I have a question regarding the file apple-developer-merchantid-domain-association.txt.
I understand that this file is used during API access for Apple Pay Web payments. However, is it necessary for our company to access this file during the payment process?
Also, this domain validation file is expected to be placed in the publicly accessible “.well-known” folder on our web server. Is it acceptable for this file to remain readable by third parties on the Internet, including Apple’s servers, without posing any security risks?
Since this file is generated during domain registration on the Apple Developer site and is unique to our domain, we believe there should be no security concerns even if accessed by third parties. However, are there any specific security requirements for this domain validation file?
Please note that the domain validation has already been successfully completed.
We appreciate your time and look forward to your guidance.
Best regards,
Apple Pay
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Hello, we are trying to extend the dates of verified domains following the docs of https://developer.apple.com/documentation/applepayontheweb/maintaining-your-environment#Renew-Your-Domain-Verification and configured the server following https://developer.apple.com/documentation/ApplePayontheWeb/setting-up-your-server
we've download the apple-developer-merchantid-domain-association.txt and update them on their respective locations, click 'ok' button and we get redirected to the main page of the merchant certificate, but the expiration dates have not been extended, we can see on our web crawler that Apple Requested the file and it return a 200.
No popup errors are shown, no console developer error we only get redirected to the merchant certificate information page.
Topic:
App & System Services
SubTopic:
Apple Pay
Hi,
We are trying to make the PKAddPaymentPassViewController to show the correct list of devices to where the pass can be added.
We have analysed the documentation and we are using the PrimaryAccountIdentifier field which is the field that supposedly controls this behavior but the list of devices presented in the view controller always include one iPhone and one Apple Watch, regardless of where the card has been already added.
We are initializing the PKAddPaymentPassRequestConfiguration object with:
PKEncryptionScheme
PrimaryAccountIdentifier
CardholderName
PrimaryAccountSuffix
LocalizedDescription
PaymentNetwork
PrimaryAccountIdentifier
CardholderName
PrimaryAccountSuffix
LocalizedDescription
We have also verified the configuration in our payment pass processor and everything should be ok.
We would like to have some help on achieving the desired flow for Apple Pay, which is to present the PKAddPaymentPassViewController with the correct list of available devices and not the full list.
Thank you.
We created apps for many credit unions in Canada. Some of those apps has the feature to directly add users' debit cards to Apple Wallet (which is called by Apple as "in-app provisioning"). The feature has been working fine for at least 6 years for many credit unions. Recently, after updating one of those existing apps, we found out that the in-app provisioning is no longer working. Found it very strange, as we didn't touch the code base related to this feature for a very long time. One thing we found out is that the option to add in-app provisioning entitlement is missing during generating "provisioning profile" for the app. Is this a misconfiguration by App? Or do we need to request for additional entitlement migration as mentioned in the page: https://developer.apple.com/help/account/reference/provisioning-with-managed-capabilities ? Apple, please help, it's rather urgent.
Hi,
we are trying to verify our domain and we uploaded the file to our domain
{DOMAIN}/.well-known/apple-developer-merchantid-domain-association.txt and we can access it. But when we want verify the domain in your platform we can't do it and you see the message "Domain verification failed". How can we verified or if we need change something in our side to verify it?
thanks!
Hi, I am the developer of this app and I was shared this receipt which strangely does not list my name as the merchant but instead says "The flow network" as you can see below:
What is going on?
Topic:
App & System Services
SubTopic:
Apple Pay
In the docs, I see a button type with label "Pay With [apple logo]. https://developer.apple.com/design/human-interface-guidelines/apple-pay
Although I don't see this type as an option here: https://developer.apple.com/documentation/PassKit/PKPaymentButtonType
Wondering if I'm looking in the right place and if this button type is still available?
Topic:
App & System Services
SubTopic:
Apple Pay
I am developing an app to add Discover cards to Apple Wallet. Unlike Visa, MasterCard, etc., Discover does not have APIs that return activationData, encryptedPassData and ephemeralPublicKey for a given card, so I have created a backend server to handle this. In my server, I am unsure how to generate the ephemeralPublicKey. Do I need to use the merchant certificate? If so, how do I use it to generate the ephemeralPublicKey?
I would appreciate it if someone could provide me with a step-by-step guide on how to generate ephemeralPublicKey for provisioning a card.
We are an acquirer/payment provider offering Apple Pay. Our merchants use our hosted checkout to accept payments. After a user pays with Apple Pay on our checkout, the Wallet transaction record shows our checkout domain as the payee. We would like it to display the merchant’s brand/name so users can recognize or contact the merchant.
Is there any parameter or configuration that controls what Wallet shows as the payee? For example, can this be set via a specific field/parameter, or is it strictly derived from the Merchant ID’s display name (or other Apple Pay configuration)? What is the correct approach for a PSP/acquirer to have the merchant’s brand shown in Wallet transaction record?
Additional detail: The field in question is the merchant/payee name shown in the Apple Wallet receipt—directly under the transaction amount at the top of the receipt, and again beneath the “Total” line.
we are currently using the requestAutomaticPassPresentationSuppression API in my app. to prevent the Wallet interface from appearing when an NFC/RF reader is detected during active app usage.
Recently, a new transit card supporting Express Mode (T-money Transit Card) was released in Korea, and we are seeing an increasing number of users enabling Express Mode.
However, this has introduced an issue where users are unable to use the BLE-based functionality we provide via our widget. Specifically, when the user taps our widget, it triggers a BLE signal broadcast for approximately 10 seconds. In this scenario, when the user brings their iPhone close to our reader, Express Mode is activated before the BLE interaction can be established. This prevents the BLE signal from being successfully received and processed.
We would like to ask:
Is it possible to suppress Express Mode behavior (similar to requestAutomaticPassPresentationSuppression) even when the app is launched via a widget interaction?
Alternatively, is there any way to delay or defer Express Mode activation temporarily when launching from a widget or during BLE communication?
We would appreciate any guidance or best practices you can share regarding this scenario.
Thank you.
Topic:
App & System Services
SubTopic:
Apple Pay
We are experiencing intermittent 403 Forbidden errors during Apple Pay on web merchant validation in our production and sandbox environment.
Has anyone else started seeing 403 Forbidden errors recently (since mid-2025)?
Why would merchant validation be sometimes successful and sometimes fail with 403?
Could this be related to new Apple Pay gateway changes or stricter validation rules?
Any additional debug steps or permanent solutions we should try?
Thank you.
Hey everyone,
I wanted to check if anyone else has faced extreme delays when requesting access to Apple Pay Wallet APIs. It was Oct 11 2024 a year ago since we first applied to enable in-app provisioning for virtual cards in our app and we made 1% progress.
For context, we already got access from Google for Google Wallet—it was smooth, professional, and timely. But with Apple… it’s been nothing but an endless cycle of waiting.
We followed every step, submitted everything correctly, and even called Apple Developer Support multiple times. Their response? "We've escalated it." Again and again. But there’s no real progress. We’re rerouted, ignored, and left in limbo.
At this point, I don’t even know if anyone is actually reviewing these requests. If a business like ours—fully compliant and ready to integrate—can’t even get a response in 150 day, how is this process supposed to work?
I’m posting this here because I can’t be the only one. Has anyone else faced this? If you finally got access, how did you do it? Because right now, it feels like Apple Pay in-app provisioning is an impossible goal.
Hoping someone from Apple sees this and realizes how broken this process is. We’re just trying to innovate and offer Apple users a great experience—why is it so difficult?
Looking forward to hearing from anyone in the community who can help, Thanks! 🙏
Hello,
I am developing an Apple Pay and In-App Provisioning integration for the bank where I work. All entitlements are properly configured, and we are integrated correctly with our Payment Network Operator (PNO).
We are using PKAddPaymentPassViewControllerDelegate to handle the provisioning process. The flow progresses as expected up to the Terms and Conditions screen. However, after accepting the terms, the process fails with the message:
"Could not add card."
Upon checking the device logs using the Wallet profile configuration, I observed the following response from Apple's backend:
Response:
https://nc-pod10-smp-device.apple.com:443/broker/v4/devices/041315032816900221610987313158566F368A9CEBA1291E/cards/745f792b9d0644e5a6e713d54f505296/enable 500 Time profile: 1.80458 seconds
{
x-conversation-id = "6ec59a63424f4035915e32f22ea645e4"
Vary = "accept-language"
Content-Type = "application/json"
x-pod = "nc-pod10"
x-keystone-correlationid = "E3DD5A5A-FD18-4500-8570-2BD1334E281C"
Date = "Thu, 17 Apr 2025 07:05:03 GMT"
x-apay-service-response-details = "via_upstream"
Content-Length = "49"
x-envoy-upstream-service-time = "964"
x-pod-region = "paymentpass.com.apple"
}
{
errorCode = 40456;
statusCode = 500;
}
This seems to indicate that the card enablement step is failing on the server side. Our internal systems have not logged any request failure from Apple at this step, which makes it difficult to pinpoint whether the issue is in the PNO integration, entitlement configuration, or something else.
We are currently testing in a production environment on a physical device (not using sandbox), and provisioning flows are initiated through our iOS app using PKAddPaymentPassRequest.
Could you please help us interpret error code 40456 and identify what steps we should take to resolve this issue? If needed, we can also provide the full device log and additional details.
Thank you in advance for your support.
Best regards,
Mansur Bagwan
What am I missing in my checking for whether or not to offer Apple Pay on my website?
<script async crossorigin
src="https://applepay.cdn-apple.com/jsapi/v1.1.0/apple-pay-sdk.js"
></script>
...
<style>
apple-pay-button {
display: none;
}
</style>
...
<apple-pay-button buttonstyle="black" type="plain" locale="en-US" onclick="startApplePay('${APPLE_PAY_MERCHANT_ID}','${paymentForm.amount}');"></apple-pay-button>
So, the button is not displayed by default. I only change the style to displayed if:
window.onload = function() {
if (isApplePaySupported()) {
document.querySelector("apple-pay-button").style.display = "inline-block";
};
}
function isApplePaySupported() {
return (window.PaymentRequest &&
window.ApplePaySession &&
ApplePaySession.canMakePayments() &&
ApplePaySession.supportsVersion(applePayVersion));
}
Yet, once in a while a click comes through that tries to create a PaymentRequest with
const applePayMethod = {
"supportedMethods": "https://apple.com/apple-pay",
"data": {
"version": applePayVersion,
"merchantIdentifier": merchantIdentifier,
"merchantCapabilities": [
"supports3DS"
],
"supportedNetworks": [
"amex",
"discover",
"masterCard",
"visa"
],
"countryCode": "US"
}
};
and results in:
NotSupportedError, The payment method is not supported
What else might be "not supported" in the request for this particular user/device/wallet? In particular, that could be known immediately when the PaymentRequest is created, but before any payment instrument from the wallet is selected?
And, is there anything I could detect before showing the button?
Or, is it even possible for the button to be clicked by some kind of automation, even if it's not displayed?
Team,
We are currently checking out on Apple Pay using ALL and MRU as currencies. We have authorized the payment via Touch ID; however, we are not receiving the onPaymentAuthorized event.
Could you please confirm if Apple Pay supports ALL and MRU currencies? We have confirmed that it works with other currencies.
Thank you!
Topic:
App & System Services
SubTopic:
Apple Pay
Hi everyone,
I am new to Apply Pay, but I have already implemented IAP for subscriptions in my app. My app also has other functionalities, it also acts as a person-to-person marketplace, as users can post events or online courses which can be bought by other users to participate.
My question is that I have read Apple's review guidelines but it is still unclear for me if I can use Apple Pay (with for example Stripe) or do I still need to use IAP for this online content.
Also non profit organizations also can register which can recieve donations, can I also use Apple Pay for that or do I still need IAP there, because it would be nice if Apple would take 30% of donations.
Topic:
App & System Services
SubTopic:
Apple Pay
We have finished integrating Apple Pay in our app and our payment processor is requiring us to send the 3dSecure version used for apple pay (2.1,2.2,2.3,etc.). I believe this only applies to mastercard but would appreciate if anyone has run into something similar and what you specified. I have not been able to find anything in Apple's documentation specifying the version that is used.
Basic information: The issuer has implemented the feature to active Apple Card via URL Verification. The feature implemented by issuer is supported both in the APP and Clips. When Apple queries the activation method from UnionPay, UnionPay returns the "URL" activation method to Apple. Additionally, the apple-app-site-association file has been correctly deployed, and the configuration for Universal Links has been completed. Both the APP and Clips have undergone testing for Universal Link calls.
The desired experiece is that when the APP is installed, Apple Wallet launches the APP, and the user completes the activation within the APP, and if the APP is not installed, Apple Wallet calls Clips, and the user completes the activation in Clips.
Problem description: Under iOS 17 and iOS 18, when triggering Apple Pay card activation, the APP or Clips can be called as expected, and the activation can be completed well. However, Under iOS 26, regardless of whether the APP is installed, under the same circumstances, an internal browser within Apple Wallet opens to access the H5 page corresponding to the URL, instead of redirecting to the APP or Clips. Please assist in confirming whether this is a new feature of iOS 26 and how the same user experience can be achieved.
I am writing regarding an issue I have encountered while attempting to complete a payment using test users created within the Sandbox environment of Apple Pay. The problem persists specifically when trying to make payments through the demo page at https://applepaydemo.apple.com/.
Problem Description:
When initiating a payment process with either of the following test user accounts.
The flow proceeds as follows:
The Apple Pay window appears correctly.
Processing begins but does not conclude successfully.
After processing concludes, there is no prompt for 'Pay with Touch ID'.
Additional Information:
Device & OS Version: MacOS 15.3.2
Browser & Version: Safari 18.3.1
Real Device or Simulator: Real device used
First Occurrence: Before January 1st, 2025
Custom Configurations or Backend Used: No custom configurations or backend modifications are being utilized during interaction with the demo page.
Could you please provide assistance in resolving this issue?
Hi, we are implementing the push provisioning via the Apple Wallet Extension starting from the example at https://developer.apple.com/documentation/passkit/implementing-wallet-extensions.
To correctly manage the push provisioning on Apple Watch, specifically for a card tokenised in the iPhone but not in the Watch, we need to know if there is a connected Apple Watch to the iPhone.
We are using the following code from the Apple Wallet Extension example to detect whether there is a connected watch:
WCSession* session = [WCSession defaultSession];
session.delegate = delegate;
[session activateSession];
In the main target of the app, at the end of the activation the system correctly calls the delegate method:
session:activationDidCompleteWithState:error:
but we noticed it is not being called in the UI extension context (the one having NSExtensionPointIdentifier: com.apple.PassKit.issuer-provisioning.authorization).
We don't understand why the delegate is not being called in the UI extension, can you please help?
Thanks!
Steps to Reproduce:
Start with a card not added in the Apple Wallet app
Open the Apple Wallet app
Click on add card
Select the app to launch the Wallet Extension flow
The Apple Wallet Extension with UI is on screen and invokes the activateSession method, the delegate method is not invoked and session.isPaired returns "no".
Xcode Version
16.2
macOS Version
15.6.1 (24G90)
Feedback ID
FB20082564