Bake texture option in reality composer?

Hello guys, Reality composer pro really packed with a lot of math tools. i can easily create modular textures just as good as substance painter's smart materials and then reuse them across my games with minor node seed changes.

The problem is, they will calculate in real time.

Considering every game needs baked textures, Is there any future plans to develop a baking system inside reality composer pro ?

Hi @just_some_game_dev

I can't comment on future plans, but that's insightful feedback. I'd appreciate it if you made it official by filing an enhancement request using Feedback Assistant. That'll help surface it to the team.

Sure, you are welcome to show it to the relevant guys in the department, can be an awesome addition to the RCP ^_^

https://feedbackassistant.apple.com/feedback/23684633

Thanks

Bake texture option in reality composer?
 
 
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