WorkoutKit

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The WorkoutKit framework provides the ability to create, preview, and schedule planned workouts for the Workout app on Apple Watch.

Posts under WorkoutKit tag

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Why does a watchOS HKLiveWorkoutBuilder soccer workout report shorter totalDistance than Apple Workout soccer?
I’m developing a watchOS app that records outdoor soccer workouts using HealthKit. My app starts a workout session with: HKWorkoutConfiguration.activityType = .soccer HKWorkoutConfiguration.locationType = .outdoor HKWorkoutSession HKLiveWorkoutBuilder HKLiveWorkoutDataSource During the workout, I display distance from the live builder statistics: HKQuantityType.quantityType(forIdentifier: .distanceWalkingRunning) After the workout ends, I save the workout using finishWorkout(), and later read the saved distance from: HKWorkout.totalDistance?.doubleValue(for: .meter()) So the total distance shown in my app is not calculated manually from GPS route points. It comes from HealthKit’s workout distance. I noticed a difference between soccer workouts recorded by Apple’s built-in Workout app and soccer workouts recorded by my third-party watchOS app. Example comparison: Apple Workout app soccer: Active duration: about 88 min Steps: about 8,832 Distance: about 6.7 km No visible route/location data in Fitness My watchOS app soccer: Active duration: about 87 min Steps: about 8,998 Distance: about 5.6 km Includes route/location data Workout recorded through HKWorkoutSession + HKLiveWorkoutBuilder Distance read from HKWorkout.totalDistance The step counts and active durations are very close, but the distance differs by about 1.1 km. One important detail is that the Apple Workout app soccer workout does not appear to include visible route/location data in Fitness, while my third-party workout does include route/location data. Despite that, the Apple Workout app reports a longer distance. So the comparison is not simply “GPS route distance vs GPS route distance”. It looks like the built-in Workout app may be estimating soccer distance without exposing route data, while HKLiveWorkoutBuilder for a third-party .soccer workout may be producing a different totalDistance estimate. My questions are: When the built-in Apple Workout app records an outdoor soccer workout without exposing route data, how is totalDistance estimated? Is that distance estimation behavior available to third-party watchOS apps using HKWorkoutSession + HKLiveWorkoutBuilder with .soccer? If a third-party app records route data for the same soccer activity, can that change how HealthKit calculates totalDistance compared with a no-route built-in Workout app recording? For third-party soccer workouts, should developers expect HKWorkout.totalDistance to match the built-in Workout app, or is a difference expected? Is there any additional configuration, entitlement, data type, or best practice required to get more accurate distance estimates for soccer workouts? Any clarification on the expected behavior would be very helpful. Thanks!
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1d
WorkoutKit Feature Request: Distance & Time based IntervalBlock
Today, IntervalBlock only supports a fixed iteration count: IntervalBlock(steps: [IntervalStep], iterations: Int) This works well when the athlete knows exactly how many rounds they want to perform, but a lot of structured running and cycling workouts terminate a repeating block based on cumulative distance or cumulative elapsed time instead. These constructs are first-class on Garmin Connect, TrainingPeaks, FinalSurge, and similar platforms, but there's no way to express them in WorkoutKit's CustomWorkout. We've had to either fall back to a fixed iteration count (which forces us to guess the user's pace) or skip Apple Workout scheduling for these workouts entirely, which is a poor experience for athletes on watchOS. Proposal: // Today (still supported) IntervalBlock(steps: steps, iterations: 5) // Proposed IntervalBlock(steps: steps, until: .distance(5, .kilometers)) IntervalBlock(steps: steps, until: .time(30, .minutes)) IntervalBlock(steps: steps, iterations: 8) // unchanged Example Workouts with proposed features: "Run/walk until 5 km" Run for a minute, then walk for 30 seconds until completing a 5K. "30-minute fartlek" Repeat a hard/easy pair until cumulative time hits 30 min "10 km tempo with surges" Surge/recover until total distance hits 10 km. FB: FB23359408
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3d
Health permissions problem with watchOS 10.6.2
In the last few weeks 5 users have reported my workout watch app being unable to read health data despite the permissions being enabled in the iPhone Settings app. This has been a common complaint over the years and is usually fixed by disabling the permissions; rebooting both devices; and then enabling them again. This usually nudges iOS into sending the permissions to watchOS. However that procedure doesn't work for these users, all of whom are using watchOS 10.6.2. They are using various versions of iOS 18 or 26 so it seems to be a problem with that version of watchOS, which users are usually limited to because their hardware won't support anything more up to date. It seems that unpairing and re-pairing the watch can fix the problem but not always. I looked around and it seems that other apps are having the same problem: https://www.reddit.com/r/runna/comments/1rhhs2n/runna_wont_start_an_outdoor_run_on_apple_watch/ Does anyone know a way to fix this? My current advice is to repeatedly unpair / re-pair until it works, which isn't really practical! Thanks in advance.
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2w
WorkoutKit: pre-roll alert / lead time before IntervalStep transition (FB22708659)
Hi all, I'm building a coaching app for runners on top of WorkoutKit and would like to confirm a missing API — or learn that I overlooked something. The gap IntervalStep transitions deliver a haptic at T0 of the next step. The available alerts (HeartRateRangeAlert, SpeedRangeAlert, PaceRangeAlert, PowerRangeAlert, CadenceRangeAlert) are reactive — they activate when the measured value leaves the target range, not ahead of a planned step. There is no API for a "pre-roll" haptic at, say, T-15s before a high- effort step. On watchOS today, the only signal arrives exactly at step start. What I checked The WorkoutAlert protocol and concrete types — all metric-driven, no scheduling primitive. IntervalStep initializer — (.work, step: WorkoutStep). No leadTime, warning, countdown, or prepareDuration parameter. CustomWorkout — no per-step pre-roll knob. WorkoutScheduler and the rest of the surface in iOS/watchOS 26.4 SDK. If I missed something obvious, please point me at it. Filed with Apple Feedback ID: FB22708659 Has anyone here found a cleaner workaround, or seen any signal from the WorkoutKit team about pre-roll cues being on the roadmap? Thanks!
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337
May ’26
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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Apr ’26
Can 3 party apps obtain Intervals information created using WorkoutKit?
I am developing a running training app that coaches can use to create interval workout plans. I can use HKWorkout to get information about Splits similar to that in Fitness app, but I can't get information about Intervals. My idea is to show interval details when users view their completed custom interval workout plans. Can I use Healthkit (or another feasible method) to get the actual distance or time of exercise in intervals workout ? (I know the workoutPlan property, but it doesn't reflect the segments of a real interval training workout.) Any insights or suggestions would be greatly appreciated! Thanks in advance!
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353
Dec ’25
HKWorkoutSession.sendToRemoteWorkoutSession doesn't report success or failure
We are seeing an issue where sending data using the asynchronous method HKWorkoutSession.sendToRemoteWorkoutSession(data: Data) will never return in some cases (no success nor failure). This issue is happening for roughly 5% of Workouts started and will stay broken for the whole workout. The other 95% of the workouts, the connection works flawlessly. This happens on both watchOS 10 and 11, and with phones running iOS 17 or 18. The issue is quite random and not reproducible. Our app has thousands of workouts a day that use the workout session workout data send, with constant messages being send every few seconds. In some of those 5% cases the "sendToRemoteWorkoutSession" will throw way later, like 30+ minutes later, if the watch app is awake long enough to capture a log of a failure. Our code uses the same flow as in the sample project: https://developer.apple.com/documentation/healthkit/workouts_and_activity_rings/building_a_multidevice_workout_app Here is some sample code, which is pretty simple. Setup code: let workoutSession = try HKWorkoutSession(healthStore: healthStore, configuration: configuration) workoutSession.delegate = self activeWorkoutSession?.startMirroringToCompanionDevice { success, error in print("Mirroring started on companion device: \(success), error: \(error)") } workoutSession?.prepare() then later we send data using the workout session: do { print("Will send data") try await workoutSession.sendToRemoteWorkoutSession(data: data) print("Successfully sent data") // This nor the error may be called after waiting extensive amounts of time } catch { print("Failed to send data, error: \(error)") // This nor the success may be called after waiting extensive amounts of time } So far, the only fix is to restart the phone and watch at the same time, which is not a great user experience. Is anyone else seeing this issue? or know how to fix this issue?
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1.3k
Dec ’25
Can a 3rd party app use WorkoutKit to store interval details?
I am the developer of a workout app that allows users to create interval programs (e.g. Warm Up, Fast, Cool Down). It is possible for me to store the data for the intervals along with the workout in the Health system by using WorkoutKit (or any other method)? My aim is to make it so that the Fitness app shows the interval details when users view workouts created by my app. Thanks in advance.
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Nov ’25
Is it possible to get Workout intervals and data from third party app via HealthKit or WorkoutKit?
If a user selects custom structured workout in the apple watch Workout app and records a run with intervals, how can my third party app pull in that data? I can obviously get the workout and health stuff like heart rate, but I cannot find how to save the intervals and the relevant data. The workout events are not seemingly helpful - segments are not obviously related to this. Is it possible? Is it only possible to have the third party app create a customworkout with metadata and then our third party app parses the interval distance/time based on our own structure? I think this stuff should be able to be accessed.
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348
Aug ’25
UIScene.ConnectionOptions.shouldHandleActiveWorkoutRecovery Missing?
According to the WWDC25 Presentation Track workouts with HealthKit on iOS and iPadOS, there is supposed to be a new property for restoring an active workout after a crash on iOS/iPadOS. The developer documentation also supports this. However, this property does not seem to exist in the latest Xcode 26 beta, even in projects targeting iOS 26.0 as the minimum version. Am I missing something? Has this property not been made available yet? It is actually looking like all of the new iOS 26.0 properties are missing UIScene.ConnectionOptions on my system.
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Aug ’25
Support for cycling power & cadence sensors in HKWorkoutSession on iOS?
Hi everyone, while testing HKWorkoutSession with HKLiveWorkoutBuilder on iOS 26 Beta (cycling workout), I noticed the following behavior: – Starting a cycling HKWorkoutSession automatically connects to my Bluetooth heart rate monitor and records HR into HealthKit ✅ – However, my Bluetooth cycling power meter and cadence sensor (standard BLE Cycling Power & CSC services) are not connected automatically, and no data is recorded into HealthKit ❌ On Apple Watch, when starting a cycling workout, these sensors do connect automatically and their data is written to HealthKit — which is exactly what I would expect on iOS as well. Question: Is this by design, or is support for power and cadence sensors planned for iOS in the same way as on watchOS? Or do we, as developers, need to implement the BLE Cycling Power and CSC profiles ourselves (via CoreBluetooth) if we want these metrics? Environment: – iOS 26 Beta – HKWorkoutSession & HKLiveWorkoutBuilder (cycling) – Bluetooth HRM connects automatically – BLE power & cadence sensors do not This feature would make it much easier to develop cycling apps with full HealthKit integration, and also create a more consistent user experience compared to watchOS. Thanks for any insights!
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359
Jul ’25
Workout Buddy not available
Has anyone seen the workout buddy options on watch OS yet? I am not able to get it on my watch. My setup is an iPhone 16 and Watch Ultra 1 with the 26 OS I am currently using beta 3. English US language on both and US as region. I am located in Germany though. I restarted both devices multiple times without any changes. Hopefully someone can help.
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Jul ’25
HealthKit - HKWorkoutRouteBuilder never returns from insert when created from newly added iOS HKLiveWorkoutBuilder API on Simulator
Has anyone had success using the HKWorkoutRouteBuilder in conjunction with the new iOS support for HKLiveWorkoutBuilder? I was running my watchOS code that worked now brought over to iOS and when I call insertRouteData the function never returns. This happens for both the legacy and closure based block patterns. private var workoutSession: HKWorkoutSession? private var workoutBuilder: HKLiveWorkoutBuilder? private var serviceSession: CLServiceSession? private var workoutRouteBuilder: HKWorkoutRouteBuilder? private func startRouteBuilder() { Task { @MainActor in self.serviceSession = CLServiceSession(authorization: .whenInUse) self.workoutRouteBuilder = self.workoutBuilder?.seriesBuilder(for: .workoutRoute()) as? HKWorkoutRouteBuilder self.locationUpdateTask = Task { do { for try await update in CLLocationUpdate.liveUpdates(.fitness) { if let location = update.location { self.logger.notice(#function, metadata: [ "location": .stringConvertible(location) ]) try await self.workoutRouteBuilder?.insertRouteData([location]) self.logger.notice("Added location") } } } catch { self.logger.error(#function, metadata: [ "error": .stringConvertible(error.localizedDescription) ]) } } } } I did also try CLLocationManager API with delegate which is what my current watch code uses (a bit old). Same issue. Here is what I've found so far: If the workout session is not running, and if the builder hasn't started collection yet, inserting route data works just fine I've tried different swift language modes, flipped from main actor to non isolated project settings (Xcode 26) Modified Apple's sample code and added location route building to that and reproduced the error, modified sample attached to feedback This issue was identified against Xcode 26 beta 2 and iPhone 16 Pro simulator. Works as expected on my iPhone 13 Pro beta 2. FB18603581 - HealthKit: HKWorkoutRouteBuilder insert call within CLLocationUpdate task never returns
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Jul ’25
Non-ViewModifier way to present WorkoutPlan preview
Hello, is there a way to present WorkoutPlan preview just like it was presented on WWDC video: https://developer.apple.com/videos/play/wwdc2023/10016/ with WorkoutCompositions? Or was this way ditched completely and is not possible to reproduce anymore? I find it weird that this view modifier accepts non-optional WorkoutPlan when the process of creating one can fail for many reasons with fatalError (that's another issue - why isn't there throws used anywhere?) when not checked with dedicated methods and I think that it would make more sense to create WorkoutPlan when user completes filling some kind of form. Because right now it's needed to compute the non-optional WorkoutPlan for the sake of .workoutPreview modifier live for any changes and that can often lead to errors. Non-modifier way of presenting the preview, like the one presented on WWDC would work really well for my project
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Jun ’25
healthStore.workoutSessionMirroringStartHandler never called
I'm trying to run this example project: https://developer.apple.com/documentation/HealthKit/building-a-multidevice-workout-app When I run it on my device (iPhone 16 Pro and Apple Watch Ultra 2) I get this error: -[SPRemoteInterface _appRecoverAnyExtendedRuntimeSession:]_block_invoke:4350: Got no sessions back from -[CSLSSessionService existingRunningSessions:] or -[CSLSSessionService existingScheduledSessions:] after receiving a PUICInitializeSessionServiceAction I start the workout from my phone, which successfully starts the workout on the watch. But this callback is never triggered on the phone: healthStore.workoutSessionMirroringStartHandler { // not happening } This makes it difficult to learn the mirroring workout technique. I'm using Xcode 16.3 and Mac OS 15.4.1. Any help appreciated!
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Apr ’25
How to run HKWorkoutSession on watch without affecting activity rings?
My research group is using watch sensors (accelerometers, gyroscopes) to track wrist motion to detect and measure eating. https://cecas.clemson.edu/ahoover/bite-counter/ We are running an HKWorkoutSession on the watch so that the app can run for an extended period of time (up to 12 hr) and continue to sense and process motion data. Our app is adding to the activity rings, making it look like the user is exercising the entire time our app is running. Is there a method to prevent our app from contributing to the activity ring measures?
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Apr ’25
Integrating Apple Fitness+ Workouts – How to Retrieve Metadata?
Platform & Version: iOS Version: 18.3.1 Development Environment: Xcode 16.2, macOS 14.6.1 Description of the Issue: We're exploring ways to better integrate Apple Fitness+ workouts into our app. We've noticed that some third-party apps, such as Strava and HealthFit, now display Fitness+ workout details, including the title, trainer, and an image. I’ve been investigating how this is possible, and the only relevant change I’ve found is that HKMetadataKeyAppleFitnessPlusCatalogIdentifier is now being set for Fitness+ workouts. However, I can’t find any public API or official documentation that explains how to use these identifiers to retrieve the associated workout details. Question: Is there an official API available to fetch metadata for Fitness+ workouts using these identifiers? Or are these third-party apps potentially accessing private APIs? If no API exists, is the only option to create a manual mapping of these identifiers—something that seems impractical given the constantly evolving Fitness+ workout catalog? Any guidance on this would be greatly appreciated. Thanks!
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Feb ’25
Adding segments/splits into workout
Hello, I am building a workout app that has an option to add segments to differentiate different stages of the training session. Segments are added the following way: func saveSegment(eventType: HKWorkoutEventType, startDate: Date, endDate: Date, inSeg: Int) async throws { let dateInterval = DateInterval(start: startDate, end: endDate) let event = HKWorkoutEvent(type: eventType, dateInterval: dateInterval, metadata: metadata) try await builder?.addWorkoutEvents([event]) } Inside Health -> Workouts -> Show All Data, the segments appear, but in Fitness app there are no segments. The workout is .paddleSports. I thought that maybe the workout type was the problem, but when I start the sessions from the native workout app, segments are added and shown in the Fitness app: In other posts I saw suggested to add an event as .marker instead of .segment, but the result is the same, it does not appear. Is there something I am doing wrong? How can I show the segments into the Fitness app? Another question, I would like to add stroke rate and stroke count to my paddling session, is there a way to add it? Paddle Sports workout was recently introduced and it would be great to have the option to add those values. Thank you in advance. Inaki
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841
Jan ’25
Can't create energy goals in WorkoutKit
I can create WorkoutGoals of all kinds except .energy, but I can't find any indication of the conditions under which energy goals can be used. No matter what I try, the response from supportsGoal is always false e.g. CustomWorkout.supportsGoal(.energy(10, .kilojoules), activity: .running, location: .outdoor) CustomWorkout.supportsGoal(.energy(10, .calories), activity: .cycling, location: .outdoor) CustomWorkout.supportsGoal(.energy(10, .kilocalories), activity: .running, location: .outdoor) For any combination I've tried, I get Not supported due to unsupportedGoal Has anybody managed to successfully create energy goals?
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Jan ’25
Workout session [session.end()] taking a long time to end
I'm developing a workout app with a mirrored workout session. I'm having problems with sessions being out of sync. For example, when the workout is ended, it takes somewhere around a minute or two for it to actually fully end, so if during this time I start a new workout, then the sessions will be out of sync. I am using healthStore.recoverActiveWorkoutSession() to recover the workout session but it doesn't always work very well and in particular in the case when a workout has been manually ended (but ending hasn't completed) it enters an out of sync mode. The reason why this case is happening is because I have an third party sensor connected to this mirrored workout session and if the sensor is out of range or turned off, I end the workout. However, if the person had accidentally gone out of range, they would reconnect to the app and restart the workout as soon as they realize and in that case, when the workout hasn't fully ended, it doesn't recover appropriately. I have spent weeks trying to debug this with no luck so any advice will be appreciated.
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Jan ’25
Why does a watchOS HKLiveWorkoutBuilder soccer workout report shorter totalDistance than Apple Workout soccer?
I’m developing a watchOS app that records outdoor soccer workouts using HealthKit. My app starts a workout session with: HKWorkoutConfiguration.activityType = .soccer HKWorkoutConfiguration.locationType = .outdoor HKWorkoutSession HKLiveWorkoutBuilder HKLiveWorkoutDataSource During the workout, I display distance from the live builder statistics: HKQuantityType.quantityType(forIdentifier: .distanceWalkingRunning) After the workout ends, I save the workout using finishWorkout(), and later read the saved distance from: HKWorkout.totalDistance?.doubleValue(for: .meter()) So the total distance shown in my app is not calculated manually from GPS route points. It comes from HealthKit’s workout distance. I noticed a difference between soccer workouts recorded by Apple’s built-in Workout app and soccer workouts recorded by my third-party watchOS app. Example comparison: Apple Workout app soccer: Active duration: about 88 min Steps: about 8,832 Distance: about 6.7 km No visible route/location data in Fitness My watchOS app soccer: Active duration: about 87 min Steps: about 8,998 Distance: about 5.6 km Includes route/location data Workout recorded through HKWorkoutSession + HKLiveWorkoutBuilder Distance read from HKWorkout.totalDistance The step counts and active durations are very close, but the distance differs by about 1.1 km. One important detail is that the Apple Workout app soccer workout does not appear to include visible route/location data in Fitness, while my third-party workout does include route/location data. Despite that, the Apple Workout app reports a longer distance. So the comparison is not simply “GPS route distance vs GPS route distance”. It looks like the built-in Workout app may be estimating soccer distance without exposing route data, while HKLiveWorkoutBuilder for a third-party .soccer workout may be producing a different totalDistance estimate. My questions are: When the built-in Apple Workout app records an outdoor soccer workout without exposing route data, how is totalDistance estimated? Is that distance estimation behavior available to third-party watchOS apps using HKWorkoutSession + HKLiveWorkoutBuilder with .soccer? If a third-party app records route data for the same soccer activity, can that change how HealthKit calculates totalDistance compared with a no-route built-in Workout app recording? For third-party soccer workouts, should developers expect HKWorkout.totalDistance to match the built-in Workout app, or is a difference expected? Is there any additional configuration, entitlement, data type, or best practice required to get more accurate distance estimates for soccer workouts? Any clarification on the expected behavior would be very helpful. Thanks!
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40
Activity
1d
WorkoutKit Feature Request: Distance & Time based IntervalBlock
Today, IntervalBlock only supports a fixed iteration count: IntervalBlock(steps: [IntervalStep], iterations: Int) This works well when the athlete knows exactly how many rounds they want to perform, but a lot of structured running and cycling workouts terminate a repeating block based on cumulative distance or cumulative elapsed time instead. These constructs are first-class on Garmin Connect, TrainingPeaks, FinalSurge, and similar platforms, but there's no way to express them in WorkoutKit's CustomWorkout. We've had to either fall back to a fixed iteration count (which forces us to guess the user's pace) or skip Apple Workout scheduling for these workouts entirely, which is a poor experience for athletes on watchOS. Proposal: // Today (still supported) IntervalBlock(steps: steps, iterations: 5) // Proposed IntervalBlock(steps: steps, until: .distance(5, .kilometers)) IntervalBlock(steps: steps, until: .time(30, .minutes)) IntervalBlock(steps: steps, iterations: 8) // unchanged Example Workouts with proposed features: "Run/walk until 5 km" Run for a minute, then walk for 30 seconds until completing a 5K. "30-minute fartlek" Repeat a hard/easy pair until cumulative time hits 30 min "10 km tempo with surges" Surge/recover until total distance hits 10 km. FB: FB23359408
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52
Activity
3d
Health permissions problem with watchOS 10.6.2
In the last few weeks 5 users have reported my workout watch app being unable to read health data despite the permissions being enabled in the iPhone Settings app. This has been a common complaint over the years and is usually fixed by disabling the permissions; rebooting both devices; and then enabling them again. This usually nudges iOS into sending the permissions to watchOS. However that procedure doesn't work for these users, all of whom are using watchOS 10.6.2. They are using various versions of iOS 18 or 26 so it seems to be a problem with that version of watchOS, which users are usually limited to because their hardware won't support anything more up to date. It seems that unpairing and re-pairing the watch can fix the problem but not always. I looked around and it seems that other apps are having the same problem: https://www.reddit.com/r/runna/comments/1rhhs2n/runna_wont_start_an_outdoor_run_on_apple_watch/ Does anyone know a way to fix this? My current advice is to repeatedly unpair / re-pair until it works, which isn't really practical! Thanks in advance.
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3
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466
Activity
2w
WorkoutKit: pre-roll alert / lead time before IntervalStep transition (FB22708659)
Hi all, I'm building a coaching app for runners on top of WorkoutKit and would like to confirm a missing API — or learn that I overlooked something. The gap IntervalStep transitions deliver a haptic at T0 of the next step. The available alerts (HeartRateRangeAlert, SpeedRangeAlert, PaceRangeAlert, PowerRangeAlert, CadenceRangeAlert) are reactive — they activate when the measured value leaves the target range, not ahead of a planned step. There is no API for a "pre-roll" haptic at, say, T-15s before a high- effort step. On watchOS today, the only signal arrives exactly at step start. What I checked The WorkoutAlert protocol and concrete types — all metric-driven, no scheduling primitive. IntervalStep initializer — (.work, step: WorkoutStep). No leadTime, warning, countdown, or prepareDuration parameter. CustomWorkout — no per-step pre-roll knob. WorkoutScheduler and the rest of the surface in iOS/watchOS 26.4 SDK. If I missed something obvious, please point me at it. Filed with Apple Feedback ID: FB22708659 Has anyone here found a cleaner workaround, or seen any signal from the WorkoutKit team about pre-roll cues being on the roadmap? Thanks!
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3
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1
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337
Activity
May ’26
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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30
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6
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2.7k
Activity
Apr ’26
Can 3 party apps obtain Intervals information created using WorkoutKit?
I am developing a running training app that coaches can use to create interval workout plans. I can use HKWorkout to get information about Splits similar to that in Fitness app, but I can't get information about Intervals. My idea is to show interval details when users view their completed custom interval workout plans. Can I use Healthkit (or another feasible method) to get the actual distance or time of exercise in intervals workout ? (I know the workoutPlan property, but it doesn't reflect the segments of a real interval training workout.) Any insights or suggestions would be greatly appreciated! Thanks in advance!
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0
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0
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353
Activity
Dec ’25
HKWorkoutSession.sendToRemoteWorkoutSession doesn't report success or failure
We are seeing an issue where sending data using the asynchronous method HKWorkoutSession.sendToRemoteWorkoutSession(data: Data) will never return in some cases (no success nor failure). This issue is happening for roughly 5% of Workouts started and will stay broken for the whole workout. The other 95% of the workouts, the connection works flawlessly. This happens on both watchOS 10 and 11, and with phones running iOS 17 or 18. The issue is quite random and not reproducible. Our app has thousands of workouts a day that use the workout session workout data send, with constant messages being send every few seconds. In some of those 5% cases the "sendToRemoteWorkoutSession" will throw way later, like 30+ minutes later, if the watch app is awake long enough to capture a log of a failure. Our code uses the same flow as in the sample project: https://developer.apple.com/documentation/healthkit/workouts_and_activity_rings/building_a_multidevice_workout_app Here is some sample code, which is pretty simple. Setup code: let workoutSession = try HKWorkoutSession(healthStore: healthStore, configuration: configuration) workoutSession.delegate = self activeWorkoutSession?.startMirroringToCompanionDevice { success, error in print("Mirroring started on companion device: \(success), error: \(error)") } workoutSession?.prepare() then later we send data using the workout session: do { print("Will send data") try await workoutSession.sendToRemoteWorkoutSession(data: data) print("Successfully sent data") // This nor the error may be called after waiting extensive amounts of time } catch { print("Failed to send data, error: \(error)") // This nor the success may be called after waiting extensive amounts of time } So far, the only fix is to restart the phone and watch at the same time, which is not a great user experience. Is anyone else seeing this issue? or know how to fix this issue?
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2
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1.3k
Activity
Dec ’25
Can a 3rd party app use WorkoutKit to store interval details?
I am the developer of a workout app that allows users to create interval programs (e.g. Warm Up, Fast, Cool Down). It is possible for me to store the data for the intervals along with the workout in the Health system by using WorkoutKit (or any other method)? My aim is to make it so that the Fitness app shows the interval details when users view workouts created by my app. Thanks in advance.
Replies
1
Boosts
1
Views
274
Activity
Nov ’25
Is it possible to get Workout intervals and data from third party app via HealthKit or WorkoutKit?
If a user selects custom structured workout in the apple watch Workout app and records a run with intervals, how can my third party app pull in that data? I can obviously get the workout and health stuff like heart rate, but I cannot find how to save the intervals and the relevant data. The workout events are not seemingly helpful - segments are not obviously related to this. Is it possible? Is it only possible to have the third party app create a customworkout with metadata and then our third party app parses the interval distance/time based on our own structure? I think this stuff should be able to be accessed.
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0
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0
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348
Activity
Aug ’25
UIScene.ConnectionOptions.shouldHandleActiveWorkoutRecovery Missing?
According to the WWDC25 Presentation Track workouts with HealthKit on iOS and iPadOS, there is supposed to be a new property for restoring an active workout after a crash on iOS/iPadOS. The developer documentation also supports this. However, this property does not seem to exist in the latest Xcode 26 beta, even in projects targeting iOS 26.0 as the minimum version. Am I missing something? Has this property not been made available yet? It is actually looking like all of the new iOS 26.0 properties are missing UIScene.ConnectionOptions on my system.
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3
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0
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317
Activity
Aug ’25
Support for cycling power & cadence sensors in HKWorkoutSession on iOS?
Hi everyone, while testing HKWorkoutSession with HKLiveWorkoutBuilder on iOS 26 Beta (cycling workout), I noticed the following behavior: – Starting a cycling HKWorkoutSession automatically connects to my Bluetooth heart rate monitor and records HR into HealthKit ✅ – However, my Bluetooth cycling power meter and cadence sensor (standard BLE Cycling Power & CSC services) are not connected automatically, and no data is recorded into HealthKit ❌ On Apple Watch, when starting a cycling workout, these sensors do connect automatically and their data is written to HealthKit — which is exactly what I would expect on iOS as well. Question: Is this by design, or is support for power and cadence sensors planned for iOS in the same way as on watchOS? Or do we, as developers, need to implement the BLE Cycling Power and CSC profiles ourselves (via CoreBluetooth) if we want these metrics? Environment: – iOS 26 Beta – HKWorkoutSession & HKLiveWorkoutBuilder (cycling) – Bluetooth HRM connects automatically – BLE power & cadence sensors do not This feature would make it much easier to develop cycling apps with full HealthKit integration, and also create a more consistent user experience compared to watchOS. Thanks for any insights!
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2
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1
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359
Activity
Jul ’25
Workout Buddy not available
Has anyone seen the workout buddy options on watch OS yet? I am not able to get it on my watch. My setup is an iPhone 16 and Watch Ultra 1 with the 26 OS I am currently using beta 3. English US language on both and US as region. I am located in Germany though. I restarted both devices multiple times without any changes. Hopefully someone can help.
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1
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0
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354
Activity
Jul ’25
HealthKit - HKWorkoutRouteBuilder never returns from insert when created from newly added iOS HKLiveWorkoutBuilder API on Simulator
Has anyone had success using the HKWorkoutRouteBuilder in conjunction with the new iOS support for HKLiveWorkoutBuilder? I was running my watchOS code that worked now brought over to iOS and when I call insertRouteData the function never returns. This happens for both the legacy and closure based block patterns. private var workoutSession: HKWorkoutSession? private var workoutBuilder: HKLiveWorkoutBuilder? private var serviceSession: CLServiceSession? private var workoutRouteBuilder: HKWorkoutRouteBuilder? private func startRouteBuilder() { Task { @MainActor in self.serviceSession = CLServiceSession(authorization: .whenInUse) self.workoutRouteBuilder = self.workoutBuilder?.seriesBuilder(for: .workoutRoute()) as? HKWorkoutRouteBuilder self.locationUpdateTask = Task { do { for try await update in CLLocationUpdate.liveUpdates(.fitness) { if let location = update.location { self.logger.notice(#function, metadata: [ "location": .stringConvertible(location) ]) try await self.workoutRouteBuilder?.insertRouteData([location]) self.logger.notice("Added location") } } } catch { self.logger.error(#function, metadata: [ "error": .stringConvertible(error.localizedDescription) ]) } } } } I did also try CLLocationManager API with delegate which is what my current watch code uses (a bit old). Same issue. Here is what I've found so far: If the workout session is not running, and if the builder hasn't started collection yet, inserting route data works just fine I've tried different swift language modes, flipped from main actor to non isolated project settings (Xcode 26) Modified Apple's sample code and added location route building to that and reproduced the error, modified sample attached to feedback This issue was identified against Xcode 26 beta 2 and iPhone 16 Pro simulator. Works as expected on my iPhone 13 Pro beta 2. FB18603581 - HealthKit: HKWorkoutRouteBuilder insert call within CLLocationUpdate task never returns
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0
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268
Activity
Jul ’25
Non-ViewModifier way to present WorkoutPlan preview
Hello, is there a way to present WorkoutPlan preview just like it was presented on WWDC video: https://developer.apple.com/videos/play/wwdc2023/10016/ with WorkoutCompositions? Or was this way ditched completely and is not possible to reproduce anymore? I find it weird that this view modifier accepts non-optional WorkoutPlan when the process of creating one can fail for many reasons with fatalError (that's another issue - why isn't there throws used anywhere?) when not checked with dedicated methods and I think that it would make more sense to create WorkoutPlan when user completes filling some kind of form. Because right now it's needed to compute the non-optional WorkoutPlan for the sake of .workoutPreview modifier live for any changes and that can often lead to errors. Non-modifier way of presenting the preview, like the one presented on WWDC would work really well for my project
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1
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0
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266
Activity
Jun ’25
healthStore.workoutSessionMirroringStartHandler never called
I'm trying to run this example project: https://developer.apple.com/documentation/HealthKit/building-a-multidevice-workout-app When I run it on my device (iPhone 16 Pro and Apple Watch Ultra 2) I get this error: -[SPRemoteInterface _appRecoverAnyExtendedRuntimeSession:]_block_invoke:4350: Got no sessions back from -[CSLSSessionService existingRunningSessions:] or -[CSLSSessionService existingScheduledSessions:] after receiving a PUICInitializeSessionServiceAction I start the workout from my phone, which successfully starts the workout on the watch. But this callback is never triggered on the phone: healthStore.workoutSessionMirroringStartHandler { // not happening } This makes it difficult to learn the mirroring workout technique. I'm using Xcode 16.3 and Mac OS 15.4.1. Any help appreciated!
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0
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2
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178
Activity
Apr ’25
How to run HKWorkoutSession on watch without affecting activity rings?
My research group is using watch sensors (accelerometers, gyroscopes) to track wrist motion to detect and measure eating. https://cecas.clemson.edu/ahoover/bite-counter/ We are running an HKWorkoutSession on the watch so that the app can run for an extended period of time (up to 12 hr) and continue to sense and process motion data. Our app is adding to the activity rings, making it look like the user is exercising the entire time our app is running. Is there a method to prevent our app from contributing to the activity ring measures?
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3
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0
Views
263
Activity
Apr ’25
Integrating Apple Fitness+ Workouts – How to Retrieve Metadata?
Platform & Version: iOS Version: 18.3.1 Development Environment: Xcode 16.2, macOS 14.6.1 Description of the Issue: We're exploring ways to better integrate Apple Fitness+ workouts into our app. We've noticed that some third-party apps, such as Strava and HealthFit, now display Fitness+ workout details, including the title, trainer, and an image. I’ve been investigating how this is possible, and the only relevant change I’ve found is that HKMetadataKeyAppleFitnessPlusCatalogIdentifier is now being set for Fitness+ workouts. However, I can’t find any public API or official documentation that explains how to use these identifiers to retrieve the associated workout details. Question: Is there an official API available to fetch metadata for Fitness+ workouts using these identifiers? Or are these third-party apps potentially accessing private APIs? If no API exists, is the only option to create a manual mapping of these identifiers—something that seems impractical given the constantly evolving Fitness+ workout catalog? Any guidance on this would be greatly appreciated. Thanks!
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4
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0
Views
781
Activity
Feb ’25
Adding segments/splits into workout
Hello, I am building a workout app that has an option to add segments to differentiate different stages of the training session. Segments are added the following way: func saveSegment(eventType: HKWorkoutEventType, startDate: Date, endDate: Date, inSeg: Int) async throws { let dateInterval = DateInterval(start: startDate, end: endDate) let event = HKWorkoutEvent(type: eventType, dateInterval: dateInterval, metadata: metadata) try await builder?.addWorkoutEvents([event]) } Inside Health -> Workouts -> Show All Data, the segments appear, but in Fitness app there are no segments. The workout is .paddleSports. I thought that maybe the workout type was the problem, but when I start the sessions from the native workout app, segments are added and shown in the Fitness app: In other posts I saw suggested to add an event as .marker instead of .segment, but the result is the same, it does not appear. Is there something I am doing wrong? How can I show the segments into the Fitness app? Another question, I would like to add stroke rate and stroke count to my paddling session, is there a way to add it? Paddle Sports workout was recently introduced and it would be great to have the option to add those values. Thank you in advance. Inaki
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0
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1
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841
Activity
Jan ’25
Can't create energy goals in WorkoutKit
I can create WorkoutGoals of all kinds except .energy, but I can't find any indication of the conditions under which energy goals can be used. No matter what I try, the response from supportsGoal is always false e.g. CustomWorkout.supportsGoal(.energy(10, .kilojoules), activity: .running, location: .outdoor) CustomWorkout.supportsGoal(.energy(10, .calories), activity: .cycling, location: .outdoor) CustomWorkout.supportsGoal(.energy(10, .kilocalories), activity: .running, location: .outdoor) For any combination I've tried, I get Not supported due to unsupportedGoal Has anybody managed to successfully create energy goals?
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2
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0
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882
Activity
Jan ’25
Workout session [session.end()] taking a long time to end
I'm developing a workout app with a mirrored workout session. I'm having problems with sessions being out of sync. For example, when the workout is ended, it takes somewhere around a minute or two for it to actually fully end, so if during this time I start a new workout, then the sessions will be out of sync. I am using healthStore.recoverActiveWorkoutSession() to recover the workout session but it doesn't always work very well and in particular in the case when a workout has been manually ended (but ending hasn't completed) it enters an out of sync mode. The reason why this case is happening is because I have an third party sensor connected to this mirrored workout session and if the sensor is out of range or turned off, I end the workout. However, if the person had accidentally gone out of range, they would reconnect to the app and restart the workout as soon as they realize and in that case, when the workout hasn't fully ended, it doesn't recover appropriately. I have spent weeks trying to debug this with no luck so any advice will be appreciated.
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1
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0
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895
Activity
Jan ’25