Built-in environments in the visionOS simulator

Should Environments like White Sands and Mount Hood work in the visionOS simulator?

In a fresh visionOS 27.2 simulator, selecting an Environment from Home View does nothing. I saw the same behavior with visionOS 27.0.

After selecting the Moon, Control Center still shows White Sands. Moving the immersion slider in Control Center changes the position of Device Hub’s sidebar slider, but that slider remains disabled and no environment appears.

This happens before installing or running my app. The simulated room scenes work.

The simulator logs show that the environment catalog downloads successfully, but the scenic assets are marked state=notPresent. Trying to increase immersion produces:

Default environment identifier Wolf is no longer available on disk.
Resetting to system default.

Invalid environment Wolf requested, it does not exist
or is not in correct state (Unavailable).

Failed to load environment:
Error Domain=RealityEnvironmentError Code=407
"Environment action not performed."

(Wolf is the internal identifier for White Sands.)

Is this an expected simulator limitation, a known issue, or is there a way to download and enable these environments?

Hi @Ryan Berdeen,

Environments aren't currently supported in the visionOS simulator. If you'd like us to consider adding the necessary functionality, please file an enhancement request using Feedback Assistant and post the FB number here.

Thanks!