Explore the various UI frameworks available for building app interfaces. Discuss the use cases for different frameworks, share best practices, and get help with specific framework-related questions.

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SwiftUI Picker does cause unresponsive views
Using the native SwiftUI.Picker to set a @State which is then used to render different child views based on the selected state (using a switch-case inside body) seems to cause those child views to be unresponsive. The following code below is a replicates the issue. The solution I am currently using is to build my own custom Picker that relies on SwiftUI.Buttons to set the state. This works. enum PickerSelection: Hashable { case binding, ownState } struct MainApp: View { @State private var pickerSelection: PickerSelection? = nil @State private var isToggled: Bool = false var body: some View { VStack(alignment: .leading) { /// Changing `pickerSelection` via `SwiftUI.Picker` causes child views' toggles to be unresponsive. Picker("Picker", selection: $pickerSelection) { Text("No Option").tag(Optional<PickerSelection>(nil)) Text("Binding").tag(PickerSelection.binding) Text("Own state").tag(PickerSelection.ownState) } /// Changing `pickerSelection` via a custom `Button`-based picker works as expected. CustomPickerWithButtonBased(pickerSelection: $pickerSelection) switch pickerSelection { case .binding: ChildViewWithBinding(isToggled: $isToggled) case .ownState: ChildViewManagingOwnState() case .none: EmptyView() } Spacer() } .padding() } } struct ChildViewWithBinding: View { @Binding var isToggled: Bool var body: some View { Toggle("ChildViewWithBinding", isOn: $isToggled) } } struct ChildViewManagingOwnState: View { @State private var isToggled: Bool = false var body: some View { Toggle("ChildViewManagingOwnState", isOn: $isToggled) } } struct CustomPickerWithButtonBased: View { @Binding var pickerSelection: PickerSelection? var body: some View { HStack { Button { pickerSelection = .binding } label: { Text("Binding") } Button { pickerSelection = .ownState } label: { Text("OwnState") } } } } Am I missing something with Picker?
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May ’25
Core Transferable Error
I'm developing an app that uses the SwiftUI .photosPicker modifier to allow the user to open videos from their photos. While many videos successfully load, one video results in the following errors occurring: Error loading com.apple.quicktime-movie: <decode: bad range for [%@] got [offs:100 len:1229 within:0]> Error loading public.movie: <decode: bad range for [%@] got [offs:87 len:1229 within:0]> "The operation couldn’t be completed. (CoreTransferable.TransferableSupportError error 0.)" I was able to isolate the line of code within the Transferable where this occurs to be the following: try FileManager.default.copyItem(at: received.file, to: destination) Is there something that I can do to ensure the app can reliably open any video? The entire transferable struct is as follows: import Foundation import CoreTransferable import UniformTypeIdentifiers struct Video: Transferable { let url: URL let filename: String static var transferRepresentation: some TransferRepresentation { FileRepresentation(contentType: .mpeg4Movie) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .quickTimeMovie) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .avi) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .mpeg) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .mpeg2Video) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .video) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .movie) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } } static func transfer(from received: ReceivedTransferredFile) throws -> Video { let destination = FileManager.default.temporaryDirectory.appendingPathComponent(received.file.lastPathComponent) if FileManager.default.fileExists(atPath: destination.path) { try FileManager.default.removeItem(at: destination) } try FileManager.default.copyItem(at: received.file, to: destination) return Video(url: destination, filename: received.file.lastPathComponent) } }
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359
Jun ’25
UIPageViewController embedded in UIScrollView ignores the first pan gesture on its pages
I have a UIPageViewController embedded in a UIScrollView and each page has a drawing view with a UIPanGestureRecognizer to free-draw. With this setup, the 1st time I attempt to draw, the pan gesture is ignored. It works the 2nd time I perform the gesture. In my case I need to wrap the UIPageViewController in a UIScrollView to have a pull to refresh mechanism (set thescrollView.refreshControl). I’ve tried every combination of UIGestureRecognizerDelegate methods (shouldRecognizeSimultaneously…, require(toFail:), etc.) with no luck. This is my view hierarchy: ScrollView |- UIPageViewController |- Page 1 | |- DrawingView with UIPanGestureRecognizer |- Page 2 |- DrawingView with UIPanGestureRecognizer Is this a known limitation when a UIPageViewController is nested inside another scroll view? Reproduction steps (tested on iOS 18.4 / Xcode 16.3, iPhone 16 Pro) Launch the app; the first page shows a white canvas in the bottom part. Try to draw immediately → nothing happens. Lift your finger and draw again → works. Here is a link for the sample project with the reproducible code: https://github.com/marcod-storyteller/page-controller-sample P.S: If the UIPageViewController has a .pageCurl transition style instead, the problem disappears.
Topic: UI Frameworks SubTopic: UIKit Tags:
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124
May ’25
Issues with .zoom NavigationTransition to a sheet with a .medium detent
When using a .zoom navigation transition, where .matchedTransitionSource is applied to a button in a toolbar and the destination view is a sheet which is presented with PresentationDetent.medium, the transition works initially, but shortly after it completes, the sheet's background is dimmed and the text of the source button reappears abruptly. Code and a screenshot are below, though the effect is best observed when interacting with the view. // // ContentView.swift // ZoomNavigationTransitionSample // // Created by Matthew DuBois on 6/15/25. // import SwiftUI struct ContentView: View { @State private var isPresentingSheet = false @Namespace private var namespace var body: some View { NavigationStack { List { Text("Some content") } .navigationTitle("Sample") .toolbar { ToolbarItem(placement: .topBarTrailing) { Button("Button") { isPresentingSheet = true } .matchedTransitionSource(id: "button", in: namespace) } } .sheet(isPresented: $isPresentingSheet) { Text("Some sheet content") .navigationTransition(.zoom(sourceID: "button", in: namespace)) .presentationDetents([.medium]) } } } } #Preview { ContentView() }
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159
Jun ’25
How to hide the tab bar in SwiftUI's TabView for macOS?
In SwiftUI for macOS, how can I hide the tab bar when using TabView? I would like to provide my own tab bar implementation. In AppKit's NSTabViewController, we can do the following: let tabViewController = NSTabViewController() tabViewController.tabStyle = .unspecified I've come across various posts that suggest using the .toolbar modifier, but none appear to work on macOS (or at least I haven't found the right implementation). struct ContentView: View { var body: some View { TabView { // ... content } <- which view modifier hides the tab bar? } } Latest macOS, Latest Xcode
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May ’25
Clustering on MapKit for SwiftUI iOS17+
Hi What would be the best way to achieve clustering on MapKit within SwiftUI? We're building a decentralized commerce auction platform that is currently live in Switzerland with 3'500 live auctions that can be discovered on a map. We're now running into the issue that the map gets cluttered, when zooming out and haven't been able to find a way to cluster We moved back to UIKit, where clustering works, but UIKit has other drawdowns. So ideally there is a way to handle it within SwiftUI without having to wrap UIKit or move back entirely to UIKit. Thanks for any help or suggestions! Developer Documentation https://developer.apple.com/documentation/mapkit/mapkit-for-swiftui Julius Ilg AuctionShack
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265
Jun ’25
The NSTextViewDelegate method textViewDidChangeSelection(:) will not fire, while all other text view delegate methods do.
I am trying to implement the NSTextViewDelegate function textViewDidChangeSelection(_ notification: Notification). My text view's delegate is the Coordinator of my NSViewRepresentable. I've found that this delegate function never fires, but any other delegate function that I implement, as long as it doesn't take a Notification as an argument, does fire (e.g., textView(:willChangeSelectionFromCharacterRange:toCharacterRange:), fires and is called on the delegate exactly when it should be). For context, I've verified all of the below: textView.isSelectable = true textView.isEditable = true textView.delegate === my coordinator I can call textViewDidChangeSelection(:) directly on the delegate without issue. I can select and edit text without issues. I.e., the selections are being set correctly. But the delegate method is never called when they are. I am able to add the intended delegate as an observer for the selector textViewDidChangeSelection via NotificationCenter. If I do this, the function executes when it should, but fires for every text view in my view hierarchy, which can number in the hundreds. I'm using an NSLayoutManager, so I figure this should only fire once. I've added a check within my code: func textViewDidChangeSelection(_ notification: Notification) { guard let textView = notification.object as? NSTextView, textView === layoutManager.firstTextView else { return } // Any code I want to execute... } But the above guard check lets through every notification, so, no matter what, my closure executes hundreds of times if I have hundreds of text views, all of them being sent by textView === layoutManager.firstTextView, but once for each and every text view managed by that layoutManager. Does anyone know why this method isn't ever called on the delegate, while seemingly all other delegate methods are? I could go the NotificationCenter route, but I'd love to know why this won't execute as a delegate method when documentation says that it should, and I don't want to have to implement a counter to make sure my code only executes once per selection update. And for more reasons than that, implementing via delegate method is preferable to using notifications for my use case. Thanks for any help!
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May ’25
AlarmMetadata struct
How can AlarmMetadata be implemented? I have referenced the sample code from "Scheduling an alarm with AlarmKit" and used the following: import AlarmKit struct CookingData: AlarmMetadata { let createdAt: Date /* other properties */ init() { self.createdAt = Date() /* other properties here */ } } But it always has the following errors: Main actor-isolated conformance of 'CookingData' to 'Decodable' cannot satisfy conformance requirement for a 'Sendable' type parameter of 'Self' Type 'CookingData' does not conform to protocol 'AlarmMetadata'. However in the sample App, this error is not there. Any other guidance on AlarmMetadata protocol besides the documentation?
Topic: UI Frameworks SubTopic: SwiftUI
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Jun ’25
ScrollPosition.scrollTo(id:, anchor:) not behaving as expected
While trying the new ScrollPosition API I noticed that scrollTo(id: anchor:) behaves different than ScrollViewProxy.scrollTo(_: anchor:). Consider the following example: struct ContentView: View { @State private var position = ScrollPosition(edge: .top) var body: some View { NavigationStack { ScrollViewReader { proxy in ScrollView { VStack(spacing: 8) { ForEach(1..<100) { index in Text(verbatim: index.formatted()) .frame(maxWidth: .infinity) .background(.gray) .id(index) } } } .scrollPosition($position) .toolbar { ToolbarItemGroup(placement: .bottomBar) { Spacer() Button("50 (T)") { withAnimation { position.scrollTo(id: 50, anchor: .top) // proxy.scrollTo(50, anchor: .top) } } Button("50 (B)") { withAnimation { position.scrollTo(id: 50, anchor: .bottom) // proxy.scrollTo(50, anchor: .bottom) } } Spacer() } } } } } } The position methods don't align top and bottom edges, but the proxy ones do. Is this expected or is it a bug?
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May ’25
Disabling UIKit observation tracking?
The "What's new in UIKit" session introduces new observation tracking features and mentions that they are "on by default" in 26. Is it possible to disable this feature? We have our own system built on ObservableObject that keeps our UIKit models/views in sync and triggers updates. We want to make sure there isn't contention between the new feature and our own.
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Jun ’25
NSTextLists not rendered when NSTextContentStorageDelegate textContentStorage (_:, textParagraphWith:) is implemented
I have a UITextView that contains paragraphs with text bullet lists (via NSTextList). I also implement NSTextContentStorageDelegate.textContentStorage(_:, textParagraphWith:) in order to apply some custom attributes to the text without affecting the underlying attributed text. My implementation returns a new NSParagraph that modifies the foreground color of the text. I based this on the example in the WWDC 21 session "Meet Text Kit 2". UITextView stops rendering the bullets when I implement the delegate function and return a custom paragraph. Why? func textContentStorage(_ textContentStorage: NSTextContentStorage, textParagraphWith range: NSRange) -> NSTextParagraph? { guard let originalText = textContentStorage.textStorage?.attributedSubstring(from: range) else { return nil } let updatedText = NSMutableAttributedString(attributedString: originalText) updatedText.addAttribute(.foregroundColor, value: UIColor.green, range: NSRange(location: 0, length: updatedText.length)) let paragraph = NSTextParagraph(attributedString: updatedText) // Verify that the text still contains NSTextList if let paragraphStyle = paragraph.attributedString.attribute(.paragraphStyle, at: 0, effectiveRange: nil) as? NSParagraphStyle { assert(!paragraphStyle.textLists.isEmpty) } else { assertionFailure("Paragraph has lost its text lists") } return paragraph }
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490
May ’25
A wrinkle converting a UIKit Document-based app to SwiftUI Document Group
The app I'm converting includes two unique document types. UI-wise they have key similarities (eg contents are password protected) But serialization/model - wise. they are different documents. I have not been able to find any documentation on options for implementing this (eg use a (abstract?) base class derived from FileDocument, with two concrete sub classes? maybe just a single subclass of FileDocument that contains model details for both file types?) Stepping back from implementation options, am I crazy for attempting to use DocumentGroup to create a single app that would need to be able to open/modify/save multiple unique document types? any/all guidance much appreciated.
Topic: UI Frameworks SubTopic: SwiftUI
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May ’25
Best Way to Help Users Diagnose iOS App Crashes with No UI Feedback
Hi all, We're working on an iOS application and would like to improve our ability to diagnose failures - especially in scenarios where the app crashes before it can present any UI to the user. A few specific questions: In case of an exception or crash, is there a way to log the issue so the user (or our support team) can understand the cause of the failure? If the app crashes abruptly (e.g., due to a runtime exception or crash during launch), is there a recommended way to persist error information before the process terminates? Are there Apple-supported mechanisms (like crash reporting tools or APIs) we can integrate that would help us capture such issues? What’s the best practice for enabling support teams to assist users based on crash reports - especially for crashes that happen before any user interaction? Our goal is to make sure users aren't left in the dark if the app fails to start, and to allow us to deliver timely updates or support based on the cause of the crash. Thanks in advance for your guidance!
Topic: UI Frameworks SubTopic: General Tags:
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May ’25
chartXAxis AxisMark consisting of Month:Year
I have a Chart displaying Counts per Date over 2-3 years. I'd like to have the XAxis mark consist of MM-yy or even MM/nyy. Is this possible? OK, just saw AxisValueLabel(format: .dateTime.month().year()) which gives e.g. Mar 2024. This is good. Better might be Mar 24 (maybe a Y3K problem ;-) or even better Mar. OR Mar 24. 2024 Or best increment the year when it changes. Are any of these alternate formats possible? Thanks, David PS, my current .chartXAxis code .chartXAxis { AxisMarks(values: .stride(by: .month, count: 3)) { value in if value.as(Date.self) != nil { AxisValueLabel(format: .dateTime.month().year()) AxisGridLine() AxisTick() } } }
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Jun ’25
UITextView's pressesBegan isn't triggered by the software keyboard
I'm building a SwiftUI app with a UITextView subclass, and it seems that the software keyboard doesn't trigger the pressesBegan or pressesEnded functions of UITextView. With a hardware keyboard, pressesBegan works as expected, allowing us to intercept key presses in our subclass. I can't find any documentation about this, or any other forum posts (here or on Stack Overflow) that talk about a discrepancy between software and hardware keyboard behaviors, and I can't believe this is an intended behavior. Our app is a SwiftUI app, in case that's relevant. Does anyone have any guidance? Is this a bug or am I not understanding this API? Any information or work arounds would be greatly appreciated. I've made a sample project that demonstrates this issue, which you can grab from GitHub at https://github.com/nyousefi/KeyPressSample. To see this in action, run the sample project and start pressing keys. The hardware keyboard will print the key press at the top of the screen (above the text view), while the software keyboard won't.
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May ’25
Best practices for accessing NavigationPath in child views
Hi all I'm reworking our app in SwiftUI. My ultimate goal is to access the NavigationPath from a child view which is used throughout different NavgationStacks. While searching for I came across different ways of achieving this. As I'm relatively new to SwiftUI it is hard to understand what the actual best practice seems to be. So for the use case. My app has a TabView and each Tab has its own NavigationStack which looks something like this struct TabNavigation: View { @State private var selectedProductType: StaticProductType = .all @StateObject private var appRouter = AppRouter() var body: some View { TabView(selection: $appRouter.selectedTab) { Overview(activeType: $selectedProductType) .tabItem { Label("Home", systemImage: "house") } .tag(Tab.home) AssortmentView(router: $appRouter.assortmentRouter, activeType: $selectedProductType) .tabItem { Label(String(localized: "assortment"), systemImage: "list.bullet") } .tag(Tab.assortment) } } The AssortmenView holds the NavigationStack and defines the routes. struct AssortmentView: View { @Binding var router: AssortmentRouter @Binding var activeType: StaticProductType var body: some View { NavigationStack(path: $router.navigationPath) { VStack { ProductTypeNavigation(activeType: $activeType) .padding(.top, 10) .padding(.horizontal, 10) Spacer() TabView(selection: $activeType) { ListNavigation(type: .all) .tag(StaticProductType.all) ListNavigation(type: .games) .tag(StaticProductType.games) ListNavigation(type: .digital) .tag(StaticProductType.digital) ListNavigation(type: .toys) .tag(StaticProductType.toys) ListNavigation(type: .movies) .tag(StaticProductType.movies) ListNavigation(type: .books) .tag(StaticProductType.books) } .tabViewStyle(PageTabViewStyle(indexDisplayMode: .never)) } .addToolbar() .navigationDestination(for: AssortmentRouter.Route.self) { route in switch route { case .overview(let type): OverviewTypeView(type: type) case .productDetail(let productId): ProductDetailView(productId: productId) .environmentObject(router) case .productList: ProductList() } } } } } Through my app I often use a view to displaying products. This view is reused over different NavigationStacks. struct ProductDetailView: View { var productId: Int @StateObject private var viewModel: ProductDetailViewModel = ProductDetailViewModel() @State private var showErrorAlert = false @EnvironmentObject var router: AssortmentRouter var body: some View { VStack { if !viewModel.isRefreshing { let product = viewModel.product VStack { Text("Product: \(product.title)") NavigationLink(destination: ProductDetailView(productId: Product.preview.productId)) { Text("Test") } } .navigationTitle(product.title) } else { ProgressView() } }.task { await loadProduct() } .alert("Error", isPresented: $showErrorAlert, presenting: viewModel.localizedError) { _ in Button("Try again") { Task { await loadProduct() } } Button("Go Back", role: .cancel) { // access navigationPath } } message: { errorMessage in Text(errorMessage) } } @MainActor private func loadProduct() async { await viewModel.loadProduct(productId: productId) showErrorAlert = viewModel.localizedError != nil } } In this example I created an AppRouter which holds all information for the routes and some functions to accessing the NavigationPath. class AppRouter: ObservableObject { var assortmentRouter = AssortmentRouter() var selectedTab: Tab = .home func navigateTo(tab: Tab) { selectedTab = tab } } class AssortmentRouter: ObservableObject { var navigationPath = NavigationPath() enum Route: Hashable { case overview(type: StaticProductType) case productList case productDetail(productId: Int) } func navigateTo(route: Route) { navigationPath.append(route) } } This works fine as it is. The pro of this solution is that I don't have to pass the NavigationPath down each subview to use it as I can define it as EnvrionmentObject. The problem with this though, I like to reuse ProductDetailView also in my other NavigationStack which won't have a router binding of type AssortmentRouter as you can imagine. To come back to my initial question, what would be the best way to design this? Passing down a NavigationPath Binding and using different typing for navigationDestinaion values Define a callback which is passed as function parameter to the detail view Using dismiss, but I read that this is can lead to weird behaviour and bugs Any other option? Maybe changing the app architecture to handle this a better way Apolgize the long post, but I would be really glad to get some feedback on this, so I can do it the right way. Thank you very much
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125
May ’25
popover no longer anchoring
My old UIKit popovers are no longer anchoring to their sourceView and sourceRect. Started happening while testing on IPadOS 18.5 after updating to Xcode 16.4. Has anyone else had to fix this problem? Popovers now slide up from the bottom to the center of the screen.
Topic: UI Frameworks SubTopic: UIKit
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Jun ’25
SwiftUI Picker does cause unresponsive views
Using the native SwiftUI.Picker to set a @State which is then used to render different child views based on the selected state (using a switch-case inside body) seems to cause those child views to be unresponsive. The following code below is a replicates the issue. The solution I am currently using is to build my own custom Picker that relies on SwiftUI.Buttons to set the state. This works. enum PickerSelection: Hashable { case binding, ownState } struct MainApp: View { @State private var pickerSelection: PickerSelection? = nil @State private var isToggled: Bool = false var body: some View { VStack(alignment: .leading) { /// Changing `pickerSelection` via `SwiftUI.Picker` causes child views' toggles to be unresponsive. Picker("Picker", selection: $pickerSelection) { Text("No Option").tag(Optional<PickerSelection>(nil)) Text("Binding").tag(PickerSelection.binding) Text("Own state").tag(PickerSelection.ownState) } /// Changing `pickerSelection` via a custom `Button`-based picker works as expected. CustomPickerWithButtonBased(pickerSelection: $pickerSelection) switch pickerSelection { case .binding: ChildViewWithBinding(isToggled: $isToggled) case .ownState: ChildViewManagingOwnState() case .none: EmptyView() } Spacer() } .padding() } } struct ChildViewWithBinding: View { @Binding var isToggled: Bool var body: some View { Toggle("ChildViewWithBinding", isOn: $isToggled) } } struct ChildViewManagingOwnState: View { @State private var isToggled: Bool = false var body: some View { Toggle("ChildViewManagingOwnState", isOn: $isToggled) } } struct CustomPickerWithButtonBased: View { @Binding var pickerSelection: PickerSelection? var body: some View { HStack { Button { pickerSelection = .binding } label: { Text("Binding") } Button { pickerSelection = .ownState } label: { Text("OwnState") } } } } Am I missing something with Picker?
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90
Activity
May ’25
Core Transferable Error
I'm developing an app that uses the SwiftUI .photosPicker modifier to allow the user to open videos from their photos. While many videos successfully load, one video results in the following errors occurring: Error loading com.apple.quicktime-movie: <decode: bad range for [%@] got [offs:100 len:1229 within:0]> Error loading public.movie: <decode: bad range for [%@] got [offs:87 len:1229 within:0]> "The operation couldn’t be completed. (CoreTransferable.TransferableSupportError error 0.)" I was able to isolate the line of code within the Transferable where this occurs to be the following: try FileManager.default.copyItem(at: received.file, to: destination) Is there something that I can do to ensure the app can reliably open any video? The entire transferable struct is as follows: import Foundation import CoreTransferable import UniformTypeIdentifiers struct Video: Transferable { let url: URL let filename: String static var transferRepresentation: some TransferRepresentation { FileRepresentation(contentType: .mpeg4Movie) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .quickTimeMovie) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .avi) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .mpeg) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .mpeg2Video) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .video) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } FileRepresentation(contentType: .movie) { video in SentTransferredFile(video.url) } importing: { received in try Video.transfer(from: received) } } static func transfer(from received: ReceivedTransferredFile) throws -> Video { let destination = FileManager.default.temporaryDirectory.appendingPathComponent(received.file.lastPathComponent) if FileManager.default.fileExists(atPath: destination.path) { try FileManager.default.removeItem(at: destination) } try FileManager.default.copyItem(at: received.file, to: destination) return Video(url: destination, filename: received.file.lastPathComponent) } }
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359
Activity
Jun ’25
UIPageViewController embedded in UIScrollView ignores the first pan gesture on its pages
I have a UIPageViewController embedded in a UIScrollView and each page has a drawing view with a UIPanGestureRecognizer to free-draw. With this setup, the 1st time I attempt to draw, the pan gesture is ignored. It works the 2nd time I perform the gesture. In my case I need to wrap the UIPageViewController in a UIScrollView to have a pull to refresh mechanism (set thescrollView.refreshControl). I’ve tried every combination of UIGestureRecognizerDelegate methods (shouldRecognizeSimultaneously…, require(toFail:), etc.) with no luck. This is my view hierarchy: ScrollView |- UIPageViewController |- Page 1 | |- DrawingView with UIPanGestureRecognizer |- Page 2 |- DrawingView with UIPanGestureRecognizer Is this a known limitation when a UIPageViewController is nested inside another scroll view? Reproduction steps (tested on iOS 18.4 / Xcode 16.3, iPhone 16 Pro) Launch the app; the first page shows a white canvas in the bottom part. Try to draw immediately → nothing happens. Lift your finger and draw again → works. Here is a link for the sample project with the reproducible code: https://github.com/marcod-storyteller/page-controller-sample P.S: If the UIPageViewController has a .pageCurl transition style instead, the problem disappears.
Topic: UI Frameworks SubTopic: UIKit Tags:
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124
Activity
May ’25
Issues with .zoom NavigationTransition to a sheet with a .medium detent
When using a .zoom navigation transition, where .matchedTransitionSource is applied to a button in a toolbar and the destination view is a sheet which is presented with PresentationDetent.medium, the transition works initially, but shortly after it completes, the sheet's background is dimmed and the text of the source button reappears abruptly. Code and a screenshot are below, though the effect is best observed when interacting with the view. // // ContentView.swift // ZoomNavigationTransitionSample // // Created by Matthew DuBois on 6/15/25. // import SwiftUI struct ContentView: View { @State private var isPresentingSheet = false @Namespace private var namespace var body: some View { NavigationStack { List { Text("Some content") } .navigationTitle("Sample") .toolbar { ToolbarItem(placement: .topBarTrailing) { Button("Button") { isPresentingSheet = true } .matchedTransitionSource(id: "button", in: namespace) } } .sheet(isPresented: $isPresentingSheet) { Text("Some sheet content") .navigationTransition(.zoom(sourceID: "button", in: namespace)) .presentationDetents([.medium]) } } } } #Preview { ContentView() }
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159
Activity
Jun ’25
How to hide the tab bar in SwiftUI's TabView for macOS?
In SwiftUI for macOS, how can I hide the tab bar when using TabView? I would like to provide my own tab bar implementation. In AppKit's NSTabViewController, we can do the following: let tabViewController = NSTabViewController() tabViewController.tabStyle = .unspecified I've come across various posts that suggest using the .toolbar modifier, but none appear to work on macOS (or at least I haven't found the right implementation). struct ContentView: View { var body: some View { TabView { // ... content } <- which view modifier hides the tab bar? } } Latest macOS, Latest Xcode
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3
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262
Activity
May ’25
Clustering on MapKit for SwiftUI iOS17+
Hi What would be the best way to achieve clustering on MapKit within SwiftUI? We're building a decentralized commerce auction platform that is currently live in Switzerland with 3'500 live auctions that can be discovered on a map. We're now running into the issue that the map gets cluttered, when zooming out and haven't been able to find a way to cluster We moved back to UIKit, where clustering works, but UIKit has other drawdowns. So ideally there is a way to handle it within SwiftUI without having to wrap UIKit or move back entirely to UIKit. Thanks for any help or suggestions! Developer Documentation https://developer.apple.com/documentation/mapkit/mapkit-for-swiftui Julius Ilg AuctionShack
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2
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1
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265
Activity
Jun ’25
The NSTextViewDelegate method textViewDidChangeSelection(:) will not fire, while all other text view delegate methods do.
I am trying to implement the NSTextViewDelegate function textViewDidChangeSelection(_ notification: Notification). My text view's delegate is the Coordinator of my NSViewRepresentable. I've found that this delegate function never fires, but any other delegate function that I implement, as long as it doesn't take a Notification as an argument, does fire (e.g., textView(:willChangeSelectionFromCharacterRange:toCharacterRange:), fires and is called on the delegate exactly when it should be). For context, I've verified all of the below: textView.isSelectable = true textView.isEditable = true textView.delegate === my coordinator I can call textViewDidChangeSelection(:) directly on the delegate without issue. I can select and edit text without issues. I.e., the selections are being set correctly. But the delegate method is never called when they are. I am able to add the intended delegate as an observer for the selector textViewDidChangeSelection via NotificationCenter. If I do this, the function executes when it should, but fires for every text view in my view hierarchy, which can number in the hundreds. I'm using an NSLayoutManager, so I figure this should only fire once. I've added a check within my code: func textViewDidChangeSelection(_ notification: Notification) { guard let textView = notification.object as? NSTextView, textView === layoutManager.firstTextView else { return } // Any code I want to execute... } But the above guard check lets through every notification, so, no matter what, my closure executes hundreds of times if I have hundreds of text views, all of them being sent by textView === layoutManager.firstTextView, but once for each and every text view managed by that layoutManager. Does anyone know why this method isn't ever called on the delegate, while seemingly all other delegate methods are? I could go the NotificationCenter route, but I'd love to know why this won't execute as a delegate method when documentation says that it should, and I don't want to have to implement a counter to make sure my code only executes once per selection update. And for more reasons than that, implementing via delegate method is preferable to using notifications for my use case. Thanks for any help!
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3
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267
Activity
May ’25
AlarmMetadata struct
How can AlarmMetadata be implemented? I have referenced the sample code from "Scheduling an alarm with AlarmKit" and used the following: import AlarmKit struct CookingData: AlarmMetadata { let createdAt: Date /* other properties */ init() { self.createdAt = Date() /* other properties here */ } } But it always has the following errors: Main actor-isolated conformance of 'CookingData' to 'Decodable' cannot satisfy conformance requirement for a 'Sendable' type parameter of 'Self' Type 'CookingData' does not conform to protocol 'AlarmMetadata'. However in the sample App, this error is not there. Any other guidance on AlarmMetadata protocol besides the documentation?
Topic: UI Frameworks SubTopic: SwiftUI
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2
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143
Activity
Jun ’25
ScrollPosition.scrollTo(id:, anchor:) not behaving as expected
While trying the new ScrollPosition API I noticed that scrollTo(id: anchor:) behaves different than ScrollViewProxy.scrollTo(_: anchor:). Consider the following example: struct ContentView: View { @State private var position = ScrollPosition(edge: .top) var body: some View { NavigationStack { ScrollViewReader { proxy in ScrollView { VStack(spacing: 8) { ForEach(1..<100) { index in Text(verbatim: index.formatted()) .frame(maxWidth: .infinity) .background(.gray) .id(index) } } } .scrollPosition($position) .toolbar { ToolbarItemGroup(placement: .bottomBar) { Spacer() Button("50 (T)") { withAnimation { position.scrollTo(id: 50, anchor: .top) // proxy.scrollTo(50, anchor: .top) } } Button("50 (B)") { withAnimation { position.scrollTo(id: 50, anchor: .bottom) // proxy.scrollTo(50, anchor: .bottom) } } Spacer() } } } } } } The position methods don't align top and bottom edges, but the proxy ones do. Is this expected or is it a bug?
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2
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160
Activity
May ’25
Disabling UIKit observation tracking?
The "What's new in UIKit" session introduces new observation tracking features and mentions that they are "on by default" in 26. Is it possible to disable this feature? We have our own system built on ObservableObject that keeps our UIKit models/views in sync and triggers updates. We want to make sure there isn't contention between the new feature and our own.
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1
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1
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159
Activity
Jun ’25
NSTextLists not rendered when NSTextContentStorageDelegate textContentStorage (_:, textParagraphWith:) is implemented
I have a UITextView that contains paragraphs with text bullet lists (via NSTextList). I also implement NSTextContentStorageDelegate.textContentStorage(_:, textParagraphWith:) in order to apply some custom attributes to the text without affecting the underlying attributed text. My implementation returns a new NSParagraph that modifies the foreground color of the text. I based this on the example in the WWDC 21 session "Meet Text Kit 2". UITextView stops rendering the bullets when I implement the delegate function and return a custom paragraph. Why? func textContentStorage(_ textContentStorage: NSTextContentStorage, textParagraphWith range: NSRange) -> NSTextParagraph? { guard let originalText = textContentStorage.textStorage?.attributedSubstring(from: range) else { return nil } let updatedText = NSMutableAttributedString(attributedString: originalText) updatedText.addAttribute(.foregroundColor, value: UIColor.green, range: NSRange(location: 0, length: updatedText.length)) let paragraph = NSTextParagraph(attributedString: updatedText) // Verify that the text still contains NSTextList if let paragraphStyle = paragraph.attributedString.attribute(.paragraphStyle, at: 0, effectiveRange: nil) as? NSParagraphStyle { assert(!paragraphStyle.textLists.isEmpty) } else { assertionFailure("Paragraph has lost its text lists") } return paragraph }
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490
Activity
May ’25
Ios 26 clock widget not dynamically updating in mobile.
Ios 26 clock widget not dynamically updating in mobile.
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1
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155
Activity
Jun ’25
A wrinkle converting a UIKit Document-based app to SwiftUI Document Group
The app I'm converting includes two unique document types. UI-wise they have key similarities (eg contents are password protected) But serialization/model - wise. they are different documents. I have not been able to find any documentation on options for implementing this (eg use a (abstract?) base class derived from FileDocument, with two concrete sub classes? maybe just a single subclass of FileDocument that contains model details for both file types?) Stepping back from implementation options, am I crazy for attempting to use DocumentGroup to create a single app that would need to be able to open/modify/save multiple unique document types? any/all guidance much appreciated.
Topic: UI Frameworks SubTopic: SwiftUI
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0
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80
Activity
May ’25
Reader Mode for new WebView & WebPage APIs
I am curious if the new WebView and WebPage APIs have a way to programmatically set if the web page should be shown in Reader Mode like you could with SFSafariViewController. I did not see a way to do this, but I'm curious if I may be missing something.
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1
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114
Activity
Jun ’25
Best Way to Help Users Diagnose iOS App Crashes with No UI Feedback
Hi all, We're working on an iOS application and would like to improve our ability to diagnose failures - especially in scenarios where the app crashes before it can present any UI to the user. A few specific questions: In case of an exception or crash, is there a way to log the issue so the user (or our support team) can understand the cause of the failure? If the app crashes abruptly (e.g., due to a runtime exception or crash during launch), is there a recommended way to persist error information before the process terminates? Are there Apple-supported mechanisms (like crash reporting tools or APIs) we can integrate that would help us capture such issues? What’s the best practice for enabling support teams to assist users based on crash reports - especially for crashes that happen before any user interaction? Our goal is to make sure users aren't left in the dark if the app fails to start, and to allow us to deliver timely updates or support based on the cause of the crash. Thanks in advance for your guidance!
Topic: UI Frameworks SubTopic: General Tags:
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121
Activity
May ’25
chartXAxis AxisMark consisting of Month:Year
I have a Chart displaying Counts per Date over 2-3 years. I'd like to have the XAxis mark consist of MM-yy or even MM/nyy. Is this possible? OK, just saw AxisValueLabel(format: .dateTime.month().year()) which gives e.g. Mar 2024. This is good. Better might be Mar 24 (maybe a Y3K problem ;-) or even better Mar. OR Mar 24. 2024 Or best increment the year when it changes. Are any of these alternate formats possible? Thanks, David PS, my current .chartXAxis code .chartXAxis { AxisMarks(values: .stride(by: .month, count: 3)) { value in if value.as(Date.self) != nil { AxisValueLabel(format: .dateTime.month().year()) AxisGridLine() AxisTick() } } }
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203
Activity
Jun ’25
UITextView's pressesBegan isn't triggered by the software keyboard
I'm building a SwiftUI app with a UITextView subclass, and it seems that the software keyboard doesn't trigger the pressesBegan or pressesEnded functions of UITextView. With a hardware keyboard, pressesBegan works as expected, allowing us to intercept key presses in our subclass. I can't find any documentation about this, or any other forum posts (here or on Stack Overflow) that talk about a discrepancy between software and hardware keyboard behaviors, and I can't believe this is an intended behavior. Our app is a SwiftUI app, in case that's relevant. Does anyone have any guidance? Is this a bug or am I not understanding this API? Any information or work arounds would be greatly appreciated. I've made a sample project that demonstrates this issue, which you can grab from GitHub at https://github.com/nyousefi/KeyPressSample. To see this in action, run the sample project and start pressing keys. The hardware keyboard will print the key press at the top of the screen (above the text view), while the software keyboard won't.
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3
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775
Activity
May ’25
Understanding how to make focusedImage work on CPMapButton
When my CPMapButton is selected/focused, I would like to be able to provide a focusedImage to correctly show the button when the blue focus is shown. Currently I have: What do I need to do to create an image that works more like the panning interface buttons?
Topic: UI Frameworks SubTopic: UIKit Tags:
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254
Activity
Jun ’25
Best practices for accessing NavigationPath in child views
Hi all I'm reworking our app in SwiftUI. My ultimate goal is to access the NavigationPath from a child view which is used throughout different NavgationStacks. While searching for I came across different ways of achieving this. As I'm relatively new to SwiftUI it is hard to understand what the actual best practice seems to be. So for the use case. My app has a TabView and each Tab has its own NavigationStack which looks something like this struct TabNavigation: View { @State private var selectedProductType: StaticProductType = .all @StateObject private var appRouter = AppRouter() var body: some View { TabView(selection: $appRouter.selectedTab) { Overview(activeType: $selectedProductType) .tabItem { Label("Home", systemImage: "house") } .tag(Tab.home) AssortmentView(router: $appRouter.assortmentRouter, activeType: $selectedProductType) .tabItem { Label(String(localized: "assortment"), systemImage: "list.bullet") } .tag(Tab.assortment) } } The AssortmenView holds the NavigationStack and defines the routes. struct AssortmentView: View { @Binding var router: AssortmentRouter @Binding var activeType: StaticProductType var body: some View { NavigationStack(path: $router.navigationPath) { VStack { ProductTypeNavigation(activeType: $activeType) .padding(.top, 10) .padding(.horizontal, 10) Spacer() TabView(selection: $activeType) { ListNavigation(type: .all) .tag(StaticProductType.all) ListNavigation(type: .games) .tag(StaticProductType.games) ListNavigation(type: .digital) .tag(StaticProductType.digital) ListNavigation(type: .toys) .tag(StaticProductType.toys) ListNavigation(type: .movies) .tag(StaticProductType.movies) ListNavigation(type: .books) .tag(StaticProductType.books) } .tabViewStyle(PageTabViewStyle(indexDisplayMode: .never)) } .addToolbar() .navigationDestination(for: AssortmentRouter.Route.self) { route in switch route { case .overview(let type): OverviewTypeView(type: type) case .productDetail(let productId): ProductDetailView(productId: productId) .environmentObject(router) case .productList: ProductList() } } } } } Through my app I often use a view to displaying products. This view is reused over different NavigationStacks. struct ProductDetailView: View { var productId: Int @StateObject private var viewModel: ProductDetailViewModel = ProductDetailViewModel() @State private var showErrorAlert = false @EnvironmentObject var router: AssortmentRouter var body: some View { VStack { if !viewModel.isRefreshing { let product = viewModel.product VStack { Text("Product: \(product.title)") NavigationLink(destination: ProductDetailView(productId: Product.preview.productId)) { Text("Test") } } .navigationTitle(product.title) } else { ProgressView() } }.task { await loadProduct() } .alert("Error", isPresented: $showErrorAlert, presenting: viewModel.localizedError) { _ in Button("Try again") { Task { await loadProduct() } } Button("Go Back", role: .cancel) { // access navigationPath } } message: { errorMessage in Text(errorMessage) } } @MainActor private func loadProduct() async { await viewModel.loadProduct(productId: productId) showErrorAlert = viewModel.localizedError != nil } } In this example I created an AppRouter which holds all information for the routes and some functions to accessing the NavigationPath. class AppRouter: ObservableObject { var assortmentRouter = AssortmentRouter() var selectedTab: Tab = .home func navigateTo(tab: Tab) { selectedTab = tab } } class AssortmentRouter: ObservableObject { var navigationPath = NavigationPath() enum Route: Hashable { case overview(type: StaticProductType) case productList case productDetail(productId: Int) } func navigateTo(route: Route) { navigationPath.append(route) } } This works fine as it is. The pro of this solution is that I don't have to pass the NavigationPath down each subview to use it as I can define it as EnvrionmentObject. The problem with this though, I like to reuse ProductDetailView also in my other NavigationStack which won't have a router binding of type AssortmentRouter as you can imagine. To come back to my initial question, what would be the best way to design this? Passing down a NavigationPath Binding and using different typing for navigationDestinaion values Define a callback which is passed as function parameter to the detail view Using dismiss, but I read that this is can lead to weird behaviour and bugs Any other option? Maybe changing the app architecture to handle this a better way Apolgize the long post, but I would be really glad to get some feedback on this, so I can do it the right way. Thank you very much
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3
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125
Activity
May ’25
popover no longer anchoring
My old UIKit popovers are no longer anchoring to their sourceView and sourceRect. Started happening while testing on IPadOS 18.5 after updating to Xcode 16.4. Has anyone else had to fix this problem? Popovers now slide up from the bottom to the center of the screen.
Topic: UI Frameworks SubTopic: UIKit
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1
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78
Activity
Jun ’25