Photos & Camera

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Explore technical aspects of capturing high-quality photos and videos, including exposure control, focus modes, and RAW capture options.

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Turning AutoFocus off while flash is on.
Hello, I am creating a simple camere app where I want to turn OFF the autofocus (and set the focus within the app) then take a picture with the flash. The only problem is as soon as i set the flash and take a photo, it auto focuses even though i have set the focus mode locked and lens position? Is this even possible? My av capture output settings:     photoOutput.isHighResolutionCaptureEnabled = true     photoOutput.isLivePhotoCaptureEnabled = false;     photoOutput.isDepthDataDeliveryEnabled = false;     photoOutput.isPortraitEffectsMatteDeliveryEnabled = false     photoOutput.isAppleProRAWEnabled = false;     photoOutput.setPreparedPhotoSettingsArray([buildPhotoSettings(flash: flash)]); my AVCapturePhoto Settings     let photoSettings = AVCapturePhotoSettings(rawPixelFormatType: availbleRaw[0]);     photoSettings.isAutoStillImageStabilizationEnabled = false;     photoSettings.flashMode = flash ?.on :.off;     photoSettings.isHighResolutionPhotoEnabled = true;     photoSettings.isAutoRedEyeReductionEnabled = false; my device input settings           //--white balance     let whiteBalanceValues = AVCaptureDevice.WhiteBalanceTemperatureAndTintValues(temperature: settings.whiteBalanceTemp, tint: settings.whiteBalanceTint);     let newWhiteBalance = videoDeviceInput.device.deviceWhiteBalanceGains(for:whiteBalanceValues);     let maxGain = videoDeviceInput.device.maxWhiteBalanceGain           if(newWhiteBalance.redGain > maxGain || newWhiteBalance.greenGain > maxGain || newWhiteBalance.blueGain > maxGain){       videoDeviceInput.device.unlockForConfiguration();       return (false, "WhiteBalance values are invalid (over maximum gain allowed)");     }           videoDeviceInput.device.setWhiteBalanceModeLocked(with: newWhiteBalance);           //--iso and exposure     let exposure = Float64(settings.exposure/1000);     let exposureTime = CMTime(seconds: exposure, preferredTimescale: 1000)     let iso = Float(settings.iso)           if(exposureTime > videoDeviceInput.device.activeFormat.maxExposureDuration || exposureTime < videoDeviceInput.device.activeFormat.minExposureDuration){       videoDeviceInput.device.unlockForConfiguration();       return (false, "Exposure out of bounds");     }           if(iso > videoDeviceInput.device.activeFormat.maxISO || iso < videoDeviceInput.device.activeFormat.minISO){       videoDeviceInput.device.unlockForConfiguration();       return (false, "ISO out of bounds");     }           videoDeviceInput.device.setExposureModeCustom(duration: exposureTime, iso: iso);           //--Lens focus     if(settings.lensPosition < 0 || settings.lensPosition>1){       videoDeviceInput.device.unlockForConfiguration();       return (false, "Lens position out of bounds");     }               if(videoDeviceInput.device.isFocusModeSupported(.locked)){       videoDeviceInput.device.focusMode = .locked;       videoDeviceInput.device.setFocusModeLocked(lensPosition: settings.lensPosition);             }           if #available(iOS 15.4, *) {       if(videoDeviceInput.device.isFaceDrivenAutoFocusEnabled){         videoDeviceInput.device.automaticallyAdjustsFaceDrivenAutoFocusEnabled = false;                 }               if(videoDeviceInput.device.isFaceDrivenAutoExposureEnabled){         videoDeviceInput.device.automaticallyAdjustsFaceDrivenAutoExposureEnabled = false;       }               if(videoDeviceInput.device.isLowLightBoostSupported){         videoDeviceInput.device.automaticallyEnablesLowLightBoostWhenAvailable = false;       }     } else {       // Fallback on earlier versions     }           //--Torch ON     videoDeviceInput.device.torchMode = settings.torch ? AVCaptureDevice.TorchMode.on :AVCaptureDevice.TorchMode.off;           if(settings.torch){       if(settings.torchLevel<0 || settings.torchLevel>1){         return (false, "Flash out of bounds");       }               try? videoDeviceInput.device.setTorchModeOn(level: Float(settings.torchLevel));     }                       //--Finish     videoDeviceInput.device.unlockForConfiguration();
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2k
Aug ’26
Supported Core Image workflow for cropping/scaling Apple Log x422 buffers without converting to HLG?
We capture Apple Log video using AVCaptureVideoDataOutput with: AVCaptureDevice.activeColorSpace = .appleLog or .appleLog2 kCVPixelFormatType_422YpCbCr10BiPlanarVideoRange (x422) AVAssetWriter for the final ProRes/HEVC recording We need to bake spatial operations such as a centre crop and optional anamorphic desqueeze into the recorded raster. We want the result to remain Apple Log for subsequent grading; we do not want to display-transform or convert it to HLG. Core Image/Core Graphics does not appear to expose a public Apple Log or Apple Log 2 CGColorSpace. Core Video instead identifies the signal using kCVImageBufferLogTransferFunctionKey. Would this be the supported Core Image approach for spatial-only processing? let image = CIImage( cvPixelBuffer: sourceBuffer, options: [.colorSpace: NSNull()] ) let context = CIContext( mtlDevice: metalDevice, options: [ .workingColorSpace: NSNull(), .outputColorSpace: NSNull(), .cacheIntermediates: false ] ) let outputImage = image .cropped(to: cropRect) .transformed(by: spatialTransform) context.render( outputImage, to: destinationX422Buffer, bounds: outputBounds, colorSpace: nil ) We would then copy the source buffer’s Apple Log colour and Log-transfer attachments to the destination buffer and append it to an AVAssetWriterInputPixelBufferAdaptor. Could an Apple engineer clarify the following? Does CIImage(cvPixelBuffer:) natively interpret kCVImageBufferLogTransferFunctionKey, even though no public Apple Log CGColorSpace exists? When NSNull()/nil is supplied as above, does Core Image leave the Apple Log values unmanaged during crop and affine operations? When rendering x422 to x422, can Core Image preserve the Log signal apart from expected resampling/rounding, or does it internally perform a colour conversion such as YCbCr → RGB → YCbCr? For scaling or anamorphic desqueeze, is Apple’s recommended workflow to: resample the encoded Apple Log values with colour management disabled, or explicitly decode Apple Log to a linear working space, resample, and encode back using a custom Metal implementation? Is copying kCVImageBufferLogTransferFunctionKey and the related colour attachments from source to destination sufficient for AVAssetWriter, assuming the writer settings were obtained from recommendedVideoSettingsForAssetWriter(writingTo:)? Is there ever a supported reason to use HLG as an intermediate for Apple Log processing, or should that be avoided? This this part, we are concerned about preserving the captured Log signal in a recording pipeline, not applying a viewing LUT or displaying Apple Log. Next, we also support optional LUT processing with CIColorCube. Some LUTs are technical Apple Log-to-display transforms, while others expect linear or Rec.709 input. If the image is created with .colorSpace: NSNull(), we understand that the LUT receives unmanaged Apple Log code values and that the LUT itself must perform the required transfer-function and gamut conversion. Does Core Image synthesize an Apple Log-aware input color space from kCVImageBufferLogTransferFunctionKey, or must applications implement Apple Log/Apple Log 2 decoding explicitly before using ordinary Core Image filters? Is there a supported CGColorSpace, ColorSync profile, or Core Image conversion API for this? Additionally, what numeric range does CIColorCube receive when its source is an x422 video-range Apple Log buffer— normalized Log RGB values, or values requiring explicit video-range conversion?
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681
Aug ’26
FaceGroupAnalyzer: a truncated image file reports zero faces with no error, indistinguishable from a photograph that contains no people
An image file whose data is cut in half is accepted by insertOrUpdateAssets, produces no error, and is reported as an image containing zero faces. That result is indistinguishable from a photograph that genuinely has no people in it. In my measurement the intact file reported 4 faces and a copy truncated to half its bytes reported 0 faces — both without throwing. Why this is worse than an error. A client that receives "zero faces, no error" will record the asset as analysed, no people present. That is a permanent, silent, incorrect result: the file is never revisited, and the people in it are lost from the catalogue with no diagnostic anywhere. An error would have been recorded as a failure and retried later. Silence is the one outcome that cannot be recovered from. The failure mode is also inconsistent. Other kinds of damaged input do throw — a zero-byte file, a text file with a .jpg extension, and a file whose interior bytes have been destroyed all raise MediaIntelligenceError.faceGroupProcessing. Truncation is the case that silently succeeds, and truncation is precisely the damage that partial downloads, interrupted copies and failing disks produce — the most common form of corruption in a real photo archive, and the one I have to handle in 97 libraries of mixed provenance. My current workaround is to fully decode every image myself before handing it to the framework, purely to detect truncation. That means every file is decoded twice, which roughly doubles the I/O of the analysis pass. Feedback: FB24174749
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223
Aug ’26
FaceGroupAnalyzer: one unreadable asset makes `insertOrUpdateAssets` deliver zero elements, discarding results already computed for the valid assets in the batch
If a single asset in the array passed to insertOrUpdateAssets cannot be read, the returned AsyncSequence throws and delivers zero elements — including for the valid assets that appear before the offending one in the array. In my measurement a batch of 5 — two valid photographs, one zero-byte .jpg, then two more valid photographs — delivered 0 of 5 elements and reported 0 faces. The framework's own stdout log shows it had already processed the valid photographs before failing, so the work was done and then thrown away. This is the behaviour I would expect from a function returning [Result] after processing everything, not from a streaming AsyncSequence. The whole reason to expose an async sequence is to deliver results as they are produced; here the sequence produces nothing at all, which makes the streaming shape actively misleading. Why this matters at library scale. I am cataloguing 97 photo libraries, many of them archives of scanned family photographs going back to the 1970s, where a handful of damaged files is normal rather than exceptional. As the API stands, the batch size I choose for throughput is also the amount of work a single corrupt file destroys — with a batch of 100, one bad file costs 100 images. The only safe strategy is to catch the failure and re-submit the batch one asset at a time to find the culprit, which turns a rare bad file into a full re-run of that batch and makes the worst case quadratic in the number of bad files. Note also that the error gives no indication of which asset failed (see the related enhancement request on error taxonomy), so isolating the culprit by re-submission is the only option available. Feedback: FB24174733
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201
Aug ’26
FaceGroupAnalyzer: `insertOrUpdateAssets` does not honour `Task` cancellation and returns successfully long after the task was cancelled
insertOrUpdateAssets(_:) is async throws and returns an AsyncSequence, so by the Swift Concurrency contract I expected it to observe cancellation of the enclosing Task and throw CancellationError. It does not. The call runs to completion and returns successfully, with the full result set, as though the cancellation had never happened. In my measurement the cancel was delivered at 2.7 s and the call returned successfully at 19.0 s, having processed all 150 assets and reported 550 faces. The practical consequence for an app is that a "Stop" button cannot stop work that is already in flight. The only way to get responsive cancellation is to slice the work into many small calls and check Task.checkCancellation() between them — which means the batch size, which should be tuned for throughput, ends up being dictated by how long a user is willing to wait after pressing Stop. For me that is the difference between a batch of 150 (≈19 s to react) and a batch of 25 (≈3 s). The store is left in a consistent state, which is good: the assets processed before cancellation remain, and state correctly becomes .stale. So this is specifically about the cancellation signal being ignored, not about data integrity. One detail worth knowing when reproducing this insertOrUpdateAssets is declared nonisolated(nonsending), so it executes on the caller's executor. My first attempt at this reproducer used a plain Task { } created from @MainActor top-level code — which inherits main-actor isolation — and the detection therefore ran on the main actor and starved the very code that was supposed to cancel it: a Task.sleep(2.5s) on the main actor did not resume until the 19-second call had already finished, so the cancel was not even delivered until 19.0 s. The attached reproducer uses Task.detached to avoid that confound, and the cancel is correctly delivered at 2.7 s. I mention it because anyone reproducing this from a @MainActor context will see a different and misleading timeline. Feedback: FB24174707
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183
Aug ’26
FaceGroupAnalyzer: two live instances register the Core Data model twice and abort the process with +[MIManagedFace entity] Failed to find a unique match
Constructing a second FaceGroupAnalyzer while a first one is still alive registers the framework's Core Data managed object model a second time. Core Data can then no longer resolve +[MIManagedFace entity], and the process is terminated with SIGTRAP (exit status 133). Three things make this worse than a normal API misuse: It happens with completely separate working directories. The two instances are logically independent — different directories, different stores, no shared state that the API surface exposes. Nothing in the signature of init(workingDirectory:) suggests that two of them cannot coexist, and the parameter's existence implies the opposite. There is no way to detect or prevent it from a library. FaceGroupAnalyzer is not a singleton and offers no way to ask whether an instance already exists in the process. Any two independent subsystems in an app — say, a background analysis service and a foreground preview — that each construct an analyzer will terminate the app. In my case the app must now enforce single-instance access through its own serial queue and lock, which is a constraint the framework imposes but does not state. Construction alone does not fail, so the problem surfaces later and elsewhere. Both instances construct successfully; Core Data only emits warnings at that point. The abort comes when both are alive and one of them does real work (update() and reading the grouping). So the crash lands far from its cause, in code that is individually correct. Feedback: FB24174678
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171
Aug ’26
Osmo Mobile 8 changes reported tilt during yaw-only DockKit 360° pan
We are testing an Osmo Mobile 8 through Apple's DockKit framework. Configuration: iPhone 15 Pro Max iOS 26.5.2 (23F84) DJI Osmo Mobile 8 DockKit model identifier: DS308 Firmware reported through DockKit: 1.0.0 Apple's official DockKit camera sample used as the test application We disabled DockKit system tracking and commanded yaw movement only: Vector3D(x: 0, y: 0.2, z: 0). The pitch component remained zero throughout the test. Short left and right movements worked and kept the reported tilt reasonably stable. We then performed a complete yaw rotation. Pan completed successfully, including the expected angle wrap from approximately +150° to -170°. However, DockKit's reported tilt changed from approximately -8° at the starting heading to approximately -37° around the rear of the rotation. It returned to approximately -7° when the gimbal completed the rotation and returned to its original heading. Selected telemetry (Pan / Reported tilt): -0.86° / -8.08° +94.48° / -21.20° +149.89° / -33.35° -169.88° / -36.96° -89.90° / -25.95° -5.67° / -8.59° +1.95° / -7.05° We also found that Apple's sample application's manual chevrons did not initially produce visible movement, although direct calls to the same setAngularVelocity API worked reliably. Questions: Should the Osmo Mobile 8 maintain its physical horizon during a DockKit yaw-only command? Does this model provide a horizon-lock or leveling mode that third-party DockKit applications need to select? Is firmware 1.0.0 the expected DockKit-reported firmware version for this model? Is the changing tilt related to the Osmo's gimbal geometry, firmware stabilization, or DockKit coordinate reporting? Is there newer firmware or a recommended DJI test application we should use for comparison? The change was also visible in the phone's physical orientation, so it does not appear to be telemetry-only.
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285
Aug ’26
ProResRAW shooting issue with AVCaptureMovieFileOutput with the first video
On iOS 26, the first ProRes RAW recording after launching the app consistently stalls for the entire take: audio records normally, but video contains only a few frames (for example, an 11.8-second clip at approximately 0.25 fps instead of 30 fps). Every subsequent recording works correctly. Before startRecording, the Bayer format is active, ProRes RAW is available, white balance is locked, and frame duration is pinned to 1/30. Reordering setOutputSettings and reasserting configuration have not resolved it; only discarding the first recording acts as a reliable warm-up. Is this a known one-time ProRes RAW encoder initialisation issue, and is there a supported way to prepare the encoder before the first user takes? I have a full working sample code if anyone needs but here is the setup function: import CoreMedia import CoreVideo @available(iOS 26.0, *) final class ProResRAWRecorder: NSObject, AVCaptureFileOutputRecordingDelegate { let session = AVCaptureSession() private let movieOutput = AVCaptureMovieFileOutput() private var camera: AVCaptureDevice! // Call on a serial capture queue. func configure() throws { session.beginConfiguration() defer { session.commitConfiguration() } session.sessionPreset = .inputPriority session.automaticallyConfiguresCaptureDeviceForWideColor = false guard let device = AVCaptureDevice.default( .builtInWideAngleCamera, for: .video, position: .back ) else { throw SampleError.noCamera } let cameraInput = try AVCaptureDeviceInput(device: device) guard session.canAddInput(cameraInput) else { throw SampleError.cannotAddInput } session.addInput(cameraInput) camera = device // Optional, but reproduces the real topology where audio remains healthy. if let microphone = AVCaptureDevice.default(for: .audio), let microphoneInput = try? AVCaptureDeviceInput(device: microphone), session.canAddInput(microphoneInput) { session.addInput(microphoneInput) } // Find a 12-bit packed Bayer format supporting 30 fps. guard let rawFormat = device.formats .filter({ CMFormatDescriptionGetMediaSubType($0.formatDescription) == kCVPixelFormatType_96VersatileBayerPacked12 && $0.videoSupportedFrameRateRanges.contains { $0.minFrameRate <= 30 && $0.maxFrameRate >= 30 } }) .max(by: { let a = CMVideoFormatDescriptionGetDimensions($0.formatDescription) let b = CMVideoFormatDescriptionGetDimensions($1.formatDescription) return Int(a.width) * Int(a.height) < Int(b.width) * Int(b.height) }) else { throw SampleError.noRAWFormat } try device.lockForConfiguration() device.activeFormat = rawFormat if rawFormat.supportedColorSpaces.contains(.appleLog) { device.activeColorSpace = .appleLog } let frameDuration = CMTime(value: 1, timescale: 30) device.activeVideoMinFrameDuration = frameDuration device.activeVideoMaxFrameDuration = frameDuration if device.isWhiteBalanceModeSupported(.locked) { device.whiteBalanceMode = .locked } device.unlockForConfiguration() guard session.canAddOutput(movieOutput) else { throw SampleError.cannotAddOutput } session.addOutput(movieOutput) session.startRunning() } // Call on the same serial capture queue after startRunning() returns. func record(to url: URL) throws { guard let connection = movieOutput.connection(with: .video) else { throw SampleError.noVideoConnection } // Reassert the required device state at the take boundary. try camera.lockForConfiguration() if camera.isWhiteBalanceModeSupported(.locked) { camera.whiteBalanceMode = .locked } let frameDuration = CMTime(value: 1, timescale: 30) camera.activeVideoMinFrameDuration = frameDuration camera.activeVideoMaxFrameDuration = frameDuration camera.unlockForConfiguration() guard movieOutput.availableVideoCodecTypes.contains(.proResRAW) else { throw SampleError.rawCodecUnavailable } movieOutput.setOutputSettings( [AVVideoCodecKey: AVVideoCodecType.proResRAW], for: connection ) movieOutput.startRecording(to: url, recordingDelegate: self) } func stop() { if movieOutput.isRecording { movieOutput.stopRecording() } } func fileOutput( _ output: AVCaptureFileOutput, didFinishRecordingTo outputFileURL: URL, from connections: [AVCaptureConnection], error: Error? ) { print("Finished:", outputFileURL, "error:", error as Any) } enum SampleError: Error { case noCamera case cannotAddInput case noRAWFormat case cannotAddOutput case noVideoConnection case rawCodecUnavailable } }
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1.3k
Jul ’26
Extended Dynamic Range support
My app currently supports display and editing of RAW files in HDR mode (Extended Dynamic Range). I came across 2 issues: In HDR mode, if I am using the default boostAmount = 1.0, then some of the highlight colors will shift. Like a clear blue sky becomes a light gray / light purple sky. I've to set boostAmount = 0.0 to avoid this problem. Is this a bug or is there a way to keep the Apple colors and not having this issue? The Shadow and highlight filter does not appear to work correctly in HDR mode, I've it hooked up in the linearSpaceFilter. Would be nice if you guys can introduce a spatial aware shadow & highlight filter.
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526
Jul ’26
PHObject.localIdentifier reliability
For a PHAsset in the same Photos library on the same device/Mac, what are the documented stability guarantees of PHObject.localIdentifier? Is it safe to persist and use for future PhotoKit operations in that same local library? Are there known cases where it can change or stop resolving? If a persisted localIdentifier no longer resolves but a persisted PHCloudIdentifier.archivalStringValue does resolve in the same library, is updating the stored local identifier from that cloud mapping the recommended recovery path? Thanks!
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527
Jul ’26
Is autoDeferredPhotoDelivery required for 24MP capture?
I've been trying to implement the newly touted high resolution capture at 24MP from WWDC26: https://developer.apple.com/videos/play/wwdc2026/304/ However it seems it's only possible to capture 24mp photos if you enable autoDeferredPhotoDelivery? This is quite frustrating as my app wants to run the image output through shaders and effects before saving. Is there a way round this limiation?
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652
Jul ’26
Best practice for rapid sequential Live Photo captures with AVCapturePhotoOutput?
Hi everyone, I’m working on a camera app as a learning project and have reached a point where I’m trying to better understand the intended architecture for Live Photo capture using AVCapturePhotoOutput. The app currently supports: Live Photos Depth data Location metadata Multiple lens presets on a virtual multi-camera device Everything is working well, but I’m now thinking about capture throughput and rapid shutter presses. Right now, my implementation is fairly conservative. I wait for a Live Photo capture to finish processing and importing before allowing another capture. This is reliable, but it doesn’t feel particularly camera-like when compared to Apple’s Camera app. One observation from field testing caught my attention: I took a Live Photo, immediately switched lenses, then took another Live Photo. When I viewed the first Live Photo later, the movie portion included the lens-switching actions that occurred after I pressed the shutter. That made me realize that I may be thinking about the capture lifecycle incorrectly. My questions are: When using AVCapturePhotoOutput with Live Photos enabled, what is the earliest point at which a capture can be considered “safely secured”? Is it expected that apps wait for PhotoKit import to complete before accepting another Live Photo capture request? If supporting rapid sequential shutter presses, is the recommended approach to queue capture requests and process them one at a time? Are there any best practices around lens changes or camera reconfiguration while a Live Photo is still being captured or processed? I’m not looking for details about the implementation of Apple’s Camera app. I’m mainly trying to understand the recommended approach when working with the public AVFoundation APIs. I’d appreciate any guidance, documentation references, or examples from developers who have worked through similar problems. Thanks!
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1.1k
Jun ’26
Using isCinematicVideoCaptureEnabled on videoDeviceInput for Depth Data Preview
In WWDC26 video "Camera and Photo Technologies Group Lab", @14:17, Brad Ford mentions that we can use isCinematicVideoCaptureEnabled on videoDeviceInput to display depth blur on camera preview, even on a photo camera app. However, when I turn it on for depth mode, the API tells me that it is not supported with the current camera, which is Dual or Dual Wide cameras I use for depth. Since there are no other resources on this, I would love to get some guidance on how to do this. I just want to display depth blur on camera preview, that is it.
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801
Jun ’26
Is it possible to customize the iOS permission dialog for Photo Library access?
version: iOS 17+ When requesting Photo Library access on iOS, the system displays a standard permission dialog. I just wanna save a image to user's photo library. Is it possible to replace or customize this system permission popup with a fully custom-designed UI? If customization is not allowed, is the recommended approach to first present a custom explanatory popup or screen and then trigger the system permission dialog?
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867
Jun ’26
PhotogrammetrySession(input: [PhotogrammetrySample]) Hangs or terminates
Providing a response and feedback to this: https://origin-devforums.apple.com/forums/thread/827311 and https://developer.apple.com/forums/thread/827043?page=1#889020022 I have a created a feedback/bug report with ID FB22823733 Feedback Report: I have created a feedback report as well like recommended with this ID: FB22823733, with more elaborate images of my implementation, also see here More clarity: Yes, this is for an iOS app(iOS 18+) but testing and debugging on Xcode(MacOS 15.7.7, M4 24GB), which traps or hangs on getting to [PhotogrammetrySample] even while using the lazy sequence and the contentsOf as specified in your docs. I also tried using the PhotogrammetrySession folder run but its still failed with : CoreOC.PhotogrammetrySession.Error 6 and I understand to mean alignment failed. What can be done or do you guys expose any functions that can be used to aid, or handle these internally, can't find any internally. The ObjectMasks are actually segmentation masks from an ML algorithm . To replicate try calling PhotogrammetrySession(input: [PhotogrammetrySample]) with contentsOf as captured on your documentation, even with like 30 image set or is there something I'm missing.
5
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1.3k
Jun ’26
Metadata updated for exported photo items
Hi, I have been trying to capture the EXIF metadata using JS from the images while selecting them in a web-app using simple file/photo picker. There's an option to adjust the original datetime for any image in iOS photos app and that's where my query starts. Whenever and image with adjusted date is selected in the browser using the photo picker, the image being given to the browser contains the adjusted date as the original date without any metadata tag containing the original timestamp from the image. Is there any way to capture the original timestamp in a web-app from the image even after it's timestamp is adjusted in IOS photos app? Also, if I may ask what might be the intended reason for this functionality since I could not get hands on something concrete and convincing about this, specially considering that we are able to adjust the timestamp to a value way ahead in the future as well. Any help and support is highly appreciated!
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373
Jun ’26
PHAssetResourceUploadJobChangeRequest doesn't upload iCloud-optimized photos — is this expected?
I'm implementing PHBackgroundResourceUploadExtension to back up photos and videos to our cloud storage service. During testing, I observed that iCloud-optimized photos (where the full-resolution original is stored in iCloud, not on device) do not upload. The upload job appears to silently skip these assets. Questions: Is this behavior intentional/documented? I couldn't find explicit mention of this limitation. If the device only has the optimized/thumbnail version locally, does the system: - Automatically download the full-resolution asset from iCloud before uploading? - Skip the asset entirely? - Return an error via PHAssetResourceUploadJobChangeRequest? For a complete backup solution, should we: - Pre-fetch full-resolution assets using PHAssetResourceManager.requestData(for:options:) before creating upload jobs? - Use a hybrid approach (this extension for local assets + separate logic for iCloud-only assets)? Environment: iOS 26, Xcode 18
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997
Jun ’26
Restore certain photo resources
Through the Photos framework, we can access (and thus backup) resources the user created in Photos, such as Adjustments.plist, AdjustmentsSecondary.data, .aae files and more. Is there any way to restore those resources back into the Photos library? (e.g., similar to dropping a combination of .heic and .mov file to restore a Live Photo)
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450
Jun ’26
Turning AutoFocus off while flash is on.
Hello, I am creating a simple camere app where I want to turn OFF the autofocus (and set the focus within the app) then take a picture with the flash. The only problem is as soon as i set the flash and take a photo, it auto focuses even though i have set the focus mode locked and lens position? Is this even possible? My av capture output settings:     photoOutput.isHighResolutionCaptureEnabled = true     photoOutput.isLivePhotoCaptureEnabled = false;     photoOutput.isDepthDataDeliveryEnabled = false;     photoOutput.isPortraitEffectsMatteDeliveryEnabled = false     photoOutput.isAppleProRAWEnabled = false;     photoOutput.setPreparedPhotoSettingsArray([buildPhotoSettings(flash: flash)]); my AVCapturePhoto Settings     let photoSettings = AVCapturePhotoSettings(rawPixelFormatType: availbleRaw[0]);     photoSettings.isAutoStillImageStabilizationEnabled = false;     photoSettings.flashMode = flash ?.on :.off;     photoSettings.isHighResolutionPhotoEnabled = true;     photoSettings.isAutoRedEyeReductionEnabled = false; my device input settings           //--white balance     let whiteBalanceValues = AVCaptureDevice.WhiteBalanceTemperatureAndTintValues(temperature: settings.whiteBalanceTemp, tint: settings.whiteBalanceTint);     let newWhiteBalance = videoDeviceInput.device.deviceWhiteBalanceGains(for:whiteBalanceValues);     let maxGain = videoDeviceInput.device.maxWhiteBalanceGain           if(newWhiteBalance.redGain > maxGain || newWhiteBalance.greenGain > maxGain || newWhiteBalance.blueGain > maxGain){       videoDeviceInput.device.unlockForConfiguration();       return (false, "WhiteBalance values are invalid (over maximum gain allowed)");     }           videoDeviceInput.device.setWhiteBalanceModeLocked(with: newWhiteBalance);           //--iso and exposure     let exposure = Float64(settings.exposure/1000);     let exposureTime = CMTime(seconds: exposure, preferredTimescale: 1000)     let iso = Float(settings.iso)           if(exposureTime > videoDeviceInput.device.activeFormat.maxExposureDuration || exposureTime < videoDeviceInput.device.activeFormat.minExposureDuration){       videoDeviceInput.device.unlockForConfiguration();       return (false, "Exposure out of bounds");     }           if(iso > videoDeviceInput.device.activeFormat.maxISO || iso < videoDeviceInput.device.activeFormat.minISO){       videoDeviceInput.device.unlockForConfiguration();       return (false, "ISO out of bounds");     }           videoDeviceInput.device.setExposureModeCustom(duration: exposureTime, iso: iso);           //--Lens focus     if(settings.lensPosition < 0 || settings.lensPosition>1){       videoDeviceInput.device.unlockForConfiguration();       return (false, "Lens position out of bounds");     }               if(videoDeviceInput.device.isFocusModeSupported(.locked)){       videoDeviceInput.device.focusMode = .locked;       videoDeviceInput.device.setFocusModeLocked(lensPosition: settings.lensPosition);             }           if #available(iOS 15.4, *) {       if(videoDeviceInput.device.isFaceDrivenAutoFocusEnabled){         videoDeviceInput.device.automaticallyAdjustsFaceDrivenAutoFocusEnabled = false;                 }               if(videoDeviceInput.device.isFaceDrivenAutoExposureEnabled){         videoDeviceInput.device.automaticallyAdjustsFaceDrivenAutoExposureEnabled = false;       }               if(videoDeviceInput.device.isLowLightBoostSupported){         videoDeviceInput.device.automaticallyEnablesLowLightBoostWhenAvailable = false;       }     } else {       // Fallback on earlier versions     }           //--Torch ON     videoDeviceInput.device.torchMode = settings.torch ? AVCaptureDevice.TorchMode.on :AVCaptureDevice.TorchMode.off;           if(settings.torch){       if(settings.torchLevel<0 || settings.torchLevel>1){         return (false, "Flash out of bounds");       }               try? videoDeviceInput.device.setTorchModeOn(level: Float(settings.torchLevel));     }                       //--Finish     videoDeviceInput.device.unlockForConfiguration();
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Aug ’26
Supported Core Image workflow for cropping/scaling Apple Log x422 buffers without converting to HLG?
We capture Apple Log video using AVCaptureVideoDataOutput with: AVCaptureDevice.activeColorSpace = .appleLog or .appleLog2 kCVPixelFormatType_422YpCbCr10BiPlanarVideoRange (x422) AVAssetWriter for the final ProRes/HEVC recording We need to bake spatial operations such as a centre crop and optional anamorphic desqueeze into the recorded raster. We want the result to remain Apple Log for subsequent grading; we do not want to display-transform or convert it to HLG. Core Image/Core Graphics does not appear to expose a public Apple Log or Apple Log 2 CGColorSpace. Core Video instead identifies the signal using kCVImageBufferLogTransferFunctionKey. Would this be the supported Core Image approach for spatial-only processing? let image = CIImage( cvPixelBuffer: sourceBuffer, options: [.colorSpace: NSNull()] ) let context = CIContext( mtlDevice: metalDevice, options: [ .workingColorSpace: NSNull(), .outputColorSpace: NSNull(), .cacheIntermediates: false ] ) let outputImage = image .cropped(to: cropRect) .transformed(by: spatialTransform) context.render( outputImage, to: destinationX422Buffer, bounds: outputBounds, colorSpace: nil ) We would then copy the source buffer’s Apple Log colour and Log-transfer attachments to the destination buffer and append it to an AVAssetWriterInputPixelBufferAdaptor. Could an Apple engineer clarify the following? Does CIImage(cvPixelBuffer:) natively interpret kCVImageBufferLogTransferFunctionKey, even though no public Apple Log CGColorSpace exists? When NSNull()/nil is supplied as above, does Core Image leave the Apple Log values unmanaged during crop and affine operations? When rendering x422 to x422, can Core Image preserve the Log signal apart from expected resampling/rounding, or does it internally perform a colour conversion such as YCbCr → RGB → YCbCr? For scaling or anamorphic desqueeze, is Apple’s recommended workflow to: resample the encoded Apple Log values with colour management disabled, or explicitly decode Apple Log to a linear working space, resample, and encode back using a custom Metal implementation? Is copying kCVImageBufferLogTransferFunctionKey and the related colour attachments from source to destination sufficient for AVAssetWriter, assuming the writer settings were obtained from recommendedVideoSettingsForAssetWriter(writingTo:)? Is there ever a supported reason to use HLG as an intermediate for Apple Log processing, or should that be avoided? This this part, we are concerned about preserving the captured Log signal in a recording pipeline, not applying a viewing LUT or displaying Apple Log. Next, we also support optional LUT processing with CIColorCube. Some LUTs are technical Apple Log-to-display transforms, while others expect linear or Rec.709 input. If the image is created with .colorSpace: NSNull(), we understand that the LUT receives unmanaged Apple Log code values and that the LUT itself must perform the required transfer-function and gamut conversion. Does Core Image synthesize an Apple Log-aware input color space from kCVImageBufferLogTransferFunctionKey, or must applications implement Apple Log/Apple Log 2 decoding explicitly before using ordinary Core Image filters? Is there a supported CGColorSpace, ColorSync profile, or Core Image conversion API for this? Additionally, what numeric range does CIColorCube receive when its source is an x422 video-range Apple Log buffer— normalized Log RGB values, or values requiring explicit video-range conversion?
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681
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Aug ’26
FaceGroupAnalyzer: a truncated image file reports zero faces with no error, indistinguishable from a photograph that contains no people
An image file whose data is cut in half is accepted by insertOrUpdateAssets, produces no error, and is reported as an image containing zero faces. That result is indistinguishable from a photograph that genuinely has no people in it. In my measurement the intact file reported 4 faces and a copy truncated to half its bytes reported 0 faces — both without throwing. Why this is worse than an error. A client that receives "zero faces, no error" will record the asset as analysed, no people present. That is a permanent, silent, incorrect result: the file is never revisited, and the people in it are lost from the catalogue with no diagnostic anywhere. An error would have been recorded as a failure and retried later. Silence is the one outcome that cannot be recovered from. The failure mode is also inconsistent. Other kinds of damaged input do throw — a zero-byte file, a text file with a .jpg extension, and a file whose interior bytes have been destroyed all raise MediaIntelligenceError.faceGroupProcessing. Truncation is the case that silently succeeds, and truncation is precisely the damage that partial downloads, interrupted copies and failing disks produce — the most common form of corruption in a real photo archive, and the one I have to handle in 97 libraries of mixed provenance. My current workaround is to fully decode every image myself before handing it to the framework, purely to detect truncation. That means every file is decoded twice, which roughly doubles the I/O of the analysis pass. Feedback: FB24174749
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223
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Aug ’26
FaceGroupAnalyzer: one unreadable asset makes `insertOrUpdateAssets` deliver zero elements, discarding results already computed for the valid assets in the batch
If a single asset in the array passed to insertOrUpdateAssets cannot be read, the returned AsyncSequence throws and delivers zero elements — including for the valid assets that appear before the offending one in the array. In my measurement a batch of 5 — two valid photographs, one zero-byte .jpg, then two more valid photographs — delivered 0 of 5 elements and reported 0 faces. The framework's own stdout log shows it had already processed the valid photographs before failing, so the work was done and then thrown away. This is the behaviour I would expect from a function returning [Result] after processing everything, not from a streaming AsyncSequence. The whole reason to expose an async sequence is to deliver results as they are produced; here the sequence produces nothing at all, which makes the streaming shape actively misleading. Why this matters at library scale. I am cataloguing 97 photo libraries, many of them archives of scanned family photographs going back to the 1970s, where a handful of damaged files is normal rather than exceptional. As the API stands, the batch size I choose for throughput is also the amount of work a single corrupt file destroys — with a batch of 100, one bad file costs 100 images. The only safe strategy is to catch the failure and re-submit the batch one asset at a time to find the culprit, which turns a rare bad file into a full re-run of that batch and makes the worst case quadratic in the number of bad files. Note also that the error gives no indication of which asset failed (see the related enhancement request on error taxonomy), so isolating the culprit by re-submission is the only option available. Feedback: FB24174733
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201
Activity
Aug ’26
FaceGroupAnalyzer: `insertOrUpdateAssets` does not honour `Task` cancellation and returns successfully long after the task was cancelled
insertOrUpdateAssets(_:) is async throws and returns an AsyncSequence, so by the Swift Concurrency contract I expected it to observe cancellation of the enclosing Task and throw CancellationError. It does not. The call runs to completion and returns successfully, with the full result set, as though the cancellation had never happened. In my measurement the cancel was delivered at 2.7 s and the call returned successfully at 19.0 s, having processed all 150 assets and reported 550 faces. The practical consequence for an app is that a "Stop" button cannot stop work that is already in flight. The only way to get responsive cancellation is to slice the work into many small calls and check Task.checkCancellation() between them — which means the batch size, which should be tuned for throughput, ends up being dictated by how long a user is willing to wait after pressing Stop. For me that is the difference between a batch of 150 (≈19 s to react) and a batch of 25 (≈3 s). The store is left in a consistent state, which is good: the assets processed before cancellation remain, and state correctly becomes .stale. So this is specifically about the cancellation signal being ignored, not about data integrity. One detail worth knowing when reproducing this insertOrUpdateAssets is declared nonisolated(nonsending), so it executes on the caller's executor. My first attempt at this reproducer used a plain Task { } created from @MainActor top-level code — which inherits main-actor isolation — and the detection therefore ran on the main actor and starved the very code that was supposed to cancel it: a Task.sleep(2.5s) on the main actor did not resume until the 19-second call had already finished, so the cancel was not even delivered until 19.0 s. The attached reproducer uses Task.detached to avoid that confound, and the cancel is correctly delivered at 2.7 s. I mention it because anyone reproducing this from a @MainActor context will see a different and misleading timeline. Feedback: FB24174707
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183
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Aug ’26
FaceGroupAnalyzer: two live instances register the Core Data model twice and abort the process with +[MIManagedFace entity] Failed to find a unique match
Constructing a second FaceGroupAnalyzer while a first one is still alive registers the framework's Core Data managed object model a second time. Core Data can then no longer resolve +[MIManagedFace entity], and the process is terminated with SIGTRAP (exit status 133). Three things make this worse than a normal API misuse: It happens with completely separate working directories. The two instances are logically independent — different directories, different stores, no shared state that the API surface exposes. Nothing in the signature of init(workingDirectory:) suggests that two of them cannot coexist, and the parameter's existence implies the opposite. There is no way to detect or prevent it from a library. FaceGroupAnalyzer is not a singleton and offers no way to ask whether an instance already exists in the process. Any two independent subsystems in an app — say, a background analysis service and a foreground preview — that each construct an analyzer will terminate the app. In my case the app must now enforce single-instance access through its own serial queue and lock, which is a constraint the framework imposes but does not state. Construction alone does not fail, so the problem surfaces later and elsewhere. Both instances construct successfully; Core Data only emits warnings at that point. The abort comes when both are alive and one of them does real work (update() and reading the grouping). So the crash lands far from its cause, in code that is individually correct. Feedback: FB24174678
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171
Activity
Aug ’26
Osmo Mobile 8 changes reported tilt during yaw-only DockKit 360° pan
We are testing an Osmo Mobile 8 through Apple's DockKit framework. Configuration: iPhone 15 Pro Max iOS 26.5.2 (23F84) DJI Osmo Mobile 8 DockKit model identifier: DS308 Firmware reported through DockKit: 1.0.0 Apple's official DockKit camera sample used as the test application We disabled DockKit system tracking and commanded yaw movement only: Vector3D(x: 0, y: 0.2, z: 0). The pitch component remained zero throughout the test. Short left and right movements worked and kept the reported tilt reasonably stable. We then performed a complete yaw rotation. Pan completed successfully, including the expected angle wrap from approximately +150° to -170°. However, DockKit's reported tilt changed from approximately -8° at the starting heading to approximately -37° around the rear of the rotation. It returned to approximately -7° when the gimbal completed the rotation and returned to its original heading. Selected telemetry (Pan / Reported tilt): -0.86° / -8.08° +94.48° / -21.20° +149.89° / -33.35° -169.88° / -36.96° -89.90° / -25.95° -5.67° / -8.59° +1.95° / -7.05° We also found that Apple's sample application's manual chevrons did not initially produce visible movement, although direct calls to the same setAngularVelocity API worked reliably. Questions: Should the Osmo Mobile 8 maintain its physical horizon during a DockKit yaw-only command? Does this model provide a horizon-lock or leveling mode that third-party DockKit applications need to select? Is firmware 1.0.0 the expected DockKit-reported firmware version for this model? Is the changing tilt related to the Osmo's gimbal geometry, firmware stabilization, or DockKit coordinate reporting? Is there newer firmware or a recommended DJI test application we should use for comparison? The change was also visible in the phone's physical orientation, so it does not appear to be telemetry-only.
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285
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Aug ’26
ProResRAW shooting issue with AVCaptureMovieFileOutput with the first video
On iOS 26, the first ProRes RAW recording after launching the app consistently stalls for the entire take: audio records normally, but video contains only a few frames (for example, an 11.8-second clip at approximately 0.25 fps instead of 30 fps). Every subsequent recording works correctly. Before startRecording, the Bayer format is active, ProRes RAW is available, white balance is locked, and frame duration is pinned to 1/30. Reordering setOutputSettings and reasserting configuration have not resolved it; only discarding the first recording acts as a reliable warm-up. Is this a known one-time ProRes RAW encoder initialisation issue, and is there a supported way to prepare the encoder before the first user takes? I have a full working sample code if anyone needs but here is the setup function: import CoreMedia import CoreVideo @available(iOS 26.0, *) final class ProResRAWRecorder: NSObject, AVCaptureFileOutputRecordingDelegate { let session = AVCaptureSession() private let movieOutput = AVCaptureMovieFileOutput() private var camera: AVCaptureDevice! // Call on a serial capture queue. func configure() throws { session.beginConfiguration() defer { session.commitConfiguration() } session.sessionPreset = .inputPriority session.automaticallyConfiguresCaptureDeviceForWideColor = false guard let device = AVCaptureDevice.default( .builtInWideAngleCamera, for: .video, position: .back ) else { throw SampleError.noCamera } let cameraInput = try AVCaptureDeviceInput(device: device) guard session.canAddInput(cameraInput) else { throw SampleError.cannotAddInput } session.addInput(cameraInput) camera = device // Optional, but reproduces the real topology where audio remains healthy. if let microphone = AVCaptureDevice.default(for: .audio), let microphoneInput = try? AVCaptureDeviceInput(device: microphone), session.canAddInput(microphoneInput) { session.addInput(microphoneInput) } // Find a 12-bit packed Bayer format supporting 30 fps. guard let rawFormat = device.formats .filter({ CMFormatDescriptionGetMediaSubType($0.formatDescription) == kCVPixelFormatType_96VersatileBayerPacked12 && $0.videoSupportedFrameRateRanges.contains { $0.minFrameRate <= 30 && $0.maxFrameRate >= 30 } }) .max(by: { let a = CMVideoFormatDescriptionGetDimensions($0.formatDescription) let b = CMVideoFormatDescriptionGetDimensions($1.formatDescription) return Int(a.width) * Int(a.height) < Int(b.width) * Int(b.height) }) else { throw SampleError.noRAWFormat } try device.lockForConfiguration() device.activeFormat = rawFormat if rawFormat.supportedColorSpaces.contains(.appleLog) { device.activeColorSpace = .appleLog } let frameDuration = CMTime(value: 1, timescale: 30) device.activeVideoMinFrameDuration = frameDuration device.activeVideoMaxFrameDuration = frameDuration if device.isWhiteBalanceModeSupported(.locked) { device.whiteBalanceMode = .locked } device.unlockForConfiguration() guard session.canAddOutput(movieOutput) else { throw SampleError.cannotAddOutput } session.addOutput(movieOutput) session.startRunning() } // Call on the same serial capture queue after startRunning() returns. func record(to url: URL) throws { guard let connection = movieOutput.connection(with: .video) else { throw SampleError.noVideoConnection } // Reassert the required device state at the take boundary. try camera.lockForConfiguration() if camera.isWhiteBalanceModeSupported(.locked) { camera.whiteBalanceMode = .locked } let frameDuration = CMTime(value: 1, timescale: 30) camera.activeVideoMinFrameDuration = frameDuration camera.activeVideoMaxFrameDuration = frameDuration camera.unlockForConfiguration() guard movieOutput.availableVideoCodecTypes.contains(.proResRAW) else { throw SampleError.rawCodecUnavailable } movieOutput.setOutputSettings( [AVVideoCodecKey: AVVideoCodecType.proResRAW], for: connection ) movieOutput.startRecording(to: url, recordingDelegate: self) } func stop() { if movieOutput.isRecording { movieOutput.stopRecording() } } func fileOutput( _ output: AVCaptureFileOutput, didFinishRecordingTo outputFileURL: URL, from connections: [AVCaptureConnection], error: Error? ) { print("Finished:", outputFileURL, "error:", error as Any) } enum SampleError: Error { case noCamera case cannotAddInput case noRAWFormat case cannotAddOutput case noVideoConnection case rawCodecUnavailable } }
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Jul ’26
PHAsset Additional Properties
Following Metadata should be accessible from PHAsset Object: Title, caption, Keywords. Write now they are available in the SQLite Photo Library, but thats is not a clean solution.
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Activity
Jul ’26
Extended Dynamic Range support
My app currently supports display and editing of RAW files in HDR mode (Extended Dynamic Range). I came across 2 issues: In HDR mode, if I am using the default boostAmount = 1.0, then some of the highlight colors will shift. Like a clear blue sky becomes a light gray / light purple sky. I've to set boostAmount = 0.0 to avoid this problem. Is this a bug or is there a way to keep the Apple colors and not having this issue? The Shadow and highlight filter does not appear to work correctly in HDR mode, I've it hooked up in the linearSpaceFilter. Would be nice if you guys can introduce a spatial aware shadow & highlight filter.
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Jul ’26
PHObject.localIdentifier reliability
For a PHAsset in the same Photos library on the same device/Mac, what are the documented stability guarantees of PHObject.localIdentifier? Is it safe to persist and use for future PhotoKit operations in that same local library? Are there known cases where it can change or stop resolving? If a persisted localIdentifier no longer resolves but a persisted PHCloudIdentifier.archivalStringValue does resolve in the same library, is updating the stored local identifier from that cloud mapping the recommended recovery path? Thanks!
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527
Activity
Jul ’26
Is autoDeferredPhotoDelivery required for 24MP capture?
I've been trying to implement the newly touted high resolution capture at 24MP from WWDC26: https://developer.apple.com/videos/play/wwdc2026/304/ However it seems it's only possible to capture 24mp photos if you enable autoDeferredPhotoDelivery? This is quite frustrating as my app wants to run the image output through shaders and effects before saving. Is there a way round this limiation?
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652
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Jul ’26
Best practice for rapid sequential Live Photo captures with AVCapturePhotoOutput?
Hi everyone, I’m working on a camera app as a learning project and have reached a point where I’m trying to better understand the intended architecture for Live Photo capture using AVCapturePhotoOutput. The app currently supports: Live Photos Depth data Location metadata Multiple lens presets on a virtual multi-camera device Everything is working well, but I’m now thinking about capture throughput and rapid shutter presses. Right now, my implementation is fairly conservative. I wait for a Live Photo capture to finish processing and importing before allowing another capture. This is reliable, but it doesn’t feel particularly camera-like when compared to Apple’s Camera app. One observation from field testing caught my attention: I took a Live Photo, immediately switched lenses, then took another Live Photo. When I viewed the first Live Photo later, the movie portion included the lens-switching actions that occurred after I pressed the shutter. That made me realize that I may be thinking about the capture lifecycle incorrectly. My questions are: When using AVCapturePhotoOutput with Live Photos enabled, what is the earliest point at which a capture can be considered “safely secured”? Is it expected that apps wait for PhotoKit import to complete before accepting another Live Photo capture request? If supporting rapid sequential shutter presses, is the recommended approach to queue capture requests and process them one at a time? Are there any best practices around lens changes or camera reconfiguration while a Live Photo is still being captured or processed? I’m not looking for details about the implementation of Apple’s Camera app. I’m mainly trying to understand the recommended approach when working with the public AVFoundation APIs. I’d appreciate any guidance, documentation references, or examples from developers who have worked through similar problems. Thanks!
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1.1k
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Jun ’26
Camera Control
How control camera Zoom in and Zoom out from external remote by sending HID
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573
Activity
Jun ’26
Using isCinematicVideoCaptureEnabled on videoDeviceInput for Depth Data Preview
In WWDC26 video "Camera and Photo Technologies Group Lab", @14:17, Brad Ford mentions that we can use isCinematicVideoCaptureEnabled on videoDeviceInput to display depth blur on camera preview, even on a photo camera app. However, when I turn it on for depth mode, the API tells me that it is not supported with the current camera, which is Dual or Dual Wide cameras I use for depth. Since there are no other resources on this, I would love to get some guidance on how to do this. I just want to display depth blur on camera preview, that is it.
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801
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Jun ’26
Is it possible to customize the iOS permission dialog for Photo Library access?
version: iOS 17+ When requesting Photo Library access on iOS, the system displays a standard permission dialog. I just wanna save a image to user's photo library. Is it possible to replace or customize this system permission popup with a fully custom-designed UI? If customization is not allowed, is the recommended approach to first present a custom explanatory popup or screen and then trigger the system permission dialog?
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867
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Jun ’26
PhotogrammetrySession(input: [PhotogrammetrySample]) Hangs or terminates
Providing a response and feedback to this: https://origin-devforums.apple.com/forums/thread/827311 and https://developer.apple.com/forums/thread/827043?page=1#889020022 I have a created a feedback/bug report with ID FB22823733 Feedback Report: I have created a feedback report as well like recommended with this ID: FB22823733, with more elaborate images of my implementation, also see here More clarity: Yes, this is for an iOS app(iOS 18+) but testing and debugging on Xcode(MacOS 15.7.7, M4 24GB), which traps or hangs on getting to [PhotogrammetrySample] even while using the lazy sequence and the contentsOf as specified in your docs. I also tried using the PhotogrammetrySession folder run but its still failed with : CoreOC.PhotogrammetrySession.Error 6 and I understand to mean alignment failed. What can be done or do you guys expose any functions that can be used to aid, or handle these internally, can't find any internally. The ObjectMasks are actually segmentation masks from an ML algorithm . To replicate try calling PhotogrammetrySession(input: [PhotogrammetrySample]) with contentsOf as captured on your documentation, even with like 30 image set or is there something I'm missing.
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Jun ’26
Metadata updated for exported photo items
Hi, I have been trying to capture the EXIF metadata using JS from the images while selecting them in a web-app using simple file/photo picker. There's an option to adjust the original datetime for any image in iOS photos app and that's where my query starts. Whenever and image with adjusted date is selected in the browser using the photo picker, the image being given to the browser contains the adjusted date as the original date without any metadata tag containing the original timestamp from the image. Is there any way to capture the original timestamp in a web-app from the image even after it's timestamp is adjusted in IOS photos app? Also, if I may ask what might be the intended reason for this functionality since I could not get hands on something concrete and convincing about this, specially considering that we are able to adjust the timestamp to a value way ahead in the future as well. Any help and support is highly appreciated!
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373
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Jun ’26
PHAssetResourceUploadJobChangeRequest doesn't upload iCloud-optimized photos — is this expected?
I'm implementing PHBackgroundResourceUploadExtension to back up photos and videos to our cloud storage service. During testing, I observed that iCloud-optimized photos (where the full-resolution original is stored in iCloud, not on device) do not upload. The upload job appears to silently skip these assets. Questions: Is this behavior intentional/documented? I couldn't find explicit mention of this limitation. If the device only has the optimized/thumbnail version locally, does the system: - Automatically download the full-resolution asset from iCloud before uploading? - Skip the asset entirely? - Return an error via PHAssetResourceUploadJobChangeRequest? For a complete backup solution, should we: - Pre-fetch full-resolution assets using PHAssetResourceManager.requestData(for:options:) before creating upload jobs? - Use a hybrid approach (this extension for local assets + separate logic for iCloud-only assets)? Environment: iOS 26, Xcode 18
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997
Activity
Jun ’26
Restore certain photo resources
Through the Photos framework, we can access (and thus backup) resources the user created in Photos, such as Adjustments.plist, AdjustmentsSecondary.data, .aae files and more. Is there any way to restore those resources back into the Photos library? (e.g., similar to dropping a combination of .heic and .mov file to restore a Live Photo)
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450
Activity
Jun ’26