when we send different versions of our main app to our users. The updated version has a different UUID than the 1st version.
The updated version also asks for Local Network access, this time with proper Usage Description.
A 3rd updated version of the app (5.3, also with unique UUID) behaves the same. The System Settings > Privacy & Security > Local Network list shows three instances of the app.
We toggle off one of the app, all of them toggle off. The 1st version of the app (5.1) does not have local network access anymore, but both 2nd and 3rd versions do, while their toggle button seems off.
We toggle on one of the app, all of them toggle on. All 3 versions have local network access.
We are having an issue with the Local Network permission pop-up not getting triggered for our apps that need to communicate with devices via local network interfaces/addresses.
As we understand, apps using UDP should trigger this, causing macOS to prompt for access, or, if denied, fail to connect. However, we are facing issues with macOS not prompting this popup at all.
Here are important and related points:
Our application is packaged as a .app package and distributed independently (not on the App Store).
The application controls hardware that we manufacture. In order to find the hardware on the network, we send a UDP broadcast with a message for our hardware on the local network, and the hardware responds with a message back.
However, the popup (to ask for permission) never shows up. The application is not able to find the hardware device. It is interesting to note that data is still sent out to the network (without the popup) but we receive back the wrong data.
The behaviour is consistent macOS Sequoia (and above) with both Apple And Intel silicon.
Workarounds that have been tried:
Manual Authorization: One solution suggested in various blogs was to go to "Settings → Privacy and Security-> Local network", find your application and grant access. However, the application never shows up in the list here.
Firewall: No difference is seen in behaviour with firewall being ON OR OFF.
Setting NSLocalNetworkUsageDescription: We have also tried setting the Info.plist adding the NSLocalNetworkUsageDescription with a meaningful string and updating the NSBonjourServices.
Running Via terminal (WORKS): Running the application via terminal sees no issues. The application runs correctly and is able to send UDP and receive correct data (and find the devices on the network). But this is not an appropriate solution.
How can we get this bug/issue fixed in macOS Sequoia (and above)?
Are there any other solutions/workarounds that we can try on our end?
Hello,
I have an app that is using iOS 26 Network Framework APIs.
It is using QUIC, TLS 1.3 and Bonjour. For TLS I am using a PKCS#12 identity.
All works well and as expected if the devices (iPhone with no cellular, iPhone with cellular, and iPad no cellular) are all on the same wifi network.
If I turn off my router (ie no more wifi network) and leave on the wifi toggle on the iOS devices - only the non cellular iPhone and iPad are able to discovery and connect to each other. My iPhone with cellular is not able to.
By sharing my logs with Cursor AI it was determined that the connection between the two problematic peers (iPad with no cellular and iPhone with cellular) never even makes it to the TLS step because I never see the logs where I print out the certs I compare.
I tried doing "builder.requiredInterfaceType(.wifi)" but doing that blocked the two non cellular devices from working. I also tried "builder.prohibitedInterfaceTypes([.cellular])" but that also did not work.
Is AWDL on it's way out? Should I focus my energy on Wi-Fi Aware?
Regards,
Captadoh
I have been toying around with the URL filter API, and now a few installed configurations have piled up. I can't seem to remove them. I swear a few betas ago I could tap on one and then delete it. But now no tap, swipe, or long press does anything. Is this a bug?
TL;DR: How does one use DNSServiceReconfirmRecord() to invalidate mDNS state of a device that's gone offline?
I'm using the DNSServiceDiscovery API (dns_sd.h) for a local P2P service. The problem I'm trying to solve is how to deal with a peer that abruptly loses connectivity, i.e. by turning off WiFi or simply by moving out of range or otherwise losing connectivity. In this situation there is of course no notification that the peer device has gone offline; it simply stops sending any packets.
After my own timeout mechanism determines the peer is not responding, I mark it as offline in my own data structures. The problem is how to discover when/if it comes back online later. My DNSServiceBrowse callback won't be invoked because mDNS doesn't know the device went offline in the first place.
I am trying to use DNSServiceReconfirmRecord, which appears to be for exactly this use case -- "Instruct the daemon to verify the validity of a resource record that appears to be out of date (e.g. because TCP connection to a service's target failed.)" However my attempts always return a BadReference error (-65541). The function requires me to pass a DNS record, and the only one I know is the TXT record; perhaps it needs a different one? Which, and how would I get it?
Thanks!
Hello Apple Support Team,
We are seeing a production crash on iOS 26 devices that appears to originate from Apple system frameworks rather than application code.
Crash Summary
Crash signature: _xzm_xzone_malloc_freelist_outlined
Crashed thread: com.apple.network.connections
Frameworks involved: CFNetwork, Security, libdispatch, libsystem_malloc
Affected OS: iOS 26.x
App built with: Xcode 16
Devices: Multiple models (not device-specific)
Reproducibility: Intermittent, higher frequency during app launch / background networking
Observed Stack Trace (top frames)
_xzm_xzone_malloc_freelist_outlined
dispatch_data_create_alloc
xpc_data_deserialize
SecTrustEvaluateIfNecessary
CFNetwork HTTPProtocol / HTTP3Connection
com.apple.network.connections
App Context
The app uses URLSession for networking.
Multiple third-party SDKs are integrated (Firebase Analytics, Dynatrace, Appsflyer, and similar analytics/monitoring SDKs).
These SDKs perform concurrent background network requests, especially during app launch and foreground transitions.
No unsafe memory operations (manual malloc/free, unsafe pointers, or custom networking stacks) are used in the app code.
Key Observations
The crash is predominantly observed on iOS 26 and not on earlier iOS versions.
Stack traces do not include application symbols.
Disabling or delaying analytics SDK initialization significantly reduces the crash rate.
Reducing concurrent network requests and limiting HTTP/3 usage also mitigates the issue.
This suggests a potential regression in CFNetwork / Network.framework / HTTP/3 handling combined with the new memory allocator (xzone) on iOS 26.
Impact
Random app termination during background networking.
Occurs without a clear deterministic repro path, making it difficult to fully mitigate at the app level.
Request
Could you please help investigate whether this is a known iOS 26 issue related to:
HTTP/3 / QUIC networking
XPC deserialization
Memory allocation in the new xzone allocator
High-concurrency network requests
We would appreciate guidance on:
Recommended mitigations
Whether this issue is already tracked internally
Any best practices for apps integrating multiple analytics SDKs on iOS 26
Crash logs and additional diagnostics can be provided if needed.
Thank you for your support.
Best regards,
Dhananjay
Topic:
App & System Services
SubTopic:
Networking
Hi there,
How can I best understand the changes on the eSIM Installation wizard, i.e. on iOS 18 and later after an eSIM installation you used to get steps such as labeling the eSIM, deciding what to use for iMessage & FaceTime, what to use for mobile data, main voice line, etc.
Whereas on iOS 26 you are not prompted for these steps.
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice:
I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically:
The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one?
Similarly, different implementations use different encodings for the strings to hash. Which should we use here?
The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct?
Can we get a sample correct value for the combined hash, so we can verify our implementations against it?
Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓
I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right?
Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this?
While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false)
Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether?
I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere!
Thanks!!
Description
Our NETransparentProxyProvider system extension maintains a persistent TLS/DTLS control channel to a security gateway. To maintain this stateful connection the extension sends application-level "Keep Alive" packets every few seconds (example : 20 seconds).
The Issue: When the macOS device enters a sleep state, the Network Extension process is suspended, causing our application-level heartbeat to cease. Consequently, our backend gateway—detecting no activity—terminates the session via Dead Peer Detection (DPD).
The problem is exacerbated by macOS Dark Wake cycles. We observe the extension's wake() callback being triggered periodically (approx. every 15 minutes) while the device remains in a sleep state (lid closed). During these brief windows:
The extension attempts to use the existing socket, finds it terminated by the backend, and initiates a full re-handshake.
Shortly after the connection is re-established, the OS triggers the sleep() callback and suspends the process again.
This creates a "connection churn" cycle that generates excessive telemetry noise and misleading "Session Disconnected" alerts for our enterprise customers.
Steps to Reproduce
Activate Proxy:
Start the NETransparentProxyProvider and establish a TLS session to a gateway.
Apply Settings: Configure NETransparentProxyNetworkSettings to intercept outbound TCP/UDP traffic.
Initialize Heartbeat: Start a 20-second timer (DispatchSourceTimer) to log and send keep-alive packets.
Induce Sleep: Put the Mac to sleep (Apple Menu > Sleep).
Observe Logs: Monitor the system via sysdiagnose or the macOS Console.
Observation: Logs stop entirely during sleep, indicating process suspension.
Observation: wake() and sleep() callbacks are triggered repeatedly during Dark Wake intervals, causing a cycle of re-connections.
Expected Behavior
We seek to minimize connection turnover during maintenance wakes and maintain session stability while the device is technically in a sleep state.
Questions for Apple
Is it possible to suppress the sleep and wake callback methods of NETransparentProxyProvider when the device is performing a maintenance/Dark Wake, only triggering them for a full user-initiated wake?
Is it possible to prevent the NETransparentProxyProvider process from being suspended during sleep, or at least grant it a high-priority background execution slot to maintain the heartbeat?
If suspension is mandatory, is there a recommended way to utilize TCP_KEEPALIVE socket options that the kernel can handle on behalf of the suspended extension?
How can the extension programmatically identify if a wake() call is a "Dark Wake" versus a "Full User Wake" to avoid unnecessary re-connection logic?
Greetings,
According to Apple's Wi-Fi Aware documentation (https://developer.apple.com/documentation/wifiaware) the Wi-Fi Aware APIs can be used only with peer devices that have been paired. Pairing can be performed using AccessorySetupKit or DeviceDiscoveryUI.
Unfortunately, the sample code for Wi-Fi Aware doesn't include either of these APIs. (https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps)
Looking at the sample code for AccessorySetupKit (https://developer.apple.com/documentation/accessorysetupkit/setting-up-and-authorizing-a-bluetooth-accessory) there is only an example using Bluetooth. And the AccessorySetupKit APIs don't yet document how Wi-Fi Aware is used or how one sets up the Info.plist with the appropriate keys.
Can Apple update its example code to fill in these gaps or point me to documentation that can fill in these gaps? It is hard to develop an understanding of the capabilities of these APIs when they are so poorly documented.
Thanks for any help,
Smith
We have an application which is written in Swift, which activates Transparent Proxy network extension. Our Transparent Proxy module is a system extension, which is exposing an app proxy provider interface (We are using NETransparentProxyProvider class and in extension’s Info.plist we use com.apple.networkextension.app-proxy key.)
We are using JamF MDM profile with VPN payload for deployment. With this MDM profile, we are observing an issue, ie TransparentProxy extension is not enabled when user performs logout and login and only in Sonoma.
By analyzing it further we are noticing that in Sonoma some times, the system invokes NETransparentProxyProvider's stopProxy delegate once or twice with NEProviderStopReason as 12 ie userLogout. Due to this after login the system extension is not activated.
I have to continuously disable Limit IP Tracking on my local Wi-Fi network. When it's enable I am not able to access some services on the same subnet that falls under rfc1918. Accessing remote network, over site to site vpn, is not affected, just my local network. I opened FB21483619 for this.
I would expect to see rfc1918 subnets not included. Also would expect all DNS queries to be sent to the servers provided in DHCP.
Topic:
App & System Services
SubTopic:
Networking
As part of iOS 26, we get X25519MLKEM768 key exchange group support, but SecP256r1MLKEM768 and SecP384r1MLKEM1024 are not supported. Is there any way to enable these key exchange groups on iOS 26? We need them for WKWebView and NSURLSession.
STEPS TO REPRODUCE
On iOS 26, connect to the PQC server using Safari.
The key exchange group is limited to X25519MLKEM768.
Hi,
After the release of macOS Tahoe 26.2. We are seeing memory leaks if our Network Protection Extension is used alongside the Apple Built In Firewall, a second Security Solution that does Network Protection and a VPN. Our NEXT, socketfilterfw and the other security solution consume instead of a few MB of Memory now multiple Gigabytes of Memory. This issue started with the public release of macOS Tahoe 26.2, this issue was not present in earlier versions of macOS and the same set of Software. Just testing our solution by itself will not show this behavior. I unfortunately can't try to reproduce the issue on my test device that runs the latest 26.3 beta as I do not have the third party software installed there and I can't get it.
Our Network extension implements depending on the license and enabled features:
NEFilterDataProvider
NEDNSProxyProvider
NETransparentProxyProvider
For all man in the middle Use Cases we are using Network Framework, to communicate with the peers. And leaks suggest that the there is a memory leak within internals of the Network Framework.
Here is a shortened sample of the leaks output of our Network extension. However, the third party NEXT does show the same leaks.
More details can be found on the Feedback with the ID FB21649104
snippet is blocking post? sensitive language
Does anyone see similar issues or has an idea what could cause this issue, except a regression of the Network.framework introduced with macOS Tahoe 26.2?
Best Regards,
Timo
We are developing a macOS VPN application using NEPacketTunnelProvider with a custom encryption protocol.
We are using standard On-Demand VPN rules with Wi-Fi SSID matching but we want to add some additional feature to the native behaviour.
We want to control the 'conenect/disconnect' button status and allow the user to interact with the tunnel even when the on demand rule conditions are satisfied, is there a native way to do it?
In case we need to implement our custom on-demand behaviour we need to access to this information:
connected interface type
ssid name
and being informed when it changes so to trigger our logic, how to do it from the app side?
we try to use CWWiFiClient along with ssidDidChangeForWiFiInterface monitoring, it returns just the interface name en0 and not the wifi ssid name.
Is location access mandatory to access wifi SSID on macOS even if we have a NEPacketTunnelProvider?
Please note that we bundle our Network Extension as an App Extension (not SystemExtension).
Hello,
I have a .app NSApplication which is ran as a LaunchDaemon, in it's lifecycle I never call any AppKit functions (I start it with CFRunLoopRun). (mentioned on this post as well).
I intercept a couple of signals using signal(s) in order to trigger CFRunLoopStop(CFRunLoopGetCurrent()) to do some cleanup.
This LaunchDaemon has the purpose of providing VPN connectivity, as such I call connect functions that trigger the "Add VPN configuration" dialog (I can't provide extra details about this, as I integrate another SDK so I'm not sure what happens under the hood) and I noticed that whenever it is displayed, after allowing it, during the lifecycle of the application when it's time to send the signal, the signal isn't received.
I tried re-adding the NSApp callbacks in order to investigate, but it looks like those aren't called as well.
I'm interested in knowing more about this scenario and what happens... I couldn't really find information about this dialog...
Thanks!