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Old CloudKit Data Repopulating after a Local Reset
We are trying to solve for the following condition with SwiftData + CloudKit: Lots of data in CloudKit Perform "app-reset" to clear data & App settings and start fresh. Reset data models with try modelContext.delete(model:_) myModel.count() confirms local deletion (0 records); but iCloud Console shows expectedly slow process to delete. Old CloudKit data is returning during the On Boarding process. Questions: • Would making a new iCloud Zone for each reset work around this, as the new zone would be empty? We're having trouble finding details about how to do this with SwiftData. • Would CKSyncEngine have a benefit over the default SwiftData methods? Open to hearing if anyone has experienced a similar challenge and how you worked around it!
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228
Jun ’25
Using relationships in SortDescriptor crashing on release
If use a SortDescriptor for a model and sort by some attribute from a relationship, in DEBUG mode it all works fine and sorts. However, in release mode, it is an instant crash. SortDescriptor(.name, order: .reverse) ---- works SortDescriptor(.assignedUser?.name, order: .reverse) ---- works in debug but crash in release. What is the issue here, is it that SwiftData just incompetent to do this?
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125
Aug ’25
Crash with NSAttributedString in Core Data
I am trying out the new AttributedString binding with SwiftUI’s TextEditor in iOS26. I need to save this to a Core Data database. Core Data has no AttributedString type, so I set the type of the field to “Transformable”, give it a custom class of NSAttributedString, and set the transformer to NSSecureUnarchiveFromData When I try to save, I first convert the Swift AttributedString to NSAttributedString, and then save the context. Unfortunately I get this error when saving the context, and the save isn't persisted: CoreData: error: SQLCore dispatchRequest: exception handling request: <NSSQLSaveChangesRequestContext: 0x600003721140> , <shared NSSecureUnarchiveFromData transformer> threw while encoding a value. with userInfo of (null) Here's the code that tries to save the attributed string: struct AttributedDetailView: View { @ObservedObject var item: Item @State private var notesText = AttributedString() var body: some View { VStack { TextEditor(text: $notesText) .padding() .onChange(of: notesText) { item.attributedString = NSAttributedString(notesText) } } .onAppear { if let nsattributed = item.attributedString { notesText = AttributedString(nsattributed) } else { notesText = "" } } .task { item.attributedString = NSAttributedString(notesText) do { try item.managedObjectContext?.save() } catch { print("core data save error = \(error)") } } } } This is the attribute setup in the Core Data model editor: Is there a workaround for this? I filed FB17943846 if someone can take a look. Thanks.
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227
Jun ’25
@ModelActor with default actor isolation = MainActor
If I set my build settings "default actor isolation" to MainActor, how do my @ModelActor actors and model classes need to look like ? For now, I am creating instances of my @ModelActor actors and passing my modelContext container and processing all data there. Everything stays in this context. No models are transferred back to MainActor. Now, after changing my project settings, I am getting a huge amount of warnings. Do I need to set all my model classes to non-isolated and the @ModelActor actor as well? Is there any new sample code to cover this topic ... did not find anything for now. Thanks in advance, Marc
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197
Jun ’25
SwiftUI Sheet view with @Query loses model context
I've run into a strange issue. If a sheet loads a view that has a SwiftData @Query, and there is an if statement in the view body, I get the following error when running an iOS targetted SwiftUI app under MacOS 26.1: Set a .modelContext in view's environment to use Query While the view actually ends up loading the correct data, before it does, it ends up re-creating the sqlite store (opening as /dev/null). The strange thing is that this only happens if there is an if statement in the body. The statement need not ever evaluate true, but it causes the issue. Here's an example. It's based on the default xcode new iOS project w/ SwiftData: struct ContentView: View { @State private var isShowingSheet = false var body: some View { Button(action: { isShowingSheet.toggle() }) { Text("Show Sheet") } .sheet(isPresented: $isShowingSheet, onDismiss: didDismiss) { VStack { ContentSheetView() } } } func didDismiss() { } } struct ContentSheetView: View { @Environment(\.modelContext) private var modelContext @Query public var items: [Item] @State var fault: Bool = false var body: some View { VStack { if fault { Text("Fault!") } Button(action: addItem) { Label("Add Item", systemImage: "plus") } List { ForEach(items) { item in Text(item.timestamp, format: Date.FormatStyle(date: .numeric, time: .standard)) } } } } private func addItem() { withAnimation { let newItem = Item(timestamp: Date()) modelContext.insert(newItem) } } } It requires some data to be added to trigger, but after adding it and dismissing the sheet, opening up the sheet with trigger the Set a .modelContext in view's environment to use Query. Flipping on -com.apple.CoreData.SQLDebug 1 will show it trying to recreate the database. If you remove the if fault { Text("Fault!") } line, it goes away. It also doesn't appear to happen on iPhones or in the iPhone simulator. Explicitly passing modelContext to the ContentSheetView like ContentSheetView().modelContext(modelContext) also seems to fix it. Is this behavior expected?
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Nov ’25
NSPersistentCloudKitContainer causes crash on watchOS when device is offline
Hi. I'm hoping someone might be able to help us with an issue that's been affecting our standalone watchOS app for some time now. We've encountered consistent crashes on Apple Watch devices when the app enters the background while the device is offline (i.e., no Bluetooth and no Wi-Fi connection). Through extensive testing, we've isolated the problem to the use of NSPersistentCloudKitContainer. When we switch to NSPersistentContainer, the crashes no longer occur. Interestingly, this issue only affects our watchOS app. The same CloudKit-based persistence setup works reliably on our iOS and macOS apps, even when offline. This leads us to believe the issue may be specific to how NSPersistentCloudKitContainer behaves on watchOS when the device is disconnected from the network. We're targeting watchOS 10 and above. We're unsure if this is a misconfiguration on our end or a potential system-level issue, and we would greatly appreciate any insight or guidance.
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136
Jun ’25
Deleting Production Database SwiftData
Hi all, I have setup my app to use SwiftData with CloudKit sync. I have a production environment and development environment. I can reset the development environment for myself and all users in CloudKit console, but I can't reset the production one as it's tried to users' iCloud accounts, so I've added a button in-app for that feature. In the onboarding of my app, I pre-seed the DB with some default objects, which should be persisted between app install. The issue I'm running into is that I'm unable to force-pull these models from iCloud during the onboarding of a clean re-install, which leads to the models later appearing as duplicates once the user has been on the app for a few minutes and it has pulled from their iCloud account. If anyone has any suggestions on how to handle this issue, I would greatly appreciate it.
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268
Jan ’26
Core Data, Swift 6, Concurrency and more
I have the following struct doing some simple tasks, running a network request and then saving items to Core Data. Per Xcode 26's new default settings (onisolated(nonsending) & defaultIsolation set to MainActor), the struct and its functions run on the main actor, which works fine and I can even safely omit the context.perform call because of it, which is great. struct DataHandler { func importGames(withIDs ids: [Int]) async throws { ... let context = PersistenceController.shared.container.viewContext for game in games { let newGame = GYGame(context: context) newGame.id = UUID() } try context.save() } } Now, I want to run this in a background thread to increase performance and responsiveness. So I followed this session (https://developer.apple.com/videos/play/wwdc2025/270) and believe the solution is to mark the struct as nonisolated and the function itself as @concurrent. The function now works on a background thread, but I receive a crash: _dispatch_assert_queue_fail. This happens whether I wrap the Core Data calls with context.perform or not. Alongside that I get a few new warnings which I have no idea how to work around. So, what am I doing wrong here? What's the correct way to solve this simple use case with Swift 6's new concurrency stuff and the default main actor isolation in Xcode 26? Curiously enough, when setting onisolated(nonsending) to false & defaultIsolation to non isolating, mimicking the previous behavior, the function works without crashing. nonisolated struct DataHandler { @concurrent func importGames(withIDs ids: [Int]) async throws { ... let context = await PersistenceController.shared.container.newBackgroundContext() for game in games { let newGame = GYGame(context: context) newGame.id = UUID() // Main actor-isolated property 'id' can not be mutated from a nonisolated context; this is an error in the Swift 6 language mode } try context.save() } }
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Jun ’25
What is going on with transformable
Hi, I keep trying to use transformable to store an array of strings with SwiftData, and I can see that it is activating the transformer, but it keeps saying that I am still using NSArray instead of NSData. *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unacceptable type of value for attribute: property = "category"; desired type = NSData; given type = Swift.__SwiftDeferredNSArray; value = ( yo, gurt ).' terminating due to uncaught exception of type NSException CoreSimulator 1010.10 - Device: iPhone 16 18.0 (6879535B-3174-4025-AD37-ED06E60291AD) - Runtime: iOS 18.0 (22A3351) - DeviceType: iPhone 16 Message from debugger: killed @Model class MyModel: Identifiable, Equatable { @Attribute(.transformable(by: StringArrayTransformer.self)) var category: [String]? @Attribute(.transformable(by: StringArrayTransformer.self)) var amenities: [String]? var image: String? var parentChunck: HenricoPostDataChunk_V1? init(category: [String]?, amenities: [String]?) { self.category = category self.amenities = amenities } } class StringArrayTransformer: ValueTransformer { override func transformedValue(_ value: Any?) -> Any? { print(value) guard let array = value as? [String] else { return nil } let data = try? JSONSerialization.data(withJSONObject: array, options: []) print(data) return data } override func reverseTransformedValue(_ value: Any?) -> Any? { guard let data = value as? Data else { return nil } let string = (try? JSONSerialization.jsonObject(with: data, options: [])) as? [String] print(string) return string } override class func transformedValueClass() -> AnyClass { return NSData.self } override class func allowsReverseTransformation() -> Bool { return true } static func register() { print("regitsering") ValueTransformer.setValueTransformer(StringArrayTransformer(), forName: .stringArrayTransformerName) } } extension NSValueTransformerName { static let stringArrayTransformerName = NSValueTransformerName("StringArrayTransformer") }
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Jul ’25
Debugging help
No matter what I do, I keep getting the error Thread 1: EXC_BREAKPOINT (code=1, subcode=0x2648fc364) for the line: transactions = try modelContext.fetch(descriptor) in the code below. My app opens, but freezes on the home page and I can't click anything. I am not sure how to fix initialization issues. I am creating a financial assistant app that connects plaid and opoenai api. var descriptor = FetchDescriptor&lt;ExpenseTransaction&gt;() descriptor.sortBy = [SortDescriptor(\.date, order: .reverse)] descriptor.fetchLimit = 200 transactions = try modelContext.fetch(descriptor) print("Successfully loaded \(transactions.count) transactions") } catch { print("Error in loadLocalTransactions: \(error)") transactions = [] } }
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Apr ’25
Mac App Crashing with Illegal Instructions
I have made a Swift App for MacOS 15 under XCode 16.3, which runs fine. I also want to run it under the previous MacOS 14. Unfortunately it crashes without even starting up (it does not even reach the first log output statement on the first view) The crash reason is Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [2970] I have set the miminium deployment to MacOS 14.0 but to no effect. The XCode machine is a MacOS 15.4 on Arm M3 and the target machine is MacOS 14.7.5 on Intel (MacBook Air) I think it might be related to the compiler and linker settings.
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Apr ’25
CloudKit container name
I have a new app I am working on, it uses, a container id like com.me.mycompany.FancyApp.prod, the description in the app is My Fancy App. When I deploy the app via TestFlight on a real device, the sync seems to work, but when I view iCloud->Storage-List, I see my app icon, and the name "prod". Where did the name prod come from? It should be My Fancy App, which is the actual name of the App.
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168
Jan ’26
Can't get CloudKit to load data on cloud
The app works on a local db but when I try to make it work with iCloud I get errors that I don't understand. CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1247): <NSCloudKitMirroringDelegate: 0x10664c200>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x106688140> (URL: file:///var/mobile/Containers/Data/Application/20EF350F-F0FA-4132-97DA-61B60AADB101/Library/Application%20Support/default.store) <CKError 0x109430e40: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B; container ID = "iCloud.se.Grindegard.MinaRecept"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x109431230: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = E56A3CDA393641F8; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B> }> what can be wrong?
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Jul ’25
SwiftUI & SwiftData: Fatal Error "Duplicate keys of type" Occurs on First Launch
I'm developing a SwiftUI app using SwiftData and encountering a persistent issue: Error Message: Thread 1: Fatal error: Duplicate keys of type 'Bland' were found in a Dictionary. This usually means either that the type violates Hashable's requirements, or that members of such a dictionary were mutated after insertion. Details: Occurrence: The error always occurs on the first launch of the app after installation. Specifically, it happens approximately 1 minute after the app starts. Inconsistent Behavior: Despite no changes to the code or server data, the error occurs inconsistently. Data Fetching Process: I fetch data for entities (Bland, CrossZansu, and Trade) from the server using the following process: Fetch Bland and CrossZansu entities via URLSession. Insert or update these entities into the SwiftData context. The fetched data is managed as follows: func refleshBlandsData() async throws { if let blandsOnServer = try await DataModel.shared.getBlands() { await MainActor.run { blandsOnServer.forEach { blandOnServer in if let blandOnLocal = blandList.first(where: { $0.code == blandOnServer.code }) { blandOnLocal.update(serverBland: blandOnServer) } else { modelContext.insert(blandOnServer.bland) } } } } } This is a simplified version of my StockListView. The blandList is a @Query property and dynamically retrieves data from SwiftData: struct StockListView: View { @Environment(\.modelContext) private var modelContext @Query(sort: \Bland.sname) var blandList: [Bland] @Query var users: [User] @State private var isNotLoaded = true @State private var isLoading = false @State private var loadingErrorState = "" var body: some View { NavigationStack { List { ForEach(blandList, id: \.self) { bland in NavigationLink(value: bland) { Text(bland.sname) } } } .navigationTitle("Stock List") .onAppear { doIfFirst() } } } // This function handles data loading when the app launches for the first time func doIfFirst() { if isNotLoaded { loadDataWithAnimationIfNotLoading() isNotLoaded = false } } // This function ensures data is loaded with an animation and avoids multiple triggers func loadDataWithAnimationIfNotLoading() { if !isLoading { isLoading = true Task { do { try await loadData() } catch { // Capture and store any errors during data loading loadingErrorState = "Data load failed: \(error.localizedDescription)" } isLoading = false } } } // Fetch data from the server and insert it into the SwiftData model context func loadData() async throws { if let blandsOnServer = try await DataModel.shared.getBlands() { for bland in blandsOnServer { // Avoid inserting duplicate keys by checking for existing items in blandList if !blandList.contains(where: { $0.code == bland.code }) { modelContext.insert(bland.bland) } } } } } Entity Definitions: Here are the main entities involved: Bland: @Model class Bland: Identifiable { @Attribute(.unique) var code: String var sname: String @Relationship(deleteRule: .cascade, inverse: \CrossZansu.bland) var zansuList: [CrossZansu] @Relationship(deleteRule: .cascade, inverse: \Trade.bland) var trades: [Trade] } CrossZansu: @Model class CrossZansu: Equatable { @Attribute(.unique) var id: String var bland: Bland? } Trade: @Model class Trade { @Relationship(deleteRule: .nullify) var user: User? var bland: Bland } User: class User { var id: UUID @Relationship(deleteRule: .cascade, inverse: \Trade.user) var trades: [Trade] } Observations: Error Context: The error occurs after the data is fetched and inserted into SwiftData. This suggests an issue with Hashable requirements or duplicate keys being inserted unintentionally. Concurrency Concerns: The fetch and update operations are performed in asynchronous tasks. Could this cause race conditions? Questions: Could this issue be related to how @Relationship and @Attribute(.unique) are managed in SwiftData? What are potential pitfalls with Equatable implementations (e.g., in CrossZansu) when used in SwiftData entities? Are there any recommended approaches for debugging "Duplicate keys" errors in SwiftData? Additional Info: Error Timing: The error occurs only during the app's first launch and consistently within the first minute.
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Apr ’25
SwiftData crash when switching between Window and ImmersiveSpace in visionOS
Environment visionOS 26 Xcode 26 Issue I am experiencing crash when trying to access a [String] from a @Model data, after dismissing an immersiveSpace and opening a WindowGroup. This crash only occurs when trying to access the [String] property of my Model. It works fine with other properties. Thread 1: Fatal error: This backing data was detached from a context without resolving attribute faults: PersistentIdentifier(...) Steps to Reproduce Open WindowGroup Dismiss window, open ImmersiveSpace Dismiss ImmersiveSpace, reopen WindowGroup Any guidance would be appreciated! @main struct MyApp: App { var body: some Scene { WindowGroup(id: "main") { ContentView() } .modelContainer(for: [Item.self]) ImmersiveSpace(id: "immersive") { ImmersiveView() } } } // In SwiftData model @Model class Item { var title: String = "" // Accessing this property works fine var tags: [String] = [] @storageRestrictions(accesses: _$backingData, initializes: _tags) init(initialValue) { _$backingData.setValue(forKey: \. tags, to: initialValue) _tags =_ SwiftDataNoType() } get { _$observationRegistrar.access(self, keyPath: \.tags) **return self getValue(forkey: \.tags)** // Crashes here }
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224
Aug ’25
Core Data + CKSyncEngine with Swift 6 — concurrency, Sendable, and best practices validation
Hi everyone, I’ve been working on migrating my app (SwimTimes, which helps swimmers track their times) to use Core Data + CKSyncEngine with Swift 6. After many iterations, forum searches, and experimentation, I’ve created a focused sample project that demonstrates the architecture I’m using. The good news: 👉 I believe the crashes I was experiencing are now solved, and the sync behavior is working correctly. 👉 The demo project compiles and runs cleanly with Swift 6. However, before adopting this as the final architecture, I’d like to ask the community (and hopefully Apple engineers) to validate a few critical points, especially regarding Swift 6 concurrency and Core Data contexts. Architecture Overview Persistence layer: Persistence.swift sets up the Core Data stack with a main viewContext and a background context for CKSyncEngine. Repositories: All Core Data access is abstracted into repository classes (UsersRepository, SwimTimesRepository), with async/await methods. SyncEngine: Wraps CKSyncEngine, handles system fields, sync tokens, and bridging between Core Data entities and CloudKit records. ViewModels: Marked @MainActor, exposing @Published arrays for SwiftUI. They never touch Core Data directly, only via repositories. UI: Simple SwiftUI views bound to the ViewModels. Entities: UserEntity → represents swimmers. SwimTimeEntity → times linked to a user (1-to-many). Current Status The project works and syncs across devices. But there are two open concerns I’d like validated: Concurrency & Memory Safety Am I correctly separating viewContext (main/UI) vs. background context (used by CKSyncEngine)? Could there still be hidden risks of race conditions or memory crashes that I’m not catching? Swift 6 Sendable Compliance Currently, I still need @unchecked Sendable in the SyncEngine and repository layers. What is the recommended way to fully remove these workarounds and make the code safe under Swift 6’s stricter concurrency rules? Request Please review this sample project and confirm whether the concurrency model is correct. Suggest how I can remove the @unchecked Sendable annotations safely. Any additional code improvements or best practices would also be very welcome — the intention is to share this as a community resource. I believe once finalized, this could serve as a good reference demo for Core Data + CKSyncEngine + Swift 6, helping others migrate safely. Environment iOS 18.5 Xcode 16.4 macOS 15.6 Swift 6 Sample Project Here is the full sample project on GitHub: 👉 [https://github.com/jarnaez728/coredata-cksyncengine-swift6] Thanks a lot for your time and for any insights! Best regards, Javier Arnáez de Pedro
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469
Sep ’25
CloudKit and SwiftData not syncing on MacOS
I have a simple app that uses SwiftUI and SwiftData to maintain a database. The app runs on multiple iPhones and iPads and correctly synchronises across those platforms. So I am correct setting Background Modes and Remote Notifications. I have also correctly setup my Model Configuration and ModelContainer (Otherwise I would expect syncing to fail completely). The problem arises when I run on a Mac (M1 or M3) either using Mac Designed for iPad or Mac Catalyst. This can be debugging in Xcode or running the built app. Then the app does not reflect changes made in the iPhone or iPad apps unless I follow a specific sequence. Leave the app, (e.g click on a Finder window), then come back to the app (i.e click on the app again). Now the app will show the changes made on the iPhone/iPad. It looks like the app on the Mac is not processing remote notifications when in the background - it only performs them when the app has just become active. It also looks like the Mac is not performing these sync operations when the app is active. I have tried waiting 30 minutes and still the sync doesn't happen unless I leave the app and come back to it. I am using the same development CloudKit container in all cases
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Sep ’25
Old CloudKit Data Repopulating after a Local Reset
We are trying to solve for the following condition with SwiftData + CloudKit: Lots of data in CloudKit Perform "app-reset" to clear data & App settings and start fresh. Reset data models with try modelContext.delete(model:_) myModel.count() confirms local deletion (0 records); but iCloud Console shows expectedly slow process to delete. Old CloudKit data is returning during the On Boarding process. Questions: • Would making a new iCloud Zone for each reset work around this, as the new zone would be empty? We're having trouble finding details about how to do this with SwiftData. • Would CKSyncEngine have a benefit over the default SwiftData methods? Open to hearing if anyone has experienced a similar challenge and how you worked around it!
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2
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228
Activity
Jun ’25
Using relationships in SortDescriptor crashing on release
If use a SortDescriptor for a model and sort by some attribute from a relationship, in DEBUG mode it all works fine and sorts. However, in release mode, it is an instant crash. SortDescriptor(.name, order: .reverse) ---- works SortDescriptor(.assignedUser?.name, order: .reverse) ---- works in debug but crash in release. What is the issue here, is it that SwiftData just incompetent to do this?
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2
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125
Activity
Aug ’25
Crash with NSAttributedString in Core Data
I am trying out the new AttributedString binding with SwiftUI’s TextEditor in iOS26. I need to save this to a Core Data database. Core Data has no AttributedString type, so I set the type of the field to “Transformable”, give it a custom class of NSAttributedString, and set the transformer to NSSecureUnarchiveFromData When I try to save, I first convert the Swift AttributedString to NSAttributedString, and then save the context. Unfortunately I get this error when saving the context, and the save isn't persisted: CoreData: error: SQLCore dispatchRequest: exception handling request: <NSSQLSaveChangesRequestContext: 0x600003721140> , <shared NSSecureUnarchiveFromData transformer> threw while encoding a value. with userInfo of (null) Here's the code that tries to save the attributed string: struct AttributedDetailView: View { @ObservedObject var item: Item @State private var notesText = AttributedString() var body: some View { VStack { TextEditor(text: $notesText) .padding() .onChange(of: notesText) { item.attributedString = NSAttributedString(notesText) } } .onAppear { if let nsattributed = item.attributedString { notesText = AttributedString(nsattributed) } else { notesText = "" } } .task { item.attributedString = NSAttributedString(notesText) do { try item.managedObjectContext?.save() } catch { print("core data save error = \(error)") } } } } This is the attribute setup in the Core Data model editor: Is there a workaround for this? I filed FB17943846 if someone can take a look. Thanks.
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2
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227
Activity
Jun ’25
@ModelActor with default actor isolation = MainActor
If I set my build settings "default actor isolation" to MainActor, how do my @ModelActor actors and model classes need to look like ? For now, I am creating instances of my @ModelActor actors and passing my modelContext container and processing all data there. Everything stays in this context. No models are transferred back to MainActor. Now, after changing my project settings, I am getting a huge amount of warnings. Do I need to set all my model classes to non-isolated and the @ModelActor actor as well? Is there any new sample code to cover this topic ... did not find anything for now. Thanks in advance, Marc
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2
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197
Activity
Jun ’25
SwiftUI Sheet view with @Query loses model context
I've run into a strange issue. If a sheet loads a view that has a SwiftData @Query, and there is an if statement in the view body, I get the following error when running an iOS targetted SwiftUI app under MacOS 26.1: Set a .modelContext in view's environment to use Query While the view actually ends up loading the correct data, before it does, it ends up re-creating the sqlite store (opening as /dev/null). The strange thing is that this only happens if there is an if statement in the body. The statement need not ever evaluate true, but it causes the issue. Here's an example. It's based on the default xcode new iOS project w/ SwiftData: struct ContentView: View { @State private var isShowingSheet = false var body: some View { Button(action: { isShowingSheet.toggle() }) { Text("Show Sheet") } .sheet(isPresented: $isShowingSheet, onDismiss: didDismiss) { VStack { ContentSheetView() } } } func didDismiss() { } } struct ContentSheetView: View { @Environment(\.modelContext) private var modelContext @Query public var items: [Item] @State var fault: Bool = false var body: some View { VStack { if fault { Text("Fault!") } Button(action: addItem) { Label("Add Item", systemImage: "plus") } List { ForEach(items) { item in Text(item.timestamp, format: Date.FormatStyle(date: .numeric, time: .standard)) } } } } private func addItem() { withAnimation { let newItem = Item(timestamp: Date()) modelContext.insert(newItem) } } } It requires some data to be added to trigger, but after adding it and dismissing the sheet, opening up the sheet with trigger the Set a .modelContext in view's environment to use Query. Flipping on -com.apple.CoreData.SQLDebug 1 will show it trying to recreate the database. If you remove the if fault { Text("Fault!") } line, it goes away. It also doesn't appear to happen on iPhones or in the iPhone simulator. Explicitly passing modelContext to the ContentSheetView like ContentSheetView().modelContext(modelContext) also seems to fix it. Is this behavior expected?
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220
Activity
Nov ’25
NSPersistentCloudKitContainer causes crash on watchOS when device is offline
Hi. I'm hoping someone might be able to help us with an issue that's been affecting our standalone watchOS app for some time now. We've encountered consistent crashes on Apple Watch devices when the app enters the background while the device is offline (i.e., no Bluetooth and no Wi-Fi connection). Through extensive testing, we've isolated the problem to the use of NSPersistentCloudKitContainer. When we switch to NSPersistentContainer, the crashes no longer occur. Interestingly, this issue only affects our watchOS app. The same CloudKit-based persistence setup works reliably on our iOS and macOS apps, even when offline. This leads us to believe the issue may be specific to how NSPersistentCloudKitContainer behaves on watchOS when the device is disconnected from the network. We're targeting watchOS 10 and above. We're unsure if this is a misconfiguration on our end or a potential system-level issue, and we would greatly appreciate any insight or guidance.
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2
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Views
136
Activity
Jun ’25
Deleting Production Database SwiftData
Hi all, I have setup my app to use SwiftData with CloudKit sync. I have a production environment and development environment. I can reset the development environment for myself and all users in CloudKit console, but I can't reset the production one as it's tried to users' iCloud accounts, so I've added a button in-app for that feature. In the onboarding of my app, I pre-seed the DB with some default objects, which should be persisted between app install. The issue I'm running into is that I'm unable to force-pull these models from iCloud during the onboarding of a clean re-install, which leads to the models later appearing as duplicates once the user has been on the app for a few minutes and it has pulled from their iCloud account. If anyone has any suggestions on how to handle this issue, I would greatly appreciate it.
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2
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268
Activity
Jan ’26
Core Data, Swift 6, Concurrency and more
I have the following struct doing some simple tasks, running a network request and then saving items to Core Data. Per Xcode 26's new default settings (onisolated(nonsending) & defaultIsolation set to MainActor), the struct and its functions run on the main actor, which works fine and I can even safely omit the context.perform call because of it, which is great. struct DataHandler { func importGames(withIDs ids: [Int]) async throws { ... let context = PersistenceController.shared.container.viewContext for game in games { let newGame = GYGame(context: context) newGame.id = UUID() } try context.save() } } Now, I want to run this in a background thread to increase performance and responsiveness. So I followed this session (https://developer.apple.com/videos/play/wwdc2025/270) and believe the solution is to mark the struct as nonisolated and the function itself as @concurrent. The function now works on a background thread, but I receive a crash: _dispatch_assert_queue_fail. This happens whether I wrap the Core Data calls with context.perform or not. Alongside that I get a few new warnings which I have no idea how to work around. So, what am I doing wrong here? What's the correct way to solve this simple use case with Swift 6's new concurrency stuff and the default main actor isolation in Xcode 26? Curiously enough, when setting onisolated(nonsending) to false & defaultIsolation to non isolating, mimicking the previous behavior, the function works without crashing. nonisolated struct DataHandler { @concurrent func importGames(withIDs ids: [Int]) async throws { ... let context = await PersistenceController.shared.container.newBackgroundContext() for game in games { let newGame = GYGame(context: context) newGame.id = UUID() // Main actor-isolated property 'id' can not be mutated from a nonisolated context; this is an error in the Swift 6 language mode } try context.save() } }
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206
Activity
Jun ’25
SwiftData and SpotLight Search
Hi all, has anybody found the trick how to get SwiftData working with SpotLight Search? Setting the attribute "spotlight" in the Model definition seems to do nothing at all, as pointed out by Paul Hudson in his new book as well (https://www.hackingwithswift.com/quick-start/swiftdata/how-to-index-swiftdata-objects-in-spotlight) Thanks a lot!
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1.1k
Activity
Apr ’25
What is going on with transformable
Hi, I keep trying to use transformable to store an array of strings with SwiftData, and I can see that it is activating the transformer, but it keeps saying that I am still using NSArray instead of NSData. *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unacceptable type of value for attribute: property = "category"; desired type = NSData; given type = Swift.__SwiftDeferredNSArray; value = ( yo, gurt ).' terminating due to uncaught exception of type NSException CoreSimulator 1010.10 - Device: iPhone 16 18.0 (6879535B-3174-4025-AD37-ED06E60291AD) - Runtime: iOS 18.0 (22A3351) - DeviceType: iPhone 16 Message from debugger: killed @Model class MyModel: Identifiable, Equatable { @Attribute(.transformable(by: StringArrayTransformer.self)) var category: [String]? @Attribute(.transformable(by: StringArrayTransformer.self)) var amenities: [String]? var image: String? var parentChunck: HenricoPostDataChunk_V1? init(category: [String]?, amenities: [String]?) { self.category = category self.amenities = amenities } } class StringArrayTransformer: ValueTransformer { override func transformedValue(_ value: Any?) -> Any? { print(value) guard let array = value as? [String] else { return nil } let data = try? JSONSerialization.data(withJSONObject: array, options: []) print(data) return data } override func reverseTransformedValue(_ value: Any?) -> Any? { guard let data = value as? Data else { return nil } let string = (try? JSONSerialization.jsonObject(with: data, options: [])) as? [String] print(string) return string } override class func transformedValueClass() -> AnyClass { return NSData.self } override class func allowsReverseTransformation() -> Bool { return true } static func register() { print("regitsering") ValueTransformer.setValueTransformer(StringArrayTransformer(), forName: .stringArrayTransformerName) } } extension NSValueTransformerName { static let stringArrayTransformerName = NSValueTransformerName("StringArrayTransformer") }
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3
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205
Activity
Jul ’25
Debugging help
No matter what I do, I keep getting the error Thread 1: EXC_BREAKPOINT (code=1, subcode=0x2648fc364) for the line: transactions = try modelContext.fetch(descriptor) in the code below. My app opens, but freezes on the home page and I can't click anything. I am not sure how to fix initialization issues. I am creating a financial assistant app that connects plaid and opoenai api. var descriptor = FetchDescriptor&lt;ExpenseTransaction&gt;() descriptor.sortBy = [SortDescriptor(\.date, order: .reverse)] descriptor.fetchLimit = 200 transactions = try modelContext.fetch(descriptor) print("Successfully loaded \(transactions.count) transactions") } catch { print("Error in loadLocalTransactions: \(error)") transactions = [] } }
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99
Activity
Apr ’25
Error looking up Developer Teams
I'm seeing this over and over on the CloudKit Console at: https://icloud.developer.apple.com/dashboard/home, and sign out and sign in does not resolve it. Error looking up Developer Teams Please sign out and try again. [Sign Out] Anyone experience this? Is there a work around for this?
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3
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120
Activity
Nov ’25
Mac App Crashing with Illegal Instructions
I have made a Swift App for MacOS 15 under XCode 16.3, which runs fine. I also want to run it under the previous MacOS 14. Unfortunately it crashes without even starting up (it does not even reach the first log output statement on the first view) The crash reason is Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [2970] I have set the miminium deployment to MacOS 14.0 but to no effect. The XCode machine is a MacOS 15.4 on Arm M3 and the target machine is MacOS 14.7.5 on Intel (MacBook Air) I think it might be related to the compiler and linker settings.
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3
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97
Activity
Apr ’25
CloudKit container name
I have a new app I am working on, it uses, a container id like com.me.mycompany.FancyApp.prod, the description in the app is My Fancy App. When I deploy the app via TestFlight on a real device, the sync seems to work, but when I view iCloud->Storage-List, I see my app icon, and the name "prod". Where did the name prod come from? It should be My Fancy App, which is the actual name of the App.
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3
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168
Activity
Jan ’26
Can't get CloudKit to load data on cloud
The app works on a local db but when I try to make it work with iCloud I get errors that I don't understand. CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1247): <NSCloudKitMirroringDelegate: 0x10664c200>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x106688140> (URL: file:///var/mobile/Containers/Data/Application/20EF350F-F0FA-4132-97DA-61B60AADB101/Library/Application%20Support/default.store) <CKError 0x109430e40: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B; container ID = "iCloud.se.Grindegard.MinaRecept"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x109431230: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = E56A3CDA393641F8; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B> }> what can be wrong?
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63
Activity
Jul ’25
SwiftUI & SwiftData: Fatal Error "Duplicate keys of type" Occurs on First Launch
I'm developing a SwiftUI app using SwiftData and encountering a persistent issue: Error Message: Thread 1: Fatal error: Duplicate keys of type 'Bland' were found in a Dictionary. This usually means either that the type violates Hashable's requirements, or that members of such a dictionary were mutated after insertion. Details: Occurrence: The error always occurs on the first launch of the app after installation. Specifically, it happens approximately 1 minute after the app starts. Inconsistent Behavior: Despite no changes to the code or server data, the error occurs inconsistently. Data Fetching Process: I fetch data for entities (Bland, CrossZansu, and Trade) from the server using the following process: Fetch Bland and CrossZansu entities via URLSession. Insert or update these entities into the SwiftData context. The fetched data is managed as follows: func refleshBlandsData() async throws { if let blandsOnServer = try await DataModel.shared.getBlands() { await MainActor.run { blandsOnServer.forEach { blandOnServer in if let blandOnLocal = blandList.first(where: { $0.code == blandOnServer.code }) { blandOnLocal.update(serverBland: blandOnServer) } else { modelContext.insert(blandOnServer.bland) } } } } } This is a simplified version of my StockListView. The blandList is a @Query property and dynamically retrieves data from SwiftData: struct StockListView: View { @Environment(\.modelContext) private var modelContext @Query(sort: \Bland.sname) var blandList: [Bland] @Query var users: [User] @State private var isNotLoaded = true @State private var isLoading = false @State private var loadingErrorState = "" var body: some View { NavigationStack { List { ForEach(blandList, id: \.self) { bland in NavigationLink(value: bland) { Text(bland.sname) } } } .navigationTitle("Stock List") .onAppear { doIfFirst() } } } // This function handles data loading when the app launches for the first time func doIfFirst() { if isNotLoaded { loadDataWithAnimationIfNotLoading() isNotLoaded = false } } // This function ensures data is loaded with an animation and avoids multiple triggers func loadDataWithAnimationIfNotLoading() { if !isLoading { isLoading = true Task { do { try await loadData() } catch { // Capture and store any errors during data loading loadingErrorState = "Data load failed: \(error.localizedDescription)" } isLoading = false } } } // Fetch data from the server and insert it into the SwiftData model context func loadData() async throws { if let blandsOnServer = try await DataModel.shared.getBlands() { for bland in blandsOnServer { // Avoid inserting duplicate keys by checking for existing items in blandList if !blandList.contains(where: { $0.code == bland.code }) { modelContext.insert(bland.bland) } } } } } Entity Definitions: Here are the main entities involved: Bland: @Model class Bland: Identifiable { @Attribute(.unique) var code: String var sname: String @Relationship(deleteRule: .cascade, inverse: \CrossZansu.bland) var zansuList: [CrossZansu] @Relationship(deleteRule: .cascade, inverse: \Trade.bland) var trades: [Trade] } CrossZansu: @Model class CrossZansu: Equatable { @Attribute(.unique) var id: String var bland: Bland? } Trade: @Model class Trade { @Relationship(deleteRule: .nullify) var user: User? var bland: Bland } User: class User { var id: UUID @Relationship(deleteRule: .cascade, inverse: \Trade.user) var trades: [Trade] } Observations: Error Context: The error occurs after the data is fetched and inserted into SwiftData. This suggests an issue with Hashable requirements or duplicate keys being inserted unintentionally. Concurrency Concerns: The fetch and update operations are performed in asynchronous tasks. Could this cause race conditions? Questions: Could this issue be related to how @Relationship and @Attribute(.unique) are managed in SwiftData? What are potential pitfalls with Equatable implementations (e.g., in CrossZansu) when used in SwiftData entities? Are there any recommended approaches for debugging "Duplicate keys" errors in SwiftData? Additional Info: Error Timing: The error occurs only during the app's first launch and consistently within the first minute.
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639
Activity
Apr ’25
SwiftData crash when switching between Window and ImmersiveSpace in visionOS
Environment visionOS 26 Xcode 26 Issue I am experiencing crash when trying to access a [String] from a @Model data, after dismissing an immersiveSpace and opening a WindowGroup. This crash only occurs when trying to access the [String] property of my Model. It works fine with other properties. Thread 1: Fatal error: This backing data was detached from a context without resolving attribute faults: PersistentIdentifier(...) Steps to Reproduce Open WindowGroup Dismiss window, open ImmersiveSpace Dismiss ImmersiveSpace, reopen WindowGroup Any guidance would be appreciated! @main struct MyApp: App { var body: some Scene { WindowGroup(id: "main") { ContentView() } .modelContainer(for: [Item.self]) ImmersiveSpace(id: "immersive") { ImmersiveView() } } } // In SwiftData model @Model class Item { var title: String = "" // Accessing this property works fine var tags: [String] = [] @storageRestrictions(accesses: _$backingData, initializes: _tags) init(initialValue) { _$backingData.setValue(forKey: \. tags, to: initialValue) _tags =_ SwiftDataNoType() } get { _$observationRegistrar.access(self, keyPath: \.tags) **return self getValue(forkey: \.tags)** // Crashes here }
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3
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224
Activity
Aug ’25
How to find CKRecords in iCloud that i created?
hi, in my app, i have created and pushed CKRecords to the public database. others using the app have pushed CKRecords as well. is there any way i can query iCloud for "all the CKRecords that i created?" thanks, DMG
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146
Activity
Aug ’25
Core Data + CKSyncEngine with Swift 6 — concurrency, Sendable, and best practices validation
Hi everyone, I’ve been working on migrating my app (SwimTimes, which helps swimmers track their times) to use Core Data + CKSyncEngine with Swift 6. After many iterations, forum searches, and experimentation, I’ve created a focused sample project that demonstrates the architecture I’m using. The good news: 👉 I believe the crashes I was experiencing are now solved, and the sync behavior is working correctly. 👉 The demo project compiles and runs cleanly with Swift 6. However, before adopting this as the final architecture, I’d like to ask the community (and hopefully Apple engineers) to validate a few critical points, especially regarding Swift 6 concurrency and Core Data contexts. Architecture Overview Persistence layer: Persistence.swift sets up the Core Data stack with a main viewContext and a background context for CKSyncEngine. Repositories: All Core Data access is abstracted into repository classes (UsersRepository, SwimTimesRepository), with async/await methods. SyncEngine: Wraps CKSyncEngine, handles system fields, sync tokens, and bridging between Core Data entities and CloudKit records. ViewModels: Marked @MainActor, exposing @Published arrays for SwiftUI. They never touch Core Data directly, only via repositories. UI: Simple SwiftUI views bound to the ViewModels. Entities: UserEntity → represents swimmers. SwimTimeEntity → times linked to a user (1-to-many). Current Status The project works and syncs across devices. But there are two open concerns I’d like validated: Concurrency & Memory Safety Am I correctly separating viewContext (main/UI) vs. background context (used by CKSyncEngine)? Could there still be hidden risks of race conditions or memory crashes that I’m not catching? Swift 6 Sendable Compliance Currently, I still need @unchecked Sendable in the SyncEngine and repository layers. What is the recommended way to fully remove these workarounds and make the code safe under Swift 6’s stricter concurrency rules? Request Please review this sample project and confirm whether the concurrency model is correct. Suggest how I can remove the @unchecked Sendable annotations safely. Any additional code improvements or best practices would also be very welcome — the intention is to share this as a community resource. I believe once finalized, this could serve as a good reference demo for Core Data + CKSyncEngine + Swift 6, helping others migrate safely. Environment iOS 18.5 Xcode 16.4 macOS 15.6 Swift 6 Sample Project Here is the full sample project on GitHub: 👉 [https://github.com/jarnaez728/coredata-cksyncengine-swift6] Thanks a lot for your time and for any insights! Best regards, Javier Arnáez de Pedro
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469
Activity
Sep ’25
CloudKit and SwiftData not syncing on MacOS
I have a simple app that uses SwiftUI and SwiftData to maintain a database. The app runs on multiple iPhones and iPads and correctly synchronises across those platforms. So I am correct setting Background Modes and Remote Notifications. I have also correctly setup my Model Configuration and ModelContainer (Otherwise I would expect syncing to fail completely). The problem arises when I run on a Mac (M1 or M3) either using Mac Designed for iPad or Mac Catalyst. This can be debugging in Xcode or running the built app. Then the app does not reflect changes made in the iPhone or iPad apps unless I follow a specific sequence. Leave the app, (e.g click on a Finder window), then come back to the app (i.e click on the app again). Now the app will show the changes made on the iPhone/iPad. It looks like the app on the Mac is not processing remote notifications when in the background - it only performs them when the app has just become active. It also looks like the Mac is not performing these sync operations when the app is active. I have tried waiting 30 minutes and still the sync doesn't happen unless I leave the app and come back to it. I am using the same development CloudKit container in all cases
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842
Activity
Sep ’25